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History: Off into the Unknown.

Posted by FateFor group archive 0
Fate
GM, 463 posts
Roll for dodge!
Tue 5 Jan 2016
at 04:51
  • msg #1

Off into the Unknown

You come out of Hyperspace facing a large green and blue moon orbiting an orange planet.

The primary planet in system 1136 is a moonworld orbiting one of the three Gas Giants in the system. There do not seem any other inhabitable worlds in this system. At least, no others are recorded.

It is a Garden world with a diameter and temperature like earth and half covered with oceans of water, though the database says the gravity is only 84% of earth. To map the planet from orbit, otherwise known as a detailed orbital survey, will take approximately 2 days.
Cyril Zotmund
Security Officer, 627 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 5 Jan 2016
at 18:22
  • msg #2

Off into the Unknown

Since I assume the system is charted, we'll do a system mapping and the orbital planetary survey. Also look for any signs of High Tech Life or Medieval Life (I realize this is unlikely, but it's good practice).
This message was last edited by the player at 18:27, Tue 05 Jan 2016.
Katherine 'Kat' Steele
Pilot, 184 posts
Ships Pilot
Tue 5 Jan 2016
at 23:45
  • msg #3

Off into the Unknown

"We should do a map from orbit and look for any signs of civilization or life. We should also record the weather and temperatures. We didn't bring any probes, did we?
Cyril Zotmund
Security Officer, 628 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 5 Jan 2016
at 23:51
  • msg #4

Off into the Unknown

Not that I am aware of... should they be standard issue on one of these?
Raymond 'Duke' Vurhund
Chief Engineer, 105 posts
Chief Engineer
Wed 6 Jan 2016
at 00:00
  • msg #5

Off into the Unknown

In reply to Cyril Zotmund (msg # 4):

"I can modify a missile to be a probe, but it will take a few days. Still the other opetations will take longer."
Cyril Zotmund
Security Officer, 629 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 00:04
  • msg #6

Off into the Unknown

Thanks Duke, But I don't think it's worth it to us this time... it might be at a future system though... and we should present that concept to Andrew on our return.
Tanya Weaver
Navigator, 83 posts
The Navigator
Wed 6 Jan 2016
at 00:06
  • msg #7

Off into the Unknown

In reply to Raymond 'Duke' Vurhund (msg # 5)

"Probes are pretty common, but take cargo space, and we needed all ours for supplies. A system mapping will take Ten days, and an orbital planetary mapping will take 12 days. A brief planetary survey will take just an hour or so, and is best done by landing briefly."
Cyril Zotmund
Security Officer, 630 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 01:15
  • msg #8

Off into the Unknown

Not overly excited about landing on an unknown surface... 
Tanya Weaver
Navigator, 84 posts
The Navigator
Wed 6 Jan 2016
at 01:32
  • msg #9

Off into the Unknown

In reply to Cyril Zotmund (msg # 8):

"Wont be that unknown after a planetary mapping survey."
Cyril Zotmund
Security Officer, 631 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 01:39
  • msg #10

Off into the Unknown

Ive seen quick sand and vegetation that looked solid but was anything but... and radar or other sensors aren't great at determining the difference between water soaked land and vegetation covered water... so I'm leery... although we should be able to find  safe spot if it is critical.
Tanya Weaver
Navigator, 85 posts
The Navigator
Wed 6 Jan 2016
at 01:43
  • msg #11

Off into the Unknown

In reply to Cyril Zotmund (msg # 10):

"Yeah. Rocks still be rocks..."
Cyril Zotmund
Security Officer, 632 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 01:49
  • msg #12

Off into the Unknown

Cyril smiles Hopefully so...
Tanya Weaver
Navigator, 86 posts
The Navigator
Wed 6 Jan 2016
at 01:51
  • msg #13

Off into the Unknown

In reply to Cyril Zotmund (msg # 12):

"So, get started on the System mapping? As we said, it will take 10 days."
Cyril Zotmund
Security Officer, 633 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 01:54
  • msg #14

Off into the Unknown

No, a Planetary survey should suffice... it's too close to Tunguska to meet Andrew's guidance.
PO Gun Da-bin
NPC, 2 posts
SIGINT
Wed 6 Jan 2016
at 02:08
  • msg #15

Off into the Unknown

In reply to Cyril Zotmund (msg # 14):

The lack of a proper survey module means PO Gun takes 4 hours instead of one, and despite the penalty, he determines, that the data gathered in the previous survey was accurate. Whilst he is interpreting the data, you have the opportunity to land and refuel. It will take the fuel processors over three hours to process the water into fuel once you do so.
Cyril Zotmund
Security Officer, 634 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 02:37
  • msg #16

Off into the Unknown

OK... so a quick check of the surrounds provide anything of interest? Not leaving the immediate area of the ship, just looking out there with sights or whatever.
Fate
GM, 466 posts
Roll for dodge!
Wed 6 Jan 2016
at 02:43
  • msg #17

Off into the Unknown

In reply to Cyril Zotmund (msg # 16):

The shore you land on has basic vegetation, some of which may or may not be edible. Most are no more than shrubs, though you do notice some berries and small droppings nearby. The water tests show it to be clear and suitable for drinking.
Cyril Zotmund
Security Officer, 635 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 02:54
  • msg #18

Off into the Unknown

We'll add that to our survey information. Soon as we can we will depart.
Katherine 'Kat' Steele
Pilot, 185 posts
Ships Pilot
Wed 6 Jan 2016
at 03:05
  • msg #19

Off into the Unknown

"So we are not going down? That would be the fun part, stepping on to a planet others have never been on"
Cyril Zotmund
Security Officer, 636 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 03:07
  • msg #20

Off into the Unknown

Ummm we already have landed... and are now close to leaving again...
Tanya Weaver
Navigator, 87 posts
The Navigator
Wed 6 Jan 2016
at 04:01
  • msg #21

Off into the Unknown

In reply to Cyril Zotmund (msg # 20):

"Although unfortunately others have landed on this planet before. If we are just getting fuel, let us know when we are ready to leave for the next system. I would like to see if there are bigger critters around before we go."
This message was last edited by the GM at 09:00, Wed 06 Jan 2016.
Fate
GM, 467 posts
Roll for dodge!
Wed 6 Jan 2016
at 08:59
  • msg #22

Off into the Unknown

In reply to Tanya Weaver (msg # 21):

It takes about a 3 1/2 hours to pump water through the refiner to make refined fuel, an operation Duke stays to oversea. Tanya wishes she had room for her Grav bike, but heads off to see if she can find something bigger than a bug to shoot, inviting others to join her (Captains permission withstanding}.
Cyril Zotmund
Security Officer, 638 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 13:19
  • msg #23

Off into the Unknown

Captain is not thrilled with the idea and suggests they stay with in sight of the ship...  Be our luck that you'll find a large meat-eating dinosaur, at around six feet range.
Tanya Weaver
Navigator, 88 posts
The Navigator
Wed 6 Jan 2016
at 21:33
  • msg #24

Off into the Unknown

In reply to Cyril Zotmund (msg # 23):

"Sigh. Just like Captain Maya. Ok, I will."
Cyril Zotmund
Security Officer, 639 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Jan 2016
at 22:19
  • msg #25

Off into the Unknown

Yes, she is a fine Captain in my view...
Tanya Weaver
Navigator, 89 posts
The Navigator
Wed 6 Jan 2016
at 23:43
  • msg #26

Off into the Unknown

In reply to Cyril Zotmund (msg # 25):

Tanya heads off, and returns after two hours with a dead small furry creature with a relatively large laser rifle injury, and a big smile.

"Got some work for Kyamoto!"
Cyril Zotmund
Security Officer, 640 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 7 Jan 2016
at 00:03
  • msg #27

Off into the Unknown

It looks beyond resuscitating... smiling
Tanya Weaver
Navigator, 90 posts
The Navigator
Thu 7 Jan 2016
at 00:19
  • msg #28

Off into the Unknown

In reply to Cyril Zotmund (msg # 27):

"Half way to barbecued in fact. A journey I would like to complete once I know it is safe to eat."
Cyril Zotmund
Security Officer, 641 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 7 Jan 2016
at 00:39
  • msg #29

Off into the Unknown

Bored with our rations already?  Well let Kyamoto see it and decide... I guess you'll be the Guinea Pig... although I am concerned about losing your talents.
Katherine 'Kat' Steele
Pilot, 186 posts
Ships Pilot
Thu 7 Jan 2016
at 00:50
  • msg #30

Off into the Unknown

Kat gets her rifle and puts on her armor and grabs a backpack with some rations "I am going out and take a look to see what is out there"
This message was last edited by the player at 23:40, Thu 07 Jan 2016.
Tanya Weaver
Navigator, 91 posts
The Navigator
Thu 7 Jan 2016
at 23:50
  • msg #31

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 30):

"I will leave this with these guys and join you."

[Private to Katherine 'Kat' Steele: Need a survival roll(any non urban) -4 due to unfamiliarity. Then a rifle roll if survival is successful.]
Cyril Zotmund
Security Officer, 643 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 8 Jan 2016
at 01:09
  • msg #32

Off into the Unknown

We hope to be leaving shortly ourselves and would very much enjoy your coming along...
Katherine 'Kat' Steele
Pilot, 189 posts
Ships Pilot
Fri 8 Jan 2016
at 01:28
  • msg #33

Off into the Unknown

Kat heads off with Tanya.

[Private to GM: Katherine 'Kat' Steele rolled 9 using 3d6 with rolls of 2,4,3.  survival. She does not have survival, she is a space  girl]
Tanya Weaver
Navigator, 92 posts
The Navigator
Fri 8 Jan 2016
at 01:29
  • msg #34

Off into the Unknown

In reply to Cyril Zotmund (msg # 32):

"Oh, we got another hour or two. Besides, she is driving, right?" She says with a cheeky grin as they leave.
Cyril Zotmund
Security Officer, 644 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 8 Jan 2016
at 01:59
  • msg #35

Off into the Unknown

Only if she is here when we leave...
Katherine 'Kat' Steele
Pilot, 190 posts
Ships Pilot
Fri 8 Jan 2016
at 02:34
  • msg #36

Off into the Unknown

"I would like to see anyone else drive as well as me" she says with a wave of her hand.
Cyril Zotmund
Security Officer, 645 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 8 Jan 2016
at 03:00
  • msg #37

Off into the Unknown

Probably won't at first... but we'll learn... you have one Hour.
Fate
GM, 471 posts
Roll for dodge!
Fri 8 Jan 2016
at 05:43
  • msg #38

Off into the Unknown

In reply to Cyril Zotmund (msg # 37):

After 50 minutes of stalking and hunting, Kat spots a small creature like the one Tanya shot, but it takes off before she can get a shot off.
Katherine 'Kat' Steele
Pilot, 191 posts
Ships Pilot
Sat 9 Jan 2016
at 02:10
  • msg #39

Off into the Unknown

"I guess we should head back, hopefully I will see something on the way back"
Cyril Zotmund
Security Officer, 646 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 9 Jan 2016
at 02:24
  • msg #40

Off into the Unknown

Cyril has the power brought up to warm the systems ... a faint hum can be heard.
Fate
GM, 473 posts
Roll for dodge!
Sat 9 Jan 2016
at 12:18
  • msg #41

Off into the Unknown

The trip back reveals no such creatures, and takes the girls approximately 8 minutes. Both girls are very tired, as the dense atmosphere seems to make the exercise so much more difficult.

Taking off, the Jeremiah Jones eases into orbit. Tanya works to set a course to the Jump point, as well as plotting a course through hyperspace to the system 1337. Duke prepares the Jump drive to function when they reach the jump point in this system.

Kat pilots the vessel to the desired location.[Private to Katherine 'Kat' Steele: Kat, Piloting roll please.]
Katherine 'Kat' Steele
Pilot, 192 posts
Ships Pilot
Sat 9 Jan 2016
at 22:11
  • msg #42

Off into the Unknown

Kat grabs some water and hits the pilots seat. Then she takes off and fly's.

Today: Katherine 'Kat' Steele rolled 9 using 3d6 with rolls of 2,2,5.  Piloting.[Private to GM: Wow, made it by 9]
Cyril Zotmund
Security Officer, 647 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 10 Jan 2016
at 01:14
  • msg #43

Off into the Unknown

Glad you two made it back in time, Kat...
Tanya Weaver
Navigator, 93 posts
The Navigator
Sun 10 Jan 2016
at 01:18
  • msg #44

Off into the Unknown

In reply to Cyril Zotmund (msg # 43):

"You would not have done it! Even an hour would make no difference to our schedule. It is not like this is a military operation..."

She puts the final touches to the Navigation computer as the vessel cruises to the jump point.

"Ready to Jump, Duke"
Fate
GM, 474 posts
Roll for dodge!
Sun 10 Jan 2016
at 01:18
  • msg #45

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 42):

The vessel prepares for the jump and launches into Hyperspace with ease.

With the week to study the creature, Kyamoto is pretty sure it would be safe to eat. It seems something like a primitive wombat, though it's keen sense of hearing and well developed legs for running suggest there were predators that hunted it.

After just 166 hours in hyperspace, you exit. Ahead of you is a Gas Giant, but no planet is in sight. A quick check of the sensors, and a navigation check by Tanya reveals that you have come out at the Gas Giant without a life-bearing moon. In fact, this one has no moon. The other Gas Giant with a life-bearing moon is about 5 days away at maximum manoeuvre speed. You can, however, refuel here with a successful piloting roll.
Cyril Zotmund
Security Officer, 648 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 10 Jan 2016
at 01:29
  • msg #46

Off into the Unknown

Well... could be a lot worse... let's get the astronomical map updated.
Tanya Weaver
Navigator, 94 posts
The Navigator
Sun 10 Jan 2016
at 01:38
  • msg #47

Off into the Unknown

In reply to Cyril Zotmund (msg # 46):

"Uh, yeah. 10 days for a full system map while we travel to the other planet should do it. From the size of the planet, a full orbital survey will take one day, and then we can conduct a proper Biological survey."

She proceeds to start using PO Gun's data to build up the map.
Cyril Zotmund
Security Officer, 649 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 10 Jan 2016
at 01:43
  • msg #48

Off into the Unknown

That's longer than I wanted, but it may well be worth it in the long run... it's sort of on the way to anywhere in these parts.
Fate
GM, 475 posts
Roll for dodge!
Sun 10 Jan 2016
at 01:51
  • msg #49

Off into the Unknown

In reply to Cyril Zotmund (msg # 48):

The ships company works well together over the next ten days to build a system map. The arrive at the other Gas Giant after 8 days, with delays due to the priority given to mapping the system.

The planet, from the initial survey, is a little warmer than earth, with 72% of the surface covered by water. With a diameter of 4400 miles, the gravity is just 0.78 G, yet the air is denser than earth. Still, other than being tiring, the air is breathable without special equipment, and a reducer will even reduce how tiring it is. So will acclimatization, if you spend that long there.

Kat pilots the vessel in a 'ball of string' manoeuvre to map the planets surface, while Gun will monitor and map the surface.
Katherine 'Kat' Steele
Pilot, 193 posts
Ships Pilot
Sun 10 Jan 2016
at 04:01
  • msg #50

Off into the Unknown

"I knew I should have brought some books to read. I have done more mapping then I ever have in my life"
Tanya Weaver
Navigator, 95 posts
The Navigator
Sun 10 Jan 2016
at 09:51
  • msg #51

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 50):

"I am guessing this is the first planet you have really had to map out...please just keep us in position."
Katherine 'Kat' Steele
Pilot, 194 posts
Ships Pilot
Mon 11 Jan 2016
at 00:54
  • msg #52

Off into the Unknown

Kat keeps the ship in position as much as possible.

Today: Katherine 'Kat' Steele rolled 11 using 3d6 with rolls of 3,4,4.  Piloting.
Fate
GM, 476 posts
Roll for dodge!
Mon 11 Jan 2016
at 02:29
  • msg #53

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 52):

Kat holds the vessel in good positions to map the planets surface. There are several continents with numerous active volcanoes and a few very strong electric storms, and PO Gun notes what he thinks to be a rather large life form.
Cyril Zotmund
Security Officer, 650 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Jan 2016
at 02:43
  • msg #54

Off into the Unknown

Interesting, please define Large, since we only see things that are miles across.
PO Gun Da-bin
NPC, 3 posts
SIGINT
Mon 11 Jan 2016
at 02:46
  • msg #55

Off into the Unknown

In reply to Cyril Zotmund (msg # 54):

"Yes, let me check those sensor readings again..."

He taps away for a few minutes.

"Oh sorry, it was a reef. I thought I saw something moving in the ocean, but I was mistaken."
Cyril Zotmund
Security Officer, 651 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Jan 2016
at 02:54
  • msg #56

Off into the Unknown

Whew... reefs are living things I agree, but fortunately not inclined to chase folks around.
Katherine 'Kat' Steele
Pilot, 195 posts
Ships Pilot
Mon 11 Jan 2016
at 03:22
  • msg #57

Off into the Unknown

Kat grins "OK, so lets do the mapping. Then lets see if there is anyplace we can go down to"
Cyril Zotmund
Security Officer, 652 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Jan 2016
at 03:31
  • msg #58

Off into the Unknown

Hopefully, we need to distill some fuel.
PO Gun Da-bin
NPC, 4 posts
SIGINT
Mon 11 Jan 2016
at 08:48
  • msg #59

Off into the Unknown

In reply to Cyril Zotmund (msg # 58):

"Yes, there are several places that look suitable. It kind of looks like a prehistoric version of Earth, but a Biological and Geographical study will make that clearer."
Cyril Zotmund
Security Officer, 653 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Jan 2016
at 15:40
  • msg #60

Off into the Unknown

Not sure we'll be doing that...  takes a lot of time.... but it's certainly a decent candidate.
Tanya Weaver
Navigator, 96 posts
The Navigator
Mon 11 Jan 2016
at 21:58
  • msg #61

Off into the Unknown

In reply to Cyril Zotmund (msg # 60):

"Well, Gun is just finishing the planetary map, so what is next, captain?"
Cyril Zotmund
Security Officer, 654 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Jan 2016
at 22:17
  • msg #62

Off into the Unknown

Refuel and move on... check the next place...  Andrew will decide where he wants to move to when he does his reviews. Well probably do a more detailed survey then.
Fate
GM, 477 posts
Roll for dodge!
Tue 12 Jan 2016
at 01:20
  • msg #63

Off into the Unknown

In reply to Cyril Zotmund (msg # 62):

Like a well oiled machine, the crew goes to action. Tanya plots a jump point and a path to it, and then a path to the next system, while kat takes them there and Duke is ready on the jump drive.

System 1339 has only been mapped from a distance. If anyone has visited there, they never returned with the data, so Tanya double checks everything.

Ooc: Kat, will need Piloting roll
Katherine 'Kat' Steele
Pilot, 196 posts
Ships Pilot
Tue 12 Jan 2016
at 02:28
  • msg #64

Off into the Unknown

"So we don't get to have any fun with going down to any of the planets Captain?" she says as she pilots the ship.

ooc-Katherine 'Kat' Steele rolled 8 using 3d6 with rolls of 1,3,4.  Piloting.
Cyril Zotmund
Security Officer, 655 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 12 Jan 2016
at 03:20
  • msg #65

Off into the Unknown

We went down, refueled and headed out...no hunting trips. work to do...
Tanya Weaver
Navigator, 97 posts
The Navigator
Tue 12 Jan 2016
at 03:37
  • msg #66

Off into the Unknown

In reply to Cyril Zotmund (msg # 65):

"Well, there is no record of anyone visiting this next planet, so we surely should visit there."
Fate
GM, 478 posts
Roll for dodge!
Tue 12 Jan 2016
at 03:41
  • msg #67

Off into the Unknown

In reply to Tanya Weaver (msg # 66):

The ship is guided to the jump point, and eases into Hyperspace, as you are all used to. Your supplies are now approaching 75% as you exit hyperspace. The Gas Giant is more distant, but the moon ahead of you is approximately the size of earth, with a diameter of about 7300 miles, and just as colourful, though much, much bluer.
This message was last edited by the GM at 03:42, Tue 12 Jan 2016.
Cyril Zotmund
Security Officer, 656 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 12 Jan 2016
at 16:01
  • msg #68

Off into the Unknown

Would appear to be a mostly water world...or maybe all water. Our mapping won't penetrate water very deep will it.
PO Gun Da-bin
NPC, 5 posts
SIGINT
Tue 12 Jan 2016
at 20:41
  • msg #69

Off into the Unknown

In reply to Cyril Zotmund (msg # 68):

"Mapping will penetrate water to map what is below the water, but it will only detect large features. Maping will bring up islands though."

He pauses, then gives an odd look at the instruments.

"Sir, I am getting an odd reading from one of the other Gas Giant. It could be another vessel, but there is no IFF."
Cyril Zotmund
Security Officer, 657 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 12 Jan 2016
at 21:07
  • msg #70

Off into the Unknown

OK, lets close up and go to General Quarters until we know what we have... Kat, hide us behind the planet.
Unknown Ship
NPC, 2 posts
Tue 12 Jan 2016
at 21:49
  • msg #71

Off into the Unknown

In reply to Cyril Zotmund (msg # 70):

"[Language unknown: Stitrawas econsi, foisar ti st ughoreted u encntelareen.]"
PO Gun Da-bin
NPC, 6 posts
SIGINT
Tue 12 Jan 2016
at 22:52
  • msg #72

Off into the Unknown

In reply to Unknown Ship (msg # 71):

"Uh, he is still too far away to scan. He will take 6 hours to get here at his current speed, but there are five smaller craft he is launching."

Ooc: Experimenting with languages...how do you read the post above?
Cyril Zotmund
Security Officer, 659 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 12 Jan 2016
at 23:55
  • msg #73

Off into the Unknown

Send "UNS Jeremiah Jones, Survey ship. Non-Hostile."
Fate
GM, 482 posts
Roll for dodge!
Wed 13 Jan 2016
at 00:00
  • msg #74

Off into the Unknown

In reply to Cyril Zotmund (msg # 73):

There is no response, but four of the craft form attack formations and start closing much faster than the rest. They will be at your position in 4 hours.
Cyril Zotmund
Security Officer, 660 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 13 Jan 2016
at 02:09
  • msg #75

Off into the Unknown

OK, we do not have sufficient anything to jump, correct? Those little fighters will eat us alive... can anyone think of a way to communicate?
Tanya Weaver
Navigator, 98 posts
The Navigator
Wed 13 Jan 2016
at 02:34
  • msg #76

Off into the Unknown

In reply to Cyril Zotmund (msg # 75):

"They are still 4 hours away. We should be able to refuel in that time, but getting away will be cutting it close. What are they armed with?"
PO Gun Da-bin
NPC, 7 posts
SIGINT
Wed 13 Jan 2016
at 03:04
  • msg #77

Off into the Unknown

In reply to Tanya Weaver (msg # 76):

"Can't tell at this range  But theyare twice as big as regular fighters."
Katherine 'Kat' Steele
Pilot, 197 posts
Ships Pilot
Wed 13 Jan 2016
at 03:46
  • msg #78

Off into the Unknown

"Well, is there anyway to hide in a gas giant? Also, if we have to fight the fighters, where is the best place for that?" she starts heading towards the gas giant away form the fighters as they talk.
Cyril Zotmund
Security Officer, 661 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 13 Jan 2016
at 03:51
  • msg #79

Off into the Unknown

OK, Refuel... can't tell if they are hostile, but it does look that way. Gun da bin, see if you can discern anything from or sensors. I don't want to start a fight if we can avoid it.
This message was last edited by the player at 03:53, Wed 13 Jan 2016.
Raymond 'Duke' Vurhund
Chief Engineer, 106 posts
Chief Engineer
Wed 13 Jan 2016
at 04:45
  • msg #80

Off into the Unknown

In reply to Cyril Zotmund (msg # 79):

"Flying and hiding in a gas giant is never that safe. We would be better off, and safer, underwater on the planet, where we could refuel to boot."
Cyril Zotmund
Security Officer, 662 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 13 Jan 2016
at 19:35
  • msg #81

Off into the Unknown

OK, let's do that then, but lets act now... the longer we wait, the less time we have to fuel up...
Tanya Weaver
Navigator, 99 posts
The Navigator
Wed 13 Jan 2016
at 21:33
  • msg #82

Off into the Unknown

In reply to Cyril Zotmund (msg # 81):

"Set course for what appears to be a shallow area of water on the planet."

Kat, need a Piloting(Aerospace) roll -2 to land underwater
Katherine 'Kat' Steele
Pilot, 198 posts
Ships Pilot
Wed 13 Jan 2016
at 21:50
  • msg #83

Off into the Unknown

Kat turns the ship and heads for the surface of the planet "Should we find a deep area so we can hide better? If the area is too shallow, we could be seen"

Katherine 'Kat' Steele rolled 11 using 3d6 with rolls of 6,4,1.  Piloting.[Private to GM: With the -2, I made it by 5]
Raymond 'Duke' Vurhund
Chief Engineer, 107 posts
Chief Engineer
Wed 13 Jan 2016
at 21:53
  • msg #84

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 83):

"Yes, but in such a dense medium, a deep area could crush the hull. In a shallow area, we can sit on the bottom and power down the engines."
Katherine 'Kat' Steele
Pilot, 199 posts
Ships Pilot
Thu 14 Jan 2016
at 00:52
  • msg #85

Off into the Unknown

"I will see if I can fine a mucky area so it will cover us some to camouflage us"
Cyril Zotmund
Security Officer, 663 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 14 Jan 2016
at 01:38
  • msg #86

Off into the Unknown

A big cloud of muck would be a give away... sandy with Rocks ... big rocks, would work best.
Katherine 'Kat' Steele
Pilot, 200 posts
Ships Pilot
Thu 14 Jan 2016
at 02:14
  • msg #87

Off into the Unknown

"OK, as I fly over the water, scan the area for something like that."
Fate
GM, 486 posts
Roll for dodge!
Thu 14 Jan 2016
at 02:28
  • msg #88

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 87):

You find an estuary near a continental shelf, and land in the water, diving beneath.

Duke opens the pump nozzle, not needing a hose, and begins pumping. Within an hour, your tanks are full of water, and the refiner is working hard to convert it to hydrogen fuel.

Suddenly, the laser Communicator comes to life!
PO Gun Da-bin
NPC, 8 posts
SIGINT
Thu 14 Jan 2016
at 02:29
  • msg #89

Off into the Unknown

In reply to Fate (msg # 88):

"Captain, that has a very short range underwater...wait, that is a Terran signal! We are being hailed on a secure line!"
Cyril Zotmund
Security Officer, 664 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 14 Jan 2016
at 02:52
  • msg #90

Off into the Unknown

OK, Acknowledge receipt
Signal
Thu 14 Jan 2016
at 04:05
  • msg #91

Off into the Unknown

In reply to Cyril Zotmund (msg # 90):

"This is the survivors of the AK Explorer, or at least some of them. Can we send two officers aboard through the air lock..."
Cyril Zotmund
Security Officer, 665 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 14 Jan 2016
at 14:57
  • msg #92

Off into the Unknown

Affirmative
Fate
GM, 488 posts
Roll for dodge!
Thu 14 Jan 2016
at 18:15
  • msg #93

Off into the Unknown

In reply to Cyril Zotmund (msg # 92):

There is no response for five minutes, then the airlock activates. Two rather sickly humans in Biosuits enter it from outside, before the water drains from the lock. The relief on their faces is obvious when they remove their helmets and open the airlock to enter the ship proper.
Cyril Zotmund
Security Officer, 666 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 14 Jan 2016
at 21:01
  • msg #94

Off into the Unknown

Doctor Kyamoto to the ward room please .. gentlemen , come in and sit down,My Doctor will be here shortly...you both look not well. Tell me what happened and how many more of you are there? Is Your ship repairable? Are you hungry?
Explorers
Thu 14 Jan 2016
at 22:04
  • msg #95

Off into the Unknown

In reply to Cyril Zotmund (msg # 94):

"We are diabetics, and our insulin has been rationed since most of it was destroyed in the crash. Short vrrsion of our story, we were exploring to find a good site for a remote colony. When we jumped in here, we met an Alien vessel that approached and opened fire without warning. Our ship, the AK Explorer did not even have a chance to launch fighters, of which we have 2. We crashed into a shallow bay, and have maintained a secret group of survivors since There are 35 of us, and most are doing fine, but we will die soon without medication.

The Aliens appear to be involved in a civil war, hence they assume any ship here that is not theirs is hostile. Both sides seem to use plasma weapons and heavily armoured ships almost exclusively, and missiles are very effective against them. We have some understanding of their language, but do not wish to risk communication since crashing.
"
Katherine 'Kat' Steele
Pilot, 201 posts
Ships Pilot
Fri 15 Jan 2016
at 00:06
  • msg #96

Off into the Unknown

After settling the ship, Kat walks in and listens to the story of the men who have come aboard.
Cyril Zotmund
Security Officer, 667 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 15 Jan 2016
at 02:25
  • msg #97

Off into the Unknown

In reply to Explorers (msg # 95):

OK... That likely explains their reception... how much of their language can you provide... Can your ship be repaired?

Dr Kyamoto, do we have the necessary drugs to help these men?

Explorers
Fri 15 Jan 2016
at 02:59
  • msg #98

Off into the Unknown

In reply to Cyril Zotmund (msg # 97):

"Most of the ship is being repaired, but the hyperdrive is broken and needs some replacement parts we can't make. In the meantime, we have built an underwater mine to ensure we can produce some things.

Our knowledge of their language is broken, but we have a computer with us with all information on it we have gathered.
"
Cyril Zotmund
Security Officer, 668 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 15 Jan 2016
at 03:05
  • msg #99

Off into the Unknown

Gun Da Bin, can you upload and analyze the language please. My Chief Engineer can do miracles on occasion, perhaps he will find an answer. You have food then?  What cargo were you carrying?
Explorers
Fri 15 Jan 2016
at 04:55
  • msg #100

Off into the Unknown

In reply to Cyril Zotmund (msg # 99):

"We were an exploration vessel, so we mainly had supplies, but some of them were lost when we came down. But this planet has many native flora and fauna that are edible, so the colony will not be short of food.

We started calling it a colony when we realised the hyperdrive could not be fixed. The manoeuvre drive is not operating at the moment either. Couple of plasma bolts in the engine room will do that...
"
This message was last edited by the GM at 10:54, Fri 15 Jan 2016.
Cyril Zotmund
Security Officer, 669 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 15 Jan 2016
at 17:06
  • msg #101

Off into the Unknown

So to your knowledge, the Aliens have not colonized this world, just outpost it?

Kyamoto ... do we have any insulin? Or capability to synthesize it?

Petty Officer Kyamoto
NPC, 13 posts
Medic
Fri 15 Jan 2016
at 21:45
  • msg #102

Off into the Unknown

In reply to Cyril Zotmund (msg # 101):

"Sorry, sir, was just checking. We have a months supply for one person in the medical supplies, but we would need an animal, like a pig, or certain bacteria we don't carry to synthesize some more."
Explorers
Fri 15 Jan 2016
at 21:48
  • msg #103

Off into the Unknown

In reply to Petty Officer Kyamoto (msg # 102):

"The Aliens cannot breath this atmosphere, so they have not established an outpost even. We were able to do autopsies on a crashed scout. But both sides monitor the system for hostile activities."
Katherine 'Kat' Steele
Pilot, 202 posts
Ships Pilot
Fri 15 Jan 2016
at 22:36
  • msg #104

Off into the Unknown

"What about a sea animal of some kind? I mean if it is a mammal that is? Has any life been seen in the water here?"
Cyril Zotmund
Security Officer, 670 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 15 Jan 2016
at 22:40
  • msg #105

Off into the Unknown

In reply to Explorers (msg # 103):

I wonder what they breathe...  and I wonder how closely thy monitor the surface. We might be able to go up and hunt, clear an area to move the ships to under camouflage etc.
Explorers
Fri 15 Jan 2016
at 22:49
  • msg #106

Off into the Unknown

In reply to Cyril Zotmund (msg # 105):

"They breath some sort of sulfuric gas as well as oxygen, if the tanks we found in their ships are anything to go by. They have a tough external skin that acts like a space suit, but they still need breathers.

Our ships are already camouflaged, and we are not sure of their scanning ability, but we try not to give them reason to test it. We are pretty sure they monitor all radio activity, though they are not as advanced as us or the Vilani. We think they only have Jump 1 drives and fission plants.

There are fish that we eat, some of which are predators though none too big we have met.
"
Cyril Zotmund
Security Officer, 671 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 15 Jan 2016
at 23:01
  • msg #107

Off into the Unknown

But you obviously have been out on the surface? I assume while out side of the planet is not visible to them?
Explorers
Fri 15 Jan 2016
at 23:52
  • msg #108

Off into the Unknown

In reply to Cyril Zotmund (msg # 107):

"We can be detected on the surface if they are close, so we don't usually risk it unless we know where they are. It is distance that protects us from their sensors more than the atmosphere."
Cyril Zotmund
Security Officer, 672 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 02:22
  • msg #109

Off into the Unknown

They move to scan even as the planet moves?
Katherine 'Kat' Steele
Pilot, 203 posts
Ships Pilot
Sat 16 Jan 2016
at 02:23
  • msg #110

Off into the Unknown

"So can you track them from under water?" she wondered if they could track them from under water.
Cyril Zotmund
Security Officer, 673 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 02:42
  • msg #111

Off into the Unknown

That is a fine question Kat... I think that if their technology is Jump 1, then perhaps their sensors are also as backward ... although there is certainly no guarantee in that.

Dr Kyamoto.. lets give these two men a good shot of inulin...  gentlemen, are their other also in need of insulin?

Explorers
Sat 16 Jan 2016
at 03:18
  • msg #112

Off into the Unknown

In reply to Cyril Zotmund (msg # 111):

"No, we were the only diabetics, thanks. The water reduces sensor effectiveness, but the can be recalibrated to work under water, but it takes time to do so."
Cyril Zotmund
Security Officer, 674 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 03:29
  • msg #113

Off into the Unknown

Do you think these aliens can be dealt with or is it all or nothing?
Explorers
Sat 16 Jan 2016
at 04:05
  • msg #114

Off into the Unknown

In reply to Cyril Zotmund (msg # 113):

"The stronger group seem to be religious fanatics, but the weaker group we know nothing about. We just see them get destroyed occasionally."
Katherine 'Kat' Steele
Pilot, 204 posts
Ships Pilot
Sat 16 Jan 2016
at 04:22
  • msg #115

Off into the Unknown

"We don't want to get involved in a war. Can you all let us know how you recalibrated your sensors? Then we need to figure out how to make a run for it"
Explorers
Sat 16 Jan 2016
at 04:46
  • msg #116

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 115):

"Well, we had to extend the antennas well beyond the hull, and mount them externally to account for the lower wavelength. Then we had to modify the circuits to the lower frequency, and imcrease the power supply. Once we did that, we had to recalibrate the computer to the new freqencies, and make sure we removed any harmonics from the system. But since the fighters should still be an hour away, you guys should make a run for it, because if they start searching for you, they might find us."
Raymond 'Duke' Vurhund
Chief Engineer, 108 posts
Chief Engineer
Sat 16 Jan 2016
at 04:48
  • msg #117

Off into the Unknown

In reply to Explorers (msg # 116):

"Captain, the tanks are full, but the refiner will need another 90 minutes to finish. But we can be flying while it does so."
Cyril Zotmund
Security Officer, 675 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 16:54
  • msg #118

Off into the Unknown

OK, so do you know what system these aliens come from? And is there anyone of your folks we might need to evacuate? I can't take you all, but I can get help sent here. We will leave what Insulin we have with you and hopefully Dr. Kyamoto can provide you complete instructions on what is involved in making some...do you have a decent medic or Dr aboard? PO  Gun da Bin, we need to give them their computer stuff back.  Let's get ready to fly ... Sigourney, Missiles on the Fighters if they threaten ... in fact if they are in range, shoot them.  Tanya, get Kat to the jump point ... Kat you need to do your magic to get us out of here as soon as these gents are safely away and any coming with us are aboard.
Explorers
Sat 16 Jan 2016
at 20:10
  • msg #119

Off into the Unknown

In reply to Cyril Zotmund (msg # 118):

They become quite alarmed when you suggest asking them to leave.

"We have a capable medic, but the creatures on this planet are not suitable for the production of insulin. Our captain sent us here so you could evacuate us, and gave us one computer with all the vital information on it that we know in the hope that you would use it to bring help. Basically, she prepared us to be ready to go, because we did not anticipate you staying long."
Tanya Weaver
Navigator, 100 posts
The Navigator
Sat 16 Jan 2016
at 20:12
  • msg #120

Off into the Unknown

In reply to Cyril Zotmund (msg # 118):

"Captain, which system should we be ready to jump to?"
Cyril Zotmund
Security Officer, 676 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 20:33
  • msg #121

Off into the Unknown

So she is thinking ahead of me   he smiles, who is your captain? She sounds very competent.

We will indeed see you to safety and bring aid.  Tanya, Kat, I was going to jump to our next planned system but now have two concerns... one is that is too may be guarded by these aliens and two is that we have a limited amount of insulin for these men. I am wondering if we shouldn't cut or trip short and get back to Andrew... this planet would do nicely for his plans and we do him or the survivors who are relying on us,  no good if we are dead. Any other ideas?
Katherine 'Kat' Steele
Pilot, 205 posts
Ships Pilot
Sat 16 Jan 2016
at 22:28
  • msg #122

Off into the Unknown

"I have to agree, I think we should cut it short and take these men to safety and then see who we can get to return so we can deal with these aliens. Maybe I could try to learn some of the language and either get a treaty or at least a truce so they don't go attacking everyone who comes into the system.
Cyril Zotmund
Security Officer, 677 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 22:31
  • msg #123

Off into the Unknown

I was thinking the same... OK, Tanya we go back the way we came...  we'll need to adjust our sleeping arrangements some... but with the supplies we have used, I think we can manage that.
Explorers
Sat 16 Jan 2016
at 22:31
  • msg #124

Off into the Unknown

In reply to Cyril Zotmund (msg # 121):

"Thank you. Captain Kruschov is quite capable. The Aliens only have jump 1 drives, so as long as you make a 2 parsec jump, we don't believe they can follow. But we also wish to report back to Andrew as soon as possible, if he has passed through Vilani space, as it was for the colony ships he was escorting that we were exploring.

