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Episode 2: Phandalin & Episode 3: The Spider's Web.

Posted by Dungeon MasterFor group 0
Yarabon
NPC, 1 post
Fri 17 Jul 2015
at 05:51
  • msg #12

Re: Episode 2: Phandalin

Yarabon starts breathing really heavy and loses her cool shocking everybody in the room. "Call me a Dog... and berate us... RAHHH!" Yarabon grasps her axe and rushes in while screaming.  Everyone pulls their weapons in kind and a battle ensues.
Dungeon Master
GM, 36 posts
Fri 17 Jul 2015
at 06:20
  • msg #13

Re: Episode 2: Phandalin

Despite a few cuts and bruises the party escapes the encounter with the bandits relatively unscathed.  Inside of the taphouse they find a few notes referring to the Tresendar Manor the same location that Sildar indicated his friend was last seen at.  It is decided then that without delay they must head to the manor to investigate what is going on.
Taten
NPC, 2 posts
Fri 17 Jul 2015
at 06:32
  • msg #14

Re: Episode 2: Phandalin

Before they continue on their journey Taten heads to the local blacksmith and buys a suit of Scale Mail.
This message was last edited by the player at 06:35, Fri 17 July 2015.
Dungeon Master
GM, 37 posts
Fri 31 Jul 2015
at 23:59
  • msg #15

Re: Episode 2: Phandalin

Th party goes to investigate Tresendar Manor and they find it to be more of a castle than a house.  They find the manor deserted but with plenty of tracks leading to a stone staircase just off the empty ruin of a large kitchen. Beyond the staircase they find an unlocked door with a cellar beyond.

The door opens onto a five-foot-wide landing fifteen feet above a large cellar, with stone steps descending to the floor in two short flights. Another door stands beneath the stairs to the north. A large stone cistern occupies the western part of the room, whose walls are lined with kegs and barrels.
Dungeon Master
GM, 38 posts
Sat 1 Aug 2015
at 00:57
  • msg #16

Re: Episode 2: Phandalin

Taten and Yarabon begin loudly rustling through the barrels in this room and are surprised to find such fresh supplies and food.  For an abandoned building these items are awfully fresh.

Og investigates the water noticing that it is rather deep and it appears its being fed by pipes from above slowly dripping down.  He also notes while searching about the pool a small satchel that his small arms can barely reach.  With the help of Xelael hes able to retrieve it.

Xelael notices that something isn't quite right with the wall in the southern corner after helping Og retrieve the satche but before she has a chance to say anything about what she has found 3 men come bursting through the northwestern door.

The party kills two of them but one of the men gets away and rushes out a secret passage where Xelael noticed the wall looked off.  He leads the chasing party into a large cavern. A cold breeze fills this large natural cavern, carrying with it the faint scent of decaying flesh. A crevasse divides the cavern and is flanked by two rough stone columns that support the twenty-foot-high ceiling. Two arched wooden bridges span the chasm.
Og
NPC, 2 posts
Sat 1 Aug 2015
at 01:03
  • msg #17

Re: Episode 2: Phandalin

Og and Taten are the first ones out of the room chasing down the running bandit when shortly after crossing the bridge they notice a very odd and creepy creature.  Blackish brown in color with jagged scaly skin this four legged creature has a very large single eye that dominates its head with a smaller yet sharp looking set of teeth. The creature is peering out from the rock and Og's reaction is one assuming of a threat so he rushes over and holds his pick out at the being.

"Foul fiend, begone or I will slay you where you stand!."
Dungeon Master
GM, 39 posts
Sat 1 Aug 2015
at 01:24
  • msg #18

Re: Episode 2: Phandalin

The creatures eye grows wide and it shifts its head quickly to the side causing Og to shudder.  It doesn't speak like anything Og has ever encountered, instead of hearing its voice he feels it speak in his mind.

"lskdjfgoriofkdsl Gnome....Paladin Lathander hehehehe pozklcxoiwes.  No fight, food! pzlkwerio Food or me defend bridge!"

