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17:25, 5th May 2024 (GMT+0)

Chapter 2: At Blenheim House.

Posted by Great Old OneFor group 0
Great Old One
GM, 622 posts
That is not dead
which can eternal lie
Wed 29 Feb 2012
at 10:10
  • msg #1

Chapter 2: At Blenheim House

Wednesday July 16th 1930, 8:20 PM.

You change to the Newcastle Express at York, then after a discussion with a taxi bureau at Newcastle station, engage a cab to take you to Blenheim House.

Close to sunset, after a bewildering trek through the Northumbrian countryside, you find yourself driving along a bumpy track, following the directions provided by a passing crofter a few miles back. After ten minutes of rolling moorland dotted with herds of sheep and cattle you begin to appreciate the extent of Jonathan's new wealth.

As the driveway crests a low rise you catch site of Blenheim house for the first time, nestling in a shallow valley. The red brick manor seems to glow blood red in the setting sun, giving the estate a distinctly menacing atmosphere. A dry stone wall bisects the drive at this point, and your route is blocked by a heavy iron gate. Your taxi driver, Bill is forced to stop the car, and gets out to open the gate, but it is chained shut and secured by a large padlock.

Bill looks apologetic. "Sorry sirs, can't go any further with the car till we get that gate open".

You get out to stretch your legs and look down at the manor house below, perhaps a quarter of a mile away. The place looks uninhabited and you see no sign of any activity.

You can still discuss the diary in The Reading thread, will not close it for now.
Jonathan Cavendish
player, 38 posts
Wed 29 Feb 2012
at 11:12
  • msg #2

Re: Chapter 2: At Blenheim House

Jonathan looks at the padlock in the twilight, "Doesn't seem very welcoming, does it? George, how hard will it be to break it open with the tools we have?"


He looks down at the house. Are there any lights or smoke or does it seem empty?
Great Old One
GM, 623 posts
That is not dead
which can eternal lie
Wed 29 Feb 2012
at 12:10
  • msg #3

Re: Chapter 2: At Blenheim House

The driver opens the boot and pulls out a hefty tyre iron. "Beggin' you pardon, but we could shift it with this sir"

You notice a tiny plume of smoke from the rear chimneys, so evidently someone is home.
Jonathan Cavendish
player, 39 posts
Thu 1 Mar 2012
at 15:27
  • msg #4

Re: Chapter 2: At Blenheim House

In reply to Great Old One (msg #3):
Christopher 'Kit' Cavendish
player, 24 posts
Writer and Black Sheep
Thu 1 Mar 2012
at 15:29
  • msg #5

Re: Chapter 2: At Blenheim House

Kit steps out of the car, pulling out a cigarette and a pack of matches. "Maybe if we sent up smoke signals…" he jokes.

He looks he house over, pulls out a notepad and starts sketching it.
Father Glenn Alden
player, 28 posts
Thu 1 Mar 2012
at 16:54
  • msg #6

Re: Chapter 2: At Blenheim House

As he walks around the front of the car, he tilted his head toward Kit and rolled his eyes at him - all be it with a friendly grin.  And then continued walking over to the gate.

Frowning over Bill’s shoulder, Father Alden says, “It seems such a shame to break in needlessly.  After all, this is all your property now Jonathan.

 He sighs and looks at the manor house, then back at the iron gate, “I don’t think there is any way they would be able to hear us no matter how hard we yelled, and I don’t think climbing over the fence is a good idea.  We may look like poachers or worse to whomever is in the house.

Unless you received a key somewhere in our travels, I suppose the iron may be our best option.”  He frowns and squints at the manor house in the distance.
Jonathan Cavendish
player, 40 posts
Thu 1 Mar 2012
at 18:42
  • msg #7

Re: Chapter 2: At Blenheim House

"That's a thought, though, Father," Jonathan replies, "Driver, lean on the horn a few times and we'll see if we can rouse them, instead of breaking the lock or chain.

"It seems a bit odd to have the gate padlocked. You rarely see a padlocked gate on an estate in America, right, Uncle George? Of course, there's just the two of them way out here, so perhaps it's a wise precaution. I expect tramps or poachers would just scale the wall in some lonely spot. The only ones this keeps out are those arriving by car."

Christopher 'Kit' Cavendish
player, 27 posts
Writer and Black Sheep
Thu 1 Mar 2012
at 18:56
  • msg #8

Re: Chapter 2: At Blenheim House

Kit quips, "Maybe they're Luddites, cousin. Or they like their guests to get a bit of exercise."

He ruffles through his pockets, and pulls out an odd-looking key. "Try this. Got this from a fellow I interviewed once for one of my stories. Says it got him out of a jam once or twice."
This message was last edited by the player at 14:18, Sun 04 Mar 2012.
Great Old One
GM, 627 posts
That is not dead
which can eternal lie
Sat 3 Mar 2012
at 17:33
  • msg #9

Re: Chapter 2: At Blenheim House

It turns out Kit is the only one with the skill to use the skeleton key. After a minute or two he springs the padlock and hauls open the gate. Back in the taxi, you head off down towards the manor in the dell below, a mournful drive flanked by a stand of windswept yew trees.

Bill pulls up his taxi on the gravel drive in front of the house and starts to unload your cases, as you examine the house with interest. A broad U-shape with two blunt wings, it appears to be a mixture of many different styles, but you remember the oldest parts are over 400 years old. There are several outhouses further along the drive, as well as an old stable block. Just as you are about to approach the imposing front door, a baby-faced, slovenly dressed man appears from around the side of the house and starts walking swiftly towards you, his face a mask of aggression. You notice with alarm he is holding a large axe in one hand...
This message was last edited by the GM at 17:35, Sat 03 Mar 2012.
Captain George Yates
player, 37 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 4 Mar 2012
at 09:48
  • msg #10

Re: Chapter 2: At Blenheim House

George smoothly draws the 1911A1 from its shoulder holster and points it at the ground in from of the man [safety still on].

"This is a fine welcome!  This is Lord Deville man!  Drop that before someone gets hurt..."
This message was last edited by the player at 12:34, Sun 04 Mar 2012.
Great Old One
GM, 628 posts
That is not dead
which can eternal lie
Sun 4 Mar 2012
at 11:11
  • msg #11

Re: Chapter 2: At Blenheim House

The hulking figure with the axe totally ignores Yate's warning and weapon and advances with an almost comically aggressive mien. Suddenly, an imperious voice rings out.

"Hold Walter!"

The man stops dead in his tracks and you all turn to face the source of the command. Standing just outside the front door, now half ajar, is an old woman, dressed in black. She is short to the point of dwarfism, extremely wrinkled, with wispy grey hair half-covered by a musty old scarf. Despite her evidently advanced age her voice is clear and her ice-blue eyes twinkle with vigour and intelligence.

"Well well, little Jonathan is back... I remember when I used to wipe your baby arse clean. I reckon I'd 'ave 'ad to do it again if I 'adn't turned up to call off Walter".

She cackles madly at her off-colour joke.
Jonathan Cavendish
player, 41 posts
Sun 4 Mar 2012
at 12:04
  • msg #12

Re: Chapter 2: At Blenheim House

Jonathan smiles and advances slowly toward the woman, keeping a corner of his eye on the young man and his axe. He touches George on the arm as he passes him.

"I'm afraid you have me at a disadvantage," he says in a cheerful voice, "My own memory of those days obviously isn't as keen as yours, Mrs...

"What shall I call you then?"

This message was last edited by the player at 14:00, Sun 04 Mar 2012.
Captain George Yates
player, 38 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 4 Mar 2012
at 12:35
  • msg #13

Re: Chapter 2: At Blenheim House

George glares at the axeman, slowly replacing his pistol...
Christopher 'Kit' Cavendish
player, 29 posts
Writer and Black Sheep
Sun 4 Mar 2012
at 14:19
  • msg #14

Re: Chapter 2: At Blenheim House

Kit, on the other hand, walks right next to his cousin, his eyes narrow.  "Yes, exactly who are you?"
Father Glenn Alden
player, 29 posts
Mon 5 Mar 2012
at 22:13
  • msg #15

Re: Chapter 2: At Blenheim House

Walking gingerly over beside Captain Yates, Father Alden addresses Walter nervously, “I say, has there been trouble around here lately?  You seem as if you …. Uh…. Felt the need to defend yourself.

He pauses and leans a little closer to Walter, “Are you all right my good man?”, he asked with concern.
Christopher 'Kit' Cavendish
player, 30 posts
Writer and Black Sheep
Tue 6 Mar 2012
at 01:11
  • msg #16

Re: Chapter 2: At Blenheim House

Kit puts his hand on Father Glenn's shoulder. "I would keep your distance, reverend," he whispers.
Great Old One
GM, 630 posts
That is not dead
which can eternal lie
Thu 8 Mar 2012
at 18:00
  • msg #17

Re: Chapter 2: At Blenheim House

The old woman gives Jonathan a long' appraising look then breaks out in a jaggle-toothed smile.

"Might as well call me Nana like your father and grandfather did. Pay no mind to Walter here, he's a bit soft in the head"

The man looks blankly ahead as Nana talks, showing no reaction to her unkind words. Up close, you realise he is older than his baby-faced looks initially suggest, perhaps in his forties. There is certainly an unpleasantly degenerative cast to his features.

At this point your driver Bill chimes in. "Beggin' your pardon sirs, but will you be wanting a taxi in the next day or two?"
Christopher 'Kit' Cavendish
player, 31 posts
Writer and Black Sheep
Thu 8 Mar 2012
at 19:24
  • msg #18

Re: Chapter 2: At Blenheim House

Kit walks over to Bill. "Yes, my good man, why don't you check back here in the morning to see if we're needed. I'm almost certain I'll want to go into town."

He nods knowingly to the Captain.
Jonathan Cavendish
player, 42 posts
Thu 8 Mar 2012
at 19:53
  • msg #19

Re: Chapter 2: At Blenheim House

"Nana," says Jonathan with a smile, "I almost seem to remember your face. Tell me, is there a working telephone in the house?

"Hold on a moment, Bill, will you?"

Great Old One
GM, 631 posts
That is not dead
which can eternal lie
Thu 8 Mar 2012
at 20:01
  • msg #20

Re: Chapter 2: At Blenheim House

Nana cackles wildly again. "I never could get the hang of 'em and Walter's too dumb to need one. No telephones here"
Christopher 'Kit' Cavendish
player, 32 posts
Writer and Black Sheep
Thu 8 Mar 2012
at 20:05
  • msg #21

Re: Chapter 2: At Blenheim House

Kit's eyebrow shoots up, looking at his cousin.
Father Glenn Alden
player, 30 posts
Thu 8 Mar 2012
at 23:50
  • msg #22

Re: Chapter 2: At Blenheim House

Taking Kit’s advice, Father Alden backs up a few steps from Walter.  He absent mindedly grasps the cross necklace he wears and gently rubs it as he looks back and forth between Nana, Walter, and Jonathan.  He is …….. surprised, would be the polite word, at the inhabitants of the manor.

Silently chastising himself, he turns his attention to the manor and gives it a visual once over.
Captain George Yates
player, 39 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 9 Mar 2012
at 10:57
  • msg #23

Re: Chapter 2: At Blenheim House


"Well this is very touching," Says George sardonically, "but can we continue the family reunion inside"

George eye Walter the whole time.  He reminds him of one of his old troopers who was invalided out after getting kicked in the head by a horse.
Jonathan Cavendish
player, 43 posts
Fri 9 Mar 2012
at 11:30
  • msg #24

Re: Chapter 2: At Blenheim House

"I wonder, Bill, if we could persuade you to stay overnight. It would save you a couple of long drives and save us a deal of waiting tomorrow.

I expect we'll need to get our own automobile. Perhaps you know of a business where we might find one available for lease or sale. Might be needing a driver, as well."


He turns to 'Nana' again, "Yes, let's get inside and see what Blenhaim House has to offer the weary traveller.

"Walter, please help Bill with the luggage."

This message was last edited by the player at 11:30, Fri 09 Mar 2012.
Christopher 'Kit' Cavendish
player, 33 posts
Writer and Black Sheep
Fri 9 Mar 2012
at 12:47
  • msg #25

Re: Chapter 2: At Blenheim House

Kit's eyebrow drops a bit. He knocks some ash off of his shrinking cigarette. "Cousin, a word, if I could?" he says casually, waving the young Lord over.
Jonathan Cavendish
player, 44 posts
Fri 9 Mar 2012
at 13:16
  • msg #26

Re: Chapter 2: At Blenheim House

"Of course, Kit. Nana, I haven't introduced everyone, please forgive me.

"These are Father Glenn Alden, George Yates, and Christopher Alden that we call Kit. Mr. Yates has been a friend of my Mother's family since before I was born and Kit is my cousin. Father Alden's sort of a 'father confessor' to me.

"Will you show Father Alden and Uncle George inside? I'll join you presently."
He steps over to his cousin.

"What's on your mind, Kit?"
Christopher 'Kit' Cavendish
player, 34 posts
Writer and Black Sheep
Fri 9 Mar 2012
at 15:29
  • msg #27

Re: Chapter 2: At Blenheim House

Kit pulls the young Lord over and whispers:


Spoiler text: (Highlight or hover over the text to view)
"Say, now, do you think it wise to stay here ourselves? I would rather we reconnoiter the place, have a 'spot of tea' as the Brits like, and head back to the city."

This message was last edited by the player at 15:30, Fri 09 Mar 2012.
Jonathan Cavendish
player, 45 posts
Fri 9 Mar 2012
at 16:04
  • msg #28

Re: Chapter 2: At Blenheim House

Jonathan speaks quietly with Kit.


Spoiler text: (Highlight or hover over the text to view)
"Kit, it's dark and we've been travelling all day. Perhaps we should have stayed in Newcastle and come here in the morning, but I don't see the harm in staying tonight." He grins teasingly at his cousin, "Afraid of the family ghost?"

This message was last edited by the player at 16:05, Fri 09 Mar 2012.
Christopher 'Kit' Cavendish
player, 35 posts
Writer and Black Sheep
Fri 9 Mar 2012
at 16:26
  • msg #29

Re: Chapter 2: At Blenheim House

Kit chuckles and then continues whispering.


Spoiler text: (Highlight or hover over the text to view)
"I only fear deranged fellows with axes. We need to hide anything that this manservant of yours could attack us with."


He walks back over to Bill. "What do you say, Bill? Can we persuade you to spend the evening here, for, say, twice your normal fare?"
Jonathan Cavendish
player, 46 posts
Fri 9 Mar 2012
at 17:12
  • msg #30

Re: Chapter 2: At Blenheim House


Spoiler text: (Highlight or hover over the text to view)
"I don't think Walter meant to be threatening. He was probably cutting kindling and absent-mindedly carried the axe along when he heard us arrive. Absent-minded is apparently a fairly constant state."


"Double? By God, Kit, you're awfully free with my money!" Jonathan laughs.
This message was last edited by the player at 17:13, Fri 09 Mar 2012.
Christopher 'Kit' Cavendish
player, 36 posts
Writer and Black Sheep
Fri 9 Mar 2012
at 17:47
  • msg #31

Re: Chapter 2: At Blenheim House

Kit grins and drops his cigarette on the ground, snuffing it out with the toe of his shoe.
Great Old One
GM, 632 posts
That is not dead
which can eternal lie
Sat 10 Mar 2012
at 09:13
  • msg #32

Re: Chapter 2: At Blenheim House

Walter stares blankly at Jonathan, until Nana barks a guttural command. Walter picks up a case, then, after another word from Nana, puts down the axe and picks up a second.

Jonathan, Kit and Bill remain outside for a few moments more. "Very generous of you sirs, but I was planning to sleep in a layby somewhere tonight în any case. I'll happily accept your offer of a bed, no need for double the money. But, beggin' your pardon, after I've helped with the cases I'd like to see if I can move the car into one of those outhouses, the morning dew play havoc with her engine"
Christopher 'Kit' Cavendish
player, 37 posts
Writer and Black Sheep
Sat 10 Mar 2012
at 14:57
  • msg #33

Re: Chapter 2: At Blenheim House

Kit nods. "Certainly, Bill, certainly."

He moves quietly in the direction of the house.
Jonathan Cavendish
player, 47 posts
Sat 10 Mar 2012
at 15:14
  • msg #34

Re: Chapter 2: At Blenheim House

"Splendid! I appreciate it, Bill." Jonathan gets his briefcase that contains the various legal and business papers he's been given (including the journal) out of the car and goes into the house, looking for Nana and George and Father Alden.
This message was last edited by the player at 15:52, Sat 10 Mar 2012.
Great Old One
GM, 633 posts
That is not dead
which can eternal lie
Sun 11 Mar 2012
at 09:27
  • msg #35

Re: Chapter 2: At Blenheim House

Jonathan bustles into the cavernous entrance hall. The room  is very dark, as the filthy windows block most of the fading daylight. The ceiling above is festooned with cobwebs and the furniture is covered in dust and grime. A solitary candle on a rickety wooden table provides the only illumination. Opposite the door is an imposing double staircase leading up to the second floor landing, and Jonathan catches up with the others and they ascend.

"You'll 'ave to slum it gents, there's just me an' Walter lookin' after the place".

She leads you down several winding, dusty corridors, the weak candlelight doing little to dispel the gloom. The walls are bare of decoration, with the occasional square mark showing where pictures once hung. Presently Nana stops outside a heavy oak door and leads you into a musty parlour with several adjoining rooms

"You can all sleep here if two of you don't mind doubling up" says Nana and she goes about the room lighting a few candies. "You'll want to air the rooms out I be bound. No hot water I'm afraid but with the weather we've been 'aving you wont' need any. I'm making some stew later if you've a mind to eat something"
Father Glenn Alden
player, 31 posts
Tue 13 Mar 2012
at 16:20
  • msg #36

Re: Chapter 2: At Blenheim House

Father Alden scanned Blenheim house as the group followed Nana to the rooms.  He was….. quite disappointed.  If the place had been kept up, it could be lovely.  But in its current state the house was more of an eyesore than anything else.  Not wanting to discourage Jonathan he kept his thoughts to himself ….. for now.

Father Alden nodded his thanks to Nana and said, “Some warm stew would be most welcome later.  I for one, would be happy to partake.  Thank you.”

To the rest of the group he said, “I come from a large family, so sharing a bed with someone else would be no trouble at all for me.
Christopher 'Kit' Cavendish
player, 38 posts
Writer and Black Sheep
Tue 13 Mar 2012
at 18:20
  • msg #37

Re: Chapter 2: At Blenheim House

Kit follows the others in momentarily and catches this. "While you all seem like good chaps, I think maybe I should bunk up on my own, or on the floor."

He looks about the place, running his finger along the grimy window-pane. He then pulls out a hankerchief and starts dusting off one of the chairs.
This message was last edited by the player at 20:18, Wed 14 Mar 2012.
Captain George Yates
player, 40 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 13 Mar 2012
at 19:33
  • msg #38

Re: Chapter 2: At Blenheim House

"Yes Father.  If you've seen one barracks, you've seen them all."
George makes what he can of the facilities.
Jonathan Cavendish
player, 48 posts
Tue 13 Mar 2012
at 21:29
  • msg #39

Re: Chapter 2: At Blenheim House

Jonathan is somewhat depressed by the condition of his ancestral seat, but makes the best of the accommodations and the fare. "George, we'll have to engage a staff and set about putting this old pile to rights, eh?" he says over the stew.

After dinner, once Nana has withdrawn to her kitchen, Jonathan brings out a bottle of brandy he brought with him from London and a box of cigars.

"You've each had a chance to read my father's journal. What do you make of it?"
Christopher 'Kit' Cavendish
player, 39 posts
Writer and Black Sheep
Tue 13 Mar 2012
at 21:38
  • msg #40

Re: Chapter 2: At Blenheim House

Kit tests the chair and sits, pulling out his cigarettes. "Would you like the practical answer, or what one of the heroes in my stories would say?" He grins strikes a match.
This message was last edited by the player at 20:18, Wed 14 Mar 2012.
Father Glenn Alden
player, 32 posts
Tue 13 Mar 2012
at 21:51
  • msg #41

Re: Chapter 2: At Blenheim House

Father Alden declined a cigar, but did take a small snifter of brandy.

Father Alden sighed, “I believe in being practical.  Jonathan I don’t like to be the bearer of bad news, but your grandfather was clearly mentally unstable.  He fell under the sway of a medical quack who attempted to root as much money out of your grandfather as possible.

He looked down and with a somber tone continued, “I am sorry to be the bearer of bad news, but I feel being forthright is the best way to deal with issues like this.

The part I can’t quite understand is how it affected your father.  I know revenge can lead a man to ruin, but there seems to be more to the story here than we know.
Jonathan Cavendish
player, 50 posts
Wed 14 Mar 2012
at 21:20
  • msg #42

Re: Chapter 2: At Blenheim House

In reply to Christopher 'Kit' Cavendish (msg #40):

"I want to know what you make of it, Kit, honestly."
Christopher 'Kit' Cavendish
player, 43 posts
Writer and Black Sheep
Wed 14 Mar 2012
at 21:38
  • msg #43

Re: Chapter 2: At Blenheim House

Kit laughs. "Both answers are honest, cousin. The practical side sais we should see if you have enough money to hire a staff to replace these people, clean up the estate and leave well enough alone regarding what your father wrote about."

He knocks some ash off of his cigar into the ashtray. "But the hero in my mind thinks we should buy a couple more guns and head straightaway for Axbury." The glint in his eye tells Jonathan which way his cousin's mind is leaning.

"I didn't know your dad well, cousin, but my father spoke of him in the highest terms. I would like to see justice done just in case foul play was involved in his...well..." He sits back and takes a sip of his liquour, looking quite serious.
This message was last edited by the player at 21:38, Wed 14 Mar 2012.
Father Glenn Alden
player, 34 posts
Fri 23 Mar 2012
at 15:05
  • msg #44

Re: Chapter 2: At Blenheim House

Father Alden frowned at the mention of guns, “I don’t know that firearms are necessary, but it does rankle a bit that this charlatan may still be at large.  Who knows how many other people he may have swindled?

I would advise getting things in order here at the house first.  But I wouldn’t be opposed to a trip to see if this Soran is still up to his old tricks.  Then if we see that he is, we can notify the authorities.
Jonathan Cavendish
player, 52 posts
Sun 25 Mar 2012
at 16:01
  • msg #45

Re: Chapter 2: At Blenheim House

"My first impulse is to pursue the matter and bring any guilty parties to justice. On the other hand, at this late date even finding the truth will be difficult, let alone proving it in a court of law. I haven't decided whether I will stay in England yet, though I want to see this old place restored to something like its former glory in any case."

He rings the silver bell Nana had left to summon her. "Nana, ask our driver to step in here for a moment. I need to ask him something."
Great Old One
GM, 639 posts
That is not dead
which can eternal lie
Wed 28 Mar 2012
at 15:58
  • msg #46

Re: Chapter 2: At Blenheim House

Nana takes her sweet time in answering Jonathan's summons, then grumpily insists she hasn't seen 'hide nor hair' of the driver since she showed you to your rooms.
Christopher 'Kit' Cavendish
player, 46 posts
Writer and Black Sheep
Wed 28 Mar 2012
at 16:42
  • msg #47

Re: Chapter 2: At Blenheim House

Kit frowns. "Well, we should go find him! Where is Walter, Nana?"
Great Old One
GM, 640 posts
That is not dead
which can eternal lie
Wed 28 Mar 2012
at 19:43
  • msg #48

Re: Chapter 2: At Blenheim House

"He's long abed" answer Nana shortly.
Christopher 'Kit' Cavendish
player, 47 posts
Writer and Black Sheep
Wed 28 Mar 2012
at 20:30
  • msg #49

Re: Chapter 2: At Blenheim House

He cocks his eyebrow. "Is he, now? Rouse him. We're going to need his help looking for the driver."
Father Glenn Alden
player, 35 posts
Wed 28 Mar 2012
at 23:55
  • msg #50

Re: Chapter 2: At Blenheim House

Father Alden slowly lifted the brandy snifter  upward, then stopped and reversed direction with the snifter.  He  listened with some interest to the interchange between Kit and Nana.

Am I imagining it or is the house keeper rather surly”, he thought to himself.
Jonathan Cavendish
player, 53 posts
Thu 29 Mar 2012
at 11:54
  • msg #51

Re: Chapter 2: At Blenheim House

Jonathan gets up from the table, "We'll need lanterns, Nana. Fetch them to the kitchen." Turning to his friends, he adds, "We should search for the car first, I think. It shouldn't be too hard to find."
Great Old One
GM, 641 posts
That is not dead
which can eternal lie
Sat 31 Mar 2012
at 09:14
  • msg #52

Re: Chapter 2: At Blenheim House

"Wake up Walter, fetch the lanterns... make yer bleeding minds up" mutters Nana as she heads off to the kitchen. A few minutes later you grab the lanterns she has provided and head out front while Nana shuffles off to wake Walter.

Outside it's a warm, starlit night. The taxi hasn't been moved from where Bill dropped you off...
Jonathan Cavendish
player, 54 posts
Sat 31 Mar 2012
at 14:01
  • msg #53

Re: Chapter 2: At Blenheim House

Jonathan crouches by the car, examining the dirt.

Jonathan Cavendish rolled 2 using 1d6. Outdoorsman +2 spend = 4.


"You're better at this than I am, Uncle George. Does the ground tell you anything?"
Captain George Yates
player, 42 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 31 Mar 2012
at 19:48
  • msg #54

Re: Chapter 2: At Blenheim House

George had been cleaning his Springfield 30/6 when the discussion had begun in the house.
The rifle was now loaded and cradled in his arms as he checks for tracks.

20:47, Today: Captain George Yates rolled 6 using 1d6. Outdoorsman.  Do I roll over?
Christopher 'Kit' Cavendish
player, 48 posts
Writer and Black Sheep
Sat 31 Mar 2012
at 21:10
  • msg #55

Re: Chapter 2: At Blenheim House

Kit stays just inside the house, watching Jonathan and the Captain while waiting for Walter...
Great Old One
GM, 642 posts
That is not dead
which can eternal lie
Sun 1 Apr 2012
at 13:37
  • msg #56

Re: Chapter 2: At Blenheim House

George picks up two sets of prints in the gravel. One heads towards a tumbledown shed, the other to an old stables block that is evidently still in use as the double doors to the front are open.
Captain George Yates
player, 43 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 1 Apr 2012
at 15:53
  • msg #57

Re: Chapter 2: At Blenheim House

"Got two trails here.  One heads towards that shed, and the other to the stables.  The double doors are still open."

George heads off slowly towards the stables, rifle ready.
Great Old One
GM, 643 posts
That is not dead
which can eternal lie
Sun 1 Apr 2012
at 17:18
  • msg #58

Re: Chapter 2: At Blenheim House

The stables is obviously empty of horses, but a couple of tool-strewn workbenches testify to its new function. Close to the door you see a large pile of picture frames in the process of being chopped into firewood. Perhaps that was what Walter was doing when you arrived.

What catches both Jonathan and George's eye however, is the heavy indentation in the gravel leading towards the side of Blenheim House. It looks very much like someone dragged a body away from the stables...
Jonathan Cavendish
player, 55 posts
Sun 1 Apr 2012
at 17:35
  • msg #59

Re: Chapter 2: At Blenheim House

"Come  on!" Jonathan shouts, lifting the lantern higher.
Captain George Yates
player, 44 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 1 Apr 2012
at 21:32
  • msg #60

Re: Chapter 2: At Blenheim House

George training kicks in suddenly.

"Wait, Jonathan!  Get behind me, I'll go first.  Kit, keep your eyes on my back!"
George follows the gouge carefully, rifle ready
Christopher 'Kit' Cavendish
player, 49 posts
Writer and Black Sheep
Sun 1 Apr 2012
at 23:23
  • msg #61

Re: Chapter 2: At Blenheim House

Kit tears out of the house at George's call and heads out to follow the Captain, watching the area carefully.

