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11:52, 10th May 2024 (GMT+0)

1B - TiNH - Part Two: Trouble on the Blue Nixie.

Posted by Dungeon MasterFor group 0
Logan
player, 236 posts
Rogue 1 HP: 9/9
AC 17/ F0 R6 W2
Thu 18 Jun 2015
at 13:19
  • msg #38

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Staring up the side of the massive boat, Logan squinted but couldn't make out anyone except Alohan.  The rogue took one more moment to catch his breath, and then shimmied up the rope, this time using both his legs to brace against the side as well as his arms.  It took a little longer, but the rogue breathed a sigh of relief as he made his way slowly to the deck.

Standard: Climb
09:17, Today: Logan rolled 17 using 1d20. Climb.


HP: 9/9 | AC: 17/14/13 | CMD: 14 | Saves: 0/6/2
Abilities: Invisibility: 6/6 Rounds

Dungeon Master
GM, 611 posts
All Powerfull
DM
Thu 18 Jun 2015
at 13:32
  • msg #39

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Kassius, you'd better make the hit and damage roll now.. It looks like they will fire and your action will be triggered.
Dungeon Master
GM, 614 posts
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DM
Thu 18 Jun 2015
at 19:05
  • msg #40

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Logan climbs, Celene starts casting sleep, Kassius tries to shoot (and misses), Kibeti comes out from the tarpaulin and growls... Just Alohan and Angati left.
This message was last edited by the GM at 19:34, Thu 18 June 2015.
Angati
PC, 171 posts
Thu 18 Jun 2015
at 19:28
  • msg #41

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Angati waits to cast any spells to see how things fare with the spell that Celene is casting, and tries to get a bit lower on the gondola to avoid the shots.

Taking a sling out, and placing a bullet in it, she rolls the thing and lets the bullet fly against Marek, but does not take into account the movement from the waves, and the bullet flies aimlessly.


Free : Duck a bit | Swft : | Move : Ready Sling | Stnd : Sling attack Marek
20:26, Today: Angati rolled 4,5 using 1d20+1,1d4+1. Attack Marek, Dmg Marek.

HP: 11 |  AC: 16 | CMD : 11 | Saves: 2/1/2
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells : 4/4
      L1 Spells : 3/3 Cure Light Wounds, Protect from evil, Fear
      Abilities : Misfortune, Temporal Celerity

This message was last edited by the player at 06:20, Fri 19 June 2015.
Alohan Nuari
player, 116 posts
Thu 18 Jun 2015
at 20:10
  • msg #42

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Alohan witnessed the sailor brandishing a crossbow, pointing at what he assumed to be his companions down upon the water. The sight was enough to infuriate him. Quick as he could, the Native sprinted across the deck of the shit, lowering his shoulder to the unsuspecting crossbowman. With everything he could muster, Alohan threw his shoulder into the man, hoping to pitch him over and into the water.
Bullrush: http://www.d20pfsrd.com/gamema...combat#TOC-Bull-Rush
I know this provokes an AoO but I believe the target only has a crossbow? As far as I know he is unable to make that AoO with a ranged weapon?
Rage: 5 | 6
Standard & Move: Charge and Bull Rush target #3/Marek | Melee vs CMD
16:07, Thu 18 June 2015: Alohan Nuari rolled 16 using 1d20+4 ((12)).

This message was last edited by the player at 20:10, Thu 18 June 2015.
Dungeon Master
GM, 617 posts
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DM
Fri 19 Jun 2015
at 08:25
  • msg #43

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Alohan Nuari:
Alohan witnessed the sailor brandishing a crossbow, pointing at what he assumed to be his companions down upon the water. The sight was enough to infuriate him. Quick as he could, the Native sprinted across the deck of the shit, lowering his shoulder to the unsuspecting crossbowman. With everything he could muster, Alohan threw his shoulder into the man, hoping to pitch him over and into the water.


OOC: Agreed, no AoO if he is using a missile weapon. Also, poor old Merak has his back to you anyway as he is lining up his crossbow on Angati's head.

