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12:58, 10th May 2024 (GMT+0)

Chp 3 Silverhalls.

Posted by aFateFor group 0
aFate
GM, 129 posts
Fri 8 May 2020
at 10:47
  • msg #17

Chp 3 Silverhalls

Leader  9 dam  blind
quote:
Sanctuary dc 13;
Any opponent attempting to directly attack the warded creature, even with a targeted spell, must attempt a Will save. If the save succeeds, the opponent can attack normally and is unaffected by that casting of the spell. If the save fails, the opponent can't follow through with the attack, that part of its action is lost, and it can't directly attack the warded creature for the duration of the spell. Those not attempting to attack the subject remain unaffected. This spell does not prevent the warded creature from being attacked or affected by area of effect spells. The subject cannot attack without breaking the spell but may use nonattack spells or otherwise act.

sword1 10 dam
sword2  7 dam  blind
bow1  0 dam  bow and sword
bow2 12 dam  dropped bow/sword
bow3  0 dam  blind, bow and sword
bow4  0 dam  blind, bow and sword

Bobble
Conan 5 dam
Conover
Mahkoto



  Bobble moves forward to get a clear shot at the blinded leader, but as he aims the arrow he finds he can't attack.  For reasons that are unclear Bobble can no longer attack the leader (see Sanctuary spell above).  Conan hits Bow2 and moves forward 5'.  Conover moves 5' and attacks sword1, for   Makoto says "Hai" and starts casting a spell.
  The leader casts another spell that does have an obvious effects, he is surrounded by a shimmering, magical field (Shield of Faith).  The 2 hobgoblins who can see coordinate and flank Conan attacking with longswords, 1 misses and 1 hit for 5 dam.  The other 4 hobgoblins who are currently blind are trying to listen, but are having a hard time.    Sword2 attacks where Conover used to be, and of course misses.  The 3 archers draw their swords, but keep ahold of there bows. Bow1 manages to blink the dust out and can see again.  Horses are getting closer, but Bobble still can't see them. Conan grows to large size thanks to Enlarge Person, pushing sword1 next to Bobble.

Your turn.
- Bobble cannot attack the Leader.
- If Conan attacks the leader roll a will save, fail= lose your attack action.
- Horsemen are still off the map.
-If you spread your attacks out, that gives the bad guys more chances to hit.  CONCENTRATE fire on a target and get it down if at all possible!

quote:
Blinded: The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

quote:
Glitterdust;
Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect.  DC 16 will.  3 rounds= 00-

quote:
Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac
to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

This message was last edited by the GM at 22:26, Sun 12 July 2020.
Conan
player, 69 posts
Fri 8 May 2020
at 14:11
  • msg #18

Chp 3 Silverhalls

Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

Conan will attack the leader now that he is large.



Standard Action : attack the leader and the DOG will attack the Hobgoblin in front of him (I BELIEVE IT'S HOBGOBLIN #2 SWORD)
Move Action     :
Swift Action    :
Free Action     :

HP: 30/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:30/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs :
       Abilities : Orc Ferocity
           Wands : potion of clw
       Medallion :

OOC: 07:15, Today: Conan rolled 15 using 1d20+5.  will save.
     08:05, Today: Conan rolled 14 using 1d20+8.  to hit (enlarge).
     08:20, Today: Conan rolled 23 using 3d6+9.  to damage (enlarge).

     08:29, Today: Conan rolled 21 using 1d20+4.  TO HIT DOG.
     08:31, Today: Conan rolled 6 using 1d6+4.  TO DAMAGE DOG.

This message was last edited by the player at 15:34, Fri 08 May 2020.
Bobble
player, 89 posts
Fri 8 May 2020
at 16:15
  • msg #19

Chp 3 Silverhalls

Bobble will drop his bow, draw daggers as he takes a 5’ step to flank the goblin in front of him and make a full attack.

