RolePlay onLine RPoL Logo

, welcome to Foxfire Forgotten Realms

21:15, 23rd April 2024 (GMT+0)

Shooting the Breeze.

Posted by David FoxfireFor group 0
David Foxfire
GM, 2 posts
Sat 13 Dec 2014
at 05:27
  • msg #1

Shooting the Breeze

Want to chat? Practice the Dice Roller, hash over ideas, just shoot the BEEEEEP, that's what this is for!
Chiscringle
player, 2 posts
Tue 5 May 2015
at 09:01
  • msg #2

Re: Shooting the Breeze

Sorry I won't be able to post to the intro thread until Wed or Thurs probably.  Today's really busy!
Igatho
player, 1 post
Sun 31 May 2015
at 08:44
  • msg #3

Re: Shooting the Breeze

Just giving a poke here and saying hello. I sent RPOL an avatar for this character and look! It has arrived already! :D

...how's the game coming, by the way, GM? Will game start soon?
This message was last edited by the player at 08:59, Sun 31 May 2015.
David Foxfire
GM, 30 posts
Sun 31 May 2015
at 10:44
  • msg #4

Re: Shooting the Breeze

Igatho:
Just giving a poke here and saying hello. I sent RPOL an avatar for this character and look! It has arrived already! :D

...how's the game coming, by the way, GM? Will game start soon?


I've gotten my first game, Masks and Mythos, through the Introduction Scenes, and will get to their first major adventure.  If you can't see them, I'll export them into a digest form for public viewing, if that's all right with everyone?
Igatho
player, 2 posts
Baby Frost Giant
Still impressionable
Sun 31 May 2015
at 15:37
  • msg #5

Re: Shooting the Breeze

I can't see them. And whatever you do is fine, though I personally will only read the adventure I'm in. Thanks for the update! :)
David Foxfire
GM, 31 posts
Sun 31 May 2015
at 17:41
  • msg #6

Re: Shooting the Breeze

In reply to Igatho (msg # 5):

Thanks for the head's up.  I'll make the digests then, almost about to go the first part of "Masks and Mythos"
thebluespectre
player, 19 posts
Mon 1 Jun 2015
at 05:37
  • msg #7

Re: Shooting the Breeze

Everybody has 50GP of supplies? Oh geez, oh geez. Everybody start thinking of tat for your pockets.
Igatho
player, 3 posts
Baby Frost Giant
Still impressionable
Fri 5 Jun 2015
at 05:33
  • msg #8

Re: Shooting the Breeze

What's the update? I'm anxious to play. :)
David Foxfire
GM, 33 posts
Sat 6 Jun 2015
at 04:25
  • msg #9

Re: Shooting the Breeze

Igatho:
What's the update? I'm anxious to play. :)

I hope to get some stuff started over the weekend. I need to start the next chapter to Masks and Mythos over the weekend.  After which I'll build the Algaren Campaign Guide...

Unless you want Igatho to just walk up to the Graypeak Lodge right now.  I'm almost done putting out that document.
Igatho
player, 4 posts
Baby Frost Giant
Still impressionable
Sat 6 Jun 2015
at 23:48
  • msg #10

Re: Shooting the Breeze

Tempting. Would I be able to post there AND do the Algaren Campaign?

Although, I could roleplay someone else in Graypeak Lodge also if that is preferable.
This message was last edited by the player at 23:54, Sat 06 June 2015.
David Foxfire
GM, 37 posts
Sun 7 Jun 2015
at 00:44
  • msg #11

Re: Shooting the Breeze

Igatho:
Tempting. Would I be able to post there AND do the Algaren Campaign?

Although, I could roleplay someone else in Graypeak Lodge also if that is preferable.



The Graypeak Lodge is "Group 0" which is open for everybody.  Therefore you can do both.
Igatho
player, 5 posts
Baby Frost Giant
Still impressionable
Sun 7 Jun 2015
at 01:16
  • msg #12

Re: Shooting the Breeze

OK then. Am I free to start posting, or would you prefer I have a character sheet ready?
David Foxfire
GM, 38 posts
Sun 7 Jun 2015
at 03:08
  • msg #13

Re: Shooting the Breeze

Igatho:
OK then. Am I free to start posting, or would you prefer I have a character sheet ready?



Well, set up a character sheet with whatever you like.  I'll set up an opening scene sometime tonight.
Igatho
player, 6 posts
Baby Frost Giant
Still impressionable
Sun 7 Jun 2015
at 07:15
  • msg #14

Re: Shooting the Breeze

Been working on my character. I was using point buy. Then noticed the rolled stat option and was curious if rpol's dice roller was still mean. So I rolled theoretical stats. Yup! Still mean. XD Good luck to all those who use it.

Anyways, I hope to have my character done within the next 48 hours, but we'll see. XD Thanks again!
David Foxfire
GM, 39 posts
Sun 7 Jun 2015
at 07:34
  • msg #15

Re: Shooting the Breeze

Igatho:
Been working on my character. I was using point buy. Then noticed the rolled stat option and was curious if rpol's dice roller was still mean. So I rolled theoretical stats. Yup! Still mean. XD Good luck to all those who use it.

Anyways, I hope to have my character done within the next 48 hours, but we'll see. XD Thanks again!

Fortunately, For Group 0 RPs, you don't need the dice rollers.

Also, I've been looking for alternative dice rollers that will work alongside with RPoL, which the results can be viewed publicly at a later time.  I think I found it over at http://www.pbegames.com/sessio...7V1M7kDnFQyHzQ%3D%3D (I wlll provide the password over Private Message)  If you try it, be sure to include lables and a link to the right table.  (Best to bookmark the above link so you can easily copypasta it.)
This message was last edited by the GM at 07:52, Sun 07 June 2015.
Igatho
player, 7 posts
Baby Frost Giant
Still impressionable
Mon 8 Jun 2015
at 20:58
  • msg #16

Re: Shooting the Breeze

I have character info set up. It's basically all that would be needed for RP. Hope it's enough. Lemme know if I need to add anything.
Chiscringle
player, 28 posts
Thu 18 Jun 2015
at 21:20
  • msg #17

Re: Shooting the Breeze

Question:

If I use Druidcraft at Freddy's and pray to the machine spirits, do I get a different effect?
David Foxfire
GM, 56 posts
Fri 19 Jun 2015
at 00:03
  • msg #18

Re: Shooting the Breeze

Chiscringle:
Question:

If I use Druidcraft at Freddy's and pray to the machine spirits, do I get a different effect?


You know.  I never expected anyone to use Druidcraft on a machine.  I might need to brainstorm something.
Chiscringle
player, 29 posts
Fri 19 Jun 2015
at 08:39
  • msg #19

Re: Shooting the Breeze

In reply to David Foxfire (msg # 18):

That's how I roll!  Miranda's shaping up to become a Techpriest!  Though I can't right now think of what THEY would get as an 'instantaneous effect.'  Maybe being able to turn the lights on or off, or making a plasma pistol fire once.
gowkaiser96
player, 1 post
Wed 1 Jul 2015
at 02:34
  • msg #20

Re: Shooting the Breeze

Hello people.  I've got a character in the works and I've finally decided to go with the Fighter I know, over a Monk from scratch.
Mittens
player, 1 post
Thu 2 Jul 2015
at 07:21
  • msg #21

Re: Shooting the Breeze

greetings, tark!  yeah i'm likely going to go with cleric, but different race than i had in mind.
Tam Selhana
player, 1 post
For everything
There is a season
Sat 4 Jul 2015
at 05:11
  • msg #22

Re: Shooting the Breeze

Greetings all. I will be joining the Algaren game. :) Joining me are Nathaniel and Tark. Looking forward to playing!

Also, my character sheet is still a work in progress, so please ignore anything from skills down.
This message was last edited by the player at 05:20, Sat 04 July 2015.
Mittens
player, 2 posts
Sat 4 Jul 2015
at 06:18
  • msg #23

Re: Shooting the Breeze

Yeah, mines' WIP as well.  :p
gowkaiser96
player, 2 posts
Sat 4 Jul 2015
at 07:26
  • msg #24

Re: Shooting the Breeze

That's fine. Mine is done (as far as I know), I still need a properly named place to put it.  So technically you are ahead of me in progress.
David Foxfire
GM, 70 posts
Sat 4 Jul 2015
at 13:37
  • msg #25

Re: Shooting the Breeze

gowkaiser96:
That's fine. Mine is done (as far as I know), I still need a properly named place to put it.  So technically you are ahead of me in progress.

That's one of the sticking points here on RPoL.net; the inability for players to post threads about their players.  I'd like to have it so that the players can open a thread used to maintain their characters.

My original idea was to find a cloud to store your character in, and then provide a link to a set-up thread on a given comapaign. (Usually, it'll be the thread where the campaign guide gets linked to.)

Some find that the "Character Details" or "Character Summary" fields in RPoL is perfect for storing a character sheet, while--in the case of Algaren--using Roll20's built in Character Sheet will suffice.

I'm still open or suggestiong in this subject, even to the point of creating a site open to my players (though readable to everyone else) where you can post up your characters and add their development Wikipedia style.  (Or some other style; if some suggests alternatives)
gowkaiser96
player, 3 posts
Sun 5 Jul 2015
at 02:15
  • msg #26

Re: Shooting the Breeze

That is more "Inability for players to rename themselves or create a new character".  Even if I had moderator flag to create new threads, I would not be able to change "Gowkaiser96" to "Tark", or to create Tark from scratch as an additional character under my control.

That is a flaw every Bboard has, though at least with RPOL you can have 30+ Characters and their respective character data all tied to a single account. Instead of needing to create multiple accounts, or prefacing each post with "This is X chracter's post".  A lot of why I appreciate RPOL's benefits so much is from past experience with the alternatives.

I admit I my preference to the "Character details on RPOL" method.  Every body can read them just by clicking the name on a post (click my name to the left to see Tark's sheet, for example). The GM and player can edit them.  They are there by default.   Easy access, one stop spot for it all. No needing to create external cloud accounts needed (I admit cloud storage stuff has a tendency to hate me with a fiery passion for some reason).

The literal "Character sheet" option on RPOL meanwhile, GM's have to activate per character one at a time, and remember switch that player to be allowed to edit their own character sheet.  I've had GMs asking me why I haven't updated my character sheet, when they forgot to set me to be able to.

As for Character Threads?  I've seen games use character sheet threads, but those tend to end up a very awkward.

If there are a lot of character specific threads, then there ends up a lot of threads that either get buried or you can even end up with the entire first page (and more being character threads if you set them as notices.

If there is just one giant thread for character sheets, then you have to scroll through the thing to find somebody's sheet, and it adds another place to keep updated and maintained so a lot of those end up wildly out of date on top of having to sort through a dozen posts through multiple pages to find any given character.

TL;DR: My preference for the "Character Details" method has come about as much from seeing the alternatives fall flat.  (See also; many highly active games suddenly die because people switched to another Bboard just to have custom avatars).

Roll20 has it's own quirks. Which I will need to refresh my memory on for exactly what limitations players have without GM's reaching in and activating stuff for them.  But at the very least, RPOL for full sheets, and trimmed down immediately relevant to combat details for Roll20 works either way.

It's harder to edit and read big ol character sheets on Roll20 as well, since you are always having to edit them in a small popup window.

As a timesaving measure, and to allow turns to be taken when the main GM isn't around, the 4th ed games Tim, Chris run, and the 5th Ed game another friend runs, everyone gets handed a GM tag.  This is understandably not desirable to everyone, even ignoring the trust involved for your players to not use this to flagrantly cheat.

So I'm going to be looking over ROLL20s stuff to refresh my memory on it's "one GM, rest are players" aspects, and see if at the very lest I can think of things to help save you headaches.


EDIT:
ROLL20 Tip one: Just ignore the "Attributes" and "Abilities" section on Roll20 character sheets.  The incredibly specific setup is not worth the effort.

quote:
Claw
/emas @{selected|token_name} claws for [[d20+@{selected|Atk}]] and [[d20+@{selected|Atk}]] to hit vs @{target|token_name}'s AC @{target|bar3} and deals [[1d12+4]] and [[1d12+4]] damage.
Note: It is not currently possible to select multiple targets in the same macro; you'll have to check the second target's AC manually.


See all that?  That is a Roll20 help page example for setting up just ONE attack ability on a token, (which requires the target token to also have the appropriately coded stuff on it).

Or, you can just ignore the "Attributes" and "Abilities" section, and just roll plain old dice rolls based off what is on your character sheet and the situation.

As the GM, would you prefer learning a coding language which you must apply to every single enemy and player, to enable "click popup button to select attack, select target".

Or would you prefer "I looked at the monster's stats.  It's got 1d20+10 for it's bite attack.  *Rolls 1d20+10*  okay that was a 19, the player's sheet/Token says AC is 18, so it hits."
This message was last edited by the player at 03:42, Sun 05 July 2015.
Tam Selhana
player, 2 posts
For everything
There is a season
Sun 5 Jul 2015
at 07:52
  • msg #27

Re: Shooting the Breeze

I agree with gowkaiser96. For purposes of pretty much everything, we just use "character details".

That said, I think it would be neat to ALSO have our characters in the "Red Team" section of your "One Note Book". On the side, when people have time, can slowly add the team members to that. No biggy (after all, if Red Team remains blank, it will be open to future players. But I know you like the "lasting effects" aspect of a given game, so chances are you don't want anyone to ever join Red Team again until this Red Team has retired from it in game.)

If you can figure out how to unlock "Character Summary" for us, that would be handy for other things also (such as alternate builds, future desired feats and such), but "ScratchPad" works just as good for those purposes.

Ultimately? Gowkaiser, Mittens and I, at least, would like to stick with "character details" for keeping track of our characters. Like gowkaiser96 said, after many bboards and many RP places, it is just the best thing we have found for RP character sheet tracking to date.
David Foxfire
GM, 71 posts
Sun 5 Jul 2015
at 12:56
  • msg #28

Re: Shooting the Breeze

Tam Selhana:
I agree with gowkaiser96. For purposes of pretty much everything, we just use "character details".

That said, I think it would be neat to ALSO have our characters in the "Red Team" section of your "One Note Book". On the side, when people have time, can slowly add the team members to that. No biggy (after all, if Red Team remains blank, it will be open to future players. But I know you like the "lasting effects" aspect of a given game, so chances are you don't want anyone to ever join Red Team again until this Red Team has retired from it in game.)

If you can figure out how to unlock "Character Summary" for us, that would be handy for other things also (such as alternate builds, future desired feats and such), but "ScratchPad" works just as good for those purposes.

Ultimately? Gowkaiser, Mittens and I, at least, would like to stick with "character details" for keeping track of our characters. Like gowkaiser96 said, after many bboards and many RP places, it is just the best thing we have found for RP character sheet tracking to date.



I'll look into Unlocking Character Summary...Also, I can easily give those who are in my Alagren campaign Editing permissions for the One Note, so you can add your character sheet there, if that's what you want.  One Note Books are designed for collaboration, and unlike Wikis, you can control who gets their Editing Card.
gowkaiser96
player, 4 posts
Sun 5 Jul 2015
at 22:14
  • msg #29

Re: Shooting the Breeze

  Yeah, while I'm rambley as hell about it, mostly I just want you to not have to run into the pitfalls and hassles I've seen other games hit.

  FYI Scratchpad is player private, not even the GM can read those.

  I'm trying to remember what Character SUMMARY is, and where, that Tam mentioned.  I know there is the Character Description (All can read, Player and GM can edit), and the "GM has to create and enable permissions per character"  Character Sheet (Player and GM can read, player can only edit if allowed).