Alohan shunts Merak over the side of the boat easily, and the man cries out in alarm as he sails into the water below.

Rodolfo has enough sense of mind to paddle his gondola up along side the Blue Nixie - Merak is forced to submerge beneath the surface to avoid being run down by the small boat.

OOC: Those of you in the boat can now make a full round climb action (DC10) to reach the main deck of the boat.

<ROUND ONE: END OF PLAYER'S TURN>
<ROUND ONE: START OF OPONENT'S TURN>


Thug two whrils around in alarm as he sees Merak hit the water. "We're under attack!" he screams out and then fires his crossbow at the islander, but Alohan is too quick and twists out of the way.

Thug one also cries out the alarm and shoots at Angati. The bolt thuds into the side of the gondola.

Cursing and shouts are head from both below deck and from the door to the rooms under the quarter deck. It looks like re-inforcements are coming.

10:19, Today: Dungeon Master rolled 15 using 1d20+1. Thug 2 attacks Alohan.
10:20, Today: Dungeon Master rolled 14 using 1d20+1. Thug 1 attacks Angati.


<ROUND ONE: END OF OPPONENTS' TURN>
<ROUND TWO: START OF PARTY'S TURN>

OOC: Map will be updated tonight, but feel free to post in the meantime.
Dungeon Master
GM, 618 posts
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DM
Fri 19 Jun 2015
at 10:37
  • msg #44

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Celene unleashes her sleep spell at the thug on the quarterdeck (thug 1). He drops his crossbow overboard and falls to the ground asleep.

OOC: Target communicated to me via PM

12:35, Today: Dungeon Master rolled 11 using 1d20-1. Thug one will save versus sleep.

That means that thug 2 is the only one left active.
This message was last edited by the GM at 10:39, Fri 19 June 2015.
Celene
player, 316 posts
Sorcerer 1 HP: 7/7
Fri 19 Jun 2015
at 13:01
  • msg #45

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Unable to resist uttering a whishpered "yes!", as she saw the two thugs dropping, Celene rummaged around her backpack. While the gondola veered around to come along the ship railing, she found that precious cylinder. While unfolding the content, she hollered towards the ship "Cease and desist! We have a warrant from the harbourmaster to take custody of the ship by whatever means." Well, at least now they'd been officially warned.

Not waiting for nor expecting an affirmative response, she proceded to let her eyes run down the paper, her mouth quickly forming the syllables that would cost her a fortune but save her and perhaps Angati from a swim with Marek. She had complete confidence in the athletic hunter to manage himself. But stil...

Feeling the awkward transmutation of her hands and feet starting, she turned to the others. She saw their eyebrows raise at the sight of her still transforming hands. "If you want, I can help you get up there, once the transmutation has finished. Or can you manage yourself?"


OOC: Is the climb also a full round action if you have a 10 foot climb speed? And is aiding another (for +2 to skill check) also a full round action, or a simple move action?

In any case, she'll aid next round if anyone requires help, but unfortunately can't make it this round.

If I understand correctly, reading this scroll doesn't require a Caster Level check, right GM?



Free : holler | Swft :  | Move : retrieve scroll | Stnd : cast Monkey Fish (scroll) | Full :


HP: 7/7 |  AC: 11/10/11  | CMD : 9 | Saves: 0/0/+4
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells (DC14):
       - Unlim. : Detect poison, Daze (+1 DC), Flame Burst, Mage Hand,
       - Bonus  : 1/1 Detect Magic, 1/1 Light , 1/1 Prestidigitation
      L1 Spells (DC15):
       - 3/4    : Charm person (+1 DC), Sleep (+1 DC)
      Abilities :
       - 7/7    : Flame lance

Kassius
player, 74 posts
HP 9/9 | AC 18/15/13
Fort+3 | Refl+7 | Will+3
Fri 19 Jun 2015
at 13:27
  • msg #46

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Kassius almost laughs. The pretty little human priestess, offering him aid with climbing. He, who had spent his life wandering through the jungles, and had loved scurrying up trees even as a child? It was patently ridiculous, even considering the possibility of magical aid. "I'll be fine." He says with a chuckle, stowing his bow away.

