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12:26, 3rd May 2024 (GMT+0)

5: Into the Crypts of Tressendar Manor.

Posted by StarMasterFor group 0
Amiri Flamestorm
Searcher, 92 posts
Half-Elf Acolyte
Warlock
Tue 29 Sep 2015
at 01:53
  • msg #35

Into the Crypts of Tressendar Manor

In reply to Ero Sulaanin (msg # 34):

I generally find people get very upset when you set blaze to their constructions without permission.
Serena Valais
Searcher, 181 posts
Half-Elf
Bard
Tue 29 Sep 2015
at 03:56
  • msg #36

Into the Crypts of Tressendar Manor

Serena chimed in.

"I could care a less if they get upset. They're assholes. What I do, however, care about is if we set the bridge on fire we won't necessarily be able to get to the root of this problem and stamp it out. You can't just go after symptoms like a few ruffians. In cases like this - as with pulling any weed - you've got you get to the root of the problem or the whole weed keeps coming back."


She looks at the two paths.

"The fact the bridge is in such good shape would suggest it's probably new as well. And given how this looks I'd say there is an old area - perhaps ruins of some kind or some older set up - and newer things like the bridge and torches. I say we follow the newer things, and we'll find the more recent inhabitants. Or in this case, the more recent weeds."

Lureene Raventree
Questor, 79 posts
Half-Elf
Cleric
Tue 29 Sep 2015
at 04:22
  • msg #37

Into the Crypts of Tressendar Manor

'"I was under the impression this was the back door to their lair, which means there must be a front door", Lureene puts in. "Burning the bridges would accomplish little, if so."
Artem Jorak
Searcher, 68 posts
Human
Fighter
Tue 29 Sep 2015
at 05:26
  • msg #38

Into the Crypts of Tressendar Manor

"Aye, by burning the bridges we give up our surprise and then we have to negotiate. I prefer digging the badgers out likes dogs rather than trying to smoke them out," Artem says in his country accented Common. With that, he follows Bear to support the brawny man in case there is someone or something in the passage.
Cunaar Clothar
Searcher, 99 posts
Human
Wizard
Tue 29 Sep 2015
at 18:50
  • msg #39

Into the Crypts of Tressendar Manor

In reply to Lureene Raventree (msg # 37):

"Good point Lureene. They would be alerted to our activity as well and organize in the streets. Better we strike with surprise and swiftness."
If they are lucky there will only be a handful or two inside and cleaning them up will be final. Giving the town some relief that they will not be bullied further by this group. Perhaps forming their own militia to protect themselves rather than some outside source.
Mithra Stormraven
Searcher, 29 posts
Human
Fighter
Tue 29 Sep 2015
at 23:54
  • msg #40

Into the Crypts of Tressendar Manor

"There may be more to the Redbrands than we are aware," Mithra calls back in a low voice. "Let's not underestimate them just because we don't like them."

"The tunnel may not be a backdoor. Remember, the manor above is in ruins."

"We should split up... each group taking one of the passages. If anyone runs into difficulty, retreat back to here."

StarMaster
GM, 213 posts
Inscrutable
Wed 30 Sep 2015
at 05:24
  • msg #41

Into the Crypts of Tressendar Manor

Bear and Artem approach the left passage and quickly see that it is finished stonework. It goes in 10 feet before coming to stone stairs leading downward. They can definitely hear noise from down the stairs... sounds like muffled voices.


Cunaar and Mithra head down to the far end of the chasm where the second bridge is, and have to walk past the left opening and around the stone column. By the time they get to bridge, they can see that there are two openings down here. There is another one on the left and a wide one at the end of the crevasse.


Maldor crosses over the 1st wooden bridge without any problem. He has to backtrack 5 feet to reach the opening that was on the right. It has finished stone block walls and flagstone floor. It goes in 10 feet before turning right in the last 5 feet.


Ero, Kyler and the three women are still by the entrance tunnel.
Cunaar Clothar
Searcher, 100 posts
Human
Wizard
Wed 30 Sep 2015
at 17:50
  • msg #42

Into the Crypts of Tressendar Manor

Nodding Cunaar takes a position with Mithra in the lead keeping an eye out for signs of activity from the Redbrands.
"Perhaps we can meet up if we find where they are residing. Pending they do not see us first."
Maldor
Searcher, 130 posts
Half-Orc
Fighter
Wed 30 Sep 2015
at 19:33
  • msg #43

Into the Crypts of Tressendar Manor

"Maldor need go bridge," the impatient half-orc stated as the others planned. "Be other side. If bad human have arrows, Maldor be ready hit heads bad humans. If here, arrows bad. Maldor on bridge bad. Maldor need go bridge now."

