Re: Rockport
In reply to StarMaster (msg # 766):
Okay, just pulled my head out of my butt--so this is what fresh air smells like!--and managed to stay focused long enough to take a little look around this Board to see What's New.
Or at least what's ben happening behind the scenes while I wasn't paying attention...
Re: UPPs -- First, my 2-centicred opinion on the Format--Of the many ways you presented the character data, StarMaster, I think my preference is for the format you used on Kaengarr:
Name of Skill Level (Specific Skill/Specialty)
Put that in boxes, or not, either way looks good to me.
Next, you use 5 notations, but I can only find where you explain what 2 of them are, so I ask:
* = Background Skill
+ = Expert Program assist available
** = ?
^ = ?
(soft) = ?
What do they meeeeeeeeeeeeeeeeeeeeeeeaaaaan?
Re: Swimming. I completely agree with this. The only existing skill in the system that it would make any sense for Swimming to be part of would be Athletics, but I seem to recall there was something in the Skill Description for Athletics that implied (sorta) that Swimming was not part of this catch-all Skill.
I do have one Swimming Specialty to suggest, though--Very Deep Diving using an Atmospheric Diving Suit (ADS). Umbilical Diving suits are fine--they've been around since John Lethbridge constructed a "diving suit"--a wooden barrel about 6 feet (1.8 m) in length with two holes for the diver's arms sealed with leather cuffs, and a 4-inch (100 mm) viewport of thick glass. It was reportedly used to dive as deep as 60 feet (18 m), and was used to salvage substantial quantities of silver from the wreck of the East Indiaman Vansittart, which sank in 1719 off the Cape Verde islands.
But Umbilical suits have depth limits, and movement is difficult because of the umbilical hoses and cords. An atmospheric diving suit (ADS) is a small one-person articulated anthropomorphic submersible which resembles a suit of armour, with elaborate pressure joints to allow articulation while maintaining an internal pressure of one atmosphere. The ADS can be used for very deep dives of up to 2,300 feet (700 m) for many hours, and eliminates the majority of physiological dangers associated with deep diving; the occupant need not decompress, there is no need for special gas mixtures, and there is no danger of decompression sickness or nitrogen narcosis. Divers do not even need to be skilled swimmers.
Marc Miller, et al., were probably thinking of these "hardsuits" when they tossed out the rule that let's adventurers use their Spacesuits as "diving suits" and their Zero-G Skill (EVA skill?) to operate the suit in the underwater environ.
ADS' are not on the end of an umbilical, "modern" ADS' even have thrusters and buoyancy tanks for independent underwater movement. They are similar to Umbilical Diving Suits, but also very different.