With an instant thought his arms seem to stretch and elongate, becoming hairier and vaguely simian. He heads for the ropes, than looking at the remaining guard, realizes that they need a distraction. "Kibeti, Kuwu!" He calls out, pointing to the man as the intended target, and then easily begins climbing up the rope.

In response to the order, Kibeti jumps from the boat. Unused to the boat's rocking motion, the panther jumps fairly poorly. Still, it's magical enhancement brings it near the top of the boat, and Kibeti quickly climbs the rest of the way up, now facing the third thug and growling, getting ready to pounce.


Kassius
09:24, Today: Kassius rolled 21 using 1d20+9. climb check.
Standard Action: Stow Bow
Move Action: Begin Climbing (moves 1/4 of 30 ft, so about halfway up).
Free/Swift Action: Activate Hunter's Focus: Monkey on self (+4 to climb checks).

HP: 9/9  AC 13 (no dex bonus), Saves+3/+7/+3
Spells Slots: 1st: 2/2
Buffs Monkey Focus, 1 minute remaining

Kibeti
11:42, Today: Kibeti rolled 17 using 1d20+15. acrobatics.
Standard Action: Jump
Move Action: climb the rest of the way up onto the boat.

HP: 14/14 AC 14, Saves+4/+6/+2
Current Hunter's Focus: Frog (+4 acrobatics to jump, swim)

EDIT: Added Kibeti's action.
This message was last edited by the player at 15:46, Fri 19 June 2015.
Dungeon Master
GM, 619 posts
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DM
Fri 19 Jun 2015
at 13:43
  • msg #47

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

In reply to Kassius (msg # 46):

I would prefer if you controlled him to be honest.

And I will let you stow your bow as a swift action, so let's say you climb all the way up and arrive on the deck.
This message was last edited by the GM at 13:44, Fri 19 June 2015.
Logan
player, 238 posts
Rogue 1 HP: 9/9
AC 17/ F0 R6 W2
Fri 19 Jun 2015
at 15:42
  • msg #48

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Logan sprang onto the deck, moving to surround the last crew member with Alohan.  Placing one hand on his rapier, he smirks at the man and brandishes Keltar's document.  "We've got you surrounded and alone.  Best give yourself up before this turns ugly.  Besides, we're," Logan gestures with the document, "authorized agents of the harbormaster, and you're on a boat that has no business being here."
Angati
PC, 172 posts
Fri 19 Jun 2015
at 16:51
  • msg #49

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Angati was not easily shied away, and so, when the gondola approached the boat, she got hold of the line and started climbing with quite a sure foot.

OOC: Celene, I am not sure why you cast that scroll there, there was no further need to swim I think.


Free : | Swft : | Move : | Stnd : | Full: Climb to deck
17:48, Today: Angati rolled 15 using 1d20+1. Climb to Deck.

HP: 11 |  AC: 16 | CMD : 11 | Saves: 2/1/2
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells : 4/4
      L1 Spells : 3/3 Cure Light Wounds, Protect from evil, Fear
      Abilities : Misfortune, Temporal Celerity

Dungeon Master
GM, 622 posts
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DM
Sat 20 Jun 2015
at 08:08
  • msg #50

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

OOC: Alohan still to move this round.
Dungeon Master
GM, 623 posts
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DM
Sat 20 Jun 2015
at 08:12
  • msg #51

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Celene:

EDIT: oh, looking at the map, and assuming one square to be 3 feet, they may actually be close together to affect both?? Well, depends on EXACT position...


OOC: Where do you think we are? Europe? :P (3ft = 1m) Each square = 5ft which is the default scale for pathfinder.
Alohan Nuari
player, 117 posts
Sat 20 Jun 2015
at 12:54
  • msg #52

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Alohan whirled about the 'Nixie's' deck, looking for someone to pound. He spotted his companion, now on the deck, advancing to the thug with legal paper in hand. Logan's diplomatic approach to convince the second thug his actions were folly was not how Alohan would handle the situation, however, the Native was wise enough to recognize his companion's goals. With a deep breath, Alohan calmed his inner pele.