09:17, Today: Bobble rolled 15 using 2d6+6.  Sneak attack + dagger damage.
09:17, Today: Bobble rolled 6 using 1d3+3.  Real dagger damage.
09:16, Today: Bobble rolled 21 using 1d20+11.  Sneak attack on  hob gobbo .


Standard Action : sneak attack hob gob
Move Action     : 5’ step (in difficult terrain, using acrobatics) while drawing dagger= 20'
Swift Action    :  draw off hand dagger but no attack this round
Free Action     : drop bow

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the GM at 17:57, Fri 08 May 2020.
aFate
GM, 130 posts
Fri 8 May 2020
at 19:12
  • msg #20

Chp 3 Silverhalls

Bobble can't 5' step in difficult terrain, so no full attack.

Leader 32 dam blind, dying
sword1 25 dam  dying
sword2  7 dam  blind
bow1  0 dam  bow and sword
bow2 18 dam  dying
bow3  0 dam  blind, bow and sword
bow4 23 dam  dying
HobgoblinOnHorse1  0 dam
horse1  0 dam
HobgoblinOnHorse2  0 dam
horse2  0 dam
HobgoblinOnHorseLdr  0 dam
Biggerhorse  0 dam


Bobble
Riding Dog 10 dam
Conan 5 dam
Conover 6 dam
Mahkoto



Conan attack is horrible and only the fact that the Leader blind allows it to hit, and the Leader goes down, bleeding out(dying).  Conover bites a chunk out of bow2, bow2 goes down bleeding(dying).  Bobble drops his bow and tumbles tgrough the underbrush to get in position.  He makes it without provoking an Aoo and sticks his dagger in the hobgoblins back.  Sword1 goes down with a thud and is bleeding (dying).  Makoto moves forward and draws her Machete.  She will give Conan some Protective Luck.

As the only 1 who can see, Bow1 starts barking orders/directions and the 3 archers advance into melee.  Conan easily hits bow4 who goes down bleeding (dying) as the other 2 miss.  However, sword2 gets lucky and hits Conover for 6 dam.  Both the blind hobgoblins remain blind.  From out of the woods come 3 hobgoblins riding 3 horses.  2 hobgoblins look typical (stud leather/longsword/longbow).  The third has a chain shirt/longsword/longbow, and he knows how to ride.  His horse is bigger than the other 2 horses.  Bobbles riding dog snaps at the bigger horse, but misses.  HobgoblinOnHorseLdr takes in the scene at a glance and hacks at Bobbles riding dog, seriously hurting it, while he says in goblin "You 2, grab the female."

Your turn.
quote:
Blinded: The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

quote:
Glitterdust;
Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect.  DC 16 will.  3 rounds= 0--

quote:
Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

This message was last edited by the GM at 00:18, Thu 21 May 2020.
Bobble
player, 90 posts
Fri 8 May 2020
at 19:55
  • msg #21

Chp 3 Silverhalls

Bobble will call for his dogs to attack the hobgoblins to protect Makoto.

Conan! Run and help Makoto! I’ll stay with these guys!

13:13, Today: Bobble rolled 12 using 2d6+5.  Total damage .
13:12, Today: Bobble rolled 5 using 1d3+3.  Dagger damage.
13:11, Today: Bobble rolled 24 using 1d20+9.  Attack blinded archer 2.

Standard Action : attack hob gob bow 2
Move Action     : move 15’ and attack 5’ heavy 10’ open)
Swift Action    :
Free Action     : call for all dogs to attack hobgoblins.

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the player at 20:14, Fri 08 May 2020.
Conan
player, 70 posts
Fri 8 May 2020
at 20:24
  • msg #22

Chp 3 Silverhalls

Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

Conan will charge the leader on horseback, in the hope that this will give those on horseback pause when it comes to Makoto.   Conover will attack the Hobgoblin#2 (bow) near him.