  The only thing the help files turn up with the word summary is RSS feed stuff.

  I gotta admit I won't be touching the one note thing unless forced, basically.  Even if "you have to give me your personal emails for this to work" wasn't involved.
Tam Selhana
player, 3 posts
For everything
There is a season
Mon 6 Jul 2015
at 16:20
  • msg #30

Re: Shooting the Breeze

When I said "Character Summary", I was actually thinking of "Character Sheet". Far as what it is and such, is exactly the same as "character description" (and shows up as editable in the same place that character details does if it is unlocked), the difference is that when you have character details filled out, only you and the GM can view the results.

For an example, gowkaiser96, if you go to Mittens Dungeon -> Character Details -> Angel. You'll see a character sheet underneath her.

On the One Note thing, gowkaiser, would you be fine with the GM adding your sheet there in addition to you having the character description.
gowkaiser96
player, 5 posts
Mon 6 Jul 2015
at 23:00
  • msg #31

Re: Shooting the Breeze

My main issue with One Note was the whole "you have to install a program to use it." thing.  I'd be more open to One Note specifically if it turned out I didn't also have to install a program to use it at all.  Though taking another glance at it, I may not have to because of hotmail integration stuff?

Cloud storage does have plenty of good usage even when you have access to RPOL or Roll20.

That nice PDF file about your setting was a good usage, it's wildly impractical to retype all that up for RPOL, and that's just considering the text! Not all the images involved.

I can also understand why the GM would not want to make copies of the characters and sheets in their cloud on RPOL.

But when you start asking people where they wanna put their sheets, and then when they decide on NOT using the suggested cloud gets "Oh, you didn't pick the cloud?  You have to make and maintain a cloud sheet anyways."... Blah.

Tam, Imagine if I asked you "Hey, what do you want to use to give and receive image links?"  And then when you picked Deviantart told you "That's nice, but you have to use Photobucket anyways."

I'm sure that one note would actually WORK, unlike Photobucket does for you. I'm just trying to give a mindset reaction example.
This message was last edited by the player at 23:10, Mon 06 July 2015.
David Foxfire
GM, 73 posts
Tue 7 Jul 2015
at 04:04
  • msg #32

Re: Shooting the Breeze

gowkaiser96:
My main issue with One Note was the whole "you have to install a program to use it." thing.  I'd be more open to One Note specifically if it turned out I didn't also have to install a program to use it at all.  Though taking another glance at it, I may not have to because of hotmail integration stuff?

Cloud storage does have plenty of good usage even when you have access to RPOL or Roll20.

That nice PDF file about your setting was a good usage, it's wildly impractical to retype all that up for RPOL, and that's just considering the text! Not all the images involved.

I can also understand why the GM would not want to make copies of the characters and sheets in their cloud on RPOL.

But when you start asking people where they wanna put their sheets, and then when they decide on NOT using the suggested cloud gets "Oh, you didn't pick the cloud?  You have to make and maintain a cloud sheet anyways."... Blah.

Tam, Imagine if I asked you "Hey, what do you want to use to give and receive image links?"  And then when you picked Deviantart told you "That's nice, but you have to use Photobucket anyways."

I'm sure that one note would actually WORK, unlike Photobucket does for you. I'm just trying to give a mindset reaction example.


You don't have to install any programs.  If you have a Microsoft Mail account (outlook.com, hotmail.com, live.com, or the like) you can access the related One Drive program, in that service is a web-based version of Microsoft Office, including One Note. If you don't want or can't install any programs that's the way to go.

I mainly have the Cloud as an option to putting out your character sheets, and at the time I typed that out, I didn't know of any other options, such as, say, the Character Details field here in RPoL.  Once I know of other options, I'll make a note on that and add it to future campaign guides, no harm no foul.  DeviantART, Photobucket, Your own web page space using FTP (!!!) it's all good.
gowkaiser96
player, 6 posts
Tue 7 Jul 2015
at 05:13
  • msg #33

Re: Shooting the Breeze

Good to hear.  I was also probably not fully successful in reigning in outside annoyance from RL paperwork shenanigans bleeding into that prior post.

If you were running your campaign out of just your Cloud and Roll20 for example, then I would have considered cloud based sheets a great idea because that is more convenient than Roll20 sheets.

Unrelated to clouds, let me know if there are any Tark sheet details I still need to finish up (that are under my control) I may have overlooked considering your campaign.
This message was last edited by the player at 05:15, Tue 07 July 2015.
David Foxfire
GM, 76 posts
Tue 7 Jul 2015
at 07:30
  • msg #34

Re: Shooting the Breeze

gowkaiser96:
Good to hear.  I was also probably not fully successful in reigning in outside annoyance from RL paperwork shenanigans bleeding into that prior post.

If you were running your campaign out of just your Cloud and Roll20 for example, then I would have considered cloud based sheets a great idea because that is more convenient than Roll20 sheets.

Unrelated to clouds, let me know if there are any Tark sheet details I still need to finish up (that are under my control) I may have overlooked considering your campaign.


Meh, I'm accustomed to having some of my shenanigans going askew.  At least I heed someone's heads-up when something needs to be fixed.  (Protip:  As long as you don't be an @$$hole about it, I'll listen to constructive critisim.  Unfortunatly, I ran into way too many @$$holes in my life.)

I favored Cloud-based sheets--or even my customized Character Sheet or even Word Documents in a pinch--because I end up awarding characters with stuff that would break any character sheet manager programs such as Herolab or what's with Fantasy Grounds.  I'd award someone with new feats, bonus spell slots, additional HPs, Training that increases the original limits of a character stat, additional Attributes, A Madness machanic, A Dark Powers mechanic, Action Points instead of Inspiration, and many other "I am a Bad DM" moves that would make Wizard's R&D want to put me in jail.

But it makes the game so much fun.

Tark's sheet doesn't seem that it needs anything outside of a little spit and polish.  If you have a Microsoft account, send me a PM so I can give you editing priviliges.
gowkaiser96
player, 7 posts
Tue 7 Jul 2015
at 09:01
  • msg #35

Re: Shooting the Breeze

Put a reply in the existing PM thread.  The only "issue" with changing a character's name is that it breaks off old PM threads under that name, and further replies create a new thread for the new name.  So easy enough to ignore the problem seeing how there is only the one RTJ thread.

I was pleasantly surprised at how solid 5th Ed Fighters are in a vacuum (You know, at a glance not comparing it to other classes).

Sure I prefer the options in 4th ed, but 5th Fighter at least comes with nice QoL bits that are basically baby versions of 4th ed mechanics.  Like their heal surge, and action surge.

Now if only certain acquaintances would stop comparing 9th level spells like Meteor Swarm to "Fighter's Get Four Attacks".  Nevermind the fact 9th level spells unlock at level 17, and Fighters don't get four attacks until level 20.
This message was last edited by the player at 09:02, Tue 07 July 2015.
thebluespectre
player, 33 posts
Wed 8 Jul 2015
at 06:05
  • msg #36

Re: Shooting the Breeze

In reply to gowkaiser96 (msg # 35):

The whole thing with 3rd edition prestige classes being add-on parts to the base classes is way better in general, and the removal of those draconian requirements even better. Not every Shadowdancer has to be an acrobat, Paladins don't have to be "prepared" to fall into Blackguard-dom with really suspicious feats and skills, and the Planar Shepherd, was recognized as the joke it was.
Tark
player, 1 post
Wed 8 Jul 2015
at 06:52
  • msg #37

Re: Shooting the Breeze

My luck in discussing other editions goes about like this.

Me:"I just prefer 4th edition. I've had more fun with it personally, but I have nothing against the older editions and if that's what you like better, then it's the right system for you to play."
"Oh my god, 4th ed PCs are so overpowered. Warlord healing is dumb and makes no sense. Now let me show you my character sheet.
http://www.coyotecode.net/profiler/view.php?id=14129
(Oh wow, that link still works.  "Class level 2, half gold dragon elf, flight, breath weapon, some kind of cannibalism based cooking system, etc")

Me: "How is an 18 strength on my fighter overpowered again?."
"I ROLLED FOR THOSE STATS!!!"
3rd person: "Tark, you shouldn't be causing an edition war."

So generally, once people start bringing up what parts of systems are better than the other or not, I prefer to just smile and nod these days.  Because even if you agree someone else's preferred system isn't bad... yeah.

EDIT: He said, after posting about how he likes the 4th ed like details on his 5th ed fighter.  Hypocrisy bingo card just needs one more and I'll get bingo!
This message was last edited by the player at 07:33, Wed 08 July 2015.
David Foxfire
GM, 77 posts
Wed 8 Jul 2015
at 07:51
  • msg #38

Re: Shooting the Breeze

Yeah, even while I have a preference for 5ED, I don't mind playing other editions.  I just DM in 5ed because I'm the most accustomed to it.  I don't think I'm good enough yet to branch off to another system at this time.  Maybe later when the DMing center of my brain gets enough neuroplasticity...
Mittens
player, 3 posts
Thu 9 Jul 2015
at 01:06
  • msg #39

Re: Shooting the Breeze

I love 4e (mostly) as a DM because it's pretty easy (usually) to run.  No system is perfect.  Pathfinder is probably the hardest system I've DM'd for.  5e?  Well...  I'm really liking what I've been reading so far.
Tark
player, 2 posts
Thu 9 Jul 2015
at 02:31
  • msg #40

Re: Shooting the Breeze

The "Streamlined™" angle on 5th Ed does help you pick it up faster new/"I forgot how it works from disuse again", at the very least.

The most "complicated" part of 5th Ed chargen is explaining the Background system to someone.

You know, outside of sifting through the spell table, but that's more time consuming than complicated.  Even if it's in alphabetical order, over 1/4 of the rule book is the spell table.
Igatho
player, 24 posts
Baby Frost Giant
Still impressionable
Sat 11 Jul 2015
at 02:19
  • msg #41

Re: Shooting the Breeze

thebluespectre:
In reply to gowkaiser96 (msg # 35):

The whole thing with 3rd edition prestige classes being add-on parts to the base classes is way better in general, and the removal of those draconian requirements even better. Not every Shadowdancer has to be an acrobat, Paladins don't have to be "prepared" to fall into Blackguard-dom with really suspicious feats and skills, and the Planar Shepherd, was recognized as the joke it was.


Heh. Yeah. There is no doubt that 3.5 was an improvement over 3rd, 2nd, and 1st editions.

As of 4e, The older the edition, the harder the difficulty levels (1st edition "AD&D&" was said to actually stand for "Arbitrary Death and Dismemberment"). I knew a person who was so diehard 2nd edition, they said similar things about 3.5 that the 3.5 fans said about 4e. XD So it's all about perspective there...

That said, I have found that all editions have their own upside and downside. I'll play any edition with someone willing to run it and teach me, as long as the persons I play with aren't jerks.

Have I mentioned I loooooove the GM of this game for posting "Don't be a jerk" as the first two rules? Well I do. Because it jives with what Mittens, gowkaiser96 and I all believe in: The first rule of gaming is fun. All else is supplement to that.
David Foxfire
GM, 79 posts
Sat 11 Jul 2015
at 14:37
  • msg #42

Re: Shooting the Breeze

Igatho:
thebluespectre:
In reply to gowkaiser96 (msg # 35):

The whole thing with 3rd edition prestige classes being add-on parts to the base classes is way better in general, and the removal of those draconian requirements even better. Not every Shadowdancer has to be an acrobat, Paladins don't have to be "prepared" to fall into Blackguard-dom with really suspicious feats and skills, and the Planar Shepherd, was recognized as the joke it was.


Heh. Yeah. There is no doubt that 3.5 was an improvement over 3rd, 2nd, and 1st editions.

As of 4e, The older the edition, the harder the difficulty levels (1st edition "AD&D&" was said to actually stand for "Arbitrary Death and Dismemberment"). I knew a person who was so diehard 2nd edition, they said similar things about 3.5 that the 3.5 fans said about 4e. XD So it's all about perspective there...

That said, I have found that all editions have their own upside and downside. I'll play any edition with someone willing to run it and teach me, as long as the persons I play with aren't jerks.

Have I mentioned I loooooove the GM of this game for posting "Don't be a jerk" as the first two rules? Well I do. Because it jives with what Mittens, gowkaiser96 and I all believe in: The first rule of gaming is fun. All else is supplement to that.


That's why I posted it twice, although I might use a different term for 'jerk' at times, of course.

While I have my preferences, I never much wanted to go into Edition Wars.  I know some people prefer other systems, and I can live with that.
thebluespectre
player, 34 posts
Sat 11 Jul 2015
at 17:47
  • msg #43

Re: Shooting the Breeze

Ah, the thing was that losing mattered LESS in the oldest D&Ds. Making a randomized character was so fast with that system, you could fling three totally different level 1 guys at the same dungeon in the same session and that wasn't STRANGE. Being able to rescue characters in critical condition wasn't even a thing until… 2nd edition, I think. 0 HP used to mean totally dead.
Mittens
player, 4 posts
Sun 12 Jul 2015
at 07:05
  • msg #44

Re: Shooting the Breeze

Yeah, originally D&D was simply a war game taking a single step in the direction of RPG.  Role-playing your soldier was a new thing.  Your soldier dying from a single die roll, notsomuch.
David Foxfire
GM, 80 posts
Mon 13 Jul 2015
at 06:19
  • msg #45

Re: Shooting the Breeze

Mittens:
Yeah, originally D&D was simply a war game taking a single step in the direction of RPG.  Role-playing your soldier was a new thing.  Your soldier dying from a single die roll, notsomuch.

Hence my Injury mechanic, which I would've spliced into 1st and 2nd Edition just because of that.  Or have a Dragon just tail-punt puny level 1 characters into low planet orbit a la Team Rocket, and having them crash land into town with a "Ha Ha Try Again when you're not a Nuub" sign pinned on them.
Tark
player, 5 posts
Thu 16 Jul 2015
at 20:55
  • msg #46

Re: Shooting the Breeze

Just a heads up.  As a mere player, Igatho (and the res of us) is incapable of setting up anything on your Roll20 board themselves.

If they wanted to use an Igatho image for a token, you would have to put it there.  The first steps to allowing them to at least fill in some details themselves would be-

1: Create a Character for a player.
  1A: Go to the 3rd tab that looks like sheets, push "+Add", select character.
  1B: Name character,
  1C: Set "Can be edited and controlled by" to *insert user name here*.  Save Changes.
  1D: NOTHING ELSE. Seriously. (No, don't touch that "Attributes and abilities tab-*Hindenburg clip plays*).

2:  Create token for a player.
  2A: Drag and drop, or select from your roll20 library the desired image.
  2B: Select the gear button on token.  Use the "Represents character" dropdown to assign to character.
  2C: Check the advanced Tab, Make sure every "Edit" box is checked. Make sure every "See" box is checked.

  Player can then edit in their health bars and biography and such themselves.

  2D: I facedesk, as I remember our usual place for quick reference on tokens is the "GM notes" section, which players can neither see or edit.  But we'll deal with that as we go.  That's a loss of convenience, not functionality.
David Foxfire
GM, 90 posts
Thu 16 Jul 2015
at 21:13
  • msg #47

Re: Shooting the Breeze

Tark:
Just a heads up.  As a mere player, Igatho (and the res of us) is incapable of setting up anything on your Roll20 board themselves.