Its voice in his mind comes across as twitchy and nervous.
This message was last edited by the GM at 01:26, Sat 01 Aug 2015.
Dungeon Master
GM, 40 posts
Sat 1 Aug 2015
at 01:35
  • msg #19

Re: Episode 2: Phandalin

The others chasing after the bandit reach a set of stairs that the fleeing bandit bolts up and through a door.  Some loud talking can be heard and out comes another group of the same red hooded men.  Many of the men emerging are clearly drunk, fumbling for their weapons as they approach the party.
Og
NPC, 3 posts
Sat 1 Aug 2015
at 01:41
  • msg #20

Re: Episode 2: Phandalin

Og speaks outwardly to the creature in a bit of a panicked voice as he sees the mob of new foes approaching. "Food, well there is food in barrels at the entrance and Oh there are bodies you can eat.
Dungeon Master
GM, 41 posts
Sat 1 Aug 2015
at 01:43
  • msg #21

Re: Episode 2: Phandalin

Og hears the voice return in his head. "zlkjsdiopwdk....bring tasty fleshies you fight alive and qlsdopszlsirfk me not attack." Og notices a clear thick saliva building up in the creatures mouth that begins to slowly ooze out as it stares out occasionally blinking its giant eye.

Og nods in agreement and then refocuses on the battle as the one eyed creature saunters off away from the battle, watching from the darkness of the caverns.
This message was last edited by the GM at 01:54, Sat 01 Aug 2015.
Dungeon Master
GM, 42 posts
Sat 1 Aug 2015
at 02:27
  • msg #22

Re: Episode 2: Phandalin

The party deftly dispatches the last of the bandits.  Og makes sure to tell the others to leave them alive.  Sure enough as soon as the battle ends after the party gathers any valuables on their person the creature comes out saliva pouring out of its mouth. Og hears in his mind.  "Yummy fleshies, I leave you alone now"  The creature with a sickening quickness drags the bodies down into the crevasse and disappears.  The only sign of its existence still is the sickening crunch of snapping bones and flesh as it feeds.
Dungeon Master
GM, 43 posts
Sat 1 Aug 2015
at 02:38
  • msg #23

Re: Episode 2: Phandalin

The party returns to the cellar retrieving the pouch they found and then searching the room the bandits jumped out of.

"This appears to be a storeroom pressed into service as living quarters. Two double bunks stand against the wall near the door, while barrels and crates fill the southern half of the chamber."

They find some money and a few red cloaks among the belongings of the bandits from this small barrack.  They then head back out past the crevasse to the room the drunkards came from.

"Several worn tables and chairs are scattered around this large room. Wooden benches are drawn up against walls decorated with draperies of brown and red, and several ale kegs are propped up and tapped."

Within the room they find a decent haul of money and an earring that is of decent value.
Dungeon Master
GM, 44 posts
Sat 1 Aug 2015
at 02:46
  • msg #24

Re: Episode 2: Phandalin

The party returns to the front cellar and goes through the door beneath the stairs they originally came down.

"Thick dust covers the flagstones of this somber hallway. The walls are decorated with faux columns every ten feet, and the double doors at the west end of the hall are sheathed in copper plate, now green with age. A relief carving of a mournful angel graces the doors."
Xelael
NPC, 2 posts
Sat 1 Aug 2015
at 02:50
  • msg #25

Re: Episode 2: Phandalin

Xelael takes the lead searching the room as her keen eyes have proven to be far superior to her companions. As she searches she barely notices a covered up pit trap that she nearly falls prey to but Taten catches her and pulls her back.  Relieved she looks around some more and informs the party she can see a small ledge on either side that can be used to move across if they are careful.
Dungeon Master
GM, 45 posts
Sat 1 Aug 2015
at 02:59
  • msg #26

Re: Episode 2: Phandalin

The entire party slowly attempts to slide their way across and each member slipped and fell while trying to move across.  The exhausted Yarabon fared the worst, the other 3 managed to catch the ledge or a broken part of the wall to catch themselves and pull themselves up but she completely missed and fell flat on her face.

