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18:11, 27th April 2024 (GMT+0)

Traveller's Aid Society, Too (OOCs, Q&A)

Posted by StarMasterFor group 0
StarMaster
GM, 635 posts
Thu 31 Dec 2015
at 18:15
  • msg #44

Merry Christmas, All!

I thought the fuel tonnage was a bit low, too, but... Oops. Lost another decimal place again.

Let me think about this. Increasing that fuel tankage would seriously reduce the cargo space...
StarMaster
GM, 636 posts
Fri 1 Jan 2016
at 00:55
  • msg #45

Merry Christmas, All!

That's what I get for trying to number-crunch late at night.

The only other high-tonnage item was the mining drones, so I went back and looked over the rules again to see if I could tweak them some way.

As the rules state, it's a 'set' of mining drones, but they don't really explain what that means.

Two deck squares equates to a ton of ship. Since the 'set of mining drones' can mine 2d6 x 10 tons per day, and since I had 10 mining drones on the ship's deck plans, it wasn't much of a stretch to say that a 'set' is 10 mining drones. That makes it easy to calculate how much they can mine if one or more are damaged.

Also, the 10 tons of drones includes the miscellaneous spaces and equipment for handling them, which is taken up by the remote operations room.

So that put the mining drones down to 10 tons on the ship's stats list, and only 1,000,000Cr.


That let me up the fuel to 180 tons (like it should have been), but reduces the cargo space to 135 tons. That's dedicated cargo space, though. Generally, a unit of cargo is 1 ton, palletized or containerized, so it takes up 2 deck squares. That leaves a lot of extra room for putting cargo if you have to.
Sharik Kaagira
player, 206 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Fri 1 Jan 2016
at 03:36
  • msg #46

Merry Christmas, All!

Seems to me that the repair drones are also mispriced (though their tonnage may be correct/appropriate).

If I read the table on page 111 of the Main Rulebook correctly, one set of repair drones (and I presume that the GM is trying to equip the Long Shot with three (3) sets) should weight 6 tons (600 x 0.01) and cost 1.2 MCr (0.2 MCr/ton x 6 tons).

So, the three sets should weigh 18 tons and cost 3.6 MCr (not 360 MCr as listed).
StarMaster
GM, 638 posts
Fri 1 Jan 2016
at 04:43
  • msg #47

Merry Christmas, All!

Pablo and Kaengarr noticed the same thing.


Repair drones are equated to the repair robots, which are defined as what I would think are repair drones anyway. Although listed as 'small', they give no size indicators. Small compared to a starship could still be rather large. I picture them about the size of R2D2, whether they are 'crab-shaped' or not.

In any case, since you don't buy a repair robot by the six-pack, there's no reason to think that repair drones are sold in 'sets' rather than individually.

These are Advanced Combat Repair Drones... lightly armored to keep from getting blown away too easily. Also, they are built to government/military specs.
Sharik Kaagira
player, 207 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Fri 1 Jan 2016
at 06:39
  • msg #48

Merry Christmas, All!

Ah.  Sorry, I missed that exchange from Pablo and Kaengarr; mea culpa.

Those must be some pretty swanky repair drones; they are almost as expensive as everything else combined.  Sharik is going to want to get herself some of those...  Hmmm... actually, it sounds like we did get us some of those!  Sweet!

And what is the logic behind placing a 20-ton Launch (with Maneuver/1) on an Maneuver/3 ship?  Why not place a 30-ton ship's boat (with Maneuver/6) instead for 10 more tons of displacement and only 2 MCr more?  It would seem more practical...
StarMaster
GM, 640 posts
Fri 1 Jan 2016
at 07:36
  • msg #49

Merry Christmas, All!

The exchanges with Kaengarr and Pablo were in PMs.


Sharik can ask the designer why he didn't allow for a Ship's Boat rather than a Launch. Why does anybody drive a Prius when they can drive a Ferrari?
Sharik Kaagira
player, 210 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Fri 1 Jan 2016
at 07:49
  • msg #50

Re: Merry Christmas, All!

