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17:48, 27th April 2024 (GMT+0)

Chp 3 Silverhalls.

Posted by aFateFor group 0
aFate
GM, 122 posts
Tue 5 May 2020
at 12:12
  • msg #1

Chp 3 Silverhalls

  So Bobble, Conan and Makoto set out on their journey to Siverhall, the fortified capitol of the Lebeda family’s territory.  Silverhall has a population of about 4000.  While Julian knows that Dirido was going to Silverhall, he didn't know why.  Makoto uses a horse drawn wagon that she uses as her home and witch's "lab".  Conan in his armor can keep up with her just fine.

Please describe how you are traveling, riding, walking, mounts, pets etc...
This message was last edited by the GM at 20:18, Tue 05 May 2020.
Bobble
player, 81 posts
Tue 5 May 2020
at 21:21
  • msg #2

Chp 3 Silverhalls

In reply to aFate (msg # 1):

Bobble will travel on his riding dog, and will ride in front of the wagon. His terriers will roam with him, and around the wagon at times. His goat will be tied by a rope to the back of the wagon. As he travels Bobble will also keep on the alert for bandits, etc.
Conan
player, 64 posts
Tue 5 May 2020
at 23:10
  • msg #3

Chp 3 Silverhalls

In reply to aFate (msg # 1):

Conan will travel on foot mostly, about 25 miles a day if he can, that's how he keeps his rugged good looks, okay not really, but it would keep him fit.   If his foot hurt, he'll ask Makoto if he can ride on the wagon some.    Dorsey, the Mule, will be tide up on the back of the wagon where the goat is and Conover, the Dog, will roam either with Conan guarding our six or with the other dogs that are around.   Conan will also range out on each flank as well.   He too will be on the look out for bandits, highwayman and robbers etc. as well as other forms of habitation, like farmsteads.
aFate
GM, 124 posts
Wed 6 May 2020
at 12:55
  • msg #4

Chp 3 Silverhalls

  You are traveling along a road by a river near sunset looking for a campsite.  You enter a small forest.
This message was last edited by the GM at 12:56, Wed 06 May 2020.
Bobble
player, 83 posts
Wed 6 May 2020
at 15:51
  • msg #5

Chp 3 Silverhalls

Bobble will immediately hold up his hand to stop the others then will move towards the forest. He will wave the others after him. He will signal all 3 dogs to guard the wagon and ponies.

There are hobgoblins up ahead in an ambush position. We can flank them through the woods.
Conan
player, 66 posts
Wed 6 May 2020
at 23:10
  • msg #6

Chp 3 Silverhalls

Conan will follow Bobble's lead as to this counter ambush or whatever this was.   It sounded like we could out flank them at the least by going around the forest, his favored terrain.   Conan will mention as such for all to hear and will offer to scout out the terrain ahead for the little band.
Bobble
player, 84 posts
Wed 6 May 2020
at 23:33
  • msg #7

Chp 3 Silverhalls

Conan, I don’t know how good you are in the woods. I am pretty good too. Hang just behind me ok? Bring your dog. Makoto, do you want to come with or stay here?
aFate
GM, 126 posts
Thu 7 May 2020
at 13:30
  • msg #8

Chp 3 Silverhalls

  As you come around a bend in the road Bobble says there is an ambush ahead.  To your right is a river and to your left a forest.
  Makoto casts a spell (Mage Armor) and climbs down from her wagon.  Chito disappears into the brush.  Bobble dismounts from his dog, drawing out a weapon and moves into the woods.  The 2 smaller dogs get under the wagon while his riding dog moves to the front of the horse.  Conan calls in Conover and moves to in front of the wagon, weapon out.
  As the group overtly reacts to the ambush, their foes see and react accordingly.  Off to your left you hear multiple horses moving rapidly through the woods, likely they are going to cut off your retreat.  They are 2 or more rounds away, as riding through the woods is slow.  In front of you a group of 7 hobgoblins come out from where they were concealed behind the heavy undergrowth and take up positions on the road.  In back are 4 hobgoblins with bows and in front are 2 hobgoblins with longswords/shields.  The obvious leader has a bastard sword.  They are all wearing studded leather.  The leader yells "THROW DOWN YOUR WEAPONS AND SURRENDER."

