Readme (Tanchico - Anarchy in the Streets)
The streets of Tanchico are no longer safe, anarchy and chaos is more common then law and order even with the Whitecloaks and Civil Guards patrolling the streets. Is it just the breakdown of civil authority and society or is something far darker at work?
It is late winter of 998NE, change is in the air.
Character Generation
- All characters will start at level 1.
- Only one wielder of the One Power will be allowed. [For now.]
- No Aiel or Sea Folk, Sharan or Seanchan.
- I won't disallow a Domani in the game but if discovered as such...
- Roll 4d6, drop the lowest to determine stats.
- Maximum Hit Points at first level.
- Roll money randomly for starting characters.
Campaign notes and requirements to play
I will be looking for up to eight PCs, first dibs goes to my players in the original game here and invited players from the WoT: The Tome of Destiny. I would prefer that players have access to the WoT d20 core rule book especially if you wish to play the channeler.
If there is more than one player that wishes to play a channeler, it will not be first come gets dibs instead I will review concepts and backgrounds, choosing the one that will most fit with the campaign I have planned. For those submitting such, also mention a second character that you would desire to play if your wielder is not accepted. I will also work with the player to determine weaves, no lost weaves to start.
- Should have read at least one WoT novel.
- For purposes of main events, the White Tower is not yet broken, the Black Tower has not yet formed, and saidin has yet to be cleansed.
This message was last edited by the player at 07:35, Thu 16 Dec 2010.