Ironically, we may be best to choose a side in the aliens war to ensure peace long term.
"
Tanya Weaver
Navigator, 101 posts
The Navigator
Sat 16 Jan 2016
at 22:37
  • msg #125

Off into the Unknown

In reply to Explorers (msg # 124):

"Right. Plotting a course for 1337....jump point 750,000 miles away! Kat, lets launch and get out of here while I plot the way through hyperspace."
Cyril Zotmund
Security Officer, 678 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 22:40
  • msg #126

Off into the Unknown

Let the Explorer know that we are taking these two and will be back...
PO Gun Da-bin
NPC, 9 posts
SIGINT
Sat 16 Jan 2016
at 22:42
  • msg #127

Off into the Unknown

In reply to Cyril Zotmund (msg # 126):

"Sir, the modified G-Carrier that dropped them off has dissapeared, so it would seem they assumed that and have hidden themselves again."
This message was last edited by the player at 22:46, Sat 16 Jan 2016.
Cyril Zotmund
Security Officer, 679 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Jan 2016
at 22:46
  • msg #128

Off into the Unknown

Roger, thanks,
Katherine 'Kat' Steele
Pilot, 206 posts
Ships Pilot
Sun 17 Jan 2016
at 03:38
  • msg #129

Off into the Unknown

Kat powers up the engines and maneuvers out of the water "See if you can get those aliens on sensors, Then we can try to sneak off the planet on the side they are not scanning.
PO Gun Da-bin
NPC, 10 posts
SIGINT
Sun 17 Jan 2016
at 07:26
  • msg #130

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 129):

"Sir, getting sensor readings from 400,000 miles away. They seem to have split into two pairs and are preparing to straddle the planet. Tanya has wisely set a jump point on the opposite side of the planet to them, but it is 750,000 miles away."
Cyril Zotmund
Security Officer, 680 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 17 Jan 2016
at 18:19
  • msg #131

Off into the Unknown

OK, they are out of range, let's see if they are faster than we are... keep tracking tem and we'll get some idea of how fast they are.
Tanya Weaver
Navigator, 102 posts
The Navigator
Sun 17 Jan 2016
at 19:00
  • msg #132

Off into the Unknown

In reply to Cyril Zotmund (msg # 131):

"They are coming in at 180,000 miles/minute, sir. We are only capable of 120,000, so with a closing speed of 60,000 miles a minute, it will be close."
Cyril Zotmund
Security Officer, 681 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 17 Jan 2016
at 19:19
  • msg #133

Off into the Unknown

I understand Tanya, but if we can leave without killing anyone... so much the better when we return... Their Plasma weapons are quite short ranged.
Raymond 'Duke' Vurhund
Chief Engineer, 109 posts
Chief Engineer
Sun 17 Jan 2016
at 19:40
  • msg #134

Off into the Unknown

In reply to Cyril Zotmund (msg # 133):

"20,000 clicks. But they are just fighters, so if someone has to die, I choose them..."
Cyril Zotmund
Security Officer, 682 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 17 Jan 2016
at 20:42
  • msg #135

Off into the Unknown

No question, and before they are in Range too... but if we can avoid it, I still choose that route. Gun da In is tracking hem and Sigourney and Rodney can blow them away if it comes to that.


OOC- If they don't turn away and bore in ... we'll fire missiles at 30,000 M. I think that's max range IIRC... checked your page on such earlier.
Katherine 'Kat' Steele
Pilot, 207 posts
Ships Pilot
Mon 18 Jan 2016
at 01:24
  • msg #136

Off into the Unknown

Kat tries to out maneuver them as much as possible. "Lets just get out of here so we don't have to take sides.
Fate
GM, 506 posts
Roll for dodge!
Mon 18 Jan 2016
at 07:05
  • msg #137

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 136):

The Jeremiah Jones lifts into orbit, and the small saucer- shaped vessels continue to close. One minute after liftoff they are 300,000 miles away, but you are 620,000 miles from the jump point.
Katherine 'Kat' Steele
Pilot, 208 posts
Ships Pilot
Mon 18 Jan 2016
at 23:24
  • msg #138

Off into the Unknown

Kat tries to push the ship to its limits so they can get away with out killing anyone.
Fate
GM, 507 posts
Roll for dodge!
Tue 19 Jan 2016
at 02:19
  • msg #139

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 138):

Kat pushes the ship onwards, but they push on after you.

After another minute, you are still 500,000 miles from the jump point, but they have closed to 240,000 miles.

From the turrents you hear Sigorney "Captain, they are going to have a few shots at us at this rate. Perhaps a few missiles will slow them down."
Cyril Zotmund
Security Officer, 685 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Jan 2016
at 03:04
  • msg #140

Off into the Unknown

Aye,  take them out.... or at least give them pause.
PO Sigorney
NPC, 3 posts
Tue 19 Jan 2016
at 05:37
  • msg #141

Off into the Unknown

In reply to Cyril Zotmund (msg # 140):

"Launching...one missile each or both missiles on one target?"
Cyril Zotmund
Security Officer, 686 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Jan 2016
at 17:22
  • msg #142

Off into the Unknown

One apiece is fine... then reload and we'll put two one one if need be.
Fate
GM, 511 posts
Roll for dodge!
Tue 19 Jan 2016
at 21:40
  • msg #143

Off into the Unknown

In reply to Cyril Zotmund (msg # 142):

The two missiles slam into their respective targets, with the fighters making no attempt to shoot them down. The fighters erupt, but the other 2 continue on closing to 180,000 miles, so a second pair of missiles are launched. You are still 380,000 miles from the jump point.
Cyril Zotmund
Security Officer, 687 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Jan 2016
at 22:31
  • msg #144

Off into the Unknown

Seems fair... obviously "deadicated" do or die sorts...
Explorers
Tue 19 Jan 2016
at 22:41
  • msg #145

Off into the Unknown

In reply to Cyril Zotmund (msg # 144):

"Yes, from what we can gather, the dominant side in the civil war are religious fanatics that believe dying in battle is the surest way to heaven."
Cyril Zotmund
Security Officer, 688 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Jan 2016
at 22:45
  • msg #146

Off into the Unknown

Lovely... and it's so expensive to assist them on their way...
PO Sigorney
NPC, 4 posts
Tue 19 Jan 2016
at 22:48
  • msg #147

Off into the Unknown

In reply to Cyril Zotmund (msg # 146):

"That it is, sir. Seems like they decided to make it more expensive...they just shot down the next two missiles. Sending 2 more. They should be at 120,000 miles by the time these hit, or get shot down."
Cyril Zotmund
Security Officer, 689 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Jan 2016
at 22:56
  • msg #148

Off into the Unknown

Try two on one... maybe the other will get the message.
Katherine 'Kat' Steele
Pilot, 209 posts
Ships Pilot
Tue 19 Jan 2016
at 23:20
  • msg #149

Off into the Unknown

"I have no problem helping them go meet their maker." she says as she continues flying at a breakneck speed.
Fate
GM, 513 posts
Roll for dodge!
Wed 20 Jan 2016
at 02:12
  • msg #150

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 149):

The third salvo targets a single fighter, but they seem to be getting the hang of missiles fast, and both are shot and destroyed.

A fourth salvo is launched, hitting the fighter as it closes to 60,000 miles and destroying it. Only the last fighter remains and enters Beam range.
Cyril Zotmund
Security Officer, 690 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Jan 2016
at 02:18
  • msg #151

Off into the Unknown

Well light that sucker up for his God! ... and shoot some more missiles Sigourney!
Fate
GM, 514 posts
Roll for dodge!
Wed 20 Jan 2016
at 02:46
  • msg #152

Off into the Unknown

In reply to Cyril Zotmund (msg # 151):

Sigorney and Rodney throw everything they have at the last craft. Sigorney scores one hit, but then, as the missiles close and the fighter takes its first shot, Rodney hits it three times and Sigorney finishes it off. The two missiles vapourize what is left. Just in time, as the jump point approaches.

Kat, Piloting please.
Katherine 'Kat' Steele
Pilot, 210 posts
Ships Pilot
Wed 20 Jan 2016
at 03:12
  • msg #153

Off into the Unknown

Today: Katherine 'Kat' Steele rolled 13 using 3d6 with rolls of 4,5,4.  piloting.
Fate
GM, 515 posts
Roll for dodge!
Wed 20 Jan 2016
at 11:08
  • msg #154

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 153):

The Jeremiah Jones reaches the jump point, and Duke activates the jump drive. The vessel slips easily into hyperspace, and you leave the system.

Approximately a week later, you finally emerge in system #1337, your supplies now down to about 50%
This message was last edited by the GM at 12:54, Wed 20 Jan 2016.
Cyril Zotmund
Security Officer, 691 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Jan 2016
at 13:19
  • msg #155

Off into the Unknown

WE refuel and move on to Tunguska ... no Hunting... we'll need Insulin by then (assume a 1 month supply for 1 person is only two weeks for the two men.
Fate
GM, 516 posts
Roll for dodge!
Wed 20 Jan 2016
at 20:34
  • msg #156

Off into the Unknown

In reply to Cyril Zotmund (msg # 155):

Stopping for just enough time to refuel, the Jeremiah Jones departs for system #1136, arriving about one week later, where they repeat the procedures. The crew has become familiar enough with the vessel that these routine jumps are...routine. Hence, it is 15 days later they arrive at Tunguska system, and are met by the system patrol.
Cyril Zotmund
Security Officer, 692 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Jan 2016
at 21:24
  • msg #157

Off into the Unknown

We Identify ourselves and request permission to land.
Fate
GM, 517 posts
Roll for dodge!
Wed 20 Jan 2016
at 22:06
  • msg #158

Off into the Unknown

In reply to Cyril Zotmund (msg # 157):

You are cleared to land, and directed to the landing zone. The date is 5th of August, and you still have $26,000 reserve, $11,500 of which will be needed for fees at the landing zone here, which will cover up to a weeks stay, supplies and fuel.
Cyril Zotmund
Security Officer, 693 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Jan 2016
at 22:20
  • msg #159

Off into the Unknown

I'll ask Kyamoto  to go for Insulin... ask everyone else to standby  so we can keep moving.

[Private to Katherine 'Kat' Steele: So Kat, Can you get by with out the bar fly's patting your ass this time?  Or I could do it for you, if you'd like...]
Fate
GM, 518 posts
Roll for dodge!
Wed 20 Jan 2016
at 22:25
  • msg #160

Off into the Unknown

In reply to Cyril Zotmund (msg # 159):

Kyamoto manages to get quite a good supply of insulin...1 years supply for one person, for $200.

Ground control asks about the details of your voyage, and your current weapons inventory, as a means of piracy control.
Cyril Zotmund
Security Officer, 694 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Jan 2016
at 22:37
  • msg #161

Off into the Unknown

We tell them what we know and that they need to post a travelers warning on the 1139 system for aliens who shoot on sight.
Fate
GM, 519 posts
Roll for dodge!
Thu 21 Jan 2016
at 00:17
  • msg #162

Off into the Unknown

In reply to Cyril Zotmund (msg # 161):

Your report, combined with the two new crew members, give considerable credence to the claims. It creates no small commotion, especially amoung the military.They take all information you have, and a number of Linguistics experts start analysing the voice samples gathered and brought by the survivors.

A freighter asks to travel back to Chrysolite with you, with a number of commanders and dignitaries to discuss the situation with them.
Cyril Zotmund
Security Officer, 695 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Jan 2016
at 00:21
  • msg #163

Off into the Unknown

That's cool by us...
Katherine 'Kat' Steele
Pilot, 211 posts
Ships Pilot
Thu 21 Jan 2016
at 01:33
  • msg #164

Off into the Unknown

Kat tries to learn some of the alien language on the way back. She makes sure the ship is ready for everything before leaving again.

[Private to Cyril Zotmund: Yes, you can pat my ass and she will try not to shoot anyone else who does.]
Cyril Zotmund
Security Officer, 696 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Jan 2016
at 01:41
  • msg #165

Off into the Unknown

Getting fuel together and organizing this little flight takes some time and coordination. Cyril wants to get back and report to Andrew.


[Private to Katherine 'Kat' Steele: Cyril obliges Kat, but only pats her butt twice before sliding his hand around and rubbing it ... exploring as he does so... You do have a lovely derriere Kat.]
Fate
GM, 520 posts
Roll for dodge!
Thu 21 Jan 2016
at 01:45
  • msg #166

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 164):

You stay for three days, before departing. Both of you set off for Chrysolite, arriving on the 15th. The Kalishnikov Base ship is in orbit, along with Andrews ship, a modified Karl Marx Carrier and many fighters. You are welcomed back, and asked to land in the hanger bay.

[OOC To learn the language or improve it one level, give me a Linguistics roll, default IQ-6.
Kat, you may be setting a dangerous precedent regarding your rear!]

Cyril Zotmund
Security Officer, 697 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Jan 2016
at 01:57
  • msg #167

Off into the Unknown

Cyril obviously doesn't get it yet...

18:54, Today: Cyril Zotmund rolled 12 using 3d6 with rolls of 6,1,5.  IQ roll  for Alien Language.

Cyril may become possessive and protect her rear from further depredations... other than his own... we'll have to see!
Katherine 'Kat' Steele
Pilot, 212 posts
Ships Pilot
Thu 21 Jan 2016
at 02:00
  • msg #168

Off into the Unknown

Kat doesn't seem to mind if it is someone she likes as far as her ass.

She tries to learn the language and seems to pick it up with no problem.

Katherine 'Kat' Steele rolled 6 using 3d6 with rolls of 2,3,1.  IQ roll.[Private to GM: YAY, finally a good roll! So Do I add just the spoken as we would not have seen the language yet, is that right?  Also, can I add linguistics.]
Cyril Zotmund
Security Officer, 698 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Jan 2016
at 02:05
  • msg #169

Off into the Unknown

Well Poo!... can you explain it to me?
Fate
GM, 522 posts
Roll for dodge!
Thu 21 Jan 2016
at 02:59
  • msg #170

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 168):

Kat seems to understand the recordings as well as anyone else.[Private to Katherine 'Kat' Steele: Add to languages, Alien, spoken; broken!] Cyril can keep trying, (one try per month) but he can't seem to follow its logic.

Andrew calls a meeting of the local military commanders and ypur bridge crew and the two from the AK Explorer to discuss the Alien situation.

The meeting starts with the survivors describing what they know of the Aliens:
- Jump 1 tech, plus plasmas, fission power supplies.
- Low tech computers and automation.
- Only one body has been analysed. They do not use space suits, and ships seem unpressurized, but they breath an air/sulphur mixture and have hard skin.
- Civil war.
- Predominant side religious fanatics, convert or kill others so far. Anti automation.
- Other side unmet, basically unknown.
- Ships and fighters generally large and well armoured.
Cyril Zotmund
Security Officer, 699 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Jan 2016
at 03:18
  • msg #171

Off into the Unknown

After the meeting or in a break, I suggest two things to Andrew...

1. All these planets were once scanned by our ships, so these aliens seem to have moved in. Unlikely they live on a garden planet. so our limited knowledge might allow usto narrow down the planets they do live on. At the moment only Luuru meets that description, but is more than jump one away. It must then lie beyond our current knowledge. Planet 1740 is the only one to meet those criteria.

2. It might be quite lucrative to build a base, similar to the current workshop, but smaller, and locate it between these planets and the current Terran planets, to facilitate movement between them with out venturing into Vilani space. It would require a small fleet of tankers to keep it suppled, but would cut months off travel and avoid all the current issues with the Vilani. It could be located such that they couldn't get there without going through currently Terran controlled systems. Say between Chrysolite and Mirabellis. It could be moved to other similar "in between" locations if required. This would facilitate growth, trade and protection.
This message was last edited by the player at 03:27, Thu 21 Jan 2016.
Andrew Kalishnakov
GM, 7 posts
Eccentric Entrepreneur
Thu 21 Jan 2016
at 04:04
  • msg #172

Off into the Unknown

In reply to Cyril Zotmund (msg # 171):

Andrews reply can be summarised as follows:

1) They could have existed on scanned but not visited planets for a long time. Long range scans are far from infallible, and can often miss a small or subtle presence. Garden planets can have atmospheres tainted with sulphur too, so we can not rule them out. Indeed, they also would seem to require food and water, making garden planets still likely.

2) An excellent idea, but Terra needs to pick up the tab on that one. No ship bigger than said base could use it, and so it would be a huge manufacturing undertaking. Similarly getting it into position and holding it there. But the Alien race might provide sufficient motivation for them to consider that seriously now.
This message was last edited by the GM at 11:26, Thu 21 Jan 2016.
Cyril Zotmund
Security Officer, 700 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Jan 2016
at 13:17
  • msg #173

Off into the Unknown

But the small traders certainly could, and that well might push the Terran Government to make something larger for their warships. most traders are not so large.
Andrew Kalishnakov
GM, 8 posts
Eccentric Entrepreneur
Thu 21 Jan 2016
at 18:11
  • msg #174

Off into the Unknown

In reply to Cyril Zotmund (msg # 173):

"It may work. I will have some folk look into it. but getting it into position will still take years, so lets not be counting on it."
Cyril Zotmund
Security Officer, 701 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Jan 2016
at 19:11
  • msg #175

Off into the Unknown

OK, I though a converted merchantman ... perhaps an old one with extra tanks attached temporarily would be quick... the tanks should be easily removed and mated with a tanker for filling. The tankers just swap full tanks for empty ones. If it needs to move, it removes all tanks and becomes a ship again. Just thoughts, I'm sure the engineers could comment more authoritatively.
Andrew Kalishnakov
GM, 9 posts
Eccentric Entrepreneur
Thu 21 Jan 2016
at 19:40
  • msg #176

Off into the Unknown

In reply to Cyril Zotmund (msg # 175):

"The problem is that it needs to get into position with manoeuvre drives, and that can take years, so a simple solution that will need replacing soon is simply a waste. Fuel is only needed for the jump drive, so the tanks would be pointless, except for refuelling other ships. But anyway, we can think about it. But we have more pressing matters..."
Katherine 'Kat' Steele
Pilot, 213 posts
Ships Pilot
Thu 21 Jan 2016
at 23:44
  • msg #177

Off into the Unknown

"Yes, like what are we going to do about the aliens. I am not sure about contacting the other side, we have no idea where they are. And remember, with fanatics, they might be suicidal. I don't want one crashing into my ship"
Andrew Kalishnakov
GM, 10 posts
Eccentric Entrepreneur
Thu 21 Jan 2016
at 23:52
  • msg #178

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 177):

"I have to say, I agree with Kat. We need to decide what to do about these Aliens now. Getting lines of supply from Terra is somewhat more of a long term goal, though a good one."

You should note that Andrew has become a dominant trader in the region, due to his ability to manufacture hi tech items that previously had to be imported.
Cyril Zotmund
Security Officer, 702 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Jan 2016
at 01:00
  • msg #179

Off into the Unknown

How far along is Dastavka? The Jeremiah Jones has some serious limitations. A 10-or 15 ft insert in the hull to grant more storage and better weapons suites would help ... we were almost done in by 4 fighters of doubtful technology.
Andrew Kalishnakov
GM, 11 posts
Eccentric Entrepreneur
Fri 22 Jan 2016
at 02:07
  • msg #180

Off into the Unknown

In reply to Cyril Zotmund (msg # 179):

"You wont be sent back in a scout, but let's get back to the meeting to sort out how the military want to handle it."
Katherine 'Kat' Steele
Pilot, 214 posts
Ships Pilot
Fri 22 Jan 2016
at 02:26
  • msg #181

Off into the Unknown

"I have studied their language and I have learned some of it. So if we go back in a scout, we should do it in a very fast ship so we could outrun the fighters. Then we might be able to find the other side."
Cyril Zotmund
Security Officer, 703 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Jan 2016
at 02:48
  • msg #182

Off into the Unknown

That won't help the Explorer or let us colonize the place...
Andrew Kalishnakov
GM, 12 posts
Eccentric Entrepreneur
Fri 22 Jan 2016
at 03:47
  • msg #183

Off into the Unknown

In reply to Cyril Zotmund (msg # 182):

"Actually it might, if they can be convinced to help defend it. Back to the meeting folks?"
This message was last edited by the GM at 08:36, Fri 22 Jan 2016.
Cyril Zotmund
Security Officer, 704 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Jan 2016
at 19:57
  • msg #184

Off into the Unknown

You mean the other faction? If we can find them...
Fate
GM, 526 posts
Roll for dodge!
Fri 22 Jan 2016
at 20:49
  • msg #185

Off into the Unknown

In reply to Cyril Zotmund (msg # 184):

You head back into the meeting after morning tea. The presentation on what is known about the Aliens has raised a lot of questions, such as "How far are they from developing Jump 2 drives?" and "Do they have nukes?". Unfortunately, there are too few answers.

There is also concern about the colony ships awaiting a destination, and the crew of the AK Explorer. Suggestions include

- Establishing a colony on #1337, and sending an evac team to get the survivors. Unfortunately, this does little to resolve the Alien question, it just prolongs it until they develop Jump-2 tech, which may not be long with the wreck of the Explorer in their hands.

- Establishing a colony on #1339. This will require defending, and most military vessels are here to watch against Vilani incursions, which have admittedly become quieter.

- Sending a couple of warships to try to establish an alliance with the side not yet met, based on a common enemy. But there are a LOT of unknowns here.

Most agree the problem cannot be ignored for long, and that a message needs to be sent back to Terra by very secure means. They decide to send the two survivors back to Terra, with a computer with a complex self destruct device in case of Vilani capture. A complex vover story is made for them, and they are prepared to depart. Andrew also suggests that they propose a mid-space base be constructed to facilitate transport between Chrysolite and Terra without passing through Vilani space.
Cyril Zotmund
Security Officer, 705 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Jan 2016
at 21:00
  • msg #186

Off into the Unknown

How close are we to a Jump 3 capability? Anyone know? Travel through Vilani space is going to be very touchy... and the computer is very, very likely to be searched if found, based on our trip through. Perhaps an encrypted disk would be preferable.
Fate
GM, 527 posts
Roll for dodge!
Fri 22 Jan 2016
at 21:26
  • msg #187

Off into the Unknown

In reply to Cyril Zotmund (msg # 186):

"Oh, it will be encrypted with out best technology, that is assumed. There will also be a false operating system 'mask', to make it appear as a simple personal computer if a simple search is carried out.

We know there are scientists working on Jump-3 technology, but it is top secret, so of course we don't know, and won't know, until they have a breakthrough.
"
Katherine 'Kat' Steele
Pilot, 215 posts
Ships Pilot
Sat 23 Jan 2016
at 01:32
  • msg #188

Off into the Unknown

"So do we have any ships that can outrun the fighters? If we don't, we might not be able to find the other side. So then we have to take on the one side and either negotiate with them or drive them back"
Military Commander
Sat 23 Jan 2016
at 02:14
  • msg #189

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 188):

"Maybe not. It might be if we move into the system #1339, they might come to us for assistance. Once we remove the initial presence, that is."
Cyril Zotmund
Security Officer, 707 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Jan 2016
at 02:26
  • msg #190

Off into the Unknown

Or see us as a new attack on their religion...
Military Commander
Sat 23 Jan 2016
at 02:58
  • msg #191

Off into the Unknown

In reply to Cyril Zotmund (msg # 190):

"From their reaction so far, they see the existence of anyone  that is not a member of their religion as an attack on their religion. If they don't spare even their own, we are going to have to fight them sometime."
Cyril Zotmund
Security Officer, 708 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Jan 2016
at 03:13
  • msg #192

Off into the Unknown

I concur... on arrival, we will have to fight... and we have no idea of what they might bring next, assuming we can eliminate the first ship... which I think we could do fairly easily.
Katherine 'Kat' Steele
Pilot, 217 posts
Ships Pilot
Sat 23 Jan 2016
at 03:27
  • msg #193

Off into the Unknown

"That's why we need to go back in strength"
Military Commander
Sat 23 Jan 2016
at 03:47
  • msg #194

Off into the Unknown

In reply to Cyril Zotmund (msg # 192):

"So the real question is, fight now, while they are still involved in a civil war, or fight later, after we have had time to observe them?"

There are various pros and cons, including the discussion regarding what ships are available. Most agree missiles will be most effective.

There is also the matter of a badly damaged Gashidda Patrol cruiser that turned up recently at Wallach after a jump drive malfunction. This might be a convenient way to make it 'dissapear', along with a few other vessels. It should have finished repairs in the next month or so.
Cyril Zotmund
Security Officer, 709 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Jan 2016
at 04:13
  • msg #195

Off into the Unknown

Was the crew OK... ? we know of them...
Andrew Kalishnakov
GM, 13 posts
Eccentric Entrepreneur
Sat 23 Jan 2016
at 04:17
  • msg #196

Off into the Unknown

In reply to Cyril Zotmund (msg # 195):

"Yes. Most of the crew have already returned. Carrick and Mnwa and one of the privateers joined up with the Jaques Cartier though and continued with their exploration."
Fate
GM, 531 posts
Roll for dodge!
Sat 23 Jan 2016
at 09:47
  • msg #197

Off into the Unknown

In reply to Andrew Kalishnakov (msg # 196):

After much discussion, the suggestion is to modify the Yuri with a bigger hanger and main gun, and send it back (with 20 Short Range Missile Fighters) with the Midway (a Karl Marx modified to have a larger engine and a 320 dTon fighter cargo bay, with 50 SR Missile Fighters) the Dastavka (whose repairs will be sped up) and the Gashidda class vessel. These will escort the colony ships Adam Smith, Ariel and the Loch Ard, and the supply ship Buffalo Bill, a Lightning class merchant vessel with 600 spare missiles and 30 dTons of supplies. All these preparations will completed on the 20th of November. It is currently the 16th of September.

These ships should have a missile battery of 55 missiles (assuming the Dastavka installs 6 more missiles in it's empty hardpoints, as proposed by Andrew), plus 210 missiles from the fighters, backed up by the Yuri's Heavy Particle Cannon and Numerous beams.

Once there, the colony will be set up and the fighters based there, allowing the Midway to return within a month. The colony ships can then be modified to better serve as warships, but that will take up to a year.
This message was last edited by the GM at 10:02, Sat 23 Jan 2016.
Cyril Zotmund
Security Officer, 710 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Jan 2016
at 14:36
  • msg #198

Off into the Unknown

OK... we'll get to work on plans and arrangements. Any thoughts as how to proceed  with the non-colony ships there after? I assume Dastavka isn't going to sit there after all you've done to fix her up... and where is Captain Maya? Haven't seen or heard her since we got back.
Andrew Kalishnakov
GM, 14 posts
Eccentric Entrepreneur
Sat 23 Jan 2016
at 20:02
  • msg #199

Off into the Unknown

In reply to Cyril Zotmund (msg # 198):

She is overseeing repairs to her ship, but she will be briefed. Most of the warships will gaurd the colony, but I would think Dastavka can head out to explore that cluster from there."
Cyril Zotmund
Security Officer, 711 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Jan 2016
at 21:08
  • msg #200

Off into the Unknown

Will she carry enough fuel now to do a double jump?
Katherine 'Kat' Steele
Pilot, 218 posts
Ships Pilot
Sun 24 Jan 2016
at 00:41
  • msg #201

Off into the Unknown

"Yes, that would be interesting. So when can we get this mission on the road?"
Andrew Kalishnakov
GM, 15 posts
Eccentric Entrepreneur
Sun 24 Jan 2016
at 01:45
  • msg #202

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 201):

"Well, according to the schedule discussed, we will be ready on the 20th November. That means we will be about 2 months preparing. You could take the Jeremiah Jones out again?"
Cyril Zotmund
Security Officer, 713 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 24 Jan 2016
at 02:46
  • msg #203

Off into the Unknown

For what purpose? Wouldn't it be better to upgrade it too?
Andrew Kalishnakov
GM, 16 posts
Eccentric Entrepreneur
Sun 24 Jan 2016
at 05:07
  • msg #204

Off into the Unknown

In reply to Cyril Zotmund (msg # 203):

"Perhaps exploring other clusters. We have limited resources...we can only upgrade so many, and the small scouts serve well the way they are."
This message was last edited by the GM at 10:41, Sun 24 Jan 2016.
Cyril Zotmund
Security Officer, 714 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 24 Jan 2016
at 16:45
  • msg #205

Off into the Unknown

OK, so which direction did you have in mind? We could get to 1238E or either of 0035E,  or 0938E both of which are dead ends so to speak ... or some other direction.
Andrew Kalishnakov
GM, 17 posts
Eccentric Entrepreneur
Sun 24 Jan 2016
at 21:59
  • msg #206

Off into the Unknown

In reply to Cyril Zotmund (msg # 205):

"It might be prudent to investigate planet at least 2 parsecs from the Aliens. There may be another route to their cluster."
Cyril Zotmund
Security Officer, 715 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 24 Jan 2016
at 22:19
  • msg #207

Off into the Unknown

True, but the Crockett's are poorly equipped to deal with enemy ships... hopefully we'll be able to communicate a bit better this time... Kat, you ready to travel?
Katherine 'Kat' Steele
Pilot, 219 posts
Ships Pilot
Mon 25 Jan 2016
at 03:32
  • msg #208

Off into the Unknown

"Sure, I am ready. I do think it would be good to make sure the Aliens are not there. Though who knows, maybe we will find the other side of the aliens." she says with a grin.
Cyril Zotmund
Security Officer, 716 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Jan 2016
at 03:39
  • msg #209

Off into the Unknown

OK, Let's get it resupplied and ready to go again...

(assume much the same arrangements?)  Everyone back to normal bunks/cabins.
Fate
GM, 536 posts
Roll for dodge!
Mon 25 Jan 2016
at 04:50
  • msg #210

Off into the Unknown

In reply to Cyril Zotmund (msg # 209):

You resupply, and are given more cash as you head out again by the 20th.

On what route?
Cyril Zotmund
Security Officer, 717 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Jan 2016
at 15:39
  • msg #211

Off into the Unknown

Oh Route 66 for old times sake .... Tunguska to start for a quick refuel ... need to get to the map...
Fate
GM, 539 posts
Roll for dodge!
Mon 25 Jan 2016
at 21:23
  • msg #212

Off into the Unknown

In reply to Cyril Zotmund (msg # 211):

Heh, ok. Map is in game map here.
Cyril Zotmund
Security Officer, 718 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Jan 2016
at 21:32
  • msg #213

Off into the Unknown

OOC - Yup... but dealing with some computer issues...  anyway...

Crysolite -> Tunguska -> 1136E -> 1237E and 1239E if we can get there. We can then check 1339E, 1439E, 1440E or 1340E as we see fit.
I assume the E has some known meaning.. like explored or visited or something?
Katherine 'Kat' Steele
Pilot, 220 posts
Ships Pilot
Mon 25 Jan 2016
at 21:54
  • msg #214

Off into the Unknown

In reply to Cyril Zotmund (msg # 213):

Does E Mean exploding?  :)
Fate
GM, 540 posts
Roll for dodge!
Mon 25 Jan 2016
at 22:14
  • msg #215

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 214):

E refers to the starport level, with E actually referring to nothing but a piece of flat land.

The trip from Chrysolite to Tunguska to #1136 transpires much as it did before. Your funds drop to $38,000 at Tunguska, but you leave fully supplied and arrive in the system #1136 on the 6th of October, finding the system much as you left it.
Cyril Zotmund
Security Officer, 719 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Jan 2016
at 22:27
  • msg #216

Off into the Unknown

Cyril grabs his account by the Neck...If I got a $100,000 and pay around $12,000 at each stop...you have some $54,000 to account for... NOW.
Katherine 'Kat' Steele
Pilot, 221 posts
Ships Pilot
Tue 26 Jan 2016
at 01:21
  • msg #217

Off into the Unknown

She looks at Cyril and the accountant. He must be using new age math.
Fate
GM, 541 posts
Roll for dodge!
Tue 26 Jan 2016
at 01:58
  • msg #218

Off into the Unknown

In reply to Cyril Zotmund (msg # 216):

"Not that complicated. After the first trip, we stopped at Chrysolite and Tunguska twice, and what was left was returned back to Andrew to go towards wages, which were over $175 thousand per month. Andrew basically reset the balance for this trip to $50,000, but again, what is not used will go into wages, which well and truly exceed the petty change we have."
Cyril Zotmund
Security Officer, 720 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 26 Jan 2016
at 02:42
  • msg #219

Off into the Unknown

So we are on less money...OK... I set the accountant back down in his chair gently.

OOC - I am none too fond of accountants...

We refuel at 1136 and then jump to 1237, be very alert to Allen space craft.
Fate
GM, 542 posts
Roll for dodge!
Tue 26 Jan 2016
at 04:22
  • msg #220

Off into the Unknown

In reply to Cyril Zotmund (msg # 219):

OOC Actually, who have you designated to look after accounts? If no one, it would be you...

Refuelling takes the usual 4 hours...do you do anything else?
Cyril Zotmund
Security Officer, 721 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 26 Jan 2016
at 13:09
  • msg #221

Off into the Unknown

OK ... it would be me... but of course, were it me, I'd know that I only got $50k ;-)

No, there is no reason to hunt .... sun bathing and stretching out is fine in the immediate area of the ship is encouraged. We can all use some real sun shine.
PO Sigorney
NPC, 5 posts
Tue 26 Jan 2016
at 20:37
  • msg #222

Off into the Unknown

In reply to Cyril Zotmund (msg # 221):

"There is always a reason to hunt: Supplies. You never know when we might be stranded here."
Cyril Zotmund
Security Officer, 722 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 26 Jan 2016
at 22:23
  • msg #223

Off into the Unknown

Except nobody ever ate the last critter we bumped off... it likely still in Doc's freezer if you are hungry... when and if we get that desperate, we will organize huts.
Tanya Weaver
Navigator, 103 posts
The Navigator
Wed 27 Jan 2016
at 01:06
  • msg #224

Off into the Unknown

In reply to Cyril Zotmund (msg # 223):

"Not true. I tried some as well as soon as I was told it was safe.

Fine, then captain. I will sit around the ship then.
"
Cyril Zotmund
Security Officer, 723 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 27 Jan 2016
at 01:13
  • msg #225

Off into the Unknown

How about consider jump points for some of these places we haven't been, in case we need to move quickly ... not that we could move as quickly as i might want...
This message was last edited by the player at 02:34, Wed 27 Jan 2016.
Katherine 'Kat' Steele
Pilot, 222 posts
Ships Pilot
Wed 27 Jan 2016
at 02:29
  • msg #226

Off into the Unknown

"Hey, I thought it was good. I like all sorts of critters. I suppose I could go sun bathing why we wait"
Fate
GM, 544 posts
Roll for dodge!
Thu 28 Jan 2016
at 01:33
  • msg #227

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 226):

As some of the crew enjoy the sun, Duke gets the refiners working as he reloads the fuel tanks. Four hours later, the tanks are full, and Cyril gets everyone back inside.

Based on what information they have, Tanya lays in a course for system #1237. The vessel goes through the usual routine and enters hyperspace without incident.
Cyril Zotmund
Security Officer, 724 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 28 Jan 2016
at 01:48
  • msg #228

Off into the Unknown

Tanya...you didn't get much sun... Kat has a nice start on a tan...
Tanya Weaver
Navigator, 104 posts
The Navigator
Thu 28 Jan 2016
at 04:25
  • msg #229

Off into the Unknown

In reply to Cyril Zotmund (msg # 228):

"Nice try, sir, but I still am not taking off ant more clothes. Mind on the job now..."
Cyril Zotmund
Security Officer, 725 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 28 Jan 2016
at 15:31
  • msg #230

Off into the Unknown

Umm No... You are off down the wrong path, Tanya... your body needs sunlight, ask Kyamoto... I don't need a skin show...
Fate
GM, 545 posts
Roll for dodge!
Thu 28 Jan 2016
at 18:08
  • msg #231

Off into the Unknown

In reply to Cyril Zotmund (msg # 230):

Approximately a week later, you exit hyperspace in system #1237. There are three planet small planets on addition to rhree gas giants and an asteroid belt in this system, but the planets are all inhospitable, lacking in significant atmosphere.
Cyril Zotmund
Security Officer, 726 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 28 Jan 2016
at 19:29
  • msg #232

Off into the Unknown

Lets do a careful sensor scan for other life/ships around. Would these planets allow for our Allen Friends?
I know you said lacking atmosphere, but wanted to verify ...

Kat won't want to go on one of these if there is no atmosphere...  I don't think she cares for Blah planets.
Fate
GM, 546 posts
Roll for dodge!
Thu 28 Jan 2016
at 22:16
  • msg #233

Off into the Unknown

In reply to Cyril Zotmund (msg # 232):

The Aliens would need breathing gear at least. With no vegetation or water, they would be pretty desolate though, and any settlement on the sirface would stick out to a planetary orbital survey.

We will let Kat speak for herself...
Katherine 'Kat' Steele
Pilot, 223 posts
Ships Pilot
Thu 28 Jan 2016
at 23:37
  • msg #234

Off into the Unknown

"No, I don't think I would like sunbathing on any of these places. Let check them and move on"
PO Gun Da-bin
NPC, 11 posts
SIGINT
Fri 29 Jan 2016
at 00:00
  • msg #235

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 234):

"Sir, nothing on the sensors. Should we do a geological survey, or orbital survey?"
Cyril Zotmund
Security Officer, 727 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 29 Jan 2016
at 00:06
  • msg #236

Off into the Unknown

An orbital survey should be fine, more than an hour is a waste  at this point ... and I think we'll need to scoop fuel off of a gas giant, so see which of them looks the most promising...
Fate
GM, 547 posts
Roll for dodge!
Fri 29 Jan 2016
at 01:22
  • msg #237

Off into the Unknown

In reply to Cyril Zotmund (msg # 236):

The third gas giant has the most hydrogen for fuel. An orbital survey will take 7 hours.
Cyril Zotmund
Security Officer, 730 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 29 Jan 2016
at 02:36
  • msg #238

Off into the Unknown

In reply to PO Gun Da-bin (msg # 235):

No reason to do either... just keep an eye out for Aliens as we skim fuel from the Gas Giant...
Fate
GM, 549 posts
Roll for dodge!
Fri 29 Jan 2016
at 03:05
  • msg #239

Off into the Unknown

In reply to Cyril Zotmund (msg # 238):

Skimming fuel takes longer than pumping it, but the refiner does not work any faster or slower, so it still takes 4  hours to refuel. No other vessels are spotted in that time.
Katherine 'Kat' Steele
Pilot, 224 posts
Ships Pilot
Fri 29 Jan 2016
at 03:22
  • msg #240

Off into the Unknown

"This is a really boring area. We need a hot tub on this ship" she says with a smiles as she continues to pilot the ship.
Raymond 'Duke' Vurhund
Chief Engineer, 110 posts
Chief Engineer
Fri 29 Jan 2016
at 03:38
  • msg #241

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 240):

"How about a hot masseuse?"
Cyril Zotmund
Security Officer, 731 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 29 Jan 2016
at 18:27
  • msg #242

Off into the Unknown

Given the Gravitational issues, a hot tub might be questionable ... tiny bubbles all around might have serious consequences to our equipment.
Katherine 'Kat' Steele
Pilot, 225 posts
Ships Pilot
Fri 29 Jan 2016
at 23:48
  • msg #243

Off into the Unknown

Kat looks at Duke "You volunteering?"