Luckily other than being heavily bruised she is okay and the others are able to help her up.  With Yarabon needing some time to recover the others decide to take a break and cool off for an hour or so bandaging and helping each other recover from any of their recent wounds.
Dungeon Master
GM, 46 posts
Fri 4 Sep 2015
at 07:17
  • msg #27

Re: Episode 2: Phandalin

The party gets up from their rest and moves through the pair of double doors sheathed in aged copper plate at the end of the hall.

"Three large stone sarcophagi stand within this dusty crypt, and propped up against each sarcophagus is a human skeleton clad in bits of rusty mail. False columns along the walls are carved in the image of spreading oak trees. The double doors in the southeast corner are sheathed in tarnished copper plate."

Not seeing anything strange beyond a typical crypt Taten & Yarabon begins searching through the sarcophagi for any treasures hidden among the remains. In Taten's search he finds an ornate gold bracelet, it doesn't appear to contain any magical power but it should sell for a fair price back in town.

In the mean time Og thinks of questioning the decision to loot corpses unnecessarily but he instead chooses to quietly contemplate their next best move. Xelael spends her time quiet but nervously looking around.  Occasionally she mutters under her breath how much she hates being away from the forest but she otherwise seems content. Just as Taten & Yarabon are finishing up their search the 3 skeletons leaning against the Sarcophagi burst to life with their short swords in hand. The short swords they wield are rusty and covered in old caked on blood.  The eyes of the skeletons glows a bright blue hue as they screech an unworldly screech and rush the party
This message was last edited by the GM at 04:59, Sat 05 Sept 2015.
Dungeon Master
GM, 47 posts
Sat 5 Sep 2015
at 05:03
  • msg #28

Re: Episode 2: Phandalin

With the last heavy slash with his Glaive Taten puts down the last of the skeletons and everything in the room goes quiet.

With everyone still in decent condition the party decides to head towards the door in the north eastern corner of the room.
Dungeon Master
GM, 48 posts
Thu 17 Sep 2015
at 02:32
  • msg #29

Re: Episode 2: Phandalin

This long room is partitioned into three areas, with iron bars walling off the north and south. Filthy straw lines the floors of those cells, the hinged doors of which are secured by chains and padlocks. A pair of disheveled human women are held in the cell to the south, while a human boy is confined to the north. All are dressed in plain gray tunics and have iron collars fitted around their necks.

A heap of discarded clothing is piled carelessly against the far wall.


Og walks in first and as he does two bandits jump out of the shadows brandishing short swords.    With only a few scrapes and bruises the bandits are quickly dispatched.  After the battle Taten and Yarabon together wrench open the locked prison cells holding the innocent family.  The process makes a lot of noise but they are finally free.

Three human commoners imprisoned here are Mirna Dendrar and her two teenage children, thirteen-year-old Nars and eighteen-year-old Nilsa.  They all begin to cry and thank the party for helping them then Mirna begins to tell them how her poor husband Thel was murdered just a few days ago for defying the thugs in this dungeon.  She also tells the party how they were all taken from their home in the middle of the night, and the bandits joked about how high of a price they would get when they sold each of them as slaves.

The family unfortunately knows little about this hideout they are held in.  She knows the boss is a wizard but she doesn't know his name and she also mentions there are "tall, furry monsters with big ears" working for him.  Mirna also tells the party that though her family has nothing to offer as a reward, that she might know where a valuable heirloom is hidden.  When she was a young girl, she and her family fled from the town of Thundertree after undead overran the place.  Her family had an herb and alchemy shop, inside which a case containing an emerald necklace was hidden beneath a section of storage shelves.  She never dared to return and retrieve it.  The shop was in the southeast portion of Thundertree if the party ever finds themselves near there.

