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Readme (Prophecies of the Triad & the 4 Seals)

Posted by The Creator (GM)For group public
The Creator (GM)
GM, 1 post
The Creator of this game
for your pain and glory
Tue 11 Mar 2003
at 10:56
  • msg #1

Readme (Prophecies of the Triad & the 4 Seals)

The game is currently for 5th lvl characters and they should not be aiel, seanchan or ogier unless you have a very good reason. If we get many players there will be more than one group (maybe one Light and one Dark working against each other).

What you need to play:

- Hopefully read at least one book in the Wheel of Time series.

- If you are playing a channeler you must have access to the WoT d20 Manual (because they have many rules and weaves (spells)), if you are playing any other class a manual is recommended but not something you must have. I can provide a few basic class rules, but if you have the D&D Player Guide you really do have most of the rules.

- A little writing skill is needed, but you don't have to be a master.

- Ability to post regularly. Daily is preferred but every other day is fine.
This message was last edited by the GM at 20:49, Fri 09 Jan 2009.
The Creator (GM)
GM, 3 posts
The Creator of this game
for your pain and glory
Wed 12 Mar 2003
at 07:19
  • msg #2

Character Creation

Here is all the info you need to create a character:

Do this to get access:
- Please write a background and an idea on how the character sheet may look like(only some rough numbers; proficiencies, talents...


- The game originally started at 5th level, as of February 2007 they started at 7th level, as of January 2009 will start at 10th level. BUT all new characters as of April 2010 will start at 11th level.

- Exotic backgrounds like Aiel, Seanchan, Ogier or Sharan needs a very good excuse to work in this game

- Don't make the most powerful lvl. combination unless you have a have a very good reason other than powerplaying(example: wilder:2/initiate:2 is more powerful than plain class in any of the two)


- All rolls for Character Creation will be rolled secretly with the rpol dice(abilities(4d6 -> Drop Low -> 6 times -> Place as desired) and hit points after lvl 1)

- Do not tell the other players your character stats/class. You are not supposed to have a balanced team with 1 armsman, 1 initiate/wilder and1 wanderer. Besides it improves roleplaying if the characters themselves find you the info about each other(or not )

- If you want any lost feats or weaves you will have to ask GM first. It will be decided randomly or (if it is a not very powerful one) you might just get it

- Casters get 3 weaves per level. One per level can be a weave you could only use by overchanneling up to 2 levels above what you could normally use.
This message was last edited by the GM at 23:29, Fri 02 Apr 2010.
The Creator (GM)
GM, 6 posts
The Creator of this game
for your pain and glory
Mon 17 Mar 2003
at 17:19
  • msg #3

Character Sheet

If you have not already created a character sheet you may use this for your character:

----------------------------------------------------------------------------
Name  :                            Gender:             MAX HP:
Player:                            Height: ' "         CUR HP:
Backgr:                            Weight:  lbs
Class :                            Age   :
Level :                            Hair  :
Size  :                            Eyes  :
***   :                            Hand  :             XP    :
***   :                            Speed :             Need  :
----------------------------------------------------------------------------
       ABIL    ABIL   TMP     TMP
       SCORE   MOD    SCORE   MOD
STR  :       :      :       :      :
DEX  :       :      :       :      :
CON  :       :      :       :      :
INT  :       :      :       :      :
WIS  :       :      :       :      :
CHA  :       :      :       :      :
----------------------------------------------------------------------------
Total          Armour   Shield  Dex   Size   Misc   Def.
Def   :  ##  = ##     + 0     + 0   + 0    + 0    +  0

        Total   Dex   Misc
Init  : +0    = 0   + 0

BAB: +0
----------------------------------------------------------------------------
SAVES  Total  Base  Ability  Misc
Fort  :  +0  =  +0  +  0    +
Refl  :  +0  =  +0  +  0    +
Will  :  +0  =  +0  +  0    +
----------------------------------------------------------------------------
BACKGROUND SKILLS/FEATS

SPECIAL ABILITIES

FEATS

----------------------------------------------------------------------------
LANGUAGES: Common(),
----------------------------------------------------------------------------
SKILLS                                      MAX RANGES : # / #

               KEY   SKILL  ABIL         MISC
CC SKILL NAME  ABIL  MOD    MOD   RANKS  MOD
   ??          ???   0   =  0   + 0    + 0
----------------------------------------------------------------------------
WEAPON          TAB    DAM    CRIT    RNG  WGHT  SIZE  TYPE  PROPERTIES

----------------------------------------------------------------------------
                        ARMOUR CHECK    MAX  SPELL
ARMOUR          TYPE    BONUS  PENALTY  DEX  FAIL  SPEED  WGHT  PROPERTIES

----------------------------------------------------------------------------
WEAVES

TALENTS

AFFINITIES

----------------------------------------------------------------------------
MONEY        GC:          MK:          SP:          CP:
----------------------------------------------------------------------------
EQUIPMENT (WEIGHT CARRIED = # lbs [LIGHT])

----------------------------------------------------------------------------
POWER ITEMS/TER'ANGREAL/ANGREAL/SA'ANGREAL
  None
----------------------------------------------------------------------------

If you want it already in a txt-file, you can download it at one of the file links.
This message was last edited by the GM at 20:46, Fri 09 Jan 2009.
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