Re: The OOC Lounge
The game is pretty easy.
It's called the 2d20 system. Each character has 6 attributes and 6 skills. The ship also has 6 departments (attributes) and 6 systems (skills)
When you need to roll you use an attribute and skill, add them together and try to roll a number under their combined total. The GM usually tells you which to use.
Each d20 that rolls under or equal to the number of combined Attribute/Skill is a success.
Tasks require a certain number of successes to complete. With Difficulty ranging from 0-5.
Note: Special rules add die to rolls. For example, during RP you gain Momentum for each extra success you roll on a task, (which is why there are 0 difficulty tasks) Those Momentum can be spent to reroll dice, Add an additional die to the pool, or reduce the difficulty of a task.
Note 2: Rolling a 1 is a critical success and grants you an additional Success on that die. The game also has Skill Focus. For example, you're character could have a focus in Tactical Ship Combat. When you roll a task where your focus applies, any number rolled under the skill value gains you an additional success. For example:
Player has a Security score of 9 and a Tactical Skill of 4. When using the ships weapons the Focus "Tactical Ship Combat" Applies. Any number rolled equal to or under 4 now scores 2 successes.
It's like that. There is a lot of role play between bridge crew and investigating usually, and like I said it can be applied to a none Star Trek space game if you choose.