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History: Working the Shadows.

Posted by Andrew KalishnakovFor group archive 0
Cyril Zotmund
Captain, 2854 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sun 23 Jun 2019
at 04:09
  • msg #889

Re: Working with Dissidents

It has not, but should have...  you say that they are making weapons with yellow dirt? That concerns us, as that may be what they hope to build. It's effects can last decades or centuries if care is not taken.
Petty Officer Svebodne
NPC, 90 posts
Trading Officer
Sun 23 Jun 2019
at 04:29
  • msg #890

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 889):

"This war will likely have repercussions that last much longer if anyone wins it. Well except us, they all want to make the whole [you find it hard to translate this word] world them like. You them use stop regardless need."
Cyril Zotmund
Captain, 2855 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sun 23 Jun 2019
at 20:03
  • msg #891

Re: Working with Dissidents

And just how would you have us do that? We do not want to fight.  It does sound wholly demented that everyone wants their view and no other.
Petty Officer Svebodne
NPC, 91 posts
Trading Officer
Sun 23 Jun 2019
at 20:25
  • msg #892

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 891):

There is a pause.

"Idea none. Perhaps us remove to other place?"
Cyril Zotmund
Captain, 2856 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sun 23 Jun 2019
at 20:35
  • msg #893

Re: Working with Dissidents

That is doable... but it will take a while... months, to be able to accomplish. Can you hold out that long?

Hopefully Months means roughly what it does to us...
Petty Officer Svebodne
NPC, 91 posts
Trading Officer
Mon 24 Jun 2019
at 07:06
  • msg #894

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 893):

"Moths? Oh, long time. We have held out for many orbits, we can hopefully hold out for more..."

The planet had a 400 earth day orbit of it's sun, as it is smaller and has less gravitational pull.
This message was last updated by the GM at 07:06, Mon 24 June 2019.
Cyril Zotmund
Captain, 2857 posts
Commander UNN (Ret)
ex Scout and Exploratory
Mon 24 Jun 2019
at 02:51
  • msg #895

Re: Working with Dissidents

Very well, about how many people will we need to move?

Petty Officer Svebodne
NPC, 92 posts
Trading Officer
Mon 24 Jun 2019
at 07:08
  • msg #896

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 895):

"well, 35 million in our group, plus 25 million and 20 million in our two allies. How big ship?"
Cyril Zotmund
Captain, 2858 posts
Commander UNN (Ret)
ex Scout and Exploratory
Mon 24 Jun 2019
at 22:18
  • msg #897

Re: Working with Dissidents

I see... a big ship carries perhaps 2500 ... not sure we have found a good answer.
Petty Officer Svebodne
NPC, 93 posts
Trading Officer
Mon 24 Jun 2019
at 22:23
  • msg #898

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 897):

"Oh. If you can make 1,000 of them, that would be 32 trips, or so. Perhaps you can teach us how to make them?"
Cyril Zotmund
Captain, 2859 posts
Commander UNN (Ret)
ex Scout and Exploratory
Mon 24 Jun 2019
at 22:27
  • msg #899

Re: Working with Dissidents

That may be possible... I will explore that and someone will get back with you.
Petty Officer Svebodne
NPC, 94 posts
Trading Officer
Tue 25 Jun 2019
at 00:25
  • msg #900

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 899):

"Can you give us anything to help us survive until then? Or something to make it easier for you to find us when you return?"
Cyril Zotmund
Captain, 2860 posts
Commander UNN (Ret)
ex Scout and Exploratory
Tue 25 Jun 2019
at 02:19
  • msg #901

Re: Working with Dissidents

Cyril looks at the other Officers ... I can't think of anything ... Duke, You have any ideas? Anybody else have any ideas?

Raymond 'Duke' Vurhund
Chief Engineer, 410 posts
Chief Engineer
Tue 25 Jun 2019
at 07:20
  • msg #902

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 901):

"History has shown us that any technology given usually just makes war more bloody. I got no idea how to end it...we still can't end wars with all our tech..."
Petty Officer Svebodne
NPC, 95 posts
Trading Officer
Tue 25 Jun 2019
at 07:23
  • msg #903

Re: Working with Dissidents

In reply to Raymond 'Duke' Vurhund (msg # 902):

Turning off the microphone, Natalie suggests

"Maybe Technology is not what the need. Maybe they need a common enemy. What would be really cool is a Vilani battlecruiser telling them all to submit or die...heh, I never thought I would see the day I WANTED to see an angry Deraanasa or Erasharshi!"
Cyril Zotmund
Captain, 2861 posts
Commander UNN (Ret)
ex Scout and Exploratory
Tue 25 Jun 2019
at 17:30
  • msg #904

