In reply to Sdian McGuire (msg # 865):
Bounty Hunter craft are not held in high esteem due to the number used by pirates. Many are taken to Iishuni or Girii to be tried, with the ships used as evidence before being scrapped or sold to registered Bounty Hunters. The state they are in often gets a reduced price, but under $80 Million, they would often be scrapped for parts.
That is not to say you could not suggest hiring one out...they would be about 4-5 million per month, but you probably would have to cover repairs. There may be other purchase options.
Sumerfelt, 10 Dec 2183, supplies 5,400 person-days basic food, consuming 200 person-days food per week, usual starship fees $5000 + $3200, Cash: $6,658,786. Spare Cargo space: 0/7
quote:
Data known about Bounty Hunters:
Bounty Hunter Mk I, 174 M Solars, 100 dTon Needle/Wedge
A modified Iken hull, with 2 Iken engines and a Hero engine as backup to give enough speed to outrun fighters, the Bounty Hunter has 1 fixed forward firing Plasma and a light turret with 3 Beam weapons. Crewed by a Pilot/Commander, 4 engineering and one other gunner, there are sometimes 4 troops in addition to the crew of six, with a medic often amoung the troops. These would be the most powerful dissident vessels commonly encountered. They are designed to get up close and ambush, to make the most of their plasma, and are feared by Gashiddas, with good reason if the gunner and pilot are capable! Many are operated by private companies to assist law enforcement, or by pirates on the other side of law enforcment!
(6G/Move:3351, dDR:59, dHP: 49, Cargo Space: 1.75 dTons, SM:+8)
Weapons: 3x Beam in 1 turret, 1x Plasma, Crew:6, Life Support: 12
Bounty Hunter Mk II, 165 M Solars, 100 dTon Needle/Wedge
A cheaper version of the Bounty Hunter, Mk IIs have less armour and more cargo capacity.
(6.1G/Move:3227, dDR:50, dHP: 47, Cargo Space: 5.75 dTons, SM:+8)
Weapons: 3x Beam in 1 turret, 1x Plasma, Crew:10.
This message was last edited by the GM at 05:10, Fri 01 Mar.