Background Features Adapted
Acolyte
- SHELTER OF THE FAITHFUL
- First paragraph is fine as written. Second paragraph no longer applies (at least until your previous identity is uncovered). Instead you can attempt to call upon priests at ANY temple of your faith for assistance.
Charlatan
- FALSE IDENTITY
- Revised as follows: "You are adept at creating false identities that include documentation, established acquaintances, and disguises that allow you to assume that persona." Remainder unchanged.
- Mechanical addendum: Creating a false identity takes one month and you can only convincingly maintain one at a time. If at some future date you uncover your previous identity you may also regain a well established false identity from your previous career that does not require any additional work to maintain.
Criminal
- CRIMINAL CONTACT
- Completely revised: "You have a sixth sense when it comes to finding the criminal element within a city, and a knack for ingratiating yourself without arousing suspicion."
Entertainer
- BY POPULAR DEMAND
- Fine as written.
Folk Hero
- RUSTIC HOSPITALITY
- Revised as follows: "You have a face reminiscent of a hero of legend and common folk treat you preferentially whether they consciously realize it or not. You can find a place to hide, rest, or recuperate among other commoners... (remainder unchanged)"
Guild Artisan
- GUILD MEMBERSHIP
- Revised as follows: "The skill you display in your craftsmanship is unmistakable and any guild would far prefer to have you counted amongst their ranks rather than competing against them. As a gesture of good faith you can expect the normal journeyman-ship period to be waived, and begin to enjoy the benefits of an established and respected guild member immediately. Your fellow guild members... (remainder unchanged)."
Hermit
- DISCOVERY
- Suggestion: "You prefer to be alone, and have a sense of wonder about the great world about you."
- Caduceus's critique: The above is certainly a valid description of the hermit background but does not really provide a roleplaying mechanic in the way that Features are seemingly intended. I don't have a good suggestion at this time, and indeed this may be the single most difficult one to replace and still keep the same feel as it is basically intended as a peek behind the DM's screen, only in this instance we're all DMs :)
Noble
- POSITION OF PRIVILEGE
- Revised as follows: "You have an air of nobility about you and people are inclined to believe you were born of higher stock without even asking. You are welcome in high society ... (remainder unchanged)."
- Variant Feature:RETAINERS
- Restricted. This is not an option at the commencement of play, but at whatever such time you uncover your past identity you may discover that you have retainers at your disposal.
Outlander
- WANDERER
- Fine as written (although oddly you have no memory of the geography pertinent to your individual past)
Sage
- RESEARCHER
- Fine as written.
Sailor
- SHIP'S PASSAGE
- Revised as follows: "You speak the universal language of seafarers the world over and can secure free passage on a sailing ship for yourself and your adventuring companions on the strength of good will and camaraderie alone. Because you're asking for a favor, you can't be certain... (remainder unchanged)."
- Variant Feature: BAD REPUTATION
- Revised as follows: "You're the spitting image of a dread pirate or ruthless cutthroat and the manner in which you carry yourself does nothing to dispel people from this notion. No matter where you go, people are afraid of you. When you are in a civilized settlement... (remainder unchanged)."
Soldier
- MILITARY RANK
- Revised as follows: "You have the bearing of a professional soldier and a voice that speaks to the very soul of other men of similar mettle. Soldiers who are not actively hostile to you and speak your language defer to you almost instinctively. You can requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments and fortresses by sheer force of personality."
Urchin
- CITY SECRETS
- Fine as written.
This message was last edited by the GM at 01:52, Thu 05 Mar 2015.