He breathed heavily as he scanned the opposite end of the way across.
Ero Sulaanin
Searcher, 106 posts
Elf
Wizard
Thu 1 Oct 2015
at 14:52
  • msg #44

Into the Crypts of Tressendar Manor

Ero follows Bear and Artem.
Artem Jorak
Searcher, 69 posts
Human
Fighter
Fri 2 Oct 2015
at 01:41
  • msg #45

Into the Crypts of Tressendar Manor

Throwing axe in hand, Artem indicates by gestures that there is some sound coming from below and gestures that he thinks others should join him and Bear since there is bound to be excitement if they hand down that way.
Lureene Raventree
Questor, 80 posts
Half-Elf
Cleric
Fri 2 Oct 2015
at 03:06
  • msg #46

Into the Crypts of Tressendar Manor

"I'm not sure we should split up at all, but especially not in three groups!", Lureene protests. She moves towards Maldor, but she seems less than please at the split.
StarMaster
GM, 215 posts
Inscrutable
Sat 3 Oct 2015
at 00:16
  • msg #47

Into the Crypts of Tressendar Manor

By the time Mithra and Cunaar reach the second bridge, they can hear muffled voices from the passage on the left. Cunaar is examining the bridge to see if he can tell if has seen frequent usage when a strange creature suddenly springs up from the left side of the bridge. It is man-sized, humanoid, but has rocky skin--sharp shards of stone stick out of its back. It has clawed hands, a toothy maw, and one large mesmerizing eye!

Although it probably heard Cunaar, the first one it sees is Mithra; its eye begins to glow and pale green beam is emitted at Mithra.

Mithra needs to make a Constitution saving throw.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Bear, Artem and Ero, when they reach the bottom of the stairs, there is a closed door immediately on the left. You can now hear more voices coming from here. The other voices are still coming from the passage that goes off to the right; they are louder and drown out the closer ones. The passage to the right goes 10' and ends in a closed door.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Maldor and Lureene cross the bridge. You can either go left along that side of the crevasse edge, or go right to the passage. The passage goes in 10' before turning to the right, where it goes another 10' and turns left down a hallway, which goes 20 feet and dead ends.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

What are Amiri, Kyler and Serena doing?
Kyler Woodster
player, 8 posts
Human Cleric
AC: 18, HP: 12
Sat 3 Oct 2015
at 02:39
  • msg #48

Into the Crypts of Tressendar Manor

Kyler watches as Maldor crosses the 1st bridge without incident. He then spots Methra and Cunaar head towards the 2nd bridges. He hesitatingly follows them. "Shouldn't we stick together," he says under his breath. "I don't like everyone going their own way," he says to himself. "It's really disconcerting."
Maldor
Searcher, 131 posts
Half-Orc
Fighter
Sat 3 Oct 2015
at 02:52
  • msg #49

Into the Crypts of Tressendar Manor

Maldor frowned when he and Lureene reached the dead end. And, when someone of Mal's birth frowns, it's obvious.

"This not good" the half-orc stated with a disappointed tone. "Bad human here need be where Maldor hit on head."

He let out a grunt.

"You say where Maldor go. Maldor go, see bad human, hit bad human on head. Good human in town be safe. Maldor and friends drink ale and eat meat to celebrate."
Cunaar Clothar
Searcher, 101 posts
Human
Wizard
Sun 4 Oct 2015
at 20:14
  • msg #50

Into the Crypts of Tressendar Manor

Reacting swiftly Cunaar casts a firebolt at the creature with one eye, not wanting to utilize his Sleep spells until there was more to affect. Though with only one it was sure to affect it unless it was immune. Which was something he also did not know.


13:10, Today: Cunaar Clothar rolled 3 using 1d10.  Firebolt.
13:09, Today: Cunaar Clothar rolled 22 using 1d20+6.  Firebolt.


Not impressed with its damage but it might be enough to break its beam it was using.
Lureene Raventree
Questor, 81 posts
Half-Elf
Cleric
Sun 4 Oct 2015
at 20:24
  • msg #51

Into the Crypts of Tressendar Manor

"Let's rejoin the others", Lureene tells Maldor. "We should not split up and spread out so." She turns back the way they came.
Maldor
Searcher, 132 posts
Half-Orc
Fighter
Sun 4 Oct 2015
at 22:58
  • msg #52

Into the Crypts of Tressendar Manor

Maldor nodded his head to the half-elf.