If they wanted to use an Igatho image for a token, you would have to put it there.  The first steps to allowing them to at least fill in some details themselves would be-

1: Create a Character for a player.
  1A: Go to the 3rd tab that looks like sheets, push "+Add", select character.
  1B: Name character,
  1C: Set "Can be edited and controlled by" to *insert user name here*.  Save Changes.
  1D: NOTHING ELSE. Seriously. (No, don't touch that "Attributes and abilities tab-*Hindenburg clip plays*).

2:  Create token for a player.
  2A: Drag and drop, or select from your roll20 library the desired image.
  2B: Select the gear button on token.  Use the "Represents character" dropdown to assign to character.
  2C: Check the advanced Tab, Make sure every "Edit" box is checked. Make sure every "See" box is checked.

  Player can then edit in their health bars and biography and such themselves.

  2D: I facedesk, as I remember our usual place for quick reference on tokens is the "GM notes" section, which players can neither see or edit.  But we'll deal with that as we go.  That's a loss of convenience, not functionality.

Ulp!  I knew I forgot that.  Once the player gets the invite, they should let me know so I can put in a character sheet for them.  Knew there was something I forgot. :P
Tark
player, 6 posts
Thu 16 Jul 2015
at 22:11
  • msg #48

Re: Shooting the Breeze

I'm as much refreshing my own memory on how things work in a "One GM" situation compared to "We made everyone a GM for convenience reasons".

The way we do things, we never even really use the Journal section because there was no need  (to the point I was asking "What's the journal section?... oh, that's what that tab is called duh), .  It's all tokens, and some quick reference "I need to know this when moving or attacking the character" stats in the GM notes section which is readily visible within 1 second, as well as not as impractical to type/read in a roll20 popup window.

You are going to have to be doing extra work compared to us in combats.  While you do have the ability to mark enemy token health as both viewable and editable by players, we can not move them for force movement powers.  We can't add ourselves to the initiative counter, etc.

While we shove the stat blocks of monsters in the GM tag, players can't read those.  Though at least we can shoehorn some notes on Defense by using a bar not as intended.  by typing something like  AC18 F12 Retc Wetc   into the blue bar, instead of proper numbers.

The just one GM thing can still readily work.  The main snag will be avoiding bloat "using it just for the sake of it" stuff that doesn't really help.
Tark
player, 7 posts
Sun 26 Jul 2015
at 02:13
  • msg #49

Re: Shooting the Breeze

Question about the Alegren campaign setup.

Are we at a "Waiting on players to finish their sheets first" stage of the process, or just general prep stage?
David Foxfire
GM, 98 posts
Sun 26 Jul 2015
at 05:18
  • msg #50

Re: Shooting the Breeze

In reply to Tark (msg # 49):

I'm typing up the intro scene right now.
Tark
player, 8 posts
Sun 26 Jul 2015
at 05:57
  • msg #51

Re: Shooting the Breeze

Well, that was certainly sooner than expected.  Rereading the Algaren notes, though that should be pretty fast since the majority of such is the 23 page PDF.

I admit while I would not be surprised if I died in the first fight just from RNG, I wasn't cynical enough to make a backup redshirt Character.

Safe to assume a general "Have at least met eachother, if not introduced ourselves" considering we are on the same lord designated team?

Or are we dealing with that now, considering the seems obvious in hindsight fact you named it the Introduction thread.
David Foxfire
GM, 100 posts
Sun 26 Jul 2015
at 06:09
  • msg #52

Re: Shooting the Breeze

Tark:
Well, that was certainly sooner than expected.  Rereading the Algaren notes, though that should be pretty fast since the majority of such is the 23 page PDF.

I admit while I would not be surprised if I died in the first fight just from RNG, I wasn't cynical enough to make a backup redshirt Character.

Safe to assume a general "Have at least met eachother, if not introduced ourselves" considering we are on the same lord designated team?

Or are we dealing with that now, considering the seems obvious in hindsight fact you named it the Introduction thread.

Well, I made a short intro of how Johnny got up here, and then moved on to the other characters.  You can easily move it to the night before, just after they get their charter and all the accounts they need.
Tark
player, 14 posts
Tue 18 Aug 2015
at 01:17
  • msg #53

Re: Shooting the Breeze

I appreciate even the small acknowledgment, David.

My luck with this sort of thing is pretty crazy, and most of the time not even intentional, which Tim can attest to.

I doubt you will reach "ignored 6 story tall cyborg shooting a godzilla beam fired at the demon ary, while every single player is talking about it" levels... Or insane follow ups like "You narrowly miss all your allies, who were behind you at the time".  Or followed that up with- you get the idea.

Other insane results from my past include "That time I made a GM angry, because I didn't dodge when they threw hot coffee in my character's face." (It's as stupid as it sounds, or more stupid, even when not taken out of context)

Unrelated RPOL Pro Tip:  Turning OOC threads into a "Notice" Thread keeps them easily accessible.  I've seen some places so active with so many threads they get buried into the next page.  Not an issue on this board yet though with less than a page worth of threads though.
This message was last edited by the player at 01:18, Tue 18 Aug 2015.
David Foxfire
GM, 122 posts
Tue 18 Aug 2015
at 04:37
  • msg #54

Re: Shooting the Breeze

Tark:
I appreciate even the small acknowledgment, David.

My luck with this sort of thing is pretty crazy, and most of the time not even intentional, which Tim can attest to.

I doubt you will reach "ignored 6 story tall cyborg shooting a godzilla beam fired at the demon ary, while every single player is talking about it" levels... Or insane follow ups like "You narrowly miss all your allies, who were behind you at the time".  Or followed that up with- you get the idea.

Other insane results from my past include "That time I made a GM angry, because I didn't dodge when they threw hot coffee in my character's face." (It's as stupid as it sounds, or more stupid, even when not taken out of context)

Unrelated RPOL Pro Tip:  Turning OOC threads into a "Notice" Thread keeps them easily accessible.  I've seen some places so active with so many threads they get buried into the next page.  Not an issue on this board yet though with less than a page worth of threads though.



Well, I doubt that will happen.  If I miss something, it's becuase I need reading glasses.  Definitly in need of a visit to America's Best here.

Do you think they'll be a Tark/Caelynna relationship going?

Most of the wacky parts would probalby originate from Johnny.  My favorite insane results usually involve a paper fan and some comedic slapstick.  "As a Minor Action, Johnny whips out a paper fan as big as he is, and smacks Character X with it."

I'll turn on the Notice flag for this thread.
Tark
player, 16 posts
Sat 22 Aug 2015
at 02:32
  • msg #55

Re: Shooting the Breeze

Hope you feel better, David.  While I've lucked out last winter I know how "ugh the leftovers from this cold will never end" can feel.

As for Tark/Caelynna, while she and all the girls seem nice Tark has known her for about two minutes.  You never know how romantic leanings will go anyways, sometimes you suddenly realize you're attracted to a kobold.
thebluespectre
player, 50 posts
Fri 4 Sep 2015
at 23:03
  • msg #56

Re: Shooting the Breeze

…Was it my turn and I just spaced out?
David Foxfire
GM, 137 posts
Fri 4 Sep 2015
at 23:47
  • msg #57

Re: Shooting the Breeze

thebluespectre:
…Was it my turn and I just spaced out?

I'll let you know tonight.
Tam Selhana
player, 27 posts
For everything
There is a season
Sat 10 Oct 2015
at 05:10
  • msg #58

Re: Shooting the Breeze

Yay for Bokken! Heh. That hex map immediately took me back to Kingmaker, but now you have Bokken there! :D Kingmaker is a fun campaign and I'm happy to see elements of it in here.
Tark
player, 28 posts
Sat 10 Oct 2015
at 05:21
  • msg #59

Re: Shooting the Breeze

  So, confirming that so far we've had three cases of "You each gain 100 experience", right?  Give or take whitholding experience from Meiou.

  I know some people still don't like if when the player declares "I'm a higher level now" without GM input, even when the GM want them to track the experience themselves.
David Foxfire
GM, 171 posts
Sat 10 Oct 2015
at 06:05
  • msg #60

Re: Shooting the Breeze

Tark:
  So, confirming that so far we've had three cases of "You each gain 100 experience", right?  Give or take whitholding experience from Meiou.

  I know some people still don't like if when the player declares "I'm a higher level now" without GM input, even when the GM want them to track the experience themselves.

Yeah.  All five of the Party Members (including Meiou) gains 100 XP
Tam Selhana
player, 28 posts
For everything
There is a season
Sat 10 Oct 2015
at 06:10
  • msg #61

Re: Shooting the Breeze

That puts Tam, Tark and Nathan at 300 xp total. Which is enough for level 2.
That's why Tark is asking. Are we level 2 now?
David Foxfire
GM, 172 posts
Sun 11 Oct 2015
at 23:12
  • msg #62

Re: Shooting the Breeze

Tam Selhana:
That puts Tam, Tark and Nathan at 300 xp total. Which is enough for level 2.
That's why Tark is asking. Are we level 2 now?


Yeah, they're at Level 2, and I'll let you level up now.
Tam Selhana
player, 29 posts
For everything
There is a season
Tue 13 Oct 2015
at 04:31
  • msg #63

Re: Shooting the Breeze

Tam has been updated for level 2.
Nathan
player, 20 posts
Tue 13 Oct 2015
at 22:01
  • msg #64

Re: Shooting the Breeze

Nathan updated to lvl 2.
Nathan
player, 26 posts
Fri 4 Dec 2015
at 08:35
  • msg #65

Re: Shooting the Breeze

David Foxfire:
The Bear is next, and I'll let Nathan guide his actions.  I'll still roll his attacks and damage though.


Shouldn't it be Tam who controls the bear since she's the one who cast the spell on it?
meiou
player, 46 posts
Fri 4 Dec 2015
at 09:38
  • msg #66

Re: Shooting the Breeze

thats what i was thinking.
David Foxfire
GM, 201 posts
Fri 4 Dec 2015
at 16:30
  • msg #67

Re: Shooting the Breeze

You're right on that.  Soo many campaigns out there, it hard to keep track of the characters ^-^
Nathan
player, 27 posts
Sat 5 Dec 2015
at 03:54
  • msg #68

Re: Shooting the Breeze

quote:
Princes of the Apocalypse


LOL!  Sounds awesome!  Oh wait.  I thought that was Princess of the Apocalypse.  Oh well.
Tark
player, 36 posts
Wed 9 Dec 2015
at 01:41
  • msg #69

Re: Shooting the Breeze

David Foxfire:
Tark:
OOC EDIT: I just realized, that fleeing Bandit's AC must be better than Tark's Chainmail+shield 18 AC. Impressive.


Well, he saved against the Command Spell, so he was still booking it, and my DMing quirks have some cartoon-like physics; when someone ninja vanishes, they leave smoke trails.  Hence, even with the Attack Bonus, that arrow would've never reach him.  (You would've noticed some of the physics when he ran into Ithago off-stage)


See. This, actually saying this is so much better than "The one undocumented dice roll all fight was TOTALLY a success, and was followed up by them having a better AC than anyone in the party.  honest".

You have no idea how much better it is to hear the you say "Yeah, that's a handwave".  It really lifted my optimism a ton.

My own track record has reached a point where I prefer the Killer GMs openly out to get me, than the ones who think admitting handwaves, dice fudging, or rails ever happen is a sign of weakness (And then get flustered every time you take their word for it and try things).

Most players (not all, alas) are mature enough to accept that dealing with chasing down every last bandit or going so far off the plot rails that you have nothing prepared, isn't gonna work out if you just ask them.

EDIT: It would be super cool if Nathan could get a concession for blowing his channel divinity +10 hit bonus on an automatic failure, though.

(And I seriously mean it about saying 'Yeah, that's a handwave' mattering a LOT to me)
This message was last edited by the player at 01:47, Wed 09 Dec 2015.
Igatho
player, 41 posts
Baby Frost Giant
Still impressionable
Wed 9 Dec 2015
at 03:56
  • msg #70

Re: Shooting the Breeze

David Foxfire:
Off in the distance, you hear a voice:  "Itago go boom!"

There was a sharp crack in the distance, and if anyone looked overhead, you could see that bandit flying into low Faerun orbit.

"And the Frost Giant girl of Justin's claims another victim.  At least she's not as much a handful as people thought."


Boomboom! Speaking of, still waiting to do that OOC design stuff with you. :\ Can understand if, at this point, you wanna hold off until the new year, though. Holidays are busy. But if you can work with me on it, I'd like to do that so I can continue playing Igatho.
Nathan
player, 29 posts
Wed 9 Dec 2015
at 04:44
  • msg #71

Re: Shooting the Breeze

David Foxfire:
Well, he saved against the Command Spell, so he was still booking it, and my DMing quirks have some cartoon-like physics; when someone ninja vanishes, they leave smoke trails.  Hence, even with the Attack Bonus, that arrow would've never reach him.  (You would've noticed some of the physics when he ran into Ithago off-stage)


Had a feeling.  Please don't take attacks made after GM says, "Fight over" as me trying to be disruptive or demanding more blooood.  Just staying true to the character.  And adding in the dice rolls as a "Just in case the GM feels like this would be fun."

Tark:
EDIT: It would be super cool if Nathan could get a concession for blowing his channel divinity +10 hit bonus on an automatic failure, though.


Yes that would be super cool....

David Foxfire:
Off in the distance, you hear a voice:  "Itago go boom!"
There was a sharp crack in the distance, and if anyone looked overhead, you could see that bandit flying into low Faerun orbit.


LOL!  Yup!  It was super cool!  :D
David Foxfire
GM, 208 posts
Wed 9 Dec 2015
at 07:32
  • msg #72

Re: Shooting the Breeze

Yeah, I know what you were doing, Nathan.  I always appreicate creative Role Playing, I was just incorporating it into my own DM style.
David Foxfire
GM, 209 posts
Wed 9 Dec 2015
at 07:34
  • msg #73

Re: Shooting the Breeze

Igatho:
David Foxfire:
Off in the distance, you hear a voice:  "Itago go boom!"

There was a sharp crack in the distance, and if anyone looked overhead, you could see that bandit flying into low Faerun orbit.

"And the Frost Giant girl of Justin's claims another victim.  At least she's not as much a handful as people thought."


Boomboom! Speaking of, still waiting to do that OOC design stuff with you. :\ Can understand if, at this point, you wanna hold off until the new year, though. Holidays are busy. But if you can work with me on it, I'd like to do that so I can continue playing Igatho.



Sure thing.  It'll probably start off on that after the holidays, they're always busy and all, and I'm just starting implementing the Strikethru To Do List System to keep my things to do organized.  http://striketh.ru/
Nathan
player, 31 posts
Sun 3 Jan 2016
at 05:27
  • msg #74

Re: Shooting the Breeze

Sorry so long posting.  Failed to realize it was my turn during the holidays.  ^^;  I'll just tell myself that everyone else was too busy as well.
meiou
player, 48 posts
Sun 3 Jan 2016
at 06:02
  • msg #75

Re: Shooting the Breeze

ah no worries.
Igatho
player, 42 posts
Baby Frost Giant
Still impressionable
Mon 4 Jan 2016
at 05:41
  • msg #76

Re: Shooting the Breeze

Merry belated Christmas and Happy belated new year everyone!
David Foxfire
GM, 210 posts
Mon 4 Jan 2016
at 05:45
  • msg #77

Re: Shooting the Breeze

In reply to Igatho (msg # 76):

Yeah, it's the other side of the holidays:  https://www.youtube.com/watch?v=TpiVm8eilXU

Now we can get back to our games.

