Re: House Rules
House rule initiative
Fast Actions: This is the quick attack, the benefit is you get to attack and possibly hit first
Slow Actions: (This will add 10 to initiative roll) This is where a PC takes his time and judges things in the fight, giving advantage to hit rolls, and passive advantage (+5) on things that do not require hit rolls like a DC for spells, and such.
This message was last edited by the GM at 01:54, Fri 07 Aug 2020.