Walter had better show himself quickly.... he thinks...
Great Old One
GM, 644 posts
That is not dead
which can eternal lie
Mon 2 Apr 2012
at 16:51
  • msg #62

Re: Chapter 2: At Blenheim House

The trail leads to an arched window set low in the wall of the manor, evidently leading into the cellars. Your lanterns illuminate a slice of the grimy room beyond but no sign of Bill. You can all squeeze through the window if you don't mind ruining your outfits.
Christopher 'Kit' Cavendish
player, 50 posts
Writer and Black Sheep
Mon 2 Apr 2012
at 20:40
  • msg #63

Re: Chapter 2: At Blenheim House

Kit pushes through, feet-first....
Father Glenn Alden
player, 36 posts
Wed 4 Apr 2012
at 23:12
  • msg #64

Re: Chapter 2: At Blenheim House

Father Alden’s head bobbed as his eyelids closed for what seemed the twentieth time, until Kit ran out of the room.  Father Alden trailed behind Kit somewhat mystified as to what was going on.

He came around the corner of the house, just as Kit attempted to slip through the window.

What in heaven’s name is going on?”, Father Alden asked in a puzzled manner.
Jonathan Cavendish
player, 56 posts
Wed 4 Apr 2012
at 23:54
  • msg #65

Re: Chapter 2: At Blenheim House

"Kit, wait!" calls Jonathan, watching his impetuous cousin disappear from sight.
Great Old One
GM, 645 posts
That is not dead
which can eternal lie
Fri 6 Apr 2012
at 08:29
  • msg #66

Re: Chapter 2: At Blenheim House

Kit lands in the cellar, into a small room thick with dust and dirt. There are several doorways leading to a maze of old rooms and passages. However, even a city boy like Kit can follow the trail in the grime where the body was dragged. It leads deeper into the cellar...
Christopher 'Kit' Cavendish
player, 51 posts
Writer and Black Sheep
Fri 6 Apr 2012
at 13:26
  • msg #67

Re: Chapter 2: At Blenheim House

Kit squints, and then moves back to the window. "Someone clearly dragged someone else into the basement," he whispers.
Jonathan Cavendish
player, 57 posts
Fri 6 Apr 2012
at 13:41
  • msg #68

Re: Chapter 2: At Blenheim House

"Stay with him, Uncle George. Father, we'll go around and down the cellar stair." Jonathan runs to the nearest door and into the house.

"Quick, Nana! Where is the door to the cellar?"
Captain George Yates
player, 45 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 6 Apr 2012
at 14:36
  • msg #69

Re: Chapter 2: At Blenheim House

George carefully takes off his jacket and hangs in on a nail, rolls up his shirt sleeves, grips his rifle and crawls down.
Father Glenn Alden
player, 37 posts
Fri 6 Apr 2012
at 16:33
  • msg #70

Re: Chapter 2: At Blenheim House

Was Bill injured?  Why didn’t anyone tell us….” Father Alden stopped mid-question and dutifully followed his young charge.

Once inside he tried to gain his bearings and remember if he had noticed a doorway or passage that lead down to the basement.
Christopher 'Kit' Cavendish
player, 52 posts
Writer and Black Sheep
Sat 7 Apr 2012
at 01:59
  • msg #71

Re: Chapter 2: At Blenheim House

Captain George Yates:
George carefully takes off his jacket and hangs in on a nail, rolls up his shirt sleeves, grips his rifle and crawls down.


Kit stands up, hands open, listening. "Captain, shall we go searching further or wait for the others? I am, as usual, torn on the matter."
Great Old One
GM, 662 posts
That is not dead
which can eternal lie
Fri 27 Apr 2012
at 09:56
  • msg #72

Re: Chapter 2: At Blenheim House

Father Alden, heading through the maze of rooms towards the others, suddenly encounters a knife-wielding Walter, who glares at him venomously before loping onwards in the direction of the cellar stairs. Jonathan, Glenn and Kit are hot on his tail.

Jonathan, Kit and George just before you bumped into Father Alden you heard him shouting something about a fire...
Christopher 'Kit' Cavendish
player, 64 posts
Writer and Black Sheep
Fri 27 Apr 2012
at 18:03
  • msg #73

Re: Chapter 2: At Blenheim House

Kit is a bit short of breath after helping George. "We have to get OUT of here. That madman took a couple point-blank shots from the Captain's gun and lived. We have to run for it, even if he disabled the auto."
This message was last edited by the player at 16:07, Sat 28 Apr 2012.
Father Glenn Alden
player, 41 posts
Sat 28 Apr 2012
at 14:52
  • msg #74

Re: Chapter 2: At Blenheim House

And Nana set the house ablaze.  Everything is on fire back there.”  He motioned in the direction he came from.  “We have to get out of here while we still can.”  He  shouted urgently.  He motioned for the others to head up the steps while he held the lantern so everyone could see the steps.
Captain George Yates
player, 53 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 28 Apr 2012
at 17:23
  • msg #75

Re: Chapter 2: At Blenheim House

"Damnit!  I'm getting my kit from the library - if it kills me.  I'll be dead without some of that stuff anyhow."

Stay close to Jonathan and I'll see you at the main gate in 5 minutes.  Do not fight anyone, just run!"

Jonathan Cavendish
player, 65 posts
Sat 28 Apr 2012
at 17:43
  • msg #76

Re: Chapter 2: At Blenheim House

Jonathan grabs Father Alden's arm. "Did Nana get out?" he asks, urgently.
Christopher 'Kit' Cavendish
player, 65 posts
Writer and Black Sheep
Sun 29 Apr 2012
at 02:04
  • msg #77

Re: Chapter 2: At Blenheim House

Kit whirls. "Jonathan, with respect, who cares? She has been housing an indestructible madman and letting your house go to hell. Forget her! Let's get OUT of here!!"
Father Glenn Alden
player, 42 posts
Sun 29 Apr 2012
at 12:18
  • msg #78

Re: Chapter 2: At Blenheim House

Father Alden shook his head from side to side.  “She …. She… lit the room on fire while she was in it.  I am afraid only God can help her now.

He slid his arm to Jonathan’s back and very gently applied pressure in the direction of the steps.  “I think we should follow Kit’s suggestion, we can do no more good down here.
Jonathan Cavendish
player, 66 posts
Sun 29 Apr 2012
at 13:35
  • msg #79

Re: Chapter 2: At Blenheim House

Jonathan allows the priest to direct his steps, looking back down the dank corridors behind them, seeing an orange glow, "But... the fire... my house!" He stumbles up the steps.
Christopher 'Kit' Cavendish
player, 66 posts
Writer and Black Sheep
Sun 29 Apr 2012
at 18:17
  • msg #80

Re: Chapter 2: At Blenheim House

Kit helps the Captain up the stairs, doing his level best to get them out of the deathtrap that is this house!
Great Old One
GM, 664 posts
That is not dead
which can eternal lie
Tue 1 May 2012
at 09:41
  • msg #81

Re: Chapter 2: At Blenheim House

You stumble upstairs to the kitchen. The air is already thick with smoke and you can hear the roar of flames as the ground floor starts to burn.

You probably have time to retrieve your overnight bags from the suite, although you might have to find an alternate exit.
Jonathan Cavendish
player, 67 posts
Tue 1 May 2012
at 10:52
  • msg #82

Re: Chapter 2: At Blenheim House

Jonathan pauses at the top of the stair and assumes leadership: "Kit! Get George outside! Father, come with me and we'll get the bags!"

He takes the stairs to the upper floor two at a time.
Captain George Yates
player, 54 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 1 May 2012
at 11:20
  • msg #83

Re: Chapter 2: At Blenheim House

George will retrieve his overnight bag, and the holdall containing his weapons/tools/ammo.
George will put a chair through a window if egress is required.
Christopher 'Kit' Cavendish
player, 68 posts
Writer and Black Sheep
Wed 2 May 2012
at 01:54
  • msg #84

Re: Chapter 2: At Blenheim House

Kit complies and helps the Captain outside as quickly as possible.
Father Glenn Alden
player, 43 posts
Wed 2 May 2012
at 18:43
  • msg #85

Re: Chapter 2: At Blenheim House

Father Alden attempts to reply, but only ends up coughing on the smoke in Jonathan’s direction.  Despite being older and less spry than Jonathan, the adrenaline helps him keep up with Jonathan as they retrieve the bags.

After they pick them up, Father Alden heads towards a window to see if it unlatches in anyway.
Great Old One
GM, 665 posts
That is not dead
which can eternal lie
Thu 3 May 2012
at 18:10
  • msg #86

Re: Chapter 2: At Blenheim House

Kit dissuades Captain Yates from going upstairs and leads him outside, while Father Alden and Jonathan head back to their suite in one of the wings.

Splitting you up again for a while.
Great Old One
GM, 672 posts
That is not dead
which can eternal lie
Sat 12 May 2012
at 09:08
  • msg #87

Re: Chapter 2: At Blenheim House

As the central section of the manor is aflame, Kit drives round to the left wing of the manor, where you suite was situated. Sure enough he sees Jonathan and Father Alden trudging towards you, both limping slightly and laden down with overnight bags...
Father Glenn Alden
player, 49 posts
Sat 12 May 2012
at 13:18
  • msg #88

Re: Chapter 2: At Blenheim House

Stoically Father Alden carries his bags as quickly as his injured ankle will allow.  As he gets near the car he yells to Kit over the engine noise, “Where is Captain Yates?  He hasn’t been injured has he?”
Great Old One
GM, 673 posts
That is not dead
which can eternal lie
Sat 12 May 2012
at 13:42
  • msg #89

Re: Chapter 2: At Blenheim House

As the car approaches you make out George slumped in the passenger seat.
Father Glenn Alden
player, 50 posts
Sat 12 May 2012
at 19:13
  • msg #90

Re: Chapter 2: At Blenheim House

Father Alden's eyes widen as he sees the good Captain slumped over.  An "Oh Dear" escapes him before he throws the bags into the back.  He assumes the worst and waves Jonathan over towards the car with some urgency.

Then he manages to collect himself and quickly utters a quiet prayer.
Captain George Yates
player, 60 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 12 May 2012
at 19:18
  • msg #91

Re: Chapter 2: At Blenheim House

"I shot him...  I shot him twice with my 30 odd 6.  Once in the head! No one can survive that."
George sounds delerious and is not making sense...
Jonathan Cavendish
player, 73 posts
Sat 12 May 2012
at 22:46
  • msg #92

Re: Chapter 2: At Blenheim House

Jonathan stows the rest of the bags in the trunk. He looks back at the conflagration and sighs heavily, "Farewell, Blenheim House."

Getting in beside Father Alden, he slams the door. "First things first, Kit. Let's get to the village and find a doctor for George."
Christopher 'Kit' Cavendish
player, 76 posts
Writer and Black Sheep
Sun 13 May 2012
at 16:36
  • msg #93

Re: Chapter 2: At Blenheim House

Kit nods solemnly and punches the accelerator. He has a look in his eye that leaves one to the conclusion that he is determined to break down the gates if he finds them barring his way...
Father Glenn Alden
player, 51 posts
Tue 15 May 2012
at 23:54
  • msg #94

Re: Chapter 2: At Blenheim House

Father Alden asks quietly in hopes he won’t disturb Captain Yates, “Did he say he shot someone in the head?”  With a hopeful tone he continues, ”He is just delirious from the pain ….. isn’t he?
Christopher 'Kit' Cavendish
player, 77 posts
Writer and Black Sheep
Wed 16 May 2012
at 00:12
  • msg #95

Re: Chapter 2: At Blenheim House

Kit shakes his head. "No, Father, it happened just like he said. He shot the man in the head twice, but he didn't die." His jaw is set as if he is controlling himself carefully.
Great Old One
GM, 676 posts
That is not dead
which can eternal lie
Sat 19 May 2012
at 08:11
  • msg #96

Re: Chapter 2: At Blenheim House

The gate is still open, and you speed away up the drive as behind you the burning manor house lights up the night sky.

After twenty minutes drive or so you reach a small hamlet clustered around an ancient pub.
Christopher 'Kit' Cavendish
player, 80 posts
Writer and Black Sheep
Sat 19 May 2012
at 15:16
  • msg #97

Re: Chapter 2: At Blenheim House

Kit hops out quickly and walks into the pub, moving briskly but not running.

He takes in the scene in the doorway before heading in...
Jonathan Cavendish
player, 74 posts
Sun 20 May 2012
at 02:08
  • msg #98

Re: Chapter 2: At Blenheim House

Jonathan brushes past Kit and gets down to business: "I am the new Lord DeVille. Blenheim House is in flames and I have a seriously injured man in the car outside, another dead at the house, perhaps several.

"I need a doctor and a constable. And is there anything like a fire brigade in the neighborhood? I expect it's too late for the house though."

Father Glenn Alden
player, 52 posts
Sun 20 May 2012
at 12:26
  • msg #99

Re: Chapter 2: At Blenheim House

Father Alden hops out of the back of the car and rushes to Captain Yates. He pulls open the passenger door carefully in case Captain Yates was leaning on.

How are you holding up Captain? “, he asks as he does a quick visual inspection of the Captain's wounds.
Captain George Yates
player, 61 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 20 May 2012
at 12:36
  • msg #100

Re: Chapter 2: At Blenheim House

"Oh I'll live father.  Just had better days, that's all."

George gets out the car carefully.  George's training and physique should allow his to perambulate normally,
but he wouldn't be dancing for a while.
Great Old One
GM, 679 posts
That is not dead
which can eternal lie
Sun 27 May 2012
at 09:30
  • msg #101

Re: Chapter 2: At Blenheim House

It is now sunrise the next morning, and you are standing with a couple of police inspectors watching the still burning shell of Blenheim House. Most the the outbuildings escaped the fire, although the old stable where Bill's trail led is now a pile of blackened rubble.

After Jonathan's dramatic revelations in the pub the locals spring into action. Several of them piled into the taxi to direct you to the nearest telephone in next village, where the authorities were informed. After a detour to the nearest doctor, who stitched up George's wounds, you rendezvoused with the emergency services at the blazing manor. With no real means of stopping the fire, the crowd of locals could only watch the building go up in flames.

The police have taken statements from all of you, their attitude respectful, although George is asked for the name of the officer who granted him the firearms licence.

"It's going to take a lot of time to dig down into the cellar to find the body" comments the senior officer, inspector Hammond. "It in circumstances there is no need for you to remain in the area, but I need you to keep me informed of your whereabouts in case we need to interview you further"
Jonathan Cavendish
player, 76 posts
Sun 27 May 2012
at 11:54
  • msg #102

Re: Chapter 2: At Blenheim House

"Thank you, constable," Jonathan replies, "Keep in mind that Nana's body should be in there, also, and perhaps Walter's. Where is the nearest hotel or inn. I think we need baths and breakfast and some sleep."

[ooc - Jonathan wants to find James Black, the estate manager, to learn who Nana and Walter were and why Blenheim House was allowed to fall into such decay. We also need to advise the car hire place in Newcastle about Bill and about returning their vehicle.]
This message was last edited by the player at 11:55, Sun 27 May 2012.
Captain George Yates
player, 65 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 27 May 2012
at 15:38
  • msg #103

Re: Chapter 2: At Blenheim House

"You can check my veracity with Inspector Teal of Scotland Yard sir."  George informs Inspector Hammond.
Christopher 'Kit' Cavendish
player, 85 posts
Writer and Black Sheep
Sun 27 May 2012
at 17:45
  • msg #104

Re: Chapter 2: At Blenheim House

Kit hangs back, nervous. He would much rather have not returned to this place at all.

OOC: Fine with Jonathan's plan.
Great Old One
GM, 680 posts
That is not dead
which can eternal lie
Mon 28 May 2012
at 09:28
  • msg #105

Re: Chapter 2: At Blenheim House

It turns out that James Black is part of the crowd of locals and once he finds out you are here he hastens to meet you. Black is a young man coming dressed in dark farmer's tweeds. His square face, strong chin and tightly curled jet black hair give him an air of determination and authority.

"Lord Deville, it is a pleasure to meet you. I only wish it could be in better circumstances. I brought all of the lads as soon as I heard, but I'm afraid the house is beyond saving"
Jonathan Cavendish
player, 77 posts
Mon 28 May 2012
at 11:20
  • msg #106

Re: Chapter 2: At Blenheim House

"Just the man I wanted to speak with!" Jonathan draws him apart from the crowd before asking, "Precisely who were Nana and Walter, Mr. Black? And why was Blenheim House allowed to deteriorate so shockingly?" The stand with their backs to the conflagration.
Father Glenn Alden
player, 54 posts
Mon 28 May 2012
at 14:49
  • msg #107

Re: Chapter 2: At Blenheim House

Father Alden stays near the constable and waits for a time when he can ask discreetly, “So were Nana and Walter in any trouble previously?  Or had there been any reports of unusual behavior – for them or near the manor?

I will use my one point of Cop Talk it if is of any benefit
Great Old One
GM, 681 posts
That is not dead
which can eternal lie
Sat 2 Jun 2012
at 12:41
  • msg #108

Re: Chapter 2: At Blenheim House

Mr. Black's expression changes to match his name, but the young man's voice remains composed. "I'm afraid the administration of thew manor was not in my hands. Had I any choice in the matter those two would have been thrown out years ago. I have never seen the inside myself, so I cannot comment on its condition"

Meanwhile, Father Alden gets chatting to the constable, who unlike Hammond is a local. It seems the pair were not well liked in the area. Walter was arrested several times for assault, but the charges were always dropped.

No need for a Cop Talk spend this time Father Alden.
Jonathan Cavendish
player, 78 posts
Sat 2 Jun 2012
at 12:47
  • msg #109

Re: Chapter 2: At Blenheim House

"I see. That must have made things difficult for you," says Jonathan, reasonably, "Tell me, Mr Black, if you did not employ Nana and Walter, who did? And who was responsible for the manor house itself? To whom did you submit your requests and make your reports?"
Father Glenn Alden
player, 55 posts
Sat 2 Jun 2012
at 13:13
  • msg #110

Re: Chapter 2: At Blenheim House

Father Alden thanks the constable, shakes his hand, and walks over to hear what Mr. Black has to say.
Christopher 'Kit' Cavendish
player, 86 posts
Writer and Black Sheep
Sat 2 Jun 2012
at 16:14
  • msg #111

Re: Chapter 2: At Blenheim House

Jonathan Cavendish:
"I see. That must have made things difficult for you," says Jonathan, reasonably, "Tell me, Mr Black, if you did not employ Nana and Walter, who did? And who was responsible for the manor house itself? To whom did you submit your requests and make your reports?"


Kit nods vigorously. "Yes, do tell!"
Great Old One
GM, 682 posts
That is not dead
which can eternal lie
Tue 5 Jun 2012
at 15:49
  • msg #112

Re: Chapter 2: At Blenheim House

"You father's estate was managed by his lawyers throughout his illness" answers Black. "Everett, Everett and Hobbes"
Jonathan Cavendish
player, 79 posts
Tue 5 Jun 2012
at 15:53
  • msg #113

Re: Chapter 2: At Blenheim House

"Then that is where I must direct my questions and my complaints," Jonathan says. Smiling at Black, he continues, "My thanks to you, Mr Black, for your long efforts on my behalf. I will call on you again when matters are more settled.

"Tell me, where would you recommend we stay for the rest of this night before we return to Newcastle with this car?"

Father Glenn Alden
player, 56 posts
Tue 5 Jun 2012
at 16:05
  • msg #114

Re: Chapter 2: At Blenheim House

"That’s rather surprising.”, Father Alden mumbled in a disappointed voice.

I thought the firm, especially Julius Everett, seemed quite efficient.  I wonder how it is that they engaged Nan and Walter?”, he asks of no one in particular.
Christopher 'Kit' Cavendish
player, 87 posts
Writer and Black Sheep
Tue 5 Jun 2012
at 16:06
  • msg #115

Re: Chapter 2: At Blenheim House

"I smell a rat in lawyer's clothing," growls Kit.
Great Old One
GM, 684 posts
That is not dead
which can eternal lie
Tue 5 Jun 2012
at 16:10
  • msg #116

Re: Chapter 2: At Blenheim House

Father Glenn Alden:
I thought the firm, especially Julius Everett, seemed quite efficient.  I wonder how it is that they engaged Nan and Walter?”, he asks of no one in particular.

"I can certainly vouch for their efficiency sir. In fact, as I understand matters, those two came with the estate" responds Black.
Christopher 'Kit' Cavendish
player, 89 posts
Writer and Black Sheep
Tue 5 Jun 2012
at 16:43
  • msg #117

Re: Chapter 2: At Blenheim House

Kit's eyebrow shot up. "And they never sent anyone to check on the place? To see the state it fell into? I've got a lot of questions."
Jonathan Cavendish
player, 80 posts
Fri 8 Jun 2012
at 02:45
  • msg #118

Re: Chapter 2: At Blenheim House

"Where can we get some breakfast and some sleep," Jonathan asks.
Great Old One
GM, 685 posts
That is not dead
which can eternal lie
Sat 9 Jun 2012
at 08:42
  • msg #119

Re: Chapter 2: At Blenheim House

"I would be honoured if you would let me put you up at Blenheim farm your Lordship" answers Black "and if you have time I would be delighted to show you a little of the estate, if only to demonstrate that not all of your inheritance has been entrusted to rogues"
Father Glenn Alden
player, 58 posts
Sat 9 Jun 2012
at 12:18
  • msg #120

Re: Chapter 2: At Blenheim House

Father Alden’s head nodded in appreciation.  “That is very kind of you Mr. Black.  I for one should like to see the estate.”  Father Alden looked to the others to see if they felt the same way.
Jonathan Cavendish
player, 81 posts
Sat 9 Jun 2012
at 12:33
  • msg #121

Re: Chapter 2: At Blenheim House

"Thank you, Mr Black, I'm delighted to accept your hospitality, provided it is not too great an inconvenience. Come, gentlemen, let us go."

With Kit at the wheel, we follow Black to Blenheim Farm.
Christopher 'Kit' Cavendish
player, 91 posts
Writer and Black Sheep
Sat 9 Jun 2012
at 19:57
  • msg #122

Re: Chapter 2: At Blenheim House

Kit, clearly tired, mumbles something under his breath but manages a smile for his new host as he gets behind the wheel of their commandeered car to head out.
Great Old One
GM, 686 posts
That is not dead
which can eternal lie
Sun 10 Jun 2012
at 06:51
  • msg #123

Re: Chapter 2: At Blenheim House

With Black giving directions it takes about half an hour to get to Blenhiem Farm, along a bewildering series of country roads and tracks. The farm, a collection of barns, hayricks outhouses and stables, sits in the bottom of a valley surrounded by fields dotted with grazing cows. Black directs you to a guest cottage, with enough room for all of you. You sleep till midday, and re served a mammoth full English breakfast that's the best thing you've eaten since you arrived in England. Black joins you after breakfast and repeats his offer of a tour of the estate.
Jonathan Cavendish
player, 82 posts
Sun 10 Jun 2012
at 11:26
  • msg #124

Re: Chapter 2: At Blenheim House

"I'm eager to see it all, Mr Black, but I think we'll have to forego the pleasure for now, as there are things that we must attend to. If you can give us directions to the road for Newcastle, we must get this automobile back to its owners and make other transportation arrangements.

"Uncle George, do you feel up to activity today or would you prefer to convalesce here until we return from Newcastle?"

Captain George Yates
player, 67 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 10 Jun 2012
at 18:33
  • msg #125

Re: Chapter 2: At Blenheim House

"I've certainly felt better Jonathan.  Perhaps if I stay here and rest.
If I feel upto it I'll go on the tour with Mr Black later and report back to you when you return from Newcastle?"


OOC - George can function alright, but another wound and heh'll be hospitalised?!?!
Christopher 'Kit' Cavendish
player, 92 posts
Writer and Black Sheep
Sun 10 Jun 2012
at 19:54
  • msg #126

Re: Chapter 2: At Blenheim House

Kit nods to Jonathan. "Coming with you, cousin."
Father Glenn Alden
player, 59 posts
Mon 11 Jun 2012
at 23:45
  • msg #127

Re: Chapter 2: At Blenheim House

Then allow me to help the good Captain.” Father Alden says. “My ankle could stand the rest.”  Apologetically he says to Captain Yates, “I am afraid I am not a proper substitute for a nurse, but I do make a mean cup of tea, if I do say so myself.
Great Old One
GM, 688 posts
That is not dead
which can eternal lie
Tue 12 Jun 2012
at 16:05
  • msg #128

Re: Chapter 2: At Blenheim House

Black takes a few minute to write Kit precise directions, then the young lads are on their way leaving Glenn and George at the farm.

I am assuming you want to hire a car/engage a taxi, let me know if there's anything else if not we can skip forward to your return.
Jonathan Cavendish
player, 83 posts
Tue 12 Jun 2012
at 16:15
  • msg #129

Re: Chapter 2: At Blenheim House

Jonathan will express his condolences for the death of the driver and provide the name of the investigating officer. Then he wants to hire a car (until one can be purchased).

He will also wire Mr Everett to let him know that Walter almost killed George and Nana burned down Blenheim House and he is most unhappy with the firm's stewardship of the house, though Black seems to have done a fine job with the land.

Any chance of purchasing (and permitting) a revolver in Newcastle? Or at least getting the process started. A shotgun also seems like a prudent investment, with ammo and a bag.

Otherwise, I'm fine with getting back to George and Father Alden right away.
Christopher 'Kit' Cavendish
player, 93 posts
Writer and Black Sheep
Tue 12 Jun 2012
at 17:36
  • msg #130

Re: Chapter 2: At Blenheim House

To help the group out, Kit has words with the local folk to see if he can borrow or rent an automobile for his newly ennobled couisin...
This message was last edited by the player at 17:37, Tue 12 June 2012.
Great Old One
GM, 689 posts
That is not dead
which can eternal lie
Sat 16 Jun 2012
at 09:03
  • msg #131

Re: Chapter 2: At Blenheim House

Kit does not have far to go to find a car for sale. After some whispered consultation among his colleagues, you are offered Bill's old taxi for sale. There is much talk of his poor wife and daughter, so you do not have the heart to bargain too hard. None the less, as far as you can tell you are being offered a fair price.

Ex-taxi OK with you Kit?

Jonathan manages to find a gunsmith only too happy to sell Jonathan a shotgun once he lets slip a few details about his title and estates.

That will be a 1 point Spend from Credit Rating Jonathan.
Jonathan Cavendish
player, 84 posts
Sat 16 Jun 2012
at 11:03
  • msg #132

Re: Chapter 2: At Blenheim House

Returning from the gunsmith's with the shotgun under his arm and two 25-shell boxes in a sack, Jonathan is surprised at Kit's initiative, but not displeased. He insists on adding an extra twenty-five pounds to his cheque for Bill's family.

"Well, Kit, old man, let's get back to the others."
Father Glenn Alden
player, 60 posts
Sat 16 Jun 2012
at 14:45
  • msg #133

Re: Chapter 2: At Blenheim House

Ah, here we are.”  Says Father Alden as he looks inside a worn box.  “It is a little worse for wear, but all the pieces appear to be here.  Do you play?””  Father Alden asks as he shows Captain Yates a very worn chess board and pieces.
Christopher 'Kit' Cavendish
player, 95 posts
Writer and Black Sheep
Sat 16 Jun 2012
at 14:47
  • msg #134

Re: Chapter 2: At Blenheim House

Jonathan Cavendish:
Returning from the gunsmith's with the shotgun under his arm and two 25-shell boxes in a sack, Jonathan is surprised at Kit's initiative, but not displeased. He insists on adding an extra twenty-five pounds to his cheque for Bill's family.

"Well, Kit, old man, let's get back to the others."