A wave of nausea washed over him, almost as if he had been drinking banana beer all morning. He was close to the ship's rail, gripping it to steady himself. Yet Logan needed him so Alohan stepped forward, hand on the hilt of his terbutje. He unhooped the weapon from the simple string on his hips but kept it down and away. He hadn't needed to use it and wanted to keep it that way.

"Listen to de man. I don't wanna be hurtin' you" he growled, feeling the air warm around him.


Intimidate: http://www.d20pfsrd.com/skills/intimidate
Attempting to demoralize my opponent on a 10 |  08:53, Today: Alohan Nuari rolled 10 using 1d20+5. Intimidate: Demoralize.
Fatigued: 2  |  2
http://www.d20pfsrd.com/gamema...ditions#TOC-Fatigued
Dropping Rage to suffer fatigue for two rounds.
Rage: 5 | 6
Move: move within 10ft of the man & draw terbutje
Standard: Attempt a demoralize

Dungeon Master
GM, 625 posts
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DM
Sun 21 Jun 2015
at 09:25
  • msg #53

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Logan:
"We've got you surrounded and alone.  Best give yourself up before this turns ugly.  Besides, we're," Logan gestures with the document, "authorized agents of the harbormaster, and you're on a boat that has no business being here."


Alohan Nuari:
"Listen to de man. I don't wanna be hurtin' you" he growled, feeling the air warm around him.


<ROUND TWO: END OF PLAYER'S TURN>
<ROUND TWO: START OF OPPONENT'S TURN>


The thug appeared to consider Logan's proclamation and Alohan's threat, and momentarily lowers his rapier, but then the noises from the other parts of the ship resolve into the forms of pirates climbing up from the hold or bursting out of the door under the quarterdeck. There are now six additional men facing the party - one of whom is Vark himself.

"Huh!" snorts the man as he raises his rapier again. "There is only one authorized person on this boat and it is Mister Vark!" The man strikes out at Alohan, but even in his sickened state the large islander waves off the attack with his terbutje almost dismissively.

11:18, Today: Dungeon Master rolled 6 using 1d20+2. Thug 2 attacks Alohan.

Vark stares at the party, still rubbing sleep out of his eyes but then recognition flashes across his face. "You! Kill them! Kill them fraccing all!" he screams. His men unsheathe their rapiers and move to attack.

<ROUND TWO: END OF OPPONENT'S TURN>
<ROUND THREE: START OF PLAYERS' TURN>


OOC: They used their turns to move onto the deck. The party gets the first action. You'd better make it count since you are now outnumbered.


Angati
PC, 173 posts
Sun 21 Jun 2015
at 11:45
  • msg #54

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Angati's half smile turned into a snarl as she advanced next to Logan and quickly cast a spell. A green tinge seemed to emanate from her, Marek would be well acquainted with it, as a chill ran through the back of most present, but she harnessed the magic forces and directed it with force towards Vark....

If they all saw their leader flee... it would be good for the fight. After casting the spell... she took a step back hoping others better prepared might take the thick of the fight.


Free : Step back| Swft : | Move : Advance next to logan (to his left)| Stnd :  Cause fear DC 15
She would use Misfortune to make sure he misses his roll if he passes it the first time.

HP: 11 |  AC: 16 | CMD : 11 | Saves: 2/1/2
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells : 4/4
      L1 Spells : 2/3 Cure Light Wounds, Protect from evil, Fear
      Abilities : Misfortune, Temporal Celerity

This message was last edited by the player at 11:54, Sun 21 June 2015.
Dungeon Master
GM, 626 posts
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Sun 21 Jun 2015
at 12:48
  • msg #55

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Angati:
Angati's half smile turned into a snarl as she advanced next to Logan and quickly cast a spell. A green tinge seemed to emanate from her, Marek would be well acquainted with it, as a chill ran through the back of most present, but she harnessed the magic forces and directed it with force towards Vark....


OOC: The square directly to Logan's 'left' has the mast in it, so I'll put Angati in the next square down.

