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02:47, 9th May 2024 (GMT+0)

Working the Spinward Worlds.

Posted by FateFor group archive 0
Terran Scout
NPC, 31 posts
Member of Terras Scouts
Sat 29 May 2021
at 03:43
  • msg #637

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 636):

He listens when you describe the pirates an the events leading up to the establishment of the consulate, asking where you got the large chunks of money and how much it cost you.

But when you start talking about Psionic abilities he looks very confused, asking what you are talking about.

20 Jan 2182, Garaanis, $515,190, Supplies: 10,000 (Base) +2,284 person days, 6 persons, 60 Supplies per week
This message was last edited by the player at 11:02, Sat 29 May 2021.
Cyril Zotmund
Captain, 3777 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sat 29 May 2021
at 22:33
  • msg #638

Re: Working the Spinward Worlds

We fill him in on costs and such, then explain that these creatures communicate telepathically, and find normal speech somewhat bothersome.
We are not sure what other mental abilities they have, but they have showninterest in Terran medical and building technologies.

We do not let on that we have any such abilities.
Fate
GM, 5406 posts
Roll for dodge!
Sat 29 May 2021
at 22:44
  • msg #639

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 638):

The interests in the creature is naturally of interest to him, but when you say the creatures communicate telepathically, it creates more questions than answers. How do you know? Did they communicate that telepathically and if so, what makes you think it is a skill needed by consulate staff, if it did not stop them communicating with you? Is this a new technology we have not learnt about? They are happy to share medical technology, but automated manufacturing, not so keen.

The discussion regarding costs has similar issues when you mention how much it has cost. There is disbelief, because you simply never had access to those kinds of funds. Seven and a half million? You cannot be re-imbursed for funds you never had, and you were given a fraction of that when you left. Your saving, kept secure, have not been touched, so if that is right, who paid for it, and who are we now indebted to?

20 Jan 2182, Garaanis, $515,190, Supplies: 10,000 (Base) +2,284 person days, 6 persons, 60 Supplies per week
Cyril Zotmund
Captain, 3778 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sun 30 May 2021
at 03:11
  • msg #640

Re: Working the Spinward Worlds

We remind him we did talk about a pirate shipwe captured? we sold it.

It became clear that they were communicating without sound... so we asked and they explained it to us.
As for automated manufacturing, send someone who doesn't know more than you want to share, as it is likely that some of them can read minds. we don't know that, but it's just a step past telepathy.
Terran Scout
NPC, 31 posts
Member of Terras Scouts
Mon 31 May 2021
at 07:16
  • msg #641

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 640):

He looks at you quizzically. You know that how?Telepathy and Mind reading...they would be extremely useful skills for scouts to learn. It is one thing for them to read each others minds, kind of a hive mind, but to read the minds of others? Is that even possible, and if so, can we learn it?
This message was last updated by the player at 07:16, Mon 31 May 2021.
Cyril Zotmund
Captain, 3779 posts
Commander UNN (Ret)
ex Scout and Exploratory
Mon 31 May 2021
at 04:27
  • msg #642

Re: Working the Spinward Worlds

You ask me? I can't say, but possibly. But I think we do need to establish relations with them and be honest and upfront. Don't send anyone who knows things you don't want them to know until we know more.
Terran Scout
NPC, 32 posts
Member of Terras Scouts
Mon 31 May 2021
at 07:20
  • msg #643

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 642):

"Well, that will take some time to resolve. In the meantime, since you have been there and they presumably know everything you know, you should return until Terra decides who should be sent there permanently. You do seem to know more about them than anyone else.