Kit, who was not pressing the price too hard anyway, uses the opportunity to talk uo the generosity of the new Lord with the locals before driving his well-armed cousin back to rendezvous with the others.
Great Old One
GM, 690 posts
That is not dead
which can eternal lie
Sun 17 Jun 2012
at 08:57
  • msg #135

Re: Chapter 2: At Blenheim House

During the course of the day George and Glenn are given a tour of the estate, which is obviously well-managed. Black is clearly a popular figure. He insists of calling another doctor, a friend of his, to change George's dressing and check the stitches. The wound, although still painful, seems to be healing well.

In game terms you are back on full health George, the wound is still there for roleplay purposes of course.

Jonathan and Kit arrive just before sunset in the new car.
Christopher 'Kit' Cavendish
player, 96 posts
Writer and Black Sheep
Sun 17 Jun 2012
at 22:09
  • msg #136

Re: Chapter 2: At Blenheim House

Kit hails the pair as they enter the estate. "George! How do you feel, old man?"
Father Glenn Alden
player, 61 posts
Mon 18 Jun 2012
at 21:54
  • msg #137

Re: Chapter 2: At Blenheim House

He seems to be coming along nicely.”  Father Alden replied before Captain Yates had the chance.
Mr. Black was kind enough to send a doctor to check in on the good Captain and he told us things are healing just fine.   But I should allow the Captain to tell you himself.
Jonathan Cavendish
player, 85 posts
Thu 21 Jun 2012
at 15:27
  • msg #138

Re: Chapter 2: At Blenheim House

"I'm glad to hear you're on the mend, Uncle George, I knew nothing could keep a good man down," Jonathan smiles at the older man, "Especially with a capable nurse like Father Alden.

"Has there been any word on Walter yet?

"We have a car now, so we can get around on our own. What's our next move? I mean besides supper."

Captain George Yates
player, 70 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 21 Jun 2012
at 15:37
  • msg #139

Re: Chapter 2: At Blenheim House

George is now walking with the aid of a fine silver capped cane, to aid his recover.

"I've never seen anything, in all my years, that could survive a point blank shot to the head.  And with a 30odd6 too!"
George shacks his head yet again in amazement.

"I'm going to rely on cold steel from now on!"
George indicates the Bowie knife at his belt, and his old cavalry sabre sticking out of his hold-all.

"Just make sure I'm behind you when you fire thta scatter gun Kit!" quips George.
Christopher 'Kit' Cavendish
player, 97 posts
Writer and Black Sheep
Thu 21 Jun 2012
at 17:00
  • msg #140

Re: Chapter 2: At Blenheim House

Captain George Yates:
George is now walking with the aid of a fine silver capped cane, to aid his recover.

"I've never seen anything, in all my years, that could survive a point blank shot to the head.  And with a 30odd6 too!"
George shacks his head yet again in amazement.

"I'm going to rely on cold steel from now on!"
George indicates the Bowie knife at his belt, and his old cavalry sabre sticking out of his hold-all.

"Just make sure I'm behind you when you fire thta scatter gun Kit!" quips George.


Kit laughs and then scratches his nose. "If I see Walter again, I'm running him over or dropping something heavy on him.

He turns to Jonathan. <Green>"We should visit town and socialize a bit. I think we need to cement your social status a  bit and learn the heartbeat of the town. I also need some drinks to fortify me so that we can talk to these lawyers tomorrow."

Captain George Yates
player, 71 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 22 Jun 2012
at 08:26
  • msg #141

Re: Chapter 2: At Blenheim House

"I'd suggest going to the races Jonanthan.  Anyone of any importance goes to the races, wherever in the world you are!"

OOC: Horse Racing, of course.
Christopher 'Kit' Cavendish
player, 99 posts
Writer and Black Sheep
Sun 24 Jun 2012
at 01:54
  • msg #142

Re: Chapter 2: At Blenheim House

Kit's face splits in a smile. "Now, THAT's an idea. I second the motion."
Father Glenn Alden
player, 63 posts
Sun 24 Jun 2012
at 20:36
  • msg #143

Re: Chapter 2: At Blenheim House

Begrudgingly Father Alden had to admit horse racing in England was an excellent opportunity for Jonathan to meet the locals and the well to do.  “Despite my views on gambling, I must admit it would be a good opportunity for you John.
Jonathan Cavendish
player, 88 posts
Mon 25 Jun 2012
at 02:12
  • msg #144

Re: Chapter 2: At Blenheim House

"Hang on," says Jonathan with a grin, "Mr Black, are there any race meets anytime soon?"
Great Old One
GM, 692 posts
That is not dead
which can eternal lie
Wed 27 Jun 2012
at 16:52
  • msg #145

Re: Chapter 2: At Blenheim House

"If I might make a suggestion Lord Deville" says Black hesitantly. "If you want a feel for the local community I would head for the village pub. Newcastle doesn't figure very highly in our lives, and the same goes double for them. And may I suggest you visit York's racecourse rather than Newcastle's. You're much more likely to meet other members of the aristocracy"
Christopher 'Kit' Cavendish
player, 100 posts
Writer and Black Sheep
Wed 27 Jun 2012
at 19:50
  • msg #146

Re: Chapter 2: At Blenheim House

Kit nods sagely. "What d'you think, your Lordship?"
Jonathan Cavendish
player, 89 posts
Wed 27 Jun 2012
at 21:23
  • msg #147

Re: Chapter 2: At Blenheim House

"Mr Black, I would be very pleased to stand you to a pint at the local," Jonathan grins, "We'll leave the races to happier times, eh?"
Father Glenn Alden
player, 64 posts
Fri 29 Jun 2012
at 00:30
  • msg #148

Re: Chapter 2: At Blenheim House

Father Alden was somewhat chagrined at the pub suggestion and was unable to keep to keep his emotions hidden on his face, but he realized the wisdom of the suggestion.  He offered an arm to Captain Yates, “Would you like a hand there Captain?
Captain George Yates
player, 72 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 29 Jun 2012
at 13:36
  • msg #149

Re: Chapter 2: At Blenheim House

In reply to Father Glenn Alden (msg # 148):

"I'm fine now that I have my waling stick Father." winks George.
Christopher 'Kit' Cavendish
player, 101 posts
Writer and Black Sheep
Fri 29 Jun 2012
at 16:01
  • msg #150

Re: Chapter 2: At Blenheim House

Kit, clearly fortified by the suggestion, claps Fr. Glenn on the back. "Come, now, Father, I'll keep the drinking to moderation. Let's go down to the pub. Gentlemen, to the Devillemobile!"

He merrily leads the group to the auto and off to the pub, following Mr. Black's directions....
Father Glenn Alden
player, 65 posts
Sat 30 Jun 2012
at 12:45
  • msg #151

Re: Chapter 2: At Blenheim House

Father Alden couldn’t stifle a chuckle.  Kit’s enthusiasm was contagious.  “Very well Kit, lets get our first taste of a public house.
Great Old One
GM, 696 posts
That is not dead
which can eternal lie
Sat 7 Jul 2012
at 07:39
  • msg #152

Re: Chapter 2: At Blenheim House

Black directs you to your local, around five miles drive away, although he assures you it is closer on foot. The village is called Nettlestead, the pub The Speckled Pig. It is slightly larger than the pub where you raised the warning yesterday, but none the less at the height of the evening there were only around two-dozen patrons, many of whom came in later once the word of a free pint got around.

While Jonathan stands pints and plays darts, the other three companions work the crowd. After a lively evening you return to the farmhouse having learned enough gossip to fill a book the following pertinent facts:

- the fortunes of the estate have changed since Black has been in charge. He is well liked.
- the few locals that had met Jonathan's father had nothing but good things to say about him. The few gaffers than knew his father didn't have much to say at all. You get the impression he was not well-liked.
- Nana and Walter had a bad reputation in the area, but there seems to be some reticence to talk much about them. If anyone (ex Jonathan) wants to make a 2 point spend on reassurance you will get more info on this.
- No-one has heard the name Soran.
- The local priest isn't present ("teetotaler", sniffs one local).
- The village is too small to have an information broker, but there are plenty of gossips. You think you've pretty much covered all they know.
Great Old One
GM, 698 posts
That is not dead
which can eternal lie
Mon 9 Jul 2012
at 09:21
  • msg #153

Re: Chapter 2: At Blenheim House

George persuades a toothless old gaffer to open up a little about Nana and Walter. It seems they have connections with some shady types  - "gyppos and thieves and worse". Several times Walter has been involved in assault, and only stayed out of prison as the victims declines to prosecute - under duress being the subtext. Also (and here the gaffer lowers his voice) there are some who think the old woman a witch. The gaffer swears that Nana was an old woman while he was still a nipper...
Great Old One
GM, 699 posts
That is not dead
which can eternal lie
Tue 10 Jul 2012
at 06:47
  • msg #154

Re: Chapter 2: At Blenheim House

Friday July 18th 1930, 8:30 PM.

After another hearty breakfast you are ready to take your leave of Mr Black.
Jonathan Cavendish
player, 94 posts
Tue 10 Jul 2012
at 11:49
  • msg #155

Re: Chapter 2: At Blenheim House

"Well, felows, shall we drive to Newcastle and find a garage to leave our car? Then we can take the train back to London. This has been a pretty useless trip."
Christopher 'Kit' Cavendish
player, 105 posts
Writer and Black Sheep
Tue 10 Jul 2012
at 23:54
  • msg #156

Re: Chapter 2: At Blenheim House

Kit drums his fingers on the table, taking a drag from his cigarette. "I don't know. This whole affair with Nana sticks in my craw. It makes me want to go looking for their gypsy friends or some such."
Father Glenn Alden
player, 68 posts
Sat 14 Jul 2012
at 12:27
  • msg #157

Re: Chapter 2: At Blenheim House

I have to admit it rankles me as well Kit.  Although it seems like there isn’t any avenue left to pursue with Nana and Walter.  Might I suggest we stay around for an extra day or two?  Then we will be on hand to identify any remains if the police require and I would have time to check in with the local parish priest.

However Jonathan if you are in a hurry to get back to London, I could always talk the local priest at another time.”

Jonathan Cavendish
player, 95 posts
Sat 14 Jul 2012
at 13:03
  • msg #158

Re: Chapter 2: At Blenheim House

"I doubt the police will lack for someone to identify any remains. There are people hereabouts who have known them for years. We didn't spend a day in their company.

"Still, if we can accomplish anything by staying another day, I'm willing."

Christopher 'Kit' Cavendish
player, 107 posts
Writer and Black Sheep
Sat 14 Jul 2012
at 17:53
  • msg #159

Re: Chapter 2: At Blenheim House

Kit nods. "That's the spirit. Let's see what else we can dredge up around here."
Father Glenn Alden
player, 70 posts
Tue 17 Jul 2012
at 00:27
  • msg #160

Re: Chapter 2: At Blenheim House

Fahter Alden couldn’t help but chuckle at Kit’s exuberance. “Perhaps we could invite the local priest for tea and introduce him to Jonathan and then see if there is anything to this gypsy nonsense before we head back?
Christopher 'Kit' Cavendish
player, 111 posts
Writer and Black Sheep
Tue 17 Jul 2012
at 13:30
  • msg #161

Re: Chapter 2: At Blenheim House

Kit scraches his chin. "Seems reasonable to me. Your Lordship, what do you think?"
Great Old One
GM, 705 posts
That is not dead
which can eternal lie
Sun 12 Aug 2012
at 08:22
  • msg #162

Re: Chapter 2: At Blenheim House

The local priest proves a washout, an effete young man in his first parish. He is simultaneously overly pious and indifferent to the area's history and traditions. After lunch, back at the farm, you do receive some news. First, Black informs you the body of Bill has been recovered from the ruins of the manor and hands you a telegram from the lawyers.

Must discuss situation with you soonest. Julius Everett.
Father Glenn Alden
player, 73 posts
Sun 12 Aug 2012
at 17:53
  • msg #163

Re: Chapter 2: At Blenheim House

I can hardly believe it.”, Father Alden said dejectedly.  “I hate to use the word about that young priest, but he was rather …… disappointing.   What are they teaching those young men these days?

After a few seconds he perked up, “Perhaps he just needs someone to take him under his wing.”  He looked up towards the ceiling, tapping his upper lip with his fore finger, absent mindedly planning his next move.
Jonathan Cavendish
player, 97 posts
Sun 12 Aug 2012
at 19:30
  • msg #164

Re: Chapter 2: At Blenheim House

Jonathan shows the telegram to the others.

"I guess we'd better get back to London. How long do you think it would it take us to drive down?"

Captain George Yates
player, 75 posts
Boston Huntsmaster
Captain, US Army Retired
Mon 13 Aug 2012
at 00:35
  • msg #165

Re: Chapter 2: At Blenheim House

George pondered his new knowledge of England after perusing a map yesturday...

"Two days I should think, with an overnight stop over.  Any quicker would need yo be by train."
Christopher 'Kit' Cavendish
player, 115 posts
Writer and Black Sheep
Tue 14 Aug 2012
at 01:51
  • msg #166

Re: Chapter 2: At Blenheim House

Kit stretches his arms and cracks his knuckles. "I'm up for the jaunt. Let's pack our things and get going, gents."

He fires up a cigarette as a motivator and nods to the Captain.
Jonathan Cavendish
player, 98 posts
Tue 14 Aug 2012
at 12:00
  • msg #167

Re: Chapter 2: At Blenheim House

"I expect we'll be better served making an early night tonight and leaving first thing in the morning."
Christopher 'Kit' Cavendish
player, 116 posts
Writer and Black Sheep
Tue 14 Aug 2012
at 21:31
  • msg #168

Re: Chapter 2: At Blenheim House

Jonathan Cavendish:
"I expect we'll be better served making an early night tonight and leaving first thing in the morning."


Kit grins. "How about a medium-early night prefaced by some drinks, eh? And perhaps a chat with the town lovelies?"
Captain George Yates
player, 76 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 14 Aug 2012
at 21:51
  • msg #169

Re: Chapter 2: At Blenheim House

"Let's have a compromise!  Drive to York, have dinner and a few drinks, book into a hotel, then drive on first thing?"
Father Glenn Alden
player, 74 posts
Wed 15 Aug 2012
at 00:35
  • msg #170

Re: Chapter 2: At Blenheim House

I agree Captain.  I believe that is time better spent.  “ he shoots a scolding look at Kit.
Jonathan Cavendish
player, 99 posts
Wed 15 Aug 2012
at 02:53
  • msg #171

Re: Chapter 2: At Blenheim House

"Very well, Uncle George, your suggestion carries the day.

"Mr Black, farewell, my appreciation for your hospitality and I look forward to repaying it one day at the new Blenheim House."

Christopher 'Kit' Cavendish
player, 117 posts
Writer and Black Sheep
Wed 15 Aug 2012
at 18:59
  • msg #172

Re: Chapter 2: At Blenheim House

Kit tips his hat to Mr. Black and heads out the door to the car.
Father Glenn Alden
player, 75 posts
Wed 22 Aug 2012
at 22:55
  • msg #173

Re: Chapter 2: At Blenheim House

Father Alden shoulders his bag, nods a thanks to Mr. Black and follows Kit towards the car.
Great Old One
GM, 708 posts
That is not dead
which can eternal lie
Sun 26 Aug 2012
at 09:48
  • msg #174

Sunday July 20th 1930, 4:30 PM

Despite the sabbath, Everett is eager to meet with you. After a tiring few days of travel you arrive at his office and are shortly joined in the meeting room by Everett and his son, both gentlemen looking extremely chagrined.

"Lord Deville, I fear we owe you an explanation and an apology for what happened at Blenheim House. And you shall certainly receive it. But first I am in the invidious position of being the bearer of more bad news. As soon we heard the news about Blenheim House, we took it upon ourselves to start the claims process with your insurer, Royal and Caribbean. The policy was substantial, as apart from the house I'm sure you noticed the extensive art collection in situ. However, ahem, it seems as if the insurer in question is insolvent, and their holding company is filing for bankruptcy. Of course, well will do all we possibly can to pursue the matter in court, but at this point there is a distinct possibility you may not be fully reimbursed. What is worse, it seems that some of your longer term investments are similarly impaired. I have asked Mr. Paine to join us, and he should be here presently to provide more intelligence on the matter"
Christopher 'Kit' Cavendish
player, 119 posts
Writer and Black Sheep
Sun 26 Aug 2012
at 13:09
  • msg #175

Re: Sunday July 20th 1930, 4:30 PM

Kit rolls his eyes. "Intelligence seems to be lacking all around in this situation, so any that he brings would be welcome."
Captain George Yates
player, 77 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 26 Aug 2012
at 18:05
  • msg #176

Re: Sunday July 20th 1930, 4:30 PM

"We should engage another solicitor immediately Jonathan, and sue these idiots for malpractice and gross incompetence.  Don't even say another word.  If we get to Fleet Street early doors Monday, maybe we can find some real help?  I take it the threat of a counter law suit played out daily in The Times is sufficient motivation?"

George carefully takes out his 1911A1, unloads it, makes a cursary attempt at cleaning it, reloads it and replaces it in its holster.

"Failing that we can take all the cash, bonds, stocks, shares, properties and vehicles theses fellows have in compensation and call it even?"

We do things differently in the States.  Merit walks, money talks...
Jonathan Cavendish
player, 100 posts
Sun 26 Aug 2012
at 18:32
  • msg #177

Re: Sunday July 20th 1930, 4:30 PM

Jonathan gives Kit and George a restraining look.

"Please forgive the impetuosity of my companions, Everett," says Jonathan, "I trust there will be no need for recriminations, let alone law suits, but that, of course, remains to be seen." He ostentatiously pulls back his cuff to look at his watch.

"When do we expect Paine -- an apt name at the moment -- to join us? While we wait, why don't you explain how a senile, pyromaniacal woman and her feeble-minded, homicidal son were employed to safeguard my property? Without even the most cursory supervision by any member of this firm, it seems."
Father Glenn Alden
player, 76 posts
Mon 27 Aug 2012
at 20:11
  • msg #178

Re: Sunday July 20th 1930, 4:30 PM

Father Alden dearly wanted to rap something on the wooden floor and shout Hear! Hear!, but Jonathan’s calmness in the storm of emotion helped the good Father keep his control as well.

As they waited for an explanation, Father Alden looked at  Jonathan in a new light and couldn’t contain his look of pride and admiration.  Keeping his head about him when others were not, perhaps the boy had become a man – and a leader to boot.  Well done lad, he thought to himself.  Well done.
Great Old One
GM, 709 posts
That is not dead
which can eternal lie
Thu 30 Aug 2012
at 17:03
  • msg #179

Re: Sunday July 20th 1930, 4:30 PM

Everett senior is becoming visibly agitated, and his son lays a calming hand on his shoulder and takes over. "Their employment in perpetuity was specified in your grandfather's will. And, as we discovered yesterday, the many letters from Black and others on their conduct were handled by another partner, Graham Hobbes, who is, I am afraid to say, unwell and unable to attend today. Regrettably he did not deem them important enough to bring to our attention"
Christopher 'Kit' Cavendish
player, 120 posts
Writer and Black Sheep
Thu 30 Aug 2012
at 19:06
  • msg #180

Re: Sunday July 20th 1930, 4:30 PM

Kit frowns. "I am sorry to hear of your partner's ill health. How long since he's taken ill?"
Great Old One
GM, 710 posts
That is not dead
which can eternal lie
Sat 1 Sep 2012
at 06:44
  • msg #181

Re: Sunday July 20th 1930, 4:30 PM

"Only a day or two, as I understand it. We have been endeavouring to discuss matter with him ourselves" answers Everett, glancing at his father. "But in any event we have transferred his duties vis a vis Lord Deville's estate to myself. I apologise for this error of judgement on the part of our firm, and we will do all in our power to see this matter resolved to your satisfaction"
Christopher 'Kit' Cavendish
player, 121 posts
Writer and Black Sheep
Tue 4 Sep 2012
at 18:14
  • msg #182

Re: Sunday July 20th 1930, 4:30 PM

Kit nods appreciatively, though Jonathan can tell he's actually biting his tongue. He looks at his cousin and tries to follow Jonathan's lead for the moment.
Father Glenn Alden
player, 77 posts
Tue 4 Sep 2012
at 23:22
  • msg #183

Re: Sunday July 20th 1930, 4:30 PM


What do you recommend as the next course of action then?” Father Alden asked the father and son pair.
This message was last edited by the player at 15:17, Sat 08 Sept 2012.
Great Old One
GM, 712 posts
That is not dead
which can eternal lie
Sun 9 Sep 2012
at 09:18
  • msg #184

Re: Sunday July 20th 1930, 4:30 PM

The pair exchange a glance again. "Obviously we will be pursuing all the legal avenues for recompense" replies Everett junior. "Anything else would depend on the desires of our client" he continues, turning to Jonathan.
Jonathan Cavendish
player, 101 posts
Sun 9 Sep 2012
at 11:44
  • msg #185

Re: Sunday July 20th 1930, 4:30 PM

"Where is Paine, Mr Everett? There seems little reason to continue this discussion without the details he can supply?"

Jonathan is determined to keep his temper in check until he knows the full extent of the firm's failures.
Great Old One
GM, 713 posts
That is not dead
which can eternal lie
Sat 15 Sep 2012
at 08:35
  • msg #186

Re: Sunday July 20th 1930, 4:30 PM

You wait in an uncomfortable silence which is thankfully soon broken by the arrival of Mr. Paine. The banker is sweating freely as he delivers the bad news.

"As you know Lord Deville, most of your capital was held in stocks and bonds, and the brokerage we have been using has provided handsome a return on your investment. After I heard about the fire at Blenheim House I conjectured that you would have need of some liquidity, so I executed an order to realise some of your holdings..."

Paine goes on to explain that he subsequently discovered the brokerage, Court & Mellon, is a shell company, and the broad equity and bond portfolio that has been providing such good returns a pure fiction. Jonathan has been defrauded out of around half a million sterling. Paine has of course informed the police and financial authorities, and feels confident that in the fullness of time the money can be recovered, at least in part. None the less Jonathan's assets at the bank now consist of around fifty thousand sterling in his deposit account.
Father Glenn Alden
player, 78 posts
Sat 15 Sep 2012
at 14:07
  • msg #187

Re: Sunday July 20th 1930, 4:30 PM

After taking a few seconds to absorb this shocking new information, Father Alden thoughtfully surmised, “Jonathan all of these events are more than random circumstance.  In my opinion, there is a sinister and evil hand behind every single one of these occurrences.  And I believe we know who that is.
Christopher 'Kit' Cavendish
player, 122 posts
Writer and Black Sheep
Sun 16 Sep 2012
at 20:39
  • msg #188

Re: Sunday July 20th 1930, 4:30 PM

Kit's face is dark. "And that would be?"
Father Glenn Alden
player, 79 posts
Sun 16 Sep 2012
at 23:37
  • msg #189

Re: Sunday July 20th 1930, 4:30 PM

"The mysterious Dr. Soran, I feel his malevolent presence all about this business."
Christopher 'Kit' Cavendish
player, 123 posts
Writer and Black Sheep
Wed 19 Sep 2012
at 18:52
  • msg #190

Re: Sunday July 20th 1930, 4:30 PM

Kit nods solemnly. "It's too much like a dime novel for my liking, but you're right. Let's take this conversation somwhere private."

He turns to Jonathan. "Anything else to discuss with these fellows, your Lordship?" He jerks his fingers at the lawyers.
This message was last edited by the player at 18:52, Wed 19 Sept 2012.
Jonathan Cavendish
player, 102 posts
Wed 19 Sep 2012
at 20:15
  • msg #191

Re: Sunday July 20th 1930, 4:30 PM

"I'm afraid, gentlemen," Jonathan says to the lawyers and accountant, "That I will have to seek an outside opinion regarding this matter. I am quite disappointed with your stewardship of my affairs. However, I will not seek court action, as yet. Please keep me advised regarding your attempts to recover my assets.

"I would also appreciate a written statement of my current assets and liabilities before the end of the week. Good day."


Jonathan rises and leaves the Everett & Everett offices. He is silent until they get back to Blenheim Place. He asks for brandy and cigars in the library. Once Mrs Hendersen has left the room, he pours for everyone and offers the cigars.

"Well, my friends, quite a blow. On the other hand, I'm still about a quarter of a million dollars richer than I was last month, let's keep that in mind.

"Now, how do we proceed vis-à-vis my father's enemies? And mine. Shall we decamp for Axbury and Soran's place in the morning? Or should we up stakes and head for the good old US of A and leave the old world to stew in its own juices?"

This message was last edited by the player at 21:16, Wed 19 Sept 2012.
Christopher 'Kit' Cavendish
player, 124 posts
Writer and Black Sheep
Thu 20 Sep 2012
at 20:28
  • msg #192

Re: Sunday July 20th 1930, 4:30 PM

Kit blows smoke from his cigarette and sniffs. "Let's remember what happened to yoru dad when he went charging in after Soran. We need to find out more about our enemy before heading out after him. We need to find out more quiet-like, and specifically see if he has any enemies. An enemy of my enemy..."

His eyes are cold and very, very serious.
Father Glenn Alden
player, 80 posts
Thu 20 Sep 2012
at 23:05
  • msg #193

Re: Sunday July 20th 1930, 4:30 PM

What about the authorities?  Are we sure every possible avenue has been looked after?
Christopher 'Kit' Cavendish
player, 126 posts
Writer and Black Sheep
Fri 21 Sep 2012
at 00:54
  • msg #194

Re: Sunday July 20th 1930, 4:30 PM

Kit grins. "What makes you think this guy hasn't gotten to them already? At least the local ones?"
Father Glenn Alden
player, 81 posts
Sun 23 Sep 2012
at 13:34
  • msg #195

Re: Sunday July 20th 1930, 4:30 PM

How does one become so jaded at such a young age?” Father Alden sniffed.  Toning down his comments somewhat he carried on, “ I suppose you may be right Kit, but I do think we need to try this course of action.  It’s the right thing to do.
Christopher 'Kit' Cavendish
player, 127 posts
Writer and Black Sheep
Fri 28 Sep 2012
at 19:46
  • msg #196

Re: Sunday July 20th 1930, 4:30 PM

Kit rolls his eyes. "I write pulp novels. I was born jaded. I think it's a terrible idea, given the web this doctor's spun, but I'll defer to Jonathan. It's his estate and his dad's legacy at the end of the day."
Jonathan Cavendish
player, 104 posts
Sat 29 Sep 2012
at 21:20
  • msg #197

Re: Sunday July 20th 1930, 4:30 PM

"You know, fellows," says Jonathan quietly after a sip of brandy, "It's not the title and estates and money that troubles me. It's what was done to my father and grandfather and, really, Mother as well. I aim to get to the bottom of that infamy.

"I'm guessing that this trail is too cold for the authorities, honest or not. If they could have -- or were inclined to -- do something about this Soran, I expect they would have long since. That's why I say we need to track him to his lair and see what's what.

"Uncle George, you've been very quiet. What do you think?"

Captain George Yates
player, 78 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 29 Sep 2012
at 21:37
  • msg #198

Re: Sunday July 20th 1930, 4:30 PM

"I am bothered Jonathan, and I want some payback.  Just point me towards one of the villains and I'll do the rest..."
Christopher 'Kit' Cavendish
player, 129 posts
Writer and Black Sheep
Mon 1 Oct 2012
at 20:17
  • msg #199

Re: Sunday July 20th 1930, 4:30 PM

Kit holds up his hand after blowing some smoke. "Now, that's noble sentiment, Captain, but let's remember what happened to my uncle. He went charging after this guy himself and never came back. Do you want the same to happen to us? No, we have to cultivate some allies and get ourselves a little cadre of conspirators together to take this guy on.
Father Glenn Alden
player, 82 posts
Tue 2 Oct 2012
at 00:13
  • msg #200

Re: Sunday July 20th 1930, 4:30 PM

Father Alden turned from Captain Yates to Kit in some confusion.  Had Kit just been the voice of reason?