Your turn.
Pick whatever weapon you want to be in hand.
Bobble is just in the undergrowth and can make a stealth check.

This message was last edited by the GM at 21:06, Sun 24 May 2020.
Bobble
player, 85 posts
Thu 7 May 2020
at 13:52
  • msg #9

Chp 3 Silverhalls

DMEdit: a 1 on a skill check is not an auto fail like it is on attacks and saves.  In this case, I rolled bad for the leader.

Bobble will move stealthy as possible towards the ambushers to get to 30’ distance from the front row of hobgoblins. He will have his shortbow out and ready to go. He will make a sneak attack if possible on the leader.


07:51, Today: Bobble rolled 14 using 1d20+13.
OMG the dice roller really hates me. Should have taken 10...

08:18, Today: Bobble rolled 24 using 1d20+9.  Attack the leader with bow.

16:12, Today: Bobble rolled 9 using 1d4+7.  Total damage for attack.
16:11, Today: Bobble rolled 7 using 2d6.  Sneak damage.

Standard Action : Sneak attack with bow
Move Action     : sneak forwards
Swift Action    :
Free Action     :

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the player at 23:13, Thu 07 May 2020.
Conan
player, 67 posts
Thu 7 May 2020
at 18:24
  • msg #10

Chp 3 Silverhalls

DMEdit; I am not sure what you were trying to accomplish with having the dog leap around.  Bull Rush? Trip? Grapple?

Conan will have his sword out, but will do nothing overt or dangerous looking towards the Hobgoblins until Bobble attacks the leader with his sneak attack.   Whether he hits or not, Conan will order Conover to charge and leap onto the Hobgoblin to the right of the leader.   Conan will charge the leader.

Standard Action : Dog; charge and leap onto the Hobgoblin and attack
Move Action     : DOG; CHARGE
Swift Action    : LEAP ONTO
Free Action     :

Standard Action : Conan charges and attacks the leader
Move Action     : charge
Swift Action    : attack
Free Action     :

HP: 35/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:24/24              15/12/13     4/16/20 VS. trip               +4/+5/+2
       (De)Buffs :
       Abilities : Orc Ferocity
           Wands : potion of clw
       Medallion :



OOC:
13:35, Today: Conan rolled 27 using 1d20+10.  acrobatics roll.
13:36, Today: Conan rolled 26 using 1d20+14.  jumping.
13:38, Today: Conan rolled 14 using 1d20+2.  to hit charge DOG.
13:56, Today: Conan rolled 9 using 1d6+5.  TO DAMAGE DOG.

13:40, Today: Conan rolled 12 using 1d20+10.  TO HIT CHARGE Conan.
13:42, Today: Conan rolled 13 using 1d12+9.  to damage charge.

This message was last edited by the GM at 23:19, Thu 07 May 2020.
aFate
GM, 127 posts
Thu 7 May 2020
at 23:15
  • msg #11

Chp 3 Silverhalls

Leader 5 dam  blind
sword1 0 dam
sword2 7 dam  blind
bow1 0 dam  blind
bow2 0 dam  dropped bow/sword
bow3 0 dam  blind
bow4 0 dam  blind

Bobble
Conan
Conover
Mahkoto



  Conan waits for Bobble to take a shot before he acts.  Bobble makes all kinds of noise while trying to move silently, but apparently most of the hobgoblins are paying attention to the big halforc with the big falchion.  Only Sword1 notices you, Bobble hits with a sneak attack for 5 dam.  Conan charges the leader, but misses.  Conover does hit for 7 dam.  Makoto moves around the front of her horse, try to get to cover as she casts a spell.  A cloud of golden particles appears and covers all 4 archers, the leader and sword2.  Everything in the area is covered in the sparkling golden particles, and it can even get in their eyes.  Only Bow2 manages to avoid going blind, the rest are rapidly blinking trying to see again.
  The leader says "Kill the men and dogs, capture the girl" as he steps back 5' and casts a spell with no obvious effects.  All the archers shoot at Bobble, they all miss.  Bow2 drops his bow and moves in front of his leader while drawing his sword.  Sword2 misses Conover.  Sword1 moves forward 5' and misses Conan.  The sound of horses moving through the woods gets closer.  None of the blinded hobgoblins manages to blink the dust out of their eyes, so they are still blind.


