Re: OOC: Chat
On your posts:- I think the thing that most worries me is that you don't seem to be having fun with them. I mean, this is why we play games, right? To have fun. For example, I cackle with mad glee every time Julio gets to make a completely logical and completely fallacious assumption about the new world (such as with cars). I don't get any sense of this in your posts.
So, some advice. Feel free to ignore it if it doesn't help you.
Start with a short statement, the intent of the scene.
"Billy introduces himself and takes Julio to meet the Prince."
Now expand it using the 7 W's.
Who, when, where, what, why, with what.
Let us take the first meeting with Billy as an example.
Who is Billy. A Shadow, so his first instinct is going to be to simply watch. But that would negate the point of bringing him in in the first place so we make him the social type. Still not enough, so we add a problem that he needs a combat monster to fix. Plenty of motive to get involved now.
The obvious answer to when is immediately, but that doesn't suit, too many witnesses. Still, he doesn't want to lose contact either. So, he watches and waits for a bit until things clear up.
This moves where from the alley to the street, and tailors his responses. He can't be as blunt as he might have been in the alley, so a bit of subterfuge. Enough that Alice doesn't twig, not enough that he confuses Julio.
What is the intro, he presents himself as Kindred and implies that Julio is also Kindred, and mentions the Prince as a motive for going along. Few Kindred will piss off the local Prince without reason.
Why is because of his problem. It doesn't come up directly, but it informs the tone of the exchange, making Billy more helpful than he might otherwise be.
With what is his voice, although his cell phone also makes a useful prop.
You see?