I am forced to agree with Kit” he managed to say without choking.
Christopher 'Kit' Cavendish
player, 130 posts
Writer and Black Sheep
Tue 2 Oct 2012
at 00:59
  • msg #201

Re: Sunday July 20th 1930, 4:30 PM

Kit grins like the cat that ate the canary.
Jonathan Cavendish
player, 108 posts
Thu 18 Oct 2012
at 00:34
  • msg #202

Re: Sunday July 20th 1930, 4:30 PM

Jonathan's hand slaps the tabletop. "I'm damned if I'll wait any longer!" he explodes, "Begging your pardon, Father. I want to get some answers and I want them right damn now. Let's beard Soran in his den."
Christopher 'Kit' Cavendish
player, 136 posts
Writer and Black Sheep
Thu 18 Oct 2012
at 02:04
  • msg #203

Re: Sunday July 20th 1930, 4:30 PM

Kit looks his cousin in the eye. "Give me just one day, cousin. I promise I'll make it worth your while."
Jonathan Cavendish
player, 109 posts
Thu 18 Oct 2012
at 14:20
  • msg #204

Re: Sunday July 20th 1930, 4:30 PM

Jonathan looks sheepishly at the tabletop and brushes away some imaginary crumbs. When he looks up at Kit, he has a rueful grin.

"Sorry Kit, this is just getting my goat. Sure, take some time; you too, Father. See if you can find someone willing and able to help us.

"Uncle George and I will see about getting our gear in order and replacing anything we lost. It'll give us all a chance to lick our wounds as well."


He raises his brandy in a toast to his companions, "To friends."
Christopher 'Kit' Cavendish
player, 138 posts
Writer and Black Sheep
Thu 18 Oct 2012
at 15:59
  • msg #205

Re: Sunday July 20th 1930, 4:30 PM

"To friends," toasts Kit, smiling grimly. "And to putting that criminal Soran in stockades when this is all done."
Father Glenn Alden
player, 85 posts
Sun 21 Oct 2012
at 19:09
  • msg #206

Re: Sunday July 20th 1930, 4:30 PM

With a nod of agreement Father Alden raises his glass in a silent salute and drains his glass as well.   Then tries to blink away the tears in his eyes as the spirited drink hits his system.

Good Lord that was stronger than I expected, Father Alden thought to himself.  I need to be more careful when I am around these three.
Great Old One
GM, 724 posts
That is not dead
which can eternal lie
Sat 3 Nov 2012
at 09:36
  • msg #207

Monday July 21th 1930, 11 PM

After a few more minutes of conversation you retire for a sound night's sleep. The next morning Jonathan and George set off to procure supplies while Kit and Glenn head to the British Library. Here, in the archives of the Evening Standard, you discovered the fate of Soran. But did he cheat his fate? Glenn's researches uncovered the story of Ludwig Prinn, who allegedly survived being burned at the stake...

George and Jonathan have the car packed and ready to go when the pair return, and soon you are speeding through the Surrey countryside, the suburbs of London a distant memory. You motor through tiny picturesque hamlets, sun-dappled woodland and rolling pastures and arrive at Axbury just before sunset, the sky a riot of colour. The village pub, the Stone over Water, has roomed to rent, and soon you are ensconced in the saloon bar enjoying a plate of colds cuts and the local brew.

Kit makes a point of sounding at the locals, and his sympathetic manner and exotic accent soon has tongues wagging at the bar. The villagers still remember Soran with little affection and are of the general opinion that he got what was coming to him. The ruins of the hospice have a bad reputation hereabouts. A pair of local children were killed exploring the fire-blackened building a few years ago, "by the time they were found wild animals had eaten half the bodies, terrible it was". Since then the locals steer well clear. You manage to get directions to the spot, a few miles outside the village in the middle of a fair-sized wood.

Kit, in the circumstances Reassurance was a better spend than Streetwise, which doesn't really apply to this sleep Surrey hamlet.
Christopher 'Kit' Cavendish
player, 142 posts
Writer and Black Sheep
Sat 3 Nov 2012
at 22:52
  • msg #208

Re: Monday July 21th 1930, 11 PM

Kit's hands grip the wheel of the car tightly. "I can't say I'm looking forward to this trip much," he says. "Reminds me of visiting a graveyard."
Father Glenn Alden
player, 88 posts
Sun 4 Nov 2012
at 07:44
  • msg #209

Re: Monday July 21th 1930, 11 PM

Those poor children”, Father Alden shook his head, “like that devil hadn’t caused enough trouble.
Great Old One
GM, 725 posts
That is not dead
which can eternal lie
Sun 4 Nov 2012
at 08:26
  • msg #210

Re: Monday July 21th 1930, 11 PM

Christopher 'Kit' Cavendish:
grip the wheel of the car tightly

Wait is this earlier in the day or are you on your way to the Institute at 11 in the evening? No reason why you shouldn't be I suppose but I was assuming you'd wait until tomorrow.
Jonathan Cavendish
player, 112 posts
Mon 5 Nov 2012
at 13:53
  • msg #211

Re: Monday July 21th 1930, 11 PM

"What sort of predators roam this county?" Jonathan asks, after standing the locals to a round, "Just foxes and badgers and vermin or wolves or bears? Forgive my ignorance, but I'm not from these parts."
Great Old One
GM, 727 posts
That is not dead
which can eternal lie
Tue 6 Nov 2012
at 17:44
  • msg #212

Re: Monday July 21th 1930, 11 PM

There is an uncomfortable silence at Jonathan's question. "Nothing bigger than foxes" one local answers, then glares meaningfully at the other patrons.

Jonathan, want to spend a point of Reassurance?
Jonathan Cavendish
player, 113 posts
Tue 6 Nov 2012
at 18:36
  • msg #213

Re: Monday July 21th 1930, 11 PM

I'll spend a point for Reassurance.
Great Old One
GM, 728 posts
That is not dead
which can eternal lie
Sun 11 Nov 2012
at 08:41
  • msg #214

Tuesday July 22th 9:30 AM

The mood seems to have change and the locals swiftly finish their drinks and drift away. The reason becomes clear when a toothless old gaffer, the last to leave, sidles up to Jonathan and spills the beans on the coroners report on the dead children, which identified most of the bite marks as human...

The next morning you eat a hearty breakfast and are soon on your way. The glorious summer morning in stark counterpart to your sombre mission.

The exchange between Kit and Glenn above happens now.

After a few minutes road leads into a forest, and a mile or so inside you spot a half overgrown gate to the side of the road with a half visible sign. You can just made out the word Soran.

Kit reverses the car and stops in front of the gate, leaving the engine running. A faded and weatherbeaten sign reads "The Soran Institute - No Trespassers". The gates have been padlocked and another sign has been nailed underneath the lock. "Danger! Condemned property. Strictly no admittance"
Jonathan Cavendish
player, 114 posts
Sun 11 Nov 2012
at 15:23
  • msg #215

Re: Tuesday July 22th 9:30 AM

Jonathan leans forward to speak to Kit and George in the front seat: "Kit, look for a side turning where we can leave the car and come back on foot. I trust you're both armed?"

[ooc: What's the terrain like -- forest or open fields?

Is the gate set in a wall or fence or simply blocking the road? If wall or fence, what is it made of and how high is it? As we drive past, Jonathan will watch for it to end and/or turn away from the road.]

Great Old One
GM, 729 posts
That is not dead
which can eternal lie
Mon 12 Nov 2012
at 18:06
  • msg #216

Re: Tuesday July 22th 9:30 AM

The road is forested on each side. There is an old rustic fence stretching away in both directions from the gate, but the undergrowth is a better barrier. You drive on for a mile, with no end to the fence or side turning. You have passed several places you could leave the car without blocking the road. Carry on to the end of the fence?
Christopher 'Kit' Cavendish
player, 145 posts
Writer and Black Sheep
Thu 15 Nov 2012
at 18:54
  • msg #217

Re: Tuesday July 22th 9:30 AM

Kit steers the car until he finds a suitable place off to the side where he parks the car. He then hops out of the car. "Anyone have some light?"
Captain George Yates
player, 83 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 15 Nov 2012
at 20:38
  • msg #218

Re: Tuesday July 22th 9:30 AM

Jonathan Cavendish:
Jonathan leans forward to speak to Kit and George in the front seat: "Kit, look for a side turning where we can leave the car and come back on foot. I trust you're both armed?"

"Damn right!  I'm not getting my arse bitten again."

When the car is parked George opens the trunk to reveal a 4 feet long leather case.  It is a big scorched but serviceable.
Inside are the Springfield Rifle, a pair of 1911A1 Automatic Pistols, with more than enough ammunition, and his 1860 Light Cavalry Sabre.
George loads the pistol, frees the blade and straps both to his leather baldrick.  The Rifle is loaded and slung over Georges shoulder.  Pouches in the baldrick hold extra ammunition.

OOC - I can blow points on Preparedness if required.

"Bullets didn't seem to do much the last time.  We'll try the cold steel this time."
Father Glenn Alden
player, 89 posts
Fri 16 Nov 2012
at 02:08
  • msg #219

Re: Tuesday July 22th 9:30 AM

Father Alden  reaches for the small cross hanging on a chain around his neck and absent mindedly rubs as he watches Captain Yates arm himself for war.  Then feeling rather inadequately armed he looks around the area to see if there is a branch that could serve as a walking stick and double as a  cudgel if necessary.
Great Old One
GM, 731 posts
That is not dead
which can eternal lie
Sun 18 Nov 2012
at 09:32
  • msg #220

Re: Tuesday July 22th 9:30 AM

Leaving the car in a shady lay-by, you prepare your equipment and trudge back down the woodland lane, the fence to your right. You reach the gate in twenty minutes, and in that time do not see anyone else on the road.
Father Glenn Alden
player, 90 posts
Sun 18 Nov 2012
at 19:19
  • msg #221

Re: Tuesday July 22th 9:30 AM

Father Alden  carefully scans the surrounding area and into the forest and brush as far as he see, looking for an signs that the party has been noticed.  As he does so he quietly says a prayer to St. Christopher.
Christopher 'Kit' Cavendish
player, 148 posts
Writer and Black Sheep
Mon 19 Nov 2012
at 19:29
  • msg #222

Re: Tuesday July 22th 9:30 AM

Having taken one of Captain Yates' automatic pistols, he flips the safety on and sticks it in his belt and follows the others in.

He stops the group and shines his light ahead, seeing if he can tell if the gate is locked.
Great Old One
GM, 732 posts
That is not dead
which can eternal lie
Wed 28 Nov 2012
at 07:37
  • msg #223

Re: Tuesday July 22th 9:30 AM

The gate is padlocked, and doesn't look to have been opened in a long while judging by the thick patina of rust.
Christopher 'Kit' Cavendish
player, 149 posts
Writer and Black Sheep
Thu 29 Nov 2012
at 20:04
  • msg #224

Re: Tuesday July 22th 9:30 AM

Kit pulls out a bit of wire from his pocket and starts working on the lock...
Jonathan Cavendish
player, 115 posts
Fri 30 Nov 2012
at 12:37
  • msg #225

Re: Tuesday July 22th 9:30 AM

Jonathan scans the gate and the fence to assess how difficult it would be to climb.

[ooc: How is it constructed, how tall, etc?]
Great Old One
GM, 734 posts
That is not dead
which can eternal lie
Sun 2 Dec 2012
at 11:08
  • msg #226

Re: Tuesday July 22th 9:30 AM

The gate is little more than a farm gate and would be little trouble to climb, as would the fence on either side which is just over a metre high.
Father Glenn Alden
player, 91 posts
Sun 2 Dec 2012
at 22:05
  • msg #227

Re: Tuesday July 22th 9:30 AM

Father Alden peers over the top of the gate and then seeing nothing amiss asks, “What do you say lads, shall we just hop over?
Christopher 'Kit' Cavendish
player, 153 posts
Writer and Black Sheep
Mon 3 Dec 2012
at 20:35
  • msg #228

Re: Tuesday July 22th 9:30 AM

Kit blinks and chuckles. "Well, by golly, that would be just as easy, eh?" And, with a bit of a hop, Kit is over. He pulls out his torch and waits for the others....
Jonathan Cavendish
player, 116 posts
Tue 4 Dec 2012
at 01:28
  • msg #229

Re: Tuesday July 22th 9:30 AM

"Here, Father, I'll give you a boost," says Jonathan, before clambering over himself.
Great Old One
GM, 736 posts
That is not dead
which can eternal lie
Sat 8 Dec 2012
at 08:38
  • msg #230

Re: Tuesday July 22th 9:30 AM

With little difficulty you scale the gate. The woodland is a remnant of the vast forest that used to cover the south-east of England, and it is so overgrown and gloomy that you cannot see more than a couple of dozen yards into the undergrowth. The driveway beyond the gate is bordered by rhododendrons, and it gently curves to the right until it disappears into the greenery.

You soon arrive at the end of the driveway, which widens out into a large forecourt in front of the burned-out remains of the Institute building. The forecourt is thick with weeds poking through the gravel, and what remains of the hospital, little more than the exterior walls, can best be described a fire-blackened pile of rubble. To the right, you can see an old wooden barn that seems to have escaped the fire, although the elements have taken their toll and it looks pretty dilapidated. On either side of the house you can see the remains of formal flower beds, now totally overgrown in a riot of colour.
Christopher 'Kit' Cavendish
player, 155 posts
Writer and Black Sheep
Sun 9 Dec 2012
at 01:57
  • msg #231

Re: Tuesday July 22th 9:30 AM

Kit looks at the natural scene around the ruin and mutters, "Pretty, like a cemetary in spring. Got to remember that scene."

He points at the barn. "I say we check in there first."
Father Glenn Alden
player, 92 posts
Sun 9 Dec 2012
at 19:39
  • msg #232

Re: Tuesday July 22th 9:30 AM

Father Alden shrugs his shoulder and nods, “Seems as good as place as any to me.” Then he looks at Jonathan and Captain Yates to see if they show any signs of disagreement.
Jonathan Cavendish
player, 117 posts
Sun 9 Dec 2012
at 20:53
  • msg #233

Re: Tuesday July 22th 9:30 AM

"Well, it's pretty clear that the place was destroyed by fire. Not much chance of finding anything in the way of records, I suppose." He follows Kit in the direction of the barn.
Christopher 'Kit' Cavendish
player, 156 posts
Writer and Black Sheep
Mon 10 Dec 2012
at 20:13
  • msg #234

Re: Tuesday July 22th 9:30 AM

Kit turns and looks at his cousin. "Unless someone stored something in the barn. I'm willing to bet a dime that we'll find something useful in there. Call it a hunch."
Great Old One
GM, 737 posts
That is not dead
which can eternal lie
Tue 11 Dec 2012
at 11:11
  • msg #235

Re: Tuesday July 22th 9:30 AM

You approach the barn, and stand just outside looking through the half open doors. The original horse stalls are still intact, but there is little remaining of the furnishings save for a thin covering of dirty straw on the floor. It is immediately clear that someone has sheltered in this building in the not-so-distant past, as in the middle of the barn are the blackened remains of a campfire.

You also notice what looks like a couple of bones in the straw nearby the fire...
Christopher 'Kit' Cavendish
player, 157 posts
Writer and Black Sheep
Tue 11 Dec 2012
at 16:13
  • msg #236

Re: Tuesday July 22th 9:30 AM

Kit's face hardens. He pulls out his gun and enters the building cautiously, waving the Captain in after him.
Captain George Yates
player, 87 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 11 Dec 2012
at 19:26
  • msg #237

Re: Tuesday July 22th 9:30 AM

In reply to Christopher 'Kit' Cavendish (msg # 236):

"Didn't work before, I'm gonna rely on the cold steel this time."
George slowly draws his 1860 Light Cavalry Sabre, with a soft scrapping noise.
Great Old One
GM, 738 posts
That is not dead
which can eternal lie
Thu 13 Dec 2012
at 11:26
  • msg #238

Re: Tuesday July 22th 9:30 AM

Even a visual inspection is enough to tell you the bones are human. The marrow has been split, and not a scrap of meat remains. Teeth marks are clearly visible. There is an arm and a leg bone as well as several ribs.

The floor under the straw is stained with blood in a large circle around the bones.

Jonathan or George, there are tracks to be found with a point of Outdoorsman.
Jonathan Cavendish
player, 118 posts
Thu 13 Dec 2012
at 12:24
  • msg #239

Re: Tuesday July 22th 9:30 AM

"I don't think any  dog or pack of dogs did this."

Jonathan hunkers down to peer at the dirt and straw.

[ooc - I'll spend the point.

How long to get to the car and back, if I want to get the shotgun in the boot?]

This message was last edited by the player at 12:50, Thu 13 Dec 2012.
Christopher 'Kit' Cavendish
player, 158 posts
Writer and Black Sheep
Thu 13 Dec 2012
at 14:41
  • msg #240

Re: Tuesday July 22th 9:30 AM

KIt pulls out a kerchief and wipes his brow, gulping a bit. "Well, then. Captain, it's time to show us how big game hunters operate under the circumstances. Though it might be prudent to get reinforcements, as well," he notes.
Father Glenn Alden
player, 93 posts
Fri 14 Dec 2012
at 02:23
  • msg #241

Re: Tuesday July 22th 9:30 AM

Looking at everyone in an uncomfortable fashion Father Alden asks, "So you mean there is a larger beast out there then?  What like some sort of mountain lion or such?", " the good pastor asks, not sure if he really believes what he is asking, but desperately wanting to.
Christopher 'Kit' Cavendish
player, 159 posts
Writer and Black Sheep
Fri 14 Dec 2012
at 16:15
  • msg #242

Re: Tuesday July 22th 9:30 AM

Kit winces. "I'm hoping not, but I'm a bit worried that may be it."
Great Old One
GM, 740 posts
That is not dead
which can eternal lie
Sat 15 Dec 2012
at 10:19
  • msg #243

Re: Tuesday July 22th 9:30 AM

There are clear signs that something was dragged out of the barn and around the side of the burned-out hospice. The trail is fairly easy for an experienced woodsman like Jonathan to follow.

The round trip to the car will take around 45 minutes.
Father Glenn Alden
player, 94 posts
Mon 24 Dec 2012
at 16:43
  • msg #244

Re: Tuesday July 22th 9:30 AM

Father Alden looks at his makeshift walking stick with a wry expression then shrugs his shoulders slightly.

I would do more damage with a firearm than without anyway.  It’s best to leave those things in the hands of those that know how to use them, he thinks to himself.
Jonathan Cavendish
player, 120 posts
Mon 24 Dec 2012
at 18:54
  • msg #245

Re: Tuesday July 22th 9:30 AM

Jonathan decides not to spend the daylight going back to the car to arm himself, though he regrets not bringing the gun. He looks around the barn for any old tools that might serve as a weapon before he starts following the drag marks.
Great Old One
GM, 742 posts
That is not dead
which can eternal lie
Sat 29 Dec 2012
at 07:36
  • msg #246

Re: Tuesday July 22th 9:30 AM

Jonathan arms himself with an old but still serviceable pitchfork, then begins following the trail. As you skirt the hospital, the overgrown remains of the formal gardens come into view. The ornamental pond(G) is stagnant and covered in reeds while the ancient flower beds(E) are an overgrown riot of wildflowers. The gardens are set on a terrace below the level of the house. A stone balustrade(H) overlooks the pool while a pair of ancient, crumbling steps(F) lead down around 12ft to the level of the pond.

Still following the trail, the four of you descend the steps leading to the ornamental pool. As Jonathan reaches the bottom step he notices a scrap of clothing at the base of the ivy-covered wall to his left. Bending down to check he sees there is an old wooden door set into the wall at the foot of the stairs, so overgrown with ivy that it is practically invisible. The bottom 8 inches or so of the door have been smashed so that someone could slide through the ivy and under the door. The trail leads inside...
Christopher 'Kit' Cavendish
player, 161 posts
Writer and Black Sheep
Sat 29 Dec 2012
at 20:13
  • msg #247

Re: Tuesday July 22th 9:30 AM

Kit brandishes his gun and then visibly hesitates. "So…shall we break the door down? Or stick the pitchfork inside the gap at the bottom of the door? I must confess I am struggling to imagine what one of the heroes of my stories would do."
Father Glenn Alden
player, 95 posts
Sun 30 Dec 2012
at 13:28
  • msg #248

Re: Tuesday July 22th 9:30 AM

If we decide to go in, why wouldn’t we open the door?”  Father Alden asks in a confused voice.  “We aren’t animals after all.

Changing his thought he asks, “Does anyone have a flashlight?  It may be dreary in there.  Or if not perhaps I could wrap some cloth around my walking stick here and use it as a torch?
Christopher 'Kit' Cavendish
player, 162 posts
Writer and Black Sheep
Sun 30 Dec 2012
at 23:27
  • msg #249

Re: Tuesday July 22th 9:30 AM

Kit hoists the flashlight in his pocket and hands to Father Glenn. "Take a peek. I'll cover you."
Father Glenn Alden
player, 96 posts
Mon 31 Dec 2012
at 22:07
  • msg #250

Re: Tuesday July 22th 9:30 AM

Father Alden gives Kit a startled look.  He wants to object, but can’t find a valid reason.  So he says a silent prayer, stiffens his resolve and attempts to open the door.
Great Old One
GM, 743 posts
That is not dead
which can eternal lie
Sat 5 Jan 2013
at 10:07
  • msg #251

Re: Tuesday July 22th 9:30 AM

Father Alden pulls away the ivy handful by handful, showing himself with prickly dust. Once the door is exposed he finally manages to open it, although it requires a few stiff kicks as the frame has warped over the years. A rank and foetid smell wafts out of the darkness...

Inside you can see a small, perhaps 10ft square room, stacked with rusting gardening tools, pots and unidentifiable debris. You can just about make out what looks like a half-open door on the far wall, leading to a pitch black tunnel beyond.
Jonathan Cavendish
player, 121 posts
Sat 5 Jan 2013
at 13:38
  • msg #252

Re: Tuesday July 22th 9:30 AM

"What do you say, Uncle George," Jonathan asks, trying to keep his voice steady, "Shall we take the time now to get a shotgun or two from the car before we stick our heads in there?

"I guess it'll be 'armed trespass' or some such legal foolishness, but after what we experienced in the cellars at the manor, I admit I'm a bit nervous."
He gives the pitchfork a doubtful shake.

[ooc - What's the orientation of this tunnel? Does it seem to run back toward the foundations of the burned out ruins?]
Great Old One
GM, 744 posts
That is not dead
which can eternal lie
Sat 5 Jan 2013
at 14:11
  • msg #253

Re: Tuesday July 22th 9:30 AM

The tunnel does indeed run under the gardens towards the burned out hospice.
Father Glenn Alden
player, 97 posts
Sat 5 Jan 2013
at 16:32
  • msg #254

Re: Tuesday July 22th 9:30 AM

The casual observer may not notice, but Father Alden seems relieved at the momentary reprieve as he waits to enter the building.
Captain George Yates
player, 89 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 5 Jan 2013
at 16:39
  • msg #255

Re: Tuesday July 22th 9:30 AM

"I'm trusting in steel and courage this time, as the lead had little effect.  Shine a torch down there and I';ll lead - we won't waste any more time."

Sabre in hand George waits for some light before descending.
Jonathan Cavendish
player, 122 posts
Sat 5 Jan 2013
at 16:50
  • msg #256

Re: Tuesday July 22th 9:30 AM

In reply to Captain George Yates (msg # 255):

Jonathan tightens his grip on the pitchfork: "Alright, I'm with you."
Christopher 'Kit' Cavendish
player, 164 posts
Writer and Black Sheep
Sat 5 Jan 2013
at 18:20
  • msg #257

Re: Tuesday July 22th 9:30 AM

Kit leads the group in, holding his flashlight in hand. He moves in and starts moving forward uncomfortably in the tunnel...
This message was last edited by the player at 14:14, Sun 06 Jan 2013.
Father Glenn Alden
player, 98 posts
Sat 5 Jan 2013
at 21:52
  • msg #258

Re: Tuesday July 22th 9:30 AM

Momentarily taken aback, Father Alden takes a deep breath, grabs a firm hold of his walking stick and follows everyone else inside.
Great Old One
GM, 745 posts
That is not dead
which can eternal lie
Sun 6 Jan 2013
at 09:39
  • msg #259

Re: Tuesday July 22th 9:30 AM

The passage is low and narrow - your shoulders brush the walls on either side and you have to bend your head to avoid grazing the slimy roof. The walls are made of ancient brickwork, and are in pretty poor condition, with plenty of broken bricks littering the floor. It seems clear that this passage is as old as the house, not a recent addition.

After around 50ft you estimate you are under the ruins of the hospice. The air smells even worse here, with a disturbing undercurrent of rotting flesh. Ahead, just as the corridor widens out into a room, the way is blocked by a pile of lumber and rubble from a collapsed ceiling. However, on closer inspection there is a small tunnel leading into the wreckage, that has certainly been cleared by hand...
Father Glenn Alden
player, 99 posts
Tue 8 Jan 2013
at 02:36
  • msg #262

Re: Tuesday July 22th 9:30 AM

Father Alden starts to whisper, " The Lord is my sheperd...."
This message was last edited by the player at 02:37, Tue 08 Jan 2013.
Christopher 'Kit' Cavendish
player, 166 posts
Writer and Black Sheep
Tue 8 Jan 2013
at 03:26
  • msg #263

Re: Tuesday July 22th 9:30 AM

Kit grits his teeth and, holding his torch in one hand as he gets down on all fours, starts crawling in, shining the light before him.
This message was last edited by the player at 18:35, Tue 08 Jan 2013.
Great Old One
GM, 749 posts
That is not dead
which can eternal lie
Sun 13 Jan 2013
at 10:16
  • msg #264

Re: Tuesday July 22th 9:30 AM

Kit crawls into the wreckage, and soon is wriggling through a convoluted tunnel of masonry, timber and scraps of metal. The way is sometimes claustrophobically narrow, and progress is slow, but eventually Jonathan comes to the end of the blockage and sees the last few unburied feet of the cellar just ahead. A doorway leads onwards.

Kit, make a Sense Trouble roll with whatever you want to spend.
Great Old One
GM, 751 posts
That is not dead
which can eternal lie
Fri 18 Jan 2013
at 09:10
  • msg #265

Re: Tuesday July 22th 9:30 AM

Kit, about to wriggle out of the wreckage, stops suddenly. Perhaps it is a rank smell in the air, perhaps it is the slight hiss of indrawn breath, but Kit is sure that someone is waiting out of sight to the left, ready to ambush him as he pops out from the tunnel...
Christopher 'Kit' Cavendish
player, 169 posts
Writer and Black Sheep
Fri 18 Jan 2013
at 18:57
  • msg #266

Re: Tuesday July 22th 9:30 AM

Kit starts backpedaling as fast as he can...
This message was last edited by the player at 20:36, Fri 18 Jan 2013.
Captain George Yates
player, 90 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 18 Jan 2013
at 20:29
  • msg #267

Re: Tuesday July 22th 9:30 AM

"Kit! You alright?"  Hissed George.
Great Old One
GM, 753 posts
That is not dead
which can eternal lie
Fri 18 Jan 2013
at 20:53
  • msg #268

Re: Tuesday July 22th 9:30 AM

Kit starts frantically wriggling backwards, but the tunnel twists and turns, and is so narrow he cannot shine the torch behind. It feels like a nightmare where you can only move at a snail's pace, and the flashlight swinging back and forth adds to the sense disorientation. Then your heart skips as beat as you hear the sounds of something coming in after you, seconds before the beam of the flashlight picks out a pair of wizened hands with inch long claws reaching out, with a mercifully blurred face behind them, all jaggled teeth and decay...

OK Kit, first up make a stability roll. Roll d6, target is 4, please put however many points you want to spend as a plus in the dice roller.
Christopher 'Kit' Cavendish
player, 173 posts
Writer and Black Sheep
Fri 18 Jan 2013
at 21:10
  • msg #269

Re: Tuesday July 22th 9:30 AM

Kit wriggles backwards as quickly as he can.