She looks at Cyril "No, we have artificial grav and other wise, you just have good cover on it. So no bubbles." she says with a grin.
Cyril Zotmund
Security Officer, 733 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 30 Jan 2016
at 02:03
  • msg #244

Off into the Unknown

Ri-i-ght... Hows refueling coming Duke?
Katherine 'Kat' Steele
Pilot, 226 posts
Ships Pilot
Sat 30 Jan 2016
at 02:47
  • msg #245

Off into the Unknown

"It was just an idea. So that that we can have some fun on the trip"
Cyril Zotmund
Security Officer, 734 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 30 Jan 2016
at 03:48
  • msg #246

Off into the Unknown

Well I brought some cards... a bit less wet and messy... and  Tanya won't have to worry about too much skin showing...
Fate
GM, 552 posts
Roll for dodge!
Sat 30 Jan 2016
at 08:57
  • msg #247

Off into the Unknown

In reply to Cyril Zotmund (msg # 246):

"Tanks full, and refining about finished. Kat, I would be glad to be your hot massause...I can even give happy endings!"
Tanya Weaver
Navigator, 105 posts
The Navigator
Sat 30 Jan 2016
at 11:59
  • msg #248

Off into the Unknown

In reply to Fate (msg # 247):

"Oh, I don't mind showing skin...just not into advertising."

She does the Navigation calculations for system #1239.

"Hey, isn't this system connected to the last one we saw Aliens in by 1 parsec jumps? We should expect company...there are four gas giants detected by long range scanners, and a possible planet. Numbering 1 from the inner one, which gas giant do you want to go for, or should I set course for the planet?"
This message was last edited by the GM at 13:15, Sat 30 Jan 2016.
Cyril Zotmund
Security Officer, 736 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 30 Jan 2016
at 17:42
  • msg #249

Off into the Unknown

Yes, I think it very likely we'll find company here... hopefully it will be the other side of this groups little civil war...  Lets try the nearby Gas Giant, I don't want to look like an attacker... if that is possible.

As for Advertising... a little Marketing can sure up demand . Witness Duke's offer to play Masseuse.
Fate
GM, 554 posts
Roll for dodge!
Sat 30 Jan 2016
at 18:47
  • msg #250

Off into the Unknown

In reply to Cyril Zotmund (msg # 249):

"Right. 4 Gas Giants here. Any preferences?

Duke will do what he can to get his hands on any willing female. He has had any willing crew member from Dastavka, and any other female he can find.
"
Cyril Zotmund
Security Officer, 737 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 30 Jan 2016
at 19:57
  • msg #251

Off into the Unknown

Choose one sort of close to the planet, so we can scan, but not close enough to cause them great fear ...if they are there. Kind of balance it if you would.


[Private to GM: Cyril has mostly had eyes for Nikki Maya, but now that she is nowhere to be seen, he is looking around. Being Captain is an issue, as folks get canned over fooling around with subordinates, while Duke is not going to have an issue except in the engine rooms. You just can't screw the hired help... Cyril has noted Kat and has noted Tanya, although he suspects she is incapable of love, feelings, compassion etc. and wouldn't be much fun. Just Mechanical sex would get old very quickly.]
Katherine 'Kat' Steele
Pilot, 228 posts
Ships Pilot
Sat 30 Jan 2016
at 20:20
  • msg #252

Off into the Unknown

"Oh please, its not like I want to show off, I just want to relax. But anyway, what do we do next? I think we should scout that area for any aliens but if we find them, what is the plan?
Cyril Zotmund
Security Officer, 738 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 30 Jan 2016
at 21:11
  • msg #253

Off into the Unknown

Well I am hoping you can say something close to "we come in peace..." ... It's going to be touchy if they don't like us a lot... probably have to run to another Gs giant or fuel, so our first act should be to skim some fuel if possible...


[Private to Katherine 'Kat' Steele: Duke sees himself as quite the Ladies man... and he has done well in the back with the Ladies. If you'd prefer a bit more control and a bit less noteriety, let me know and I'll rub you down ... may not be as practised, but I'm not carving notches in my headboard either.]
Fate
GM, 556 posts
Roll for dodge!
Sat 30 Jan 2016
at 21:31
  • msg #254

Off into the Unknown

In reply to Cyril Zotmund (msg # 253):

Tanya sets course for the second gas giant, to give some space. After setting tne navigation computers, she sets Kat a jump point and you enter hyperspace.

[Secret to Cyril Zotmund: It is no secret Tanya had a minor lobotomy to remove the pleasure/pain part of her brain following her surviving the massacre at Meshan.]
Cyril Zotmund
Security Officer, 740 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 30 Jan 2016
at 22:24
  • msg #255

Off into the Unknown

Understood about Tanya... but exactly how it works/affects her is unclear... does she make friends? does she have any interest in the opposite sex or is she just a Mr Spock sort.
Fate
GM, 557 posts
Roll for dodge!
Sun 31 Jan 2016
at 00:39
  • msg #256

Off into the Unknown

In reply to Cyril Zotmund (msg # 255):

She is like a female Mr Spock, but a little less logic focussed.
Katherine 'Kat' Steele
Pilot, 230 posts
Ships Pilot
Sun 31 Jan 2016
at 02:31
  • msg #257

Off into the Unknown

She looks at Cyril "The problem is, I can say we come in peace but how do we know which side we are encountering. Though if they don't shoot first, it is probably the rebels"[Private to Cyril Zotmund: Maybe you could join me for a drink later :)]
Cyril Zotmund
Security Officer, 742 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 31 Jan 2016
at 02:51
  • msg #258

Off into the Unknown

I thought it was the rebels who were the religious extremists... but a dialogue with either is a step forward.

[Private to Katherine 'Kat' Steele: I'd be delighted, and I have several bottles of good whiskey and some decent wines too... which would you prefer. I don't have much in the way of finger food though, so don't come on an empty stomach.]
Tanya Weaver
Navigator, 106 posts
The Navigator
Sun 31 Jan 2016
at 03:09
  • msg #259

Off into the Unknown

In reply to Cyril Zotmund (msg # 258):

"As U understood, it was the rebels who were rebelling against the religious government."
Cyril Zotmund
Security Officer, 743 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 31 Jan 2016
at 03:15
  • msg #260

Off into the Unknown

OK, I got it backwards somehow... so the folks we encountered were not the rebels then?
Katherine 'Kat' Steele
Pilot, 232 posts
Ships Pilot
Sun 31 Jan 2016
at 04:02
  • msg #261

Off into the Unknown

"No, from what I gathered,  the rebels are not fanatics. Hopefully they will talk. "

[Private to Cyril Zotmund: She has her own still that makes gin. ]
Cyril Zotmund
Security Officer, 744 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 31 Jan 2016
at 04:10
  • msg #262

Off into the Unknown

OK, Lets hope that plan works...


[Private to Katherine 'Kat' Steele: Bleah!! ... Bathtub Gin! ... I have decent liquor my dear...]
Tanya Weaver
Navigator, 107 posts
The Navigator
Sun 31 Jan 2016
at 11:55
  • msg #263

Off into the Unknown

In reply to Cyril Zotmund (msg # 262):

"Approaching jump exit in 24 hours...any special orders?"
Cyril Zotmund
Security Officer, 745 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 31 Jan 2016
at 15:21
  • msg #264

Off into the Unknown

Just that we are prepared to deal with whatever we find... hostile of otherwise.
Katherine 'Kat' Steele
Pilot, 233 posts
Ships Pilot
Sun 31 Jan 2016
at 19:43
  • msg #265

Off into the Unknown

"Lets hope we find the side that might not shoot at us.[Private to Cyril Zotmund: I like my Gin!  I made sure it was old, its at least 3 days old.]
Cyril Zotmund
Security Officer, 747 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 31 Jan 2016
at 21:34
  • msg #266

Off into the Unknown

That is the hope, but let's be ready. We might walk into a war...


[Private to Katherine 'Kat' Steele: I'll let Kyamoto know that you have a back up source of rubbing alcohol.]
Fate
GM, 559 posts
Roll for dodge!
Sun 31 Jan 2016
at 23:46
  • msg #267

Off into the Unknown

In reply to Cyril Zotmund (msg # 266):

The alarm sounds, and the vessel exits hyperspace. Ahead of you is a Gas Giant, but it is the small craft coming towards you from the Gas Giant that gets your attention.

"[Language unknown: Neprevil ndeameentred, evelo o ardoersomlat i Omeundive e Hatatever areic Alilss ne wa Cete.]"
PO Gun Da-bin
NPC, 12 posts
SIGINT
Sun 31 Jan 2016
at 23:48
  • msg #268

Off into the Unknown

In reply to Fate (msg # 267):

"Smaller ship than before. They sent out a signal telling everyone of our arrival when we did so. They have just one heavy turret with twin Plasmas, but their speed is about the same as ours. Well armoured though."
Cyril Zotmund
Security Officer, 748 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 1 Feb 2016
at 00:52
  • msg #269

Off into the Unknown

Kat, do your thing....  and be prepared to maneuver your ass off if he fires ...
Katherine 'Kat' Steele
Pilot, 234 posts
Ships Pilot
Mon 1 Feb 2016
at 01:38
  • msg #270

Off into the Unknown

Kat opens a channel to the other ship on broad spectrum. "Greetings, we are a Earth ship coming in peace"
Cyril Zotmund
Security Officer, 749 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 1 Feb 2016
at 02:56
  • msg #271

Off into the Unknown

Try it in their Language...
Unknown Ship
NPC, 3 posts
Mon 1 Feb 2016
at 11:52
  • msg #272

Off into the Unknown

The vessel appears to be powering up the plasmas.
Katherine 'Kat' Steele
Pilot, 235 posts
Ships Pilot
Mon 1 Feb 2016
at 23:14
  • msg #273

Off into the Unknown

Kat repeats the greetings in the alien language.[Language unknown: "Eauout'setave, o ai i Inghiswit lo ecsase ur plwhas"]
This message was last edited by the GM at 00:34, Tue 02 Feb 2016.
Fate
GM, 563 posts
Roll for dodge!
Tue 2 Feb 2016
at 00:33
  • msg #274

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 273):

"[Language unknown: Etto ome ortthiday n enngll ca ast Artionder Out ouect oubehe Wered derectent?]"
Cyril Zotmund
Security Officer, 753 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 01:39
  • msg #275

Off into the Unknown

Gun Da bin... are they still getting hostile?
Katherine 'Kat' Steele
Pilot, 237 posts
Ships Pilot
Tue 2 Feb 2016
at 02:09
  • msg #276

Off into the Unknown

"OK guys, this is the fanatics, they are asking if we will serve the Golden one and his church. I will ask if we can have some information"

She calls out to them again "[Language unknown: "Ee wapl utivng e. Arel ee nebe me korestvordinera m leat Thusetwer Er ichnt Ater whethider? Ha p son esati is io ncev ckpa.]
Unknown Ship
NPC, 4 posts
Tue 2 Feb 2016
at 02:24
  • msg #277

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 276):

"[Language unknown: K ansapo. Pechss os n omeamesta.]"

They are still 160,000 miles away, and closing at 120,000 miles a minute.
Cyril Zotmund
Security Officer, 754 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 02:36
  • msg #278

Off into the Unknown

Crap... Give him the missiles...all of them at once...  One salvo...
Fate
GM, 566 posts
Roll for dodge!
Tue 2 Feb 2016
at 04:14
  • msg #279

Off into the Unknown

In reply to Cyril Zotmund (msg # 278):

The missiles launch, and despite the plasma cannons firing at them, their accuracy is not up to the Missile control skill of your gunners, and both missiles hit, with one slamming into the bridge as the vessel enters Beam range.

The Gunners do not wait for the order to open fire, firing as the missiles slam into the vessel. PO Sigorney misses entirely, but PO Rodney hits three times, but is only able to penetrate the armour when the pilot dodges, putting the turret into the line of fire. As it burns out of the hull, the hull buckles and a power surge visible even to your sensors precedes the vessel suddenly going dead, disabled in space about 43,000 miles from your position.
This message was last edited by the GM at 11:45, Tue 02 Feb 2016.
Cyril Zotmund
Security Officer, 755 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 11:49
  • msg #280

Off into the Unknown

OK, Gun Da Bin, do a scan for anything else, then let's see what's on the planet from a distance.
PO Gun Da-bin
NPC, 13 posts
SIGINT
Tue 2 Feb 2016
at 12:24
  • msg #281

Off into the Unknown

In reply to Cyril Zotmund (msg # 280):

"There are life signs aboard the ship, but the hull is not pressurized. They are probably trying to fix it. I would be.

Looking towards the planet it seems a bit scary. I get a lot of starship activity from here. At least 50,000 dTons of shipping, maybe double that, but the sensors don't have the resolution to distinguish. Probably a fleet, possibly a battle fleet. Multiple incoming, seems to be fighters based on the speed, but not all. At least 6 hours before they arrive though.

Planet does seem to have life. Quite a lot of it, actually, so probably a colony. It seems to be a garden planet, possibly with higher than usual sulphur in the air.
"
Cyril Zotmund
Security Officer, 756 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 13:27
  • msg #282

Off into the Unknown

Well we don't have time to play around then, lets skim some fuel and get the hell out of here. We don't nee to fight a fleet.
Cyril Zotmund
Security Officer, 757 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 13:35
  • msg #283

Off into the Unknown

Tanya, I don't see many options, I think we have to go back the way we came... The alternative is to jump into the middle of these systems and hope for a friendlier reception. That seems a distant hope at best.
Fate
GM, 567 posts
Roll for dodge!
Tue 2 Feb 2016
at 19:28
  • msg #284

Off into the Unknown

In reply to Cyril Zotmund (msg # 283):

You head over to the gas giant and skim fuel, and begin refining it. The process will take about 5 hours to complete, so you will have ample time to leave.
Tanya Weaver
Navigator, 108 posts
The Navigator
Tue 2 Feb 2016
at 19:33
  • msg #285

Off into the Unknown

In reply to Fate (msg # 284):

"Or we could take the route you planning originally and keep clear of planets. They seem to have smaller numbers further from the planets."
Cyril Zotmund
Security Officer, 758 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 20:58
  • msg #286

Off into the Unknown

It's risky... but it might add a lot of useful information... or get us all killed.
I suppose we could just say God hates a quitter and go for 1439-E  ... they may not expect that, since they can't jump that far... although it shouldn't take them long to understand that we had to jump from outside this group of systems...

Tanya Weaver
Navigator, 109 posts
The Navigator
Tue 2 Feb 2016
at 22:05
  • msg #287

Off into the Unknown

In reply to Cyril Zotmund (msg # 286):

"1439 has 5 gas giants but no planets. Again, numbering 1 from the star, which one should we jump to?"
Cyril Zotmund
Security Officer, 759 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 23:27
  • msg #288

Off into the Unknown

OK, hold a second... so what's at 1440? Maybe that would be a better one to explore.
Katherine 'Kat' Steele
Pilot, 238 posts
Ships Pilot
Tue 2 Feb 2016
at 23:38
  • msg #289

Off into the Unknown

"Is there anyway to try and hack into their computers? We should try and get what information we can from them if we are going to be fighting them. Here is a disabled ship, shouldn't we try to get some intelligence on them?" she said as she looked at the ship.
Cyril Zotmund
Security Officer, 760 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 2 Feb 2016
at 23:43
  • msg #290

Off into the Unknown

But they are still alive in there per Gun Da Bin ... so we'd have to fight for it...  and we don't know what we are fighting... close combat might be a really bad thing and we only have a very small crew... I like your idea, but not if it's going to cost us dearly.  Gun Da Bin, can you tell how many of these creatures might still be alive in there?
PO Gun Da-bin
NPC, 14 posts
SIGINT
Wed 3 Feb 2016
at 01:33
  • msg #291

Off into the Unknown

In reply to Cyril Zotmund (msg # 290):

"At least twelve moving around a lot, and several others less mobile."
Cyril Zotmund
Security Officer, 761 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 3 Feb 2016
at 02:09
  • msg #292

Off into the Unknown

Those are Likely wounded... We could zap them again, but otherwise it would be hard to take computers.
Katherine 'Kat' Steele
Pilot, 239 posts
Ships Pilot
Wed 3 Feb 2016
at 02:23
  • msg #293

Off into the Unknown

"Is there anyway to hack in to their computers with out boarding their ship? I am just wondering because have so little intel on them"
Raymond 'Duke' Vurhund
Chief Engineer, 111 posts
Chief Engineer
Wed 3 Feb 2016
at 03:04
  • msg #294

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 293):

"Unfortunately lack of intel is the problem. We could spend days trying just to work out what sort of computer they use, let alone how to hack into it."
Cyril Zotmund
Security Officer, 762 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 3 Feb 2016
at 03:20
  • msg #295

Off into the Unknown

Grabbing one would be the way to go, undoubtedly... Sigourney, can you nail them a couple times with the Lasers... Let's see if we can take them out... Kat move a bit closer... Let's eliminate the risk...hate doing it, but we need more Intel, so we'll Help these guys get to their God.
This message was last edited by the player at 22:53, Wed 03 Feb 2016.
Fate
GM, 568 posts
Roll for dodge!
Wed 3 Feb 2016
at 06:20
  • msg #296

Off into the Unknown

In reply to Cyril Zotmund (msg # 295):

Closing to 9,000 miles, Rodney and Sigorney fire a number of aimed shots, but after 5 minutes Po Gun reports there are still several life signs aboard.
Cyril Zotmund
Security Officer, 763 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 3 Feb 2016
at 22:54
  • msg #297

Off into the Unknown

Several is vague... how many do you estimate? Kat take is in a bit closer
PO Gun Da-bin
NPC, 15 posts
SIGINT
Thu 4 Feb 2016
at 00:24
  • msg #298

Off into the Unknown

In reply to Cyril Zotmund (msg # 297):

"Hard to tell. They have taken to hiding. Maybe three or four."
Cyril Zotmund
Security Officer, 764 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 4 Feb 2016
at 00:51
  • msg #299

Off into the Unknown

From the limited description, we do not want to get into close combat at anything approaching 1 to1 until we know more... How long before we ae ready to jump Duke?
Raymond 'Duke' Vurhund
Chief Engineer, 112 posts
Chief Engineer
Thu 4 Feb 2016
at 02:22
  • msg #300

Off into the Unknown

In reply to Cyril Zotmund (msg # 299):

"Tanks are full, refiner should be finished in 30 minutes."
Cyril Zotmund
Security Officer, 765 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 4 Feb 2016
at 03:11
  • msg #301

Off into the Unknown

OK, so we have 30 minutes to solve this... wonder if they have an outside system connection ... you'd think they would... could we dump all their computers? Gun Da Bin?
PO Gun Da-bin
NPC, 16 posts
SIGINT
Thu 4 Feb 2016
at 08:38
  • msg #302

Off into the Unknown

In reply to Cyril Zotmund (msg # 301):

"After that EMP pulse I doubt it has any computers left."
Cyril Zotmund
Security Officer, 766 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 4 Feb 2016
at 16:06
  • msg #303

Off into the Unknown

A valid point...  lets move to the jump point and get out of here.



[Private to GM: EMP Pulse? What EMP pulse?]
Tanya Weaver
Navigator, 110 posts
The Navigator
Thu 4 Feb 2016
at 18:07
  • msg #304

Off into the Unknown

In reply to Cyril Zotmund (msg # 303):

"Right. What system did you decide we are jumping to again?"

[Secret to Cyril Zotmund: The power surge mentioned in message #279.]
Cyril Zotmund
Security Officer, 767 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 4 Feb 2016
at 20:12
  • msg #305

Off into the Unknown

Let's risk 1440-E...
Tanya Weaver
Navigator, 111 posts
The Navigator
Thu 4 Feb 2016
at 20:19
  • msg #306

Off into the Unknown

In reply to Cyril Zotmund (msg # 305):

"1440 is a 4 star system with 3 gas giants and two asteroid belts. Which one should be our destination?"
Cyril Zotmund
Security Officer, 768 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 4 Feb 2016
at 20:42
  • msg #307

Off into the Unknown

Lets get close to a Gas Giant to refuel ... Any planets? A 4 star system sounds almost weird... balancing all the gravitational forces and all.
Tanya Weaver
Navigator, 112 posts
The Navigator
Thu 4 Feb 2016
at 20:56
  • msg #308

Off into the Unknown

In reply to Cyril Zotmund (msg # 307):

"It is...extremely unusual. Just think of the inner planets as stars. There are no planets, just a lot of asteroid belts. The gas giants are much further out than usual, probably to avoid the stars stripping them of their gasses. Perhaps pne of the two asteroid belts were planets that got ripped apart. Hard to say. So setting course for the innermost gas giant
"
Katherine 'Kat' Steele
Pilot, 240 posts
Ships Pilot
Thu 4 Feb 2016
at 23:42
  • msg #309

Off into the Unknown

"If we tried to board the ship, could we do it if we found a place there are no life forms? I hate to keep bring it up but I always believe in knowing the enemy" she starts maneuvering into a position to leave if they really want too.
PO Gun Da-bin
NPC, 17 posts
SIGINT
Fri 5 Feb 2016
at 00:47
  • msg #310

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 309):

"Possibly, but there is not much working, and it would not take them long to get to us. Not sure we would learn a lot."
Cyril Zotmund
Security Officer, 769 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 5 Feb 2016
at 01:18
  • msg #311

Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 309):

We'll look to get it elsewhere...  lets clear this place before we have company.
Fate
GM, 571 posts
Roll for dodge!
Fri 5 Feb 2016
at 01:36
  • msg #312

Off into the Unknown

In reply to Cyril Zotmund (msg # 311):

The Jeremiah Jones maneuvers to the jump point Tanya identies, entering hyperspace safely. They have a week to go over the sensor readings from the previous star system, identifying several sizes of Alien vessels and gathering more language samples. The vessels seem to be about 1500 dTons, 3000 dTons and 10,000 DTons, all saucer shaped with external engines. The smaller vessel seems like the one that sent fighters to attack previously.
Cyril Zotmund
Security Officer, 770 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 5 Feb 2016
at 01:55
  • msg #313

Off into the Unknown

Care to join me for a drink, Kat? Let's discuss what we think we can get for intel...
Katherine 'Kat' Steele
Pilot, 241 posts
Ships Pilot
Sat 6 Feb 2016
at 02:47
  • msg #314

Off into the Unknown

"Sure, you sure you don't want some of my strawberry gin?" she says with a grin.
Cyril Zotmund
Security Officer, 771 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 6 Feb 2016
at 03:00
  • msg #315

Off into the Unknown

Positive... let Tanya have some of that...  he invites her in, closes the door and offers her a seat (only one) or the side of the bed. He takes whichever she doesn't.

So name your your poison, Wine, whiskey?
Katherine 'Kat' Steele
Pilot, 242 posts
Ships Pilot
Sat 6 Feb 2016
at 03:13
  • msg #316

Off into the Unknown

Kat sits down and relaxes. "Oh, I suppose I will try some whiskey. I was really hoping to get more info on the aliens. I am so curious about them now"
Cyril Zotmund
Security Officer, 772 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 6 Feb 2016
at 04:52
  • msg #317

Off into the Unknown

Oh, I would certainly like to do that too, but until I know more about their strengths and weaknesses, I want to avoid close combat.

Having provided a drink for each of them he sits on the bed.  (assume she took the chair)
Katherine 'Kat' Steele
Pilot, 243 posts
Ships Pilot
Sat 6 Feb 2016
at 05:21
  • msg #318

Off into the Unknown

Kat is sitting in the chair. "If we could have gotten some info, we might be able to know how to use their religion against them"
Cyril Zotmund
Security Officer, 773 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 6 Feb 2016
at 16:51
  • msg #319

Off into the Unknown

Perhaps ... and I still hope to get more information, but I also want to know more about these systems... this one we are going to seems benign most likely ... nothing there. We can listen and we can try to figure out which worlds may be their center... Tanya always has what's at the location we are about to jump to, but never offers much in the way of choices... we need to find out what she has on these other systems.
Katherine 'Kat' Steele
Pilot, 244 posts
Ships Pilot
Sun 7 Feb 2016
at 00:42
  • msg #320

Re: Off into the Unknown


"Oh, I agree, I want to know as much about the systems as we can. At least we do know some of their language, so if we can listen in on any communications, we might learn something"
Cyril Zotmund
Security Officer, 774 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 7 Feb 2016
at 03:38
  • msg #321

Re: Off into the Unknown

Exactly what I was thinking... so if this next system is quiet, I propose we sit in orbit and listen. The whiskey OK?
Sort of miss having you in the cabin... it was awkward, but fun while it lasted.

Katherine 'Kat' Steele
Pilot, 245 posts
Ships Pilot
Mon 8 Feb 2016
at 01:54
  • msg #322

Re: Off into the Unknown

"Yes, the whiskey is good and I am sure you do. I did enjoy the company I admit" she says with a mischievous smile. [Private to Cyril Zotmund: He remembers she liked to just wear a tanktop and panties to bed. ]
Cyril Zotmund
Security Officer, 775 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 8 Feb 2016
at 02:14
  • msg #323

Re: Off into the Unknown

Cyril laughs... you like to show it off a bit, don't you? I might follow up on that, if you don't take care.

[Private to Katherine 'Kat' Steele: Yes, and they were rather form fitting and transparent, unlike the tank top which just fit well.]
Katherine 'Kat' Steele
Pilot, 246 posts
Ships Pilot
Mon 8 Feb 2016
at 03:43
  • msg #324

Re: Off into the Unknown

"Oh ya. I admit I do like to show off. Why not? Its not like I am unattractive" she says confidently.
Cyril Zotmund
Security Officer, 776 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 8 Feb 2016
at 03:45
  • msg #325

Re: Off into the Unknown

No, it's not like you aren't attractive, I agree... and I like to look ...  and touch....and well, you get the drift. And I didn't promise to behave tonight.
Katherine 'Kat' Steele
Pilot, 247 posts
Ships Pilot
Mon 8 Feb 2016
at 23:59
  • msg #326

Re: Off into the Unknown

"So you are promising to misbehave?" she says with a smile as she sips her drink
Cyril Zotmund
Security Officer, 777 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 9 Feb 2016
at 00:39
  • msg #327

Re: Off into the Unknown

No... but I'm suggesting that I very well might if you do certain things to foment the issue .. call it fair warning.
Katherine 'Kat' Steele
Pilot, 248 posts
Ships Pilot
Tue 9 Feb 2016
at 23:53
  • msg #328

Re: Off into the Unknown

"Ohh, so you are giving me fair warning? That's nice of you. So you have any thing to go with this whiskey"
Cyril Zotmund
Security Officer, 778 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 10 Feb 2016
at 02:02
  • msg #329

Re: Off into the Unknown

Well i normally stick to ic and a splash of water, but what would you like? Soda?
Katherine 'Kat' Steele
Pilot, 249 posts
Ships Pilot
Wed 10 Feb 2016
at 02:30
  • msg #330

Re: Off into the Unknown

"Oh, I was thinking of some munchies. I like my whiskey straight or on a little ice."
Cyril Zotmund
Security Officer, 779 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 10 Feb 2016
at 02:52
  • msg #331

Re: Off into the Unknown

Cyril stands and goes to a small cabinet.

Hmmm ... I have a bit of dried fruit, some chocolates and some shortbread cookies. Not much...
Katherine 'Kat' Steele
Pilot, 250 posts
Ships Pilot
Thu 11 Feb 2016
at 00:06
  • msg #332

Re: Off into the Unknown

Kat grins "I love chocolates, they are always good. I mean what doesn't go with chocolate? right"
Cyril Zotmund
Security Officer, 780 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 11 Feb 2016
at 01:50
  • msg #333

Re: Off into the Unknown

Very little, but this is dark chocolate, not that sweet milf chocolate stuff.

He pulls a fairly large bar that once weighed a half kilo out ... it's close to half gone.
Katherine 'Kat' Steele
Pilot, 251 posts
Ships Pilot
Thu 11 Feb 2016
at 03:21
  • msg #334

Re: Off into the Unknown

Kat breaks off a piece "Well, it is dark chocolate I like, thanks." she starts to eat it. "Well you really know how to treat a girl, whiskey and chocolate" she says with a giggle as she relaxes.
Cyril Zotmund
Security Officer, 781 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 11 Feb 2016
at 03:29
  • msg #335

Re: Off into the Unknown

What else would tickle your fancy?
Katherine 'Kat' Steele
Pilot, 252 posts
Ships Pilot
Thu 11 Feb 2016
at 23:33
  • msg #336

Re: Off into the Unknown

"Oh, I don't know. What else do you have to offer?" she says in an almost teasing manner. she says as she leans forward, grinning.
Cyril Zotmund
Security Officer, 782 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 11 Feb 2016
at 23:51
  • msg #337

Re: Off into the Unknown

Whiskey, wine, tea or me... what do you have?
Cyril Zotmund
Security Officer, 783 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 13 Feb 2016
at 03:31
  • msg #338

Re: Off into the Unknown

Cyril rubs the back of his hand along her arm ...  so what would you like to do? You know what i want to do...
Katherine 'Kat' Steele
Pilot, 254 posts
Ships Pilot
Sun 14 Feb 2016
at 03:10
  • msg #339

Re: Off into the Unknown

Kat grins as she unbuttons her shirt "Oh, I do suppose I want you" she says as she wraps her arm around his neck to pull him close.
Cyril Zotmund
Security Officer, 786 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 14 Feb 2016
at 03:14
  • msg #340

Re: Off into the Unknown

Cyril wastes no time taking advantage of what's offered ... the room quickly becomes dark ... and stays that way for a while.
Fate
GM, 583 posts
Roll for dodge!
Sun 14 Feb 2016
at 05:40
  • msg #341

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 340):

OOC: HT check needed from both of you please, +2 for Cyril

Several hours later, an initial alarm calls you to your duties. The vessel is approaching the earliest time the vessel is likely to exit hyperspace, so crew are put on standby.

After 166 hours, 2 hours early but 10 hours after the initial alarm, the vessel does exit hyperspace. You have arrived at the desired gas giant, but you are not alone! Six fighters are closing in on your position, when the ship that launched them hailed you.

"[Language unknown: Chcknc chle, tedcomoul n ossi ticone'comant derintouswer.]"
Cyril Zotmund
Security Officer, 787 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 14 Feb 2016
at 15:42
  • msg #342

Re: Off into the Unknown

OOC - 08:34, Today: Cyril Zotmund rolled 11 using 3d6 with rolls of 5,3,3.  HT.  Good to go

A cloud of steam rolls out the door as it opens and Kat and Cyril appear with that JBF look on their faces....

IC - Can we tell what they are asking? Head generally toward the gas giant, we need to refuel ... hopefully the Gas Giants gravity will pose an issue to them, although it's not likely.

Do these fighters look just like the other we saw?
Katherine 'Kat' Steele
Pilot, 255 posts
Ships Pilot
Sun 14 Feb 2016
at 20:55
  • msg #343

Re: Off into the Unknown

Kat opens a line [Language unknown: "Strwhiencstr. To comul k Iletin roet ersul ol teugh wh dinmensta" ]She waits for a response as she pilots the ship towards the gas giant.

Today: Katherine 'Kat' Steele rolled 7 using 3d6 with rolls of 1,1,5.  HT.
Fate
GM, 585 posts
Roll for dodge!
Sun 14 Feb 2016
at 21:02
  • msg #344

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 343):

There is a long pause.

"[Language unknown: Roprer? Prewhiain k Weselo? One wer ul ortch sonma antta ich ic Haatof-ilul thuforore romman-romvirted? Cahis neare ilekpe er ioosdi thawasdin?]"

[OOC Thanks for HT rolls. You are both healthy individuals; will let you know the result when the time comes :)]
Cyril Zotmund
Security Officer, 790 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 14 Feb 2016
at 21:04
  • msg #345

Re: Off into the Unknown

Don't suppose You'd bother telling us what they said or what you replied?Be nice to know if we are fighting!
Katherine 'Kat' Steele
Pilot, 256 posts
Ships Pilot
Sun 14 Feb 2016
at 23:29
  • msg #346

Re: Off into the Unknown

"They don't know what Terra is and think its a government trap. Now they want to board us but it must be the rebel group. How can we confirm to them who we are?"

She calls back to them [Language unknown: "Illat es st wast nomiee. M tic ur ndio tibe diur po com. U comhounte peic-lawa n ingthaven naplma e wepall at i lodin tin io ma prpele ionek ulprecmi." ] she thinks they should be able to think something is wrong, its not like she speaks the language fluently.
Cyril Zotmund
Security Officer, 791 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 14 Feb 2016
at 23:40
  • msg #347

Re: Off into the Unknown

OK, so these are the proverbial good guys? ask if there is a neutral place we can meet to ally their fears... if we can convey that thought.
Unknown Ship
NPC, 5 posts
Mon 15 Feb 2016
at 00:16
  • msg #348

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 347):

"[Language unknown: N arsinehoiv. Il ndene hene st atenteeen hatcomcon plusil p saarur ch niecca, evti evcom day e us k lo comiveast pr il ourureera he.]"

Their physiology is somewhat different to humans. A small shuttle leaves the ship that launched the fighters.
Cyril Zotmund
Security Officer, 792 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 15 Feb 2016
at 00:50
  • msg #349

Re: Off into the Unknown

OOC.... We don't have a shuttle do we?

Kat, I'll need you to come with me... lets suit up... I expect we'll need full support on any mutual meeting location.  Gun Da Bin, anything you can add? Lets get the alternate pilot up here ... Tanya, you are in charge until I get back or otherwise order.
Katherine 'Kat' Steele
Pilot, 257 posts
Ships Pilot
Mon 15 Feb 2016
at 20:53
  • msg #350

Re: Off into the Unknown

[Language unknown: "Wi iv iluswasa"] she says as she looks back on the others. "They are sending over a small shuttle with some reps to talk. I think we should be ready for anything thought. You never know what might happen. So we don't have to go anywhere. "
Cyril Zotmund
Security Officer, 793 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 15 Feb 2016
at 21:00
  • msg #351

Re: Off into the Unknown

OK ... Lets have an armed group out of sight, but able to act if there is trouble... and I am not sure what sort of refreshments we could serve... perhaps better to just make our apologies.

He heads back to the Lounge area where the airlock is...
This message was last edited by the player at 21:02, Mon 15 Feb 2016.
Katherine 'Kat' Steele
Pilot, 258 posts
Ships Pilot
Mon 15 Feb 2016
at 22:19
  • msg #352

Re: Off into the Unknown

"Yes, lets just meet them, then we might not offend them too much" she says with a smile.
Fate
GM, 588 posts
Roll for dodge!
Tue 16 Feb 2016
at 04:11
  • msg #353

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 352):

Ooc No, you don't have a shuttle.

The shuttle takes its time coming to you, during which time the fighters take and hold positions surrounding you at a range of about 6,000 miles.

The shuttle then docks, and three odd looking figures exit the vessel and approach your airlock with weak thrusters, then wait.
Cyril Zotmund
Security Officer, 794 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 16 Feb 2016
at 14:30
  • msg #354

Re: Off into the Unknown

Cyril has the out side of the airlock opened so they can enter, once inside we'll close it and compress the atmosphere, watching for any signs of distress ...assuming none, we'll open the inside and greet them with an open hand held up (No one says 'How" though).
Fate
GM, 590 posts
Roll for dodge!
Tue 16 Feb 2016
at 19:11
  • msg #355

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 354):

Labrysans are short muscular humanoids, but without necks. They have very tough skin, making them sealed. They wear breathing gear and radios, and carry flamers as side-arms.

Upon entry, they look around, and one of them speaks quickly into his radio.

[Language unknown: Ac ioin latoeroneeraant es omol traourhou! Str notprowil ut houearsan ntivirshe ssssseil.]

They then turn to you, and their manner improves somewhat.

[Language unknown: Singch olet ev ainwitlinnte p us reaeravor. Il atepr Erewerwhewit. Conersman arut mecell an o chanla ioame i our adomreai nteliniou n strat onsstitiolin hath ou ionencove ichant'thiwitersdin ri lin pl p rincpo?]
Katherine 'Kat' Steele
Pilot, 259 posts
Ships Pilot
Tue 16 Feb 2016
at 23:40
  • msg #356

Re: Off into the Unknown

Kat points to Cyril [Language unknown: "Is nt oun Ughughsta un ar stito. We as no somlo wer eeman ica unolnostek ove onaiad ne N ratet e hoatilil."]

She looks at Cyril "OK, they feel better now that they know we are a new race. I told them you are in change. They want to lead us to the superiour officer in the asteroid belt for formal introductions. Should I ask about the other group that shot at us?
Cyril Zotmund
Security Officer, 795 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 17 Feb 2016
at 02:07
  • msg #357

Re: Off into the Unknown

Yes, do ...and find out what other systems are safe to travel in...  we will meet with their higher ranking officer.
Fate
GM, 591 posts
Roll for dodge!
Wed 17 Feb 2016
at 06:18
  • msg #358

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 357):

Once Kat translates this, they inform their command ship.


The result is swift. Four fighters and the shuttle break off and return to the other ship. The other two fighters escort you as those aboard your ship direct you to the asteroid belts 22 hours away. As you approach, you notice a number of smaller craft coming to meet you. Sensors reveal a number of larger vessels hiding in the belt, the largest being around 10,000 dTons.
This message was last edited by the GM at 13:44, Wed 17 Feb 2016.
Katherine 'Kat' Steele
Pilot, 260 posts
Ships Pilot
Thu 18 Feb 2016
at 03:09
  • msg #359

Re: Off into the Unknown

Kat asks for some to scan the area for possible escape routes just in case.

She pilots the ship to where ever she is directed.
Fate
GM, 596 posts
Roll for dodge!
Thu 18 Feb 2016
at 06:22
  • msg #360

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 359):

Scans reveal a large number of smaller vessels, about 1,500, 2,500 and 6,000 dTons in size (your ship is just 100 dTons) hidden throughout the asteroid field. You are directed to one of the largest, a 10,000 dTon monster with three plasma bays at the front, and four heavy turrets with 2 plasma guns each around the sides. A number of fighters join you as you approach, and you are escorted in and directed to approach to allow airlocks to be linked.

[Private to Katherine 'Kat' Steele: Kat, piloting roll to do this. it is tricky.]
Cyril Zotmund
Security Officer, 796 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 18 Feb 2016
at 15:17
  • msg #361

Re: Off into the Unknown

Don't like it, but do it... we are in way too deep to play difficult...  we need to gather as much information as we can Gun da Bin... keep it mostly passive until we know how good their tech is...
PO Gun Da-bin
NPC, 18 posts
SIGINT
Thu 18 Feb 2016
at 19:26
  • msg #362

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 361):

"Their sensor technology seems to be a level below ours. In fact, all their technology seems to be at the level ours was before we met the Vilani except for plasma weapons, which are similar to our own."
Cyril Zotmund
Security Officer, 797 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 18 Feb 2016
at 20:34
  • msg #363

Re: Off into the Unknown

Make notes and keep track... comms too...we may learn more when we have time to listen and evaluate... obviously we want anything that pertains to us. If they use code, see if we can crack it.
PO Gun Da-bin
NPC, 19 posts
SIGINT
Thu 18 Feb 2016
at 21:55
  • msg #364

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 363):

"Yes Sir. Hope they are not doing the same..."