Re: Working with Dissidents

Cyril laughs and shakes his head . You are probably quite right Natalie... but I am just short one manned Vilani battle cruiser ...  But we can tell them they are coming... and send it in every language.  They need to form a world council with each group getting one vote, regardless of size or power ... and it plans how to prepare to deal with an arrogant enemy that is many TLs in front of them.
PO Gun Da-bin
NPC, 170 posts
SIGINT
Tue 25 Jun 2019
at 21:11
  • msg #905

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 904):

"That would probably involve giving them evidence of a direct and impending threat, though. How would you plan to do that, without the ship?"
Cyril Zotmund
Captain, 2862 posts
Commander UNN (Ret)
ex Scout and Exploratory
Wed 26 Jun 2019
at 03:05
  • msg #906

Re: Working with Dissidents

A fine Question...  I suppose we could do a low level fast flight through the place...  give everyone a scare.
Fate
GM, 2588 posts
Roll for dodge!
Thu 27 Jun 2019
at 01:35
  • msg #907

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 906):

There is currently a significant sea battle just initiating with nearly 25 battleships and 50 cruisers from three sides, plus two aircraft carriers. This probably represents about 1/3 of the global fleets, and three factions can be seen there, though the majority are from Factions 1 and 2. The carriers belong to faction 3.
Cyril Zotmund
Captain, 2863 posts
Commander UNN (Ret)
ex Scout and Exploratory
Thu 27 Jun 2019
at 03:16
  • msg #908

Re: Working with Dissidents

and we have been talking with Faction?  4 wasn't it?


I'm not interested in fighting anyone... but a 2500 MPH pass over head should leave a huge sonic boom and let them know they have a new problem.  Then we can tell each government that they are likely to be taken over by a superior technological race that will resolve all their leadership issues by dictating to all of them... in the new advanced races favor.
This message was last edited by the player at 03:23, Thu 27 June 2019.
Fate
GM, 2590 posts
Roll for dodge!
Thu 27 Jun 2019
at 07:56
  • msg #909

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 908):

You have been talking to faction 5.

The low pass over the battlefield does briefly get their attention, but the battle continues...for now.

Having seen you, several others inform you, in their own languages, that they do not have any leadership issues, with some telling you to mind your own business but most asking who you are.
Cyril Zotmund
Captain, 2864 posts
Commander UNN (Ret)
ex Scout and Exploratory
Thu 27 Jun 2019
at 16:10
  • msg #910

Re: Working with Dissidents

Those those telling us to mind our own business... Tell the Vilani that when they conquer you.
To the others... a passing ship, telling you what is coming, sooner or later, work together or hang separately. we will return soon as we can with help for those working together.


And we are off...
Fate
GM, 2592 posts
Roll for dodge!
Thu 27 Jun 2019
at 20:24
  • msg #911

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 910):

You move to the jump point and depart. From the communications, you have stirred a hornets nest, with questions such as "Who are the Vilani." and "Who are you really?"

Binary System 2231, 3 Gas Giants, 1 Planet, 4 Moons,
   8,000 m dia, 60% surface water, Standard Atmosphere, habitable. Again, humans seem to be living here, but much lower tech (TL4). Pop: 20 Mil

System 2133, 3 Gas Giants, 2 Planet, 6 Moons,
   5,000 m dia, 10% surface water, Very Thin Atmosphere.

System 2234, 4 Gas Giants, 10 Moons,
   5,000 m dia, 40% surface water, Thin Atmosphere, habitable.

System 2434, 3 Gas Giants, 8 Moons,
   5,000 m dia, 40% surface water, Thin Atmosphere, habitable.

Before returning via the mapped system 2633, then on to Faith. On your return, you are told about the fall of Nusku and the Armistice.

7.6 dTons of supplies (0.2 dTons per week)
Cyrils Cash: $1,666,720
Ships Cash Remaining: $2,090,520
Planet: 2229 (Fueled)
Date: 04 Dec 2176
This message was last edited by the GM at 20:24, Thu 27 June 2019.
Cyril Zotmund
Captain, 2865 posts
Commander UNN (Ret)
ex Scout and Exploratory
Fri 28 Jun 2019
at 00:50
  • msg #912

Re: Working with Dissidents

Cyril swears... then passes along what he has found, especially the TL 6 world at war.  He has found multiple livable worlds, we outside current Vilani control.

We have the ship looked over so we don't pass up a yard visit when available...
Fate
GM, 2594 posts
Roll for dodge!
Fri 28 Jun 2019
at 02:32
  • msg #913

Re: Working with Dissidents

In reply to Cyril Zotmund (msg # 912):

The ship seems in reasonable condition, but there is no yard here. You are told that a lot of Terrans have moved into Ceti-Command, which has officially been ceded to the Terrans now.
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