"George!  GEORGE! SOMETHING'S AFTER ME! GET READY!!"
Captain George Yates
player, 92 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 18 Jan 2013
at 21:13
  • msg #270

Re: Tuesday July 22th 9:30 AM

George can hear the scuffling and heavy breathing from Kit.
He stoops down in expectation, ready to grab Kit feet if called for.
Great Old One
GM, 755 posts
That is not dead
which can eternal lie
Sat 19 Jan 2013
at 09:25
  • msg #271

Re: Tuesday July 22th 9:30 AM

The clawed hands lunge at Kit's head at he momentarily freezes in horror. Kit gets an arm up in defence, but the claws lay open his forearm - they are razor sharp!

2HP damage Kit, also see the Meta thread.
Father Glenn Alden
player, 100 posts
Sat 19 Jan 2013
at 14:14
  • msg #272

Re: Tuesday July 22th 9:30 AM

"Jonathan, Kit and the good Captain may need your assistance shortly, I am going to see if I can find something to help us make a torch or a fire." Father Alden told his young charge.

Father Alden starts to frantically search the room for a cloth, rag, or anything he can tie or wrap around the end of his walking stick to light and use as another light source.  Or lacking that, something he could use to start a small fire in a corner of the room away from the door - he didn't want to block their escape.  If they were going to have to pull Kit out of the tunnel or fight something coming out of it, another light source would be useful -  Especially if whatever this thing was feared fire.

If there is anything I can spend to increase my chances I would like to spend it
Jonathan Cavendish
player, 124 posts
Sat 19 Jan 2013
at 14:57
  • msg #273

Re: Tuesday July 22th 9:30 AM

Jonathan stands to one side of George, his pitchfork held at the ready for whatever might follow Kit from the tunnel.
Captain George Yates
player, 93 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 19 Jan 2013
at 15:33
  • msg #274

Re: Tuesday July 22th 9:30 AM

"Kit get back!  Draw it out into the open!  Show me your feet and I'll haul you out."

Christopher 'Kit' Cavendish
player, 178 posts
Writer and Black Sheep
Mon 21 Jan 2013
at 22:56
  • msg #275

Re: Tuesday July 22th 9:30 AM

Faced with almost certainly having his face clawed off by this...person if he backs up, or risking having his face clawed off fighting the fellow, Kit swallows hard and pulls out his gun....
Great Old One
GM, 760 posts
That is not dead
which can eternal lie
Tue 22 Jan 2013
at 11:19
  • msg #276

Re: Tuesday July 22th 9:30 AM

Kit fends off the ghoul with one hands while struggling to unholster and bring his gun to bear with the other. Sharp claws lay open Kit's arm once again, but fortunately he avoids the assailant's snapping teeth.

Another 2HP damage Kit. You may now open fire.
Christopher 'Kit' Cavendish
player, 180 posts
Writer and Black Sheep
Wed 23 Jan 2013
at 18:36
  • msg #277

Re: Tuesday July 22th 9:30 AM

His arm bleeding, kit points the gun right in the ghoulish being's face and pulls the trigger!
Great Old One
GM, 763 posts
That is not dead
which can eternal lie
Sat 26 Jan 2013
at 10:49
  • msg #278

Re: Tuesday July 22th 9:30 AM

With a deafening bang the gun blows a huge hole in the creature's torso, causing it to hiss in agony. Despite the horrific wound it still frantically claws at Kit, and this time lays his forearm open to the bone. Kit is close to passing out from the pain, but can fight on for now.

7HP damage Kit, you are now on 1HP. However, one more hit will finish off your opponent.
Christopher 'Kit' Cavendish
player, 184 posts
Writer and Black Sheep
Tue 29 Jan 2013
at 19:19
  • msg #279

Re: Tuesday July 22th 9:30 AM

Kit's gun misfires....
Great Old One
GM, 764 posts
That is not dead
which can eternal lie
Tue 29 Jan 2013
at 20:15
  • msg #280

Re: Tuesday July 22th 9:30 AM

The attack continues, but your assailant seems to be slowing down from the initial frenzied rush. Kit manages to fend off his claws and teeth without further injury.
Christopher 'Kit' Cavendish
player, 186 posts
Writer and Black Sheep
Tue 29 Jan 2013
at 20:23
  • msg #281

Re: Tuesday July 22th 9:30 AM

Gritting his teeth from the pain, Kit clears the gun, points it right at the fiend's face and fires!
Great Old One
GM, 767 posts
That is not dead
which can eternal lie
Wed 30 Jan 2013
at 17:14
  • msg #282

Re: Tuesday July 22th 9:30 AM

Meanwhile, back in the storeroom, Father Alden has found a rusting iron can of tar, sticks, and a bucket full of rags, enough to make several torches.
Captain George Yates
player, 95 posts
Boston Huntsmaster
Captain, US Army Retired
Wed 30 Jan 2013
at 17:23
  • msg #283

Re: Tuesday July 22th 9:30 AM

"Good man Father!"
George will put his outdoorsman training to good use and begins fashioning torches...
Great Old One
GM, 768 posts
That is not dead
which can eternal lie
Wed 30 Jan 2013
at 20:24
  • msg #284

Re: Tuesday July 22th 9:30 AM

Kit manages to bring his gun to bear for a crucial second, then pulls the trigger. The bullet takes the top of your assailant's head off, splattering brains over the crawlway behind. For just a moment before, his face is clearly visible in the beam of Kit's discarded flashlight, and with a start of recognition Kit recalls the photograph in Jonathan's safety deposit box - the terrified old man chained to a bed.
Christopher 'Kit' Cavendish
player, 188 posts
Writer and Black Sheep
Wed 30 Jan 2013
at 21:20
  • msg #285

Re: Tuesday July 22th 9:30 AM

Kit gapes in horror at the figure before him, then at his arm. The pain hits him like a hammer as the adrenaline in his veins subsides.

"E-everyone, I'm coming back out! My arm…is hurt…" he shouts in the loudest voice he can manage, which still sounds pretty shaky to him. He starts moving backwards, cradling his arm to his chest and watching his life blood sprinkle on the tunnel on the way out.

When the others see Kit next, he is clutching his bloody arm to his chest and looks quite pale....
This message was last edited by the player at 18:21, Thu 31 Jan 2013.
Jonathan Cavendish
player, 126 posts
Thu 31 Jan 2013
at 16:25
  • msg #286

Re: Tuesday July 22th 9:30 AM

Jonathan is shocked by Kit's injury: "God above, Kit, what got you, a badger?" He leans his pitchfork against the wall and stoops to help his cousin, "Uncle George, can you bandage this?"
Captain George Yates
player, 96 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 31 Jan 2013
at 18:06
  • msg #287

Re: Tuesday July 22th 9:30 AM

George has seen wounds worse than this, and people who'd survived worse, but this was still a very nasty cut!
George gets to work as best he can.
Christopher 'Kit' Cavendish
player, 191 posts
Writer and Black Sheep
Thu 31 Jan 2013
at 18:20
  • msg #288

Re: Tuesday July 22th 9:30 AM

Kit cringed as the captain starts to work on his arm. He waves Jonathan over.

"God save us, Jonathan. God save us. It wasn't an animal that attacked me--it was a man. Or he used to be a man, once. Do you remember the old man strapped to the table in the picture in your father's files? Remember him?"

Kit's eyes grow wide. "IT WAS HIM. He attacked me. His hands were like claws, and his mouth." Kit shuddered and closed his eyes. "Heaven is my witness, cousin, but I think that doctor turned this poor man into some kind of beast."
Father Glenn Alden
player, 101 posts
Sat 2 Feb 2013
at 18:31
  • msg #289

Re: Tuesday July 22th 9:30 AM

Dear Lord”, Father Alden exclaims as he sees the wound Captain Yates is bandaging on Kit’s arm.

Then as Kit’s words sink him he takes a step backwards in shock.  “Surely Kit you must be mistaken.  Perhaps the dim light from the shadows made it seem that way?”.

Father Alden mimics Captain Yate's torch making actions as he speaks.
Christopher 'Kit' Cavendish
player, 193 posts
Writer and Black Sheep
Sat 2 Feb 2013
at 18:38
  • msg #290

Re: Tuesday July 22th 9:30 AM

Kit's face screws up in anger. "Father, as I live, it was the same man. If you want proof, crawl in there and fetch his body. I..." He fights back a lump in his throat and forces the words out. "I had to shoot him dead or he was going to kill me."
Father Glenn Alden
player, 102 posts
Sat 2 Feb 2013
at 19:49
  • msg #291

Re: Tuesday July 22th 9:30 AM

Father Alden opens his mouth as if to disagree, but doesn’t respond.  He looks at Kit thoughtfully and then turns back to preparing the torches.

I think I had better do just that, he thinks to himself, to make sure the stress hasn’t gotten to the lad.
Jonathan Cavendish
player, 127 posts
Sun 17 Feb 2013
at 13:37
  • msg #292

Re: Tuesday July 22th 9:30 AM

Jonathan squats down to peer into the tunnel, using Kit's flashlight to try to see the attacker.

"I'm not sure anyone should crawl into that hole again. How certain are you that he's dead, Kit? He might just be playing possum."
Christopher 'Kit' Cavendish
player, 196 posts
Writer and Black Sheep
Sun 17 Feb 2013
at 15:11
  • msg #293

Re: Tuesday July 22th 9:30 AM

Kit looks up at his cousin, his eyes wide with horror. "Heaven preserve us if that is true, cousin. I shot him right in the face. Nobody should be able to survive that--but, with everything I've seen, I can't promise that he didn't."
Father Glenn Alden
player, 103 posts
Wed 20 Feb 2013
at 00:00
  • msg #294

Re: Tuesday July 22th 9:30 AM

Father Alden shoulders his way to the hole with a lit torch, “Jonathan, allow me please.  Nothing could have survived that.  And someone should see to the dead…I think I am best suited for that task.
Great Old One
GM, 774 posts
That is not dead
which can eternal lie
Sat 23 Feb 2013
at 09:24
  • msg #295

Re: Tuesday July 22th 9:30 AM

Borrowing Kit's flashlight, Father Alden worms his way through the pile of wreckage until he reaches the body. There a no signs of life from the rapidly cooling corpse. It will clearly be unpleasant work to clear the tunnel, as the body will have to be pulled back or pushed out the other side...
Father Glenn Alden
player, 104 posts
Sat 23 Feb 2013
at 12:45
  • msg #296

Re: Tuesday July 22th 9:30 AM

You poor thing, what happened to you?” Father whispers as he bends down.  He bows his head and says a prayer over the fallen….person.

Calling back through the tunnel he says, “Kit was right, he… or it.. didn’t survive.  If someone else can come through here I think we can manage work the body through the tunnel by working it from both sides.

While he waits for an answer, Father Alden shines the flashlight around the chamber to see if there is anything of interest.
Captain George Yates
player, 100 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 23 Feb 2013
at 12:56
  • msg #297

Re: Tuesday July 22th 9:30 AM

George will help to man-handle the corpse back into the room.
Jonathan Cavendish
player, 130 posts
Sat 23 Feb 2013
at 13:51
  • msg #298

Re: Tuesday July 22th 9:30 AM

Jonathan looks around the room: "Is there any rope? We could tie it around the body and pull it through. Ithink it'll be easier tugging it head first than pushing and having the legs and arms tangle up."
Christopher 'Kit' Cavendish
player, 198 posts
Writer and Black Sheep
Sun 24 Feb 2013
at 01:21
  • msg #299

Re: Tuesday July 22th 9:30 AM

Kit sees if he brought some rope.
Jonathan Cavendish
player, 132 posts
Sun 24 Feb 2013
at 03:10
  • msg #300

Re: Tuesday July 22th 9:30 AM

"Here, Father, let me give it a try."

Jonathan scrabbles into the tunnel until he meets the obstacle of the dead man. He feels around until he has a good grip on one arm, then begins to wriggle backwards, letting his arms and the corpse's extend full out before tugging and pulling until they are in close proximity. He keeps repeating the process until his feet emerge.
Great Old One
GM, 776 posts
That is not dead
which can eternal lie
Sun 24 Feb 2013
at 08:57
  • msg #301

Re: Tuesday July 22th 9:30 AM

Jonathan spends fifteen very unpleasant minutes dragging the corpse back through the narrow and twisting tunnel. With the body in full view, you can see an old wound, a grapefruit-sized hole the chest grisly with scar tissue. It matches the spot on the photo of the old man was that overexposed...
Christopher 'Kit' Cavendish
player, 200 posts
Writer and Black Sheep
Sun 24 Feb 2013
at 13:11
  • msg #302

Re: Tuesday July 22th 9:30 AM

Kit frowns down at the corpse. "I don't suppose anyone wants to hazard a guess as to why he has that scar? I know what I'd write if I was penning a penny dreadful, but this...." He shudders in horror.
Father Glenn Alden
player, 107 posts
Wed 27 Feb 2013
at 22:53
  • msg #303

Re: Tuesday July 22th 9:30 AM

"Or perhaps more importantly, how in the world he survived a blast like that." Father Alden mused in a concerned voice rubbing his chin thoughtfully.  "Quite frankly that isn't..... well human."
Jonathan Cavendish
player, 133 posts
Wed 27 Feb 2013
at 23:00
  • msg #304

Re: Tuesday July 22th 9:30 AM

"It almost looks as though something...tore out his heart." Jonathan is unable to quite keep the horror from his voice.
Christopher 'Kit' Cavendish
player, 202 posts
Writer and Black Sheep
Wed 27 Feb 2013
at 23:45
  • msg #305

Re: Tuesday July 22th 9:30 AM

Kit blinks. "I beg your pardon? What on earth do you mean? He was moving around rather as if his heart was there. How do you live without a heart?"

Kit seems incapable of wrapping his mind around this revelation.
Great Old One
GM, 778 posts
That is not dead
which can eternal lie
Sun 3 Mar 2013
at 09:22
  • msg #306

Re: Tuesday July 22th 9:30 AM

On closer examination, the wound is not right over the heart. You cannot be sure, but it looks like some of the scarred tissue within the wound is from the lungs...
Jonathan Cavendish
player, 135 posts
Sun 3 Mar 2013
at 16:21
  • msg #307

Re: Tuesday July 22th 9:30 AM

"If you'll lend me your flashlight, Kit, I'll go through the tunnel," he smiles wryly, "My suit's ruined anyway."

Taking the light, Jonathan crawls into the narrow opening and starts to wriggle through, pushing a couple of feet of the pitchfork out in front as he goes.
Christopher 'Kit' Cavendish
player, 204 posts
Writer and Black Sheep
Sun 3 Mar 2013
at 19:07
  • msg #308

Re: Tuesday July 22th 9:30 AM

Kit stops his cousin and hands him the gun that he is carrying. You might need this. Whatever you do, don't take any unnecessary risks. Apart from crawling in there in the first place, I suppose."

He then slumps against the wall and closes his eyes for a moment, wincing from the pain of his wounds,
Jonathan Cavendish
player, 136 posts
Sun 3 Mar 2013
at 19:23
  • msg #309

Re: Tuesday July 22th 9:30 AM

Jonathan shakes his head with a grin, "Thanks, Kit, but I can't juggle a flashlight, a revolver, and a pitchfork while crawling through there. You hang onto the artillery."

He starts crawling.
Father Glenn Alden
player, 108 posts
Sun 3 Mar 2013
at 22:39
  • msg #310

Re: Tuesday July 22th 9:30 AM

Seeing that Kit seemed to be in good hands with Captain Yates, Father Alden followed Jonathan through the tunnel dragging his walking stick along.  He left his torch with Kit and the Captain.  He called ahead to Jonathan “I don’t recall seeing anything of interest in here, but I daresay I was preoccupied with the body before."
Great Old One
GM, 779 posts
That is not dead
which can eternal lie
Wed 6 Mar 2013
at 16:42
  • msg #311

Re: Tuesday July 22th 9:30 AM

George quickly and efficiently bandages Kit's wounds. Although his arm hurts, with the resilience of the young Kit is soon feeling ready to carry on.

Meanwhile Jonathan crawls his way through the wreckage, and ten minutes later wriggles his way out of the other side, his clothes covered in grime, soot and fresh blood. He emerges in a narrow brick-lined corridor, about 5ft wide, leading onwards for 10ft or so before reaching a junction with turns to the left and right. The walls are covered in soot and a faint but unmistakable smell of corruption hangs in the air...
Jonathan Cavendish
player, 137 posts
Wed 6 Mar 2013
at 17:44
  • msg #312

Re: Tuesday July 22th 9:30 AM

"I'm... through... into... another... room," Jonathan calls back to his companions, trying to make each word distinct. Taking a step or two away from where he emerges, he turns the flashlight on the floor to see if the drag trail continues.
Father Glenn Alden
player, 109 posts
Sat 9 Mar 2013
at 21:18
  • msg #313

Re: Tuesday July 22th 9:30 AM

Father Alden drags himself out of the tunnel, looking at the ground where the "person's" body previously lay.  As he walks over tl Jonathan he attempts to dust himself off and then realizing the fruitlessness of it all stops trying.  He looks up at Jonathan, “Anything interesting?
This message was last edited by the player at 13:25, Sun 10 Mar 2013.
Christopher 'Kit' Cavendish
player, 207 posts
Writer and Black Sheep
Sun 10 Mar 2013
at 00:51
  • msg #314

Re: Tuesday July 22th 9:30 AM

Kit peers into the tunnel, wincing at the memory of his last trip down it. "Careful, gentlemen.. Don't linger if you see anything bizarre.," he says into the hole at his associates.
This message was last edited by the player at 14:20, Sun 10 Mar 2013.
Great Old One
GM, 781 posts
That is not dead
which can eternal lie
Sun 10 Mar 2013
at 13:56
  • msg #315

Re: Tuesday July 22th 9:30 AM

Jonathan can clearly see the tracks on the floor; they continue to the left at the junction. After a few minutes father Alden crawls out of the wreckage to join him.
Jonathan Cavendish
player, 139 posts
Sun 10 Mar 2013
at 15:43
  • msg #316

Re: Tuesday July 22th 9:30 AM

"Whatever was dragged in here from the barn was taken down that way," says Jonathan, pointing to the left at the junction.

He crosses to the tunnel, calling to George and Kit: "Come...on...through."
Christopher 'Kit' Cavendish
player, 208 posts
Writer and Black Sheep
Sun 10 Mar 2013
at 18:47
  • msg #317

Re: Tuesday July 22th 9:30 AM

Kit winces but then takes a deep breath, screwing up his courage. He then gets back into the tunnel and heads in...
Father Glenn Alden
player, 110 posts
Wed 13 Mar 2013
at 23:56
  • msg #318

Re: Tuesday July 22th 9:30 AM

While Jonathan and he wait for Kit and the Captain, Father Alden walks over the right of the Y.  He hunches is head and peers off in that direction. "Just a quick reconnoiter of the other direction", he mutters to himself.
Captain George Yates
player, 102 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 14 Mar 2013
at 00:04
  • msg #319

Re: Tuesday July 22th 9:30 AM

George will bring up the rear, aware that he was now alone and ready with his sabre drawn.
Great Old One
GM, 783 posts
That is not dead
which can eternal lie
Thu 14 Mar 2013
at 17:14
  • msg #320

Re: Tuesday July 22th 9:30 AM

Father Alden moves to scout out the junction while Kit and George emerge from the crawl-way to join Johnathan. To the right, the corridor continues a half dozen feet before a flight of steps leads upwards, but the way is immediately blocked by a huge tangle of fire-blackened rubble and timber. The passage to the left extends around 15ft, and ends in a heavy iron door that is standing half ajar. A few feet along there is an alcove in the wall, where several doctors' coats, once white but now coated in soot and mold, hang forlornly.
Jonathan Cavendish
player, 140 posts
Thu 14 Mar 2013
at 18:08
  • msg #321

Re: Tuesday July 22th 9:30 AM

Jonathan hands the flashlight back to Kit with a word of thanks.

Taking his pitchfork in both hands, he approaches the iron door. "Give me some light down this way, Kit," he says quietly.

When he gets to the door, he sets the tines of the pitchfork against it and slowly pushes it all the way open.
Christopher 'Kit' Cavendish
player, 210 posts
Writer and Black Sheep
Thu 14 Mar 2013
at 20:38
  • msg #322

Re: Tuesday July 22th 9:30 AM

Kit pulls out his gun with his right hand and then shines the flashlight on the door for Jonathan, watching and waiting nervously...
Great Old One
GM, 784 posts
That is not dead
which can eternal lie
Sat 16 Mar 2013
at 10:37
  • msg #323

Re: Tuesday July 22th 9:30 AM

With an eerie creak the door opens fully, revealing a dank chamber beyond, which is perhaps 10ft wide and 30ft long. Your flashlight plays over old hospital beds and a bare stone floor, before fixing on a nest of torn mattresses and old bones in the far corner. There is a heavy iron door at the far end of the left wall, close to the pile of bones.
Christopher 'Kit' Cavendish
player, 211 posts
Writer and Black Sheep
Sat 16 Mar 2013
at 13:05
  • msg #324

Re: Tuesday July 22th 9:30 AM

Kit turns pale. "Was that...." he says, indicating the nest, "Where he....it....lived? And what kind of bones are  those?"
Jonathan Cavendish
player, 142 posts
Sat 16 Mar 2013
at 14:37
  • msg #325

Re: Tuesday July 22th 9:30 AM

"I think this was its lair, Kit. Those bones are what's left of its prey, I reckon."

Jonathan studies the ground, looking to see whether the drag marks continue: "We still haven't found whatever it dragged from the barn."
Christopher 'Kit' Cavendish
player, 212 posts
Writer and Black Sheep
Sat 16 Mar 2013
at 17:07
  • msg #326

Re: Tuesday July 22th 9:30 AM

Kit nods.  "True. Well, lead on, your Lordship," he says, trying to make his tone sound light, though he is hardly in a casual state at the moment.
Father Glenn Alden
player, 111 posts
Sun 17 Mar 2013
at 12:42
  • msg #327

Re: Tuesday July 22th 9:30 AM

Father Alden follows the two young men, but pauses by the pile of bones to confirm his suspicions that they are human like the bones the group found in the barn.  He says a prayer for their souls before he looks to see what the light of the flashlight can show them.
Great Old One
GM, 785 posts
That is not dead
which can eternal lie
Sun 17 Mar 2013
at 13:00
  • msg #328

Re: Tuesday July 22th 9:30 AM

The net, made up of a foetid, mouldy mattress and several rotting blankets, is scattered with well-chewed bones. Some from animals, an some others that make you recall the tale of the missing children you heard last night...

One set of bones is clearly newer than the others, with flecks of gristle still attached, clearly the remains of whoever was dragged here. The victims skull, picked clean of meat, rests on top of the pile.

You notice in passing that several of the beds have sets of rusting manacles still attached to the frame.
Jonathan Cavendish
player, 143 posts
Sun 17 Mar 2013
at 14:04
  • msg #329

Re: Tuesday July 22th 9:30 AM

Jonathan shudders at the skull and manacles, then turns his attention to the other door. "Give me some light here, Kit, would you?"

He looks at the door to see whether it has a latch or knob, whether it opens toward him or away, whether it seems to be locked or bolted.
Christopher 'Kit' Cavendish
player, 213 posts
Writer and Black Sheep
Sun 17 Mar 2013
at 17:25
  • msg #330

Re: Tuesday July 22th 9:30 AM

Kit, who has lost all appetite, shines the light where Jonathan instructs him. He holds his pistol firmly in his other hand, his eyes wide and wary......
Father Glenn Alden
player, 113 posts
Sun 17 Mar 2013
at 20:55
  • msg #331

Re: Tuesday July 22th 9:30 AM

Father Alden drops to one knee involuntarily.  “Dear Lord in heaven, No.  Not the children. “, the words escape from Father Alden before he even realizes he has said them.

What can possibly drive someone to do something like this?”, he asks aloud of no one in particular.

As Jonathan begins to inspect the metal door, Father Alden uses the heavy walking stick to push himself back up into a standing position and faces the door with grim resolve.
Great Old One
GM, 787 posts
That is not dead
which can eternal lie
Wed 20 Mar 2013
at 16:45
  • msg #332

Re: Tuesday July 22th 9:30 AM

The heavy door has a single iron ring as a handle and a fairly large keyhole. There are scratches around the lock and hinges that look like the work of sharp claws. As soon as you care to confirm it, you discover the door is locked or barred from the inside.
Christopher 'Kit' Cavendish
player, 215 posts
Writer and Black Sheep
Wed 20 Mar 2013
at 18:26
  • msg #333

Re: Tuesday July 22th 9:30 AM

Kit sighs. "Well, I wonder why someone would want to lock the door against a feral madman who was intent on eating me?"

He shudders. "I suppose this is the part where I could offer to pick the lock. IF you really want me to. There's also part of me that wants to leave whatever is in there well enough alone, thank you."
Father Glenn Alden
player, 114 posts
Fri 22 Mar 2013
at 20:33
  • msg #334

Re: Tuesday July 22th 9:30 AM

Father Alden puts a gentle hand on Kit's shoulder, "There may be someone in need of our assistance on the other side Kit.  We may be there only hope."
Christopher 'Kit' Cavendish
player, 216 posts
Writer and Black Sheep
Sat 23 Mar 2013
at 01:29
  • msg #335

Re: Tuesday July 22th 9:30 AM

Kit winces and nods wordlessly.
Jonathan Cavendish
player, 145 posts
Tue 26 Mar 2013
at 22:11
  • msg #336

Re: Tuesday July 22th 9:30 AM

"Open the door for us. Kit, if you can." There is determination in Jonathan's voice.
Christopher 'Kit' Cavendish
player, 217 posts
Writer and Black Sheep
Tue 26 Mar 2013
at 23:19
  • msg #337

Re: Tuesday July 22th 9:30 AM

Kit winces, hands the flashlight to Father, and tries to open the door....
Father Glenn Alden
player, 115 posts
Wed 27 Mar 2013
at 01:06
  • msg #338

Re: Tuesday July 22th 9:30 AM

Father Alden shifts to the side and attempts to aid Kit by shining the flashlight towards the door and lock without blinding him.
Great Old One
GM, 790 posts
That is not dead
which can eternal lie
Sun 31 Mar 2013
at 09:19
  • msg #339

Re: Tuesday July 22th 9:30 AM

The key has been left in the door on the other side, which would normally make it much easier to pick, but the lock is so stiff that it takes Kit a good fifteen minutes to finally turn it. The door opens with a puff of dusty, sour-smelling air.

The room beyond is small, perhaps 10ft by 15ft. Your horrified gaze is first drawn to the corpse lying in the middle of the floor, dressed in the remains of a doctors coat. The body has decayed almost to the bone, although some scraps of flesh remain. In the opposite corner of the room is another skeleton, but this one is manacled to an iron bedstead.

In the other corner of the room are three large glass tanks resting on cast iron stands. Finally, against the wall next to the door is a wooden workbench, covered in jars of chemicals, archaic-looking lab equipment and several books and piles of mouldy paper.