And this is 'cause fear' that we are talking about, not 'fear' like I used last time in the dress shop.


14:44, Today: Dungeon Master rolled 1 using 1d20-1. Vark saves versus 'cause fear'.
Ha! Poor guy.

A look of terror appears on the dark man's face and he drops his rapier as he scrambles to get away. Soller Vark sprints to the port side of the vessel and leaps over without hesitating. His men don't notice (yet) since he was at the back of the group.
Dungeon Master
GM, 627 posts
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Sun 21 Jun 2015
at 12:51
  • msg #56

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie


Kassius
player, 76 posts
HP 9/9 | AC 18/15/13
Fort+3 | Refl+7 | Will+3
Sun 21 Jun 2015
at 13:34
  • msg #57

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

"Looks like your boss decided a bath was more important than fighting us. I'd suggest a similar strategem." Kassius taunts the thugs, before drawing out his shortbow and firing at one of the thugs still in the back. This time, he is able to retain his proper footing, and the arrow flies with deadly accuracy, piercing deep into the man's vulnerable flesh.

At the same time, he gives a brisk command to Kibeti, gesturing at a different thug. "Kinyu" The panther grins and stalks off to attack the man from the back. Kibeti takes a half-hearted nip at the man, but seems for now content to fight defensively and wait for his allies to step forward and complete the flank.


Kassius
09:26, Today: Kassius rolled 26,4 using 1d20+6,1d6+1. shortbow attack, damage vs thug 6.
09:26, Today: Kassius rolled 25 using 1d20+6. crit confirm.
Move Action: Draw Bow
Standard Action: Fire at Thug 6 (crit, 12 damage total!)
Free/Swift Action: Change Kibeti's Animal Focus to tiger (+2 dex)

HP: 9/9  AC 18, Saves+3/+7/+3
Spells Slots: 1st: 2/2
Other Abilities Remaining: Hunter's Focus (9 rounds)

Kibeti
09:33, Today: Kibeti rolled 3,6 using 1d20+2,1d6+1. bite attack, damage on thug 5.
Move Action: Move around the far edge of the ship until he's directly NE of Thug 5
Standard Action: Attack Thug 5

HP: 14/14 AC 14(15), Saves+4/+6(+7)/+2
Current Hunter's Focus: tiger (+2 dex)

Dungeon Master
GM, 628 posts
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Sun 21 Jun 2015
at 15:00
  • msg #58

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

The man with the arrow in his back goes down - deep red blood spurting from the wound.


Logan
player, 241 posts
Rogue 1 HP: 9/9
AC 17/ F0 R6 W2
Sun 21 Jun 2015
at 17:57
  • msg #59

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Logan blinks and vanishes from sight.  Moments later, he appears, weapons striking out to catch the thug unprepared.


Swift Action: Invisible
Move: Flank 2 with Alohan
Standard: Attack  Hit AC 16 for 6 damage.
13:52, Today: Logan rolled 14 using 1d20+8. Move Silently.
 (Oops, forget the flanking!)
13:53, Today: Logan rolled 810 using 1d20+2. Short Sword Attack.
13:53, Today: Logan rolled 1416 using 1d20+3. Rapier Attack.
13:56, Today: Logan rolled 6 using 2d6+1. Rapier Damage.


HP: 9/9 | AC: 17/14/13 | CMD: 14 | Saves: 0/6/2
Abilities: Invisibility: 5/6 Rounds

Celene
player, 319 posts
Sorcerer 1 HP: 7/7
Sun 21 Jun 2015
at 18:52
  • msg #60

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Celene blushes at Kassius' rebuking chuckle - of course he'd manage himself. He'd probably rather die than be helped climbing by a scrawny little girl. Angati, however, amazes her. That old woman has more to her than meets the eye. Smiling with surprise, she moves to go herself.

As Celene grabs a rope to ascend, Vark comes flying past with a scream of dread. "How strange", she says to herself and Rodolfo, but moves on. With her altered shape, climbing seems trivial, although it was never anything she did much as a child, and much less after coming to Sasserine. She is again confirmed in the absolute power of magic. Swinging over the railing as easily as she would normally walk down the road, she takes in the scene.