StarMaster:
Sharik can ask the designer why he didn't allow for a Ship's Boat rather than a Launch. Why does anybody drive a Prius when they can drive a Ferrari?

A Prius doesn't cost 90% of a Ferrari (a launch is 14MCr, while a ship's boat is 16MCr).  In the case of the Long Shot, the damned thing is already 700+ MCr, 2 MCr more is drop in the bucket.

More to my point, most people that I know who can afford a Ferrari will often buy a Tesla Model S (P85-D level trim) instead...

The 10 tons extra of displacement for a ship's boat might be slightly more of an issue.  But only slightly, given that it is a 600 ton ship.
Pablo Esteban Ryzov
player, 117 posts
End 8, Str 6, Dex 2/9
Gun for hire
Fri 1 Jan 2016
at 09:04
  • msg #51

Re: Merry Christmas, All!

Happy New Year all.

If the repair drones are remaining as is, we need to agree among us *not* to just strip those puppiea off the Longshot, sell them for 150 MCr, or whatever deal our rather excellent business folk can manage, and either split up the proceeds and retire to life long wealth and luxury, or refit the Longshot to a little wee baby dreadnaught with cargo holds, heavily pay down our loan on the ship, or other mischief better minds than mine can devise for such a chunk of cash.

Though its also going to be exceptionally painful to make a loan payment on a ship whose cost is bloated by 350 MCr of assets that seem on the face of it to provide marginal and very occasional utility.
Kheaiftouaw
player, 340 posts
Fri 1 Jan 2016
at 13:29
  • msg #52

Re: Merry Christmas, All!

A lot of the pecularities of this ship can be explained with it being build as an SDS, which to my knowledge dont even have jump drives.

So whe the 2nd M-Drive is not a backup, what M-rating does the ship have 3 or 6?
You might also want to increase the fuel a bit more so that the ship would not be completely empty after a jump.
StarMaster
GM, 642 posts
Fri 1 Jan 2016
at 13:44
  • msg #53

Re: Merry Christmas, All!

These things are being considered by the Elephants--it's being done at a Very High Level!

The SDB didn't have a jump-drive, but there was a jump-shuttle (essentially the rear end of the ship here) that could be docked with it in order to move it to another system if necessary. That's what the auxiliary bridge's function was; it was part of the jump-shuttle.


I think, though, that the revised stats will remain as is.
This message was last edited by the GM at 13:48, Fri 01 Jan 2016.
Kaengarr Ruzokh
player, 210 posts
Gvegh Vargr
Fri 1 Jan 2016
at 19:00
  • msg #54

Re: Merry Christmas, All!

  Pablo: I don't think we'll want to buy the Long Shot, all things considered.


  Should we kick the IC scene ahead to that TAS meeting? It'll be easier to cover all of this if everyone's in one spot.
Darrel Cromwell
player, 423 posts
Noble (Count)
Retired actor
Fri 1 Jan 2016
at 20:30
  • msg #55

Re: Merry Christmas, All!

Not to be a stickler...but, the ship would need maneuvering fuel (18 tons per 2 weeks)

I agree we should move to the TAS to start the ball rolling on our next task in IC.
This message was last edited by the player at 20:51, Fri 01 Jan 2016.
Kaengarr Ruzokh
player, 215 posts
Gvegh Vargr
Mon 4 Jan 2016
at 18:51
  • msg #56

Re: Merry Christmas, All!

  Since it wasn't explicitly stated, that IC post assumes that Darrel did put the call on hold so we can't be overheard!
Darrel Cromwell
player, 434 posts
Noble (Count)
Retired actor
Mon 4 Jan 2016
at 18:54
  • msg #57

Re: Merry Christmas, All!

Kaengarr Ruzokh:
  Since it wasn't explicitly stated, that IC post assumes that Darrel did put the call on hold so we can't be overheard!

LOL...
Darrel Cromwell
player, 438 posts
Noble (Count)
Retired actor
Tue 5 Jan 2016
at 21:23
  • msg #58

Re: Merry Christmas, All!