The smell of decay is almost overpowering, and the chamber seems to exude a palpable feeling of evil. Motes of dust dance in the beam of the flashlight. The air inside is thick with the stuff.
Jonathan Cavendish
player, 146 posts
Sun 31 Mar 2013
at 13:16
  • msg #340

Re: Tuesday July 22th 9:30 AM

"Wait!" Jonathan says urgently, "Who locked the door? Could it have been this fellow?" He gestures with his pitchfork at the corpse on the floor.
Father Glenn Alden
player, 116 posts
Sun 31 Mar 2013
at 17:22
  • msg #341

Re: Tuesday July 22th 9:30 AM

After saying a prayer for the deceased, Father Alden walks over towards the books, ”Perhaps this can give us a clue as to exactly what dire events happened here.
Christopher 'Kit' Cavendish
player, 220 posts
Writer and Black Sheep
Sun 31 Mar 2013
at 18:16
  • msg #342

Re: Tuesday July 22th 9:30 AM

Kit gulps a this sight. "That poor fellow, I Ithink," he says, focusing the flashlight on the skeleton in the doctor's coat, "was our quarry. The bad doctor seems to have died."
Great Old One
GM, 792 posts
That is not dead
which can eternal lie
Sat 13 Apr 2013
at 13:22
  • msg #343

Re: Tuesday July 22th 9:30 AM

Father Alden approaches the desk. Most of the loose papers are almost ruined by mould and damp. You can see scribbled chemical formulae and equations, as well as disjointed notes in some odd language that you do not recognise. There is a leather bound journal on the desk that seems fairly well preserved. Inside there are pages and pages of handwritten text, all in some form of pig Latin. In the middle of the journal there are around a dozen pages that were evidently torn from a much older book. The pages are brown with age, but the Latin text, also handwritten, is fairly legible. There are also several carefully drawn diagrams within the text, which look like anatomical renderings of some fantasy, octopus-like, creature.
Jonathan Cavendish
player, 147 posts
Sat 13 Apr 2013
at 13:43
  • msg #344

Re: Tuesday July 22th 9:30 AM

Jonathan joins the priest where he is looking at the papers. "What does it all mean, Father?"
Christopher 'Kit' Cavendish
player, 221 posts
Writer and Black Sheep
Sat 13 Apr 2013
at 19:38
  • msg #345

Re: Tuesday July 22th 9:30 AM

Kit stands watch, his curiosity in "ebb" mode at the moment.
Captain George Yates
player, 103 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 13 Apr 2013
at 20:01
  • msg #346

Re: Tuesday July 22th 9:30 AM

George scrambles through the tunnel and stand guard while the others read.  He has his sabre drawn ready.
Great Old One
GM, 793 posts
That is not dead
which can eternal lie
Sun 14 Apr 2013
at 12:07
  • msg #347

Re: Tuesday July 22th 9:30 AM

Father Alden starts to look more closely at the documents, but then both him and Jonathan and wracked by coughs. The dusty atmosphere is clear getting to them...
Father Glenn Alden
player, 117 posts
Sun 14 Apr 2013
at 14:30
  • msg #348

Re: Tuesday July 22th 9:30 AM

Father Alden hurriedly pulls a handkerchief out of his pocket and unsuccessfully tries to stifle a rasping cough for a few seconds.

Father Alden shakes his head from side to side as he slowly removes the handkerchief, “I am not sure Jonathan.  There are some notes written in Latin and some appear to be in an almost homemade code.  And then there are a few pages that have come from another book entirely.

But there isn’t enough fresh air in here.  Might I suggest we takes these along and take a longer look at them in a more suitable environment?

Christopher 'Kit' Cavendish
player, 222 posts
Writer and Black Sheep
Sun 14 Apr 2013
at 17:42
  • msg #349

Re: Tuesday July 22th 9:30 AM

Kit nods vigorously. "Seconded. Let's finish searching here and get out. We need to tell the authorities about the corpses."
Jonathan Cavendish
player, 148 posts
Sun 14 Apr 2013
at 20:14
  • msg #350

Re: Tuesday July 22th 9:30 AM

Jonathan looks around for a bag or box to put the papers in.

"Kit, see if you can retrieve the key from the door so we can lock up."

Christopher 'Kit' Cavendish
player, 223 posts
Writer and Black Sheep
Mon 15 Apr 2013
at 01:57
  • msg #351

Re: Tuesday July 22th 9:30 AM

Kit nods and attempts to do so.
Great Old One
GM, 794 posts
That is not dead
which can eternal lie
Tue 16 Apr 2013
at 10:17
  • msg #352

Re: Tuesday July 22th 9:30 AM

Jonathan spies a wooden box for the book and papers and Kit takes the room key without difficulty.

At the moment I'm assuming you haven't looted the corpses or rooted through the numerous jars of chemical reagents. Apart from that there appears to be little more to search.
This message was last edited by the GM at 21:15, Tue 16 Apr 2013.
Christopher 'Kit' Cavendish
player, 224 posts
Writer and Black Sheep
Tue 16 Apr 2013
at 20:54
  • msg #353

Re: Tuesday July 22th 9:30 AM

Kit blinks and winces. "I suppose it would be wise to go through the pockets of the corpses. Though I feel like I'd need a pair of gloves before I touch 'em."
Father Glenn Alden
player, 118 posts
Fri 19 Apr 2013
at 14:55
  • msg #354

Re: Tuesday July 22th 9:30 AM

Father Alden nods his agreement as he stifles a rasping cough.
Christopher 'Kit' Cavendish
player, 225 posts
Writer and Black Sheep
Sat 20 Apr 2013
at 05:34
  • msg #355

Re: Tuesday July 22th 9:30 AM

Kit proceeds to do so...
Great Old One
GM, 795 posts
That is not dead
which can eternal lie
Sun 21 Apr 2013
at 09:33
  • msg #356

Re: Tuesday July 22th 9:30 AM

Kit carries out the unpleasant task as quickly as possible, gagging on the dusty air. He finds nothing but mouldy lint in the pockets.
Jonathan Cavendish
player, 149 posts
Sun 21 Apr 2013
at 16:17
  • msg #357

Re: Tuesday July 22th 9:30 AM

By the time Kit has finished his gruesome task, Jonathan has the papers and books packed in the box.

"I guess that's it," he says, carrying the box into the outer room., "Let's get going."
Great Old One
GM, 796 posts
That is not dead
which can eternal lie
Sun 21 Apr 2013
at 16:23
  • msg #358

Re: Tuesday July 22th 9:30 AM

You exit the room, Kit locking the door behind you, and return to the tunnel, where you wriggle uncomfortably back through the rubble. After what seems like an age, you finally exit the old storeroom and stand blinking in the sunlight. It is just before midday.
Christopher 'Kit' Cavendish
player, 226 posts
Writer and Black Sheep
Sun 21 Apr 2013
at 19:42
  • msg #359

Re: Tuesday July 22th 9:30 AM

Kit turns to the others. "So, off to the constable, then? We need to tell them about the bodies."
Father Glenn Alden
player, 119 posts
Mon 22 Apr 2013
at 23:49
  • msg #360

Re: Tuesday July 22th 9:30 AM

That seems prudent,” Father Alden pause, “although I suppose the constable will have questions.”  He shrugs his shoulders, "But when he sees what we have found I can't imagine they will care how we came to be here."
Jonathan Cavendish
player, 151 posts
Wed 24 Apr 2013
at 02:06
  • msg #361

Re: Tuesday July 22th 9:30 AM

"I'm not sure that's our best course, Father, Kit. Once we've had a chance to study these papers, it may provoke more questions and I'd rather have access to that room. I don't imagine anyone's going to come looking for this poor devil." He indicates the corpse at their feet.

"What do you think, Uncle George? Shall we return the exterior as close as possible to the condition we found it?"
Captain George Yates
player, 104 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 25 Apr 2013
at 18:02
  • msg #362

Re: Tuesday July 22th 9:30 AM

"The officials have not been much help so far.  Whatever we achieve, we'll have to achieve it on our own.  However, we should be seen to be following the law on the land though.  Perhaps I should call my contact in Scotland Yard for some expert assistance?"
Christopher 'Kit' Cavendish
player, 229 posts
Writer and Black Sheep
Thu 25 Apr 2013
at 22:07
  • msg #363

Re: Tuesday July 22th 9:30 AM

Kit nods. "I think that might be wise."
Father Glenn Alden
player, 120 posts
Sat 27 Apr 2013
at 13:23
  • msg #364

Re: Tuesday July 22th 9:30 AM

Very well then shall we head back and see what we can make of these documents while the good Captain checks in with the Yard?”, asks Father Alden.
Jonathan Cavendish
player, 152 posts
Mon 29 Apr 2013
at 12:56
  • msg #365

Re: Tuesday July 22th 9:30 AM

Jonathan hefts the crate to the shoulder of his ruined suit and heads for the car.
Great Old One
GM, 798 posts
That is not dead
which can eternal lie
Tue 7 May 2013
at 18:05
  • msg #366

Re: Tuesday July 22th 9:30 AM

Leaving the ruins of the Soran Institute behind, you trudge back to the car and return to Axbury and the Stone over Water. After a change of clothes and a hasty lunch, George goes in search of the post office to find a telephone, while Kit and Father Alden, the two Latin speakers, sit down with the mysterious documents.

The oldest, the dozen or so pages torn from a book, is written in a very old and hard to understand variant of Latin. It appears to be a medieval work of fantasy about some creature called Hemiptera Maleficus that looks to be some kind of revolting parasite. There are several amazing drawings or the creature in various stages of life, with the most disturbing a finely detailed drawing of an unfortunate individual with five or six strange, jellyfish-like creature growing from their chest.

The other book, although in more comprehensible Latin, is littered with phrases and words in some kind of eastern European language. From the looks of it, the book is some kind of journal.

Both books will take eight hour study to fully digest. Also, there are two Language spends available for each. Want to use any Kit and/or Glenn.

Meanwhile George, what exactly do you want to tell/ask your contact.

Father Glenn Alden
player, 121 posts
Sat 11 May 2013
at 17:09
  • msg #367

Re: Tuesday July 22th 9:30 AM

Father Alden lifts his head from one of the books, sits up straight, and rolls his neck for a few seconds.
He turns to Kit, “I do believe this is going to require some tea.  Care for some?

Father Alden will spend one Language for one of the books.
This message was last edited by the player at 16:14, Sat 18 May 2013.
Christopher 'Kit' Cavendish
player, 232 posts
Writer and Black Sheep
Mon 13 May 2013
at 19:36
  • msg #368

Re: Tuesday July 22th 9:30 AM

Kit nods. "Just sugar in mine. Though keep it coming, this will take a while."

I can take one of those point spends instead.
Jonathan Cavendish
player, 153 posts
Sat 18 May 2013
at 19:29
  • msg #369

Re: Tuesday July 22th 9:30 AM

As Kit and Father Alden compared ideas on the papers, Jonathan sat, sipping a brandy and smoking his pipe.
Captain George Yates
player, 106 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 19 May 2013
at 13:19
  • msg #370

Re: Tuesday July 22th 9:30 AM

George heads of to the post office and contacts inspector Teal, who promises to send an expert down south to assist you. He should arrive tomorrow, with forensic science and the Kings Warrant in his armoury.

Acting on Teal's advice, George then goes to the local Police station to report the situation to the local Constable.
This message was last edited by the GM at 16:43, Thu 23 May 2013.
Great Old One
GM, 800 posts
That is not dead
which can eternal lie
Thu 23 May 2013
at 16:40
  • msg #371

Re: Tuesday July 22th 9:30 AM

George returns from his telephone call with the local constable in tow. He asks a few questions, but is almost comically overawed by "his Lordship". He very humbly requests that you stay overnight in the village to meet the "detectives from London" in the morning.

I edited Georges post; he first rang inspector Teal, who advised him to report to the locals and promised to send expert help tomorrow. I will assume you will stay the night but if you would rather leave Axbury please let me know.

Kit and Glenn spend the afternoon and evening poring over the manuscript and journals from the cellar. By the end of the day they are ready to share their insights.

We will go with a two point spend from Kit and and a one point spend from Glenn. The two point spend will go on the manuscript. To get the info on the final spend for the journal you will need to spend a day in the library with a Hungarian dictionary.

The manuscript regarding the Hemiptera Maleficus is short, but the Latin is hard going; however, between them the scholars manage to translate the most salient points. According to the work, the parasite is spread by spores which are released by an adult specimen on their death. These spores, when inhaled, infect the lungs, and grow into their larval stage eventually sprouting from the victims chest like vile sea anemones. This stage is always fatal, but a "purgative broth" when inhaled, may kill the infection before it takes hold; this process is very damaging to the lungs, however, and must be carried out within a day of two of inhaling the spores.

The larva can then be removed, and be induced to "bond" with another victim, growing into their chest. As the creature grows to adulthood, its host devolves, becoming little more than a mindless feeder. An illustration of this stage shows a ghoul-like figure that reminds you of the creature Kit shot in the cellar, but with one difference - where the hole in his chest was is the Hemiptera, a football-sized clump of fronds that seem to ripple hypnotically in the ancient illustration...

Finally, you can decipher, just about, the ingredients required for the purgative broth, but it will need someone skilled at Chemistry to distill...

The undated, handwritten journal is in more modern Latin but is full of acronyms, formulas, and phrases and words in, you finally decide, Hungarian. It seems to be a record of a series of experiments involving the Hemiptera on living humans. The author seems to have developed further insights into the creature - which unless the journal is some sick work of fiction, is apparently real. You gather the following points:

- The Hemiptera spores can remain viable for decades, perhaps centuries.
- The adult Hemiptera, once it has grown to a sufficient size, can be removed from its host and re-transplanted. Unlike with the first victim, the parasite does not necessarily turn the new host into a slavering ghoul. Instead it can reach an accommodation with its host, becoming a true symbiotic partner, granting extended life and vitality.
- The author was clearly experimenting with this approach, but the results seem inconclusive; several deaths are dispassionately recorded.
- The author contends the Hemiptera  is intelligent, and effectively immortal. Once its' host eventually succumbs to old age, it can be transplanted to another, and the Hemiptera retains some aspects of its previous host's personalities and memories. He speculates that a strong enough personality might even subsume the Hemiptera's. A form of immortality...

The journal concludes just before another operation to transfer an adult specimen to a new host, an individual identified as W, who is apparently a willing participant - perhaps even an equal partner in the enterprise.
Jonathan Cavendish
player, 154 posts
Thu 23 May 2013
at 21:12
  • msg #372

Re: Tuesday July 22th 9:30 AM

"Are there any dates in the journal, Father?"
Great Old One
GM, 801 posts
That is not dead
which can eternal lie
Sat 25 May 2013
at 09:20
  • msg #373

Re: Tuesday July 22th 9:30 AM

Great Old One:
The undated, handwritten journal...

Father Glenn Alden
player, 124 posts
Sat 25 May 2013
at 13:00
  • msg #374

Re: Tuesday July 22th 9:30 AM

Looking at Jonathan Father Alden replies in a concerned voice, “Yes, but it has a smattering of Hungrian mixed in with the Latin.  It will probably take us a day or two with a Hungarian dictionary to decipher it all.  However, we may have a more pressing issue.

He  turns to Kit, “While I am very curious to research the remainder of the hand written manuscript, I believe the topic of the spores should be at the top of our list.

He tapped the top of his lip as he suggested thoughtfully, “Do you suppose we were exposed to the spores after we fought the creature or went into the locked room?   And is it safe for the police to go there?
Christopher 'Kit' Cavendish
player, 238 posts
Writer and Black Sheep
Mon 27 May 2013
at 22:37
  • msg #375

Re: Tuesday July 22th 9:30 AM

Great Old One:
The larva can then be removed, and be induced to "bond" with another victim, growing into their chest. As the creature grows to adulthood, its host devolves, becoming little more than a mindless feeder. An illustration of this stage shows a ghoul-like figure that reminds you of the creature Kit shot in the cellar, but with one difference - where the hole in his chest was is the Hemiptera, a football-sized clump of fronds that seem to ripple hypnotically in the ancient illustration...


At this, Kit pushes his chair back and stands up. He wipes beads of sweat from his brow and paces a bit. "This is a nightmare out of fiction. This cannot be real…" he breathes to himself. Within a few minutes, he sits again and resumes working with Father.

quote:
Finally, you can decipher, just about, the ingredients required for the purgative broth, but it will need someone skilled at Chemistry to distill...


Kit makes a note of this, for he has an idea on this front.

quote:
- The author contends the Hemiptera  is intelligent, and effectively immortal. Once its' host eventually succumbs to old age, it can be transplanted to another, and the Hemiptera retains some aspects of its previous host's personalities and memories. He speculates that a strong enough personality might even subsume the Hemiptera's. A form of immortality...


Kit gets up quickly and runs off. He can be heard heaving in the bathroom. He returns in a few minutes, looking visibly shaken.

quote:
The journal concludes just before another operation to transfer an adult specimen to a new host, an individual identified as W, who is apparently a willing participant - perhaps even an equal partner in the enterprise.


Kit's face becomes tight. "It would seem that we have a quarry, this 'W', should we be fools enough to pursue this further."

Father Glenn Alden:
He  turns to Kit, “While I am very curious to research the remainder of the hand written manuscript, I believe the topic of the spores should be at the top of our list.”


Kit's face falls. "Ahhh…" he says, before Father Glenn continues.

Father Glen Alden:
He tapped the top of his lip as he suggested thoughtfully, “Do you suppose we were exposed to the spores after we fought the creature or went into the locked room?   And is it safe for the police to go there?”


Kit stands up, looking agitated. "I hope for the love of God that we weren't! This is MADNESS! We should burn these abominable papers and leave this matter behind us. This madman Soran looks to be dead, and this entire horrible business behind us. We should just leave it be."
Father Glenn Alden
player, 125 posts
Thu 30 May 2013
at 00:38
  • msg #376

Re: Tuesday July 22th 9:30 AM

Kit’s reaction visibly startles Father Alden.

When Kit finishes, Father Alden rubs his forehead and then his tired eyes.  He takes a deep breath, pats Kit on the shoulder and tries to console him, “I understand your feelings Kit.  This is a very strange business we have stumbled into.  But how can we be sure  one of these creatures isn’t among the townsfolk as we speak?  Amongst unsuspecting victims?  Can we really in good conscience just walk away?  And what about Jonathan’s father?  Doesn’t he deserve our best efforts to ensure Soran and these creatures can’t harm anyone else?


I am not saying it will be easy”, he looked briefly to the heavens, “but with the good Lord’s help we might be just the right group to stop this abomination.
Christopher 'Kit' Cavendish
player, 239 posts
Writer and Black Sheep
Thu 30 May 2013
at 01:16
  • msg #377

Re: Tuesday July 22th 9:30 AM

Kit shudders, but nods.
Jonathan Cavendish
player, 156 posts
Sun 9 Jun 2013
at 13:38
  • msg #378

Re: Tuesday July 22th 9:30 AM

"I'm beginning to think there's no point in pursuing such ancient history any more. But if we may have inhaled those spores, we better try to get hold of the antidote."
Christopher 'Kit' Cavendish
player, 240 posts
Writer and Black Sheep
Sun 9 Jun 2013
at 23:25
  • msg #379

Re: Tuesday July 22th 9:30 AM

Kit shudders. "Well, where do we go next?"
Father Glenn Alden
player, 126 posts
Mon 10 Jun 2013
at 00:41
  • msg #380

Re: Tuesday July 22th 9:30 AM

"A pharmacy perhaps?"
This message was last edited by the player at 00:42, Mon 10 June 2013.
Father Glenn Alden
player, 127 posts
Sat 22 Jun 2013
at 13:06
  • msg #381

Re: Tuesday July 22th 9:30 AM

Father Alden pauses and rubs his chin thoughtfully, “And knowing what we know now, would we potentially be putting the police in danger if we notify them?   Or are these writings just the raving of a madman?

He paces back and forth as he thinks out loud, “And yet we saw what we saw.”  He stops, “It goes against my better judgment, but my suggestion is to leave the police out of this until we know if we would be putting anyone else in danger.

He looks around to see if they others agree.
Christopher 'Kit' Cavendish
player, 242 posts
Writer and Black Sheep
Sat 22 Jun 2013
at 14:25
  • msg #382

Re: Tuesday July 22th 9:30 AM

Kit nods. "Right. It's decided, then. Let's go find a doctor first and get ourselves examined. My arm needs attention. If anyone asks, I was attacked by an animal that we didn't see before we ran away. Agreed?"
Jonathan Cavendish
player, 157 posts
Tue 25 Jun 2013
at 14:09
  • msg #383

Re: Tuesday July 22th 9:30 AM

"A doctor? Perhaps a chemist would be the better choice. After all, we know what we need, right? We just want someone to mix it up for us?"
Great Old One
GM, 805 posts
That is not dead
which can eternal lie
Tue 25 Jun 2013
at 14:35
  • msg #384

Re: Tuesday July 22th 9:30 AM

Just quick point before I go. You only spent one of two Latin points, which means you do not know the modern names for many of ingredients. You will need a day of research in a good library for this, or a knowledgeable expert on alchemy..
Christopher 'Kit' Cavendish
player, 244 posts
Writer and Black Sheep
Tue 25 Jun 2013
at 17:55
  • msg #385

Re: Tuesday July 22th 9:30 AM

Kit will volunteer to do a bit more research on the topic. Another Latin point spend?
This message was last edited by the player at 17:55, Tue 25 June 2013.
Father Glenn Alden
player, 128 posts
Sun 30 Jun 2013
at 14:17
  • msg #386

Re: Tuesday July 22th 9:30 AM

Right”, Father Alden turns to Kit, “Shall we visit the library to complete the rest of our research while Jonathan finds us a suitable candidate?

I will use a point spend if necessary as well.  If it isn’t necessary, I will save it and just assist Kit
Christopher 'Kit' Cavendish
player, 246 posts
Writer and Black Sheep
Wed 17 Jul 2013
at 21:47
  • msg #387

Re: Tuesday July 22th 9:30 AM

Kit votes against sending the police to view the spore room and is waiting for Jonathan's feedback....
Jonathan Cavendish
player, 158 posts
Thu 18 Jul 2013
at 04:07
  • msg #388

Re: Tuesday July 22th 9:30 AM

"I don't think the police will be much help to us, Kit, but those wheels are already set in motion, I fear.

"As to the formula. We'd best figure out what ingredients are required. Once we have that information, we'll know whether to involve a pharmacist, a physician, or a chemist."

Father Glenn Alden
player, 129 posts
Sat 20 Jul 2013
at 12:07
  • msg #389

Re: Tuesday July 22th 9:30 AM

"Very well then.  How much do we plan to tell the authorities about what we saw and found?", Father Alden asked.  "While I am not accustomed to holding anything back from the authorities, in this case it might be prudent to wait until we have a little more information before we tell them everything.

Father Alden will plan to go to the Library after we have shown the authorities what we found


Christopher 'Kit' Cavendish
player, 250 posts
Writer and Black Sheep
Sun 21 Jul 2013
at 00:45
  • msg #390

Re: Tuesday July 22th 9:30 AM

Kit nods and follows the others....

Kit will help Father with his research!
Great Old One
GM, 811 posts
That is not dead
which can eternal lie
Fri 26 Jul 2013
at 08:41
  • msg #391

Re: Tuesday July 22th 9:30 AM

You pass an uneasy night. Your rooms are stiflingly hot and your experiences today have left you enervated and restless. A few hours after dawn you awake. All of you except George have a hot, itchy cough and a slight temperature, according to the book the first symptoms of infection. You cannot help but recall the illustration of the unfortunate with his chest alive with wriggling parasites growing from his lungs...

All except George make a stability check or lose 4 stability.

I am assuming your plan is: Kit and Glenn take the car to London and head for a library while George and Jonathan liaise with the police. Let me know if this isn't the case..
Jonathan Cavendish
player, 160 posts
Fri 26 Jul 2013
at 13:00
  • msg #392

Re: Tuesday July 22th 9:30 AM

Seized by a sense of mortality and beyond that horror and doom, Jonathan is morose through breakfast. As Kit and Father Alden depart, he gives each a handshake as though they're all about to go 'over the top' to probable destruction.

As he and George go out to meet the Inspector, he is uncommunicative and brooding.


[Jonathan Cavendish rolled 2 using 1d6 for Stability (no spend). Yikes!]
Christopher 'Kit' Cavendish
player, 251 posts
Writer and Black Sheep
Fri 26 Jul 2013
at 23:32
  • msg #393

Re: Tuesday July 22th 9:30 AM

Kit, meanwhile, seems much fortified by a good night's sleep. "Chin up, cousin. This cold will pass, and we'll get to the bottom of all this. I had a dream that I finally passed my literature final. Freud would say that this means we'll get to the bottom of this."

He heads off to the library with Father, whistling a happy tune and pointing out the occasional landmark to the priest...

Gamble paid off--6 Stability left :-)
19:19, Today: Christopher 'Kit' Cavendish rolled 4 using 1d6+2. Stability spend 2.

Father Glenn Alden
player, 130 posts
Tue 30 Jul 2013
at 20:40
  • msg #394

Re: Tuesday July 22th 9:30 AM

Father Alden shakes Jonathan's hand solemnly as Kit and he leave the house.

As Kit starts to whistle, Father Alden looks at Kit briefly with some uncertainty.
He wasn't sure why Kit had such an upbeat attitude, but he kept his thoughts to himself as he didn't want to sour the mood.


Father Glenn Alden rolled 6 using 1d6 ((6))
This message was last edited by the player at 13:24, Sat 03 Aug 2013.
Christopher 'Kit' Cavendish
player, 252 posts
Writer and Black Sheep
Sat 3 Aug 2013
at 00:21
  • msg #395

Re: Tuesday July 22th 9:30 AM

Kit stops after he notices the priest's glare. "Something wrong, Father?"

Not getting a response, he stopped his whistling but thought ahead on how the pair will surely find a rational solution to all this.
This message was last edited by the player at 21:04, Sun 04 Aug 2013.
Great Old One
GM, 813 posts
That is not dead
which can eternal lie
Mon 5 Aug 2013
at 07:21
  • msg #396

Re: Tuesday July 22th 9:30 AM

Kit and Glenn are soon motoring back to London, heading for the British Museum's reading rooms. George and Jonthan linger glumly over breakfast, waiting for the police to make an appearance. Soon the local constable arrives, accompanied by two experts from London, inspectors Nelson and Pye.

Kit and Glenn, you need to spend one point of Latin and one of Library Use between you. You will then have a list of ingredients for the purgative, as well as a Hungarian dictionary you can study to decipher the obscure parts of the journal.

Jonthan, as George's player is having RL issues you will probably be handling the police solo. What exactly is the plan? Will you lead them to the cellar room? And will you warn them about the spores inside?

Jonathan Cavendish
player, 163 posts
Mon 5 Aug 2013
at 14:26
  • msg #397

Re: Tuesday July 22th 9:30 AM

Before Kit and Father Alden leave in the car, Jonathan gets the shotgun from the boot.

When Inspector Teal arrives with the warrant and 'experts' Jonathan and George explain everything that occurred, including the death of the homicidal madman who attacked them in the tunnel (without specifically saying who pulled the trigger). They also tell the detectives that documents in the room disclosed that there may be toxic spores present. Kit and Father Alden have taken those documents to London for further research.

Jonathan asks if they will go to the site, whether he and George may accompany them, and if he can bring along his shotgun.

[ooc - Might Kit and Glenn find a Hungarian translator on London to help them?]
This message was last edited by the player at 14:27, Mon 05 Aug 2013.
Father Glenn Alden
player, 134 posts
Tue 6 Aug 2013
at 01:40
  • msg #398

Re: Tuesday July 22th 9:30 AM

As Kit and he walk into the library, Father Alden asks, "So what will it be first Kit?  Decipher the Latin text or check with the librarian to see if they have dictionary for what we think is Hungarian?"
Christopher 'Kit' Cavendish
player, 256 posts
Writer and Black Sheep
Tue 6 Aug 2013
at 19:08
  • msg #399

Re: Tuesday July 22th 9:30 AM

Kit nods. "I'll chat with the librarian--she looks to be someone with whom my good looks will matter. You can go ahead and begin the translation."
Great Old One
GM, 816 posts
That is not dead
which can eternal lie
Tue 13 Aug 2013
at 16:01
  • msg #400

Re: Tuesday July 22th 9:30 AM

BTW Inspector Teal is not coming himself; I looked at George's original message and see why you would think that however. Inspectors Nelson and Pye are the experts from London, and Constable Evans is the local help.

Working together, Kit and Glenn assemble the list of ingredients and their best guess at the instructions to create the purgative. You will clearly need someone with a background in chemistry to prepare the infusion.

OK, it is now around 16PM. You can return to Axbury now, with a borrowed Hungarian dictionary, and translate the rest of the journal in your own time. Or you can get the name and address of a Hungarian translator from the library. Or you can try and find a chemist...

