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02:01, 25th April 2024 (GMT+0)

Rules, Setting, and Era.

Posted by GameMasterFor group 0
GameMaster
GM, 1 post
Omnipitent Being
Mon 20 Oct 2014
at 12:12
  • msg #1

Rules, Setting, and Concept

This game is going to use the new Fantasy Flight Games ruleset.  That is all 3 systems, and any mixing/matching is allowed between the three.  I will even work with you to modify them to fit character ideas.

The game will be rules-light.  In my opinion story should triumph rolls in most situations.  Rolling will be for either the mundane (buying ship rations, plotting hyperspace in peace) or the important/incredible(plotting a route to an unknown planet in the Deep Core, shooting a window out at a mile away) or the like.  If you can give me really well, thought out, and RPed post, then it will probably work.

I do not support god-moding.  No saying "I do it because I am that good" unless you can back it up(points/abilities).  Also no meta-gaming or making decisions or actions for other players without permission first.

Setting wise, this will take place sometime after the traditional "Old Republic" era, which is about 3,600 years before Yavin.  This will place it after the events of the Old Republic comics, books, and video games, but before the reforms of Darth Bane.  I am not adhering to canon strictly, so things that have not yet happened are open for gaming purposes.

Also, this is the first game I am seriously trying to run on here. I know I will make mistakes, and errors with the rules.  Work with me, feel free to point out things I mess up, and I will adjust them as needed.  Thanks for understanding.
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