Standard Action : attack leader on horseback
Move Action     : charge
Swift Action    :
Free Action     :

HP: 30/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:24/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs : Enlarge Person/ Protective Luck
       Abilities : Orc Ferocity
           Wands : potion of clw
       Medallion :

OOC: 13: Today: Conan rolled 28 using 1d20+10.  To hit enlarge charge.
     13:33, Today: Conan rolled 23 using 3d6+9.  To damage charge enlarge,

     13:37, Today: Conan rolled 24 using 1d20+4.  To hit dog.
     13:37, Today: Conan rolled 16 using 1d20+4.  To hit confirm crit.
     13:39, Today: Conan rolled 14 using 2d6+8.  To damage dog critical hit.
This message was last edited by the player at 20:47, Fri 08 May 2020.
aFate
GM, 131 posts
Fri 8 May 2020
at 21:43
  • msg #23

Chp 3 Silverhalls

sword2 21 dam  dying
bow1  0 dam  bow and sword
bow3 12 dam  bow and sword

HobgoblinOnHorse1  0 dam
horse1  0 dam
HobgoblinOnHorse2  0 dam
horse2  0 dam
HobgoblinOnHorseLdr 23 dam
Biggerhorse  0 dam


Bobble
Riding Dog 10 dam
Conan 34 dam
Conover 6 dam
Mahkoto



Conan charges HobgoblinOnHorseLdr and slices him for 23 dam.
Conover mauls sword2 and drags him to the ground where he starts bleeding (dying).
Bobble moves over and does 12 dam on bow3.
Makoto's horse decides it doesn't want to be near this fight and starts to bolt forward, pulling the wide-eyed mule and goat along for the ride.  The riding dog dodges out of the way, then follows, still barking at the horses.  Makoto tries to stop the horse drawing her cart, but can't grab the reins.  The horse is "combat" trained, so it stops between the 2 fights and then Makoto grabs the reins. The glitter dust disappears as the spells duration expires.  The blinded hobgoblin can see again.

bow1 and bow3 flank Bobble, but miss.
HobgoblinOnHorseLdr says "Kill the giant, we can collect slaves later." He hits and the combat trained BiggerHorse also hits with a bite and 1 hoof, total 29 dam.  Conan is seriously hurt, with 1 hp left.
The other 2 horses are not combat trained and are already skittish, so HobgoblinOnHorse2 and 1 both dismount and pull out their bows, and their horses back away from the fighting.

Your turn.

quote:
Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6


This message was last edited by the GM at 21:44, Fri 08 May 2020.
aFate
GM, 132 posts
Fri 8 May 2020
at 21:45
  • msg #24

Chp 3 Silverhalls

Makoto will gasp, "Sorry", and put a Protective Luck on Conan.
Bobble
player, 92 posts
Fri 8 May 2020
at 22:47
  • msg #25

Chp 3 Silverhalls

Bobble is going to take a 5’ step out of the flanking, so that he is flanking with Conover. Full attack on the hob gob in front of the Dog.


16:12, Today: Bobble rolled 10 using 2d6+3.  Off hand total damage.
16:11, Today: Bobble rolled 3 using 1d3+2.  Off hand damage.
16:10, Today: Bobble rolled 12 using 2d6+5.  Main hand total damage.
16:10, Today: Bobble rolled 5 using 1d3+3.  Main hand damage .
16:09, Today: Bobble rolled 26 using 1d20+9.  Off hand attack.
16:08, Today: Bobble rolled 13 using 1d20+9.  Main hand attack.

Standard Action : Full attack on hob gob
Move Action     : 5’ step
Swift Action    :
Free Action     : yell to Conan  Conan take a step back and use a potion!

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the player at 23:14, Fri 08 May 2020.
Conan
player, 71 posts
Sat 9 May 2020
at 04:35
  • msg #26

Chp 3 Silverhalls

Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

Conan will step back 5 - 10' out of Horse leader's reach (Conan is large so his stride is probably 10') and fish out his potion of cure light wounds and take it.   He'll also ask Makoto, Can you heal me for more, if possible.
Conover will attack the Hobgoblin in front of him (HG#3)and miss.