He glances at the Aliens on the bridge.
Katherine 'Kat' Steele
Pilot, 261 posts
Ships Pilot
Thu 18 Feb 2016
at 23:28
  • msg #365

Re: Off into the Unknown

Kat pilots the ship in but is really distracted by what is around.

Today: Katherine 'Kat' Steele rolled 15 using 3d6 with rolls of 5,6,4.  Piloting. Made by 3.
Cyril Zotmund
Security Officer, 798 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 19 Feb 2016
at 00:48
  • msg #366

Re: Off into the Unknown

In reply to PO Gun Da-bin (msg # 364):

More than likely they are trying their best...  Cyril gives him a wry smile...
Fate
GM, 599 posts
Roll for dodge!
Fri 19 Feb 2016
at 01:36
  • msg #367

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 365):

Kat approaches the massive disk as directed, docking with the edge where the entrace is. You are warned that the vessel is not pressurized, and communcations are via short range radios, of which you are given three. They are remarkably bulky given their limited abilities, not even being encrypted. You are asked to accompany your guests as they transfer to the 'cruiser'.
Cyril Zotmund
Security Officer, 799 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 19 Feb 2016
at 02:53
  • msg #368

Re: Off into the Unknown

I suit up ... Kat, You want to come too... may need the translations capability  he smiles.
Katherine 'Kat' Steele
Pilot, 262 posts
Ships Pilot
Fri 19 Feb 2016
at 02:54
  • msg #369

Re: Off into the Unknown

"So, boss, what about weapons? any thing else we want to take to show off or record what we see?" she suits up.

(ooc do they have small coms they normally use?)
This message was last edited by the player at 02:55, Fri 19 Feb 2016.
Cyril Zotmund
Security Officer, 800 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 19 Feb 2016
at 03:02
  • msg #370

Re: Off into the Unknown

Can our radios touch theirs (frequencies), so we don't need to lug these things along? 
Fate
GM, 600 posts
Roll for dodge!
Fri 19 Feb 2016
at 03:22
  • msg #371

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 369):

You have your own small encoded comms. You could modify them to work with the Alien comms, but you don't have time to do so. This time...
Cyril Zotmund
Security Officer, 801 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 19 Feb 2016
at 03:30
  • msg #372

Re: Off into the Unknown

OK, so we lug one of theirs... and don't let on about ours.
Fate
GM, 602 posts
Roll for dodge!
Fri 19 Feb 2016
at 12:23
  • msg #373

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 372):

Just Kat and Cyril follow the three aliens through the airlock, and onto the alien ship.

Despite its size, it is very crowded. All crew wear air tanks, which they change periodically. You are led past many who watch you with a mix of astonishment and suspicion to a large room. Your comm units are checked, and they make sure they work properly before you are asked to sit at a round table with several other aliens who are already seated.

"We are Labrysan Rebels, otherwise known as Labradors. We have few colonies left, but we are ostracised from our home planet by religious fanatics that oppose science and free thought. Their religion also teaches that there is no other intelligent life in the universe. But enough about us...who are you? Tell us about yourselves."
Cyril Zotmund
Security Officer, 802 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 19 Feb 2016
at 16:54
  • msg #374

Re: Off into the Unknown

We are Terrans, and we inhabit quite a few worlds... our competitors are the Vilani who are identical beings who think a bit differently and also inhabit many worlds... we both strive to out do the other in technology and spreading our influence, as trade is what makes us grow and prosper.  We have twice run into your religious fanatics and were concerned we had again ... we have worked to gain some understanding of your language, but our understanding is still imperfect. We have no desire to fight ... it hurts trade. We can provide some things that will help you beat back your opponents, but first, is there a ready way to know who is friendly and who is not?
Fate
GM, 604 posts
Roll for dodge!
Sat 20 Feb 2016
at 01:16
  • msg #375

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 374):

"All our vessels are fitted with a particular transmitter, as are theirs, and we transmit one signal, and they transmit another. Pity you don't have the backbone for a real fight. We would be glad to trade with you, but we cannot protect you. We are outnumbered and can scarely protect ourselves. Perhaps we can purchase more powerful jump drives, such as you have, or more powerful power units. What would you want in exchange for them?"
Cyril Zotmund
Security Officer, 803 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 20 Feb 2016
at 01:41
  • msg #376

Re: Off into the Unknown

Pity I don't have a fighting ship... this is a very light scout. If you can provide the IFF code for your ships, we will make sure they are not targets.  We have had to kill several of their fighters. With the right ships, we can probably handle most issues, but in this one, it is wiser to run to fight another day. I cannot set prices, but both jump drives and weapons can be purchased... I would not imagine that they would  be hard for you to install or use. My question is, will the general populace choose to follow them or you?  Obviously if they choose them, you should migrate to another world. I would be willing to take an ambassador back to out leaders, but am not sure if he could survive in our ship for the weeks of travel involved.

I pull out my screen, pull up a star chart, and point out where we are and roughly where we are going to see our leaders.

Can you say which systems we may consider as yours?
Katherine 'Kat' Steele
Pilot, 263 posts
Ships Pilot
Sat 20 Feb 2016
at 02:24
  • msg #377

Re: Off into the Unknown

"Yes, we intercepted their radio signals and translated them. Then I learned the language. We do have war ships and are currently having some skirmish's with the Vilani at this time. But both of us control hundreds of world."
Fate
GM, 605 posts
Roll for dodge!
Sat 20 Feb 2016
at 07:28
  • msg #378

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 377):

Their eyes widen at Kats last statement.

"Hundreds of worlds? If you are currently at war, we can understand. We control just two colonies, having recently lost a third to Government fanatics.

The religious fanatics did not always run the world. Most nations used to be democratic, but the religious fanatics would migrate, take over with the numbers, change the laws, get rid of democracy and then move to the next country. By the time countries realized what was going on, they controlled half the world. The ongoing war, which continues still, saw them more motivated and focused, and they took over the rest by military force. They have built a large fleet, and continue to expand, as you have noticed.

We would be happy to work with you if you can help us defeat them, but right now they have a much more powerful fleet, and we are forced to hold out in these asteroids.
"

They indicate that there is a mining colony on an asteroid in this system, and the main rebel colony in a system 1 parsec away but not on your charts. The homeworld is in system 1140, and there are conquered colonies in 1239 and 1340.
Cyril Zotmund
Security Officer, 804 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 20 Feb 2016
at 16:10
  • msg #379

Re: Off into the Unknown

We have found them susceptible to missiles, which are guided of course... if they take some evasive actions that aren't predictable  on their approach, they have proven hard for the government ships to shoot down. I am sure you hold the technology to build such a weapon. Launched in numbers of 4 or so, they should greatly alter the odds for a while.
Fate
GM, 607 posts
Roll for dodge!
Sat 20 Feb 2016
at 17:04
  • msg #380

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 379):

"Missiles? Those suicidal micro-fighters? But we cannot spare the persons to fly them. The fanatic sometime have suicidal pilots, but they use regular fighters."
Cyril Zotmund
Security Officer, 805 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 20 Feb 2016
at 17:35
  • msg #381

Re: Off into the Unknown

No... unmanned and preprogrammed or remotely controlled ... we don't do suicide missions.
Fate
GM, 609 posts
Roll for dodge!
Sat 20 Feb 2016
at 18:26
  • msg #382

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 381):

They look at you in suprise.

"You have suicidal computers? Our computers are bigger than we are, nowhere near as smart, and very expensive. The fanatics have regularly used suicidal attacks to good effect."
Cyril Zotmund
Security Officer, 806 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 20 Feb 2016
at 18:52
  • msg #383

Re: Off into the Unknown

I see... well that's another thing we may be able to help you with... our computers are rather small, rather powerful and pretty cheap. What might you be able to trade? You said you have a mine here ... what does it produce?
Also, we do not rely only on plasma weapons, but also use concentrated light, called lasers, high velocity particles, and the missiles I mentioned.


Cyril pulls out his star chart and updates it with the new knowledge... can you tell us what is in these systems?
He points out 1540, 1439, 1339 ... I believe we ran into one of your Government ships in 1339...
Fate
GM, 610 posts
Roll for dodge!
Sat 20 Feb 2016
at 23:07
  • msg #384

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 383):

"We mine and smelt materials for ship construction mainly, but also a lot or rare ceramics for various uses.

Most of those systems are patrolled by us and/or them, though they are unihabited. We tend to hide so they don't see us unless a fleet comes through.

We have experimented with lasers, but they don't do enough damage. Particle weapons sound interesting...are they effective?
"
Cyril Zotmund
Security Officer, 807 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 20 Feb 2016
at 23:54
  • msg #385

Re: Off into the Unknown

Both work decently well with enough power behind them ... your ships are well armored which makes Lasers less effective, as we noticed.
Fate
GM, 612 posts
Roll for dodge!
Sun 21 Feb 2016
at 00:22
  • msg #386

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 385):

"Perhaps. We will let you show us...
Cyril Zotmund
Security Officer, 808 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 21 Feb 2016
at 02:21
  • msg #387

Re: Off into the Unknown

Show you what Please?
Labrysan rebel
NPC, 1 post
Sun 21 Feb 2016
at 03:25
  • msg #388

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 387):

"Show us how effective you new weapons are, of course!"
Cyril Zotmund
Security Officer, 809 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 21 Feb 2016
at 03:40
  • msg #389

Re: Off into the Unknown

Ah... I think we can do that, but what do you propose to use as a target? and we do need to refuel...
This message was last edited by the player at 03:42, Sun 21 Feb 2016.
Katherine 'Kat' Steele
Pilot, 264 posts
Ships Pilot
Sun 21 Feb 2016
at 03:58
  • msg #390

Re: Off into the Unknown

Kat sat back and listens and looked over the aliens trying to notice if she could detect emotions. She also looked to see if there were any woman or female ones.
Labrysan rebel
NPC, 2 posts
Sun 21 Feb 2016
at 11:10
  • msg #391

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 389):

The large alien laughs.

"There is a fleet full of targets still sitting at the captured research colony. When your fleet arrives, you can show us by destroying them! Actually, when they find out we are working together, you may not have a choice. I will have a refueller refill your ship, and you are free to go and call what fleet you have."

Being alien, Kat is not sure what differentiates the sexes, or even if there arr different sexes. None seem small enough to be juvenile though.
Cyril Zotmund
Security Officer, 810 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 21 Feb 2016
at 16:45
  • msg #392

Re: Off into the Unknown

Which is the recently conquered colony?
Labrysan rebel
NPC, 3 posts
Sun 21 Feb 2016
at 20:19
  • msg #393

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 392):

"The recently conquered research colony at 1340."
Cyril Zotmund
Security Officer, 811 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 21 Feb 2016
at 21:02
  • msg #394

Re: Off into the Unknown

Are you aware of any settlements at 1339? I believe we ran into a Government ship there.
Labrysan rebel
NPC, 4 posts
Sun 21 Feb 2016
at 21:06
  • msg #395

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 394):

"No. That was a Government patrol. We saw you deal with the fighters. They will have replaced them now, perhaps strengthened them."
Cyril Zotmund
Security Officer, 812 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 21 Feb 2016
at 21:58
  • msg #396

Re: Off into the Unknown

So you now have some concept of our weapons... from a weak little Scout ship.
Labrysan rebel
NPC, 5 posts
Sun 21 Feb 2016
at 23:04
  • msg #397

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 396):

"Yes, against fighters with little armour. We look forward to seeing what you can do to a capital ship."
Cyril Zotmund
Security Officer, 813 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 22 Feb 2016
at 01:02
  • msg #398

Re: Off into the Unknown

Understand... imagine a single ship launching 48 missiles, and 48 more a very short time later for 6 or 8 times.
Katherine 'Kat' Steele
Pilot, 265 posts
Ships Pilot
Mon 22 Feb 2016
at 01:32
  • msg #399

Re: Off into the Unknown

"So we should get going and bring some ships. What information can you give us about any weakness they might have? Your enemies don't seem to like to talk. We can also try to get to come closer if they think we will convert maybe.
Cyril Zotmund
Security Officer, 814 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 22 Feb 2016
at 02:10
  • msg #400

Re: Off into the Unknown

I'll be damned... but I would like to take some information back on what you have to trade...  they will be much more likely to come if they think they have new sources and markets. Any sort of messages or anything else we should take back?
Labrysan rebel
NPC, 6 posts
Mon 22 Feb 2016
at 05:50
  • msg #401

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 400):

"Trade? We are fighting for our lives so we have not really thought about trade. I guess we have a number of gems and jewellery, including gold. What would interest you?

We can tell you about their ships, though.

The largest is a 15,000 dTon assaw carrier. It is the flagship, and carried most of the troops and fighters. The cruiser is 10,000 DTons and has the heaviest armour, while the destroyers are 2,600 dTons and are the smallest with Bay weapons. 1,500 DTon frigates are used as escorts, while 20 dTon fighters carry just one plasma cannon and minimal armour. The freighters and fuel tankers, made of the same 6,000 dTon hull, are probably the weakest point, as they have minimal armour as well, but pleny of plasma cannons too. Freighters are used to transport troops, supplies and tanks.

Take back this message to your people. We look forward to you helping us to a glorious victory, so we can help you to a glorious victory over the Vilani.
"
Cyril Zotmund
Security Officer, 815 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 22 Feb 2016
at 16:10
  • msg #402

Re: Off into the Unknown

Cyril smiles... I will relay your message, but we may not have to fight the Vilani... we are competitors, not at war.. at least yet, although some of their officials are trying to create one.  Gold and Jewels will provide interest, they will trade most things for those.  As for fighting your war for you ... not as sure they will be willing, but they will not let the Government stop them from going where they wish. The Patrol ship at 1339? A Frigate or Destroyer? It had several fighters.
This message was last edited by the player at 16:12, Mon 22 Feb 2016.
Labrysan rebel
NPC, 7 posts
Mon 22 Feb 2016
at 21:09
  • msg #403

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 402):

He looks a bit disappointed, despite his alien features, when you are less than committed to helping them in their war.

"I see. Well, off you go then.

Since it's fighters were destroyed, it has possibly been replaced by a destroyer, but it was a frigate.
"
Cyril Zotmund
Security Officer, 816 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 22 Feb 2016
at 22:02
  • msg #404

Re: Off into the Unknown

I hope to be back soon to assist you in your task... hopefully this will work to your benefit. I am sure my leader will not want any dealings with the Government sorts.
Fate
GM, 621 posts
Roll for dodge!
Mon 22 Feb 2016
at 22:16
  • msg #405

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 404):

You are shown the way back to your vessel, and permitted to depart. A 6,000 dTon tanker signals you, and you move towards it. Docking, you refuel quickly.
Cyril Zotmund
Security Officer, 817 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 22 Feb 2016
at 22:39
  • msg #406

Re: Off into the Unknown

Tanya, Lets see what's at  1439 -> 1437 -> 1237 -> 1136 and then Tunguska... see any issues with that route?
Tanya Weaver
Navigator, 113 posts
The Navigator
Mon 22 Feb 2016
at 22:41
  • msg #407

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 406):

"Not from me. 1439 has 5 gas giants. Care to pick one?"
Cyril Zotmund
Security Officer, 818 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 22 Feb 2016
at 22:44
  • msg #408

Re: Off into the Unknown

Sure ... Let's go to R ... ;-) ... I'd say one sort of in the middle and away from as many others as possible...
Tanya Weaver
Navigator, 114 posts
The Navigator
Mon 22 Feb 2016
at 22:46
  • msg #409

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 408):

"Sir, that is kind of contradictory. Away from as many others would be either inner or outer. Last time the Government Frigate was closer to the inner planets. The survivors are hiding out on an inner moon, if I remember rightly."
Katherine 'Kat' Steele
Pilot, 266 posts
Ships Pilot
Tue 23 Feb 2016
at 00:07
  • msg #410

Re: Off into the Unknown

"I think we should try to get this information back as quick as we can. I would not mind some jewelry" she says with a grin. "I mean if we can open some trade of course"
Cyril Zotmund
Security Officer, 819 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 00:08
  • msg #411

Re: Off into the Unknown

That was the information I was looking for...  up front. So pick an outer Gas giant.
Katherine 'Kat' Steele
Pilot, 267 posts
Ships Pilot
Tue 23 Feb 2016
at 00:23
  • msg #412

Re: Off into the Unknown

"Lets just go which ever is the shortest way. I have to admit I hate religious nuts.
"

Tanya Weaver
Navigator, 114 posts
The Navigator
Tue 23 Feb 2016
at 01:16
  • msg #413

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 412):

"I thought you remembered, Sir. Setting course for the outer gas giant. Jewellery is overrated, Kat, unless you can use it to kill some bastard..."

OOC: Sorry, my bad! Wrong character...corrected now!
This message was last edited by the GM at 01:16, Tue 23 Feb 2016.
Cyril Zotmund
Security Officer, 820 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 00:58
  • msg #414

Re: Off into the Unknown

No Duke, I have so much on my mind right now, I didn't. How far do you think they are from Jump 2? and did you see any signs of stuff better than ours?
Raymond 'Duke' Vurhund
Chief Engineer, 114 posts
Chief Engineer
Tue 23 Feb 2016
at 01:21
  • msg #415

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 414):

"Hard to tell. Their research may not have progressed much in the last 100 years, or they could be progressing rapidly. They seemed like they only recently developed Jump 1, and their computers seem positively ancient by our standards. I noticed the infantry favour big weapons, with some Storm Chainguns, Heavy Plasma guns and even an Anti-material rifle amoung the shipbourne infantry! I guess if you don't have to worry about decompression, why not, but that indicates their ground troops would be nasty indeed!

But nothing to worry about in their technology that I saw.
"
Cyril Zotmund
Security Officer, 821 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 01:26
  • msg #416

Re: Off into the Unknown

OK, let's keep an eye out... sometimes an otherwise not developed society will be way ahead in one field.
Raymond 'Duke' Vurhund
Chief Engineer, 115 posts
Chief Engineer
Tue 23 Feb 2016
at 01:30
  • msg #417

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 416):

"Plasma tech would be that field, but they are not ahead of us there, just matching us. But worth watching...you promised them Jump 2: I suspect some Terran officials may not be so generous just yet. Especially if government forces could capture it."
Katherine 'Kat' Steele
Pilot, 268 posts
Ships Pilot
Tue 23 Feb 2016
at 01:32
  • msg #418

Re: Off into the Unknown

"Lets give them stuff so we can set up nice trade deals. They are not as numerous as the enemy and an ally is always better then another enemy."
Cyril Zotmund
Security Officer, 822 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 01:40
  • msg #419

Re: Off into the Unknown

In reply to Raymond 'Duke' Vurhund (msg # 417):

Promised? No, Just said it was on the table... it was sort of obvious we had the capability. I didn't promise anything, which sort of irritated them really.
Raymond 'Duke' Vurhund
Chief Engineer, 116 posts
Chief Engineer
Tue 23 Feb 2016
at 01:51
  • msg #420

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 419):

Duke activates the jump drive, sending you into Hyperspace.

"I hope they don't have expectations. I agree, an Ally is better than another enemy, but from the sounds of it, the Government is actually controlled by a fanatic minority."
Katherine 'Kat' Steele
Pilot, 269 posts
Ships Pilot
Tue 23 Feb 2016
at 01:56
  • msg #421

Re: Off into the Unknown

"But if the forces are defeated, their control may crumble."
Cyril Zotmund
Security Officer, 823 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 02:26
  • msg #422

Re: Off into the Unknown

Hopefully we can get something back in time to avert a disaster.

[Private to Katherine 'Kat' Steele: Kat, do you want to maintain propriety or just say to hell with it and move in my stateroom with me? I'd like that, myself.]
Katherine 'Kat' Steele
Pilot, 270 posts
Ships Pilot
Tue 23 Feb 2016
at 02:46
  • msg #423

Re: Off into the Unknown

"That's why we need to get word back as quick as possible so if we want to help them, we can and keep an ally. "[Private to Cyril Zotmund: Yes, we can do that. ]
Fate
GM, 626 posts
Roll for dodge!
Tue 23 Feb 2016
at 08:48
  • msg #424

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 423):

The week in Hyperspace passes quickly, with a few eyebrows raised when Kat moves into the captains quarters, but nothing said. The alarm sound after what seems like a day to indicate first possible emergence.
Cyril Zotmund
Security Officer, 824 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 15:41
  • msg #425

Re: Off into the Unknown

Cyril seems calmer but slightly distracted at times.  He has the crew prepare for action, in case a Government ship is waiting there.
Fate
GM, 630 posts
Roll for dodge!
Tue 23 Feb 2016
at 19:09
  • msg #426

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 425):

You exit hyperspace at the gas giant, which seems deserted.
Cyril Zotmund
Security Officer, 825 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 19:45
  • msg #427

Re: Off into the Unknown

Let's get processing... I want out of here ASAP if there is trouble... once we have fuel to jump, lets scan for anything of interest.
Fate
GM, 631 posts
Roll for dodge!
Tue 23 Feb 2016
at 20:01
  • msg #428

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 427):

You refuel without incident, noticing a vessel orbiting the inner gas giant has dispatched fighters, but they will be at least a day before they reach you.

Ooc I stand corrected. The survivors are at 1339, you are currently at 1439, which has no colonies, yet.
Cyril Zotmund
Security Officer, 826 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 23 Feb 2016
at 20:25
  • msg #429

Re: Off into the Unknown

Since the rebels had no knowledge of a ship here, it's almost sure those are government. Let's just jump out of here.


[Private to GM: We noted that their ships were heavily armored, wuld this be so significant that we need to allow for it in our missiles & other weapons?]
Tanya Weaver
Navigator, 115 posts
The Navigator
Tue 23 Feb 2016
at 21:44
  • msg #430

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 429):

"Right. Laying in a course for 1337."

She lays in a course back to the next system, and you start your trip home.

[Private to Cyril Zotmund: Yes, their armour will make lasers effectiveness minimal, you would have to aim for weaknesses to have even a chance to penetrate, and even that may not be enough for the cruisers. Missiles will still hurt, but less than an unarmoured vessel.]
Katherine 'Kat' Steele
Pilot, 271 posts
Ships Pilot
Tue 23 Feb 2016
at 23:55
  • msg #431

Re: Off into the Unknown

"I guess that the bad thing about being on the side with the fewer ships, it is almost certainly not them but they gave us the codes, lets scan it to see if it is a rebel ship by chance.
PO Gun Da-bin
NPC, 20 posts
SIGINT
Wed 24 Feb 2016
at 01:00
  • msg #432

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 431):

Before jumping, Po Gun attempts to check the IFF codes, but none come up.

You enter hyperspace.

Ooc: do you want to skip to arrival several weeks later?
Cyril Zotmund
Security Officer, 827 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 24 Feb 2016
at 02:26
  • msg #433

Re: Off into the Unknown

Yes... lets skip the boring stuff...
Katherine 'Kat' Steele
Pilot, 272 posts
Ships Pilot
Wed 24 Feb 2016
at 02:57
  • msg #434

Re: Off into the Unknown

Yes, past the boring stuff.
Cyril Zotmund
Security Officer, 828 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 24 Feb 2016
at 03:30
  • msg #435

Re: Off into the Unknown

Hopefully that wasn't me!
Fate
GM, 633 posts
Roll for dodge!
Wed 24 Feb 2016
at 05:28
  • msg #436

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 435):

Right. You guys should roll HT checks if you are sleeping together now too.

Five weeks later, the Jeremiah Jones exits hyperspace in Tunguska. You are expected, and welcomed back. Local officials are keen to know what you have found.
Cyril Zotmund
Security Officer, 829 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 24 Feb 2016
at 13:24
  • msg #437

Re: Off into the Unknown

Cyril is careful not to create additional issues until they are ready...


06:22, Today: Cyril Zotmund rolled 6 using 3d6 with rolls of 2,1,3.  HT.
Katherine 'Kat' Steele
Pilot, 273 posts
Ships Pilot
Thu 25 Feb 2016
at 01:44
  • msg #438

Re: Off into the Unknown

Today: Katherine 'Kat' Steele rolled 9 using 3d6 with rolls of 3,1,5.  HT. Made it.
Fate
GM, 634 posts
Roll for dodge!
Thu 25 Feb 2016
at 04:11
  • msg #439

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 437):

Thanks. Given the number of topics, could Cyril be specific regarding the issues he is avoiding?
Cyril Zotmund
Security Officer, 830 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 25 Feb 2016
at 18:21
  • msg #440

Re: Off into the Unknown

Cyril was specifically referring to offspring ... assuming that any STD would have been identified and dealt with long before this.
Fate
GM, 636 posts
Roll for dodge!
Thu 25 Feb 2016
at 19:42
  • msg #441

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 440):

Ah, Ok. PO Kyamoto provides plenty of contraception. Which is probably a good thing, unless offspring is what you were looking for.

Any actions on Tunguska, other than refuelling, which seems slower than usual, and seemingly endless meetings or interviews regarding the Aliens.
Cyril Zotmund
Security Officer, 831 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 25 Feb 2016
at 23:22
  • msg #442

Re: Off into the Unknown

Who are these meeting with?  I'm not divulging much and will instruct the crew likewise until We have passed it to Andrew and received his guidance.
Fate
GM, 637 posts
Roll for dodge!
Fri 26 Feb 2016
at 00:16
  • msg #443

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 442):

Meetings are asked for by pretty much anyone and everyone. Military leaders, government officials and press. Choose your audience...
Cyril Zotmund
Security Officer, 832 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 26 Feb 2016
at 00:26
  • msg #444

Re: Off into the Unknown

I have, Andrew ... I am not at liberty to disclose any information at this time, I will release all information through Andrew Kalishnikov or as he directs.
Fate
GM, 638 posts
Roll for dodge!
Fri 26 Feb 2016
at 00:38
  • msg #445

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 444):

Your announcement is met with some disappointment, but most understand. Only the military commanders press you for more information, asking you to confirm that there is no risk of imminent attack.
Cyril Zotmund
Security Officer, 833 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 26 Feb 2016
at 01:07
  • msg #446

Re: Off into the Unknown

None ... They can't get here. Hopefully we will have dealt with any threat well before they can.
Katherine 'Kat' Steele
Pilot, 274 posts
Ships Pilot
Fri 26 Feb 2016
at 02:41
  • msg #447

Re: Off into the Unknown

She acts like she doesn't know much and lets Cyril do the talking. She can't wait to talk to Andrew.
Fate
GM, 639 posts
Roll for dodge!
Fri 26 Feb 2016
at 03:30
  • msg #448

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 446):

That puts them somewhat at ease.

After a brief refuelling stopover, you set off for Chrysolite, where you are told Andrew is waiting for you.

The trip through hyperspace is uneventful, and you emerge at Chrysolites outer limit. The silhouette of the Base looms large against the planet, but you are directed to land at the planets Starport, where Andrew is overseeing the modifications to the Yuri and Dastavka
Cyril Zotmund
Security Officer, 834 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 26 Feb 2016
at 15:58
  • msg #449

Re: Off into the Unknown

We do so... and report.
Fate
GM, 641 posts
Roll for dodge!
Fri 26 Feb 2016
at 21:26
  • msg #450

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 449):

Your report to Andrew causes him to immediately call a meeting of all Colony and Military leaders in the system, not surprisingly. You are again asked to report to them, with greater detail requested regarding what has been agreed upon, and what has been requested.
Cyril Zotmund
Security Officer, 835 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 26 Feb 2016
at 22:20
  • msg #451

Re: Off into the Unknown

What they want is us to come bust their enemy... We agreed to do no more than come back and report ... and that we would try and establish trade.  They don't get the trade thing as they are in a life or death struggle.  *IF* we want to deal with the more reasonable side, we best find a way to help them prevail.  The "Government" side is wholly unreasonable. You must accept their God, Their way; no ifs ands or buts.
Military Commander
Fri 26 Feb 2016
at 23:03
  • msg #452

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 451):

"At least one side is willing to talk. If we are to pick a side in this civil war, what will we be up against?"
Cyril Zotmund
Security Officer, 836 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 27 Feb 2016
at 01:49
  • msg #453

Re: Off into the Unknown

The Government fleet at the recently conqured system is a small fleet. The largest is a 15,000 dTon assaw carrier. It is the flagship, and carried most of the troops and fighters. The cruiser is 10,000 DTons and has the heaviest armour, while the destroyers are 2,600 dTons and are the smallest with Bay weapons. 1,500 DTon frigates are used as escorts, while 20 dTon fighters carry just one plasma cannon and minimal armour. The freighters and fuel tankers, made of the same 6,000 dTon hull, are probably the weakest point, as they have minimal armour as well, but pleny of plasma cannons too. Freighters are used to transport troops, supplies and tanks.

Somewhere I seem to recall the government forces being listed as having 6 of the Assaw Carriers, something like 30 Cruisers, and more Destroyers and Frigates. They rely heavily on Plasma projectors.


They say "Take back this message to your people. We look forward to you helping us to a glorious victory, so we can help you to a glorious victory over the Vilani."
Fate
GM, 643 posts
Roll for dodge!
Sat 27 Feb 2016
at 02:01
  • msg #454

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 453):

"Right. That is a serious sized cruiser. Do they have nukes? If they have them, they may expect them. Missiles? Tactics? What are they like hand to hand?You mentioned tanks...what are ground forces like?"
Cyril Zotmund
Security Officer, 837 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 27 Feb 2016
at 02:26
  • msg #455

Re: Off into the Unknown

We don't have solid knowledge, but would assume they are nuclear capable if the can make a jump drive.  Given the close range nature of their weapons, we again assume a charge into effective range.  Our analysis of their Infantry was that they would be formidable, with serious firepower. Hand to hand... they are shorter than we are , stocky and strong appearing. Not someone you'd want to get close and personal with in a fight.
Katherine 'Kat' Steele
Pilot, 275 posts
Ships Pilot
Sat 27 Feb 2016
at 02:58
  • msg #456

Re: Off into the Unknown

Kat grins. "If we can divide up there fleet, we might be able to pick it off in pieces. They have little backup beyond what we saw, at least that is our understanding."
Military Commander
Sat 27 Feb 2016
at 04:42
  • msg #457

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 455):

"Pity. Capturing a couple of those hulks would add to out forces considerably if all we had to do was re-arm them and put in new jump drives, but it sounds like that could be very expensive. Still, we can trade hulks with the friendly guys, and that makes trading with them very attractive.

How would you propose dividing up the fleets? I think a small foray would be interesting to test how our ships go against them, at least.
"
Cyril Zotmund
Security Officer, 838 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 27 Feb 2016
at 22:44
  • msg #458

Re: Off into the Unknown

Their outposts seem to be one ship with multiple fighters ... the fighters shouldn't be too difficult to dispatch with missiles. The seem rather vulnerable to missile attacks so far, but we haven't engaged any larger ships either. Flooding their defenses with missiles seems a decent starting point.
Military Commander
Sun 28 Feb 2016
at 02:02
  • msg #459

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 458):

"Missile swarms are typically the best way to deal with lots of plasma weapons, and high speed to keep out of range. Beyond 10,000 miles lasers are just as good, but under 10,000 miles, they will be very nasty. Do they have Sandcasters?"
Cyril Zotmund
Security Officer, 839 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 28 Feb 2016
at 02:07
  • msg #460

Re: Off into the Unknown

I think so, but don't remember any definite sign of them... Do you Kat?
Katherine 'Kat' Steele
Pilot, 276 posts
Ships Pilot
Sun 28 Feb 2016
at 02:19
  • msg #461

Re: Off into the Unknown

"I am not sure as we only went against fighters as the boss said.  If they have sandcasters, it would be on the larger ships. We can either send in some fast ships to attack one of their larger ships or go the rebels and get more info. We need to engage a larger ship to test their capabilities."
Military Commander
Sun 28 Feb 2016
at 12:45
  • msg #462

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 461):

"Then perhaps sending in Kalishnikovs destroyer with a modified Karl Marx Carrier to escort the colony ships to set up at the planet where his survey ship has landed would be just the thing. Not overly aggressive, yet likely to get some response. We can fill both ships with his small missile fighters, given the targets."
Cyril Zotmund
Security Officer, 840 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 28 Feb 2016
at 19:20
  • msg #463

Re: Off into the Unknown

Sounds adequate to start for sure ... but if they come at us with a fleet, we'll have new issues. Regardless it should take their attention from the rebels. Is DASTAVKA ready to move, or are we taking something else?
Military Commander
Sun 28 Feb 2016
at 20:22
  • msg #464

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 463):

"Dastavka will be ready to move, along with Samson, Yamamato and Buffalo Bill, merchants hired to carry supplies, ammunition and fighters respectively to the colony, as well as the colony ships Adam Smith, Ariel and Loch Ard. The latter two will be cannibalized to start the colony, but we would like to see the Adam Smith converted to a carrier to protect the colony.

All of these ships are generally armed merchants though. The three Lightning class have been refitted with 6 Beams and 6 Missiles each, and the two Hero class merchants have got just 2 pulse weapons and 4 missiles each. The Karl Marx Coloniser has be refitted with 11 Pulse weapons and 16 missiles and Dastavka has been fitted with 8 Beams and 8 Missiles, meaning the merchants can defend themselves with up to 50 missiles. That along with the 70 missile fighters on the two warships should be enough for a test, and give a chance even against a fleet, we hope. Your thoughts?
"
Cyril Zotmund
Security Officer, 841 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 28 Feb 2016
at 21:53
  • msg #465

Re: Off into the Unknown

If you say so... I am not a person familiar with Fleet combats ... always been a scout, although I'd swear our Crockett's were a bit bigger as well as better supplied and armed.
Katherine 'Kat' Steele
Pilot, 277 posts
Ships Pilot
Sun 28 Feb 2016
at 22:43
  • msg #466

Re: Off into the Unknown

"sounds good to me. I can't wait to head out after we stock up"
Military Commander
Mon 29 Feb 2016
at 03:17
  • msg #467

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 465):

"The Crocketts have a standard fitout, and yours was no different. However, as you gain experience as a captain, more will be expected of you. Especially if war with the Vilani does break out.

Fleet should be ready to go on the 20th, including modifications to Kalishnikovs vessels. Anything else?
"
This message was last edited by the GM at 05:54, Mon 29 Feb 2016.
Cyril Zotmund
Security Officer, 842 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 29 Feb 2016
at 03:32
  • msg #468

Re: Off into the Unknown

Nothing ... Like hell it wasn't  Cyril thinks to himself
Katherine 'Kat' Steele
Pilot, 278 posts
Ships Pilot
Tue 1 Mar 2016
at 02:25
  • msg #469

Re: Off into the Unknown

"Thanks sir. Can't wait to get back out there" she says with a grin as she looks at Cyril
Fate
GM, 652 posts
Roll for dodge!
Tue 1 Mar 2016
at 07:33
  • msg #470

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 469):

The leaders agree to thar plan of action then. The Yuri and the Tsushima Straights will head the defence, with a large number of small Kalishnikov missile fighters, assisted by Dastavka and a number of other merchant ships. They are to go to system #1339 and establish a colony there, and defend it. We will send the Jeremiah Jones with you to report back on any significant combat.

"You should establish a fighter base as a high priority to relieve the warships. Next priority should be building up manufacturing."

You leave with Andrew and head back to your ships.
Cyril Zotmund
Security Officer, 843 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 1 Mar 2016
at 14:47
  • msg #471

Re: Off into the Unknown

In reply to Fate (msg # 470):

Are we back in Dastavka or still in Jeremiah?
Fate
GM, 654 posts
Roll for dodge!
Tue 1 Mar 2016
at 19:05
  • msg #472

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 471):

You are back into Dastavka, which is just having final finishing touches to it's modifications hastily completed. The old fighter bay will be filled with a short range missile fighter for now.
Cyril Zotmund
Security Officer, 844 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 1 Mar 2016
at 20:25
  • msg #473

Re: Off into the Unknown

How many missiles does each fighter have?
Fate
GM, 657 posts
Roll for dodge!
Tue 1 Mar 2016
at 23:04
  • msg #474

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 473):

Three launchers with 12 missiles each.
Katherine 'Kat' Steele
Pilot, 279 posts
Ships Pilot
Tue 1 Mar 2016
at 23:44
  • msg #475

Re: Off into the Unknown

Kat goes though the Dastavka to check on what modifications have been made.
Cyril Zotmund
Security Officer, 845 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 2 Mar 2016
at 00:42
  • msg #476

Re: Off into the Unknown

Cyril does much the same, paying special attention to the new weapons and how they are integrated.  He also checks targeting sensors, the firing positions and ammunition storage, then looks at the other changes.
Fate
GM, 658 posts
Roll for dodge!
Wed 2 Mar 2016
at 06:47
  • msg #477

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 476):

The new section, complete with 2 new turrets, has been well integrated. The two rear turrets have been fitted with missile launchers, and the engines enlarged and moved back to make room for larger power supplies.

The electronics upgrade, as may be expected from all Kalishnikov weapons systems, is immaculately integrated, and the Piloting and damage control systems have all been upgraded too.
Katherine 'Kat' Steele
Pilot, 280 posts
Ships Pilot
Thu 3 Mar 2016
at 01:19
  • msg #478

Re: Off into the Unknown

"I can't wait to pilot this ship at this point. We could also handle some of those fighters now" she says with a grin.
Cyril Zotmund
Security Officer, 848 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 3 Mar 2016
at 01:56
  • msg #479

Re: Off into the Unknown

I would expect so... Where is Nikki?...uh Captain Maya?
Cptn Niki Maya
Captain, 191 posts
Ships Captain
Thu 3 Mar 2016
at 03:21
  • msg #480

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 479):

"I was going over things with your crew. I have been briefed on our mission, but just wanted to check to see if you wanted any changes to your accommodation?"
Cyril Zotmund
Security Officer, 849 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 3 Mar 2016
at 03:34
  • msg #481

Re: Off into the Unknown

Perhaps so... Kat?
Katherine 'Kat' Steele
Pilot, 281 posts
Ships Pilot
Fri 4 Mar 2016
at 03:12
  • msg #482

Re: Off into the Unknown

Kat stands next to Cyril and takes his hand "Yes, We want to share a cabin." she says with a grin.
Cptn Niki Maya
Captain, 192 posts
Ships Captain
Fri 4 Mar 2016
at 03:15
  • msg #483

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 482):

"Right. Should your pay go into a shared bank account too? I trust you will have the decency to give advanced warning of any childcare requirements.

Speaking of shared pay, you should make any purchases you want now, before we leave.

Cyril, by the way, you are now officially 1st mate of the Dastavka.
"

You also have the opportunity to move your personal effect back to the Dastavka, before the crew for the Jeremiah Jones take their ship back.