 She gasp in shock at the blood spurting from the wounds - she never really believed it would come to bloodshed, somehow remaining hopeful no-one would be truly hurt - or die! Well, she could only try to end this quickly...

She knew the limits of her spell casting range,  reducing the number of potential targets. Quickly casting a spell of charm to convince the last to stand down, she called and pointed an open palm at the thug. "my friend, lower your weapon, show your companions no further bloodshed is needed, now that Vark has run. We will work this out without further needless violence". Fully aware her own friends would not stop immideately, she at least hoped to save the thugs not yet in the fracas. However faint a hope - they were no match for her friends. She could not imagine any of them being hurt. Still, better end it quickly, one never knew what misfortune may happen.

Ooc: Will Angatis Misfortune work here, on his save?
What rolls (modifiers?) do i need to try, convincing him to back out? Charisma check as per the spell description?


Free :  call out | Swft :  | Move :  climb (take 10) | Stnd :  charm person Thug 4 | Full :


HP: 7/7 |  AC: 11/10/11  | CMD : 9 | Saves: 0/0/+4
Special Notes:
      (De)Buffs :
     Conditions :
      L0 Spells (DC14):
       - Unlim. : Detect poison, Daze (+1 DC), Flame Burst, Mage Hand,
       - Bonus  : 1/1 Detect Magic, 1/1 Light , 1/1 Prestidigitation
      L1 Spells (DC15):
       - 2/4    : Charm person (+1 DC), Sleep (+1 DC)
      Abilities :
       - 7/7    : Flame lance

Dungeon Master
GM, 629 posts
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Sun 21 Jun 2015
at 19:38
  • msg #61

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie

Logan:
Logan blinks and vanishes from sight.  Moments later, he appears, weapons striking out to catch the thug unprepared.


Logan misses with his short sword by cuts into the man's side with his rapier. The thief is positively surprised by the sharpness of the blade - it is the weapon he 'appropriated' from the Aubrech mansion and it is definitely magical.

The thug gasps as he is hit, then drops his weapon to clutch at the wound. "Okay! I give up!" says the man, dropping to his knees and hunching up into the lee of the ship. He is intent on stopping the bleeding, and keeping out of the way.


OOC: The blade is a rapier +1. One minor think, Logan's little 'gift' can only be used once a day and can't be subdivide like a barbarian's rage. So whether he uses 1 round or all six, it is all consumed once he breaks invisibility by attacking.


Celene:
...quickly casting a spell of charm to convince the last to stand down, she called and pointed an open palm at the thug. "my friend, lower your weapon, show your companions no further bloodshed is needed, now that Vark has run. We will work this out without further needless violence".

Ooc: Will Angatis Misfortune work here, on his save?


OOC: Sure. MF works on any roll when Angati is with in 30', is conscious and has line of sight. One further restriction is that when the bad guys are rolling I only reroll crits and failed saving throw, but this is just to keep the game moving, not a limitation of the power as such.

Celene:
What rolls (modifiers?) do I need to try, convincing him to back out? Charisma check as per the spell description?


First of all, he gets a +5 bonus to his save since he is within combat against the party - but since Celene's DC is so high and there is MF, that hardly matters. If you just want him to lower his weapons and stop fighting, then no Charisma check is needed. If you want him to turn on his former friends and help the party... then you need the charisma check.

21:23, Today: Dungeon Master rolled 11 using 1d20+4. Thug 4 save vs charm person. No MF needed!

The man looks puzzled for a second and then lowers his rapier. "Ehhhh... I don't know what happened there. Sorry, I guess you just surprised us. Gee.. I'm sorry. Hey! Stop attacking!" he yells to his comrades. "I know these guys, they're alright!" He stands there looking confused about what to do next.
Dungeon Master
GM, 630 posts
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Sun 21 Jun 2015
at 19:42
  • msg #62

Re: 1B - There is No Honor - Part Two: Trouble on the Blue Nixie


Updated map. Thug 2 taken out by Logan, Thug 4 charmed by Celene. Alohan left to move.
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