Your turn. 
quote:
Blinded: The creature cannot see. It takes a –2 penalty to Armor Class, loses its Dexterity bonus to AC (if any), and takes a –4 penalty on most Strength- and Dexterity-based skill checks and on opposed Perception skill checks. All checks and activities that rely on vision (such as reading and Perception checks based on sight) automatically fail. All opponents are considered to have total concealment (50% miss chance) against the blinded character. Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. Creatures that fail this check fall prone. Characters who remain blinded for a long time grow accustomed to these drawbacks and can overcome some of them.

quote:
Glitterdust;
Each round at the end of their turn blinded creatures may attempt new saving throws to end the blindness effect.  DC 16 will.  3 rounds= 000

This message was last edited by the GM at 14:18, Sun 24 May 2020.
Bobble
player, 86 posts
Thu 7 May 2020
at 23:27
  • msg #12

Chp 3 Silverhalls

Bobbles damage was 9 not 5.
Conan
player, 68 posts
Fri 8 May 2020
at 00:16
  • msg #13

Chp 3 Silverhalls

DMEdit;
- If you spread your attacks out, that gives the bad guys more chances to hit.  CONCENTRATE fire on a target and get it down if at all possible!
- there are 2 #2 hobgoblins, Bow2 and Sword2.  Since you didn't specify I will pick one.  There are also 2 #1 hobgoblins, Bow1 and Sword1. 


Conan will attack the Hobgoblin #2 by pressing the attack. Now, would be a good time to enlarge me Ms. Makoto, exclaims Conan, as he presses the attack towards the back row of Hobgoblins.    The dog will go over on Conan's left side and attack the Hobgoblin #1 there.

Standard Action : press the attack move 5' towards the ldr.
Move Action     :
Swift Action    :
Free Action     :

HP: 35/35 |  AC/TH/FF: 17/11/16  | CMB/CMD : +7/18   | Saves:F/R/W +7/+5/+5
DOG:30/30              21/13/18     5/18/22 VS. trip               +4/+6/+2
       (De)Buffs :
       Abilities : Orc Ferocity
           Wands : potion of clw
       Medallion :


OOC:
17:18, Today: Conan rolled 21 using 1d20+8.  to hit.
17:19, Today: Conan rolled 12 using 1d12+9.  to damage

17:27, Today: Conan rolled 20 using 1d20+5.  to hit DOG.
17:28, Today: Conan rolled 11 using 1d6+5.  TO Damage DOG.

This message was last edited by the GM at 10:10, Fri 08 May 2020.
Bobble
player, 87 posts
Fri 8 May 2020
at 00:19
  • msg #14

Chp 3 Silverhalls

Bobble will again shoot at the leader Hobgoblin. As he is blind I believe I get another sneak attack? He will then look for horsemen.

17:19, Today: Bobble rolled 16 using 1d20+9.  Bow attack.
17:20, Today: Bobble rolled 8 using 1d4+4.  Total attack damage.
17:20, Today: Bobble rolled 4 using 2d6.  Sneak damage .

Standard Action : Attack leader
Move Action     : move 5’ closer stealthily
Swift Action    :
Free Action     : look for horsemen

HP: 19/19  |  AC/TH/FF: 19/17/13  | CMB/CMD : +1/15   | Saves: F/R/W +2/7/0 (+2 vs illusion)
[list]
       (De)Buffs :
       Abilities :
           Wands :
       Medallion :
  L1 Spell like abilities DC15 : dancing lights, ghost sound,
prestidigitation, and speak with animals
This message was last edited by the player at 00:23, Fri 08 May 2020.
aFate
GM, 128 posts
Fri 8 May 2020
at 00:47
  • msg #15

Chp 3 Silverhalls

Both Conan and Bobble need to make a dc 13 will save.
Bobble
player, 88 posts
Fri 8 May 2020
at 01:51
  • msg #16

Chp 3 Silverhalls

In reply to aFate (msg # 15):

Bobble failed his will save with a 7....
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