I'll be sending you some E-Mail on Igatho's story.
thebluespectre
player, 67 posts
Tue 5 Jan 2016
at 21:04
  • msg #78

Re: Shooting the Breeze

Are the parties converging yet? And should we start a new thread for the change of scene?
meiou
player, 50 posts
Wed 6 Jan 2016
at 00:55
  • msg #79

Re: Shooting the Breeze

In reply to thebluespectre (msg # 78):

not yet. i just set things up for your party to find out whats going to be happening .
Tark
player, 48 posts
Thu 25 Feb 2016
at 22:53
  • msg #80

Re: Shooting the Breeze

David Foxfire:
A Crit attack deals Max Damage plus a Weapon Die.  All Additional damages is maxed as well.  I'll let you re-roll damage.

Huh, so that's how you house rule critical then.  Though, if that's how you modify the Criticals in 5th ed, you should have had higher than +14.

+14 would just be adding your Rapier and One sneak die, 8+6= 14. You'd have gotten to add your DEX damage as well. So you'd have had...

Let's see, digging up the one note. 18 dex.  Okay yeah Johnny would have done 1d8+18.

The best corrections are "Hey, did you know you would have been MORE AWESOME?" corrections.

Vanilla Crits Johnny could have just ended up just rolling four 2s that way (Hey, I've rolled 7 dice and gotten 5 ones and 2 twos in the past...), so I definitely see the appeal of your method.  Only point of confusion for Nathan and I was, well, we didn't know that's how you had crits work, and neither of us could work out how you came up with +14 through assorted methods (Because were were considering DEX mods).
This message was last edited by the player at 23:01, Thu 25 Feb 2016.
Miniel
player, 3 posts
Thu 25 Feb 2016
at 22:57
  • msg #81

Re: Shooting the Breeze

Is bluespectre still around? He hasn't posted in 18 days. I hope he's OK.
David Foxfire
GM, 240 posts
Fri 26 Feb 2016
at 00:44
  • msg #82

Re: Shooting the Breeze

Tark:
David Foxfire:
A Crit attack deals Max Damage plus a Weapon Die.  All Additional damages is maxed as well.  I'll let you re-roll damage.

Huh, so that's how you house rule critical then.  Though, if that's how you modify the Criticals in 5th ed, you should have had higher than +14.

+14 would just be adding your Rapier and One sneak die, 8+6= 14. You'd have gotten to add your DEX damage as well. So you'd have had...

Let's see, digging up the one note. 18 dex.  Okay yeah Johnny would have done 1d8+18.

The best corrections are "Hey, did you know you would have been MORE AWESOME?" corrections.

Vanilla Crits Johnny could have just ended up just rolling four 2s that way (Hey, I've rolled 7 dice and gotten 5 ones and 2 twos in the past...), so I definitely see the appeal of your method.  Only point of confusion for Nathan and I was, well, we didn't know that's how you had crits work, and neither of us could work out how you came up with +14 through assorted methods (Because were were considering DEX mods).


You have one error there.  I'm referring to the Modifier, not the Score.  (Note:  When I refer to the Abbreviation, I'm talking about the Modifier)  So 18 Dexterity means +4 DEX mod.   So it would be 1d8+4
Nathan
player, 42 posts
Fri 26 Feb 2016
at 01:30
  • msg #83

Re: Shooting the Breeze

Tark:
+14 would just be adding your Rapier and One sneak die, 8+6= 14.

David Foxfire:
You have one error there.  I'm referring to the Modifier, not the Score.  (Note:  When I refer to the Abbreviation, I'm talking about the Modifier)  So 18 Dexterity means +4 DEX mod.   So it would be 1d8+4


So it goes from d8+14 (missing dex mod in there) to confusion with the difference between 18 dex and +18 crit mod, so now poor Johnny only gets 1d8+4 on a crit.  XD

So to be clear, when Johnny crits, it should be: 1d8 (weapon roll) + 8 (maxed out weapon roll) + 6 (maxed out sneak attack roll) + 4 (dex mod) = 1d8+18

... riiight?
This message was last edited by the player at 01:33, Fri 26 Feb 2016.
Tark
player, 49 posts
Fri 26 Feb 2016
at 02:27
  • msg #84

Re: Shooting the Breeze

David Foxfire:
You have one error there.  I'm referring to the Modifier, not the Score.  (Note:  When I refer to the Abbreviation, I'm talking about the Modifier)  So 18 Dexterity means +4 DEX mod.   So it would be 1d8+4

Yup, That's what I said.  As Nathan is highlighting,

Nathan:
So to be clear, when Johnny crits, it should be: 1d8 (weapon roll) + 8 (maxed out weapon roll) + 6 (maxed out sneak attack roll) + 4 (dex mod) = 1d8+18

... riiight?


Max Rapier (8), Max Sneak dice(6), and Dex mod(4) from 18 Dex.  8+6+4= 18.  So 1d8+18.

You could only have the 1d8+14 from your post, if you didn't use your Damage modifier at all, basically.

Hopefully you intend to mean that you DO get your damage modifier still (in which case, Johnny deserves another 4 damage) and you thought I meant something silly like "He gets +18 damage because he has 18 Dex".
This message was last edited by the player at 02:35, Fri 26 Feb 2016.
Nathan
player, 48 posts
Sat 19 Mar 2016
at 17:39
  • msg #85

Re: Shooting the Breeze

Meiou-Viewer:
the legendary ballad of oblivion.


If this is a FFXIV reference, then YAAAAY!  Was kinda sadface with the outcome of that quest.  I wanted that song!  ;.;
meiou
player, 60 posts
Sat 19 Mar 2016
at 23:29
  • msg #86

Re: Shooting the Breeze

XD yes it was a 14 reference. my main is a bard.
Tam Selhana
player, 52 posts
For everything
There is a season
Sat 19 Mar 2016
at 23:46
  • msg #87

Re: Shooting the Breeze

Oh? What server. Nathan and I are primarily on Zalera and Behemoth
meiou
player, 61 posts
Sun 20 Mar 2016
at 00:14
  • msg #88

Re: Shooting the Breeze

I play on Jenova server.
This message was last edited by the player at 01:08, Wed 23 Mar 2016.
Tam Selhana
player, 55 posts
For everything
There is a season
Tue 19 Apr 2016
at 03:26
  • msg #89

Re: Shooting the Breeze

The Roll20 invite is closed, so I can not reply to it. So I will reply here.

Living Parnast Playtest seems the proper choice since you will need that tested at some point. So I would put priority on that. Obviously, I would be bringing Pan as we discussed.

That said, I hope you are not expecting video from your players for the Twitch thing since I don't have a camera myself. :\
Nathan
player, 51 posts
Tue 19 Apr 2016
at 04:22
  • msg #90

Re: Shooting the Breeze

Joining Parnast Pan on roll20 sounds fun.  But same "no camera" situation here on my PC.  And I'd rather not have to play on my awkward half-melted laptop.
David Foxfire
GM, 256 posts
Tue 19 Apr 2016
at 06:08
  • msg #91

Re: Shooting the Breeze

Nathan:
Joining Parnast Pan on roll20 sounds fun.  But same "no camera" situation here on my PC.  And I'd rather not have to play on my awkward half-melted laptop.


Whoops!  I didn't expect it being closed and all.  But anyway, Living Panast would be an excellent choice with the two of you.  (And it'll be semi-honobono too boot, like the way I intended)
David Foxfire
GM, 262 posts
Mon 9 May 2016
at 06:17
  • msg #92

Re: Shooting the Breeze

You have to excuse me a bit; I was feeling a bit ill.  Semi Hernia, but nothing too serious that bed rest won't fix.  I'll be back into things by this evening, if all goes well.
Tam Selhana
player, 59 posts
For everything
There is a season
Mon 9 May 2016
at 21:25
  • msg #93

Re: Shooting the Breeze

Sorry you weren't feeling too good. Hope you get well soon.
Tam Selhana
player, 64 posts
For everything
There is a season
Wed 18 May 2016
at 21:43
  • msg #94

Re: Shooting the Breeze

I've got images up on all my character sheets except Miniel (who I have yet to draw a colored pic of). Plan to change Igatho's sheet to reflect her stats just so it's up here. :)
meiou
player, 63 posts
Thu 19 May 2016
at 01:02
  • msg #95

Re: Shooting the Breeze

really should get someone aside dave since hes got so much
going on to draw Meiou :p
Tark
player, 58 posts
Fri 27 May 2016
at 21:24
  • msg #96

Re: Shooting the Breeze

David Foxfire:
DM:  I didn't intend to have the two teams join up.  That means I have to deal with up to five NPCs though.  Any suggestions on how to deal with it, or go with Cae's suggestion to go on adjacent hexes.

Huh, while I wasn't expecting to join up now (as much so we can explore hexes more efficiently), it was already agreed we'd join up down the line at the southern tip of the lake before we reach the ominous plot location.

You even marked that point where we'd stop splitting up on the Roll20 map and everything.

Is that just going to be handwaved away when we actually get there, then?
Nathan
player, 56 posts
Sun 29 May 2016
at 03:27
  • msg #97

Re: Shooting the Breeze

David Foxfire:
Any suggestions on how to deal with it, or go with Cae's suggestion to go on adjacent hexes.


Is fine w/ me to split up again as planned.  Nathan's just being tactical minded.  Why divide and be conquered?  It's a game, that's why.

Tark:
it was already agreed we'd join up down the line at the southern tip of the lake

Is that just going to be handwaved away when we actually get there, then?


This has worked for me in the past.  Another approach that's worked: In a game I run, the former right-hand man of a god, Kas the Destroyer, joined the PCs in their quest.  Rather than have him actively join the dice rolling and dock the players XP for the help, I simply have him as a kinda plot device they can interact with along the way.  For example, while the heroes were busy fighting a bunch of devils, some patrolling death giants heard the noise and charged into the room!  ...Only to run right into Kas the Destroyer!  He held them off all by himself while the PCs dispatched the devils.  Then the PCs took on what was left of the death giants ("coincidentally," exactly as many as was called for in the next encounter) while Kas filed his fingernails, congratulating them for being so amazing.  I never had to roll dice for him.
This message was last edited by the player at 03:29, Sun 29 May 2016.
Igatho
GM, 52 posts
Baby Frost Giant
Still impressionable
Wed 18 Jan 2017
at 07:36
  • msg #98

Re: Shooting the Breeze

Igatho's thoughts upon seeing dummies made for her: <3 "I love you, Justin!"
Nathan
player, 69 posts
Fri 20 Jan 2017
at 07:06
  • msg #99

Re: Shooting the Breeze

unable to reply on roll20 thread.

i'm scheduled to work till 9pm eastern fridays.
Mittens
player, 21 posts
Fri 3 Feb 2017
at 21:32
  • msg #100

Re: Shooting the Breeze

Tim's PC's hard drive is toast.  We'll be spending the day getting his computer running again.
meiou
player, 159 posts
Sat 4 Feb 2017
at 02:48
  • msg #101

Re: Shooting the Breeze

In reply to Mittens (msg # 100):

hope all goes well with that!
David Foxfire
GM, 386 posts
Sat 4 Feb 2017
at 06:03
  • msg #102

Re: Shooting the Breeze

I had two long sessions on Wednesday and Thursday, had my sleep schedule shot to crap, and Fire Emblem Heroes came out on Google Play.  That's my excuse, such as it is.  Getting back on the ball.  I hope everything's all right at your end.
Mittens
player, 22 posts
Sat 4 Feb 2017
at 06:18
  • msg #103

Re: Shooting the Breeze

Thanks.  I'm logged into Teamspeak RN if you're available to chat.
Mittens
player, 23 posts
Sat 4 Feb 2017
at 07:38
  • msg #104

Re: Shooting the Breeze

very talented baby made me think of Igatho:

https://www.youtube.com/watch?v=XyMQ-cgJrJo
Tam Selhana
player, 78 posts
For everything
There is a season
Fri 10 Feb 2017
at 22:41
  • msg #105

Re: Shooting the Breeze

To Meiou: My apologies to Meiou; Karl was the first name to come to mind and by the time it occurred to me someone might be confused, the post had been up a while. ;.;

It has been my experience that if a post has existed longer than an hour, no edit will matter as someone will have already read it. For future reference, if you ever want to double-check: Post #1 on the Æthercoil Parnast thread has Karl Kinderforge's first and last name. :) I remembered that because of how the thread started with Justin kicking Karl.

The one thing I did double-check was that I didn't subconsciously use the same last name. Though if I had, I'm sure David wouldn't mind me having Karl as the cause of angry villains. :)

To Everyone: On that note, I may as well ask: Is there anyone on this board that would mind if I made a plot hook that was perpetrated by one of your characters?

To Mittens: So cute! And yeah... Igatho is smarter and more talented than most realize since "giant" usually causes people to think only about how strong she is. :) I've joked with fellow gamers about how Igatho will grow up to be a Barbarian/Fighter/Bard/Monk/Artificer/Rogue/Wizard because of the influences around her and how quick she tends to learn things. I should figure out her build up to level 20 just out of curiosity.
meiou
player, 171 posts
Sat 11 Feb 2017
at 01:12
  • msg #106

Re: Shooting the Breeze

are you kidding?  Meiou probably has pissed off sooooo many people with his tricks and thefts. I would be more surprised he has no enemies than having any XD

I've often wanted to build Meiou the Eliminster route only with more levels in things .
Pyrus
player, 36 posts
Sat 11 Feb 2017
at 05:29
  • msg #107

Re: Shooting the Breeze

Tam Selhana:
To Everyone: On that note, I may as well ask: Is there anyone on this board that would mind if I made a plot hook that was perpetrated by one of your characters?


Not entirely sure what you mean by that.  But generally, yeah.  I know I can trust you even when you kill Mittens so brutally she has to be scooped piecemeal into various backpacks.  Ah the memories.
meiou
player, 172 posts
Sat 11 Feb 2017
at 17:20
  • msg #108

Re: Shooting the Breeze

basically something that the character would want to chase after. ex: meiou hears pipkin is in parnast . He would go there in a heart beat to see his mentor.
for what he see's him about would be vari on the rp were doing :p

anyhoo another angle to know of for meiou is beyond his time with Pipkin he knows nothing about his past. so he pretty much just knows stuff about the last five years or so and maybe twinges here or there further beyond that. he's got the amnesia's :p
Tam Selhana
player, 79 posts
For everything
There is a season
Sat 11 Feb 2017
at 19:41
  • msg #109

Re: Shooting the Breeze

To clarify, I am asking permission to do the following:

01) Make a story that may have been kicked off by something your character did off-panel. Such as: "Tark was at a village once, before his accident and agreed to an arm wrestle. He won, but the guy was very sour about it and decided he wanted revenge." or "Meiou doesn't remember this, but he once flirted with a noble and she is angry he ever left, so now she has men out looking for him."

02) Invent NPCs that were either close or even blood-related, such as Meiou's family that he doesn't remember. Or maybe Pipkin has a cousin that likes to put foils to Pipkin's plans just to mess with him as a friendly tease.