What can they offer in return for this technology they are interested in? A trade should be both ways...
"

20 Jan 2182, Garaanis, $515,190, Supplies: 10,000 (Base) +2,284 person days, 6 persons, 60 Supplies per week
This message was last edited by the player at 07:20, Mon 31 May 2021.
Cyril Zotmund
Captain, 3780 posts
Commander UNN (Ret)
ex Scout and Exploratory
Mon 31 May 2021
at 18:46
  • msg #644

Re: Working the Spinward Worlds

As i said, they were interested in Terran medical and manufacturing techniques. They work together quickly and harmoniously, so I would expect they can build whatever they choose quickly and well. It is possible that a couple of our computers would be of interest, but that's a guess.
Terran Scout
NPC, 33 posts
Member of Terras Scouts
Mon 31 May 2021
at 20:44
  • msg #645

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 644):

"I understand they can build stuff, but stuff built is just as likely to be sold to the Vilani. What technology can they offer us, in exchange for our technology? Why should we give then more advanced technology? I don't mean to be mercenary, but we are in a war. What is in tit for Terra?"
Cyril Zotmund
Captain, 3781 posts
Commander UNN (Ret)
ex Scout and Exploratory
Tue 1 Jun 2021
at 20:32
  • msg #646

Re: Working the Spinward Worlds

Well they seem to have convinced the Vilani to leave them alone... and you have some idea of hard that would be to do. We can speculate on how they did that, but I suspect that the attacking force just couldn't think straight ... if you get my drift. They don't seem to be fond of the vilani and any attempt to strong arm them would likely end up the same way. Terra might benefit just by being friends and seeing what comes of it. No large forces needed or wanted and not much money either. Who knows what we may gain.
Terran Scout
NPC, 34 posts
Member of Terras Scouts
Tue 1 Jun 2021
at 20:42
  • msg #647

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 646):

"Perhaps. Or perhaps they are Vilani's spys, since the Vilani do not seep particularly good at that themselves, but they are very apt to allow species with specific abilities to exist peacefully in their empire by fulfilling a niche no other can fill. The Seurrat manage life support systems, the Geonee are the best Engineers, and the Newts are accountants. Perhaps we just found their spies? Is there a way to tell?"
Cyril Zotmund
Captain, 3782 posts
Commander UNN (Ret)
ex Scout and Exploratory
Wed 2 Jun 2021
at 02:24
  • msg #648

Re: Working the Spinward Worlds

Have you seen any 3-4 foot high winged insect looking creatures spying anywhere? they are not invisible.
Terran Scout
NPC, 35 posts
Member of Terras Scouts
Wed 2 Jun 2021
at 03:37
  • msg #649

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 648):

"No, but if they can read minds, they may not need to be visible either. Perhaps you should spend more time to investigate that, while we look for long term candidates."

Actually, you are not sure if they can psionically mask their presence, but it may be possible.
Cyril Zotmund
Captain, 3783 posts
Commander UNN (Ret)
ex Scout and Exploratory
Wed 2 Jun 2021
at 19:56
  • msg #650

Re: Working the Spinward Worlds

That borders on the rediculous... but we will try to verify one way or the other. Anything else?
And we will need some money.
Terran Scout
NPC, 36 posts
Member of Terras Scouts
Wed 2 Jun 2021
at 20:30
  • msg #651

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 650):

Actually, is it an ability in their racial template...

"How much do you have, and how much do you need? We will need documentation for all expenses, of course. If it is re-imbursement of large sums, we will need evidence of how it was paid for as well."
Cyril Zotmund
Captain, 3784 posts
Commander UNN (Ret)
ex Scout and Exploratory
Thu 3 Jun 2021
at 03:01
  • msg #652

Re: Working the Spinward Worlds

We can show them the costs for the captured ship and the cost of the embassy.

I assume we have been paid as well, so cn tap that source of funds.

As far as racial templates; has Cyril been provided with one of those?
Fate
GM, 5425 posts
Roll for dodge!
Thu 3 Jun 2021
at 11:49
  • msg #653

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 652):

Cyril has not been provided with a template, but has spent enough time with them to see most of the things on there at various time, though he may not have recognized them.

With regards to the captured ship, and the money recovered from it, the scout reminds you that ships captured by scouts are actually Terran property, not personal property, since it is TSA equipment and people that you are using to capture the ship. As such, they will give you a significant bonus, but will not re-imburse the 8 million you got for the captured warship in a battle in which a TSA agent who was badly injured received nothing but excellent medical care!

But yes, you are all paid two months salary, with wages for those back on Uriisha also entrusted to you. These funds go into your personal accounts.