George's affable manner and shrewd judgment helps a potentially difficult day go a smoothly as possible. The grounds and cellars of the Soran Institute are as before; all except the corpse of the mutated old man who attacked you, which  has decayed rapidly into little more than a soup of grisle, slime and bones...

The police spend little time in the spore filled room, and with damp handkerchiefs over their noses. Presumably they will be fine.

On the drive back to the end you are politely, but firmly, asked to keep the police informed of your movements in case they have further questions. They will stop by and collect the documentary evidence you promised them.

The only worry is Jonathan's cough, which worsens noticeably throughout the day...

George made a 2 point Reassurance spend. Any questions you might have had in the day feel free to ask
Christopher 'Kit' Cavendish
player, 258 posts
Writer and Black Sheep
Tue 13 Aug 2013
at 18:25
  • msg #401

Re: Tuesday July 22th 9:30 AM

Kit proposes to the priest that they find the chemist during the rest of the business day, bringing the Hungarian dictionary with them for now.
Father Glenn Alden
player, 135 posts
Fri 16 Aug 2013
at 00:09
  • msg #402

Re: Tuesday July 22th 9:30 AM

Father Alden nods, "Perhaps the local Apothecary?  Or shy of that is there chemistry teacher at a local school?"
Christopher 'Kit' Cavendish
player, 259 posts
Writer and Black Sheep
Sat 17 Aug 2013
at 02:48
  • msg #403

Re: Tuesday July 22th 9:30 AM

Kit concurs with the idea of seeking out the apothacary, and starts asking around for one....

Streetwise spend of 1, or 2 if absolutely necessary, to find one.
Great Old One
GM, 817 posts
That is not dead
which can eternal lie
Tue 20 Aug 2013
at 15:39
  • msg #404

Re: Tuesday July 22th 9:30 AM

After asking around Kit finds a rather shabby pharmacy where the owner is prepared to cook up a batch of the purgative recipe after some persuasion, both financial and otherwise. It will take most of the evening to prepare, and 6 hours to stew; so the chemist suggests you collect it first thing in the morning. "Whatever you do don't actually breath this muck" he cautions. "It'll scour the inside of your lungs"

Will need a reassurance spend from Glenn and a Credit Rating from Kit. Will you head back to Axbury or spend the night in London? Jonathan can be reached by telegram if necessary.
Christopher 'Kit' Cavendish
player, 261 posts
Writer and Black Sheep
Tue 20 Aug 2013
at 19:12
  • msg #405

Re: Tuesday July 22th 9:30 AM

One point spend coming up, unless I can get something good for 2. And I say we head back to Axbury.
This message was last edited by the player at 15:25, Wed 28 Aug 2013.
Father Glenn Alden
player, 136 posts
Thu 22 Aug 2013
at 01:27
  • msg #406

Re: Tuesday July 22th 9:30 AM

"Thank you my good man, you can expect us back in the morning." Father Alden says respectfully as Kit and he leave the shop.

"Back to Axbury then Kit?", Father Alden queried, "I wouldn't mind having some time to review the journals, in case we missed something along the way.  And the ride to Axbury may be just the ticket."  Father Alden paused, then smiled at his own unintended pun.

Confirm a reassurance spend.
This message was last edited by the player at 22:21, Tue 27 Aug 2013.
Jonathan Cavendish
player, 164 posts
Thu 22 Aug 2013
at 13:05
  • msg #407

Re: Tuesday July 22th 9:30 AM

In reply to Great Old One (msg # 400):

As they arrive at the inn, Jonathan thanks the detectives for their assistance and asks, "Tell me, gentlemen, drawing on your experience and knowledge, what do you make of it all?"
Great Old One
GM, 819 posts
That is not dead
which can eternal lie
Sun 25 Aug 2013
at 09:55
  • msg #408

Re: Tuesday July 22th 9:30 AM

Inspector Nelson pulls on his pipe and gives a considered response. "On the face of it, Soran was a maniac who experimented on his patients, and one of them has been living in the cellar ever since preying on innocent travelers. I dare say we may clear up a few missing persons cases with the remains we found. We have discussed the matter and provisionally accept your story, but the condition of the old man's corpse is difficult to explain. Perhaps it had something to do with whatever Soran did to him. We do appreciate your help gentlemen and hopefully we can handle things from here without needing to involve you further, once you have handed over the documents your friends took to London"
Christopher 'Kit' Cavendish
player, 264 posts
Writer and Black Sheep
Wed 28 Aug 2013
at 15:26
  • msg #409

Re: Tuesday July 22th 9:30 AM

Father Glenn Alden:
"Thank you my good man, you can expect us back in the morning." Father Alden says respectfully as Kit and he leave the shop.

"Back to Axbury then Kit?", Father Alden queried, "I wouldn't mind having some time to review the journals, in case we missed something along the way.  And the ride to Axbury may be just the ticket."  Father Alden paused, then smiled at his own unintended pun.

Confirm a reassurance spend.


Kit nods his confirmation and the pair leave.
Father Glenn Alden
player, 139 posts
Thu 29 Aug 2013
at 22:35
  • msg #410

Re: Tuesday July 22th 9:30 AM

Father Alden climbed into the passenger seat.  He waited until the pair were out of town before perusing the books again.
This message was last edited by the player at 23:15, Thu 05 Sept 2013.
Great Old One
GM, 826 posts
That is not dead
which can eternal lie
Thu 5 Sep 2013
at 17:20
  • msg #411

Re: Tuesday July 22th 9:30 AM

You don't need a train Glenn, Kit drove.

Kit and Glenn arrive at the Stone over Water in time for dinner. Apart from George, everyone is suffering from chesty, soupy coughs and a slight temperature...

If you want to exchange ideas and plans with a rejuvenated George now would be a good time, we can move on to tomorrow once you're done.
Christopher 'Kit' Cavendish
player, 268 posts
Writer and Black Sheep
Thu 5 Sep 2013
at 17:27
  • msg #412

Re: Tuesday July 22th 9:30 AM

Kit's mood has fallen since his cough has developed and since he sees the others with the same cough.

"I'm worried I may be the death of us by not pushing harder to get a remedy made today. We need to make haste back to London tomorrow and get something made, just in case this is…" He shudders. "This is something we caught from the ruin."
Father Glenn Alden
player, 140 posts
Thu 5 Sep 2013
at 23:19
  • msg #413

Re: Tuesday July 22th 9:30 AM

Father Alden patted Kit on the shoulder, "Have faith my young friend, have faith".

Turning towards George and Jonathan, Father Alden started to ask "What kind of response did .....".  He stopped mid sentence and hacked noisily into a handkerchief, "My apologies, what did the authorities have to say?"
Captain George Yates
player, 116 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 6 Sep 2013
at 02:11
  • msg #414

Re: Tuesday July 22th 9:30 AM

Nodding his understanding that the good father's cough was forgiven (and doing his best to hide the concern on his face, given what they have learned about it's possible cause) George replies.

"Given what we have learned, I am concerned that contacting the authorities might have been a mistake, or premature at least."

Nervously wiping his glasses his a cloth, he goes over the visit to the house, the rapid decomposition of the man-beast, and what had appeared to him to be a rather blase response to the events at hand.

"Of course they didn't live thru our escapade, perhaps their unruffled coolness is a result of that; it is even hard for me to believe some of the things I witnessed with my own eyes.
"My greatest concern, however, is that those documents have been promised to them, and it now seems we need several more days with them."

Placing his glasses back on his face, he uses the handkerchief to wipe the sweat from his brow.

"We shall have to find a way to stall them until we have learned whatever we can.
In the meantime, I wonder if the geezers at the local pub might be willing to dredge up what memories they have of the halcyon heyday of the Soran Institute. Perhaps we might be able to glean a clue as to the nature of this mysterious 'W'."
Christopher 'Kit' Cavendish
player, 269 posts
Writer and Black Sheep
Mon 9 Sep 2013
at 23:48
  • msg #415

Re: Tuesday July 22th 9:30 AM

Kit scoffs. "Look, I don't want to seem flip, but I don't feel much like reminiscing further with the locals. I feel as if we've learned all we can there. I want to turn in early and get back to London to make some antidote."
Captain George Yates
player, 118 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 10 Sep 2013
at 05:45
  • msg #416

Re: Tuesday July 22th 9:30 AM

Clearly taken aback by the snappish response of the young man, George gets a disapproving look on his face, and responds in kind.

"I don't recall inviting you, actually, Kit," he snapped back. It was his experience that when someone started a sentence with anything akin to 'I don't want to appear rude,' rudeness was about to follow. he didn't feel disappointed.
Jonathan Cavendish
player, 168 posts
Tue 10 Sep 2013
at 12:55
  • msg #417

Re: Tuesday July 22th 9:30 AM

"I think right now the possible antidote must be our priority, Uncle George," Jonathan says, his voice husky with an unexpressed cough, "At least for Father Alden and Kit and me. We had best get the earliest possible train to London and find someone to concoct the stuff and someone to translate the documents more completely.

"I'm not inclined to turn the documents over to the police, who will probably shuffle them into an evidence folder and forget about them. They can have them when we're well and truly finished with them."
He pauses to take a sip of brandy to quell the burbling in his throat.

"I wonder if I shouldn't also make out my will to properly dispose of any remaining funds and property, here and in America. I'm thinking that you will be my heir, George."

Smiling, the young man raises his glass to his 'uncle' and drains it. Then he rises to his feet and starts for bed.

"And, George, there's no need for you to come down to London and kick your heels while we see scholars and scientists and solicitors. If you have any ideas that might further our investigation here, I wish you the very best luck. I'll leave the car with you. We'll call you here at five tomorrow evening and telegraph if anything urgent arises, like a cure. Leave word with the front desk so that we know where to look for you when we return. Just be very careful, please.

"Good night, my dear friends and relations."

This message was last edited by the player at 12:59, Tue 10 Sept 2013.
Christopher 'Kit' Cavendish
player, 272 posts
Writer and Black Sheep
Tue 10 Sep 2013
at 13:54
  • msg #418

Re: Tuesday July 22th 9:30 AM

Kit raises his cup. "Here's to you, your lordship."

He turns to George. "Sorry to bark at you, George. It's been a trying few days. I hope you don't catch whatever this bedeviled mess is. Sleep well." He coughs a couple of times, in involuntary emphasis, and heads to bed himself.
Father Glenn Alden
player, 142 posts
Tue 10 Sep 2013
at 23:53
  • msg #419

Re: Tuesday July 22th 9:30 AM

Father Alden looked at Jonathan with concern when he mentioned a will.  He watched open mouthed as Jonathan and Kit walked out of the room.

Regathering himself, Father Alden briefly grasped Captain Yates by  the shoulders, "Fear not good Captain.  We will do our utmost to make sure a will won't be necessary."  With a nod good night, Father Alden left to head towards his room for the night.
Captain George Yates
player, 119 posts
Boston Huntsmaster
Captain, US Army Retired
Wed 11 Sep 2013
at 01:38
  • msg #420

Re: Tuesday July 22th 9:30 AM

Not quite seeing that a turn at the tavern would delay anyone from catching a train in twelve hours, George shrugs and heads off to the tavern, his pistol well concealed in his jacket.

The thought of being Jonathan's heir seems silly, foolish at best. He really wished the idea of the young lord making a last will and testament didn't seem like such a sound idea right now.

The lad had been his heir for quite awhile now, not that it was a subject he had ever felt the need to bring up.

Stepping out the front door, a deep cool breath of night air filled his lungs. Looking for any available landmark, he aimed his feet towards the Cock and Bother, or whatever the local tavern was called...
Great Old One
GM, 833 posts
That is not dead
which can eternal lie
Mon 16 Sep 2013
at 16:55
  • msg #421

Re: Tuesday July 22th 9:30 AM

George plans to takes in a few drinks at the saloon bar while his companions take an early night. In the end it is more than a few. News of the police investigation seems to be common knowledge, and the fact that human remains have finally been found will end the terrible uncertainty for some grieving parents. In other words George does not have to buy a drink all evening. Everyone is willing to talk, but in the end George learns nothing materially new concerning your investigation.

The next morning you make an early start. Jonathan, Kit and Glenn are not looking well. Their worsening coughs kept them from getting much sleep, and over breakfast specks of blood appear on Glenn handkerchief after an especially violent bout of coughing.

The three of you lose 1 Health each.

George leaves a note for the police and you motor off to London and Wilmarsh the pharmacist. You arrive at your destination just before eleven in the morning and accompany Wilmarsh to the back room, which still reeks of whatever he was making for you. After suitable payment, Wilmarsh provides you with a tin pail with a screw top lid full of a sloshing fluid. "Remember, whatever you do, don't breathe this stuff" he warns you one more time.

Where will you go to administer the purgative? You need to warm it, then inhale.
Jonathan Cavendish
player, 172 posts
Mon 16 Sep 2013
at 17:17
  • msg #422

Re: Tuesday July 22th 9:30 AM

Great Old One:
Wilmarsh provides you with a tin pail with a screw top lid full of a sloshing fluid. "Remember, whatever you do, don't breathe this stuff" he warns you one more time.
Where will you go to administer the purgative? You need to warm it, then inhale.

Surely we ingest and don't inhale, given Wilmarsh's warning.
This message was last edited by the player at 17:17, Mon 16 Sept 2013.
Great Old One
GM, 834 posts
That is not dead
which can eternal lie
Mon 16 Sep 2013
at 17:44
  • msg #423

Re: Tuesday July 22th 9:30 AM

You do if you want to burn the parasites out of your lungs...

If the Latin instructions are to believed, that is.

In fact the chemist would have also told you it is very poisonous, please dispose of it carefully

This message was last edited by the GM at 18:23, Mon 16 Sept 2013.
Christopher 'Kit' Cavendish
player, 274 posts
Writer and Black Sheep
Mon 16 Sep 2013
at 23:02
  • msg #424

Re: Tuesday July 22th 9:30 AM

Kit knows just the place--a flat owned by an old pal of his from the writing circles. Within a few hours, the group are in a small place, waiting to boil their "medicine..."

Preparedness spend of 2 to find just the right place for us to kill ourselves in seclusion.
19:01, Today: Christopher 'Kit' Cavendish rolled 7 using 1d6+2. Preparedness spend 2.

Father Glenn Alden
player, 143 posts
Mon 16 Sep 2013
at 23:55
  • msg #425

Re: Tuesday July 22th 9:30 AM

"I say, quite resourceful of you K.....", Father Alden turns and coughs violently into what is now a white handkerchief with red speckles throughout it.  As the fit subsides he has to wipe the tears from his eyes that accompanied the last bout of coughing.

He gives everyone a wan smile and a thumbs up, but doesn't attempt to speak for some time.
Captain George Yates
player, 128 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 17 Sep 2013
at 02:50
  • msg #426

Re: Tuesday July 22th 9:30 AM

Fit and sharp in the morning despite the shortened period of sleep, George finds himself torn between concern for his comrades, and revulsion at what might be the cause of their problems.

Could the book be telling the truth?

It seemed beyond belief, more the work of Poe or Verne then a sane mind.

When it comes time for them to inhale the mixture, George places a kerchief over his mouth and nose, and keeps his distance...
Jonathan Cavendish
player, 174 posts
Sat 21 Sep 2013
at 13:58
  • msg #427

Re: Tuesday July 22th 9:30 AM

"I'll be first, shall I?" says Jonathan as the fumes begin to fill the small kitchen. He drapes a tea towel over his head and the bubbling pan, the way Nanny used to when he was little and had catarrh.

Closing his eyes against the stinging vapors, he takes a deep breath, then another without exhaling the first, feeling the fumes penetrate deeply into his airways. Abruptly, he reels back, coughing violently, stumbling weakly across the small space, towel clutched to his mouth. He subsides into a kitchen chair, fighting to draw a full breath.

After a moment coughing and wheezing, he looks around at the others with a weak smile. "There," he gasps out,"That's the old ticket."
This message was last edited by the player at 13:59, Sat 21 Sept 2013.
Great Old One
GM, 837 posts
That is not dead
which can eternal lie
Sat 21 Sep 2013
at 14:00
  • msg #428

Re: Tuesday July 22th 9:30 AM

Seconds after speaking Jonathan is wracked with a series of uncontrollable coughs, splattering blood and bits of lung onto the floor. Bit of lung that wriggle, weakly, before they shrivel and die...

Jonathan, you are still on positive Health, your youth and strong constitution mean you will be up and about in a few minutes with no permanent harm.
Jonathan Cavendish
player, 175 posts
Sat 21 Sep 2013
at 14:02
  • msg #429

Re: Tuesday July 22th 9:30 AM

Pulling out his pocket handkerchief to wipe his lips, Jonathan extends the towel to whomever wants it next.
Christopher 'Kit' Cavendish
player, 277 posts
Writer and Black Sheep
Sat 21 Sep 2013
at 20:05
  • msg #430

Re: Tuesday July 22th 9:30 AM

Kit shudders, leans over and breahes in the fumes. He staggers back, wheezing, and then rushes to a bucket where he begins heaving and coughing. He spends the next ten minutes coughing and throwing up alternately, and rises from the bucket eventually, his face ashen and covered in blood.

He wipes himself with Jonathan's hankerchief and, pulling out his own clean one hands it feebly to Father Glenn. He then sags onto the nearby bed, still coughing intermittently and holding the bloody hankerchief over his mouth...
Captain George Yates
player, 129 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 21 Sep 2013
at 22:50
  • msg #431

Re: Tuesday July 22th 9:30 AM

Fighting the urge to step on the wriggling bits, George watches as his youthful ward, rakish companion and father confessor intentionally inhale dangerous fumes in order to avoid what must be a mythical fate worse then death.

Could such things exist?

He found himself believing and not believing at the same time.

"Here, drink this." He hands Johnathon a glass of seltzer water with a spoonful of quinine. As each man finished puking, he offered each the same.

When each seems ready to move on, he speaks. "Let us retreat to the living room, get away from the smell of all this sick."
Jonathan Cavendish
player, 178 posts
Sun 22 Sep 2013
at 13:12
  • msg #432

Re: Tuesday July 22th 9:30 AM

Jonathan smiled weakly at George and drank the concoction in one go. "Thanks," he managed, setting the empty glass on the table, "That was an awful experience. I hope it worked."

As he regained strength, he got to his feet and started rinsing glasses in the sink.

"I think we should go to my house in Mayfair to recover, at least overnight. When that stuff cools, we had best pour it back into those jars and take it along to my house in Mayfair."
Captain George Yates
player, 130 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 22 Sep 2013
at 22:56
  • msg #433

Re: Tuesday July 22th 9:30 AM

George wonders if x-rays might be able to detect if the cure had taken.
Christopher 'Kit' Cavendish
player, 278 posts
Writer and Black Sheep
Mon 23 Sep 2013
at 19:08
  • msg #434

Re: Tuesday July 22th 9:30 AM

Kit lies there, moaning.
Father Glenn Alden
player, 146 posts
Wed 25 Sep 2013
at 00:34
  • msg #435

Re: Tuesday July 22th 9:30 AM

With a concerned look on his face, Father Alden takes the draught and stares at it for several seconds.  He whispers over the concoction briefly and quickly takes a swig.

Father Alden gags on the noxious potion and can't keep it all down.  He turns toward the sink and retches.

After a few minutes he regains his composure.  Holding his chest, he rasps, "It feels as if my lungs were on fire."

-4 Health and still infected :)
Christopher 'Kit' Cavendish
player, 279 posts
Writer and Black Sheep
Wed 25 Sep 2013
at 14:52
  • msg #436

Re: Tuesday July 22th 9:30 AM

Kit pulls himself out of bed and helps Father Glenn into it wordlessly.
Great Old One
GM, 842 posts
That is not dead
which can eternal lie
Thu 26 Sep 2013
at 16:03
  • msg #437

Re: Tuesday July 22th 9:30 AM

Kit's reaction to the infusion was similar to Jonathan's, but the physical toll of a nasty fight or two has left its mark. Now Kit can't seem to breathe deeply enough, and every breath is painful. At least the urge to cough has passed.

Glenn only manages to inhale a little of the infusion before coughing furiously. He does spew out a puddle of wriggling lung, but a lesser quantity than the others. Like Kit, anything other than a shallow breath now hurts inordinately.

You are both Hurt. No points spend on Investigative abilities, and the difficult of all General skill check increased by 1.
Captain George Yates
player, 132 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 26 Sep 2013
at 19:15
  • msg #438

Re: Tuesday July 22th 9:30 AM

George prepares more of the quinine water. Putting aside his natural disgust at the things he sets his mind to ideas to make his comrades feel better.

OOC: Using my first aid skill...
Jonathan Cavendish
player, 179 posts
Thu 26 Sep 2013
at 19:16
  • msg #439

Re: Tuesday July 22th 9:30 AM

Jonathan steadies the older man as Father Alden tries to regain his breath: "Do you feel like you can try again, Father? Or do you need to rest and try again later?"
Father Glenn Alden
player, 147 posts
Sun 29 Sep 2013
at 00:37
  • msg #440

Re: Tuesday July 22th 9:30 AM

Through bleary eyes Father Alden looks at Johnathan and rasps, "I am sorry Johnathan, I am not sure what you mean".
Christopher 'Kit' Cavendish
player, 282 posts
Writer and Black Sheep
Mon 7 Oct 2013
at 21:01
  • msg #441

Re: Tuesday July 22th 9:30 AM

Kit sits up. "George, more than anything else, we need a doctor. Can you find one for us?"
Jonathan Cavendish
player, 180 posts
Tue 8 Oct 2013
at 01:38
  • msg #442

Re: Tuesday July 22th 9:30 AM

Jonathan, seeing that the older man can scarcely draw a full breath, pats his shoulder and says, "Nevermind, sir, just rest for now.

"We'll get a physician to come in and have a look, Kit. You get some rest as well."


Jonathan recovers the unused portions of the concoction, feeling stronger by the minute. When George enters the kitchen, he says quietly, "I suppose we must have a doctor, Uncle George, but I don't know what he'll make of our tale. I'm rather afraid he'll want Father Alden hospitalized and he'll never get another chance at the inhalation.

"I wonder if you could rig up some sort of device to blow the vapor into his lungs?"

Captain George Yates
player, 134 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 8 Oct 2013
at 04:33
  • msg #443

Re: Tuesday July 22th 9:30 AM

"I fear that would be dangerous, too much of the gas seems to be almost as bad as not enough."

Putting on his coat, George makes sure of his pocket's contents, wallet, watch, pistol, cane...

"Do you have a card, or perhaps some letterhead? I suspect I'll have a better chance of getting doctor if it's for your Lordship, or at least a friend of one."

Heading for the door, he addresses the group as a whole.

"Head for your Mayfair place Johnathon, and keep these two separate once we get there. We'll let the doctor see to you and Kit tonight. Although if the second treatment doesn't get the job done, we might consider surgery for the good father."

Shuddering again at the things that had been coughed up, he waits to see if anyone has anything final to say before heading out into the night.
Jonathan Cavendish
player, 182 posts
Tue 8 Oct 2013
at 20:53
  • msg #444

Re: Tuesday July 22th 9:30 AM

"Wait, George, let's just telephone the nearest doctor and ask him to come around." He hunts up the telephone and asks the operator to connect him with the nearest physician.

"Hullo, Doctor, I wonder if you could come round tonight, my friend, Father Glenn Alden is having a bit of a bronchial problem,"
he gives the address and mentions his title.
This message was last edited by the player at 20:55, Tue 08 Oct 2013.
Captain George Yates
player, 135 posts
Boston Huntsmaster
Captain, US Army Retired
Wed 9 Oct 2013
at 07:17
  • msg #445

Re: Tuesday July 22th 9:30 AM

George is a bit taken aback, especially as he thought the good father was the one person we did not want the doctor to see just yet.

Fair enough though, off to the new house...
Father Glenn Alden
player, 148 posts
Sat 12 Oct 2013
at 12:36
  • msg #446

Re: Tuesday July 22th 9:30 AM

Father Alden pours himself a glass of water.  He holds he glass with two hands as if he is afraid he will drop the glass and takes small sips.
Captain George Yates
player, 137 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 13 Oct 2013
at 02:34
  • msg #447

Re: Tuesday July 22th 9:30 AM

"Would you like a few drops of quinine for that Father? Can't say it will help with this... situation, but I doubt it can hurt?"

He offers to pour a few drops into the priests glass, should he wish it.
Great Old One
GM, 848 posts
That is not dead
which can eternal lie
Sun 13 Oct 2013
at 09:14
  • msg #448

Re: Tuesday July 22th 9:30 AM

You hail a taxi arrive back and Jonathan's townhouse, sending the Hendersons into a flurry of activity. Mrs Henderson clucks over the wounded like a mother hen and insists of making some nourishing soup.

There is no trouble for his Lordship to secure a house call, and Glenn is soon tucked up in bed and dosed up with strong painkillers.

The doctor, young but prematurely aged by the war, as are so many these days. "If I didn't know better I'd say he'd gotten a whiff of some mustard gas. Keep him comfortable, if it hasn't improved by tomorrow I strongly recommend hospitalisation. I am at your disposal in any event your lordship"

Note the time George, it is still late afternoon. Everyone is back on positive hit points BTW, so although you can still RP your wounds there is no game impact. Of course, Glenn is by no means out of the woods yet but given his apparent improvement you won't find that out until tomorrow
Captain George Yates
player, 138 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 13 Oct 2013
at 09:29
  • msg #449

Re: Tuesday July 22th 9:30 AM

George suggests they pore over the books, notes and/or manuscripts, so that he can turn them over to Scotland Yard as soon as possible, perhaps even this evening.

No sense making themselves look complicit in things...
Great Old One
GM, 849 posts
That is not dead
which can eternal lie
Sun 13 Oct 2013
at 09:59
  • msg #450

Re: Tuesday July 22th 9:30 AM

Remember you still need a Hungarian translator for some passages.
Father Glenn Alden
player, 149 posts
Sun 13 Oct 2013
at 12:23
  • msg #451

Re: Tuesday July 22th 9:30 AM

Father Alden nods his appreciation to Captain Yates and the ministrations of the young doctor.

Once the doctor has gone, he tries to continue researching.  However after less than fifteen minutes he is unable to keep his eyes open and drifts off with the journal lying open on the bed next to him.
Captain George Yates
player, 139 posts
Boston Huntsmaster
Captain, US Army Retired
Mon 14 Oct 2013
at 05:10
  • msg #452

Re: Tuesday July 22th 9:30 AM

"Well, unless Jonathon feels we should do otherwise, I think I will head out and try to find us a translator."
Jonathan Cavendish
player, 185 posts
Mon 14 Oct 2013
at 11:33
  • msg #453

Re: Tuesday July 22th 9:30 AM

"Perhaps the Hungarian Embassy could put you on the right track."
Captain George Yates
player, 140 posts
Boston Huntsmaster
Captain, US Army Retired
Tue 15 Oct 2013
at 02:32
  • msg #454

Re: Tuesday July 22th 9:30 AM

"Excellent idea," George offers, though his own thoughts are that it might not be wise to get the Hungarian government involved.

He would ask about to see if there was any part of London might have a better change of housing ex-pats from eastern Europe, saving the Embassy for last should his luck fail him.
Christopher 'Kit' Cavendish
player, 287 posts
Writer and Black Sheep
Tue 15 Oct 2013
at 20:24
  • msg #455

Re: Tuesday July 22th 9:30 AM

Kit offers to pay for the fees of the translator, when they come.

Willing to do a Credit Rating spend of 1 or 2 points as needed.
Father Glenn Alden
player, 150 posts
Tue 15 Oct 2013
at 22:08
  • msg #456

Re: Tuesday July 22th 9:30 AM

A coughing fit seizes Father Alden, a small fleck of blood lingers on his bottom lip as he grimaces at the pain.  But soon after, he has drifted off again thanks to the pain killers.
Great Old One
GM, 850 posts
That is not dead
which can eternal lie
Sun 20 Oct 2013
at 08:15
  • msg #457

Re: Tuesday July 22th 9:30 AM

In fact you got a list of translators from the British Library when you were researching the Latin. I will assume you try one of those.