Standard Action : take clw potion/drink potion
Move Action     : take out potion
Swift Action    :
Free Action     : move back out of Horse leader's reach, 5'

HP: 01/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:24/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs : Enlarge Person/ Protective Luck
       Abilities : Orc Ferocity
           Wands : potion of clw
       Medallion :

OOC: 21:41, Today: Conan rolled 10 using 1d8+3.  Cure light wounds potion.

     21:42, Today: Conan rolled 6 using 1d20+4.  TO HIT DOG.

This message was last edited by the GM at 11:41, Sat 09 May 2020.
aFate
GM, 133 posts
Sat 9 May 2020
at 12:12
  • msg #27

Chp 3 Silverhalls

bow1  0 dam  bow and sword
bow3 12 dam  bow and sword

HobgoblinOnHorse1  0 dam
horse1  0 dam
HobgoblinOnHorse2  0 dam
horse2  0 dam
HobgoblinOnHorseLdr 23 dam
Biggerhorse  0 dam


Bobble
Riding Dog 10 dam
Smaller dog 1  7 dam  dying
Smaller dog 2 10 dam  dying
Conan 29 dam
Conover 12 dam
Mahkoto



Makoto will gasp, "Sorry", and put a Protective Luck on Conan while she moves around behind him.
Bobble moves over and kills bow3.
Conan steps back 5', takes out a potion and drinks it, healing 10 dam.
Conover moves and misses.
Bobbles 2 smaller dogs dart out from the underbrush by the river and attack HobgoblinOnHorse1 and 2, they don't hit, but do distract the 2 hobgoblins.

bow1 hits conover for 6 dam while moving away from Bobbles dangerous daggers.
HobgoblinOnHorseLdr and BiggerHorse move forward 5'.  The hobgoblin misses (Luck) but the horse manages to bite Conan for 5 dam.
HobgoblinOnHorse1 and 2 pull out longswords and attack Bobbles smaller dogs, both hit and both dogs go down (dying).

Your turn.

quote:
Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6


Conan
player, 72 posts
Sat 9 May 2020
at 15:01
  • msg #28

Chp 3 Silverhalls

Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

Conan will wait for Makoto to do something like heal him and then will attack the leader.
Conover will attack the Hobgoblin that just attacked and hit him (HG#3))


Standard Action : ready action to attack the leader
Move Action     :
Swift Action    :
Free Action     :

HP: 05/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:19/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs : Enlarge Person/ Protective Luck
       Abilities : Orc Ferocity
           Wands :
       Medallion :

OOC: 08:07, Today: Conan rolled 21 using 3d6+9.  To damage enlarge.

08:06, Today: Conan rolled 14 using 1d20+8.  To hit enlarge.

08:05, Today: Conan rolled 5 using 1d6+4.  Dog damage.

08:04, Today: Conan rolled 6 using 1d20+4.  DOG CONFIRM CRIT.

08:03, Today: Conan rolled 24 using 1d20+4.  DOG To hit.
This message was last edited by the player at 15:13, Sat 09 May 2020.
Bobble
player, 93 posts
Sat 9 May 2020
at 15:31
  • msg #29

Chp 3 Silverhalls

Bobble will move into a flanking position with Conover and attack bow 1 hob gob.


08:34, Today: Bobble rolled 13 using 2d6+6.  Total damage.
08:33, Today: Bobble rolled 6 using 1d3+3.  Dagger damage.
08:33, Today: Bobble rolled 27 using 1d20+9.  Attack hob gob 1.