Keep in mind, although it seems like there are 2 different discussions going on, IE...Ship Ahoy and Recovering A Long Shot. Don't get confused.

We are actually in one location all together...

Look at it as 2 separate conversations going on at the same time.
Kheaiftouaw
player, 345 posts
Tue 5 Jan 2016
at 21:41
  • msg #59

Re: Merry Christmas, All!

Maybe we should merge them?

I always kinda assumed the Ship Ahoy thread was OOC.
Sharik Kaagira
player, 213 posts
Freelance: ex-IISS, ex-IN
Serious about recreation
Tue 5 Jan 2016
at 21:45
  • msg #60

Re: Merry Christmas, All!

Kheaiftouaw:
Maybe we should merge them?

Yeah, that.  Perhaps Valeska should move over to the Long Shot thread from the Ships Ahoy one...  Just brainstorming aloud...

Kheaiftouaw:
I always kinda assumed the Ship Ahoy thread was OOC.

It has always seemed a bit of a mix.  But the IC/OOC line has been blurred a couple of times in this game.
Kaengarr Ruzokh
player, 217 posts
Gvegh Vargr
Tue 5 Jan 2016
at 21:45
  • msg #61

Re: Merry Christmas, All!

  I also figured that Ship Ahoy was OOC. What's going on there looks more like a questionnaire than a dialogue, too. ;)
Walter Zeller
player, 277 posts
Merchant/Noble
Tue 12 Jan 2016
at 00:37
  • msg #62

Long Shot?

Let me make sure that I understand this as I am reading Ms Blue's statement two ways.

1. We surrender our shares, make two payments of Cr441,266, the vessel is ours
2. We surrender our shares and then make payments for the next twenty years?
Kaengarr Ruzokh
player, 220 posts
Gvegh Vargr
Tue 12 Jan 2016
at 01:47
  • msg #63

Long Shot?

  Well, either we're REALLY supposed to take the Long Shot...

  ...or our new financial plan is to pay off the ship and flip it for the (less expensive) one we actually want. ;)
StarMaster
GM, 653 posts
Tue 12 Jan 2016
at 05:28
  • msg #64

Long Shot?

Ceruleanne was explaining why Casey only owed two payments on the ship. The bank would only finance it for her for 20 years because of how old the ship was.

The ship still has value, and while Casey doesn't need the credits now, she's reluctant to just give it up for nothing. The bank will refinance it for her for the ship shares you all have rather than any actual credits.
Darrel Cromwell
player, 440 posts
Noble (Count)
Retired actor
Tue 12 Jan 2016
at 13:03
  • msg #65

Long Shot?

I also wanted to clarify?

We pay Casey Cr882,532, then....

quote:
2. We surrender our shares and then make payments for the next twenty years?


That's how I understood it.
This message was last edited by the player at 13:18, Tue 12 Jan 2016.
Kaengarr Ruzokh
player, 222 posts
Gvegh Vargr
Tue 12 Jan 2016
at 18:06
  • msg #66

Long Shot?

  I read it as #1. The 20-year thing is talking about the previous captain.
Walter Zeller
player, 278 posts
Merchant/Noble
Wed 13 Jan 2016
at 05:49
  • msg #67

Re: Long Shot?

StarMaster:
Ceruleanne was explaining why Casey only owed two payments on the ship. The bank would only finance it for her for 20 years because of how old the ship was.

The ship still has value, and while Casey doesn't need the credits now, she's reluctant to just give it up for nothing. The bank will refinance it for her for the ship shares you all have rather than any actual credits.

So 1 then?
StarMaster
GM, 656 posts
Wed 13 Jan 2016
at 06:54
  • msg #68

Re: Long Shot?

First of all, I don't run railroad games. If you don't want the Long Shot, that's fine. I've already thrown half-a-dozen ship options out there for you.

Second, you are all way too paranoid! I don't know what kind of insidious GMs you've all gamed with before, but I'm not normally like that. Now if this was a spy game, then, yeah, Conspiracy is the name of the game.

Third, most of this stuff you should be dealing with IC.


Fourth, yeah, #1 is the correct interpretation.
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