"We go. We help others."

The half-orc took large steps along the return path.
Bear
player, 20 posts
Human
Barbarian
Mon 5 Oct 2015
at 03:29
  • msg #53

Into the Crypts of Tressendar Manor

Bear puts a finger to his lips indicating Artem and Ero to be silent. He cautiously walks up to the door and tests to see if it is locked.
Serena Valais
Searcher, 182 posts
Half-Elf
Bard
Tue 6 Oct 2015
at 04:24
  • msg #54

Into the Crypts of Tressendar Manor

Seeing that several of the others had gone in the direction Bear had, Serena decides to go follow Cuunar and Mithra.

She runs to catch up, and when she sees the strange creature pop up and start attacking Mithra, and Cuunar start casting, she decides to follow suit and try and make things easier for them by using quick blast of sound laced with psychic magic to try and disorient the beast a bit!

ooc: Serena is going with the Mithra group, and using vicious mockery on whatever is attacking Mithra with its eye beam thing.
Artem Jorak
Searcher, 70 posts
Human
Fighter
Tue 6 Oct 2015
at 05:51
  • msg #55

Into the Crypts of Tressendar Manor

Artem nods to Bear and waits, ready to throw his axe should anything come through the door.
Amiri Flamestorm
Searcher, 94 posts
Half-Elf Acolyte
Warlock
Tue 6 Oct 2015
at 06:23
  • msg #56

Into the Crypts of Tressendar Manor

In reply to Serena Valais (msg # 54):

Amiri will follow Serena and Eldritch Blast whatever is attacking Mithra.
StarMaster
GM, 218 posts
Inscrutable
Sun 11 Oct 2015
at 19:39
  • msg #57

Into the Crypts of Tressendar Manor

Bear, Artem, and Ero, with Maldor and Lureene coming up behind them:

Bear carefully tries to open the door. It does not seem to be locked, and as he slowly starts to open it, the voices beyond become louder and clearer. The voices are speaking Goblinygook (Goblin language), and seem to be barking orders to someone.

A smell of unwashed bodies and rotting meat gusts out from the room.

Bear is able to catch a glimpse of a somewhat large furry creature lounging on a bunk in the far corner of the room. He's barking an order at someone.


There are enough characters up with Mithra that view of the creature is obscured, and Maldor saw Ero, not yet having started down the stairs, bringing up the rear of that group, so that's where he headed.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Mithra, Cunaar, Kyler, Serena and Amiri:

Mithra has no idea what the strange eyebeam from the creature is supposed to do, but she doesn't feel any different.

Cunaar casts firebolt at the creature, and has no problem hitting it, though damage seems to be minimal.

Mithra then steps forward and swings at the creature... but misses. It's quicker than it looks!

Kyler comes up behind them at this point, followed shortly by Serena and Amiri.

Serena casts viscious mockery at it, but the spell seems to have no effect.

20:12, Today: StarMaster rolled 18 using 1d20 ((18)). Creature saving throw.

Amiri then casts eldritch blast at the creature.

20:46, Today: StarMaster, on behalf of Amiri Flamestorm, rolled 17,7 using 1d20+4,1d10 ((13,7)).

She has no problem hitting the creature with her spell; it does a bit more damage than Cunaar's did.


~Ouch-ouch-ouch! Hurt! No hurt Gorth! Gorth friend! Thought you were Redbrands here to torment me!~ the creature seems to say.
This message was last edited by the GM at 19:52, Sun 11 Oct 2015.
Amiri Flamestorm
Searcher, 95 posts
Half-Elf Acolyte
Warlock
Sun 11 Oct 2015
at 19:57
  • msg #58

Into the Crypts of Tressendar Manor

In reply to StarMaster (msg # 57):

Charisma is my spellcasting attribute and I have the Agonizing Blast Invocation so 19 to hit and 11 damage, Starmaster.

Amira fires another Eldritch Blast off at the Orc.

"Take some more of Kossuth's pure flame!"

this round how ever spell attack: 17, damage: 12
This message was last edited by the GM at 01:20, Mon 12 Oct 2015.
Artem Jorak
Searcher, 73 posts
Human
Fighter
Mon 12 Oct 2015
at 04:41
  • msg #59

Into the Crypts of Tressendar Manor

OOC: Can Artem see anything past Bear, or just hear the barking commands?
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