Standard Action : attack bow 1 hob gob
Move Action     : move to flanking with Conover
Swift Action    :
Free Action     :

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the player at 15:36, Sat 09 May 2020.
aFate
GM, 134 posts
Sat 9 May 2020
at 16:23
  • msg #30

Chp 3 Silverhalls

bow1 18 dam  dying

HobgoblinOnHorse1  0 dam
horse1  0 dam
HobgoblinOnHorse2  0 dam
horse2  0 dam
HobgoblinOnHorseLdr 23 dam
Biggerhorse  0 dam


Bobble 6 dam
Riding Dog 10 dam
Smaller dog 1  7 dam  dying
Smaller dog 2 10 dam  dying
Conan 24 dam
Conover 12 dam
Mahkoto 7 dam


Bobble moves to flank and realizes there is only 1 spot and he can't take time to use acrobatics.  So Bobble eats the Aoo and takes 6 dam, but he pays the hobgoblin back with 13 dam.
Conover takes advantage of the hobgoblins distraction and does 5 dam, taking the foe to the ground, bleeding (dying).
Makoto will take out Conan's personal CMW scroll and cast it on him, healing 13 dam.
Conan's attack glances off the chain shirt (miss).

HobgoblinOnHorseLdr and BiggerHorse continue to attack Conan, to his men he says in goblin "Damn, ok shoot the girl", but only 1 hoof manages to hit doing 8 dam.  To Conan he snarls in common, "Would you just DIE already!"
HobgoblinOnHorse1 and 2 sheathe their longswords and attack Makoto, hitting once for 7 dam.

Your turn.

quote:
Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6


Bobble
player, 94 posts
Sat 9 May 2020
at 16:50
  • msg #31

Chp 3 Silverhalls

Bobble will yell to Conan: MOVE AROUND HIM! I’m coming in to flank! Conover go help master! Bobble will then charge at the leader doing a double move.

16:19, Today: Bobble rolled 15 using 1d20+13.  Charge attack.

Standard Action :
Move Action     :  double move to leader.
Swift Action    :
Free Action     :

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the player at 23:21, Sat 09 May 2020.
Conan
player, 73 posts
Sat 9 May 2020
at 17:17
  • msg #32

Chp 3 Silverhalls

Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

Conan will move around the horse and ldr on it to help Bobble with the flank and attack the leader.    Conover will come help Conan by distracting the horse. (get in the way of its feet and barking at it. (possible ridership roll)


Standard Action : attack the leader from a flanking position.
Move Action     : flank the leader
Swift Action    :
Free Action     :

HP: 09/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:18/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs : Enlarge Person/ Protective Luck
       Abilities : Orc Ferocity
           Wands :
       Medallion :

OOC:
GM, Please roll to hit for me because I CAN'T SEEM TO GET THE DIE ROLLER TO ROLL OVER A 14

This message was last edited by the player at 17:40, Sat 09 May 2020.
aFate
GM, 135 posts
Sat 9 May 2020
at 20:26
  • msg #33

Chp 3 Silverhalls

HobgoblinOnHorse1  0 dam
horse1  0 dam
HobgoblinOnHorse2  0 dam
horse2  0 dam
HobgoblinOnHorseLdr 23 dam
Biggerhorse  0 dam


Bobble 6 dam
Riding Dog 10 dam
Smaller dog 1  7 dam  dying
Smaller dog 2 10 dam  dying
Conan 34 dam
Conover 12 dam
Mahkoto 13 dam


Bobble moves down to engage the leader and his horse.
Makoto sees Conan moving, so she use Protective Luck on him, steps 5' to cover behind the corner of the wagon and pulls out another scroll.
Conan moves around to flank, but provokes an AOO from both horse and rider, the hobgoblin still hits for 10 dam.  Again Conan is at 1 hp, and again he misses his attack.
Conover moves in and barks, but doesn't understand what Conan wants him to do, and the COMBAT TRAINED horse is not overly distracted.


HobgoblinOnHorseLdr continues to attack Conan, but misses by a mile(rolled a 1), to his men in goblin "Mount up'"
BiggerHorse focuses on Conover, but misses all around.  The dog is just to hard to hit.
HobgoblinOnHorse1 and 2 attack Makoto again, hitting once for 6 dam (rolled 20, did not confirm).  Then they mount up.