OOC: You all receive 1 months Salary, or $23K for Bridge Officers. You also receive 5 cp for establishing relations with the Labrysan Rebels.
[Secret to Cyril Zotmund: You will gain a level of rank out of your 5 cp, which will replace 1 level of courtesy rank, leaving you with 1 cp to spend. As rank does not replace status (you are not in the military, this is merchant rank) I have corrected that.]
This message was last edited by the player at 13:06, Fri 04 Mar 2016.
Cyril Zotmund
Security Officer, 850 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 4 Mar 2016
at 03:36
  • msg #484

Re: Off into the Unknown

We move stuff over, but don't set up shared accounts immediately, as we haven't had much time to talk, although we aren't surprised the word has gotten back so quickly.
Katherine 'Kat' Steele
Pilot, 282 posts
Ships Pilot
Sat 5 Mar 2016
at 02:33
  • msg #485

Re: Off into the Unknown

We keep separate accounts for now. What fun it having access if I am not anywhere to spend it?
Fate
GM, 669 posts
Roll for dodge!
Sat 5 Mar 2016
at 03:46
  • msg #486

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 485):

You have a few days before the fleet is ready to go.

Let me know how you spend cp and cash before we head off.
Fate
GM, 688 posts
Roll for dodge!
Wed 9 Mar 2016
at 21:00
  • msg #487

Re: Off into the Unknown

In reply to Fate (msg # 486):

You make your purchases, and cover some basic training in areas where your skill improved, before being back aboard the Dastavka. The fleet is impressive, The Yuri leading the Tsushima Straights, Dastavka, Samson, Yamamato and Buffalo Bill, as well as the colony ships Adam Smith, Ariel and Loch Ard and the Jeremiah Jones being sent to carry any message back to Chrysolite.

The Jump Computers are synchronized, and you head out. Passing through Tunguska, you resupply, and Andrew briefs them on the mission, so you have 2 days there, departing on the 29th of November. Next stops, 1136, then 1237 before arriving at the colony at 1339, so this will be the last stop at a Terran Colony for a while.
Fate
GM, 690 posts
Roll for dodge!
Fri 11 Mar 2016
at 10:19
  • msg #488

Re: Off into the Unknown

In reply to Fate (msg # 487):

You depart Tunguska without further ado, stopping for just a day to refuel at 1136, then the same at 1237, before arriving at 1339.

The system is similar to the way you left it, except that the Government vessel patrolling this system, a vessel approximately 1500 dTons in size, runs from the system upon your arrival.

A second vessel hiding in a low orbit of the second gas giant, estabishes contact and heads off to inform the rest of the rebel fleet.

Once the ships enter orbit around the planet, you re-establish contact with the survivors there, and the colony ships disembark all passengers. Andrew himself commands his flagship, but since you are more experienced here, he asks your advice on what to expect next, and what you want to do about it.
Cyril Zotmund
Security Officer, 867 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 11 Mar 2016
at 16:14
  • msg #489

Re: Off into the Unknown

My best guess is that the ship which ran will bring back a fleet of some size...  the Rebels ship... the small one hiding in low orbit around the gas giant will tell them we are here, but whether they come to assist is hard to say... they well may.
Andrew Kalishnakov
GM, 18 posts
Eccentric Entrepreneur
Fri 11 Mar 2016
at 16:53
  • msg #490

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 489):

"Right. Some size is how many ships? Shoukd we move the fighters to be based on the planet then?"
Cyril Zotmund
Security Officer, 868 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 11 Mar 2016
at 18:41
  • msg #491

Re: Off into the Unknown

I just don't know... and I don't know how many of our ships they counted before they left, but I would expect them to bring a fleet big enough to deal with what they counted. If the Planet can support the fighters, it's another support location. But is there any fuel, reams and such down there yet?
Andrew Kalishnakov
GM, 19 posts
Eccentric Entrepreneur
Fri 11 Mar 2016
at 18:56
  • msg #492

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 491):

"The planet is a water planet. and with the downed ship there already creating an underwater base, there is fuel there. But it will reveal its location, and as such we have had the colony ships start a separate colony nearby, which does not yet have suvh facilities. But building a spaceport is a high priority, and fighters could be based there.

Regardless, I will have all ships refuel.

How many ships do they have?
"
Cyril Zotmund
Security Officer, 869 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 11 Mar 2016
at 19:09
  • msg #493

Re: Off into the Unknown

12-15 big ones...quite a few more smaller sorts... but I doubt we'll see anything like that...probably 2 big and 8-12 smaller. They seem to like their fighters too, so probably will launch a bunch of those.
Andrew Kalishnakov
GM, 20 posts
Eccentric Entrepreneur
Fri 11 Mar 2016
at 19:37
  • msg #494

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 493):

"Right. Any special defensive action I should consider, other than what is normal for dealing with heavily armoured plasma platforms?"
Cyril Zotmund
Security Officer, 870 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 11 Mar 2016
at 22:15
  • msg #495

Re: Off into the Unknown

Cyril smiles at his boss ... just kill them with missiles while they are still out of range.
Andrew Kalishnakov
GM, 21 posts
Eccentric Entrepreneur
Fri 11 Mar 2016
at 22:33
  • msg #496

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 495):

"Yeah, keep the fighters beyond 30,000 miles and the capital ships beyond 40,000 is the best when dealing with plasmas, and Targeting precise wrak points such as power supplies, engines, turrets and bays always works. It is worth noting that a fission reactor was reported. Instead of exploding when hit, those things have a habit of melting down and spreading radiation, so take note if we get a chance to board them.

I guess we will get their response in a fortnight. I will be building up the planet, and having the freighters offload the supplies amd missiles there. You have any plans for the next two weeks?
"
Cyril Zotmund
Security Officer, 871 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 12 Mar 2016
at 01:36
  • msg #497

Re: Off into the Unknown

A few , but I expect my days will be free.... what can I do for you?
Andrew Kalishnakov
GM, 22 posts
Eccentric Entrepreneur
Sat 12 Mar 2016
at 02:14
  • msg #498

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 497):

"Nothing special planned, but it might be good to check the other Gas Giant.

I am tempted to get you to scout, but I think it may be better to get you to hang around for a bit first, in case the welcoming committee arrives.
"
Cyril Zotmund
Security Officer, 872 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 12 Mar 2016
at 02:29
  • msg #499

Re: Off into the Unknown

Scouting may offer us a surprise attack or put us in a really awkward spot, depending on where they show up...  but I have no issues doing it... what ship would you have me use?
Katherine 'Kat' Steele
Pilot, 284 posts
Ships Pilot
Sat 12 Mar 2016
at 03:06
  • msg #500

Re: Off into the Unknown

"I think we should scout the other gas giant out to make sure there is nothing there. I speak their language so if we see the rebels, we can contact them.
Cyril Zotmund
Security Officer, 873 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 12 Mar 2016
at 03:09
  • msg #501

Re: Off into the Unknown

Another valid point, we need to make sure of whom we are shooting... a scout may help there.
Cptn Niki Maya
Captain, 194 posts
Ships Captain
Sat 12 Mar 2016
at 03:33
  • msg #502

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 501):

"We can go. Just in case there is a nasty suprise there, we are the fastest ship."
Cyril Zotmund
Security Officer, 874 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 12 Mar 2016
at 03:41
  • msg #503

Re: Off into the Unknown

OK.... I'm ready.
Fate
GM, 691 posts
Roll for dodge!
Sat 12 Mar 2016
at 07:50
  • msg #504

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 503):

The Dastavka sets off for the other gas giant, and just 4 hours later finds itself approaching it. The ring around it does not contain anything that could be called a moon, but there is plenty of debris larger than even a battleship, so Captain Maya initiates a thorough scan of the ring.
Katherine 'Kat' Steele
Pilot, 285 posts
Ships Pilot
Sun 13 Mar 2016
at 01:12
  • msg #505

Re: Off into the Unknown

Kat does not pilot the ship towards anything that could hide any ships.
Fate
GM, 694 posts
Roll for dodge!
Sun 13 Mar 2016
at 01:32
  • msg #506

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 505):

The scan does not pick up any existing ships, but does pick up some debris.
Cyril Zotmund
Security Officer, 875 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 13 Mar 2016
at 01:35
  • msg #507

Re: Off into the Unknown

That wreckage might be informative Captain...
Cptn Niki Maya
Captain, 195 posts
Ships Captain
Sun 13 Mar 2016
at 02:02
  • msg #508

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 507):

"Right. Do you want to select a crew and suit up to take a look?"
Cyril Zotmund
Security Officer, 876 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 13 Mar 2016
at 02:57
  • msg #509

Re: Off into the Unknown

Yes, I'll take two of my folks and go... who do you want to fly the launch?
Cptn Niki Maya
Captain, 196 posts
Ships Captain
Sun 13 Mar 2016
at 03:09
  • msg #510

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 509):

"In an asteroid feild? Illiam or Kat..."
Cyril Zotmund
Security Officer, 877 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 13 Mar 2016
at 03:17
  • msg #511

Re: Off into the Unknown

Well if Illiam is up to it, I'll take him... you have Kat incase anything gets serious.
Illiam Jones
Fighter Pilot, 41 posts
Fighter Pilot
Sun 13 Mar 2016
at 07:19
  • msg #512

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 511):

"Good to go here. I will have the ships boat ready right away."

Which he does. You launch promptly, dodging rocks as you approach the location.
Cyril Zotmund
Security Officer, 878 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 13 Mar 2016
at 17:00
  • msg #513

Re: Off into the Unknown

We do a quick scan for life, especially Labrysan sorts ... and look at what might be attached or floating close by.
Fate
GM, 696 posts
Roll for dodge!
Sun 13 Mar 2016
at 19:49
  • msg #514

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 513):

Illiam continues to dodge debris as you scan around and analyse the wreckage. There appears to be the remains of a Labraysan fighter, but significant parts are missing, such as the entire front end.
Cyril Zotmund
Security Officer, 879 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 13 Mar 2016
at 21:13
  • msg #515

Re: Off into the Unknown

Hmmm, let's look, but I suspect this may be a wasted effort...
Fate
GM, 697 posts
Roll for dodge!
Sun 13 Mar 2016
at 22:04
  • msg #516

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 515):

Close examination of the wreckage reveals on odd object next to the fusion reactor, but otherwise it all seems to have been consistent with what you would expect.
Katherine 'Kat' Steele
Pilot, 286 posts
Ships Pilot
Mon 14 Mar 2016
at 00:54
  • msg #517

Re: Off into the Unknown

Kat fly's around where ever the Captain orders and she looks around.
Cyril Zotmund
Security Officer, 880 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 14 Mar 2016
at 01:21
  • msg #518

Re: Off into the Unknown

Cyrill will approach the odd object and look at it...
Fate
GM, 699 posts
Roll for dodge!
Mon 14 Mar 2016
at 01:52
  • msg #519

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 518):

Captain Maya asks Kat to standby.

The object seems to be a closed steel cylinder. Do you use any instruments?
Cyril Zotmund
Security Officer, 881 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 14 Mar 2016
at 02:23
  • msg #520

Re: Off into the Unknown

We use those at hand... foolish not to.
Fate
GM, 700 posts
Roll for dodge!
Mon 14 Mar 2016
at 02:28
  • msg #521

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 520):

Just the basics then: Thermal and electrmagnetic sensors, Geiger counter and video.

Geiger counter indicates it is radioactive. Strongly...
Cyril Zotmund
Security Officer, 882 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 14 Mar 2016
at 02:34
  • msg #522

Re: Off into the Unknown

We assume that it is a power source most likely... or perhaps a warhead... either way, not something we want on our ships boat or DASTAVKA.

I report the same to all listening
This message was last edited by the player at 02:35, Mon 14 Mar 2016.
Raymond 'Duke' Vurhund
Chief Engineer, 117 posts
Chief Engineer
Mon 14 Mar 2016
at 11:12
  • msg #523

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 522):

"A power source beside the reactor? Unlikely. But it is hard to tell if it is radioactive due to the reactor, or due to itself. If it is a Warhead, then the prospect of  some or all the fighters being suicide nukes is daunting...I would suggest looking with an x-ray scanner, but who knows how stable it is."
Cyril Zotmund
Security Officer, 883 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 14 Mar 2016
at 15:52
  • msg #524

Re: Off into the Unknown

I don't believe we have one with us ... can you use it from there? I can get clear of the X-rays at least.
Raymond 'Duke' Vurhund
Chief Engineer, 118 posts
Chief Engineer
Mon 14 Mar 2016
at 19:50
  • msg #525

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 524):

"The trouble with x-ray scanners is that they need to be close, If it goes off, the scanner and the user is toast..."
Cyril Zotmund
Security Officer, 884 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 14 Mar 2016
at 21:08
  • msg #526

Re: Off into the Unknown

Well I could put a line on it and tow it some distance away to see which is more radioactive.

Cyril uses an available  attachment line to move the canister away from the reactor...
This message was last edited by the player at 21:20, Mon 14 Mar 2016.
Fate
GM, 702 posts
Roll for dodge!
Mon 14 Mar 2016
at 23:46
  • msg #527

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 526):

Ok. Freefall roll please.
Cyril Zotmund
Security Officer, 885 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 15 Mar 2016
at 01:12
  • msg #528

Re: Off into the Unknown

OOC- Against what?   Nothing in ISW, Nothing in Ultra-Tech... searched both.  And I'mm not free falling anyway...I have a powered grav belt...
Fate
GM, 703 posts
Roll for dodge!
Tue 15 Mar 2016
at 01:32
  • msg #529

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 528):

OOC Freefall is also the ablity to move around in space. The suit is powered for walking and lifting, and some have antigrav belts as well (an optional extra on most suits, see UT182, 'Flying Battlesuits') but does not come equipped with maneuver drives for independent space flight, which is what you are doing as you approach. Not normally an issue, but you are going for accuracy for the attachment.

Roll against your freefall skill.
Cyril Zotmund
Security Officer, 886 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 15 Mar 2016
at 01:53
  • msg #530

Re: Off into the Unknown

OK... Found where it was ... never ever seen/used it before...


18:51, Today: Cyril Zotmund rolled 6 using 3d6 with rolls of 3,1,2.  Free Fall Default. He makes it !!!!!
Fate
GM, 705 posts
Roll for dodge!
Tue 15 Mar 2016
at 01:56
  • msg #531

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 530):

You successfully attach the line to the cylinder and get back to the shuttle. Illiam moves it away gently.

There is definitely radiation coming from the cylinder.
This message was last edited by the GM at 05:01, Tue 15 Mar 2016.
Cyril Zotmund
Security Officer, 887 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 15 Mar 2016
at 13:40
  • msg #532

Re: Off into the Unknown

This thing is 'Hot' as the dickens, I recommend we ditch it, perhaps into the gas giant.
Raymond 'Duke' Vurhund
Chief Engineer, 119 posts
Chief Engineer
Tue 15 Mar 2016
at 19:10
  • msg #533

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 532):

"Ooh, a nuclear warhead! That could be fun if we could be sure it was stable..."
Cyril Zotmund
Security Officer, 888 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 15 Mar 2016
at 21:00
  • msg #534

Re: Off into the Unknown

I'm thinking that without a lot more shielding, it needs to go away...

Cptn Niki Maya
Captain, 197 posts
Ships Captain
Tue 15 Mar 2016
at 21:02
  • msg #535

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 534):

"That might be wise, but I am not sure about the gas giant...it could be reactive."
Cyril Zotmund
Security Officer, 889 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 15 Mar 2016
at 21:09
  • msg #536

Re: Off into the Unknown

Without a great deal more knowledge, any other course is suspect ... we might try for the Star itself...
Cptn Niki Maya
Captain, 198 posts
Ships Captain
Tue 15 Mar 2016
at 23:22
  • msg #537

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 536):

"Or just mark it and leave it there..."
Cyril Zotmund
Security Officer, 890 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 15 Mar 2016
at 23:55
  • msg #538

Re: Off into the Unknown

Or just leave it here... I'm ready.
Katherine 'Kat' Steele
Pilot, 287 posts
Ships Pilot
Wed 16 Mar 2016
at 01:18
  • msg #539

Re: Off into the Unknown

"I know this sounds crazy but could we rig a shuttle to be operated remotely and put in that or have it towed by that to send it at the enemy fleet?"
Raymond 'Duke' Vurhund
Chief Engineer, 120 posts
Chief Engineer
Wed 16 Mar 2016
at 02:00
  • msg #540

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 539):

"I could cannibalize a couple of missiles to make a nuke, but it would ne too big to launch from standard launchers."
Cyril Zotmund
Security Officer, 891 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 16 Mar 2016
at 03:14
  • msg #541

Re: Off into the Unknown

That's the Captain 's call...
Cptn Niki Maya
Captain, 199 posts
Ships Captain
Wed 16 Mar 2016
at 03:41
  • msg #542

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 541):

"You can never have too many nukes. Bring it in if it is safe to do so."
Fate
GM, 708 posts
Roll for dodge!
Wed 16 Mar 2016
at 05:27
  • msg #543

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 538):

You return to the Dastavka, which continues to survey the debris ring.

Meanwhile, Duke takes some tools, Illiam and the ships boat and gets the nuke, checking it before making a missile out of it. He believes it to be relatively safe after replacing the detonaters and asks to bring it back aboard by the time you finish the survey.

Other vessel remains are found, but nothing as intact as the remains of the fighter. It looks as if that was not the only fighter destroyed, and there also seems to be the remains of a Labrysan scout, but you are not able to be certain about that.

You survey the debris, plotting the paths of the larger rocks so as to be able to navigate it safely. This takes a further four days, before Captain Maya reports back to the Yuri. It has been 12 days since you arrived.
Katherine 'Kat' Steele
Pilot, 288 posts
Ships Pilot
Thu 17 Mar 2016
at 01:17
  • msg #544

Re: Off into the Unknown

Kat pilots the ship around, waiting for the next action.
Cyril Zotmund
Security Officer, 892 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 17 Mar 2016
at 02:15
  • msg #545

Re: Off into the Unknown

So we have returned to the fleet?
Fate
GM, 714 posts
Roll for dodge!
Thu 17 Mar 2016
at 05:24
  • msg #546

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 545):

Not yet. Captain Mayas report was by radio (secured, of course). She is still considering her next course of action.
Cptn Niki Maya
Captain, 200 posts
Ships Captain
Fri 18 Mar 2016
at 02:17
  • msg #547

Re: Off into the Unknown

In reply to Fate (msg # 546):

Once Duke has finished modiying the weapon, Captain Maya directs him to fly back to the debris ring and get a whole bunch of debris to disguise the nuke as a chunk of rock, despite Dukes protests that this will slow it to just 30,000 miles per minute. Once this is done, she directs Kat to take the Dastavka out beyond the jump limit, so they can watch for scouts.
Fate
GM, 718 posts
Roll for dodge!
Sat 19 Mar 2016
at 04:18
  • msg #548

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 547):

After 2 days waiting near the uninhabited planet for further orders, sensors indicate multiple nearby jump space emergences at both planets. Captain Maya assigns Marcus to the Missile Fighter and Illiam to the Ships boat, but neither to launch until told.
This message was last edited by the GM at 04:21, Sat 19 Mar 2016.
Cptn Niki Maya
Captain, 201 posts
Ships Captain
Sat 19 Mar 2016
at 04:20
  • msg #549

Re: Off into the Unknown

In reply to Fate (msg # 548):

"Alright guys, lets be ready to identify them. Words of wisdom, other than stay out of plasma range?" she says with a grin.
Cyril Zotmund
Security Officer, 893 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 19 Mar 2016
at 18:07
  • msg #550

Re: Off into the Unknown

Are we going to try and use that rock nuke if they are enemy?
Cptn Niki Maya
Captain, 202 posts
Ships Captain
Sat 19 Mar 2016
at 18:33
  • msg #551

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 550):

"If we have to. If we get into a fight, we are better with a nuke than without. Since you know their ships, which would make the most effective target for it?"
Cyril Zotmund
Security Officer, 894 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 19 Mar 2016
at 19:24
  • msg #552

Re: Off into the Unknown

The largest, as it likely has their leaders as well as landing forces and fighters.
Fate
GM, 723 posts
Roll for dodge!
Sat 19 Mar 2016
at 19:52
  • msg #553

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 552):

The hyperspace emergence cuts off the conversation. Nineteen ships emerge, most around 6,000 dTons, but two are about 1,500 dTons and a third around 2,500 dTons.

At the moonworld, 42 ships emerge. All ships are in the flattened sphere shape, the largest at the planet at least 15,000 dTons (two of them, only!) Kalishnikov launches all fighters towards them to identify them, with the ships taking defensive positions.

He asks you if these guys are friends. No friendly IFF is detected.
Cyril Zotmund
Security Officer, 895 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 19 Mar 2016
at 19:56
  • msg #554

Re: Off into the Unknown

Kat! Tell them to declare themselves!
Katherine 'Kat' Steele
Pilot, 289 posts
Ships Pilot
Sun 20 Mar 2016
at 03:06
  • msg #555

Re: Off into the Unknown

Kat opens a line of communications.[Language unknown:  "Astvorart esckwh, ounstrwil ospehaar unchbeou."]
Labrysan Ship
NPC, 6 posts
Sun 20 Mar 2016
at 05:45
  • msg #556

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 555):

"[Language unknown: Etckek ithratest proev evevta el peom Iefoll aint! Pre ol t aileta e saecseac e le!]"
Katherine 'Kat' Steele
Pilot, 290 posts
Ships Pilot
Mon 21 Mar 2016
at 02:09
  • msg #557

Re: Off into the Unknown

Kat looks at the Captain "OK, they replied 'Kneel before the power of the Golden orb! You have 1 minute to surrender or die'" she says with a grin "So, launch the nuke?"
Cyril Zotmund
Security Officer, 896 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 21 Mar 2016
at 02:18
  • msg #558

Re: Off into the Unknown

And our missiles... on your command.  Our Golden Orb should probably go after the huge 15k ton critters.
Cptn Niki Maya
Captain, 203 posts
Ships Captain
Mon 21 Mar 2016
at 08:11
  • msg #559

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 558):

"That is a good use for the Nuke, but they are all at the other Gas giant, so they will be the problem of the Yuri. We have got nothing bigger than 6,000 dTons, which is plenty big enough. Any idea which ships are which?

Launch the fighter and Ships boat, but have them stick close to us for now.
"
Fate
GM, 728 posts
Roll for dodge!
Mon 21 Mar 2016
at 08:18
  • msg #560

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 559):

The situation quickly becomes clear. The three smaller craft each launch 4 fighters, making a total of 12 fighters. The three small craft, two 1500 dTons and 2,600 dTons, make directly towards the Dastavka. Half the larger craft head towards the Gas Giant, and the other half head towards the other Gas Giant...slowly.

Back at the colony, a massive cloud of fighters is forming, and the Terran vessels are taking defensive position. The Yuri asks

"I assume they are hostile?"
Cyril Zotmund
Security Officer, 897 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 21 Mar 2016
at 16:08
  • msg #561

Re: Off into the Unknown

To Yuri They are Hostile, they gave us a minute to submit...it's almost up...

OK let's keep our distance, Put the first missile strike on the bigger ship, with one or two at the others to keep them busy. Use or lasers to tap the fighters... try to find a weak point and let us know what it is... Soon as the big ship goes take the left smaller and bust it.
Fate
GM, 730 posts
Roll for dodge!
Mon 21 Mar 2016
at 23:38
  • msg #562

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 561):

The fighters close to 65,000 miles as the missiles close in on their targets. The Gunners open fire, as does Illiam in the ships boat, but only the two in the nose, the triple beams, hit. One explodes, and the other spins off clearly out of control into space. 10 are still coming.

The first wave of missiles, 8 from the Dastavka at the 2600 dTon vessel, 3 from the Fighter at the left 1500 dTon vessel and one from the Ships boat at the other 1500 dTon vessel are all shot down easily.

At the colony, plasma fire indicates that the fighters have been hit by the first wave of missiles, and numbers reduced, but not by as much as you would want. Several more volleys will be needed.
Cptn Niki Maya
Captain, 204 posts
Ships Captain
Mon 21 Mar 2016
at 23:40
  • msg #563

Re: Off into the Unknown

In reply to Fate (msg # 562):

"This section of space is not critical. Suggest we fall back so as not to risk any of those fighters nuking us, and come back for the capital ships after they fighters are done. Kat, get us out of here, and warn the colony the fighters carry kamikaze nukes."
Cyril Zotmund
Security Officer, 898 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 22 Mar 2016
at 00:24
  • msg #564

Re: Off into the Unknown

OK, Everyone kill the Fighters. Spread the missiles some, two or three to each we hope to kill.
Katherine 'Kat' Steele
Pilot, 291 posts
Ships Pilot
Tue 22 Mar 2016
at 03:09
  • msg #565

Re: Off into the Unknown

Kat gets the ship going to get it out of there. "Captain, Where should I tell the ships to rendezvous?
Cptn Niki Maya
Captain, 205 posts
Ships Captain
Tue 22 Mar 2016
at 11:44
  • msg #566

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 565):

"Since we are the only ship within 7 hour flight, it does not matter. They seemingly have the main fleet to deal with there, we seem to have the escorted merchant, or perhaps troop or fuel carriers. Looks like we each have to decide our own battles..."
Fate
GM, 732 posts
Roll for dodge!
Tue 22 Mar 2016
at 11:52
  • msg #567

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 566):

You launch all 12 missiles at 4 targets, firing of a salvo from the beams as they launch, destroying 2 more, and then disabling two more, one with the next salvo of beams. The last 6 will be at 37,000 miles by the time you fire again, thanks to Kat keeping them back.

Only three smaller vessels and all fighters pursue you. Half of the rest make their way slowly towards the colony, while the other half, much faster, head to the gas giant.

Back at the colony, the enemy fighters are taking another wave of missiles, but keep coming.
This message was last edited by the GM at 11:33, Wed 23 Mar 2016.
Cyril Zotmund
Security Officer, 899 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 22 Mar 2016
at 15:21
  • msg #568

Re: Off into the Unknown

Lets get the Fighters first... then we'll deal with the three bigger ships.
This message was last edited by the player at 22:23, Wed 23 Mar 2016.
Fate
GM, 737 posts
Roll for dodge!
Wed 23 Mar 2016
at 11:57
  • msg #569

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 568):

[OOC: Think you missed something in the above post. PMs should have cleared that up. Will edit this post when I get confirmation regarding how you use missiles this round. Kat nearly had some dodging to do!]

Another salvo of 12 missiles is launched.

The beam weapons again struggle against the small fighters, with some shots being dodged, and some not needing to be. Regardless, by the time they close to within 29,000 miles, the maximum range of their plasmas, there are only 5 left, and one is disabled by PO Tonkin as he fires. Fortunately, all miss.
Cyril Zotmund
Security Officer, 900 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 23 Mar 2016
at 22:25
  • msg #570

Re: Off into the Unknown

Kat, Open the range if you can ... Need to kill these quickly ... 
PO Peter
NPC, 1 post
Wed 23 Mar 2016
at 22:58
  • msg #571

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 570):

"How many missile each, sir? Three again, or four this time?"
Cyril Zotmund
Security Officer, 901 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 23 Mar 2016
at 23:18
  • msg #572

Re: Off into the Unknown

Do four on three of them... zap the rest with lasers as best you can. and use the sand caster to mess with the Plasma jets... it will help a little.
Fate
GM, 739 posts
Roll for dodge!
Thu 24 Mar 2016
at 00:40
  • msg #573

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 572):

Three of the fighters shoot down the first two missiles aimed at them, but their attempts to out-maneuvre the remaining two fail, with two exploding spectacularly and the third breaking in two.

The last fighter ducks amd weaves, dodging the deadly nose turrets as it approaches, firing wildly, but to no avail. The side turrets combine to tear him apart, and his rounds are wide of the Dastavka.
Cyril Zotmund
Security Officer, 902 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 24 Mar 2016
at 00:51
  • msg #574

Re: Off into the Unknown

OK, Those seem done, lets work on the bigger ship next... we'll need to keep the other two busy with lasers or the odd missile, but lets put 10 on the big guy.
Cptn Niki Maya
Captain, 206 posts
Ships Captain
Thu 24 Mar 2016
at 01:38
  • msg #575

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 574):

"Sounds like a good plan. Normally, one or two missiles is nothing more than target practice for the gunners. I would suggest rather to keep them all on one target. By the way, the Sandcasters have been tested against plasma weapons...the hot rounds melt the fine sand, with the extra hot sand negating any defence the cloud might offer, so I had them removed and replaced with missiles for this trip."
Cyril Zotmund
Security Officer, 903 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 24 Mar 2016
at 02:14
  • msg #576

Re: Off into the Unknown

Really? First I was aware... and i checked the ship before we pulled out...
Katherine 'Kat' Steele
Pilot, 292 posts
Ships Pilot
Thu 24 Mar 2016
at 02:23
  • msg #577

Re: Off into the Unknown

"So, Captain, what distance should I keep from the larger ships?" she says with a smile.
Cyril Zotmund
Security Officer, 904 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 24 Mar 2016
at 02:43
  • msg #578

Re: Off into the Unknown

More than 30,000 miles keeps them out of range...
Cptn Niki Maya
Captain, 207 posts
Ships Captain
Thu 24 Mar 2016
at 03:02
  • msg #579

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 577):

"Well, we are just a bit faster than them, so lets keep them at 45,000 miles for now."
Fate
GM, 740 posts
Roll for dodge!
Thu 24 Mar 2016
at 04:10
  • msg #580

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 579):

You close, firing a full salvo of missiles as you do.

The missiles seem to only be seen by the target vessel at the last minute. Despite fire from the escorts which destroyed the missiles aimed at them, all ten missiles slam into the larger vessel, tearing it apart in a spectacular fireworks display.

When it is over, you have just the two smaller vessels attacking you.

Back at the colony, there are still many fighters closing in on the small Terran fleet, but they are being worn down by wave after wave of missiles.
This message was last edited by the GM at 11:02, Thu 24 Mar 2016.
Cyril Zotmund
Security Officer, 905 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 24 Mar 2016
at 16:29
  • msg #581

Re: Off into the Unknown

OK, 9 on the left ship, three on the right ship...
Fate
GM, 744 posts
Roll for dodge!
Thu 24 Mar 2016
at 19:27
  • msg #582

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 581):

Approaching to 45,000 miles as you fire the second salvo of missiles, you fire the your fourth salvo, but this time the gunners are ready and they all get shot down.

Your beams open fire, but at this range, despite being safe from the plasma cannons, you barely penetrate the armour.
PO Jo
NPC, 4 posts
Thu 24 Mar 2016
at 19:29
  • msg #583

Re: Off into the Unknown

In reply to Fate (msg # 582):

"Sir, perhaps we should try precision attacks on their nuclear reactor and engines..."
Labrysan Ship
NPC, 7 posts
Thu 24 Mar 2016
at 19:31
  • msg #584

Re: Off into the Unknown

In reply to PO Jo (msg # 583):

"[Language unknown: Llwi om esioil, ith ne illingave-ectbut re ilame Mewefi din prus os conwillin! Is ng ivear are o, letohi nd pro p werstrica!]"
Cyril Zotmund
Security Officer, 906 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 24 Mar 2016
at 22:27
  • msg #585

Re: Off into the Unknown

That might work Jo...    Kat, What did they just ask?
Katherine 'Kat' Steele
Pilot, 293 posts
Ships Pilot
Fri 25 Mar 2016
at 01:35
  • msg #586

Re: Off into the Unknown

"They didn't ask anything, just insulted us. They said 'You got lucky, but the punishment of the Golden one will be yours! Come here and face it, don't run like a coward!' she says "I am going to tell them what they can do with their statue and maybe it will cause them to make a mistake.

[Language unknown: "Tra ur in tha stinteund evad llolni ersalldin din eswit omwh hasta ivemanthe"]
Labrysan Ship
NPC, 8 posts
Fri 25 Mar 2016
at 01:47
  • msg #587

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 586):

"What statue? We serve the golden orb that gives our planet life, and if you tried to tear it to prices it would destroy you, fools!"

[Private to Katherine 'Kat' Steele: Roll an IQ roll please.]
Cyril Zotmund
Security Officer, 907 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 25 Mar 2016
at 01:58
  • msg #588

Re: Off into the Unknown

Zap him Jo...
Katherine 'Kat' Steele
Pilot, 294 posts
Ships Pilot
Fri 25 Mar 2016
at 03:14
  • msg #589

Re: Off into the Unknown

Today: Katherine 'Kat' Steele rolled 5 using 3d6 with rolls of 1,2,2.  IQ roll.[Private to GM: Made it by 8]
Fate
GM, 745 posts
Roll for dodge!
Fri 25 Mar 2016
at 08:15
  • msg #590

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 589):

The gunners struggle to hit them over the course of the next minute or so, with several glancing shots failing to do significant damage...with one exception. A shot by Sigorney hit the fusion reactors cooling tank, vapourizing the liquid within and causing an explosion that disabled the control rods. The reactor went into meltdown in seconds, causing pretty much the entire hull to glow with radiation on all sensors before they were able to jettison the core. The vessel slowed somewhat as the emergency power kicked in, and is falling back.

[Private to Katherine 'Kat' Steele: It occurs to you that the Labrysans may not have Fusion reactors for religious reasons as much as technical ones. It may be seen as harnessing the power of their God, their sun.]
Cyril Zotmund
Security Officer, 908 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 25 Mar 2016
at 15:01
  • msg #591

Re: Off into the Unknown

They should be hard pressed to defend as well on back up power, hit them with ten and send two toward the other ship. Keep track of that core, it should explode or burn out rapidly with lots of radiation emitted, don't want to be close.
This message was last edited by the player at 15:03, Fri 25 Mar 2016.
Fate
GM, 748 posts
Roll for dodge!
Fri 25 Mar 2016
at 19:59
  • msg #592

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 591):

Despite tje lack of power, the Labrysan ship manages to get enough power to the turrets to shoot down all missiles.

Attempts to hit the second vessel with Beams is not successful this time, as it interposes itself between you and the stricken vessel in an attempt to close with you.

The highly radioactive nuclear core gets extremely hot, becoming a molten radioactive ball as it falls far behind you.

Kat, piloting roll if you want to get around it to fire beams at the stricken vessel.
Cyril Zotmund
Security Officer, 909 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 25 Mar 2016
at 20:55
  • msg #593

Re: Off into the Unknown

OK, Everything on this new guy...  he's volunteered. Kat keep us out of range please.
Fate
GM, 749 posts
Roll for dodge!
Sat 26 Mar 2016
at 02:37
  • msg #594

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 593):

Despite good attempts, all beam weapons either miss theor targets or fail to penetrate. Illiam has to dodge one shot as he crossed across, firing.

The missile battery did not fare better, being shot down.
Cptn Niki Maya
Captain, 208 posts
Ships Captain
Sat 26 Mar 2016
at 02:41
  • msg #595

Re: Off into the Unknown

In reply to Fate (msg # 594):

"These guys seem to lack Bay weapons. We could get to 35,000 miles and still be out of range, for what it is worth. Circle back towards to colony so we will not have far to go to the rest of those cargo ships. What of the refuellers?"
Cyril Zotmund
Security Officer, 910 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 26 Mar 2016
at 02:49
  • msg #596

Re: Off into the Unknown

Yes, I think a bit closer would work to our advantage... less time to engage the missiles.
PO Gun Da-bin
NPC, 21 posts
SIGINT
Sat 26 Mar 2016
at 03:17
  • msg #597

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 595):

"Still refuelling, maam. The fighter swarm at the colony has been reduced somewhat, but it looks like some will get through, unless the beams can stop them." he answers nervously.
Fate
GM, 750 posts
Roll for dodge!
Sat 26 Mar 2016
at 22:03
  • msg #598

Re: Off into the Unknown

In reply to PO Gun Da-bin (msg # 597):

Moving to 35,000 miles, the gunners don't seem to do any better, but a full batch of missiles does succeed if hitting them twice. Unfortunately, the are still fighting, but this time the turn around and head back to the other ships heading towards the colony.
This message was last edited by the GM at 23:25, Sat 26 Mar 2016.
Cyril Zotmund
Security Officer, 911 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 26 Mar 2016
at 22:31
  • msg #599

Re: Off into the Unknown

Kat track them at about 35k miles and lets hit them again...
Katherine 'Kat' Steele
Pilot, 295 posts
Ships Pilot
Sun 27 Mar 2016
at 03:09
  • msg #600

Re: Off into the Unknown

Kat pilots the ship to make it easy to shot at their target and to keep the didtence they want.

"Hey, you all know the Labrysans may not have Fusion reactors for religious reasons. they might think it is using the power of their Sun God."

Today: Katherine 'Kat' Steele rolled 7 using 3d6 with rolls of 1,3,3.  pilot.[Private to GM: Made the piloting roll by 12]
Fate
GM, 751 posts
Roll for dodge!
Sun 27 Mar 2016
at 12:18
  • msg #601

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 600):

Kat easily moves closer without overshooting at all. Closing seems to make a difference. Rodney immediately hits the maneuver drives, knocking them out completely and leaving them drifting through space on auxiliary drives. Large chunks of the engineroom come out with it, and you pass a few Labrysans, since you were following it.
This message was last edited by the GM at 12:19, Sun 27 Mar 2016.
Cyril Zotmund
Security Officer, 912 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 27 Mar 2016
at 19:17
  • msg #602

Re: Off into the Unknown

One assumes they are deceased Labrysans?

Captain , worth the risk of boarding it? with a good bit of work, it could be a useful ship perhaps... or we could just finish it off and go back after the last one...
PO Gun Da-bin
NPC, 22 posts
SIGINT
Sun 27 Mar 2016
at 21:53
  • msg #603

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 602):

"Interestingly enough sir, not all of them are deceased! They seem to be able to survive in a vacuum, so they must have sealed bodies! Worth remembering if you plan to board them..."
Cptn Niki Maya
Captain, 209 posts
Ships Captain
Sun 27 Mar 2016
at 21:54
  • msg #604

Re: Off into the Unknown

In reply to PO Gun Da-bin (msg # 603):

"Lets not get greedy until after the fighting is over. Finish it, as it can still fight. We don't want them bombarding the colony because we left it and did not get back."
Fate
GM, 753 posts
Roll for dodge!
Sun 27 Mar 2016
at 22:11
  • msg #605

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 604):

In what seems like a comedy of errors, PO Tonkin fired at the ship just as Illiam made a pass in the ships boat. Illiam did not see it coming, and the hit startled him. He instinctively spun around and fired at the source...quite well. The ships boat is damaged, but still flyable.

[OOC: Kat, will need a dodge roll. Two critical failures!]