But I talked with Tark about it and ultimately, the decision is "I guess I will ask on a case-by-case basis so I don't step on anyone's toes." :)
Tark
player, 132 posts
Sat 11 Feb 2017
at 19:56
  • msg #110

Re: Shooting the Breeze

Yeah even with how much I trust Tim, my own track record with such things is so faceplant into the center of the earth when I go "You know what, I'm going to try for it"

Even when it's been specifically measured out in system points and in writing what's supposed to be the result. ahahaha... hah... hah.....
David Foxfire
GM, 403 posts
Sat 11 Feb 2017
at 20:08
  • msg #111

Re: Shooting the Breeze

I would suggest that you deal with this on a case by case basis, and talk to us about it in Private Massages.  That way we won't have any spoilers.
Tam Selhana
player, 80 posts
For everything
There is a season
Sat 11 Feb 2017
at 20:15
  • msg #112

Re: Shooting the Breeze

Will do.
Chestnut
player, 6 posts
Songwriter
Kender Diplomat
Sun 12 Feb 2017
at 06:05
  • msg #113

Re: Shooting the Breeze

Waitin' on Meiou before I post Chestnut, so he has a chance to respond to everything. :)
Igatho
GM, 55 posts
Baby Frost Giant
Still impressionable
Sun 12 Feb 2017
at 23:09
  • msg #114

Re: Shooting the Breeze

Hey David, do me a favor and please email me the pics you have of Justin, Darcy, and any pics you have of my characters.
Pan Flute
NPC, 33 posts
Those who do not see the
heart are truly blind
Mon 13 Feb 2017
at 04:33
  • msg #115

Re: Shooting the Breeze

Tark:
Oh no, it's a bunch if people cursed to be someone's interpretation of 'true neutral' isn't it?


This entertained me so. XD
David Foxfire
GM, 408 posts
Tue 14 Feb 2017
at 16:26
  • msg #116

Re: Shooting the Breeze

Pan Flute:
Tark:
Oh no, it's a bunch if people cursed to be someone's interpretation of 'true neutral' isn't it?


This entertained me so. XD


One man's Lawful Evil is another man's Chaotic Neutral.  It's why I don't rely on the standard two-axis array.
Tark
player, 136 posts
Tue 14 Feb 2017
at 16:51
  • msg #117

Re: Shooting the Breeze

David Foxfire:
Pan Flute:
Tark:
Oh no, it's a bunch if people cursed to be someone's interpretation of 'true neutral' isn't it?


This entertained me so. XD


One man's Lawful Evil is another man's Chaotic Neutral.  It's why I don't rely on the standard two-axis array.

Understandable, Yeah.  While there are plenty of legitimate horror stories on the "Players being assholes and saying their alignment lets them" front, my own track record is more of the "GMs only want to metagame you every chance they get" when it comes to alignment, flaws, etc.

Usually claiming it's to promote roleplay/plot hook, and then dropping them like a ticking time bomb once it turns out to not inconvenience you as much as they had hoped.

Side plot to play bodyguard for a Vampire ensures.

"You're not roleplaying your disadvantage right!"
"What?"
"You hate all magical beings! You listed it as a disadvantage"
"That's 'Rumor: hates all magical beings'. You approved that yourself months ago."

Oh look, the side plot has suddenly been wordlessly abandoned.

I wish I had thought to in character joke 'They probably made me guard you hoping I'd fly off the handle and attack you for no reason.' when I had the chance.
Tam Selhana
player, 81 posts
For everything
There is a season
Tue 14 Feb 2017
at 17:55
  • msg #118

Re: Shooting the Breeze

Hilariously, that would have been non-meta in-character commentary because your character would likely have been keenly aware of the rumors about him. Always satisfying when you can make a meta comment without being meta. XD
meiou
player, 177 posts
Tue 14 Feb 2017
at 19:10
  • msg #119

Re: Shooting the Breeze

he does it so well and its always so amusing.
Tam Selhana
player, 82 posts
For everything
There is a season
Tue 14 Feb 2017
at 22:50
  • msg #120

Re: Shooting the Breeze

For personal reference as I'm going to be drawing pictures with Justin, Darcy and Karl in them, how tall are each of them?
Tark
player, 139 posts
Wed 15 Feb 2017
at 02:56
  • msg #121

Re: Shooting the Breeze

meiou:
he does it so well and its always so amusing.

  Thanks, I have a lot of practice in being 'Straight man by comparison'.  By Comparison, such an amazing qualifier.

  Along with context.  For example "I threw a baby into the ocean"...  Because they tried to murder me, and nearly succeeded.  And throwing them into the ocean was the most effective harmless timeout given the mechanics.  DBZ is weird

  Big downside to my stylistic preferences is that it seems very, VERY Like it or Loathe it.  Usually it works out just fine, then you get people spiraling into a sarcastic meltdown and arguing with you that Jaguars can't swim because there are no technically real "problems" with your application.

  Though in that case, I abandoned finishing the app process (after the Main GM apologized up and down) due to the sudden, and in hindsight suspiciously timed, rules implementation of "2nd person posting format only. Some of our players get confused otherwise".

  Sorry, I gotta have my Sierra Game narrator.
This message was last edited by the player at 03:08, Wed 15 Feb 2017.
Mittens
player, 29 posts
Wed 15 Feb 2017
at 04:40
  • msg #122

Re: Shooting the Breeze

Post number 1337!  I'm so elite!  :P

Also, alignment is there just for the sake of argument:

http://images.cryhavok.org/d/4...ator+-+Alignment.jpg
This message was last edited by the player at 04:46, Wed 15 Feb 2017.
meiou
player, 180 posts
Wed 15 Feb 2017
at 04:42
  • msg #123

Re: Shooting the Breeze

In reply to Tark (msg # 121):

hey nothing wrong with that. I better get some punful death moments if i die or someone else does.
Tark
player, 141 posts
Wed 15 Feb 2017
at 22:00
  • msg #124

Re: Shooting the Breeze

meiou:
In reply to Tark (msg # 121):

hey nothing wrong with that. I better get some punful death moments if i die or someone else does.

To be fair, "Ooops, you missed one of the required items arlier in the game!" related deaths are always funnier when you can have multiple save files.

Younger me still not grasping the concept of "Copy protection gimmicks" took forever to make it past the intro to space quest 5 (I essentially played the series backwards at the time).  "Wait, wait... The fake newspaper galactic enquirer astrology article's fake star chart has coordinates next to the places they want me to go.  WHY WOULD THEY DO THAT!?"
This message was last edited by the player at 22:02, Wed 15 Feb 2017.
meiou
player, 181 posts
Wed 15 Feb 2017
at 22:02
  • msg #125

Re: Shooting the Breeze

kings quest six was at least interesting in how they did it.
David Foxfire
GM, 413 posts
Tue 21 Feb 2017
at 03:38
  • msg #126

Re: Shooting the Breeze

Finally, they got the bugs out of this server.

BTW, I have some ideas on how Kenders can be in Æthercoil:  The rifts between the Earth and the Feywilds did more than just turned Earth into an OSR world, and give me some artistic license to screw with Geography when I need it, but also made temporary rifts to other worlds, as well as in other places on the timeline, as the Space-Time Continuum snapped back to normal.  (Think of Nature abhorring a Vaccum.) Some of these rifts were harmless, but in rare occasions, things and people can slip through these rifts while they were open.  Jamie Wisdomtouch is an example of someone falling through one of these rifts.

I'm thinking that Kenders might've came from Krynn to Æthercoil through another rifts.

Comments?
meiou
player, 182 posts
Tue 21 Feb 2017
at 03:55
  • msg #127

Re: Shooting the Breeze

yeah that works. could also explain things like the animal folk too since aethercoil is built off the real world some.
Chestnut
player, 9 posts
Songwriter
Kender Diplomat
Tue 21 Feb 2017
at 22:34
  • msg #128

Re: Shooting the Breeze

Works for me. What's an OSR?
David Foxfire
GM, 414 posts
Tue 21 Feb 2017
at 23:26
  • msg #129

Re: Shooting the Breeze

In reply to Chestnut (msg # 128):

It has two meanings:  Old School Rules (which 5th Edition pays homage to) and my definition, Old School Rennisaunce, the classic Middle-Ages Tolkien-esque world that D&D campaigns take place in, including Æthercoil.
David Foxfire
GM, 415 posts
Fri 24 Feb 2017
at 06:41
  • msg #130

Re: Shooting the Breeze

Does anyone know what happened to Tim?  I haven't heard form him lately.
Pan Flute
NPC, 34 posts
Those who do not see the
heart are truly blind
Fri 24 Feb 2017
at 07:27
  • msg #131

Re: Shooting the Breeze

I'm here! Don't know how, but the one thread I'm up on was not left open on my browser (which is how I keep up to date for where I'm up). That said, Meiou is up on the other 2 threads.
meiou
player, 183 posts
Fri 24 Feb 2017
at 09:06
  • msg #132

Re: Shooting the Breeze

Yeah was just waiting on you for that last one so dave could go and then i could triple post. we were gonna give ya to monday to notice or something before poking ya here.
Igatho
GM, 58 posts
Baby Frost Giant
Still impressionable
Fri 24 Feb 2017
at 19:50
  • msg #133

Re: Shooting the Breeze

Well I posted. So there! XD
Tark
player, 142 posts
Fri 24 Feb 2017
at 20:50
  • msg #134

Re: Shooting the Breeze

meiou:
Yeah was just waiting on you for that last one so dave could go and then i could triple post. we were gonna give ya to monday to notice or something before poking ya here.

I... what?

I was worried your life was getting unpleasantly busy again (Which I can relate to).  So while I'm glad that's apparently not the case, finding out two out of three threads were stopped because you only want to post when it's a combo is... what?

RL gets in the way of us all too much as it is, so I admit I just can't quite get a grasp on deliberately avoiding it when you have the chance.
meiou
player, 184 posts
Fri 24 Feb 2017
at 21:39
  • msg #135

Re: Shooting the Breeze

yeah i know its weird to wait. im just kinda ocd about doing them all together.
David Foxfire
GM, 419 posts
Fri 3 Mar 2017
at 11:53
  • msg #136

Re: Shooting the Breeze

Going out to get some Art Supplies today, will post when I get back.
meiou
player, 194 posts
Thu 9 Mar 2017
at 17:15
  • msg #137

Re: Shooting the Breeze

Now should I post in day 1 or wait till you get things set up dave?
David Foxfire
GM, 425 posts
Thu 9 Mar 2017
at 21:46
  • msg #138

Re: Shooting the Breeze

On Friday, I'll be making the Hex Map; they called a cold weather advisory so I'll have plenty of time to do it.  I'll restart the game once I have it up.
meiou
player, 195 posts
Thu 9 Mar 2017
at 21:49
  • msg #139

Re: Shooting the Breeze

ok btw i think its your post on parnast.
Tark
player, 149 posts
Fri 10 Mar 2017
at 03:42
  • msg #140

Re: Shooting the Breeze

meiou:
ok btw i think its your post on parnast.

Yeah, David's up for Parnast.  Since David is planning on switching scenes anyways, Meiou doesn't have to post for LAoP unless there was some unspoken requirement you do so before he scene transitions us.

Good luck with sudden weather conditions.  Those are rarely fun.
David Foxfire
GM, 429 posts
Sun 12 Mar 2017
at 11:23
  • msg #141

Re: Shooting the Breeze

In the meantime, Birthday Wishes go out to Tim :)
Igatho
GM, 61 posts
Baby Frost Giant
Still impressionable
Sun 12 Mar 2017
at 19:58
  • msg #142

Re: Shooting the Breeze

Hey wow! I was getting ready to head out when I saw this. Thanks, Dave!
David Foxfire
GM, 435 posts
Sat 25 Mar 2017
at 09:41
  • msg #143

Re: Shooting the Breeze

I'll be making my responses over the weekend :)
Mittens
player, 37 posts
Sat 25 Mar 2017
at 16:35
  • msg #144

Re: Shooting the Breeze

Fun times!
meiou
player, 207 posts
Mon 27 Mar 2017
at 21:06
  • msg #145

Re: Shooting the Breeze

Mittens:
Fun times!

well that was definetely my weekend XD
I just go back last night from TFF.( texas furry fiesta)
Mittens
player, 38 posts
Wed 29 Mar 2017
at 03:04
  • msg #146

Re: Shooting the Breeze

Glad you had fun.  :3
Chestnut
player, 16 posts
Songwriter
Kender Diplomat
Wed 29 Mar 2017
at 05:11
  • msg #147

Re: Shooting the Breeze

Yay, Meiou!

Just double-checking before I post Chestnut; is Meiou purposefully not answering Chestnut's questions?
meiou
player, 208 posts
Wed 29 Mar 2017
at 05:27
  • msg #148

Re: Shooting the Breeze

i dont think he is. i've just probably overlooked them in the process of posting n.n;;

Anyhoo i adjusted my post to answer those questions i missed.
This message was last edited by the player at 05:35, Wed 29 Mar 2017.
Mittens
player, 39 posts
Wed 29 Mar 2017
at 07:12
  • msg #149

Re: Shooting the Breeze

Chestnut:
OOC: Fun fact that I learned from a survivalist! Rabbit is OK temporarily, but horrible for trying to live off of. They are so lean you will eventually die of poison for the lack of fat in your diet.


https://en.wikipedia.org/wiki/Protein_poisoning

"Symptoms include diarrhea, headache, fatigue, low blood pressure, slow heart rate, and a vague discomfort and hunger (very similar to a food craving) that can be satisfied only by the consumption of fat."

And then... death.  A rabbit's revenge!
Chestnut
player, 18 posts
Songwriter
Kender Diplomat
Fri 31 Mar 2017
at 19:44
  • msg #150

Re: Shooting the Breeze

James is up in AE - LAoP (I forget what that stands for)

David is up on the other two threads. :)
James Hill
player, 20 posts
Fri 31 Mar 2017
at 20:05
  • msg #151

Re: Shooting the Breeze

Thanks for the reminder, been a "I finally got the paperwork yesterday!" sort of week.
meiou
player, 209 posts
Sun 2 Apr 2017
at 17:48
  • msg #152

Re: Shooting the Breeze

yeah pick pocketing success. i totally missed it the several times i looked XD
Nathan
player, 95 posts
Mon 3 Apr 2017
at 06:51
  • [deleted]
  • msg #153

Re: Shooting the Breeze

This message was deleted by the player at 06:51, Mon 03 Apr 2017.
Zerry
player, 56 posts
Energetic centaur
Loves to climb
Tue 4 Apr 2017
at 19:02
  • msg #154

Re: Shooting the Breeze

Zerry: "Ooo! Ooo! Can I CLIIIIMB the wizard?!"

Elsewhere:

Wizard: "...why do I have this odd sensation like the trampling of horse hooves all over my body..."
Igatho
GM, 68 posts
Baby Frost Giant
Still impressionable
Wed 26 Apr 2017
at 07:28
  • msg #155

Re: Shooting the Breeze

David Foxfire:
What she didn't say is Broth's comments on Meiou.  'A mouse?  Really?  That's a good way for me not to like you, dwarf!'  (This was mental, so only Meiou heard it.)


....duuuurrrrrp! XD Sorry. For some reason, I occasionally imagine Johnny in place of Meiou. I usually correct myself and erase "mouse" and put "rabbit", but this time, I didn't.

However, just like Meiou was cool enough to just run with having mistook my NPC as your dwarf, I'm going to go ahead and run with my mistake. XD

And yes. I am going with "oh gosh he's annoying" stereotype dwarf because you guys are not really supposed to be endeared to him anyway. XD He's just some guy, you know? At best, he'll prepare you for the cave.

And yes, Tark... *I* know you're a half-orc. But the dwarf, like you suspect, doesn't care and would call you orc anyway, even if the distinction was shown to him.

