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Commenor: The Meeting.

Posted by GameMasterFor group archive 7
Jase Mason
player, 62 posts
Wed 30 Sep 2015
at 16:17
  • msg #33

Re: Commenor: The Meeting

Jase nodded slowly as the grave danger she was facing suddenly sunk in, what had she gotten herself into?

"I think I can easily get us onto the Spaceport, finding a ship now that might be a tad more difficult." She steered them towards the Spaceport weaving her way through known streets hoping to keep their followers off their tail. As she did a thought came to her, "Do you have anything on you that they could be using to track us? Anything from your employer?"
Roq
player, 89 posts
wounds 0/16
strain 0/13
Thu 1 Oct 2015
at 02:13
  • msg #34

Re: Commenor: The Meeting

Roq shakes his head as he follows Jace occasionally looking around to see if there was anyone suspicious. "No no I don't have anything. I've taken measure to ensure that never happ--"he pauses as he realized the one he overlooked, and quickly pulls his comlink out of his pocket. "Son of mynock. our comlinks they could be tracing them somehow. It's only thing I can think of."he says tossing in case he was right.
Jase Mason
player, 63 posts
Thu 1 Oct 2015
at 15:53
  • msg #35

Re: Commenor: The Meeting

Aware that they were not following her before she became involved with Roq, Jase was wary about tossing her comlink, and yet before safe.... She tossed it on the ground and smashed it under the heel of her boot.

"If there is a passenger ship leaving, I can probably get us on it through slicing. My concern would be when they find out they have a pair of unwanted guests. Being tossed out of an airlock is not how I see my life ending..."
Roq
player, 90 posts
wounds 0/16
strain 0/13
Fri 2 Oct 2015
at 03:58
  • msg #36

Re: Commenor: The Meeting

Roq nodded his head. shivering at the thought at what it might feel like. Trying to figure out a plan for when they got there. He gets an idea although Jace was probably not gonna like it. "Hey how well can you fly a ship?" he asks figuring the only way to get out was to steal a ship.
Jase Mason
player, 64 posts
Fri 2 Oct 2015
at 17:07
  • msg #37

Re: Commenor: The Meeting

Her heart raced with excitement as she listened to his next question. <darkgreen."The simple answer is that I am not your pilot,</darkgreen> she replied, disheartened. As they Spaceport came into view she had another idea, "I just finished a job, perhaps I've enough to pay for two passages off planet. If they don't know who I am, we could use that anonymity to our advantage."
GameMaster
GM, 947 posts
Omnipitent Being
Tue 6 Oct 2015
at 17:23
  • msg #38

Re: Commenor: The Meeting

OOC:

I am honestly not sure where you are heading here. Let me know what you plan to do to get off planet and we can work it from there.

Jase Mason
player, 65 posts
Tue 6 Oct 2015
at 17:59
  • msg #39

Re: Commenor: The Meeting

OOC:

I think the plan is to either use my pay from the job I just completed to buy our way off planet from an individual that does not mind if we don't give him our full names or identifications.

OR

Steal a spaceship, which I am not sure is a good option considering neither of us can fly.

Roq
player, 91 posts
wounds 0/16
strain 0/13
Fri 9 Oct 2015
at 08:35
  • msg #40

Re: Commenor: The Meeting

Roq felt relieved that freedom was close but part of him was worried. If their pursuers were employed by his hutt frien. chances are they might be watching the port. And if they saw Jace with him, they would be putting a hit on her. "Yes maybe hopefully it works. I hope you got enough."
GameMaster
GM, 965 posts
Omnipitent Being
Thu 15 Oct 2015
at 02:28
  • msg #41

Re: Commenor: The Meeting

The spaceport was always busy with beings of all types moving from one location to another. The constant arrival and departure of new ships just added to the barely controlled chaos.

There were always ships willing to take someone off world with no questions asked. They usually charged more, due to the potential nature of their passengers.  And they were not always the most reliable or honorable pilots.  But they could be found to someone with knowledge of the port and the nature of pilots in general.

OOC:

If you are looking for someone to take you offworld, then I need a streetwise check.  3D

Roq
player, 92 posts
wounds 0/16
strain 0/13
Wed 21 Oct 2015
at 10:13
  • msg #42

Re: Commenor: The Meeting

Roq walked around the spaceport asking around the spaceport. seeing who was willing to take him off-world and least likely to sell him out.

OOC:sorry to take so long to post. I was waiting to see if Jace would roll. But it looks like she's gone so here's my roll 04:29, Today: Roq rolled 2 successes, 3 threats using the Star Wars Edge of the Empire with a dice pool of 2a 3d ((4(A), 2(A), 2(D), 6(D), 7(D))).
Jase Mason
player, 67 posts
Tue 27 Oct 2015
at 17:46
  • msg #43

Re: Commenor: The Meeting

Jase took the briefest of moments to send off a quick note to her most recent employer, providing a location where the funds could be transferred, it was an account that had never been used before, she believed in being safe.