Fortunately, this seemed to distract the Labrysans as well. Rodney took advantage of that and managed to hit the reactor cooling fins, leaking coolant into space and forcing them to shut down the reactor. The ship is now dead in space as the backup power failed, possibly collateral damage in the process, or perhaps is was part of the drives shot out earlier. Regardless, sensors indicate a couple of shuttles getting ready to leave.
Cptn Niki Maya
Captain, 210 posts
Ships Captain
Sun 27 Mar 2016
at 22:12
  • msg #606

Re: Off into the Unknown

In reply to Fate (msg # 605):

"Damn, get those bloody small craft back aboard before we do more damage than they do..."
Cyril Zotmund
Security Officer, 913 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 27 Mar 2016
at 22:26
  • msg #607

Re: Off into the Unknown

Gunners, as soon as our small craft are aboard, shoot theirs apart.
Katherine 'Kat' Steele
Pilot, 296 posts
Ships Pilot
Mon 28 Mar 2016
at 00:39
  • msg #608

Re: Off into the Unknown

Kat tries to dodge with the ship.

20:38, Today: Katherine 'Kat' Steele rolled 10 using 3d6 with rolls of 4,3,3.  dodge.
This message was last edited by the GM at 02:36, Mon 28 Mar 2016.
Fate
GM, 755 posts
Roll for dodge!
Mon 28 Mar 2016
at 02:43
  • msg #609

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 608):

The Gunners rake fire across the stricken vessel, but from this range the damage is still minimal. Rodney blasts the bridge apart, sending more bodies into space...
Cptn Niki Maya
Captain, 211 posts
Ships Captain
Mon 28 Mar 2016
at 02:45
  • msg #610

Re: Off into the Unknown

In reply to Fate (msg # 609):

"Take us in a bit closer, but be ready in case those guns are working again. Or should a salvo of 4 missiles do the trick?"
Fate
GM, 756 posts
Roll for dodge!
Mon 28 Mar 2016
at 02:54
  • msg #611

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 608):

Kats reflexes are apparently better than Illiams, and she manages to anticipate his response and dodges out of the way, though there may be some paintwork that need redoing!

The two craft return to the Dastavkas hanger bay, and Illiam begins repairs with Duke to the ships boat, after a few harsh words are spoken with PO Tonkin.
Cyril Zotmund
Security Officer, 914 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 28 Mar 2016
at 02:55
  • msg #612

Re: Off into the Unknown

Lets fire the four missiles ... we should know if they can shoot very quickly...
Fate
GM, 757 posts
Roll for dodge!
Mon 28 Mar 2016
at 03:01
  • msg #613

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 612):

Apparently, they cannot. The four missiles slam into the vessel, breaking it up into a number of pieces that pose no threat beyond space junk. The shuttles seem to have been crippled as they attempted to leave.
This message was last edited by the GM at 21:41, Mon 28 Mar 2016.
Cptn Niki Maya
Captain, 212 posts
Ships Captain
Mon 28 Mar 2016
at 10:54
  • msg #614

Re: Off into the Unknown

In reply to Fate (msg # 613):

"Kat, set course to intercept those larger ships. Whatever they have in mind, I am sure we don't want it! Watch for that injured warship though.
"
Katherine 'Kat' Steele
Pilot, 297 posts
Ships Pilot
Tue 29 Mar 2016
at 00:53
  • msg #615

Re: Off into the Unknown

Kat sets course for the larger ships and does it at full speed "Aye, aye Captain"
Fate
GM, 758 posts
Roll for dodge!
Tue 29 Mar 2016
at 01:06
  • msg #616

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 615):

On route, the crew reload all missile launchers. As you approach, the ships group together, presumably to maximise defensive firepower.The damaged warship is 10,000 miles closer than the rest.
Cyril Zotmund
Security Officer, 915 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 29 Mar 2016
at 01:49
  • msg #617

Re: Off into the Unknown

The damaged ship is going to get in the way... lets close to 35,000 miles and finish it...
Fate
GM, 759 posts
Roll for dodge!
Tue 29 Mar 2016
at 11:30
  • msg #618

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 617):

After the gunners get some practice, Rodney destroys the Manoeuvre drive and Sigorney takes out the bridge. It is still a functional starship, or rather a starbase, as it can no longer move. Sensors indicate the weapons systems remain proudly active, however, and damage control teams seem busy.
Cyril Zotmund
Security Officer, 916 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 29 Mar 2016
at 15:48
  • msg #619

Re: Off into the Unknown

It is still a risk, less than it was, but not something I care to leave behind us... let's try and finish it...
Cptn Niki Maya
Captain, 213 posts
Ships Captain
Tue 29 Mar 2016
at 19:36
  • msg #620

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 619):

"Good idea. Keep firing.

Give them a salvo of missiles, too.
" she adds, almost as an afterthought.
This message was last edited by the player at 19:50, Tue 29 Mar 2016.
Fate
GM, 761 posts
Roll for dodge!
Tue 29 Mar 2016
at 19:53
  • msg #621

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 620):

Peter and Illiam both score good hits, but the missiles bypassing the attempts to shoot them down are what really tear the ship apart, opening the way to the larger vessels now.
Cyril Zotmund
Security Officer, 917 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 29 Mar 2016
at 20:05
  • msg #622

Re: Off into the Unknown

OK, Cease Fire... let's save the rest for the big ships.
Cptn Niki Maya
Captain, 214 posts
Ships Captain
Tue 29 Mar 2016
at 23:23
  • msg #623

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 622):

"Move in to 45,000 miles, Kat, and lets see what these ships are made of. Should we use precision fire, Cyril, given that they have probably stayed out of combat for a reason? PO Gun, what do they look like?"
PO Gun Da-bin
NPC, 22 posts
SIGINT
Tue 29 Mar 2016
at 23:26
  • msg #624

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 623):

"Hard to tell from this range, Maam, but I don't see any Bay weapons or significant armour. But that looks like some kind of massive land vehicle, plus tanks, aboard. Suggestion would be troop carriers, most if not all 16 of them."
This message was last updated by the player at 23:26, Tue 29 Mar 2016.
Cyril Zotmund
Security Officer, 918 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 29 Mar 2016
at 23:27
  • msg #625

Re: Off into the Unknown

I'm thinking it should work ... I'm sure they are armed, but don't look to be warships as much as transports. We should be able to overwhelm their defenses quickly.
This message was last edited by the player at 23:28, Tue 29 Mar 2016.
Fate
GM, 763 posts
Roll for dodge!
Tue 29 Mar 2016
at 23:43
  • msg #626

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 625):

As you approach, PO Rodney in one nose turret opens up on one, blasting the the entire engineroom out and crippling the ship. PO Sigorney in the other nose turret opens up on the other, causing massive damage through the Bridge and even blasting out the main reactor, which quickly dumps its core into space. The side turrets finish the crippled ships in spectacular fashion.
PO Rodney
NPC, 2 posts
Tue 29 Mar 2016
at 23:45
  • msg #627

Re: Off into the Unknown

In reply to Fate (msg # 626):

"Wow, it is the Great Marianas Turkey Shoot all over again, and I get to sit in the turret seat!"
Katherine 'Kat' Steele
Pilot, 298 posts
Ships Pilot
Wed 30 Mar 2016
at 01:31
  • msg #628

Re: Off into the Unknown

"OK, Captain" she says with a grin as she moves the ship to a position that allows the ship to fire all of its guns at the range the Captain wants.
Cyril Zotmund
Security Officer, 919 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 30 Mar 2016
at 02:06
  • msg #629

Re: Off into the Unknown

Lets put three missiles each on the four most distant... we'll rip these up with our lasers. Watch for fighters or other warships Gun Da Bin...
Fate
GM, 765 posts
Roll for dodge!
Wed 30 Mar 2016
at 10:48
  • msg #630

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 629):

While the missiles are shot down very readily, indicating that the transports have numerous heavy turrets, the Beams continue to rip into the fleet, destroying another three ships by the time they have shot down the missiles. Of the 11 remaining ships, they break into 2 groups of four and a group of three.

Back at the colony, things seem to have taken a turn there too. After the last of the fighters was destroyed doing a run on the Yuri, the missile swarms have been working away at the smaller and faster capital ships, and they are not doing well.

Behind them, a final wave is forming made up of 16 capital ships like the large one you defeated, about 2600 dTons, escort 8 massive warships about 10,000 dtons each and 2 carriers about 15,000 dtons each. The carriers seem to be getting worried, as they send a signal in the direction of the planet you are at, and in response the vessels at the planet stop refuelling and begin moving towards the colony.

And towards you, and the transports, which are between them and the colony.
Illiam Jones
Fighter Pilot, 42 posts
Fighter Pilot
Wed 30 Mar 2016
at 10:50
  • msg #631

Re: Off into the Unknown

In reply to Fate (msg # 630):

"Maam, or Cyril, may I take the ships boat and have some target practice at the group of three, while you have fun with the other groups? Promise I will be good..."
Cyril Zotmund
Security Officer, 920 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 30 Mar 2016
at 17:50
  • msg #632

Re: Off into the Unknown

If you stay out of our line of fire and Plasma gun range of everything, I have no issues.
Cptn Niki Maya
Captain, 215 posts
Ships Captain
Wed 30 Mar 2016
at 21:42
  • msg #633

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 632):

"Just stay out of laser range from us, and out of plasma range from them, and we will all be happy! Off you go, then..."
Illiam Jones
Fighter Pilot, 43 posts
Fighter Pilot
Wed 30 Mar 2016
at 21:43
  • msg #634

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 633):

Illiam launches, and takes off after the group of three.
Fate
GM, 766 posts
Roll for dodge!
Wed 30 Mar 2016
at 21:56
  • msg #635

Re: Off into the Unknown

In reply to Illiam Jones (msg # 634):

In the time it takes Illiam to disable his first transport, you have destroyed an entire group of four of them. As you are finishing off the second group, the flight of 16 tankers splits into three groups to go around you. Illiam is still working on the last transport...

Back at the colony, the missiles seems to have finished off everything except the biggest ships.
Yuri
NPC, 1 post
Kalishnikovs Ship
Wed 30 Mar 2016
at 21:57
  • msg #636

Re: Off into the Unknown

In reply to Fate (msg # 635):

"Dastavka, make sure you get all those refuellers before they get back! We don't want any of these to come back another day!"
This message was last edited by the player at 21:58, Wed 30 Mar 2016.
Cyril Zotmund
Security Officer, 921 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 30 Mar 2016
at 22:28
  • msg #637

Re: Off into the Unknown

That's the plan
Katherine 'Kat' Steele
Pilot, 299 posts
Ships Pilot
Thu 31 Mar 2016
at 01:15
  • msg #638

Re: Off into the Unknown

Kat tries to speed to the tankers.
Cyril Zotmund
Security Officer, 922 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 31 Mar 2016
at 01:43
  • msg #639

Re: Off into the Unknown

Ho Kid ... we still have four of these transports with tanks and troops...
Cyril Zotmund
Security Officer, 924 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 31 Mar 2016
at 02:00
  • msg #640

Re: Off into the Unknown

OK, Save the missiles and let cut these folks up with our beams...
Fate
GM, 769 posts
Roll for dodge!
Thu 31 Mar 2016
at 11:02
  • msg #641

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 640):

Given that they will be maneuvering to try to get you in range, Kat roll four Piloting rolls to keep your distance as the gunners destroy the first group of six.
Katherine 'Kat' Steele
Pilot, 300 posts
Ships Pilot
Fri 1 Apr 2016
at 01:17
  • msg #642

Re: Off into the Unknown

21:15, Today: Katherine 'Kat' Steele rolled 14 using 3d6 with rolls of 2,6,6.  Pilot 4.
21:15, Today: Katherine 'Kat' Steele rolled 8 using 3d6 with rolls of 1,5,2.  Pilot 3.
21:15, Today: Katherine 'Kat' Steele rolled 6 using 3d6 with rolls of 1,4,1.  Pilot 2.
21:15, Today: Katherine 'Kat' Steele rolled 15 using 3d6 with rolls of 6,3,6.  Pilot 1.
[Private to GM: Skill is 19. Got a crit on the 2nd roll]
Fate
GM, 773 posts
Roll for dodge!
Fri 1 Apr 2016
at 02:52
  • msg #643

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 642):

With some spectacular flying, Kat manages to not only give the gunners an excellent chance to hit the enemy ships, but she also manages to herd them towards a second group. It therefore does not take long before the next group of five looms large in the view screen. They begin to scatter, rather than maneuver to fight, so they take a little longer to chase down, but are simpler to kill once they do.

Illiam by this time has finished destroying the last of the transports and comes to join you.

The last five tankers spread out in a square shape, with the one in the centre of the square closest to you.
Cyril Zotmund
Security Officer, 927 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 1 Apr 2016
at 21:39
  • msg #644

Re: Off into the Unknown

Hmmm Odd formation... zap the nearest and let's get on with it...


I assume we are still outside Plasma range? Otherwise we get there first...
This message was last edited by the player at 21:40, Fri 01 Apr 2016.
Fate
GM, 778 posts
Roll for dodge!
Fri 1 Apr 2016
at 21:56
  • msg #645

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 644):

As you approach the centre (nearest) one, at 45,000 miles, the gunners make short work of it. However, all the others double back towards you, threatening to redice the range to 28,000 miles, unless Kat can take some quick action.
Cyril Zotmund
Security Officer, 928 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 1 Apr 2016
at 22:26
  • msg #646

Re: Off into the Unknown

OK, Bust the one closest to our front and let's get out of here...
This message was last edited by the player at 02:10, Sat 02 Apr 2016.
Katherine 'Kat' Steele
Pilot, 301 posts
Ships Pilot
Sat 2 Apr 2016
at 01:54
  • msg #647

Re: Off into the Unknown

Kat tries to shoot across the front of the ships and then away from them. She tries to make sure she keeps her ship at a distance.

Katherine 'Kat' Steele rolled 7 using 3d6 with rolls of 3,1,3.  Piloting.
Fate
GM, 779 posts
Roll for dodge!
Sat 2 Apr 2016
at 02:40
  • msg #648

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 647):

The last ones are maneuvering to attempt to draw you in, but withdrawing when you target them, whilst one tries to get away. Initially they are successful in fending you off, but they cant get close enough to use the plasmas, but Kat will need to keep working to keep things that way.

Kat, need a couple more Piloting rolls.
Katherine 'Kat' Steele
Pilot, 302 posts
Ships Pilot
Sat 2 Apr 2016
at 23:25
  • msg #649

Re: Off into the Unknown

Kat tries to maneuver to keep them at the best range for her gunners.


19:24, Today: Katherine 'Kat' Steele rolled 13 using 3d6 with rolls of 4,5,4.  Piloting 2.

19:24, Today: Katherine 'Kat' Steele rolled 15 using 3d6 with rolls of 5,5,5.  Piloting 1.
Cyril Zotmund
Security Officer, 929 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 2 Apr 2016
at 23:54
  • msg #650

Re: Off into the Unknown

Sensing that Kat is being worked hard by these ships... OK lets stop this game, kill those closing in and we'll come back to finish the others...
Fate
GM, 784 posts
Roll for dodge!
Sun 3 Apr 2016
at 00:32
  • msg #651

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 650):

It takes a few minutes, but despite their valiant defence, all ships are destroyed. Captain Maya sets out for the colony at full speed.

Back at the colony, the Yuri is playing similar games with the largest warships. The smaller warships were dealt with by the missile swarms, but when the fighters had to land to reload, the 10,000 dTon behemoths split, and as the Yuri engaged the carriers, two heavy warships bombarded the planet, until fighters were able to relaunch and end their rampage.
Cyril Zotmund
Security Officer, 930 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 3 Apr 2016
at 02:20
  • msg #652

Re: Off into the Unknown

Who should we target among the enemy ?
Fate
GM, 786 posts
Roll for dodge!
Sun 3 Apr 2016
at 02:50
  • msg #653

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 652):

By the time you arrive at the colony a number of hours later, it is all over. There are a number of damaged and destroyed fighters and several ships, including the Yuri, have been considerably damaged. The Tsunami Straights was nearly destroyed by a near miss when a fighter set off its nuclear self destruct device, and will be several months before it is operating again.


Or is it over? Sensors detect new incoming signatures from hyperspace...
This message was last edited by the GM at 10:42, Sun 03 Apr 2016.
Cyril Zotmund
Security Officer, 931 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 3 Apr 2016
at 18:39
  • msg #654

Re: Off into the Unknown

We are going to need missiles ... I'd hope these are the good guys, but we need to be prepared.
Fate
GM, 789 posts
Roll for dodge!
Sun 3 Apr 2016
at 22:36
  • msg #655

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 654):

Fortunately one of the Heros was full of 5000 missiles, and you had a lot in your hold. Assume all ships have reloaded.
Cyril Zotmund
Security Officer, 932 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 4 Apr 2016
at 02:02
  • msg #656

Re: Off into the Unknown

OOC- GLAD I m not on that HERO!!!!
Fate
GM, 792 posts
Roll for dodge!
Mon 4 Apr 2016
at 03:47
  • msg #657

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 656):

That hero unloaded and departed before the Labrysans arrived!
Cyril Zotmund
Security Officer, 933 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 4 Apr 2016
at 16:12
  • msg #658

Re: Off into the Unknown

OK... I have the gunners stand by, but make sure they get drinks, food and will cover for any needing a bathroom Break.

When done I join Gun Da Bin at the sensor suite.
This message was last edited by the player at 16:12, Mon 04 Apr 2016.
Labrysan rebel
NPC, 8 posts
Mon 4 Apr 2016
at 21:28
  • msg #659

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 658):

The ships enter space: 2 large warships and 8 smaller ones. They have the rebel IFF signals, and stand down as they enter. After scanning the considerable debris, they respond.

"Congratulation on your Victory. I am sure it was a battle to remember..."
Cyril Zotmund
Security Officer, 934 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 4 Apr 2016
at 21:39
  • msg #660

Re: Off into the Unknown

You can tell him it was messy anyway ....
Katherine 'Kat' Steele
Pilot, 303 posts
Ships Pilot
Mon 4 Apr 2016
at 23:57
  • msg #661

Re: Off into the Unknown

Kat looks at Cyril "I will let them know what happened."

She opens up communications with the rebels. She tells them how the battle went. She asks what is their situation.
Labrysan rebel
NPC, 9 posts
Tue 5 Apr 2016
at 05:22
  • msg #662

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 661):

"[Language unknown: Romsoneau ri anynotwer ere m wit nd red in. K thathuhat hing p relini mo tiivil Omany.]"
Fate
GM, 798 posts
Roll for dodge!
Tue 5 Apr 2016
at 21:32
  • msg #663

Re: Off into the Unknown

In reply to Labrysan rebel (msg # 662):

Over the course of the next few hours, the rebels help piece together what attacked you. It was no less than half the government main strike force, which suggests the other half was sent against the rebel base at the asteroid mining facility. That possibility very much concerns them, and they ask for your assistance in returning there to check, but Andrew is unwilling to send the Yuri until the Tsushima Straights is repaired. He asks for your advice.
Cyril Zotmund
Security Officer, 935 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 5 Apr 2016
at 21:38
  • msg #664

Re: Off into the Unknown

We could take some ships and fighters and go check... it is not likely they will follow up the last group with an equal force.
Labrysan rebel
NPC, 10 posts
Tue 5 Apr 2016
at 22:57
  • msg #665

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 664):

"Most unlikely. If you don't object, could we leave some technicians to try to salvage some of the larger vessels, after our troops clear them? "
Cyril Zotmund
Security Officer, 936 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 5 Apr 2016
at 23:17
  • msg #666

Re: Off into the Unknown

You will have to talk to the bosses on that one...  I can relay that request ...

Cyril relays the request...
Andrew Kalishnakov
GM, 23 posts
Eccentric Entrepreneur
Tue 5 Apr 2016
at 23:30
  • msg #667

Re: Off into the Unknown

In reply to Labrysan rebel (msg # 665):

"You can, but I will want access to your shipyards in return. Unfortunately, we don't have spare vessels, other than the Dastavka. All the carriers are needed here or being repaired here, and we lost a lot of fighters, so we won't have any spare until a new shipment arrives."
Cyril Zotmund
Security Officer, 937 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 5 Apr 2016
at 23:40
  • msg #668

Re: Off into the Unknown

Cyril sees that the message is relayed...
Labrysan rebel
NPC, 11 posts
Wed 6 Apr 2016
at 00:12
  • msg #669

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 668):

A number of small craft begin ferrying personnel to the wrecks, clearing them.

"You are welcome to what is left of our production facilities in exchange for the salvage here. Perhaps you should come and check them out?"
Andrew Kalishnakov
GM, 24 posts
Eccentric Entrepreneur
Wed 6 Apr 2016
at 00:15
  • msg #670

Re: Off into the Unknown

In reply to Labrysan rebel (msg # 669):

"Agreed, though I will want one of the larger vessels. The rest are yours. I will send the Dastavka to do that if you agree."
Katherine 'Kat' Steele
Pilot, 304 posts
Ships Pilot
Wed 6 Apr 2016
at 01:19
  • msg #671

Re: Off into the Unknown

Kat works at a translator as needed. She waits to see what they bosses want to do.
Andrew Kalishnakov
GM, 25 posts
Eccentric Entrepreneur
Wed 6 Apr 2016
at 01:44
  • msg #672

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 671):

Once discussions are concluded, Andrew calls in Dastavka's senior crew.

"We clearly like access to their shipyards. We can offer missile and computer technology, as well as fusion power plants, but not Jump 2 tech just yet. Find out what their production capacity is, and what they would want in return for producing missile fighters and warship hulls that we will finish at the colony and Chrysolite. This will have the potential of giving the Vilani a very nasty suprise."
Cyril Zotmund
Security Officer, 938 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 6 Apr 2016
at 02:39
  • msg #673

Re: Off into the Unknown

What sized warships are we looking for? I assume built with jump 1 which will be replaced here?
Andrew Kalishnakov
GM, 26 posts
Eccentric Entrepreneur
Wed 6 Apr 2016
at 02:56
  • msg #674

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 673):

"Correct. Large ones like the cruisers or the carriers ideally, but any large warships would be good. Leave out the weapons, though, and yes, Jump 1 initially."
Fate
GM, 812 posts
Roll for dodge!
Thu 7 Apr 2016
at 21:45
  • msg #675

Re: Off into the Unknown

In reply to Andrew Kalishnakov (msg # 674):

Dastavka is repaired, as work is being done on repairs everywhere. After two days repairing, there are considerable material and even a number of tanks, some as big as a Hero class starship, are captured from the wrecks!

You are also told that once one of the larger vessels are reclaimed and working, Captain Maya woll be reassigned to one of them, and as such Cyril should learn whatever skills to take over the Dastavka, possibly permanently.

With those words, you follow the heavy Labrysan rebels into hyperspace, heading back to their fleet.
Katherine 'Kat' Steele
Pilot, 305 posts
Ships Pilot
Fri 8 Apr 2016
at 01:26
  • msg #676

Re: Off into the Unknown

Kat looks at Cyril "So if the religious nuts surrender, what do we do with them? I guess you will be the boss on this?"
Cyril Zotmund
Security Officer, 939 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 8 Apr 2016
at 01:58
  • msg #677

Re: Off into the Unknown

Well, religious nuts seldom surrender...  but if we get a small mob, I think we'll leave it to the rebels to work out. There may be the exception or two... but generally it's their people, not ours.


But be aware that Nikki is still with us on this trip as I understand it...
This message was last edited by the player at 01:59, Fri 08 Apr 2016.
Cptn Niki Maya
Captain, 216 posts
Ships Captain
Fri 8 Apr 2016
at 04:12
  • msg #678

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 677):

"Correct, Cyril. This will be my last trip with you, at least on Dastavka."
Cyril Zotmund
Security Officer, 940 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 8 Apr 2016
at 14:16
  • msg #679

Re: Off into the Unknown

Cyril smiles ... maybe ... life has many twists and turns... Hard to say what may occur in the future, but I do hope it goes well for you. I'll miss you regardless.
Cptn Niki Maya
Captain, 217 posts
Ships Captain
Fri 8 Apr 2016
at 18:18
  • msg #680

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 678):

"Yes. I will miss you guys too. And the ship..."
Katherine 'Kat' Steele
Pilot, 306 posts
Ships Pilot
Sat 9 Apr 2016
at 03:11
  • msg #681

Re: Off into the Unknown

She looks at Maya "Yes, having an experienced captain will be missed" as she winks at Cyril
Cptn Niki Maya
Captain, 218 posts
Ships Captain
Sat 9 Apr 2016
at 03:38
  • msg #682

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 680):

"Well perhaps I will take a back seat this trip and let you act as Captain, kind of like a practice run..."
Cyril Zotmund
Security Officer, 941 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 9 Apr 2016
at 20:54
  • msg #683

Re: Off into the Unknown

No need, I've been running the Crockett class for several months ... And I 'll need to get someone to do my job as well...
Cptn Niki Maya
Captain, 219 posts
Ships Captain
Sat 9 Apr 2016
at 21:52
  • msg #684

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 683):

"Right. Do you want to recruit a new person directly, or promote someone and then recruit a replacement for them?"
Cyril Zotmund
Security Officer, 942 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 9 Apr 2016
at 22:43
  • msg #685

Re: Off into the Unknown

I'm thinking of promoting from within... Gun Da Bin seems capable and Sigourney seems inclined to take his job, both will need experience, so perhaps we'll move both.  A new gunner shouldn't be hard to find ... 
Cptn Niki Maya
Captain, 220 posts
Ships Captain
Sat 9 Apr 2016
at 22:52
  • msg #686

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 685):

"Yes, you may want to recruit a few extra security, though there is a general shortage of personnel in the colonies. From what I hear, the Labrysans are capable in that area...are they open to being recruited?"
Cyril Zotmund
Security Officer, 943 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 9 Apr 2016
at 22:57
  • msg #687

Re: Off into the Unknown

Perhaps, but their environment and ours are hostile to each other.
Cptn Niki Maya
Captain, 221 posts
Ships Captain
Sat 9 Apr 2016
at 23:00
  • msg #688

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 687):

"True. They would need a supply of special breathing tanks, just as they do on their vessels. But it is doable."
Cyril Zotmund
Security Officer, 944 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 9 Apr 2016
at 23:10
  • msg #689

Re: Off into the Unknown

For short periods, yes, for long periods, we would likely have to install a second life support capability... and that's a lot of space and weight. I don't see a value... better we had two ships work together, one of their and one of ours.
Cptn Niki Maya
Captain, 222 posts
Ships Captain
Sat 9 Apr 2016
at 23:14
  • msg #690

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 689):

"I will leave it up to you, but it may not be as complex as you think."
Cyril Zotmund
Security Officer, 945 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 10 Apr 2016
at 00:09
  • msg #691

Re: Off into the Unknown

I am all ears... You seem to have knowledge I lack ...
Cptn Niki Maya
Captain, 223 posts
Ships Captain
Sun 10 Apr 2016
at 01:34
  • msg #692

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 691):

"Ah, yes, you may not have been briefed on the Labrysan anatomy, as people may have thought you knew it already.

The survivors of the Explorer you brought back from the colony here had done a reasonable biological analysis of them before you rescued them. They appear to only require a sulphur taint in otherwise normal air, and a relatively small tank of sulphur dioxide can make our air breathable for them. This has been confirmed from the wreckage, and the small number of survivors found from the recent battle.

The survivors were handed over to the rebels, by the way, so it appears your policy of handling captives has good precedent.

From the wrecks, we have plenty of sulphur processing units. They are common, as the sulphur seems to act as a catalyst more than anything, so their air recycling units are not that different to our own.
"
Cyril Zotmund
Security Officer, 946 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 10 Apr 2016
at 01:57
  • msg #693

Re: Off into the Unknown

That does make a difference, as I had understood they needed a completely different atmosphere.
Cptn Niki Maya
Captain, 224 posts
Ships Captain
Sun 10 Apr 2016
at 02:03
  • msg #694

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 693):

"Not an uncommon conclusion. Their bodies seem to survive in zero pressure just fine as long as they have air to breathe, so their warships are actually unpressurized to cut barometric pressure waves and heat transfer following an explosive hit. Each individual walks around with a tank instead, and they have tank changing stations throughout their ship. It is an alien method for us, but most effective in damage limitation."
Cyril Zotmund
Security Officer, 947 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 10 Apr 2016
at 02:16
  • msg #695

Re: Off into the Unknown

So we noticed.
Fate
GM, 826 posts
Roll for dodge!
Mon 11 Apr 2016
at 02:47
  • msg #696

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 695):

It is a week later you exit hyperspace. It is just as well you learned from the friendly Labrysans the different classes of Labrysan ships.

The scene before you is bedlam. The other half of the government fleet is here, and the rebel ships with you go straight into action. The battle has been well and truly joined, and most government fighters have been destroyed or blown themselves up attacking the rebel cruisers. Most rebel cruisers are badly damaged, with 5 out of the original 10 that remained here operational, but they know the asteroid field and are using the rocks to great advantage. Plasma turrets hidden in the asteroids are also being used to great effect, with the slower government destroyers being smashed particularly hard.

Unlike the attack on you, there are no supply vessels.

You have come out of hyperspace behind the main rebel force, in perfect position to flank them if you were a government ship. The two massive carriers, escorted by 2 destroyers and 4 frigates, being held in reserve, move to intercept the two cruisers and four destroyers with you.
Cyril Zotmund
Security Officer, 948 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Apr 2016
at 02:56
  • msg #697

Re: Off into the Unknown

Let's bet our escort can handle the Escort and we can go for the carriers. Lasers for the specific vulnerabilities and missiles to make sure they know we love them, all on one ship from the side away from the other. Keep the range to around 45,000 miles.
Fate
GM, 827 posts
Roll for dodge!
Mon 11 Apr 2016
at 05:29
  • msg #698

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 697):

The screening ships do their best to attack you as you approach them.

Tactics rool to get to that range, target 9 (your tactics level taken into consideration in an opposed roll).
Raymond 'Duke' Vurhund
Chief Engineer, 121 posts
Chief Engineer
Mon 11 Apr 2016
at 05:42
  • msg #699

Re: Off into the Unknown

In reply to Fate (msg # 698):

"Have prepped  a couple of firecrackers from the remains of all the fighters destroyed at the colony, but we have to launch them out the hanger, so we can only launch them one at a time. Have 5, ready when you are...
Cyril Zotmund
Security Officer, 949 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Apr 2016
at 18:21
  • msg #700

Re: Off into the Unknown

OK, let;s try one now at one of the larger escorts ... I assume these are Nukes? On second thought, maybe on the first carrier.

[Private to GM: 11:19, Today: Cyril Zotmund rolled 6 using 3d6 with rolls of 1,1,4.  Tactics.]
This message was last edited by the player at 22:01, Mon 11 Apr 2016.
Cyril Zotmund
Security Officer, 951 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 11 Apr 2016
at 22:02
  • msg #701

Re: Off into the Unknown

I wonder if their ships are hardened against emp ... surely they must be...
Cptn Niki Maya
Captain, 225 posts
Ships Captain
Mon 11 Apr 2016
at 23:41
  • msg #702

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 701):

"Not so much, but their computer technology is low, somewhat reducing the reliance on them."
Fate
GM, 829 posts
Roll for dodge!
Tue 12 Apr 2016
at 00:01
  • msg #703

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 702):

The attack on them with beams was largely ineffective due to the difficulty of precision attacks at this range.

As you order the gunners to hit an escort, one of the larger escorts veers away from you, temporarily exposing their underside where they have no visibility to see or dodge attacks, enabling your gunners to maximize their attacks. Cargo can be seen streaming from the holes they left! Friendly fighters close in on it to finish it off, and while only one hits it, it is enough to disable it. The rest then tear it open with plasma fire as the other escorts attept to close on you and the fighters.
This message was last edited by the GM at 00:16, Tue 12 Apr 2016.
Cyril Zotmund
Security Officer, 952 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 12 Apr 2016
at 00:37
  • msg #704

Re: Off into the Unknown

The next most threatening is likely the other big Guy, let's finish him next.
Katherine 'Kat' Steele
Pilot, 307 posts
Ships Pilot
Tue 12 Apr 2016
at 01:19
  • msg #705

Re: Off into the Unknown

Kat pilots the ship at max speed to make them harder to hit.
Fate
GM, 831 posts
Roll for dodge!
Tue 12 Apr 2016
at 04:09
  • msg #706

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 705):

You maneuver to keep the distance, fighting as you do. But the beams can't seem to hit at this distance.

One of the friendly cruisers has broken off and is assisting you, taking out a smaller escort that reached it first. The rest of the friendly fighters are engaging the escort Frigates.
Cyril Zotmund
Security Officer, 953 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 12 Apr 2016
at 14:19
  • msg #707

Re: Off into the Unknown

Lets close in to 38,000 and see if that helps...
Katherine 'Kat' Steele
Pilot, 308 posts
Ships Pilot
Tue 12 Apr 2016
at 22:47
  • msg #708

Re: Off into the Unknown

"OK acting caption" she says with a giggle as she closes the distance.
Cptn Niki Maya
Captain, 226 posts
Ships Captain
Wed 13 Apr 2016
at 06:07
  • msg #709

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 708):

"Within range of the bay Plasma? You sure you want to do that?"
Cyril Zotmund
Security Officer, 954 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 13 Apr 2016
at 16:59
  • msg #710

Re: Off into the Unknown

I thought those were 35k ranged weapons... we need to get closer to get hits.
Katherine 'Kat' Steele
Pilot, 309 posts
Ships Pilot
Thu 14 Apr 2016
at 01:22
  • msg #711

Re: Off into the Unknown

"So Boss, how close do you want to get? Just say the word"
This message was last edited by the player at 01:23, Thu 14 Apr 2016.
Cyril Zotmund
Security Officer, 955 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 14 Apr 2016
at 01:44
  • msg #712

Re: Off into the Unknown

Stay just outside 40 K to be safe...

[Neither the ISW nor your clarifications leads me to believe that Plasma weapons have much range...]
Fate
GM, 832 posts
Roll for dodge!
Thu 14 Apr 2016
at 06:39
  • msg #713

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 712):

As the Dastavka enagages the Destroyer and one Frigate, the friendly cruiser moves to attempt to intercept the larger vessel, smashing three of the Frigates with ease.

The Dastavka does little to the Destroyer, but does keep them occupied.

[Ooc: The Bay weapons are not included in the weapons list of my clarifications. G:IW gives Bay weapon stats as 6d6x4 sDam, sAcc 0, sRange 1/3, but space range is 10,000 miles per Srange, so 0 to 9,999, 1 is 10,000 to 19,000 miles, and so on]
Cyril Zotmund
Security Officer, 956 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 14 Apr 2016
at 16:11
  • msg #714

Re: Off into the Unknown

So max range on the bay weapon is 40k miles, not 30 k miles as I interpreted it...
Fate
GM, 833 posts
Roll for dodge!
Fri 15 Apr 2016
at 06:12
  • msg #715

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 714):

Well, technically 39,999 miles, but yes.
Cyril Zotmund
Security Officer, 957 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 15 Apr 2016
at 14:50
  • msg #716

Re: Off into the Unknown

So we stay just outside the 40k miles and engage with lasers and missiles.
Fate
GM, 834 posts
Roll for dodge!
Fri 15 Apr 2016
at 23:54
  • msg #717

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 716):

Over the next five minutes, you continue to dance with the destroyer and their escort without effect, with both beams and missiles being shrugged off.

Meanwhile, the Rebels cruiser begins to hammer the large carrier, shrugging off most of the counterfire.

Elsewhere, the government cruisers are having a hard time negotiating the asteroids, but they are causing much damage to the rebel fleet following the wave of suicide fighters that had apparently hit them prior to your arrival.
Cyril Zotmund
Security Officer, 958 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Apr 2016
at 00:19
  • msg #718

Re: Off into the Unknown

How close do the missiles get before being shot down?
Would it be worth lobbing a nuke in there? Or would it be shot down while still to far away?
Fate
GM, 835 posts
Roll for dodge!
Sat 16 Apr 2016
at 00:24
  • msg #719

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 718):

Missiles are shot down at very short range. Adding a nuke will give the nuke a chance to get through. If you launch 8 missiles and a nuke, and one missile gets through, it has a one in nine chance of being the nuke.
Cyril Zotmund
Security Officer, 959 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Apr 2016
at 01:47
  • msg #720

Re: Off into the Unknown

OK, Duke let's send the a firecracker right toward the end of our missile launches...
Katherine 'Kat' Steele
Pilot, 310 posts
Ships Pilot
Sat 16 Apr 2016
at 02:01
  • msg #721

Re: Off into the Unknown

"Maybe we should launch everything we have at once so it has the best chance of getting though.
Raymond 'Duke' Vurhund
Chief Engineer, 122 posts
Chief Engineer
Sat 16 Apr 2016
at 02:03
  • msg #722

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 720):

"At the destroyer, sir? Or the cruisers dodging asteroids? Are you suggesting launching the fighter to add its three missiles, Kat?"
This message was last edited by the GM at 02:05, Sat 16 Apr 2016.
Katherine 'Kat' Steele
Pilot, 311 posts
Ships Pilot
Sat 16 Apr 2016
at 02:18
  • msg #723

Re: Off into the Unknown

"Sure, send out the fighter so the chances the nuke will get though. "
Cyril Zotmund
Security Officer, 960 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Apr 2016
at 02:30
  • msg #724

Re: Off into the Unknown

I don't believe we can launch both a fighter and a nuke at once... they use the same  equipment.
Raymond 'Duke' Vurhund
Chief Engineer, 123 posts
Chief Engineer
Sat 16 Apr 2016
at 02:34
  • msg #725

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 724):

"Nor should we try. We should launch the fighter first, so it can hover near us and launch missiles when we do."
Cyril Zotmund
Security Officer, 961 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Apr 2016
at 02:38
  • msg #726

Re: Off into the Unknown

That does slow our attack some... but go ahead... hold on the missiles and launch the fighter... just use the lasers for a few...
Fate
GM, 836 posts
Roll for dodge!
Sat 16 Apr 2016
at 03:01
  • msg #727

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 726):

The gunners once again fail to penetrate the thick Labrysian armour, despite several good hits. The fighter launches with Marcus piloting, and Illiam launches a nuke and holds in on standby.
Cyril Zotmund
Security Officer, 962 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Apr 2016
at 17:32
  • msg #728

Re: Off into the Unknown

OK, Let's shoot the works ...make the nuke toward the end so they are fully involved with missiles.
Fate
GM, 837 posts
Roll for dodge!
Sat 16 Apr 2016
at 18:17
  • msg #729

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 728):

The beam weapons once again fail to connect to their targets, and the destroyer, becoming complacent regarding you. Moving to attack the rebel cruiser. The missiles slam into the vessel, leaving only wreckage by the time the nuke arrives. Consequently, Illiam, who is controlling it, has it return to the ship intact.
,
The rebel cruiser is causing many problems for the giant carriers, and only the small 'lightly armoured' frigate, nearly three times your size, is still engagimg you.
Cyril Zotmund
Security Officer, 963 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 16 Apr 2016
at 19:55
  • msg #730

Re: Off into the Unknown

OK, lets get that frigate... hopefully won't need a nuke for that!
Fate
GM, 838 posts
Roll for dodge!
Sun 17 Apr 2016
at 09:29
  • msg #731

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 730):

The gunners don't have so much luck hitting it initially. You are remimded that the Frigates don't have bay weapons, but have more turrets instead.
Cyril Zotmund
Security Officer, 964 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 17 Apr 2016
at 19:24
  • msg #732

Re: Off into the Unknown

Let's close in now... 35k Miles should do it...
Fate
GM, 839 posts
Roll for dodge!
Sun 17 Apr 2016
at 21:53
  • msg #733

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 732):

Closing the range has an immediate effect. Sigorney fires a precise shot right up the exhaust, causing the engines to explode spectacularly. Auxiliary engines kick in, but the vessel is slowed, and power supply reduced.
Cyril Zotmund
Security Officer, 965 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 17 Apr 2016
at 23:49
  • msg #734

Re: Off into the Unknown

Nice shot... let's try for a couple more to finish it off....
Katherine 'Kat' Steele
Pilot, 312 posts
Ships Pilot
Mon 18 Apr 2016
at 01:08
  • msg #735

Re: Off into the Unknown

Kat flies around to they can get a good shot.
Fate
GM, 840 posts
Roll for dodge!
Mon 18 Apr 2016
at 06:13
  • msg #736

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 735):

Sigorney follows up with a hit to the reactor cooler, causing the core to overheat. It is quickly ejected, but a followup hit to the bridge compounds their problems, leaving damage crews working on the ship that is now dead in space.
Cyril Zotmund
Security Officer, 966 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 18 Apr 2016
at 19:14
  • msg #737

Re: Off into the Unknown

OK, Let the Labrysan Rebels know that one is their's if the want it...  where can we help now.
Petty Officer Svebodne
NPC, 20 posts
Trading Officer
Tue 19 Apr 2016
at 17:21
  • msg #738

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 737):

"Aye, Sir. I have been working on my Labrysian so Kat can focus on Piloting. I will let them know."

