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08:56, 3rd May 2024 (GMT+0)

OOC: Chapter 2 - Digging up the Dwarves.

Posted by EruFor group 0
Klale Tsolo
player, 260 posts
Human
Fighter
Tue 17 Feb 2015
at 04:51
  • msg #84

Re: Money Questions

If unchecked, I'm going to do a Monty Hall, which Klale well might need.
Eru
GM, 207 posts
Tue 17 Feb 2015
at 12:33
  • msg #85

Re: Money Questions

Klale Tsolo:
If unchecked, I'm going to do a Monty Hall, which Klale well might need.


Just give me a list. :)
Klale Tsolo
player, 262 posts
Human
Fighter
Tue 17 Feb 2015
at 17:31
  • msg #86

Re: Money Questions

Full plate with locked gauntlets, tower shield, bastard sword, dagger, repeating heavy crossbow.

Holy water, thieves' tools for Phineas, sunrods, tanglefoot bags, thunderstones, healer's kit, steel mirror for Phineas.
This message was last edited by the player at 17:50, Tue 17 Feb 2015.
Eru
GM, 209 posts
Tue 17 Feb 2015
at 19:28
  • msg #87

Re: Money Questions

No such thing as holy water in this context.  Every thing else is easily within dwarven...er, Gonnhirrim skill to make.

Anything else?
Klale Tsolo
player, 263 posts
Human
Fighter
Tue 17 Feb 2015
at 21:53
  • msg #88

Re: Money Questions

Hmm, I'd better think on this. One thing that might be worth it if the Gonnhirrim think it feasible: A (little red?) wagon to put stuff in, and a cover for the wagon.

Doubt the group will have much success sneaking. Will need to IC mention that.
Toben Ironsprings
player, 324 posts
Human
Scholar
Sun 1 Mar 2015
at 02:09
  • msg #89

Re: Money Questions

Toben rolled his own init

20:09, Today: Toben Ironsprings rolled 16 using 1d20+2. initiative check.
Klale Tsolo
player, 279 posts
Human
Fighter
Sun 1 Mar 2015
at 02:32
  • msg #90

Re: Money Questions

8:30, Today: Klale Tsolo rolled 5 using 1d20+2. Initiative.
Ano
player, 179 posts
Human Monk
AC15(FF13, T15) HP22/22
Sun 1 Mar 2015
at 02:43
  • msg #91

Re: Money Questions

21:42, Today: Ano rolled 14 using 1d20+2. initiative check.
Toben Ironsprings
player, 325 posts
Human
Scholar
Mon 2 Mar 2015
at 03:41
  • msg #92

Re: Money Questions

Do you want us to post our first round action and let you sort out the order of things, or do you want us to wait for a cue?
Phineas Highwood
player, 129 posts
Mon 2 Mar 2015
at 12:59
  • msg #93

Re: Money Questions

In reply to Ano (msg # 91):

I'm happy with my Take 10 initiative.
Eru
GM, 218 posts
Mon 2 Mar 2015
at 19:10
  • msg #94

Re: Money Questions

Those of you with initiatives before the orcs can post.  Klale will need to wait until after they go.
Toben Ironsprings
player, 334 posts
Human
Scholar
Fri 6 Mar 2015
at 19:51
  • msg #95

Large orc encampment

Just a suggestion given the number of baddies in this camp... we may want a little prep time before running in.
Ano
player, 183 posts
Human Monk
AC15(FF13, T15) HP26/26
Sat 7 Mar 2015
at 00:28
  • msg #96

Re: Large orc encampment

Agreed.   If we have a good plan then maybe  we can make the fight a bit easier.
Toben Ironsprings
player, 335 posts
Human
Scholar
Sat 7 Mar 2015
at 00:51
  • msg #97

Re: Large orc encampment

Toben has a few things he can prep prior to the fight.

+1 to attack and will saves for 3 mins
charge 1d3 projectiles to explode on impact (the charge lasts 3 mins)
+1 AC to a single target for 2 rounds.