She then turned to Roq, "Which of these fine ships, do you think would take on a couple of passengers?"

OOC:

I too apologize for my absence.
10:42, Today: Jase Mason rolled no successes, 4 threats using the Star Wars Edge of the Empire with a dice pool of 1a 1p 3d.  Streetwise.

Overseer
GM, 1 post
Thu 7 Jan 2016
at 22:04
  • msg #44

Re: Commenor: The Meeting

Hello, I will be taking over adjudication of this story line.
I am working on getting up to speed on where the two of you are at and then working on where to go with it.

There is a bit of reading to do, though if you could both help me with a Synopsis (either privately or publicly in this thread) it would be of much help. Info such as Who your contacts/enemies and your personal goals/objectives are.

I may or may not keep the complete direction the story was going, trying to build a outlook and arc for how to proceed.


Jase Mason
player, 70 posts
Thu 7 Jan 2016
at 22:26
  • msg #45

Re: Commenor: The Meeting

OOC:
I can write a synopsis from Jase's point of view.

In her attempt to become noticed as a slicer, Jase hacked into a communication feed of Roq's with his boss during a time where I believe player characters (one bounty hunter, one hunted) were shooting at each other in Tatooine. It was her attempt at a job interview. In the aftermath, she discovered that the team was looking for a slicer to help them out on a job, unfortunately the planet became too hot for either her or Roq to stay on it. During their second meeting, they discovered they were being followed. They escaped and ran toward the spaceport to get off-planet. Right now they are looking for a ship which will not ask too many questions that is leaving to either pay their way or hire themselves on as extra hands.

Right before the meeting, Jase was hired to set up a system for a Hutt. She has yet to be paid for this job, but was promised payment and perhaps a bonus for a job well done. This is where she is trying to get the money to get off-world.

Roq
player, 96 posts
wounds 0/16
strain 0/13
Fri 8 Jan 2016
at 06:29
  • msg #46

Re: Commenor: The Meeting

OOC:
synopsis from Roq's point of view.

Looking to go after the hutt crimelord that had his wife killed, Roq joined an anti hutt group that was planning on raiding a hutt compound. After escaping a shootout between a couple of bounty hunters, he was contacted by Jace offering to help out on the raid. Unfortunately nately the planet became too hot for either him or Jace to stay on it. During their second meeting, they discovered they were being followed worrying him that the hutt may have found him. They escaped and ran toward the spaceport to get off-planet. Right now they are looking for a ship which will not ask too many questions that is leaving to either pay their way or hire themselves on as extra hands.

Roq is basically a marked man and anyone that the hutt crimelord finds out Roq's interacted with will also be marked.
As for Roqs personal goal it is to get revenge on the hutt crimelord that had his wife killed.

Overseer
GM, 2 posts
Fri 8 Jan 2016
at 06:39
  • msg #47

Re: Commenor: The Meeting

Okay working on getting you guys going again :-)

[Private to Jase Mason: You receive a message on your commlink that is up-loadable to your slicing gear, It is from your last employer with the account number and access code to a Numbered account with a fund of 5000 credits. ]

[Private to Roq: Which Hutt crime lord has you marked?]
Roq
player, 97 posts
wounds 0/16
strain 0/13
Fri 8 Jan 2016
at 07:04
  • msg #48

Re: Commenor: The Meeting

Alright finally let's get it started.
[Private to Overseer: A hutt named Alitnt who's the leader of black hole crime syndicate.]
Overseer
GM, 3 posts
Mon 11 Jan 2016
at 23:11
  • msg #49

Re: Commenor: The Meeting

There are a Few ships scheduled to leave the port this evening.

2 tramp freighters and a heavy route freightor.

The Route freighter, The Slosso,  is headed for Coruscant

1 of the Tramp freighters, THe Rakkto, is headed for Kwenn Station

the other Tramp Freighter, the Rabid Bantha, Is headed for Kashyyyk
Jase Mason
player, 72 posts
Mon 11 Jan 2016
at 23:20
  • msg #50

Re: Commenor: The Meeting

Jase noted the three freighters planning to leave planet that day, none of them were good options. Out of hand, she dismissed the ship going to Kashyyyk, neither of them were Wookie and would not be welcome on that planet.

As for the other two options, she had a record, going to the Core World of Coruscant did not seem promising, but it might be her only option. "I don't think we should go to Kashyyyk. Know anything about Kwenn Station? How safe do you think it would be to go to Coruscant?" she asked Roq, after looking at their options.


OOC:

Could I use Knowledge: Outer Rim, Core Worlds or Underworld to learn more about the ships or planets? I am especially interested in Kwenn Station.

Overseer
GM, 4 posts
Tue 12 Jan 2016
at 00:44
  • msg #51

Re: Commenor: The Meeting

OOC: You may roll Underworld for each of the ships.
You may Roll Outer rim for Kwen Station or Kyshyyyk
you may roll Core worlds for Coruscant.