Oh, and don't hold this against all my dwarf npcs. :) MOST of my dwarf npcs are actually tolerable/sane/etc. XD
meiou
player, 224 posts
Wed 26 Apr 2017
at 08:12
  • msg #156

Re: Shooting the Breeze

just realize hes going to end up naked in the middle of nowhere once our little side quest for him is done XP

Something to know since I dont think anyone asks or notices but Meiou is usually just in traveling clothes and carrying his backpack. He doesn't actually equip himself with anything unless its needed. Less noise and all that stuff plus his bracelet allows him to insta equip.
Igatho
GM, 69 posts
Baby Frost Giant
Still impressionable
Wed 26 Apr 2017
at 17:42
  • msg #157

Re: Shooting the Breeze

If stripping him of all his stuff is what would satisfy you for his being a jerk, then by all means. I won't care / mind.

And concerning Meiou; I kinda just always imagined what was in the drawings of Meiou, but know how you feel. Chestnut tends to just where what you see in pics of him; brown boots, red bottoms, blue sleeveless top, and a red scarf. I just never got around to designing what his armor would look like, so I just flavor his armor as him being extra dodgy. XD

Then again, all my characters tend to appear as they are drawn. Still, I would be interested to see drawings of all of Meiou's outfits; from armors to sentient costumes.
meiou
player, 225 posts
Wed 26 Apr 2017
at 18:36
  • msg #158

Re: Shooting the Breeze

its more to just prove him wrong that meiou's dangerous and could easily get away with the dwarf's equipment. XD

Yeah pretty much that's what he wears normally . Hmmm may have to get someone to do that. Would need a good ref on what Sarah looks like in this setting to work with.
David Foxfire
GM, 453 posts
Thu 27 Apr 2017
at 06:19
  • msg #159

Re: Shooting the Breeze

Don't feel bad, Tim.  I tend to get adventures mixed up myself, especially when I type faster than I think, which is more common than I'd admit.

Things got a bit slow this week thus far because the Dentist found a small cavity in Tuesday's checkup, (where my teeth got mangled worse than usual, judging from all the blood) not only was it unexpected where it had to be taken care of before it got any worse, but I also had to figure out a spending plan for the filling.

Murphy be [BEEEP] but I'll be [BEEEP] if I'm going to let this get in the way of my birthday, where I make my first built computer.  I've been planning a $350 build that allows me to make a stable stream and has room for upgrades, and I'm going to get it come hell or high water.

(Why do I see Murphy going "Challenge Accepted, [BEEEEEEEEEP]")

If I come on as more cranky than usual, please understand.  It is my birthday, after all.  I'm always cranky on my birthday.
Igatho
GM, 70 posts
Baby Frost Giant
Still impressionable
Thu 27 Apr 2017
at 16:56
  • msg #160

Re: Shooting the Breeze

Happy b-day! *high five*

I am quite happy to have had another year of you and looking foward to us all getting blessed by another year of you.

Sorry about your cavity. Hope that goes well!

Edit: Sent you an email. Hope it cheers you up!

Edit 2: I have forgotten what deity Darcy worships. Dave, help me out here. :)
This message was last edited by the GM at 07:54, Fri 28 Apr 2017.
Nathan
player, 100 posts
Sat 29 Apr 2017
at 17:48
  • msg #161

Re: Shooting the Breeze

I wish you a less disagreeable than normal birthday, then.  :p

for your computer, i recommend http://pcpartpicker.com/  Worked out exceedingly well for me, and i got a high-end gaming graphics card for the price of a low-end one due to a sale they found.  https://www.cpubenchmark.net/ is a good one for figuring out price to horsepower ratio.  but if there's one thing i would strongly urge anyone to splurge on, it's to get a solid state drive for their operating system.  if you're like me and value your free time in dollars, putting the OS on a solid state drive will improve performance enough to easily pay for itself in time savings within a week or two.  (If free time is worth $10 an hour, 4 hours of computer time a day comes to about $14,400 worth in a year.  A measly 1% improvement in performance would come to $144 worth of time saved, but I'd rank SS drive performance improvement closer to 100%)
David Foxfire
GM, 454 posts
Sat 29 Apr 2017
at 19:47
  • msg #162

Re: Shooting the Breeze

Thank you very much for the picture, Tim.  It really helped cheer me up.  Not every day you find a baby that will snuggle you up to her.

Also, I know of a place called Micro Center that is an excellent computer store, with a Build Your Own department that people will take bullets for.  I've already thought up an excellent one that I can build for about $350, which I can later expand and upgrade with better stuff.
Igatho
GM, 72 posts
Baby Frost Giant
Still impressionable
Sat 29 Apr 2017
at 19:59
  • msg #163

Re: Shooting the Breeze

You're very welcome, Dave. I'm so happy it helped and cheered you up! XD

Unrelated; which deity does Darcy worship?
Tark
player, 167 posts
Sun 30 Apr 2017
at 00:54
  • msg #164

Re: Shooting the Breeze

David Foxfire:
Thank you very much for the picture, Tim.  It really helped cheer me up.  Not every day you find a baby that will snuggle you up to her.

Also, I know of a place called Micro Center that is an excellent computer store, with a Build Your Own department that people will take bullets for.  I've already thought up an excellent one that I can build for about $350, which I can later expand and upgrade with better stuff.

Microcenter tech support/build your computer (or at least, put things in generic computers you bought from them) is something I try to avoid these days due to years of sitcom grade WTF way back.

Like when replacing a burnt out CD drive to discover someone had hot glue gunned it's connector into place.
Waiting an extra two hours to even get started because someone just put my computer down on the floor behind the counter and went home without telling anybody I existed.
Immediately not turning on the day after I bought a fresh one and then discovering it's because they installed the video card with the loose wires laying on top of a CPU fan or whichever part (and their solution being to chop it off). Bonus as that computer was gotten around my own birthday at the time.

But then, maybe it was only that store in particular.

My freakin mail order computer I'm currently using turned out to go more smoothly better than micro center did -.- but that's also much harder to have any form or realistic "bring it back in" warranty on.
This message was last edited by the player at 00:55, Sun 30 Apr 2017.
David Foxfire
GM, 455 posts
Sun 30 Apr 2017
at 04:36
  • msg #165

Re: Shooting the Breeze

In the Æthercoil world, there are nine elder dragons, one for each of the normal Divine Spheres, and Bahamut in an All-Father type role.  These Dragons have formed "The Council of the Eight," pooling their resources in several common goals, including making sure that this world recovers from the catastrophes that caused the previous civilization's downfall. Darcy doesn't worship any of these but follows along with their common teachings for her divine abilities.

As for Micro Center, I'm only going there for the parts, not the service.  I have plenty of videos and walkthroughs on building the computer myself.  That way, if I screw up, it's my fault.
This message was last edited by the GM at 04:38, Sun 30 Apr 2017.
Igatho
GM, 73 posts
Baby Frost Giant
Still impressionable
Sun 30 Apr 2017
at 17:42
  • msg #166

Re: Shooting the Breeze

It's just the store you went to. My oldest bro Jesse, whose job was computers and computer programming for a while, as well as two tech-savvy friends all swear by Micro-Center. And I thiiiiink Seth does too? I may be remembering that wrong.

But yes. Bad service, in the case of Micro Center, is a store-by-store basis. Then again, you do kind of live in an area where people give you glares for daring to suggest they are stealing a shopping kart that they are holding onto and has your store name on it. XD

Thanks for the info, Dave. I miss being able to look up the In Character info for your characters, like when you had been keeping track of the two teams with Tam and Johnny.
Nathan
player, 101 posts
Mon 1 May 2017
at 06:46
  • msg #167

Re: Shooting the Breeze

I don't have any bad memories about Microcenter.  So I guess they did something right, or I'd probably remember.

Yeah, I build my own...  but that does have bad memories.  Multiple days of frustration trying to get my OS to work only to find out, "sorry, new motherboard means you can't boot from your old hard drive because windows is freaky like that sometimes."  The only fix was to buy a new hard drive or lose all my data.  Forced me into splurging for a solid state hard drive, so i guess it was for the best in the end.  But DIY can become a major pain in it's own right, so it's understandable when people opt for having someone else put things together that are supposedly 100% compatible.
Tark
player, 168 posts
Wed 3 May 2017
at 15:26
  • msg #168

Re: Shooting the Breeze

GOG.com is having a huge Star Wars game sale at the moment.  They have the better ports of the old Tie Fighter etc games than the steam versions, along with the whole "No DRM, so you only need one copy for siblings to play too" situation.

Granted even at $4 per oldschool Star wars spaceship game, you still need a joystick to play those (My fairly cheap "Logitech extreme 3D pro" I got for when I was more active in Elite Dangerous works, if you ever really wanted to play those games but were only willing to pay a $30-40 for a viable joystick)
David Foxfire
GM, 456 posts
Fri 5 May 2017
at 02:22
  • msg #169

Re: Shooting the Breeze

Just so that you'll know.  I just finished building my first computer.  It was easy to do when you have 90 minutes, a Philips Screwdriver, and a couple Youtube videos.  That's why I was away for most of this week.

Now that I've finally transitioned into "Alice" (Yes, I'm naming my builds) I'll go back to doing my part in the RP tomorrow afternoon.
Nathan
player, 102 posts
Fri 5 May 2017
at 04:53
  • msg #170

Re: Shooting the Breeze

Congratz!  :)
David Foxfire
GM, 461 posts
Sun 14 May 2017
at 02:51
  • msg #171

Re: Shooting the Breeze

Do you think that a Jamie/Pan scene would be good in the Togetherness thread before I post there.

And I'll start the first turn int he playtest tomorrow evening.
Pan Flute
NPC, 37 posts
Those who do not see the
heart are truly blind
Sun 14 May 2017
at 18:04
  • msg #172

Re: Shooting the Breeze

I can do that, sure.
David Foxfire
GM, 467 posts
Thu 18 May 2017
at 06:43
  • msg #173

Re: Shooting the Breeze

In reply to Pan Flute (msg # 172):

Don't worry, Jamie doesn't drug the tea, although it's a herbal zen-like tea (Think of Tazo)  Jamie wouldn't do that to someone she sees as a possible friend.  I have to confess that she has done that before, to those Karma sics her on.  (Example, switching drinks to someone who's spiking them without him aware of the switch.  While she's enjoying a long island that she magically purified, the would-be pervert is on the floor or charmed by that Black Widow type who'll ensure that he'll never bother anyone again.)

It might be the late hour, bit I wonder how those two would click.
James Hill
player, 28 posts
Thu 18 May 2017
at 07:00
  • msg #174

Re: Shooting the Breeze

David Foxfire:
The Bug would've made James eat those words...had Darcy not readied an action ahead of time (Note:  I feared this would happen.  Good thing Darcy follows Designated Healer rules; she can ready a heal before combat.)

Honestly it's more like proving his point rather than making him eat his words. "It won't run away because nature is needlessly homicidal... Yes, like that. ow."

Jamie really needs "karma" explained to her by someone.  Even as effective 'Make sure to only maim and murder people nobody cares about' tends to be in gaming and fiction.  Can't say my characters haven't taken advantage of that myself in the past though.

Run a Guy who's last name sounds out phonetically as "The Henchman".  Make the local heroes the most mad when you try to act MORE moral than usual, compared to stealing trucks and then running people/things over with them.
This message was last edited by the player at 07:30, Thu 18 May 2017.
David Foxfire
GM, 468 posts
Thu 18 May 2017
at 08:08
  • msg #175

Re: Shooting the Breeze

James Hill:
Jamie really needs "karma" explained to her by someone.  Even as effective 'Make sure to only maim and murder people nobody cares about' tends to be in gaming and fiction.  Can't say my characters haven't taken advantage of that myself in the past though.


I have to admit that Your Mileage may Vary when it comes to Jamie's sense of justice, a more low-key sense of smiting evil-doers by tricks and pranks. Some might appreciate it, others do not.
James Hill
player, 29 posts
Thu 18 May 2017
at 08:15
  • msg #176

Re: Shooting the Breeze

David Foxfire:
James Hill:
Jamie really needs "karma" explained to her by someone.  Even as effective 'Make sure to only maim and murder people nobody cares about' tends to be in gaming and fiction.  Can't say my characters haven't taken advantage of that myself in the past though.


I have to admit that Your Mileage may Vary when it comes to Jamie's sense of justice, a more low-key sense of smiting evil-doers by tricks and pranks. Some might appreciate it, others do not.

I'm more thinking about the mental image of Jamie giving a dramatic speech about Karma, while that black widow killer Jamie is an an accomplice to steadily works through the bar patrons as a morbid background gag.

"It's nice that you smited the creepy guy and all... But could you do something about the serial killer too?"
This message was last edited by the player at 08:21, Thu 18 May 2017.
David Foxfire
GM, 469 posts
Thu 18 May 2017
at 08:19
  • msg #177

Re: Shooting the Breeze

In reply to James Hill (msg # 176):

In short, use a better image.
Tark
player, 172 posts
Thu 18 May 2017
at 19:28
  • msg #178

Re: Shooting the Breeze

David Foxfire:
In reply to James Hill (msg # 176):

In short, use a better image.

I was poking fun at it in the sense of "Basically everybody does this to one degree or another in gaming, even me".  Not any for realizes judgmentalness of pretend characters applying protagonist logic.

Otherwise I'd be too OOCly afraid of Jamie to have Tark risk helping Broth up. Let alone sounding like a disappointed sitcom dad about it.
Nathan
player, 104 posts
Thu 18 May 2017
at 21:02
  • msg #179

Re: Shooting the Breeze

David Foxfire:
In reply to James Hill (msg # 176):

In short, use a better image.


A better image...  like this one?

https://scontent.cdninstagram....0625_717676626_n.jpg
Pan Flute
NPC, 41 posts
Those who do not see the
heart are truly blind
Fri 19 May 2017
at 06:14
  • msg #180

Re: Shooting the Breeze

Pan:
OOC: I am GMing, sure, but since this is David's world, I wanted to double-check before I go throwing high-level NPCs around. Does David mind if I use one of my characters for that, or is there a character David thinks would be appropriate for this? Either way, the high-level NPC isn't going to wind up in a fight with Karl since that would detract from the PCs besting him.


Jamie:
OOC:  Well, as long as Meiou doesn't mind (PROTIP:  Ask first) I'd allow it.  Meanwhile, I hope people don't mind slowing down the RP to expand on a scene.


Well, Meiou? Do you care/mind?
David Foxfire
GM, 472 posts
Fri 19 May 2017
at 06:57
  • msg #181

Re: Shooting the Breeze

In reply to Nathan (msg # 179):

https://scontent.cdninstagram....0625_717676626_n.jpg

That fits Jamie's image in the RPs to a tee.
Nathan
player, 105 posts
Fri 19 May 2017
at 07:30
  • msg #182

Re: Shooting the Breeze

In reply to David Foxfire (msg # 181):

Fwee!  :D

I was telling Tim, "A redhead elf with an impish smile was actually pretty hard to find.  I was expecting quite a few.  But most of the redhead elfs out there look angry, unamused, or unhappy one way or another.  A generic smile here and there."