I also have an idea that may cause a distraction and give us an element of surprise for the initial attack, if we choose to fight.
Toben has a spell (Magic Mouth, more or less) he can use that cause an inanimate object speak a message after a particular trigger has been met. It can repeat the message for up to 30 minutes. So if he were to cast the spell on a rock, have Phineas deposit the rock on the other side of the camp, and have the trigger fire on a 10 minute delay. The chatter might be enough to pull a few orcs away, or at least draw their attention long enough for us to get the jump on them.

The trigger will also be a good cue to prep the other spells.
Klale Tsolo
player, 286 posts
Human
Fighter
Sat 7 Mar 2015
at 00:54
  • msg #98

Re: Large orc encampment

I expanded Klale's post to indicate part of a plan.
Toben Ironsprings
player, 336 posts
Human
Scholar
Sat 7 Mar 2015
at 01:07
  • msg #99

Re: Large orc encampment

After re-reading the description of the area, getting the magic mouth on the other side of the camp might be difficult. We could always just launch it over the camp.
Ano
player, 184 posts
Human Monk
AC15(FF13, T15) HP26/26
Sat 7 Mar 2015
at 01:16
  • msg #100

Re: Large orc encampment

If the ceiling  is high enough i could climb it over to the other side.  It would split the party a bit.

How much damage do those exploding projectiles do.  Wondering if we could use them o break the chain on the beast and get it rampaging.
Toben Ironsprings
player, 337 posts
Human
Scholar
Sat 7 Mar 2015
at 01:21
  • msg #101

Re: Large orc encampment

Currently, base projectile damage to the single target +2d6 earth based damage in a 10 ft. radius.

If I get lucky and enchant 3 of them, we could do fair amount of damage right off the bat.
Ano
player, 185 posts
Human Monk
AC15(FF13, T15) HP26/26
Sat 7 Mar 2015
at 01:33
  • msg #102

Re: Large orc encampment

Ya thats definatly one way we could go., really weaken them up first.

My only issue  is im not fully sure i get the lay out of the area.  I did rad there was a slope that would take a while to climb.  Any way we could get some orcs down there.
Toben Ironsprings
player, 338 posts
Human
Scholar
Sat 7 Mar 2015
at 01:45
  • msg #103

Re: Large orc encampment

Yeah, I had to read it a couple of times.

My interpretation of the area is that there is a narrow, railless bridge that passes over a hallway running perpendicular to the bridge. We are on one side of the bridge and the camp is on the other side. I don't think we'd have to worry about the slope unless someone fell, or unless we managed to get the orcs to fall over it.

The GM would need to confirm if that is the correct assumption.
Eru
GM, 225 posts
Sat 7 Mar 2015
at 17:44
  • msg #104

Re: Large orc encampment

Camp is on this side of the bridge.  You can't see the far side in your current light.
Toben Ironsprings
player, 339 posts
Human
Scholar
Sat 7 Mar 2015
at 21:11
  • msg #105

Re: Large orc encampment

Ok, so that might make it harder to leverage the bridge in our favor. Aside from the 'magic mouth' approach, I am not sure how we could lure them over.

Perhaps we just prep with a Blessing, get a few explosive bolts/arrows and open fire?

Once we decide on a plan, I can RP my casting in the other thread.
Toben Ironsprings
player, 340 posts
Human
Scholar
Sun 8 Mar 2015
at 03:06
  • msg #106

Re: Leveling up

FYI, Ano... I believe hps are max'd as you level up.

07:32, Yesterday: Ano rolled 4 using 1d8+3. level 3 hp roll.
Ano
player, 186 posts
Human Monk
AC15(FF13, T15) HP26/26
Sun 8 Mar 2015
at 03:16
  • msg #107

Re: Leveling up

Really that would be awesome.  Can i get a confirmation from th GM?

Looks like we are ready to fight.  Did we want to use the exploading projectiles to clear them from the bridge?
Toben Ironsprings
player, 341 posts
Human
Scholar
Sun 8 Mar 2015
at 03:20
  • msg #108

Re: Leveling up

I am crafting a post right now to describe my preparations. I would imagine after that we'd start initiative or something.
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