She goes to the comms terminal and activates the radio on rebel frequencies.

"[Language unknown: Strantter Hatlatnde p Hoseas Wiecme, di ame ivenceartain u virtedman lesomeine. In hatthocon e ulplan ec tha n romun eraichatisan, we alieac at neri ec t heosmi nc, fo ar te rutwil-washou?]"
Labrysan rebel
NPC, 12 posts
Tue 19 Apr 2016
at 17:26
  • msg #739

Re: Off into the Unknown

In reply to Petty Officer Svebodne (msg # 738):

"[Language unknown: Maivnd Eraavetic n Hepalo Ichresame, ess ndehisessousenc ulpalill naur il res derthieretedout miarck. Chest asunurnc leslinons hisureati, nc me m ticundresess ro powh siliwe yin ivla, adlo has somcomour all linpreour tio daywilith rereth ith. Ca ei tho day onsvirticand u ckas elad osnt?]"
Cyril Zotmund
Security Officer, 967 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Apr 2016
at 19:35
  • msg #740

Re: Off into the Unknown

So what did they have to say Natalie?
Petty Officer Svebodne
NPC, 21 posts
Trading Officer
Tue 19 Apr 2016
at 19:54
  • msg #741

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 740):

"They said the cruisers were the more pressing immediate problem, but we should go for the carriers if they get too close to the mining colony. They seemed to think we did not have enough powerful weapons to get through their armour, though."
Cyril Zotmund
Security Officer, 968 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Apr 2016
at 20:29
  • msg #742

Re: Off into the Unknown

And they are probably right, except for Duke's little fire crackers.  Kat, let's go see if we can ambush a carrier. Illiam, stay close.
Petty Officer Marcus
NPC, 6 posts
G-Carrier Pilot
Shy Stuttering German
Tue 19 Apr 2016
at 22:36
  • msg #743

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 742):

"Will stay close, sir. Illiam is controlling the missiles."
PO Gun Da-bin
NPC, 23 posts
SIGINT
Tue 19 Apr 2016
at 23:06
  • msg #744

Re: Off into the Unknown

In reply to Petty Officer Marcus (msg # 743):

"Sir, sensors indicate one carrier is badly damaged, and the other is undamaged. But they have more armour than destroyers...you will need an extremely lucky shot to do anything to it. They have 3 Plasma turrets and 4 bay plasmas. The cruisers have 8 turrets and 3 bay Plasmas."
Cyril Zotmund
Security Officer, 969 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 19 Apr 2016
at 23:18
  • msg #745

Re: Off into the Unknown

OK, Keep us out from in front of them Kat... we'll do what we can... let's try an all out missile strike with the firecracker in the back of the pack ... hopefully that will upset their defenses.
Katherine 'Kat' Steele
Pilot, 313 posts
Ships Pilot
Wed 20 Apr 2016
at 01:32
  • msg #746

Re: Off into the Unknown

Kat moves the ship out in front so they can launch a full load of missiles.
Cyril Zotmund
Security Officer, 970 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Apr 2016
at 01:41
  • msg #747

Re: Off into the Unknown

Not in front of them Kat... we'll be toast!
Labrysan Ship
NPC, 9 posts
Wed 20 Apr 2016
at 07:45
  • msg #748

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 747):

The carrier fires all weapons at the incoming missiles, shooting them down. Both times. You have only 5 missiles left in each of the launchers.
This message was last edited by the player at 13:46, Wed 20 Apr 2016.
Cyril Zotmund
Security Officer, 971 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Apr 2016
at 16:10
  • msg #749

Re: Off into the Unknown

We seem to be pissing into the wind here ...  Let's stay out of range and see what mischief we can create... hold the missiles until we can hope to get some hits. Perhaps the Labrysans will engage it and we can then zap it... while it is busy. Where are those cruisers that were causing issues?
This message was last edited by the player at 16:11, Wed 20 Apr 2016.
PO Gun Da-bin
NPC, 24 posts
SIGINT
Wed 20 Apr 2016
at 17:35
  • msg #750

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 749):

"Currently in the asteroid belt belting it out with the rebel cruisers."

Flying in the asteroid belt reqires a Piloting roll every minute (3 rounds). Dastavka rolls with penalty of 5 (SM - speed). The fighter has no penalty.
Cyril Zotmund
Security Officer, 972 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 20 Apr 2016
at 18:40
  • msg #751

Re: Off into the Unknown

So we could jump them from behind to some advantage it sounds like... let's do that and come back tot the carriers.
Katherine 'Kat' Steele
Pilot, 314 posts
Ships Pilot
Thu 21 Apr 2016
at 01:32
  • msg #752

Re: Off into the Unknown

Kat looks at the acting captain. "So, what me to take the Dastavka into the belt."
Cyril Zotmund
Security Officer, 973 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Apr 2016
at 02:18
  • msg #753

Re: Off into the Unknown

Yes, let's try to get in behind some engaged cruisers and  try to take them out.
Katherine 'Kat' Steele
Pilot, 315 posts
Ships Pilot
Thu 21 Apr 2016
at 02:27
  • msg #754

Re: Off into the Unknown

Kat tries to fly the Dastavka so they can come from behind a cruiser.
Fate
GM, 842 posts
Roll for dodge!
Thu 21 Apr 2016
at 07:43
  • msg #755

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 754):

Apart from shooting at you if you were to get in range, the cruisers are focussed on their counterparts and the asteroids.

[OOC -2 to point defence, let me know details.]
Cyril Zotmund
Security Officer, 974 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Apr 2016
at 15:46
  • msg #756

Re: Off into the Unknown

Considering their Bay Weapons, we'll stay just outside 40k miles and see what we can do... IIRC we have additional missiles in the cargo hold, so the 5 in each launcher are just the ready use missiles?


Aim for engines and power suppliers, which seem more vulnerable from the rear. Let's hold off on the missiles until we have to use them, as we are down some... Let's get any uninvolved crew to start reloading missiles.
Fate
GM, 843 posts
Roll for dodge!
Thu 21 Apr 2016
at 16:25
  • msg #757

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 756):

Yes, you have a lot more missiles in the hold. If the crew start reloading, you will only be able to use the two forward triple turrets.

Not that the turrets have any effect, as no one scores a hit in the three minutes they are trying. The Labrysans, for their part, ignore the small 500 dTon mosquito and moves in on the large 15,000 dTons rebel cruiser.
Cyril Zotmund
Security Officer, 975 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Apr 2016
at 17:45
  • msg #758

Re: Off into the Unknown

OK, so we can send 6 or 9 missiles and a few more Laser zaps... perhaps that will do some good... if we do any good we'll go after another.
Does this seem a decent time to use a nuke, if they are ignoring us?
Illiam Jones
Fighter Pilot, 44 posts
Fighter Pilot
Thu 21 Apr 2016
at 18:50
  • msg #759

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 758):

"I think this would be an excellent time for a nuke. Will launch it with the next salvo."
Cyril Zotmund
Security Officer, 976 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 21 Apr 2016
at 19:01
  • msg #760

Re: Off into the Unknown

OK, Good enough... put it in behind the other missiles so it's one of the last they can shoot down...
Fate
GM, 844 posts
Roll for dodge!
Thu 21 Apr 2016
at 19:21
  • msg #761

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 760):

The beams still can't penetrate, and the lacklustre defence fails to notice the missile swarm approaching behind an  asteroid. They do not shoot down a single one, but even so, the regular missiles barely penetrate the armour.

But then Illiams toy hits. The entire rear end is melted, sending molten metal tearing through the rest of the cruiser. Only the front end is recognisable, propelled through space by the explosion.

The remaining seven hostile cruisers and 8 Destroyers stop ignoring you now.
Cyril Zotmund
Security Officer, 977 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Apr 2016
at 01:28
  • msg #762

Re: Off into the Unknown

Well Pooh! and just when we get things going ... Kat , back us out a little and lets see if we can get lost in the asteroids and space junk... we've at least unsettled them and taken some heat off of the Rebel Defense.
Katherine 'Kat' Steele
Pilot, 316 posts
Ships Pilot
Fri 22 Apr 2016
at 01:51
  • msg #763

Re: Off into the Unknown

"OK acting Captain" she turns the ship around and heads into the cluster.
Fate
GM, 846 posts
Roll for dodge!
Fri 22 Apr 2016
at 02:01
  • msg #764

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 763):

Six destroyers and two cruisers break off from the fighting to pursue you. The four Rebel destroyers who jumped into the system with you are able to take advantage of the distraction to cripple two of destroyers.
Labrysan rebel
NPC, 13 posts
Fri 22 Apr 2016
at 02:06
  • msg #765

Re: Off into the Unknown

In reply to Fate (msg # 764):

A voice comes over the comms in very broken English.

"Big herd iron pebbles at vector 312 degrees from current path. Herd hide suicide fighters as present for cruiser?"

You think you can detect the rather dense section of the asteroid belt they are talking about, quite close really, but not so far from one of the remaining destroyers.
Katherine 'Kat' Steele
Pilot, 317 posts
Ships Pilot
Fri 22 Apr 2016
at 02:08
  • msg #766

Re: Off into the Unknown

Kat heads towards the area the rebel said.
Fate
GM, 847 posts
Roll for dodge!
Fri 22 Apr 2016
at 02:17
  • msg #767

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 766):

The asteroids in this area are more numerous, but smaller.

[Private to Katherine 'Kat' Steele: Need four Piloting rolls, three at -5 for the three minutes spend so far in the asteroids, and one at -7 to pass through this area. Fortunately, you get a +2 to Piloting skill due to advanced ship sensors predicting asteroid flight paths.]
Cyril Zotmund
Security Officer, 978 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Apr 2016
at 02:24
  • msg #768

Re: Off into the Unknown

In reply to Labrysan rebel (msg # 765):

Don't employ suicide fighters for us... and we'll watch for their's ... trying to get behind another distracted enemy warship. Gun Da Bin, IIRC their Fighters are pretty tough too? Anyone who sees an enemy ship turning it's back to us, let me know...
Petty Officer Svebodne
NPC, 22 posts
Trading Officer
Fri 22 Apr 2016
at 02:30
  • msg #769

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 768):

"Haven't they referred to our missiles as suicide micro-fighters?"
Cyril Zotmund
Security Officer, 979 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Apr 2016
at 03:03
  • msg #770

Re: Off into the Unknown

I think your correct... but the sentence makes no sense to me... can you decipher it Natalie?
Petty Officer Svebodne
NPC, 23 posts
Trading Officer
Fri 22 Apr 2016
at 03:45
  • msg #771

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 770):

"Hmmm, ' big herd iron pebbles' is perhaps referring to the large cloud of small iron- rich asteroids we are entering. Could 'herd hide suicide fighters' be suggesting that the missiles be launched and hide amoung the iron-rich asteroids to ambush the destroyers and cruiser?"
Cyril Zotmund
Security Officer, 980 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 22 Apr 2016
at 14:40
  • msg #772

Re: Off into the Unknown

We can try that... let's see how it works... Illiam keep your sensors up, we'l get behind one of these and try to zap the unwary.
Petty Officer Marcus
NPC, 7 posts
G-Carrier Pilot
Shy Stuttering German
Fri 22 Apr 2016
at 21:29
  • msg #773

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 772):

"You mean me, sir? Illiam controls the nuke... Will do. Hiding in cloud, ready to launch on your signal..."
Cyril Zotmund
Security Officer, 981 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Apr 2016
at 00:02
  • msg #774

Re: Off into the Unknown

Roger Marcus... keep thinking Illiam is flying today... my apologies. Let us know when to uncover and fire ... we'll then have to move.
Katherine 'Kat' Steele
Pilot, 318 posts
Ships Pilot
Sat 23 Apr 2016
at 01:00
  • msg #775

Re: Off into the Unknown

Kat fly's in and starts to avoid the asteroids.  She does well, then she hits one.

20:58, Today: Katherine 'Kat' Steele rolled 13 using 3d6+5 with rolls of 2,4,2.

20:58, Today: Katherine 'Kat' Steele rolled 20 using 3d6+3 with rolls of 6,5,6.  roll 3.

20:57, Today: Katherine 'Kat' Steele rolled 10 using 3d6+3 with rolls of 4,2,1.  roll 2.

20:57, Today: Katherine 'Kat' Steele rolled 16 using 3d6+3 with rolls of 6,5,2.  roll 1. Missed on the 3rd roll [Private to GM: Skill of 19]
Fate
GM, 850 posts
Roll for dodge!
Sat 23 Apr 2016
at 01:13
  • msg #776

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 775):

Kat is able to avoid most of them, though one does bounce off the side, causing some minor damage which sends the engineering section into a spin to repair.

You notice the larger Labrysian ships taking less care, only avoiding the larger asteroids, but all government ships are taking damage, usually from faster smaller asteroids but sometimes they misjudge the big ones as well. One of the hostile destroyers misjudges one badly, and is knocked back as its bridge is hit.

The rebel ships seem to be using asteroid maps that enable them to avoid the asteroids much easier, as you do, offsetting the damage caused by the suicidal fighters before you arrived.

You are now in the small asteroid cloud. Whilst you can be detected, missiles will be more difficult. The cruisers particularly are heading for you, as most of the asteroids in the cloud will not penetrate their thick armour.
Katherine 'Kat' Steele
Pilot, 319 posts
Ships Pilot
Sat 23 Apr 2016
at 02:09
  • msg #777

Re: Off into the Unknown

Katy uses the asteroids as cover if the cruisers fire.
Cyril Zotmund
Security Officer, 982 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Apr 2016
at 03:35
  • msg #778

Re: Off into the Unknown

Don't think this is going to work, let's get out the back side and get some distance and a bigger asteroid to use as a shield. Perhaps we can leave a Nuke in here to attack them as they bull through.
This message was last edited by the player at 03:36, Sat 23 Apr 2016.
Illiam Jones
Fighter Pilot, 45 posts
Fighter Pilot
Sat 23 Apr 2016
at 04:21
  • msg #779

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 778):

"So should I launch, sir? And perhaps a few missiles as distractions?"
Cyril Zotmund
Security Officer, 983 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Apr 2016
at 23:01
  • msg #780

Re: Off into the Unknown

How far away and you still have control? I was going to use i as a mine.
Illiam Jones
Fighter Pilot, 46 posts
Fighter Pilot
Sat 23 Apr 2016
at 23:14
  • msg #781

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 780):

¨Like Missiles, I can control them as long as I have radio range. However, my effective control of them drops as I get further away due to diminishing ability to see what is going on around them. Not that that will be a problem...they are closing on us at their best speed, so missiles launched now will hit them pretty soon as they enter the asteroid cloud.¨
Cyril Zotmund
Security Officer, 984 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 23 Apr 2016
at 23:22
  • msg #782

Re: Off into the Unknown

OK, Let's try for the lead ship... then scoot... ready Kat?  soon as we fire, we need to get the heck out of here.
Fate
GM, 854 posts
Roll for dodge!
Sat 23 Apr 2016
at 23:28
  • msg #783

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 782):

The 11 conventional and one nuke missiles launch as you pass through the cloud of small asteroids, but wait amoung the rocks for the Cruiser to come through. The lead cruiser has least damage, as the second cruiser slowed down when it struck a few larger asteroids. Two destroyers also are alongside the lead vessel.

¨How do you want the missiles spread, sir? Three per destroyer and the rest on the cruiser?¨
This message was last edited by the GM at 23:30, Sat 23 Apr 2016.
Cyril Zotmund
Security Officer, 985 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 24 Apr 2016
at 02:10
  • msg #784

Re: Off into the Unknown

2-2-2 and the Nuke on the cruiser... hopefully hell be close enough even if he succeeds in shooting it. use the lasers to try and blind it momentarily.
PO Peter
NPC, 2 posts
Sun 24 Apr 2016
at 02:15
  • msg #785

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 784):

"Right. And the other 5 missiles?"
Cyril Zotmund
Security Officer, 986 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 24 Apr 2016
at 02:23
  • msg #786

Re: Off into the Unknown

On the cruiser... so you guys have finished reloading?
Katherine 'Kat' Steele
Pilot, 320 posts
Ships Pilot
Sun 24 Apr 2016
at 02:26
  • msg #787

Re: Off into the Unknown

Kat grins "OK, so just let me know when to head towards the cruiser.
Cyril Zotmund
Security Officer, 987 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 24 Apr 2016
at 02:27
  • msg #788

Re: Off into the Unknown

NOT towards them... away from them! as soon as we fire the lot, we'll go... I'll make sure you know... PO Peter, let me know when all this salvo of missiles are fired.
This message was last edited by the player at 02:30, Sun 24 Apr 2016.
PO Peter
NPC, 3 posts
Sun 24 Apr 2016
at 03:12
  • msg #789

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 788):

"Missiles away, sir!"
Illiam Jones
Fighter Pilot, 47 posts
Fighter Pilot
Sun 24 Apr 2016
at 03:13
  • msg #790

Re: Off into the Unknown

In reply to PO Peter (msg # 789):

"Including the Nuke"
Cyril Zotmund
Security Officer, 988 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 24 Apr 2016
at 03:16
  • msg #791

Re: Off into the Unknown

OK, Ket, get us out of here... Thanks Guys...
Katherine 'Kat' Steele
Pilot, 321 posts
Ships Pilot
Mon 25 Apr 2016
at 01:07
  • msg #792

Re: Off into the Unknown

Kat turns as hard as she can to go backwards.
Fate
GM, 857 posts
Roll for dodge!
Mon 25 Apr 2016
at 01:39
  • msg #793

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 792):

The two cruisers and three destroyers follow you into the asteroid cloud. Only one destroyer seems to have seen the missiles launch, and it easily shoots down the three targeting it as they approach. The others are a different matter.

Three missiles slam into the second destroyer without it even firing a shot, doing full damage and sending it spinning into a nearby asteroid, apparently out of control.

The cruiser also does not see the missiles until too late, it's defences too little much too late. The five missiles targeting it are unable to penetrate the armour, but the nuke is much more effective. The shock-wave tears apart the bridge, but solar winds reduce the effect of the thermal blast somewhat, enabling the vessel to survive, but it is very heavily irradiated.

[OOC Read; got lucky, rolled low on damage! Missiles detonate their 50 kT warheads at 50 yards from the vessel, which is milliseconds before impact at the speeds they travel at.]
Cyril Zotmund
Security Officer, 989 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Apr 2016
at 01:45
  • msg #794

Re: Off into the Unknown

OK, lets see if we can do that again in a slightly different way...  Can we get around  bigger asteroid to prevent plasma damage? Then try to time our fire to meet them as they come around it?
PO Gun Da-bin
NPC, 25 posts
SIGINT
Mon 25 Apr 2016
at 01:48
  • msg #795

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 794):

"Perhaps, Sir, but their armour just deflected enough from a nuke to keep them alive, and there is no reason they cannot judge their plasmas to meet us as we come into range to fire. We are too big to hide here that well. Perhaps another Nuke on the less damaged one?"
Cyril Zotmund
Security Officer, 990 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Apr 2016
at 02:15
  • msg #796

Re: Off into the Unknown

We can try it... with the asteroid clutter they may have trouble seeing the missiles...  Try 4 on the DD and everything else on the cruiser along with one Nuke. The old Parthian Shot routine.
PO Peter
NPC, 4 posts
Mon 25 Apr 2016
at 02:37
  • msg #797

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 796):

"Missiles away, sir. 4 on one Destroyer and 7 on the strong Cruiser. The cruiser we hit is falling back, as they are taking some damage from the asteroids due to their reduced ability to dodge the big ones."
Illiam Jones
Fighter Pilot, 48 posts
Fighter Pilot
Mon 25 Apr 2016
at 02:39
  • msg #798

Re: Off into the Unknown

In reply to PO Peter (msg # 797):

"Fourth Nuke away sir. Just one left now."

[Private to Katherine 'Kat' Steele: Kat, need another piloting roll at -5]
Cyril Zotmund
Security Officer, 991 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Apr 2016
at 03:29
  • msg #799

Re: Off into the Unknown

Thanks Illiam, I was counting too...  Gun Da Bin, can you tell how the rest of the rebels are doing?
PO Gun Da-bin
NPC, 26 posts
SIGINT
Mon 25 Apr 2016
at 03:59
  • msg #800

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 799):

Gun looks over the sensors for a while, a smirk slowly spreading across his face.

"There are just four rebel cruisers attacking the four government cruiser after a badly damaged rebel cruisers rammed a government one, destroying both. One other rebel cruiser is assisting us, and another has disabled one carrier and is busy smashing the second. Most government destroyers and all government frigates are now destroyed or disabled, and rebel ships are standing by.

Apparently, the armour of the cruisers is so thick that not even the Bay Plasmas can penetrate it, so they just keep hammering each other for a few hours until someone gets enough lucky shots to disable the other, and then they send across boarding parties. I think the government forces were relying on our defeat and their surviving forces tipping the balance here, but our victory there, combined with the neutralisation of 2, maybe 3 Cruisers, is making this a good day for the rebels.
"
This message was last edited by the player at 06:27, Mon 25 Apr 2016.
Cyril Zotmund
Security Officer, 992 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Apr 2016
at 04:02
  • msg #801

Re: Off into the Unknown

Hopefully these will lower the odds some more in our favor...
Fate
GM, 858 posts
Roll for dodge!
Mon 25 Apr 2016
at 04:41
  • msg #802

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 801):

The missiles targeting the destroyer are all shot down.

The cruiser, despite taking greater precautions, is distracted by the missiles that bounce harmlessly off the armour, but it is hit by the nuke. Illiam detonated it perhaps a few yards early, to avoid the guns that were moving in its direction having a chance to shoot it down. The blast heavily irradiated the cruiser, neutralizing the electronics and rendering it disabled for now, but it is likely the radiation will kill the crew of both cruisers, most within a few hours though some may last a few days.
Cyril Zotmund
Security Officer, 993 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Apr 2016
at 15:50
  • msg #803

Re: Off into the Unknown

OK, I think we unload everything Except the Nuke on this destroyer... hopefully we'll get something through and the lasers may be able to disrupt their targeting...
Fate
GM, 859 posts
Roll for dodge!
Mon 25 Apr 2016
at 21:38
  • msg #804

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 803):

Whilst Rodney was able to get a hit on the bridge, it failed to penetrate the armour. However, it did seem to distract them a bit, enabling 3 missiles to get through. This was not enough to destroy it, but it has caused significant damage.

[Private to Katherine 'Kat' Steele: Kat, just a reminder that we need another piloting roll at -5]
Cyril Zotmund
Security Officer, 994 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 25 Apr 2016
at 22:28
  • msg #805

Re: Off into the Unknown

If it continues after us, hit it again. Is there anything else following us?
Katherine 'Kat' Steele
Pilot, 322 posts
Ships Pilot
Tue 26 Apr 2016
at 01:58
  • msg #806

Re: Off into the Unknown

Kat comities to dodge asteroids. "Wow, this is fun, I actually get to do some really piloting." she says with a grim smile on her face.
Fate
GM, 861 posts
Roll for dodge!
Tue 26 Apr 2016
at 07:53
  • msg #807

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 805):

Indeed, real piloting is apparently a good substitute for lack of armour in the asteroids! The Dastavka dodges and weaves it's way through the asteroids, though their beam gunners are not doing well. The government destroyer is making a hard time of it, but seems to be doing surprisingly well for such a large brick.

There are 5 rebel frigates and 6 rebel destroyers approaching, and several attack the last 3 remaining government destroyers, including the one following you. They are generally more effective, as they close to closer range and use Bay Plasmas, but with the two government cruisers who broke off to attack you now disabled due to the EMP of the nukes, the rebel Cruiser who had been assisting you now returns to the fray fighting the other cruisers.

The last Carrier, starting to take heavy damage now due to one of the Cruisers who came back with you, seems to be trying to make a run for the Rebel Mining Colony. It will have to fly past you to get to the colony, and it has some distance to go. It is doubtful it will get there given its speed and the damage the cruiser is doing.

[OOC: It took me a while, but I have updated the ships crew with the new members taken on to replace Carrick and Mnwa, and added when the ship was increased in size. Notable additions are Ivan, an excellent Russian Gunner, and Mao, a useful Chinese Gunner. Two other security listings have been added, though I am thinking of one being the APC driver, and another being a spare pilot. Hancock has been promoted to trade officer...]
Cyril Zotmund
Security Officer, 998 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 2 May 2016
at 02:21
  • msg #808

Re: Off into the Unknown

Kat let's go see if we can finish that Government Carrier... I'd like to save the hull if possible... Andrew could certainly use it... Gunners, try to hit critical parts,like power, thrusters and engines.... lets close to 35,000 on the rear side, but we need to extend if it starts to turn our way.


ooc- my apologies... could have sworn I posted here days ago...
Cptn Niki Maya
Captain, 227 posts
Ships Captain
Mon 2 May 2016
at 08:32
  • msg #809

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 808):

"It take basically a second to turn a ship, even as large as the carrier. It takes a lot longer to get back out of range. Sure you want to do this?"

The gunners fire on the approach, but do not hit.
Cyril Zotmund
Security Officer, 999 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 2 May 2016
at 16:40
  • msg #810

Re: Off into the Unknown

Comment in OOC ....

Not interested in risking the ship...
Fate
GM, 870 posts
Roll for dodge!
Mon 2 May 2016
at 19:06
  • msg #811

Re: Off into the Unknown

In reply to Cptn Niki Maya (msg # 809):

You stop short of the bay weapons range just as the massive carrier swings around to bring the guns to bear on you.

The cruiser takes advantage and slams the carriers engines and power supply, causing significant damage as it does so.
Cyril Zotmund
Security Officer, 1002 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 2 May 2016
at 19:58
  • msg #812

Re: Off into the Unknown

Scoot Kat... let's not give them even a distant shot.
Fate
GM, 872 posts
Roll for dodge!
Mon 2 May 2016
at 21:50
  • msg #813

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 812):

The cruiser attacking the carrier has largely crippled the second carrier by the time you move away, and then the smaller destroyers move in and pummel it, while the cruiser joins the fray with the other cruisers, all that is left of the government fleet now.

A number of smaller freighters leave the colony and head towards disabled government ships. There are going to be six rebel ships hitting the four government cruisers.
Cyril Zotmund
Security Officer, 1004 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 2 May 2016
at 21:57
  • msg #814

Re: Off into the Unknown

OK, Let's keep an eye out for other Government ships and stay out of the big boys fight. Gun da Bin...anything on sensors?  Sigourney, how are the gunners holding up? lets reload some missiles too.
PO Gun Da-bin
NPC, 27 posts
SIGINT
Mon 2 May 2016
at 22:22
  • msg #815

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 814):

Gun taps away for a few minutes.

"There are a number of rebel ships around. It would seem that the freighters that left are equipped with as Assault ships, as they are headed to the two crippled cruisers we did not hit. The cruisers we did hit have massive radiation, and decreasing life signs. Smaller rebel ships have boarded a number of disabled government destroyers and frigates as well, and some are working to maneuver captured ones back to tne colony. Basically, the battle is over except for the cruisers, it seems."
PO Sigorney
NPC, 6 posts
Mon 2 May 2016
at 22:23
  • msg #816

Re: Off into the Unknown

In reply to PO Gun Da-bin (msg # 815):

"Gunners good and raring to go, sir. Probably need some practice..."
Cyril Zotmund
Security Officer, 1006 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 2 May 2016
at 22:31
  • msg #817

Re: Off into the Unknown

Yes, I think some exercises on the turrets in training mode are in order. Lets secure that last Nuke... doesn't look like we'll need it.
Katherine 'Kat' Steele
Pilot, 325 posts
Ships Pilot
Tue 3 May 2016
at 01:07
  • msg #818

Re: Off into the Unknown

Kat turns the ship and gets away from the carrier as fast as she can.
Fate
GM, 875 posts
Roll for dodge!
Tue 3 May 2016
at 06:02
  • msg #819

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 818):

You are still in the asteroid belt, but out of danger from the battling cruisers now. Duke stows the last nuke, and the gunners get some practice on asteroids.
Cyril Zotmund
Security Officer, 1007 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 3 May 2016
at 17:34
  • msg #820

Re: Off into the Unknown

OK, Gun Da Bin... lets keep an eye out... and if anyone needs help that we might be able to provide.
Fate
GM, 877 posts
Roll for dodge!
Tue 3 May 2016
at 19:14
  • msg #821

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 820):

The rebel destroyers standby as the freighters dock with the crippled cruisers. The government cruisers attempt to move to intercept, but get so badly hit as a result they abort the attempt, and turn instead to attempt to ram the rebel cruisers! Two succeed and the other two go very close, allowing the rebel cruisers to deliver disabling blows to them.

The cleanup now begins. Rebel Freighters pour out of the colony full of troops and disabled ships from both sides are towed back to the colony. Repairs begin, and you are invited to the colony to discuss terms of an alliance.
Cyril Zotmund
Security Officer, 1008 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 3 May 2016
at 20:04
  • msg #822

Re: Off into the Unknown

We join the mob and see what we can arrange.  My boss would be interested in a few of the cruisers... maybe a carrier as well. He is willing to share our missile technology and other things with you. He does not need them repaired past being able to jump to the world he is populating. There is more, but I need to refresh my memory from his notes ... I have been think combat and nothing else.
Labrysan rebel
NPC, 14 posts
Tue 3 May 2016
at 22:07
  • msg #823

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 822):

"Understand. The technology of the micro suicide fighters is of particular interest to us. Please land as soon as possible to discuss this. We can offer our shipyards, but our fleet has just been devastated, so we will need to rebuild our defences first."
Cyril Zotmund
Security Officer, 1009 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 3 May 2016
at 23:04
  • msg #824

Re: Off into the Unknown

Perhaps he can help in that effort. You seem to have the majority of spoils of this battle, the Government should be hard pressed to launch much of an attack at this point.

As for exchanges of goods, My Boss would like access to your shipyards. We can offer missile and computer technology, as well as fusion power plants. What their production capacity  after you repair sufficient ships to protect and expand your control, and what you would want in return for producing missile fighters and warship hulls that we will finish at our new colony and Chrysolite. I know he would like a few of the bigger hulls, Cruisers and perhaps a Carrier. I think he will also support your efforts to reestablish yourselves as the dominant power in your worlds.
This message was last edited by the player at 23:13, Tue 03 May 2016.
Katherine 'Kat' Steele
Pilot, 326 posts
Ships Pilot
Wed 4 May 2016
at 01:19
  • msg #825

Re: Off into the Unknown

Kat pilots the ship to the shipyards. She grins as Cyril tries to negotiate.
Fate
GM, 878 posts
Roll for dodge!
Wed 4 May 2016
at 08:27
  • msg #826

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 824):

You are directed to a large cavernous tunnel (Piloting roll -2) and you land safely inside. There is no atmosphere here, so you are forced to exist in suits whilst outside the Dastavka. Even after being ushered into the large vomplex deep in the asteroid, you require filters due to the high sulphur content of the atmosphere.

Once you start negotiations, you are escorted to a conference room, where a number of Labrysans wait, including some that had travelled to meet you and learn English.
Labrysan rebel
NPC, 15 posts
Wed 4 May 2016
at 08:43
  • msg #827

Re: Off into the Unknown

In reply to Fate (msg # 826):

"The government still has a large number of cruisers, and they have greater productivity than us. We cannot be complacent, as we have taken heavy losses too. We look forward to working with you, but we need to ensure sufficient defenses. Besides, you have many ships from the fleet that attacked you.

But we would be glad to offer our shipyards to you in exchange for the technologyies you have mentioned. The captured research colony had just made breakthroughs in fusion technology before they captured it and destroyed the tech.
"
Cyril Zotmund
Security Officer, 1010 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 4 May 2016
at 17:46
  • msg #828

Re: Off into the Unknown

This sounds agreeable ... I believe our leader would like fighters and perhaps a repaired hull if it can be spared. I will confer with him and see if he can spare any large hulls from the last battle for  a while. You can replace these later. As far as the patrol craft and smaller vessels... would any of those be available? I noted that they too were strongly built.



[Private to GM: If I remember correctly, the Patrol Frigates were pretty tough, or am I mistaken?]
Labrysan rebel
NPC, 16 posts
Wed 4 May 2016
at 18:52
  • msg #829

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 828):

"I am sure we can recover a few frigates and a destroyer or two for you. If you agree, lets start work then..."

[OOC: Frigates are 1400 dTons, 72dDr, destroyers are 2600 dTons, 175 dDr]
Cyril Zotmund
Security Officer, 1011 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 4 May 2016
at 19:10
  • msg #830

Re: Off into the Unknown

Then lets just work on the two destroyers and some fighters to carry missiles... we'll help get you set up to build them and the missiles. We have found that a large swarm of missiles is very hard to defeat! You might arm some frigates with a large number of launchers, so two or three can flood an enemy ship or two with them.
Fate
GM, 880 posts
Roll for dodge!
Wed 4 May 2016
at 22:21
  • msg #831

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 830):

They agree to allowing you the use of shipyards in exchange for missile, Fusion, computer and beam weapon technology, and an alliance to defend each other.

However, they recommend you head back to the main colony to teach their scientists the new technology. The local shipyards will be very busy repairing what ships can be salvaged, including the vessel for you. Do you want anything, such as weapons, removed?
Cyril Zotmund
Security Officer, 1012 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 4 May 2016
at 23:05
  • msg #832

Re: Off into the Unknown

Leave the bay weapon and a turret or two... the rest you may use for your ships. I will give your response to our leader and have an answer for you within days... perhaps a cruiser or so too, depending on what they have been able to salvage.
Labrysan rebel
NPC, 17 posts
Thu 5 May 2016
at 00:52
  • msg #833

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 832):

"We can refit one of the ones you have captured, but as I have mentioned, we do not have any to spare. Perhaps we can help set up shipyards at your colony?"

[OOC: It will take 2 weeks to send a shipbback to Kalishnikov and get his response...]
This message was last edited by the player at 09:14, Thu 05 May 2016.
Katherine 'Kat' Steele
Pilot, 327 posts
Ships Pilot
Thu 5 May 2016
at 00:56
  • msg #834

Re: Off into the Unknown

Kat stands back listening.
Cyril Zotmund
Security Officer, 1015 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 5 May 2016
at 21:40
  • msg #835

Re: Off into the Unknown

In reply to Labrysan rebel (msg # 833):

A shipyard at the new colony would be much appreciated and would facilitate that transfer of technology... don't you think so Niki? Kat? Natalie?
Cptn Niki Maya
Captain, 228 posts
Ships Captain
Thu 5 May 2016
at 21:48
  • msg #836

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 835):

"Absolutely. But we will need raw materials from your mines, too."
Katherine 'Kat' Steele
Pilot, 328 posts
Ships Pilot
Fri 6 May 2016
at 01:19
  • msg #837

Re: Off into the Unknown

"Yes, that could be part of the deal, they provide the raw materials and we provide the tech, then we split the products. Then we can make both of us stronger."
Petty Officer Svebodne
NPC, 24 posts
Trading Officer
Fri 6 May 2016
at 11:02
  • msg #838

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 837):

"True. Thing about technology is that once it is given, it is done. But requirements for raw materials is ongoing, so we will want to offer something ongoing, such as military assistance or some high tech parts, in exchange for raw goods. That will free us to offer tech in exchange for shipyards and hulls, or some such deal."
Cyril Zotmund
Security Officer, 1016 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 6 May 2016
at 17:59
  • msg #839

Re: Off into the Unknown

A very good point Natalie.
Katherine 'Kat' Steele
Pilot, 329 posts
Ships Pilot
Sat 7 May 2016
at 01:28
  • msg #840

Re: Off into the Unknown

"Yes, hat is true. The alliance could be the biggest part of why they want to keep giving us raw materials."
Cyril Zotmund
Security Officer, 1017 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 7 May 2016
at 01:39
  • msg #841

Re: Off into the Unknown

So we need to be able to provide some value after they reestablish their rule ... trade will help, but more may need to be provided... perhaps resources they lack...
Cptn Niki Maya
Captain, 229 posts
Ships Captain
Sat 7 May 2016
at 07:41
  • msg #842

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 841):

"True. They probably don't know what they lack, though, as they never had it."
Cyril Zotmund
Security Officer, 1018 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 7 May 2016
at 18:47
  • msg #843

Re: Off into the Unknown

Probable... so we'll have to be extra aware to find those things ... Duke, Natalie, Gun Da Bin, you especially may see things.
Raymond 'Duke' Vurhund
Chief Engineer, 124 posts
Chief Engineer
Sat 7 May 2016
at 19:05
  • msg #844

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 843):

"Well their computers are very primative. Maybe they lack certain materials to make semiconductors...we will see when we give them the tech..."
Katherine 'Kat' Steele
Pilot, 330 posts
Ships Pilot
Sun 8 May 2016
at 02:41
  • msg #845

Re: Off into the Unknown

"But give them the upgrades slowly, so we can keep them coming to us."
Cyril Zotmund
Security Officer, 1019 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 8 May 2016
at 02:43
  • msg #846

Re: Off into the Unknown

Well if for some reason they didn't have silica, they'd have to keep coming, as an example. Highly unlikely that that would be the substance, but you get the concept?
Raymond 'Duke' Vurhund
Chief Engineer, 125 posts
Chief Engineer
Sun 8 May 2016
at 08:00
  • msg #847

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 846):

"More likely there are rare earth metals they lack, which are used in computer chips and batteries. Definitely worth looking into."
Cptn Niki Maya
Captain, 230 posts
Ships Captain
Mon 9 May 2016
at 06:32
  • msg #848

Re: Off into the Unknown

In reply to Raymond 'Duke' Vurhund (msg # 847):

"We probably need to give them a definite agreement, which they will no doubt negotiate to improve. But we need to work out what they need."
Katherine 'Kat' Steele
Pilot, 331 posts
Ships Pilot
Tue 10 May 2016
at 01:33
  • msg #849

Re: Off into the Unknown

"We need to have a good working relationship, so we can help each other."
Petty Officer Svebodne
NPC, 25 posts
Trading Officer
Thu 12 May 2016
at 08:14
  • msg #850

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 849):

"Would you like me to draw up an alliance agreement? I think we will need to find what resources they need first though. Where to next, then Cyril?"
Cyril Zotmund
Security Officer, 1020 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 12 May 2016
at 17:59
  • msg #851

Re: Off into the Unknown

At some point back to the new colony... but right now, I think we need to research their needs, our ability to support these and see if we can learn some about their enemy's status. I suspect that they have an edge they don't see and should exploit it.
Labrysan rebel
NPC, 18 posts
Thu 12 May 2016
at 23:21
  • msg #852

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 851):

"The edge  the Government has is their willingness to use suicide attacks. You remote controlled micro-fighters can finally negate that."
Cyril Zotmund
Security Officer, 1021 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 12 May 2016
at 23:53
  • msg #853

Re: Off into the Unknown

And suicide fighters they may have, but I expect bigger ships are far fewer... and if you are able to press that advantage, they won't be able to build any either. At that point, their ground forces become quite vulnerable. Let me check our stocks... I think we used a great many in the last battle however.