They will organize transport of the other two though if you mentioned them.

20 Jan 2182, Garaanis, $515,190, Supplies: 10,000 (Base) +2,284 person days, 6 persons, 60 Supplies per week
Cyril Zotmund
Captain, 3785 posts
Commander UNN (Ret)
ex Scout and Exploratory
Thu 3 Jun 2021
at 20:37
  • msg #654

Re: Working the Spinward Worlds

We did, and why... since they are asking to go back to Vilani control... well he'll let the TSA  handle that.

He will mention the two who wish to be noted as dead and his actions on their account so far. He will also mention their aid in helping Samwise to recover.

Assuming nothing ele, we will part ways and head back to Uriisha
Fate
GM, 5427 posts
Roll for dodge!
Thu 3 Jun 2021
at 20:52
  • msg #655

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 654):

No, they wanted to go beyond Vilani control, since they were concerned Dingir was going to put a price on their heads. They were 'recruited' from prison, basically death row. The TSA are happy to take them to Argon or Ceti-Command.

The other two you took with you when you met the salvagers, they they are long gone.

With no more points to raise, you depart and return. They promise monthly visits in future if that is acceptable to check on progress.

04 Feb 2183, Garaanis, $515,190, Supplies: 10,000 (Base) +2,144 person days, 6 persons, 60 Supplies per week
Cyril Zotmund
Captain, 3786 posts
Commander UNN (Ret)
ex Scout and Exploratory
Fri 4 Jun 2021
at 20:29
  • msg #656

Re: Working the Spinward Worlds

We think monthly visists would be good. To bring food, mail and news.

We make out way back and check on our crew.
Fate
GM, 5428 posts
Roll for dodge!
Fri 4 Jun 2021
at 21:41
  • msg #657

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 656):

You make your way back, and naturally the crew is happy to find out how things went. So too are the locals, though you do not remember telling them...but they are keen to offer local supplies for food, and perhaps exchange some seeds to try out Terran foods.

04 Feb 2183, Garaanis, $515,190, Supplies: 10,000 (Base) +2,144 person days, 6 persons, 60 Supplies per week
Cyril Zotmund
Captain, 3787 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sat 5 Jun 2021
at 03:16
  • msg #658

Re: Working the Spinward Worlds

What fun! we hold a small cook out to celebrate.
When all is settled, I take Kat to our room and work on a baby.
Fate
GM, 5430 posts
Roll for dodge!
Sat 5 Jun 2021
at 09:30
  • msg #659

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 658):

They can all hold hands and sit around the campfire singing Kum-by-ah if you like!

Their food consists of a LOT of grains, as well as berries small rodents and other insects (much like 8 inch grasshoppers).

Once Seamus is asleep, you and Kat get together like old times...probably time for that HT roll...[Private to GM: Kat passed...]

04 Feb 2183, Garaanis, $515,190, Supplies: 10,000 (Base) +2,144 person days, 6 persons, 60 Supplies per week
Cyril Zotmund
Captain, 3788 posts
Commander UNN (Ret)
ex Scout and Exploratory
Sun 6 Jun 2021
at 03:18
  • msg #660

Re: Working the Spinward Worlds

The diet sounds reasonable and healthy for them... but we'll pass on the rodents and bugs. We do bring out Ham and some roast beef.


20:16, Today: Cyril Zotmund rolled 6 using 3d6 with rolls of 2,3,1.  Health.   very healthy it seems
Not sure if successes or failures cause things to happen.
Fate
GM, 5431 posts
Roll for dodge!
Sun 6 Jun 2021
at 04:12
  • msg #661

Re: Working the Spinward Worlds

In reply to Cyril Zotmund (msg # 660):

Well, procreation is a natural function for healthy adults...she will revisit that in another 3 months, though morning sickness may kick in a little before then!

The Ham and Beef is considered interesting, but not particularly great. You do have some grains, such as corn and peas, which they do not have.

04 Feb 2183, Garaanis, $515,190, Supplies: 10,000 (Base) +2,144 person days, 6 persons, 60 Supplies per week
This message was last updated by the GM at 04:13, Sun 06 June 2021.
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