Your turn.
quote:
Conover will come help Conan by distracting the horse. (get in the way of its feet and barking at it. (possible ridership roll)

That's lovely, but how am I supposed to interpret that?  USE GAME TERMS!
also, what trick are you using.  If you are trying something unusual you have to make a Handle Animal dc 25 to "push", and you need to roll an 18, which I rolled and you didn't.

quote:
Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6


Conan
player, 74 posts
Sat 9 May 2020
at 22:36
  • msg #34

Chp 3 Silverhalls

Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

Conan will move around the horse and ldr on it to help Bobble with the flank and attack the leader.   Conover will attack the horse and miss (6).

Standard Action : attack the leader from a flanking position.
Move Action     : flank the leader
Swift Action    :
Free Action     :

HP: 09/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:18/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs : Enlarge Person/ Protective Luck
       Abilities : Orc Ferocity
           Wands :
       Medallion :

OOC:

15:40, Today: Conan rolled 6 using 1d20+4.  TO HIT DOG.

15:39, Today: Conan rolled 16 using 3d6+9.  to damage (enlarge)*flanking.

15:37, Today: Conan rolled 29 using 1d20+10.  to hit (enlarge) *flanking.

This message was last edited by the player at 22:43, Sat 09 May 2020.
Bobble
player, 95 posts
Sat 9 May 2020
at 23:11
  • msg #35

Chp 3 Silverhalls

Bobble will make a full attack on the leader. Flanking with Conan.



16:16, Today: Bobble rolled 9 using 2d6+3.  Off hand total damage .
16:15, Today: Bobble rolled 3 using 1d3+2.  Off hand dagger damage .
16:15, Today: Bobble rolled 8 using 2d6+5.  Main hand total damage .
16:14, Today: Bobble rolled 5 using 1d3+3.  Main hand dagger damage.
16:14, Today: Bobble rolled 17 using 1d20+9.  Off hand attack.
16:13, Today: Bobble rolled 27 using 1d20+9.  Main hand attack .

Standard Action : full attack with flanking on leader
Move Action     :
Swift Action    :
Free Action     :

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the player at 23:18, Sat 09 May 2020.
Bobble
player, 96 posts
Sun 10 May 2020
at 01:24
  • msg #36

Chp 3 Silverhalls

If Bobble or Conan drops the leader, Bobble will use speak with animals on the other horses and try to convince them to run away from their stinky hobgoblin riders. You know Hobgoblins love to eat horses don’t you? I wouldn’t be around them if I were you...
Conan
player, 75 posts
Sun 10 May 2020
at 04:51
  • msg #37

Chp 3 Silverhalls

If either Bobble or Conan drops the leader then Conan will quickly take stock of himself and the battlefield, calling his dog to him and than if any Hobgoblins are still around he will try to intimidate one for questioning about the road ahead etc.
aFate
GM, 137 posts
Sun 10 May 2020
at 13:04
  • msg #38

Chp 3 Silverhalls

fleeing:
HobgoblinOnHorse1  0 dam
horse1  0 dam
HobgoblinOnHorse2  0 dam
horse2  0 dam 

HobgoblinOnHorseLdr 40 dam  dying
Biggerhorse  0 dam


Bobble 6 dam
Riding Dog 10 dam
Smaller dog 1  7 dam  dying
Smaller dog 2 10 dam  dying
Conan 24 dam
Conover 21 dam
Mahkoto 13 dam


Bobble stabs the leader in the calf, pulls him off the horse and stabs him again, the leader is down and bleeding (dying).
Conan takes stock;
- Conan is at 1hp
- there is still a fighting horse RIGHT NEXT TO HIM
- there are still 2 HOBGOBLINS ON HORSES WITH BOWS WHO HAVE TAKEN NO DAM 20' AWAY
so Conan turns on the "charm", growling at the hobgoblins (intimidate 26+circumstance).
Conover attacks and misses.
Makoto moves over to Conan and casts a clw spell, healing 10 dam.