Sigourney, can you give me an ammo status please.
Katherine 'Kat' Steele
Pilot, 332 posts
Ships Pilot
Fri 13 May 2016
at 01:23
  • msg #854

Re: Off into the Unknown

"So we also need to find out what they have. Can we get any intel officers over to any of their ships to get intelligence as to where their forces are and numbers?"
Cyril Zotmund
Security Officer, 1022 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 13 May 2016
at 02:16
  • msg #855

Re: Off into the Unknown

Or perhaps send a missile as a surveillance ship for as long as it lasts... it can relay information back until destroyed.
Labrysan rebel
NPC, 19 posts
Fri 13 May 2016
at 09:07
  • msg #856

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 855):

"Our scouts have been monitoring them. They have at least 8 cruisers left defending key planets. We have perhaps have six damaged cruisers, plus what we can salvage. But that will take time. We don't have an advantage yet...we have just negated their huge advantage."
Sergent Thornhammer
NPC, 6 posts
Fri 13 May 2016
at 09:09
  • msg #857

Re: Off into the Unknown

In reply to Labrysan rebel (msg # 856):

"Sir, we still have 144 missiles in stock."
Cyril Zotmund
Security Officer, 1023 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 13 May 2016
at 15:33
  • msg #858

Re: Off into the Unknown

Thank You sergeant; so we do have a reasonable supply.  Mr. Labrysan Rebel, I understand that you need to fix up your ships ... my point is that 8 cruisers spread among the planets are very vulnerable to 6 of yours showing up together and defeating them in detail. Indeed if three of yours fell upon two separate enemy cruisers, they'd be down to six and losing ground. Mentally, they are on the defense while they figure out what happened ... keep them there. Meanwhile you can recover some of the lost sites, like the research site with smaller ships.
Labrysan rebel
NPC, 20 posts
Fri 13 May 2016
at 19:16
  • msg #859

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 858):

"Your bold plan sounds good. There would likely be some cruisers at the research colony. But we would need to fix the cruisers first. Do you want to scout out what is there, or pay a visit to our main colony to sign a formal alliance first?"
Katherine 'Kat' Steele
Pilot, 333 posts
Ships Pilot
Sat 14 May 2016
at 00:49
  • msg #860

Re: Off into the Unknown

"Part of the question though is how soon do we need to move and what can we fix by then. We do not want to give them time to unite."
Cyril Zotmund
Security Officer, 1026 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 14 May 2016
at 01:29
  • msg #861

Re: Off into the Unknown

Let's get fully fueled, the research station is not all that far, we should be able to do that in a week easily. Then we can go work on the Alliance.
Labrysan rebel
NPC, 21 posts
Sat 14 May 2016
at 08:22
  • msg #862

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 861):

"Ah yes, the research colony. That was where the main fleet attacked from. It would be interesting to know what is left there."

They refuel you and give you co-ordinates of the research colony, and last known details of the colony.
Cyril Zotmund
Security Officer, 1027 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 14 May 2016
at 19:14
  • msg #863

Re: Off into the Unknown

I check on everyone being ready then suggest we head out and do a quick survey of what is at the research colony. Duke is briefed to be able to get us back out quickly on very short notice if it is required.
Fate
GM, 890 posts
Roll for dodge!
Sat 14 May 2016
at 19:35
  • msg #864

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 863):

Everyone prepares the Dastavka for the trip. Duke checks all equipment and loads all missile launchers.
Cyril Zotmund
Security Officer, 1028 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 14 May 2016
at 21:16
  • msg #865

Re: Off into the Unknown

Assuming nothing Negative, we head out.
Katherine 'Kat' Steele
Pilot, 334 posts
Ships Pilot
Sun 15 May 2016
at 01:01
  • msg #866

Re: Off into the Unknown

Kat pilots the ship to the colony. "When we get there, we need to be able to get out quickly if we need too"
Tanya Weaver
Navigator, 116 posts
The Navigator
Sun 15 May 2016
at 07:15
  • msg #867

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 866):

"There are three gas giants there. The colony is a moon orbiting the first from the star. Destination?"
Cyril Zotmund
Security Officer, 1029 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 15 May 2016
at 15:49
  • msg #868

Re: Off into the Unknown

How far is the third one out from the colony? Might be best not to show up in the middle of things.
Tanya Weaver
Navigator, 117 posts
The Navigator
Sun 15 May 2016
at 19:54
  • msg #869

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 868):

"There is about eight days travel for a fighter."
Cyril Zotmund
Security Officer, 1030 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 15 May 2016
at 21:13
  • msg #870

Re: Off into the Unknown

And the second planet?   also want to be able to skip out quickly, so we need to be close to a jump point on entry, should we find several of their warships cruising close by.
Tanya Weaver
Navigator, 118 posts
The Navigator
Sun 15 May 2016
at 22:58
  • msg #871

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 870):

"The second planet is about 3.5 days away from the colony. Wherever we come out of jumpspace we can jump from, so it is just a matter of turning around."
Cyril Zotmund
Security Officer, 1031 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 15 May 2016
at 23:47
  • msg #872

Re: Off into the Unknown

OK, lets try for the middle planet... likely a bit less expected there...
Katherine 'Kat' Steele
Pilot, 335 posts
Ships Pilot
Mon 16 May 2016
at 01:20
  • msg #873

Re: Off into the Unknown

Kat prepares to pilot the ship as directed.
Fate
GM, 891 posts
Roll for dodge!
Mon 16 May 2016
at 06:55
  • msg #874

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 873):

Refuelling, you prepare to jump to hyperspace. Moving well beyond the asteroid belt, you enter hyperspace.

The jump goes without a problem, and you exit near the second planet. Sensors indicate a hostile frigate launching 4 fighters 140,000 miles away!
Cyril Zotmund
Security Officer, 1032 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 16 May 2016
at 16:30
  • msg #875

Re: Off into the Unknown

Well right on cue... can we sense anything else around Sigourney? ... Let's make the best of this brief trip ... run from the fighters and put a bunch of missiles on them, say 8 on on the first one and the remainder on those following, but don't leave the jump point ...
PO Gun Da-bin
NPC, 28 posts
SIGINT
Mon 16 May 2016
at 22:21
  • msg #876

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 875):

"Sensors don't pick up anything else at this gas giant Sir."
Tanya Weaver
Navigator, 119 posts
The Navigator
Mon 16 May 2016
at 22:24
  • msg #877

Re: Off into the Unknown

In reply to PO Gun Da-bin (msg # 876):

"Sir, I can create a jump point from anywhere beyond 100 times the planet diameter, which is where we vame out of hyperspace. So as long as we do not run towards the planet, we can jump."
Cyril Zotmund
Security Officer, 1033 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 16 May 2016
at 22:26
  • msg #878

Re: Off into the Unknown

In reply to PO Gun Da-bin (msg # 876):

How about at the other planets? Elsewhere around us...? Busting that frigate alone is going to be tough... we don't need a bigger surprise!

OK Tanya, Understood... Kat, can you keep outside 100 diameters and avoiding the fighters?
This message was last edited by the player at 22:27, Mon 16 May 2016.
Illiam Jones
Fighter Pilot, 49 posts
Fighter Pilot
Mon 16 May 2016
at 22:27
  • msg #879

Re: Off into the Unknown

In reply to Tanya Weaver (msg # 877):

"Launching fighter now sir, to give us a salvo size of 12. If we put 4 missiles on each, we should take out three of them."
PO Gun Da-bin
NPC, 29 posts
SIGINT
Mon 16 May 2016
at 22:29
  • msg #880

Re: Off into the Unknown

In reply to Illiam Jones (msg # 879):

"I am picking up what seems to be a destroyer at the outer gas giant, and a large fleet with at least four cruisers at the colony. But they are days away."
Cyril Zotmund
Security Officer, 1034 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 16 May 2016
at 22:32
  • msg #881

Re: Off into the Unknown

OK Try it Illiam, but I think you are being a bit optimistic
Cyril Zotmund
Security Officer, 1035 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 16 May 2016
at 22:35
  • msg #882

Re: Off into the Unknown

OK, so we have a DD at the outer planet, and a large fleet with 4 CAs at the inner research station. Is there anything else we can gather before we jump out, Illiam, as soon as you launch, get the fighter back on board... we are about to jump out. Tanya, set up a jump back to the rebel base please.
Fate
GM, 892 posts
Roll for dodge!
Mon 16 May 2016
at 22:41
  • msg #883

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 881):

Four missiles are launched at the first three fighters, with three slamming into one and two into the second. The third puts on a very impressive firing display, xhooting down all missiles targeting it. The two remaining fighters are at 100,000 miles amd closing slowly, with the frigate at 120,000 miles.
Cyril Zotmund
Security Officer, 1036 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 16 May 2016
at 23:14
  • msg #884

Re: Off into the Unknown

As soon as illiam is aboard we'll jump...
Illiam Jones
Fighter Pilot, 50 posts
Fighter Pilot
Mon 16 May 2016
at 23:56
  • msg #885

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 884):

"You want me aboard? I was hoping to kill them and the frigate that spawned them..."
Katherine 'Kat' Steele
Pilot, 336 posts
Ships Pilot
Tue 17 May 2016
at 01:18
  • msg #886

Re: Off into the Unknown

Kat tries to keep the fighters at a distance. "So, if we can destroy the fighters, we might have a chance"
Cyril Zotmund
Security Officer, 1037 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 17 May 2016
at 02:05
  • msg #887

Re: Off into the Unknown

In reply to Illiam Jones (msg # 885):

Why bother... they have more than enough to force us off and we gain little for the expenditure of limited ammunition. Land it.
Illiam Jones
Fighter Pilot, 51 posts
Fighter Pilot
Tue 17 May 2016
at 06:09
  • msg #888

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 887):

"Copy. Landing. Fire a salvo as I do at the fighters? Or perhaps just use beams to take them out?"
Cyril Zotmund
Security Officer, 1038 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 17 May 2016
at 13:52
  • msg #889

Re: Off into the Unknown

Just land it. They are well out of range
Fate
GM, 894 posts
Roll for dodge!
Tue 17 May 2016
at 22:58
  • msg #890

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 889):

Illiam lands, and you return to hyperspace, headed back to the rebel base.

Analyzing the scans, it seems that the four cruisers are overseeing construction of a starbase above the colony.
Cyril Zotmund
Security Officer, 1039 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 00:06
  • msg #891

Re: Off into the Unknown

Hmmm That will be important information... we need to get them before they get it working.
Cptn Niki Maya
Captain, 231 posts
Ships Captain
Wed 18 May 2016
at 01:04
  • msg #892

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 891):

"Yes. And now they know we know, we can expect opposition."
Cyril Zotmund
Security Officer, 1040 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 01:36
  • msg #893

Re: Off into the Unknown

Without a doubt... 4 cruisers worth... and perhaps more.
Katherine 'Kat' Steele
Pilot, 337 posts
Ships Pilot
Wed 18 May 2016
at 01:38
  • msg #894

Re: Off into the Unknown

"So we need to get reinforcements and return. We need to get the base"
Cptn Niki Maya
Captain, 232 posts
Ships Captain
Wed 18 May 2016
at 07:15
  • msg #895

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 894):

"Terran reinforcements, or Labrysan? They will be a while repairing. "
Cyril Zotmund
Security Officer, 1041 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 14:03
  • msg #896

Re: Off into the Unknown

Not sure Andrew wants to get that involved in their civil war.... Is it worth going back to ask?
Cptn Niki Maya
Captain, 233 posts
Ships Captain
Wed 18 May 2016
at 14:54
  • msg #897

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 896):

"Andrew tasked us with finding out about the rebels and securing an alliance that would provide for the colony a strong manufacturing base. Perhaps we should do that before returning..."
This message was last edited by the player at 15:26, Wed 18 May 2016.
Cyril Zotmund
Security Officer, 1042 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 15:21
  • msg #898

Re: Off into the Unknown

I was thinking the same... this is important information for the Labrysans, but not our first task. Natalie, can you draw up a basic agreement between them and us ... something to negotiate from. Nikki , did Andrew give you any more specific information as to how many of various things we'd trade for things of theirs,  than he gave us?
Cptn Niki Maya
Captain, 234 posts
Ships Captain
Wed 18 May 2016
at 15:35
  • msg #899

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 898):

"I have some idea what we can offer. What I need to know is what they want, and what they can offer. Then I can write up an alliance."
Cyril Zotmund
Security Officer, 1043 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 15:41
  • msg #900

Re: Off into the Unknown

I think Natalie can do that for you... sheis very good at it, if you recall, just give her some concrete numbers to work with. he says with a smile.
Cptn Niki Maya
Captain, 235 posts
Ships Captain
Wed 18 May 2016
at 15:57
  • msg #901

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 900):

"She knows what they want and what they can offer? We need to know that before we can start writing anything..." she asks, a little surprised.
Cyril Zotmund
Security Officer, 1044 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 16:05
  • msg #902

Re: Off into the Unknown

No, but she needs a framework to work within... then she can go converse with them...
Petty Officer Svebodne
NPC, 26 posts
Trading Officer
Wed 18 May 2016
at 17:57
  • msg #903

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 902):

"Ah, so you want me to find out what they want?"
Cyril Zotmund
Security Officer, 1045 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 18:21
  • msg #904

Re: Off into the Unknown

Yes, and provide a rough Idea of what we have to offer.
Petty Officer Svebodne
NPC, 27 posts
Trading Officer
Wed 18 May 2016
at 22:56
  • msg #905

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 904):

"Yes Sir. Will we head to the to their main colony or just stop at the mining colony?"
Cyril Zotmund
Security Officer, 1046 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 18 May 2016
at 23:35
  • msg #906

Re: Off into the Unknown

The Rebel outpost we just left...
Tanya Weaver
Navigator, 120 posts
The Navigator
Wed 18 May 2016
at 23:42
  • msg #907

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 906):

"Which we are heading back to. But that is not where their leaders are, so can they sign any alliance beyond a military one?"
Cyril Zotmund
Security Officer, 1047 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 19 May 2016
at 00:46
  • msg #908

Re: Off into the Unknown

I don't know exactly where their leaders are, but expect the move so no one else does as well.  We can establish where we'll conduct negotiations.
Katherine 'Kat' Steele
Pilot, 338 posts
Ships Pilot
Thu 19 May 2016
at 01:37
  • msg #909

Re: Off into the Unknown

Kat just listens as everyone discusses the negotiations. She can at least talk to the aliens.
Fate
GM, 897 posts
Roll for dodge!
Thu 19 May 2016
at 10:10
  • msg #910

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 909):

You come out of hyperspace at the outer edge of the asteroid belt. You are escorted in, passing the salvaged wrecks now parked all around the main asteroid entrance. 5 cruisers are still here, in operational condition, but several wrecks seem missing.

Kat, piloting roll please.
Cyril Zotmund
Security Officer, 1048 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 19 May 2016
at 18:07
  • msg #911

Re: Off into the Unknown

Gun Da Bin... have they moved some wrecks to repair elsewhere that we can sense?
Katherine 'Kat' Steele
Pilot, 339 posts
Ships Pilot
Thu 19 May 2016
at 22:37
  • msg #912

Re: Off into the Unknown

Kat fly's the ship in "Well, glad I was not piloting one of those"

Katherine 'Kat' Steele rolled 13 using 3d6 with rolls of 5,5,3.  Piloting.

Fate
GM, 899 posts
Roll for dodge!
Thu 19 May 2016
at 23:18
  • msg #913

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 912):

Kat pilots easily to the Dastavka to the landing site designated.

Gun notes that several of the badly damaged cruisers are no longer in the system, as far as he can see.
Cyril Zotmund
Security Officer, 1049 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 20 May 2016
at 05:15
  • msg #914

Re: Off into the Unknown

Natalie, make a point to ask what they did with them as an aside... sort of a curious question rather than information gathering.
Fate
GM, 900 posts
Roll for dodge!
Fri 20 May 2016
at 06:57
  • msg #915

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 914):

You land easily and are asked to report to headquarters to report.

Natalie asks about the missing ships. It is no secret: Those vessels that could get the maneuver and jump drives working were sent to the main colony for work thete.
This message was last edited by the GM at 05:36, Sat 21 May 2016.
Cyril Zotmund
Security Officer, 1050 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 20 May 2016
at 16:27
  • msg #916

Re: Off into the Unknown

We dress and go to their HQ.

We acknowledge that getting all those "shits" out of here was a good thing.
Petty Officer Svebodne
NPC, 28 posts
Trading Officer
Fri 20 May 2016
at 22:11
  • msg #917

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 916):

"Not really sure how to translate 'shit'."
Cyril Zotmund
Security Officer, 1051 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 20 May 2016
at 23:58
  • msg #918

Re: Off into the Unknown

Perhaps through transliteration to Ship?
Katherine 'Kat' Steele
Pilot, 340 posts
Ships Pilot
Sat 21 May 2016
at 04:17
  • msg #919

Re: Off into the Unknown

"Or were they shit or a ship?' she says with a giggle.
Petty Officer Svebodne
NPC, 29 posts
Trading Officer
Tue 24 May 2016
at 02:46
  • msg #920

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 919):

"Either way, translating it stinks...but it may not be a bad way to refer to Government ships, but they are not here now."
Cyril Zotmund
Security Officer, 1052 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 24 May 2016
at 02:50
  • msg #921

Re: Off into the Unknown

You have already answered a great deal... let's see what they need that we can provide beside the already identified technology. Kat can assist you with translation if that would help.
Katherine 'Kat' Steele
Pilot, 341 posts
Ships Pilot
Wed 25 May 2016
at 00:59
  • msg #922

Re: Off into the Unknown

"Yes, I seem to pick up languages quickly." she says with a smile.
Labrysan rebel
NPC, 22 posts
Wed 25 May 2016
at 10:42
  • msg #923

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 922):

"Who do you want to conduct such discussions with, and where?"
Katherine 'Kat' Steele
Pilot, 342 posts
Ships Pilot
Thu 26 May 2016
at 01:25
  • msg #924

Re: Off into the Unknown

"I will need to find out how much authority I have and then I would need to talk with someone who also has the authority to enter into a treaty." she says to the Labrysan rebel
Labrysan rebel
NPC, 23 posts
Thu 26 May 2016
at 12:22
  • msg #925

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 924):

"Ok. Talk to me when you want me to set something up."
Cyril Zotmund
Security Officer, 1053 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 26 May 2016
at 17:23
  • msg #926

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 924):

You don't have any authority to bind Andrew, that is Natalie Sveltebody, Nikki Maya and probably Cyril....
Cptn Niki Maya
Captain, 236 posts
Ships Captain
Fri 27 May 2016
at 11:15
  • msg #927

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 926):

"Cyril and I will have to ratify any agreement, so you should work together to come up with an agreement."
Katherine 'Kat' Steele
Pilot, 343 posts
Ships Pilot
Sat 28 May 2016
at 01:30
  • msg #928

Re: Off into the Unknown

"I didn't figure I had any real authority so Maybe I should translate for Cyril, then we could work as a team"
Cyril Zotmund
Security Officer, 1054 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 28 May 2016
at 01:44
  • msg #929

Re: Off into the Unknown

Well and for Natalie as needed...  she is the best at bargaining. But I will certainly join you if you'd like.
Cptn Niki Maya
Captain, 237 posts
Ships Captain
Thu 2 Jun 2016
at 01:55
  • msg #930

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 929):

"By all means. I will stay with the ship and learn some Labrysian."
Cyril Zotmund
Security Officer, 1055 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 2 Jun 2016
at 01:57
  • msg #931

Re: Off into the Unknown

OK, Let's get dressed and going then...  He dons his protective gear
Fate
GM, 908 posts
Roll for dodge!
Thu 2 Jun 2016
at 02:04
  • msg #932

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 931):

Kat, Cyril and Natalie don their suits and head to the main mine administration building, which has been converted to a command centre at the moment.

You are given guides, and it is just as well. The place is a maze of repair workers.

The centre is a hive of activity. Welders are working seemingly everywhere, as are electricians. You recognize some of the vessels, but they look to have been torn apart, with wires, conduits and other iters hanging out of their 'wounds'.
Cyril Zotmund
Security Officer, 1056 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 2 Jun 2016
at 02:07
  • msg #933

Re: Off into the Unknown

How long do they estimate for repairs? Cyril asks the ladies
Katherine 'Kat' Steele
Pilot, 344 posts
Ships Pilot
Thu 2 Jun 2016
at 02:08
  • msg #934

Re: Off into the Unknown

Kat changes and goes along. She looks at everything as they go.
Petty Officer Svebodne
NPC, 30 posts
Trading Officer
Thu 2 Jun 2016
at 03:25
  • msg #935

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 934):

Natalie translates Cyrils question for one of the guides.

The answer is rather technical, but the gist comes back that there is a major shortage of parts. Particularly electronics and power plants. Some vessels will be done much sooner than others, as parts are cannibalized. Already, 6 Cruisers and a sizeable number of Destroyers are back to full strength...though it seems different technicians have different opinions about what full strength' exactly is.
Cyril Zotmund
Security Officer, 1057 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 2 Jun 2016
at 03:45
  • msg #936

Re: Off into the Unknown

Cyril nods knowingly... well there is one trade item for the near term at least.
Petty Officer Svebodne
NPC, 31 posts
Trading Officer
Thu 2 Jun 2016
at 03:54
  • msg #937

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 936):

One of the Technicians stops for a minute and asks a question.

"He wants to know if we are the reason they are putting a stop to constructing new power plants for now."
Cyril Zotmund
Security Officer, 1058 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 2 Jun 2016
at 18:04
  • msg #938

Re: Off into the Unknown

Cyril slows and looks quizzically at the man ... Not that I am aware... I see no good reason for that.
Katherine 'Kat' Steele
Pilot, 345 posts
Ships Pilot
Fri 3 Jun 2016
at 01:45
  • msg #939

Re: Off into the Unknown

"So can we get any of these parts?"
Cyril Zotmund
Security Officer, 1059 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 3 Jun 2016
at 01:59
  • msg #940

Re: Off into the Unknown

We'll have to ask.... I assume you mean from Andrew?
Fate
GM, 909 posts
Roll for dodge!
Fri 3 Jun 2016
at 06:23
  • msg #941

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 940):

The Labrysan worker asks if you are planning to teach them how to make more efficient power supplies.
Cyril Zotmund
Security Officer, 1060 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 3 Jun 2016
at 21:30
  • msg #942

Re: Off into the Unknown

I think that may be one of those things we discuss, although how much we can improve your tech I don't know.
Fate
GM, 910 posts
Roll for dodge!
Fri 3 Jun 2016
at 21:41
  • msg #943

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 942):

The translator tells you they are close to developing Fusion plants, and indeed may have had them at the research station before it was captured. Indeed, that is rumoured to be why it was captured.
Cyril Zotmund
Security Officer, 1061 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 3 Jun 2016
at 22:55
  • msg #944

Re: Off into the Unknown

Yes, we presume that is very likely...
Fate
GM, 911 posts
Roll for dodge!
Fri 3 Jun 2016
at 23:45
  • msg #945

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 944):

You continue moving through the workshops into the living quarters. The difference barely seems noticeable, with bunks and small kitchens strewn around with working gear, but this area is at least pressurized. Finally, you enter la large hall, where a table has been set up with a number of Labrysans sitting around it. They indicate a number of empty chairs at the table.
Katherine 'Kat' Steele
Pilot, 346 posts
Ships Pilot
Sat 4 Jun 2016
at 02:13
  • msg #946

Re: Off into the Unknown

Kat walks along and in the big room, greets the Labrysan. She waits for the rest of her party before sitting down.
Fate
GM, 912 posts
Roll for dodge!
Sat 11 Jun 2016
at 03:15
  • msg #947

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 946):

There is an uneasy pause as your hosts wait for you to be seated. After a few minutes, you do so.

One that appears to be high ranking initiates conversation.

"You have proven your capability, destroying a large fleet with fewer and smaller vessels. Clearly we are interested in coming to an agreement."

He pauses to allow you time to respond.
Cyril Zotmund
Security Officer, 1062 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 11 Jun 2016
at 17:21
  • msg #948

Re: Off into the Unknown

Not at all easily, your ship designs and construction are very tough. We too feel that an agreement would be mutually beneficial.
Fate
GM, 914 posts
Roll for dodge!
Sat 11 Jun 2016
at 21:50
  • msg #949

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 948):

"We are glad to hear that. We note that much of your victory was owed to swarms of tiny remote controlled suicide fighters. We have looked at one you gave us, but find we lack the technology to produce the small brain and the small power plants. What can we offer you in exchange for these technologies?"
Cyril Zotmund
Security Officer, 1063 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sat 11 Jun 2016
at 22:05
  • msg #950

Re: Off into the Unknown

Well some of your ships and the use of your shipyards ... we can arm them and put our own electronics in them at the new colony... although we may indeed take a Plasma weapon or two... they certainly are powerful. I think a cruiser hull or two and quite a few of your fighter hulls. Perhaps a carrier hull... let me allow my Trade expert, Petty Officer Svebodne here, to sit with whom you choose and work out a mutually agreeable arrangement.
Labrysan rebel
NPC, 24 posts
Sun 12 Jun 2016
at 00:21
  • msg #951

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 950):

"Very well. The shipyards and the ships are vital for our defence. If you utilize them, we will want some assurance of defence in their place. In addition, perhaps you can supply us with electronics, as yours seems much more advanced."
Katherine 'Kat' Steele
Pilot, 347 posts
Ships Pilot
Sun 12 Jun 2016
at 01:34
  • msg #952

Re: Off into the Unknown

Kat translates as needed and talks with the aliens. She does not negotiate, letting Cyril do that.
Cyril Zotmund
Security Officer, 1064 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 12 Jun 2016
at 03:42
  • msg #953

Re: Off into the Unknown

I think we can do that and supply missiles until you can make them.
Labrysan rebel
NPC, 25 posts
Sun 12 Jun 2016
at 05:17
  • msg #954

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 953):

"Excellent. How many missiles and electronics systems per month can you supply?"

Kat is occasionally helping them with words they are unsure of, but they are attempting to speak in English, though it is broken.
This message was last edited by the player at 05:18, Sun 12 June 2016.
Cyril Zotmund
Security Officer, 1065 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 12 Jun 2016
at 16:31
  • msg #955

Re: Off into the Unknown

Precise numbers I don't have as the factory ship was still being set up when we left, but I'll guess at least a hundred missiles to start, the electronics are built as pieces and put together, The lack of a single part can hold things up and the sudden arrival of a number of parts can release a large number of electronic systems at once, so we'll need to talk there for specifics. I am sure they should be able to out fit several of your ships in a matter of weeks though, and more as they learn your needs.
Labrysan rebel
NPC, 26 posts
Sun 12 Jun 2016
at 21:17
  • msg #956

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 955):

"I see. So at this stage we can only agree on principles, and the details we can agree on later. How do you propose to ensure compliance of all individuals to the alliance? The government would love to break it by sending ships masquerading as rebels to raid merchants. Indeed, they may even bribe a rebel ship to attack, or perhaps a Terran pilot may see the chance to raid us."
Cyril Zotmund
Security Officer, 1066 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 13 Jun 2016
at 00:21
  • msg #957

Re: Off into the Unknown

I don't see the Terran issue as likely at this point, as everyone came as a part of Kalishnakov's Enterprises. We should agree on certain signs and signals to prevent any intervention by the Government ships and merchants will be convoyed to and from jump points. We can create electronic systems to confound such attempts within weeks or a month and greatly simplify this issue. As to bribing rebels to attack rebels... I have no immediate answer. Are there some so undedicated to your cause?
Katherine 'Kat' Steele
Pilot, 348 posts
Ships Pilot
Mon 13 Jun 2016
at 02:07
  • msg #958

Re: Off into the Unknown

Kat nods agreeing with Cyril "For now we just need to worry about your government ships but at some point in the future, there could be pirates from various systems.  So we will need to make sure we have a way to recognize each other."
Labrysan rebel
NPC, 27 posts
Mon 13 Jun 2016
at 02:54
  • msg #959

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 958):

"Many of the rebels have family members in Government controlled territory. Whilst they have no love for the fanatical government, the same cannot be said for family members with guns at their heads. A dynamic identification system would be the best solution, with agreed upon travel plans to help minimize this, plus open and clear lines of communication. Perhaps we have some representatives on your planets, and you have some on ours."
Cyril Zotmund
Security Officer, 1067 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Mon 13 Jun 2016
at 19:49
  • msg #960

Re: Off into the Unknown

I think those are very wise things to do... and yes, I do understand the strength of family ties, we need to get rid of this government soon obviously.
Labrysan rebel
NPC, 28 posts
Mon 13 Jun 2016
at 23:22
  • msg #961

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 960):

He laughs a little at the suggestion of getting rid of them.

"You would nit be the first to try that, but you can't get rid of an ideology with guns. Containing them would work for now.

In that case, we will agree on an alliance in principle for now. We will establish a permanent base on your planet, and you on ours.

We agree to trade, and offer two cruisers with one plasma bay each, delivered to your pkanet, in exchange for your engineer explaining how fusion plants and missiles work.

We offer a fully working 6,000 dTon freighter in exchange for computer technology, which we will fill once a month with trade goods for you and which you fill once a month with trade goods for us.

Is this agreeable for now.
"
Cyril Zotmund
Security Officer, 1068 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 14 Jun 2016
at 18:05
  • msg #962

Re: Off into the Unknown

Cyril looks at Maya... I am not sure we can do this by volumetric measure... a 6,000 ton freighter full of small electronics is worth a very large amount, compared to a freighter full of say Fighters .... but we can guarantee you favorable trade terms...
Labrysan rebel
NPC, 29 posts
Tue 14 Jun 2016
at 20:30
  • msg #963

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 962):

He pauses for a few minutes.

"Of course. Cargos should be of equal value, so we will have to settle on trade values for each cargo today, or before any cargo is shipped."
Cyril Zotmund
Security Officer, 1069 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Tue 14 Jun 2016
at 22:02
  • msg #964

Re: Off into the Unknown

That makes great sense... let's work on this then... You establish a reasonable value for your goods and I shall ask that the colony does likewise.



[Private to GM: I don't think we have anywhere enough information to allow us to actually negotiate this deal. The best we can do is facilitate a meeting between folks with far more knowledge than we have.]
Katherine 'Kat' Steele
Pilot, 349 posts
Ships Pilot
Tue 14 Jun 2016
at 22:56
  • msg #965

Re: Off into the Unknown

"So what is the next plan? Where do we need to hit the government so it weakens them more?"
Labrysan rebel
NPC, 30 posts
Wed 15 Jun 2016
at 02:02
  • msg #966

Re: Off into the Unknown

In reply to Katherine 'Kat' Steele (msg # 965):

"Perhaps the next step would be for you to return with a delegation from us to set up a permanent base on your planet, and then bring back a delegation from you to set up a base here and on our main planet. In the meantime, some of your traders can discuss with ours reasonable prices for trade goods. By the time you return, perhaps we can hit back at them..."
Cyril Zotmund
Security Officer, 1070 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 15 Jun 2016
at 03:02
  • msg #967

Re: Off into the Unknown

We agree, this should be a good start... You will be sending those who are knowledgable on what you can provide and the costs there of?
Labrysan rebel
NPC, 31 posts
Wed 15 Jun 2016
at 06:54
  • msg #968

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 967):

"Of course. But also some intelligence operatives in order to minimize or at least warn of some of the more underhanded ways of attacking that they may use. A small contingent of troops as well to ensure their safety. Thirty individuals in all. You will need to bring at least fifty humans back, with twenty coming here and thirty coming to our main colony. We will start construction of a compound for you here, and send word to construct one on our main colony.
Cyril Zotmund
Security Officer, 1071 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Wed 15 Jun 2016
at 17:36
  • msg #969

Re: Off into the Unknown

I'm sure we can arrange quarters comfortable for your folks as well.  Let's get this in process so we can be up and running before any counterattack can be mounted.


[Private to Fate; Katherine 'Kat' Steele: Perhaps we should fast forward this a little... ]
Fate
GM, 915 posts
Roll for dodge!
Wed 15 Jun 2016
at 22:56
  • msg #970

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 969):

With an agreement in place, you modify a large section of the passenger quarters to accommodate the physical requirements of your new allies.

The jump back to the colony is not disrupted by the government scouts brief appearance. The scout quickly leaves as a couple of flights of fighters began to converge on it.

Back at the colony, scouts have been sent packing from there too. You land, making contact with Andrew, who ratifies your agreement and makes a location available for the Labrysian base. Delegations are sent out to the rebel planets, and trade of electronics for fighter hulls and ship plating is set up.

[OOC Three cps each. I had in mind you working with Labrysian intelligence for the next bit, but you could equally well be exploring. None of you really have enough rank to be significantly involved in major fleet actions...preferences?]
Katherine 'Kat' Steele
Pilot, 350 posts
Ships Pilot
Thu 16 Jun 2016
at 02:09
  • msg #971

Re: Off into the Unknown

We could do some intel work.
Cyril Zotmund
Security Officer, 1072 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 16 Jun 2016
at 03:34
  • msg #972

Re: Off into the Unknown

Intell and exploring seem to go hand in hand... No ?
Fate
GM, 916 posts
Roll for dodge!
Thu 16 Jun 2016
at 08:06
  • msg #973

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 972):

Only if you are exploring Labrysian space...
Cyril Zotmund
Security Officer, 1073 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 16 Jun 2016
at 18:19
  • msg #974

Re: Off into the Unknown

No, exploring any place yields intelligence of some sort... value may not be great, but you know more. Anyway... we would seem to be exploring Labrysan Space for our mutual benefit?
Fate
GM, 917 posts
Roll for dodge!
Thu 16 Jun 2016
at 23:16
  • msg #975

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 974):

Yes, ok. That would work. Not a lot of Labrysian systems unvisited, but most uncharted and no planets mapped...by you. Doing that while inserting Labrysian rebel intelligence operatives can combine the two.

Will open up a new thread in the next 24 hrs. Please ensure all cp are spent or maked on your sheet as unspent by then. You can make some new purchases as well.

Captain Maya will be reassigned, so Cyril should consider increasing his rank further. Increased rank allows for larger ships under his command...
Cyril Zotmund
Security Officer, 1074 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Thu 16 Jun 2016
at 23:55
  • msg #976

Re: Off into the Unknown

Did we just get some CP?
Katherine 'Kat' Steele
Pilot, 351 posts
Ships Pilot
Fri 17 Jun 2016
at 01:19
  • msg #977

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 976):

Yes, in Message 970 :)

I upped Merchant +1
Fast-Talk by 1 level for 2.
This message was last edited by the player at 01:22, Fri 17 June 2016.
Cyril Zotmund
Security Officer, 1075 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Fri 17 Jun 2016
at 01:26
  • msg #978

Re: Off into the Unknown

OK, saw it and then forgot...  OK, Rank 4?

anything left should goto courtesy rank... which looks like it should be around 5 really... based on GURPS Basic...
This message was last edited by the player at 01:31, Fri 17 June 2016.
Fate
GM, 920 posts
Roll for dodge!
Sun 19 Jun 2016
at 12:23
  • msg #979

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 978):

Courtesy Rank is in addition to actual rank. Rank 3 plus 2 levels of courtesy rank is courtesy rank 5. To convert to actual rank, you loose a level of courtesy rank (hence you get that one cp back, which means you only need an additional 4 points for the level of rank). At least, that is how I read it. Otherwise it would be possible for your courtesy rank to be lower than your actual rank...a situation that would not make sense!

By the way, you are now Captain of Dastavka...that means you can fill out the captains Diary thread if you wish. Or I can, just let me know.
This message was last edited by the GM at 12:32, Sun 19 June 2016.
Cyril Zotmund
Security Officer, 1082 posts
Commander UNN (Ret)
Scout and Exploratory Cdr
Sun 19 Jun 2016
at 16:23
  • msg #980

Re: Off into the Unknown

Looks like you got there first...  BTW, today is Father's Day in the New World, so I expect the list to be very slow... I'm sure that's what has Kate off this weekend too.

As for Rank, it makes some sense, although a Commander in a Merchant ship likely has less respect/authority/responsibility etc. than a Commander of a Military ship.


You will have to change my Tag ... I'm unable to ... obviously goes from Security Officer to Captain.
This message was last edited by the player at 16:34, Sun 19 June 2016.
Fate
GM, 921 posts
Roll for dodge!
Mon 20 Jun 2016
at 00:18
  • msg #981

Re: Off into the Unknown

In reply to Cyril Zotmund (msg # 980):

That depends on the circles in which you mix! Commercial Captains have far fewer crew, so they have to be able to handle a lot more themselves, whilst Military Captains in times of peace are not seen in the general public as doing much except training. Ironically, neither recognizes the other: a Naval captain will have to re-qualify in order to serve as a commercial captain, with nothing more than his sea time being recognized, though of course his knowledge will help with the tests.

Tag rectified.
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