Character Sheet Template.   Posted by The GM.Group: public
The GM
 GM, 7 posts
Sun 29 Mar 2015
at 06:38
Character Sheet Template
When you're ready to submit character stats, please copy/paste from below and fill it out, then send it to me in a private message.



A [adjective] [noun] that [verbs]

Player name:
Character name:
Tier:
Effort:
Armor:
Recovery:
which ones used: abcd
(a 1 action / b 10 min / c 1 hr / d 10 hr)

Might Pool:
Current:
Edge:

Speed Pool:
Current:
Edge:

Intellect Pool:
Current:
Edge:

Skills:
example - T
example - S

Esoteries / Tricks of the Trade / Fighting Moves:
name (cost) - p.##, brief description

Abilities and any Beneficial Mutations:


any Inabilities and Harmful Mutations:


Other Mutations (cosmetic, distinctive, powerful, etc):


Items:
list of starting mundane stuff and what they're from
oddity - brief description
weapon name - light/medium/heavy, short/medium/long range, damage = #
artifact: name (level) - brief description

Cypher Max:
Cypher 1: name (level) - brief description
Cypher 2:
etc

Money Log:

Stats Change Log:

XP Log:

Thread Log:



NOTE: After I've created a character sheet for you to the above template, please do not heavily revise it afterward. All character sheets must have the same sections in the same order so that I can look things up quickly when I need to.

This message was last edited by the GM at 03:22, Fri 07 Apr.

The GM
 GM, 457 posts
Sat 24 Sep 2016
at 21:55
Log Examples
Examples of how to use the logs at the bottom of your character sheet

Money Log
4 <-- starting shins
-2 <-- food and water at the inn
+50 <-- quest complete reward: name-of-quest
+5 <-- won a gambling bet
+100 <-- payment for a job well done
---
= 157
-8 <-- buy dart thrower
-12 <-- buy 50 darts (3 shins per 12, 2 bonus because the merchant likes me)
+100 <-- payment for another job well done
-10 <-- buy deep sea fishing gear
---
= 227
+40 <-- share of pay for selling deep sea fish
= 267
-1 <-- lunch
---
= 266

(tally up a total at regular intervals, whatever works best for you)




Stats Change Log

might: 7, +3 freebie = 10
speed: 9, +2 "graceful", +1 freebie = 12
intellect: 12, +2 freebie = 14
char adv. #1a: stats increase: +2 might, +2 intellect
char adv. #1b: skill buy: sneaking
char adv. #1c: effort +1
char adv. #1d: speed edge +1
tier 2: add esotery "hover" (p. 37); add esotery "defensive phasing" (p61)
char adv. #2a: might edge +1
char adv. #2b: stats increase: +2 might, +1 speed, +1 intellect
char adv. #2c: skill buy: ship driving
char adv. #2d: new esotery of tier 2: adaptation (in lieu of more effort)
tier 3: add esotery "sensor" (p37); replace "hedge magic" with "ward", armor +1; add esotery "phased attack" (p61)




XP Log

+3 on date
-1 reroll for wall repair (date)
+1 GM intrusion, extra went to otherplayer (date)
---
=3
+3 on date
-1 reroll for scaling a wall (date)
-1 reroll for avoiding ants (date)
+1 from GM intrusion of otherplayer (date)
---
=5

(tally up a total at regular intervals, whatever works best for you)




Thread Log - Name of Thread: starting message # - ending message #

Example: Livinalia Predelix

Chanting Owl Inn: #2 - #14
Chief Constable Gray's Estate: #5 - #17
Town Guard Northwest: #23 - #40
Sarovek's Workshop: #25 - #75
Town Guard Northwest: #41 - #64

This message was last edited by the GM at 03:19, Fri 07 Apr.