It's about as rare to find an impish redhead elf as it is to find a GUY redhead elf.  Maybe moreso.
This message was last edited by the player at 07:33, Fri 19 May 2017.
David Foxfire
GM, 473 posts
Fri 19 May 2017
at 09:32
  • msg #183

Re: Shooting the Breeze

In reply to Nathan (msg # 182):

That's why Jamie Wintertouch likes the novelty of being called "The Red Haired Elf," because of her ability to smile and being appreciated for being a ginger and half-fay.  Of course, that would be because she did the Tyrion Lannister approach with her being a Ginger and "Wear it like Armor."  All the usual crap she got when she was younger ended up like water off a duck's back.
meiou
player, 233 posts
Fri 19 May 2017
at 16:45
  • msg #184

Re: Shooting the Breeze

Pan Flute:
Pan:
OOC: I am GMing, sure, but since this is David's world, I wanted to double-check before I go throwing high-level NPCs around. Does David mind if I use one of my characters for that, or is there a character David thinks would be appropriate for this? Either way, the high-level NPC isn't going to wind up in a fight with Karl since that would detract from the PCs besting him.


Jamie:
OOC:  Well, as long as Meiou doesn't mind (PROTIP:  Ask first) I'd allow it.  Meanwhile, I hope people don't mind slowing down the RP to expand on a scene.


Well, Meiou? Do you care/mind?

sorry would of answered sooner as id told dave and i thought he passed it on. I'm fine with it.
David Foxfire
GM, 478 posts
Sun 21 May 2017
at 03:54
  • msg #185

Re: Shooting the Breeze

Sorry about the delete.  I thought I'd be able to have a thread developing Pippkin's lair since people wanted to talk more about it, but it might go into off-color territory and Tark reminded me that RPOL might frown upon some sort of thing.  So I deleted the thread.

If I can find a more appropriate venue, I'll use that.
Tark
player, 176 posts
Sun 21 May 2017
at 04:07
  • msg #186

Re: Shooting the Breeze

There's a hell of a lot of fine print for both players and GM alike involved if you wanted to go through with such a thing on RPOL, yeah.

Though one of the hard rules is "No non-consensual content". So regardless of player interest, even if everybody involved had crossed every t and dotted every i (Which even those not joining in would have to) that basically means a Chaos Croc clone's gimmick is a nono.

 (don't argue semantics where the Mods rouse themselves from their 10,000 year slumber to get involved.  Unless, again, you're basically trying to get kicked off RPOL on purpose.  Otherwise you can go 10+ years without ever seeing a single mod post outside of the announcement forums like I have)
This message was last edited by the player at 04:20, Sun 21 May 2017.
meiou
player, 235 posts
Sun 21 May 2017
at 05:37
  • msg #187

Re: Shooting the Breeze

honestly to me it sounds like the discord channel could be a good place. those interested could join an interact and those not dont have to see it or do anything with it.
Pan Flute
NPC, 44 posts
Those who do not see the
heart are truly blind
Sun 21 May 2017
at 05:41
  • msg #188

Re: Shooting the Breeze

Speaking of, I do not have Meiou's or Dave's discord names. Mind tossing those my way?
Nathan
player, 107 posts
Sun 21 May 2017
at 05:48
  • msg #189

Re: Shooting the Breeze

Please exclude me from anything NSFW.
meiou
player, 236 posts
Sun 21 May 2017
at 13:42
  • msg #190

Re: Shooting the Breeze

Meiou#6435
David Foxfire
GM, 479 posts
Sun 21 May 2017
at 18:37
  • msg #191

Re: Shooting the Breeze

In reply to Nathan (msg # 189):

No problem.  I don't put anyone in anything they don't want to.
David Foxfire
GM, 480 posts
Sun 21 May 2017
at 18:39
  • msg #192

Re: Shooting the Breeze

Pan Flute:
Speaking of, I do not have Meiou's or Dave's discord names. Mind tossing those my way?


David Foxfire#7694
meiou
player, 237 posts
Mon 22 May 2017
at 18:56
  • msg #193

Re: Shooting the Breeze

thought id share this here for anyone interested.
https://www.dropbox.com/s/no2o.../roguemeiou.jpg?dl=0

just the bun in his normal out of battle gear ^^
Nathan
player, 108 posts
Mon 22 May 2017
at 19:10
  • msg #194

Re: Shooting the Breeze

Nice!

Strangely enough, I'd always imagined the bracelet on the left wrist.  :p
meiou
player, 238 posts
Mon 22 May 2017
at 19:17
  • msg #195

Re: Shooting the Breeze

well artist forgot about the bracelet till he was coloring when i reminded him. so was a last minute addition . hehe well maybe it swaps depending on where he puts it.
Pan Flute
NPC, 45 posts
Those who do not see the
heart are truly blind
Tue 23 May 2017
at 05:37
  • msg #196

Re: Shooting the Breeze

I can't help but feel "FINALLY!" so thanks for sharing! It sure is neat. :)

Who drew this one?
meiou
player, 239 posts
Tue 23 May 2017
at 06:52
  • msg #197

Re: Shooting the Breeze

pembroke did. i really like how it came out.
Tark
player, 181 posts
Fri 9 Jun 2017
at 12:19
  • msg #198

Re: Shooting the Breeze

Unrelated venting.

Saying this kind of thing out of context sounds like a @#$%ing parody of sandbox gamers.

"Our players complained the features of the largest, most expensive vehicle were working. So we added more reasons for it to guaranteed catch on fire if you use them. Defensive powers now buffed to match the smallest vehicle in the game in effectiveness (People complaining even that is too strong ensues)"

But no.  This is the literally what's going down in Subnautica's development.  Which is a singleplayer game on top, not some competitive multiplayer sandbox where timesinks are what keep people on servers.

Nah man, make it catch on fire for driving in a straight line longer than 20 seconds (literally) with our brand new heat meter mechanic the player can't see.  While bragging about the ability to turn off your engines entirely and be rendered immobile with a wait time to start it back up... Wait, what.
This message was last edited by the player at 12:43, Fri 09 June 2017.
Pyrus
player, 57 posts
Sat 24 Jun 2017
at 20:04
  • msg #199

Re: Shooting the Breeze

If Tim/Igatho/Chestnut/etc didn't already inform you guyz, we're away visiting a friend in Sweden till the 30th and our online time is very limited.  Looking forward to more fun here when we return!  (Or sooner if somehow we find ourselves with time to spare.)
David Foxfire
GM, 495 posts
Sat 24 Jun 2017
at 20:31
  • msg #200

Re: Shooting the Breeze

In reply to Pyrus (msg # 199):

That's why I wanted to pause the game until he returns. :)
Igatho
GM, 83 posts
Baby Frost Giant
Still impressionable
Sat 1 Jul 2017
at 19:50
  • msg #201

Re: Shooting the Breeze

Pyrus and I are back, so feel free to get to posting!
Igatho
GM, 85 posts
Baby Frost Giant
Still impressionable
Wed 19 Jul 2017
at 03:54
  • msg #202

Re: Shooting the Breeze

Sorry for the long wait! I posted in Togetherness and Parnast, but I wanted to wait for David before posting in LAoP Day 1.
David Foxfire
GM, 497 posts
Wed 19 Jul 2017
at 04:51
  • msg #203

Re: Shooting the Breeze

No problem.  I wanted to have more people posting here anyway.  Thinking up a good micro-quest to put in that tower.
Tark
player, 193 posts
Tue 22 Aug 2017
at 05:00
  • msg #204

Re: Shooting the Breeze

Nathan:
Nathan of course let go of Meiou when it was clear there wasn't a trap.  He follows along and takes a look at the skeleton inquisitively.  But since two of the group are already taking a close look at it, Nathan searches the walls and ceilings for any kind of clues.

"Let's make sure there's something to block the door from closing and locking shut.  Igatho's club will do nicely."

Fond memories of wedging open an early door in System Shock 2 with a wrench.

"Sealing to prevent decompression? Nah it's fine. What I really need is quick access to a battery charger without traveling halfway across this floor"

Though I think they might have fixed that trick with the GOG/Steam releases?
Mittens
player, 56 posts
Wed 1 Nov 2017
at 18:26
  • msg #205

Re: Shooting the Breeze

David Foxfire:
"Of course, my Queen,"


Couldn't help but be reminded of that phrase being used in this game:

https://youtu.be/tI-xBUIaW9g?t=8m45s
meiou
player, 291 posts
Wed 1 Nov 2017
at 20:24
  • msg #206

Re: Shooting the Breeze

could of been another form of as you wish from princess bride :p
Pyrus
player, 68 posts
Sun 12 Nov 2017
at 00:47
  • msg #207

Re: Shooting the Breeze

David Foxfire:
Jamie picks up the child ...--and walked off.


I'm having difficulty with this latest post.  Because Pyrus is not letting Jamie or Meiou out of his sight.  Now, Pyrus is a sorcerer, and he could potentially have a mass invisibility spell so that anyone else who objects to her abducting Meiou all of a sudden can follow her.  So if you don't mind Jamie failing to notice a group of up to four or so stealthed people following her, AND everyone else is fine with letting her go without trying to stop her, then no need to adjust this fast-forward post.  But if this is a problem, then we need to back up and let people react to Jamie getting ready to leave suddenly.
David Foxfire
GM, 562 posts
Sun 12 Nov 2017
at 02:50
  • msg #208

Re: Shooting the Breeze

In reply to Pyrus (msg # 207):

I'll rewind it and try again.  Sorry about this.
Tark
player, 209 posts
Sun 12 Nov 2017
at 03:04
  • msg #209

Re: Shooting the Breeze

David Foxfire:
In reply to Pyrus (msg # 207):

I'll rewind it and try again.  Sorry about this.

Telling Meiou to run away from the scene and "get Sarah" isn't much better.

You're still hitting the eject button on group interaction to do things your way, even if Jamie herself is sticking around.

Made more jarring than your usual habbits, given now you're doing that when there is a brand new character who's ENTIRE reason for being here is "Talk to meiou"

So that your reaction is still to body block people from being allowed to interact with Meiou, only to delay it for zero reason except derailing things until Jamie gets to dictate who gets to talk to who and when.

This is the sort of mindset that when seen ICly is why Tark thinks he has to resort to shouting loud enough that Igatho can hear him from Parnast to maybe, possibly, just perhaps get across to Jamie she's being all kinds of wrong no matter what she thinks of herself.
This message was last edited by the player at 03:06, Sun 12 Nov 2017.
David Foxfire
GM, 564 posts
Sun 12 Nov 2017
at 03:20
  • msg #210

Re: Shooting the Breeze

In reply to Tark (msg # 209):

Yeah, I noticed now.  Something tells me that I shouldn't post before I had my nap.

What isn't apparent is that me, Meiou, and Tim were planning a scene together.  None of us had any idea of what the other character would think, however.

Fortunately, there is still some time before Meiou has to go, and he can stay here for a couple more rounds (or more) to explain matters.
Tark
player, 210 posts
Sun 12 Nov 2017
at 03:24
  • msg #211

Re: Shooting the Breeze

David Foxfire:
In reply to Tark (msg # 209):

Yeah, I noticed now.  Something tells me that I shouldn't post before I had my nap.

What isn't apparent is that me, Meiou, and Tim were planning a scene together.  None of us had any idea of what the other character would think, however.

Fortunately, there is still some time before Meiou has to go, and he can stay here for a couple more rounds (or more) to explain matters.

Well in the meantime, Meiou now is debt free after my Tark edit.

My characters often have a very slow burn, or end up the straight man and/or surprisingly competent tag along.

Though a trend that crops up, is when whether it's a cliche blacksmith turned fighter, Demon escaped from Hell passing himself off as a desert world alien, or henchman for hire.

Their buried deep under concrete and lead sense of Justice in favor of trying to be practical without being too much of a jerk.  Escaping it's eternal slumber to do the right thing in the face of people assuming that THEY were the doing the right thing.

Probability seems to be amused when this happens.

"Our ninjas were only testing you! Now come with us so we may explain."
"Yeah, no. Apologize first."
"Dude my GMPC's ninja tribe will totally actually for realizes kill you if you sass them."
"They stabbed my friends, apologize."
*Dodges literally 12 inflated stats ninjas after years of being unable to dodge Ninja archetypes*
This message was last edited by the player at 03:58, Sun 12 Nov 2017.
Pyrus
player, 73 posts
Thu 16 Nov 2017
at 04:40
  • msg #212

Re: Shooting the Breeze

Things sure are escalating quickly in the Togetherness thread magic item wise.  I remember being told, "One fancy magic item only" somewhere along the line in the AE--LAoP game.  I guess that rule didn't carry over for the togetherness thread.  So does this mean Pyrus can pull out an equally powerful set of magic items out of hammerspace too?
This message was last edited by the player at 04:40, Thu 16 Nov 2017.
David Foxfire
GM, 569 posts
Thu 16 Nov 2017
at 04:45
  • msg #213

Re: Shooting the Breeze

I know right.  Personally, I think the only thing that Johnny will use in the RP is the Boots of Elvenkind.  He keeps that special lute under lock and key.
Angel Bard
Player, 43 posts
Thu 16 Nov 2017
at 04:55
  • msg #214

Re: Shooting the Breeze

In reply to Pyrus (msg # 212):

That is why I cleared May with everyone ahead of time, complete with making sure everyone was OK with May being an epic-level hero who is making more of a cameo. She isn't joining us permanently and once we're done with the tavern scene, she'll be moving on to continue her own adventures. It would be like if I asked permission to introduce a deity (I kinda can't in Dave's world since his world doesn't have a pantheon, per say). Which, really, I only asked for two reasons; 1) because this is David's world, not mine. and 2) because I don't want people feeling an Angel Summoner / BMX Bandit situation. May is here for RP only (and you notice she mostly just observed when the time came to embarrass Karl).

If even RPing May is making things veer too much down that vein, I will retcon her entire slew of magic items and make her leave immediately.
Pyrus
player, 74 posts
Thu 16 Nov 2017
at 05:09
  • msg #215

Re: Shooting the Breeze

Temporary May is not what I'm confuzzled by.  You told us before she'd be temporary.

"I'll see your temporary epic character with fancy magic items, and raise you invulnerability.  Plus I have these three PS3s."  ( https://www.youtube.com/watch?v=8sjhjFOw4Ok )

If JB was also intended to be a short lived cameo in the thread, then I guess invulnerability won't be overpowered for our group of: Half orc with decent armor (not plate) and a head injury, a rogue with with amnesia and a costume, a baby dragon who can look like a human, and a witch just now striking out on her own... (who can impose permanent mind control if JB is to be believed.  Which if it's true, then the rest of the team is woefully under-powered compared to that level of angel summoner.), and an archer bunny.

So I ask again:  Exactly how powerful is this group supposed to be anyway?  Take on a dishonest fighter and his one-word mage accomplice low level?  Or stop insurrections / build kingdoms powerful?
David Foxfire
GM, 571 posts
Thu 16 Nov 2017
at 05:38
  • msg #216

Re: Shooting the Breeze

I retconned JB's comment on Jamie out, and even then, I believe that JB would be exaggerating, as he often does.

Also, his Motley is designed to grant him Cartoon-like invulnerability, which isn't suited for 'real world' adventuring.  He only wears it for performing, with the occasional scene where "Punch And Judy" style roughhousing is involved.  (For example, he can stretch and squish like something out of Warner Brothers, and take punishment a la Tom & Jerry, and not get seriously hurt.