BiggerHorse focuses on Conover, and does 9 dam with a bite. (rolled a 20, did not confirm)

HobgoblinOnHorse1 goes white as a sheet, turns and flees down the road at a full gallop (250').
HobgoblinOnHorse2 looks at his fleeing comrade and then back at the group.  He grins and attacks the warhorse but misses.  Cursing he takes off at a gallup (250').  He was trying to hurt the horse so it would be more difficult to deal with.

The current situation, all hobgoblins are dying, dead or fleeing.  There is a warhorse that is in "attack" mode still attacking.
Your turn.
Msg8:
  As you come around a bend in the road Bobble says there is an ambush ahead.  To your right is a river and to your left a forest.


quote:
Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6


Conan
player, 76 posts
Sun 10 May 2020
at 13:23
  • msg #39

Chp 3 Silverhalls

Enlarge Person 3 min
https://aonprd.com/SpellDispla...ame=Enlarge%20Person
+2 CMB
+1 CMD, str ability checks, melee dam, str skills
-2 ac, ranged to hit attacks
melee to hit stays the same
–1 dex skills, ref saves, dex ability checks
Size Large has a space of 10 feet and a natural reach of 10 feet.
This spell does not change the target's speed.
https://www.d20pfsrd.com/equip...weapons/#Weapon_Size
Sword goes to 3d6

Conan will be 100% defensive while he is doing this maneuver.    He will focus all his energy into doing WILD EMPATHY on the one combat horse still in action. Conan will even use calming sounds and phrases to help in the endeavor.    Conover will go round up the goat and the mule as well as any other of his animals that may have straid  during the fight. (any wounded dog other then himself he'll drag to Makoto for healing)



Standard Action : WILD EMPATHY ON HORSE TO CALM IT DOWN
Move Action     : Must be within 30'
Swift Action    :
Free Action     :

HP: 01/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:09/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs : Enlarge Person/ Protective Luck
       Abilities : Orc Ferocity/ Wild Empathy
           Wands :
       Medallion :

00C: 06:47, Today: Conan rolled 16 using 1d20+3.  Wild Empathy.
This message was last edited by the player at 13:51, Sun 10 May 2020.
Bobble
player, 97 posts
Sun 10 May 2020
at 14:24
  • msg #40

Chp 3 Silverhalls

Bobble will back off from the warhorse as Conan seems to be better able to deal with it. He will go to his dogs and see if they are still alive. If so he will ask Makoto to use the clw wand on them. Then he will coupe de gras all the hob gobs that are still alive and will recover his bow.
aFate
GM, 139 posts
Sun 10 May 2020
at 15:14
  • msg #41

Chp 3 Silverhalls


- It's not a wild animal so the Handle Animal skill is a better option.
- It's surprisingly hard to die if you aren't to far into negative hps and have a decent con.
quote:
On the character’s next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point.


  Everyone backs off and quiets the dogs, leaving the war horse to Conan.  If the horse was calm, handling it would be simple, but when it is in "attack" mode it can get tricky. Makoto will initially ready an action to use Protective luck on Conan if the horse attacks.  It takes a moment, but after a 2nd try Conan calms the horse down and gets it under control.
  Bobble finds both his dogs have bad injuries, but no vital organs were hit and they are stable.  Makoto will use the wand on them and they are fully healed.  She will use the wand on the rest of the party leaving Bobbles riding dog still be down 2 hp, Bobble and Conan fully healed, Conover will still be down 3 hp and herself (Makoto) down 1hp.
wand used -13 chgs
  As Bobble kills the hobgoblin Zealot(the spellcaster), Chito meows at Makoto who then looks over at what Bobble is doing.  She frowns, "Perhaps I am not understanding your nations laws, but isn't what you are doing murder?  Shouldn't we turn these people over to the authorities, or do you have the authorization to kill them?"
This message was last edited by the GM at 17:27, Sun 10 May 2020.
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