It does not take many tries before you have secured the services of a Hungarian translator who is willing to make house calls, but in the United Kingdom you are finding that, for a man with a title, many of life's little problems can be smoothed over.

Within the hour professor Imre Bakos, a middle aged emigre, lecturer and translator, is stepping out of a cab at Kingsgate Square.

In your reading of the book you have noted several dozen cryptic phrases at key parts of Soran's journal (written mainly in Latin, of you recall). Bakos should be able to work fairly quickly. Just want to know what you will be telling him.
Jonathan Cavendish
player, 186 posts
Sun 20 Oct 2013
at 11:46
  • msg #458

Re: Tuesday July 22th 9:30 AM

"Good day, Professor Bakos, I appreciate that you came right away. Mr Cavendish here will direct your attention to the relevant passages. Please work as rapidly and carefully as possible."
Christopher 'Kit' Cavendish
player, 290 posts
Writer and Black Sheep
Sun 20 Oct 2013
at 22:28
  • msg #459

Re: Tuesday July 22th 9:30 AM

Kit nods. "This is a curious work with potentially occult origins. It's a curiosity, nothing more, but please translat it as literally as possible."
Captain George Yates
player, 145 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 20 Oct 2013
at 23:38
  • msg #460

Re: Tuesday July 22th 9:30 AM

Captain Yates trusts Jonathan to deal with such matters.

Finding nothing much to do, he opts to explore his young ward's new house.
Great Old One
GM, 853 posts
That is not dead
which can eternal lie
Tue 22 Oct 2013
at 15:30
  • msg #461

Re: Tuesday July 22th 9:30 AM

Kit directs the good professor to the passages in Hungarian. Most are either irrelevant or too cryptic to understand, but you do learn some interesting snippets

New info added in orange.

The undated, handwritten journal is in more modern Latin but is full of acronyms, formulas, and phrases and words in, you finally decide, Hungarian. It seems to be a record of a series of experiments involving the Hemiptera on living humans. The author seems to have developed further insights into the creature - which unless the journal is some sick work of fiction, is apparently real. You gather the following points:

- The Hemiptera spores can remain viable for decades, perhaps centuries.
- The adult Hemiptera, once it has grown to a sufficient size, can be removed from its host and re-transplanted. Unlike with the first victim, the parasite does not necessarily turn the new host into a slavering ghoul. Instead it can reach an accommodation with its host, becoming a true symbiotic partner, granting extended life and vitality. "W was eager to provide me copious funds to prove it"
- The author was clearly experimenting with this approach, but the results seem inconclusive; several deaths are dispassionately recorded. Soran speculates that implantation to a close relative would greatly improved the survival rate "at least that's what W hopes"
- The author contends the Hemiptera is intelligent, and effectively immortal. Once its' host eventually succumbs to old age, it can be transplanted to another, and the Hemiptera retains some aspects of its previous host's personalities and memories. He speculates that a strong enough personality might even subsume the Hemiptera's. A form of immortality..."perhaps W's dreams will be realised after all"

The journal concludes just before another operation to transfer an adult specimen to a new host, an individual identified as W, who is apparently a willing participant - perhaps even an equal partner in the enterprise. Mentioned in passing is W's "acquisition" in Bermuda; Soran was considering moving his operation there.
Captain George Yates
player, 146 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 24 Oct 2013
at 05:24
  • msg #462

Re: Tuesday July 22th 9:30 AM

Unaware of the recent information, George continues to explore the house. Perhaps it was the British of it all, but it felt... odd to him, the way the rooms were laid out. Certainly the second layer thru which the servant class would be expected to travel was a novelty, but he felt like there was something else.
Great Old One
GM, 855 posts
That is not dead
which can eternal lie
Sat 26 Oct 2013
at 08:49
  • msg #463

Re: Tuesday July 22th 9:30 AM

PM
Christopher 'Kit' Cavendish
player, 293 posts
Writer and Black Sheep
Sun 27 Oct 2013
at 01:42
  • msg #464

Re: Tuesday July 22th 9:30 AM

As the translator reads this, things begin to fall together in Kit's mind.

He sits back, gripping the edge of the table until his knuckles are white. He then looks at the translator, thanks him, shows him to the door, closes the door, locks it, and searches out the other three, gathering them rather ceremoniously into the sitting-room.

"Gentlemen, it appears that the sins of forefathers have borne more evil than we could possibly imagine.  Jonathan's grandfather, the late Lord William DeVille, appears to have been the primary financial patron of Dr. Soran's experiments. And, he says, gulping, "it appears he intended somehow to benefit from them

"I think--i hesitate to say, but I must--I think that Lord DeVille sought immortality through Dr. Soran's experiments. Those...things that Dr. Soran intended to grow were somehow meant to save him, make him immortal, though it's obvious that this failed."


He shudders. "Jonathan, do you know if your family has any holdings in Bermuda? Or who we could send a wire to so to find out? I have a terrible feeling that this evil folly was somehow continued there, and if we are to get to the bottom of it and stop it, we must go there."

He straightens up after coughing a bit of blood. "This whole business is an insult to human dignity. I think we owe it to humanity to see this business through, once Father is better."
This message was last edited by the player at 21:43, Wed 30 Oct 2013.
Captain George Yates
player, 147 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 27 Oct 2013
at 05:30
  • msg #465

Re: Tuesday July 22th 9:30 AM

Convinced the young man had read one too many Jules Verne books.

"Tut, tut, dear Kit, don't you feel you might be over reacting? Certainly we've seen some odd things, but immortality? That's a bit much, wouldn't you say?" he asks in the general direction of the good father.
Great Old One
GM, 856 posts
That is not dead
which can eternal lie
Sun 27 Oct 2013
at 07:19
  • msg #466

Re: Tuesday July 22th 9:30 AM

Assume this conversation is taking later in the evening, before dinner. You are all present in the drawing room with all the documents handy. Also, see the Appendix thread.
Father Glenn Alden
player, 152 posts
Sun 27 Oct 2013
at 23:51
  • msg #467

Re: Tuesday July 22th 9:30 AM

Father Alden rasps out, "I understand your reluctance, Captain.  However, I am afraid I must agree with Kit.  The ... writings in these manuscripts are not just ramblings, thev have a scientific mind behind."  He paused to inhale a shallow breath, "And man has been trying to live forever as long as there has been mankind".
Captain George Yates
player, 151 posts
Boston Huntsmaster
Captain, US Army Retired
Mon 28 Oct 2013
at 03:06
  • msg #468

Re: Tuesday July 22th 9:30 AM

"I should have known better then to look for common sense from a man who preaches superstition for a living."

The bitterness in the Captains voice is evident.

"Jonathan, I have to hope that you have the good sense to leave these things alone. Look what they did to your father! Look what they have almost already done to the three of you! It's insanity I tell you..."
Father Glenn Alden
player, 153 posts
Mon 28 Oct 2013
at 23:25
  • msg #469

Re: Tuesday July 22th 9:30 AM

Father Alden turns his neck and head towards Captain Yates, somewhat taken aback.
He considers replying then thinks better off it.
Jonathan Cavendish
player, 187 posts
Lord Deville
Tue 29 Oct 2013
at 21:55
  • msg #470

Re: Tuesday July 22th 9:30 AM

In reply to Captain George Yates (msg # 468):

"I quite agree, George. Our first order of business is to see that Father Alden recovers his health. Beyond that..." his voice trails off and he gnaws at his lower lip, "Well, we'll see what's necessary then."
Christopher 'Kit' Cavendish
player, 296 posts
Writer and Black Sheep
Wed 30 Oct 2013
at 21:47
  • msg #471

Re: Tuesday July 22th 9:30 AM

Kit sticks out his chin. "I think you might be the one abandoning common sense, Captain.   I hope to Heaven you're right and this is all a mad goose's chase, but this is my cousin's grandfather we're talking about. Family blood cries out for action. But I won't argue with his Lordship--let's get our friend healthy. Then I, for one, am going to go to Bermuda."

He sits, glaring at George.
This message was last edited by the player at 15:24, Thu 31 Oct 2013.
Captain George Yates
player, 154 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 31 Oct 2013
at 01:17
  • msg #472

Re: Tuesday July 22th 9:30 AM

The youthful, perhaps childish behavior (from the perspective of a much older man) of Kit comes as little to no surprise. Jonathon's level headedness was noticeable (and notable) for one so young, and one of the reasons George felt such fondness for him.

The captain contained his laughter at the claim that believing in such things, and running after more of them after they had already proven so dangerous, might constitute 'common sense' though.
Father Glenn Alden
player, 154 posts
Thu 31 Oct 2013
at 18:30
  • msg #473

Re: Tuesday July 22th 9:30 AM

"Please don't argue on account of m..." Father Alden began to plead, but he was unable to finish his request as a coughing fit seized him.  As he drew his handkerchief away from his face, small flecks of blood were visible.  Father Alden quickly folded the handkerchief hoping no one saw it.  Shallow, breath shallow he reminded himself.
Jonathan Cavendish
player, 189 posts
Lord Deville
Sat 2 Nov 2013
at 11:58
  • msg #474

Re: Tuesday July 22th 9:30 AM

The following morning, Jonathan instructs the butler that the entire staff is to be assembled in the entry hall immediately. He wants to meet them.

When all are present (how many are they and of what function?) Jonathan introduces himself, George, and Kit (and Father Alden, if he is there).

Jonathan then goes along the line, asking each one's name and how long he or she has been with the household.
This message was last edited by the player at 11:59, Sat 02 Nov 2013.
Captain George Yates
player, 156 posts
Boston Huntsmaster
Captain, US Army Retired
Sat 2 Nov 2013
at 23:21
  • msg #475

Re: Tuesday July 22th 9:30 AM

George stands by silently, but clearly supportive of Jonathan's actions.
Father Glenn Alden
player, 155 posts
Mon 4 Nov 2013
at 00:51
  • msg #476

Re: Tuesday July 22th 9:30 AM

Father Alden sits in a chair in the corner stifling any coughs into a handkerchief
Great Old One
GM, 866 posts
That is not dead
which can eternal lie
Mon 4 Nov 2013
at 16:30
  • msg #477

Re: Tuesday July 22th 9:30 AM

I'd like to pause on the staff meeting until Glenn has resolved his next brush with the purgative (I am assuming you would try and treat him immediately, if not please let me know). See the Appendix thread.
Captain George Yates
player, 158 posts
Boston Huntsmaster
Captain, US Army Retired
Mon 4 Nov 2013
at 18:32
  • msg #478

Re: Tuesday July 22th 9:30 AM

In reply to Great Old One (msg # 477):
I say treat him immediatly!
Father Glenn Alden
player, 157 posts
Wed 6 Nov 2013
at 23:33
  • msg #479

Re: Tuesday July 22th 9:30 AM

Father Alden nodded when he heard Captain Yates suggestion.  "I am afraid the good Captain is correct", he croaked, "I must try again."  He motioned for someone to pass him the purgative.

"God bless you all" he said quietly, then with a determined look choked down as much of the vile liquid as he could.

18:25, Today: Father Glenn Alden rolled 9 using 1d6+3. Purgative 3 Pt Spend and a prayer.

He set the liquid down with a loud thump.  His face was distorted in a grimace for few seconds, but then his face became relaxed.  "I believe that may have..." he started to say in a quiet voice.  Suddenly he grabbed his chest in agony.  Pain wracked his body as he began to convulse.  He slumped from his chair onto the floor, foamy blood on his lips.  In a last act as he lay on the floor he gently pulled his crucifix from under his vestments he whispered, "Go with God".  His hands went limp, his bloody mouth hung open, but his unseeing eyes still looked upon the room.

Wow, even on line the dice hate me.  Now I want to see some payback :)

Christopher 'Kit' Cavendish
player, 300 posts
Writer and Black Sheep
Thu 7 Nov 2013
at 01:54
  • msg #480

Re: Tuesday July 22th 9:30 AM

Kit weeps unabashedly at the passing of this good man.

He then turns to George and screams, "Telll me now we aren't going to Bermuda! We have to avenge him!" He slumps down. "After we bury him, he adds weakly.
Captain George Yates
player, 160 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 7 Nov 2013
at 05:04
  • msg #481

Re: Tuesday July 22th 9:30 AM

"Bury him? We must burn him! Damnation man, those worm within him must be destroyed beyond all doubt."

George takes a half step back at the minder of the creatures who murdered the good father.

"Revenge against the worms will be enough though, must be enough. It was our own meddling and bad luck that got the three of you exposed to this nightmare. No one in Bermuda forced us into the ruins, and no one in Bermuda intentionally did harm to any of us."
Jonathan Cavendish
player, 191 posts
Lord Deville
Thu 7 Nov 2013
at 13:27
  • msg #482

Re: Tuesday July 22th 9:30 AM

Jonathan steps forward and closes Father Alden's kindly eyes, his own wet with the knowledge that he'll never see the man again this side of Heaven. He mouths a silent valedictory prayer. He rings the bell to summon the butler to the room.

"Gentlemen, please," he says to his stalwart companions, "We needn't resolve this until Father Glenn has been attended to.

"Uncle George, will you dispose of the liquid? I'd suggest someplace at the back of the garden.

"Kit, check the writings. Does Father Alden's death also put an end to the creatures within him?"


When the butler arrives, Jonathan instructs that the priest's body be taken up to his bed and that the closest Church of England parish be asked to send over a priest to administer Last Rites. He also asks that the doctor who attended Glenn last night be summoned to deal with the death certificate.

He sits with the body until servants arrive to bear him to his room.
This message was last edited by the player at 13:28, Thu 07 Nov 2013.
Captain George Yates
player, 162 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 7 Nov 2013
at 18:50
  • msg #483

Re: Tuesday July 22th 9:30 AM

George feels certain the body remains a threat, but he could see that Jonathan would brook no contridiction of his wishes.

Perhaps he would take a hotel room, for fear of sleeping in a house where the worms might revert to their highly contagious state.

In the mean time, he takes the purgative fluid to a nearby sewer grate, praying he wont regret the loss.
Great Old One
GM, 872 posts
That is not dead
which can eternal lie
Sat 9 Nov 2013
at 08:11
  • msg #484

Re: Tuesday July 22th 9:30 AM

The last rights are over and the death certificate issued. The doctor does not seem suspicious, given the miserable state Glenn was in yesterday. During the bleak morning, Henderson finds a few moments to draw Jonathan's attention to an article in the London Standard. "Begging your pardon m'Lord, but I think you would want to see this"

New entry in the Documents thread.
This message was last edited by the GM at 08:17, Sat 09 Nov 2013.
Jonathan Cavendish
player, 193 posts
Lord Deville
Sat 9 Nov 2013
at 14:05
  • msg #485

Re: Tuesday July 22th 9:30 AM

Jonathan instructs Henderson to arrange with a mortuary for Father Alden's direct cremation (yes, he understands that it is not an accepted practice for the CoE) and for the shipment of the urn back to the Cavendish Estate in Boston.

After luncheon, he closets himself with Kit and George in his study. He shares the newspaper article with George and Kit.

"Fellows, I'm not sure we can walk away from this mystery. Even if we go back to the States, it may pursue us. Poor Hobbes was hardly involved, but someone has made an example of him.

"George, do you want to contact your sources at Scotland Yard to see whether they know anything concrete about these 'heathen fetishes' mentioned in the report? Maybe Kit and I should find out when passage to Bermuda may be available."

Christopher 'Kit' Cavendish
player, 305 posts
Writer and Black Sheep
Sat 9 Nov 2013
at 15:06
  • msg #486

Re: Tuesday July 22th 9:30 AM

Kit nods, looking a bit smug. "Absolutely agree, your Lordship-ship."
Jonathan Cavendish
player, 198 posts
Lord Deville
Sat 14 Dec 2013
at 15:03
  • msg #487

Re: Tuesday July 22th 9:30 AM

Jonathan and Kit walk in to the ticket agency and inquire when the next ship sails for Bermuda.
Great Old Six
GM, 885 posts
That is not dead
which can eternal lie
Wed 18 Dec 2013
at 17:55
  • msg #488

Friday July 25th 2:30 PM

Kit and Jonathan are soon being fawned over at the travel agency, who are delighted to offer his lordship three first class tickets to New York and onward to Bermuda. The first leg of the trip, on the modern liner The Northumbria, leaves from Southampton in three days, on Monday morning and arrives in New York five days later. The liner to Bermuda, from New York, leaves on the following Monday and arrives in Bermuda on Friday August 8th.
Christopher 'Kit' Cavendish
player, 312 posts
Writer and Black Sheep
Sun 22 Dec 2013
at 00:55
  • msg #489

Re: Friday July 25th 2:30 PM

Kit makes sure this is acceptable with his cousin, and if it is, suggests to his cousin that they go find George to make sure he's coming along on the trip.
Jonathan Cavendish
player, 201 posts
Lord Deville
Sat 28 Dec 2013
at 03:50
  • msg #490

Re: Friday July 25th 2:30 PM

Jonathan books three tickets for the excursion. He's actually looking forward to the trip.
Christopher 'Kit' Cavendish
player, 314 posts
Writer and Black Sheep
Mon 30 Dec 2013
at 19:10
  • msg #491

Re: Friday July 25th 2:30 PM

Kit holds the tickets in his hand, a curious expression on his face.

"They say a bit of sun makes any situation look better. This will put that adage to the test, won't it? Come on, your lordship, let's go find George."
Great Old Six
GM, 891 posts
That is not dead
which can eternal lie
Sun 5 Jan 2014
at 08:37
  • msg #492

Re: Friday July 25th 2:30 PM

The pair arrive back at Mayfair at around half past three in the afternoon.
Great Old One
GM, 893 posts
That is not dead
which can eternal lie
Sun 12 Jan 2014
at 13:41
  • msg #493

Re: Friday July 25th 2:30 PM

George arrives to find the servants finishing their packing. As Jonathan explains his plans to the others there is a persistent ring at the doorbell. A few minutes later Henderson intrudes. "Begging your pardon m'Lord, but there's a Percival Naughton to see you". the butler passes over his card. "The fellow says he needs to talk to your urgently about someone called Soran"

Percival Naughton.
Naughton and Carter Rare Books
12 High Street
Horesham, Surrey

Jonathan Cavendish
player, 203 posts
Lord Deville
Sun 12 Jan 2014
at 17:02
  • msg #494

Re: Friday July 25th 2:30 PM

Jonathan passes the card to George and Kit: "Shall we see what the fellow wants?

"Show him in to the library, Henderson. I shall be with him presently."

This message was last edited by the player at 17:03, Sun 12 Jan 2014.
Captain George Yates
player, 179 posts
Boston Huntsmaster
Captain, US Army Retired
Mon 13 Jan 2014
at 01:00
  • msg #495

Re: Friday July 25th 2:30 PM

"Rare books? I wonder if he is here to make a purchase..." George would be far from upset if they could leave that cursed book behind.
Christopher 'Kit' Cavendish
player, 318 posts
Writer and Black Sheep
Tue 14 Jan 2014
at 18:43
  • msg #496

Re: Friday July 25th 2:30 PM

Kit snorts. "Not likely, George. I have a funny feeling that I know what this fellow's about. And I don't like it."

He sits facing the door, draped over a chair and glaring at it when this Naughton walks in.
Percival Naughton
player, 164 posts
Thu 16 Jan 2014
at 01:52
  • msg #497

Re: Friday July 25th 2:30 PM

A relatively young man in his mid-twenties steps into the room.  He stands a few inches under 6 feet, pale skinned, with sharp eyes that probably don't miss much.
 His suit is slightly out of style, but in good condition.

"Very good of you to see me Lord Deville, "  nervously brushing the vest of his suit with his right hand. "I didn't realize you had company."  He pauses, clearly deciding whether or not to continue, "You see I was hoping to talk to you on a matter most urgent."

His eyes dart quickly to Lord Deville to see how he is taking this intrusion.
Christopher 'Kit' Cavendish
player, 321 posts
Writer and Black Sheep
Thu 16 Jan 2014
at 02:32
  • msg #498

Re: Friday July 25th 2:30 PM

Kit stands. "We are not 'company.' We are relatives of Lord Deville. Anything you say to him, we will hear as well. Do you have a problem with that?"

The American's brash words are not lessened by his look, which is that of a man who has seen too many shenanigans for his liking of late.
Jonathan Cavendish
player, 207 posts
Lord Deville
Thu 16 Jan 2014
at 12:50
  • msg #499

Re: Friday July 25th 2:30 PM

Jonathan gives the man a tolerant smile.

"I am pleased to make your acquaintance, Mr Naughton. Please, take a seat." He gestures to a chair and settles himself on the sofa, before addressing the butler, "Henderson, I think we'll have some tea."

Once Kit and George are seated, he turns his full attention on Naughton, observing the man's dress and manner for a long moment before speaking again, "Tell us about this 'urgent matter' that has brought you to my door."
Captain George Yates
player, 180 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 17 Jan 2014
at 04:30
  • msg #500

Re: Friday July 25th 2:30 PM

The Captain sits and waits, watching the newcomer with a wary eye.
Percival Naughton
player, 165 posts
Sat 18 Jan 2014
at 13:03
  • msg #501

Re: Friday July 25th 2:30 PM

Percival speaks slowly at first, "I heard a rumor that you may have an interest in the Soran Institute and Dr. Soran."  He stops to make sure no one disputes what he said.

"I have an interest myself." His emotions take over as his pace picks up, "I believe Dr. Soran is a charlatan, or worse."

He continues to avoid eye contact.  Looking down he wrings his hands together as if he wishes there was a neck he could choke.  "My father fell under Dr. Soran's sway.  It nearly bankrupted us, but worst of all it eventually cost my father his life."  Grimly he stated, "I am sure if my father had never met that man he would be alive today."

Then quietly he muttered, "And his death wasn't the worst part.....".  He checked himself.  Clearly he wondered if had said too much.  His face turned red as he quickly looked up to see what kind of response he would get.
Jonathan Cavendish
player, 208 posts
Lord Deville
Sat 18 Jan 2014
at 14:34
  • msg #502

Re: Friday July 25th 2:30 PM

"When did all this occur, Mr Naughton?" asks Jonathan in a carefully neutral tone, "I was of the belief that Dr Soran has been dead for some time now."
Percival Naughton
player, 167 posts
Sat 18 Jan 2014
at 15:21
  • msg #503

Re: Friday July 25th 2:30 PM


"Presumed Dead", Percival said bitterly.  But then checked his tone in the presence of Lord Deville.

"It was some time back, right before the Institute burned down."    The distaste in his voice was clear, "Rather convenient that it happened shortly after my father's death."

"I have had this sneaking suspicion that Dr. Soran set that fire to cover his tracks, " he scans the group, "And I was hoping you might be able to shed some light on the subject.
"
Christopher 'Kit' Cavendish
player, 322 posts
Writer and Black Sheep
Wed 22 Jan 2014
at 05:19
  • msg #504

Re: Friday July 25th 2:30 PM

Kit looks obviously surprised at Percival's statements.

"Well, your Lordship, that IS interesting. A poential kindred spirit." His eyes narrow. "Or an agent of Dr. Soran. How do we know you're sincere?"
Percival Naughton
player, 168 posts
Thu 23 Jan 2014
at 00:52
  • msg #505

Re: Friday July 25th 2:30 PM

Percy turns on Kit abruptly, "How dare you sir!  To even think that I could be associated with that criminal"

Percy's normally pale cheeks start to turn pink as he sputters, "He turned my father into a monster we had to kill!"

Percy startled even himself with the outburst.  Knowing he had gone too far this time, Percy took a step back. "Beg your pardon Lord Deville," he looked at Kit and Captain Yates, "yours too gentleman."

Wearily he said, "My mother doesn't speak anymore, my little sister can't stop crying, .... and I can't forget that night."  He straightens up, "But that isn't your problem, sir. Sorry for the intrusion."  He prepares to walk away hat in hand.
Captain George Yates
player, 181 posts
Boston Huntsmaster
Captain, US Army Retired
Thu 23 Jan 2014
at 01:16
  • msg #506

Re: Friday July 25th 2:30 PM

George decides to wait and see if the newcomer actually is ready to leave, or if his rising to go is some sort of ploy.
Christopher 'Kit' Cavendish
player, 323 posts
Writer and Black Sheep
Thu 23 Jan 2014
at 04:31
  • msg #507

Re: Friday July 25th 2:30 PM

Kit walks forward and blocks the door. "Stop now, there, Percival. Sit down. If you are serious about stopping Soran--and I believe you are--then you don't leave now."

His face hardens. "I can't speak for my family, here, but don't ever suggest to me that the suffering of your family is not my affair. This is about more than you, or family, or feelings. This is about the dignity of the human being. This is about stopping an abomination from destroying the lives of others."

He cocks his head. "Are you interested in being part of the solution, Percival?"
Captain George Yates
player, 183 posts
Boston Huntsmaster
Captain, US Army Retired
Fri 24 Jan 2014
at 03:24
  • msg #508

Re: Friday July 25th 2:30 PM

Cock blocked by the youngster yet again. George didn't waste his time trying to share his displeasure, Kit had proven himself immune to the advice of elders. Sigh...
Percival Naughton
player, 170 posts
Sat 25 Jan 2014
at 13:04
  • msg #509

Re: Friday July 25th 2:30 PM

"I am, I truly am sir", Percy responded earnestly.
Christopher 'Kit' Cavendish
player, 324 posts
Writer and Black Sheep
Sun 26 Jan 2014
at 05:00
  • msg #510

Re: Friday July 25th 2:30 PM

Kit smiles grimly. "Good. Sit." He indicates the chair he left and looks to his cousin to continue the conversation.
Jonathan Cavendish
player, 210 posts
Lord Deville
Sun 26 Jan 2014
at 13:57
  • msg #511

Re: Friday July 25th 2:30 PM

In reply to Percival Naughton (msg # 509):

Jonathan fixes Percival with an intent gaze, as though weighing his mettle. Then, he speaks: "Just how far are you prepared to go, Mr. Naughton?"

His lips curve into a tight smile, "I ask, because we are prepared to go to Bermuda. We have a hint that Soran's trail may lead to that island. Are you in circumstances that will allow you to accompany us?

"My funds are a bit tight just now, but I believe we can cover the costs of your passage, if you don't mind sharing a cabin with Kit here."

Percival Naughton
player, 171 posts
Mon 27 Jan 2014
at 23:24
  • msg #512

Re: Friday July 25th 2:30 PM

Percy takes the proffered chair and listens to Lord Deville.

He seems genuinely surprised when Jonathan mentions Bermuda, but he doesn't hesitate when asked.

"I am prepared to go as far as it takes Lord Deville", he responds grimly.
"I'll just need time to send a telegram to a friend to make sure the shop is in good hands."

Looking at Kit he says, "I don't mind sharing a cabin if you don't sir."
Christopher 'Kit' Cavendish
player, 325 posts
Writer and Black Sheep
Tue 28 Jan 2014
at 21:35
  • msg #513

Re: Friday July 25th 2:30 PM

Kit chuckles. "It's whether you'll mind sharing it with me by the time we're done. You're welcome to come, young Naughton. " The young American walks up to Percival and claps him on the back.
Percival Naughton
player, 172 posts
Fri 31 Jan 2014
at 22:08
  • msg #514

Re: Friday July 25th 2:30 PM

Percy allows himself a shy smile that widens into a grin.

"Bermuda ey?  I hear it gets frightfully hot there."
Christopher 'Kit' Cavendish
player, 327 posts
Writer and Black Sheep
Sat 1 Feb 2014
at 04:45
  • msg #515

Re: Friday July 25th 2:30 PM

Kit laughs until he tears up.
Captain George Yates
player, 184 posts
Boston Huntsmaster
Captain, US Army Retired
Sun 2 Feb 2014
at 02:09
  • msg #516

Re: Friday July 25th 2:30 PM

Amazed at the near maniacal laughter of Kit (and it is only near maniacal, and not full blown out of courtesy) George give Jonathon a concerned glance.
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