He won't wear that in adventures, so he'll be pretty much toned down; the most he'll wear is Boots of Elvenkind.  (And the color-changing tunic)  He'll be looking for better armor, weapons, and anything else that interests him.
Pyrus
player, 75 posts
Thu 16 Nov 2017
at 06:27
  • msg #217

Re: Shooting the Breeze

David Foxfire:
occasional scene where "Punch And Judy" style roughhousing is involved.


hah.  i shoulda known.  out of curiosity, i looked up punch and judy on wikipedia.  they've been around since 1662!  o.O!
Pyrus
player, 76 posts
Thu 16 Nov 2017
at 08:01
  • msg #218

Re: Shooting the Breeze

speaking of newbie level adventures, i've a crazy idea...  what would you guys think of playing a classic dungeon crawl run by me?  pick your favorite system and character.
meiou
player, 304 posts
Thu 16 Nov 2017
at 08:15
  • msg #219

Re: Shooting the Breeze

5th, meiou most likely
This message was last edited by the player at 08:18, Thu 16 Nov 2017.
David Foxfire
GM, 572 posts
Thu 16 Nov 2017
at 08:17
  • msg #220

Re: Shooting the Breeze

Preferably 5E, but can use any other system.  I'll play as either Jamie, Darcy, or JB; depends on the other player's choices.
Pyrus
player, 77 posts
Thu 16 Nov 2017
at 08:26
  • msg #221

Re: Shooting the Breeze

ok then!  i guess the next question is what sort of game you'd enjoy the most.  comedy?  grimdark?  over-the-top "save the world" plot?

i have the Lost Mine of Phandelver published adventure, but i'll understand if you guys have played that one to death and would rather try something different.
meiou
player, 305 posts
Thu 16 Nov 2017
at 08:35
  • msg #222

Re: Shooting the Breeze

i havent played enough to know what i want. XD never played that adventure.
Tark
player, 214 posts
Thu 16 Nov 2017
at 08:45
  • msg #223

Re: Shooting the Breeze

Currently have my PC in the shop to replace the multiple five year old fans that like to sound like chainsaws more frequently, along with an OS drive replacement.  Though for a PC I Mail Ordered in 2013, it's been the best computer I've ever had.

Hello from dust collecting borrowed corner computer land, where my Tact is in even shorter supply than usual.

Anyways. Freeformish Togetherness group was in theory "Based roughly around 3rd level 5th ed characters" As much to give a good minimum entry, because in 5th ed Land Paladin's don't even count as Paladins until then.


Assurances to Tim they'd dial it back on Jamie's made up perks even before considering the homebrew nature of their basis, and hijacking of thread for private RP mindset reasons (And constantly thinking the solution to that is "...Private thread! I Can't ignore people if they aren't invited!)" of course, have gone about as well as you'd expect leading us here today.

Which is a part of why Pyrus's "Screw it, I'm a Dragon.  A dragon who does nothing with that except scare kobolds" revelation was because even that is pretty mundane by comparison.

In Turn, we could finally finish Scales of War and a direct copy/paste of "The May who killed Tiamat" would still be mundane by comparison, the way things keep going.

I'm also having an irony moment of Angel Bard walking into a thread as the least fancy character.

The above is the sort of thing that drew me to Half-Orcs even in zero homebrew involved 5th ed.  Having a built in "Actually, I barely survived with 1 hitpoint" is a bigger draw to my scarred veteran of metagaming GMs who are convinced they are anything but mindset, than "But Dwarves can get a +2/+2 to STR, AND CON!" my more spreadsheet minded friend was more focused on.

Even lurking "It hasn't come up yet" temptation to just Hulk Hogan my way through trite lazy "I win button" spells would have some joking basis on real sheet Tark.  "Impossible! No fighter can save against transformation magic!"  "I have a positive Charisma modifier"

quote:
speaking of newbie level adventures, i've a crazy idea...  what would you guys think of playing a classic dungeon crawl run by me?  pick your favorite system and character.

I think I might join the lazy train on the Tark clone in 5th ed front, if that's the simplest route.

The hurdles of 5th ed encounter balance, still mean 1000% less prep time than trying to do something spur of the moment in 4th ed, as much as I like that system.

But even as a guy who likes 4th ed, I must admit one of it's biggest strengths is also it's biggest weakness without having a working builder tool.  And guess who's main PC is in the shop!

"Oh my god, look at all these cool options I have!-OH GOD" *crushed under mountain of individual lists of abilities per class per level* "...Oh cool, I can knock people prone with arrows as a ranged basic now!"
This message was last edited by the player at 09:16, Thu 16 Nov 2017.
Pyrus
player, 78 posts
Thu 16 Nov 2017
at 08:47
  • msg #224

Re: Shooting the Breeze

quote:
Lost Mine of Phandelver is an adventure for four to five
characters of 1st level. During the course of the adventure,
the characters will advance to 5th level. The adventure
is set a short distance from the city of Neverwinter in the
Sword Coast region of the Forgotten Realms setting. The
Sword Coast is part of the North-a vast realm of free
settlements surrounded by wilderness and adventure.

More than five hundred years ago, clans of dwarves and
gnomes made an agreement known as the Phandelver's
Pact, by which they would share a rich mine in a wondrous
cavern known as Wave Echo Cave. In addition to its
mineral wealth, the mine contained great magical power.
Human spellcasters allied themselves with the dwarves
and gnomes to channel and bind that energy into a great
forge (called the Forge of Spells), where magic items could
be crafted. Times were good, and the nearby human town
of Phandalin (pronounced fan-duh-lin) prospered as well.
But then disaster struck...

Pyrus
player, 79 posts
Thu 16 Nov 2017
at 08:53
  • msg #225

Re: Shooting the Breeze

Also, we'd be playing strictly vanilla.  No homebrew outside reflavoring existing races to allow for preferred characters.  Nathan, for example, is this under the hood: https://en.wikipedia.org/wiki/Aarakocra
David Foxfire
GM, 573 posts
Thu 16 Nov 2017
at 10:13
  • msg #226

Re: Shooting the Breeze

With 5E Standard, that rules out Johnny.  That will leave Darcy (Human Cleric of Life) and Jamie (Half-Elf Archfey Warlock-Evoker Wizard).   If you would permit Unearthed Arcana, I would include Justin in the mix (Human Gunsmith Artificer).
meiou
player, 306 posts
Thu 16 Nov 2017
at 10:32
  • msg #227

Re: Shooting the Breeze

meiou would probably be a reskin of halfing then. as thats kinda what dave did. guess that rules out the special homebrew fighter class i wanted XP. would possibly be ranger or rogue again :p
Tark
player, 217 posts
Thu 16 Nov 2017
at 15:37
  • msg #228

Re: Shooting the Breeze

meiou:
meiou would probably be a reskin of halfing then. as thats kinda what dave did. guess that rules out the special homebrew fighter class i wanted XP. would possibly be ranger or rogue again :p

While it may seem boring, I'd suggest sticking with Rogue unless you were particularly fond of Ranger's official features. They are the only class with a weapon style that gets told "Whoa! Hold on, you have to wait until level 2 for that!"

5th ed Ranger was taken out back and had one of it's legs broken because it was the poster boy for "4th edition martials are cool".  And even if we did touch Unearthed Arcana chock full of stuff even my pal showing me half the most broken homebrew supplements in the world with a hopeful look on their face will go "Holy **** that's absurd", it still hasn't done much for Ranger.

One of the most entertaining "4th ed ranger sucks!" reviews I ever read, the first half was gushing about how amazing the class worked.  Then spent the second half whining about how much that sucks because arrows are not magic and this hurts their brain. (Bonus in the know irony for them proclaiming the Essentials version of Ranger was "had so many more options").

http://www.ruleofthedice.com/2...e-d-class-sucks.html

(Oh you. The most absurd thing about slimes is garroting them, not knocking them prone!)
This message was last edited by the player at 15:45, Thu 16 Nov 2017.
David Foxfire
GM, 574 posts
Thu 16 Nov 2017
at 15:44
  • msg #229

Re: Shooting the Breeze

That's why I prefer to use the Revised version of the Ranger, from Unearthed Arcana.  The original version was just too inadequate.
Pyrus
player, 80 posts
Thu 16 Nov 2017
at 18:08
  • msg #230

Re: Shooting the Breeze

I don't feel qualified to cherry pick through the frightening "more broken than homebrew" world of UA.  But if the specific features needed to enjoy a character are agreed upon by all the other players, then I guess I can open the door to the scary world of UA for a half second to allow those specific features, and those only.

There will be a few house rules for sanity's sake. For example, "re-roll 3's"is one we use to bypass how much the RNG loves the number 3.  And the GM might tell you to reroll your third bad roll in a row from time to time. But I really want to avoid homebrew.
Pyrus
player, 80 posts
Thu 16 Nov 2017
at 19:22
  • msg #231

Re: Shooting the Breeze

Game created!  Here's the link:  link to another game
This message was last updated by the player at 19:22, Thu 16 Nov 2017.
Tark
player, 218 posts
Thu 16 Nov 2017
at 20:13
  • msg #232

Re: Shooting the Breeze

David Foxfire:
With 5E Standard, that rules out Johnny.  That will leave Darcy (Human Cleric of Life) and Jamie (Half-Elf Archfey Warlock-Evoker Wizard).   If you would permit Unearthed Arcana, I would include Justin in the mix (Human Gunsmith Artificer).

Oh right, considering we'll be level 1. You're gonna have to pick one or the other to start with if you go with Legitimate Jamie.

Hard to multiclass Wizard and Warlock, before you even have enough levels to multiclass after all.  Also keep in mind that means you'll be lagging behind for full class features access once everyone else hits level 3 and finally unlocks their cool stuff.

Though "I take two levels of warlock" is right up there with "My wizard takes one level of fighter" for a reason, the full value does take 1-3 levels longer to kick over from "I'm suffering from my class split" to "Munchkin darling pro pick".

I'm reminded of past conversations, where "But you get X features at Y late level! why are do you keep talking about the low levels?" spreadsheet mindset U turned to my way of thinking.  Once the prospect of them having to wait through those levels for all the stuff they were building their character around came clear.

Everything looks better from the end of a theory build standpoint, than it does actually playing through all the half-functional working towards a gimmick levels.
This message was last edited by the player at 20:27, Thu 16 Nov 2017.
Tark
player, 219 posts
Thu 16 Nov 2017
at 20:30
  • msg #233

Re: Shooting the Breeze

Also double post, but Chris went AFK before he could give me a GM tag or edit out the defunct array.

Getting that out there before people plan their characters around stats not even being used.

Not yet confirmed outlooks for a choice of two arrays (at a 31 point value, over the usual 27 legal limit).

15, 14, 13, 12, 12, 10 = 31 point worth.

15, 15, 14, 10, 10, 10 = 31 points worth.

The skewing also ensures +1/+1 Human characters are not left out in the cold, while still functioning well above average for "5th ed is designed around +2/+1 races.", while the Devs cry themselves to sleep over how every penny and dime homebrew supplement seller have turned that one +2/+2 STR/CON dwarf subtype into the excuse for "I want +2 then choice of +2 to literally anything I want! (So long as it suits casters, rogues, or monks)."
This message was last edited by the player at 20:50, Thu 16 Nov 2017.
meiou
player, 307 posts
Thu 16 Nov 2017
at 20:50
  • msg #234

Re: Shooting the Breeze

https://img.fireden.net/tg/ima...63/1452630054565.pdf

thats the class. it was made by a really good DM so i don't think its too broken.
Tark
player, 220 posts
Thu 16 Nov 2017
at 20:59
  • msg #235

Re: Shooting the Breeze

meiou:
https://img.fireden.net/tg/ima...63/1452630054565.pdf

thats the class. it was made by a really good DM so i don't think its too broken.

I know it's hard to let go.

But Chris put down "No homebrew, no UA by default" for a reason. As much so Tim and Chris don't have to spend 90% of chargen offloading "Tell them no again about the thing we said no to" duties to me (Which as much is because of how busy they are. Saw Chris for five seconds and now he's got even bigger RL).

Even stuff given an semi-official blessing by DnD's devs tends to be wildly all over the place.  A fact I'm unfortunately very familiar with from how often another friend keeps sending me Kobold Press materials saying "But they wrote a couple official things! That means everything must be legit right?"

But then, nobody can seem to accept the fact Unearthed Arcana materials have a big old "This probably isn't balanced because we're just throwing stuff out there" disclaimer by the Devs.

UE Ranger gets a pass because even UE ranger is lackluster.  But please don't take that as a sign to ask about every single individual caster and "Not a ranger" DEX centric perk.

UE saves it's weaksauce for giving an example of a cool STR weapon feat, then going "Psyche! I don't like that so have this lame one instead".  Between putting in AoE radiant nuke cantrips, and 1st level wizard spells stronger than cleric heals.

This is all stuff Tim and Chris know well, hence Chris outright saying "None of that".

If I'm being short, it's because that's a new record low for "Time between 'No homebrew' to 'But what about this homebrew I swear it's cool'".

 No homebrew is practically the entire premise of which Chris was even going to try to run a game in the first place.  But not even that saves me from having to play goalie while they are AFK, from a spare computer in the corner of an entirely separate floor of the house I usually internet from.
This message was last edited by the player at 21:23, Thu 16 Nov 2017.
meiou
player, 308 posts
Thu 16 Nov 2017
at 21:18
  • msg #236

Re: Shooting the Breeze

its more i read that post completly different than it was. thinking he would decide if it was ok or not. i mean feel free to look at it and see what you think.
Pyrus
player, 81 posts
Thu 16 Nov 2017
at 21:51
  • msg #237

Re: Shooting the Breeze

Very happy for the enthusiasm!

Pyrus:
Game created!  Here's the link:  link to another game


Please click that link and RTJ.  I'll add you asap.  Then we can continue discussion there.  I don't want to clutter Foxfire Forgotten Realms OOC with more stuff on my game.  ^.^;

(Though yes.  PLS no homebrew.  No UA.  If you'll cry oceans of tears without UA, I'm willing to bend on very limited usage UA.  But not on homebrew.  No homebrew.  KTHXBAI! *runs off to watch a movie with Tim*)
Tark
player, 221 posts
Thu 16 Nov 2017
at 21:54
  • msg #238

Re: Shooting the Breeze

meiou:
its more i read that post completly different than it was. thinking he would decide if it was ok or not. i mean feel free to look at it and see what you think.

I'm just kind of burnt out on always ending up by equal amounts Murphy timing as "Well, he's the guy who actually reads this stuff" to be the guy stuck fielding "Alright, Gunpowder is banned because you think I'll immediately try to escalate from fireworks and flintlocks to airship cannons" U turning into "So I was thinking about a magical airship cannon that does the exact same damage but technically isn't using gunpowder".  And other such phenomenon.
This message was last edited by the player at 21:56, Thu 16 Nov 2017.
Igatho
GM, 103 posts
Baby Frost Giant
Still impressionable
Fri 15 Dec 2017
at 23:47
  • msg #239

Re: Shooting the Breeze

Hi guys. Computer won't boot up, so I will be inactive for an unknown amount of time.
Tark
player, 243 posts
Tue 30 Jan 2018
at 06:22
  • msg #240

Re: Shooting the Breeze

   The retcon of that last straw moment is why Tark is still set to 'disappointed' rather than 'threatening' over Jamie's behavior.

  Considering how much time has still been spent with more of the same, Tark's already got more than enough reason to treat the situation as he is now.

The removal of Jamie's reaction to Angel showing up being "Panic! Sarah! Lock the door!", in the most flagrant way yet being treated as "That didn't happen" is why Tark isn't ready to resort to violence anymore.
This message was last edited by the player at 06:31, Tue 30 Jan 2018.
Tark
player, 260 posts
Tue 24 Apr 2018
at 04:27
  • msg #241

Re: Shooting the Breeze

  I'll be away from April 26th through later the 30th, and despite using a PC for ages I'm basically a caveman with these picture phone things.
Sign In