Roq
player, 98 posts
wounds 0/16
strain 0/13
Tue 12 Jan 2016
at 02:49
  • msg #52

Re: Commenor: The Meeting

Roq didn't like the options they had Kashyyyk he agreed was a definite no, they'd stick out too much. and he wasn't sure the Wookiees had forgotten about him beating their champion shockboxer.

As for the other two options, he had never heard of kwenn station before which made it hard to decide on it. Coruscant they might be able to hide out for awhile, but considering how far reaching the syndicate was he didn't know how long. "I agree Kashyyyk is a no go. Never heard of the station before. I don't know. the person who's after me has people everywhere so it's hard to say."
Jase Mason
player, 73 posts
Tue 12 Jan 2016
at 17:11
  • msg #53

Re: Commenor: The Meeting

"I think I might have flown on The Slosso before, or perhaps the owner is a friend of a friend, it sounds very familiar?"


OOC:
The Slosso
09:07, Today: Jase Mason rolled 2 successes, 3 advantages, 1 triumph using the Star Wars Edge of the Empire with a dice pool of 3a 1P.  Know: Underworld - The Slosso. (Rerolled since I forgot I had skill in it)

The Rakkto
09:06, Today: Jase Mason rolled 5 successes, 1 advantage using the Star Wars Edge of the Empire with a dice pool of 3a 1P.  Know: Underworld - The Rakkto.

The Rabid Bantha
09:08, Today: Jase Mason rolled 3 successes, 4 advantages using the Star Wars Edge of the Empire with a dice pool of 3a 1P.  Know: Underworld - The Rabid Bantha.

Coruscant
09:09, Today: Jase Mason rolled 3 successes, 3 advantages using the Star Wars Edge of the Empire with a dice pool of 4a.  Know: Core - Coruscant.

Kwenn Station
09:09, Today: Jase Mason rolled 3 successes, 3 advantages using the Star Wars Edge of the Empire with a dice pool of 4a.  Know: Outer - Kwenn Station.

Overseer
GM, 5 posts
Tue 12 Jan 2016
at 19:13
  • msg #54

Re: Commenor: The Meeting

The Slosso is Run by a Sullutan Named Grieb Toolmb. Yes you know him, A straight, Law-abiding trader that sticks pretty much to core-ward transport of bulk products. Not making a whole lot, but easily making the bills and staying safe. Likely a good bet H would take you on cheap, but it would keep you in the core territories and exposed to Republic authorities.

The Rakkto is run by a Duros Smuggler by the Name of Miko Shantra. She is fairly well known, transporting anything from spice to slaves, what ever will bring the biggest profit. Has a strong reputation for being able to evade authorities and the Ship itself is known for having a strong arsenal. Though the Rakkto is wanted by Several organizations, with bounties out for the capture of Miko, They seem to have kept themselves clear of any actual warrants from the Republic themselves.

The Rabid Bantha is Run by a Trandoshan Smuggler/Bounty hunter Named Risshkith. This one you are not as familiar with, but Trandoshans have their own reputations.

Kwenn Station is a rather new, within the last 2 centuries, Space station that is often refereed to the Gate way to Hutt Space. It is the easiest route into Hutt Space from the core words, Surprisingly enough, The route from Commenor to Kwenn also follows the same Hyper lanes as that which goes to Kashyyyk. But then, That is just the most Direct route. Kwenn station is a Large space station that serves as a port of service as well as a transfer point for the sale of many goods going in and out of Hutt space in several directions.
Jase Mason
player, 74 posts
Tue 12 Jan 2016
at 19:32
  • msg #55

Re: Commenor: The Meeting

As they were walking towards the freighters, Jase whispered the information she knew about each of the ships and their captains. As to the destinations, she said nothing about Coruscant and Kashyyyk, but relayed what she remembered about Kwenn Station. Turning to Roq, "I think we go with The Rakkto and her captain, Miko Shantra. Hopefully she does not have your bounty."

Jase packed her gear back into her bag once she had determined which of the three ships she was most interested in. Her palms were slightly sweaty, she wiped them on her pants, struggling not to look behind her.

She did not wait too long for a response, but instead approached the ship, looking for a crew member or if she were lucky, Captain Shantra herself.
Roq
player, 99 posts
wounds 0/16
strain 0/13
Wed 13 Jan 2016
at 00:24
  • msg #56

Re: Commenor: The Meeting

"Alright I hope your right about this. But if you trust her I'll go with it." Roq replied and made sure he had everything and followed Jace, trusting her. the first time he had put his trust in someone in a long time. Making sure he stayed close to her and keeping an eye out for trouble. The bounty hunters didn't worry him but the hutts men did.
Overseer
GM, 6 posts
Wed 13 Jan 2016
at 19:10
  • msg #57

Re: Commenor: The Meeting

You find the docking bay of the Rakkto and, after checking in with the crew, are Directed to speak with the First Mate, a Dug named Woontar. You find him Under the Raakto Working on the ship.

The Raakto is a GHTROC 720 Light freighter.
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