Having cleared out the nearby threat Og insists that the party takes the family back to their home personally before returning to continue their exploration of this bandit hideout.
Dungeon Master
GM, 49 posts
Thu 17 Sep 2015
at 02:47
  • msg #30

Re: Episode 2: Phandalin

The party walks out of the room they found the Dendrars and turns north into a small 15ft long hallway with a locked door at the end of the hall to the east.  It takes a bit of work but Taten manages to bust the door down and hits it so hard it falls off its hinges.

Racks of weapons line the walls of this chamber, including spears, swords, crossbows, and bolts. A dozen dirty red cloaks hang from hooks by the door.

Taten, Yarabon, and Og all resupply on any basic equipment they need and can find within here.  Xelael hangs in the back sniffing around in her wolf form.  After everyone regroups the other members of the party join Xelael in further investigation among the armory and the hallway that leads in to it.

Xelael quickly picks up a scent and it draws her to the western wall across from the previously locked door into the armory.  Yarabon investigates and notices a clear groove within the wall.  After looking each other over and confirming they were all ready Og pushes the door open.  The door swings open on hidden iron hinges.
Dungeon Master
GM, 50 posts
Thu 17 Sep 2015
at 04:37
  • msg #31

Re: Episode 2: Phandalin

This area is the north end of a large natural cavern, but it has been finished with dressed stone block walls and a flagstone floor. Several barrels are stored against the walls here, along with a number of empty crates, straw for packing, hammers, pry bars, and nails.

The party quickly realize they have been spit out just north of the crevasse where they encountered the Nothic.  Fearful of other possible secret things the party begins searching among the barrels and the nearby walls.

Among the barrels the party finds 30 beaver pelts which should sell for about 60 gold once they return to town.  Again while searching Xelael's improved sense of smell from her wolf form leads her to a section of the western wall.  With her nose and the help of Yarabon the party finds another hidden door which they slide open.  The door opens up to a set of stairs heading down and to the north.  Og leads the way and the stairs dead end into another hidden door on the western wall but this time its easily visible as they approach it from the inside.  Og pushes the door open, his war pick and shield at the ready.
This message was last edited by the GM at 21:15, Thu 22 Oct 2015.
Dungeon Master
GM, 51 posts
Thu 22 Oct 2015
at 21:28
  • msg #32

Re: Episode 2: Phandalin

The walls of this bedchamber are covered with drapes of scarlet cloth. The furnishings include a small writing desk with matching chair, a comfortable-looking bed, and a wooden chest at the foot of the bed. Sitting at the desk is a short, dark-bearded human male in robes, studying a tome. He wears a princely mantle of ermine. A beautiful glass staff leans against his chair, within easy reach.
Taten
NPC, 3 posts
Thu 22 Oct 2015
at 21:31
  • msg #33

Re: Episode 2: Phandalin

Taten moves up close to the man in the chair and puts his glaive to his throat. "Where's Larno!?"
Larno 'Glasstaff' Albrek
NPC, 1 post
Thu 22 Oct 2015
at 21:37
  • msg #34

Re: Episode 2: Phandalin

The man jumps at the deep half orcs voice then slightly turns so his eyes can see the party.  Taten's arms tense as his hands grip tighter to the glaive.

He then raises his hands

"Please you kind gents leave me be I don't know where this Larno character is I merely work for these brigands so they don't kill me."
This message was last edited by the player at 21:44, Thu 22 Oct 2015.
Og
NPC, 4 posts
Thu 22 Oct 2015
at 21:46
  • msg #35

Re: Episode 2: Phandalin

Og pulls out his warpick and shield and walks up to the robed man. "Your a rotten liar, your coming with us so we can have some answers.
Larno 'Glasstaff' Albrek
NPC, 2 posts
Thu 22 Oct 2015
at 21:58
  • msg #36

Re: Episode 2: Phandalin

The robed man smirks. "I regret that I wont' be able to provide suitable entertainment for you all.  but I have more important matters to attend to.

he then grasps his staff and a poof of mist appears where he once stood and then reappears next to the western door.  He opens the door and runs out.
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