Nym:
Maybe they'll think of some other method, like poisoning the camp's food/water supply, in which case a (preferably one-person) stealthy in-and-out would probably work since no direct combat would happen, just a risky mission followed by retreating and sitting down to wait :D.
ooo, yeah. I didn't think of that method :)
But yep, since the player is basically controlling a lone magic-user type character (5th Edition Druids are basically spellcasters who can change into animals at Level 2+), I want to encourage them to find other ways than combat to get around enemies.
Bobbie isn't really a 'hack-n-slash' type player anyway, and does prefer the actual in-character interaction with the world, rather than just going all out breaking down doors and kicking butts. So I've made it clear I'll still give XP for 'defeating' an enemy by any means, whether that be by fighting, or Sneaky Bastard Tactics, or even if they can talk enemies out of opposing them by saying the right thing that would actually appeal to that enemy.
Definite possibilities :)
But yeah, some enemies just need Sneaky Bastard Tactics! ;)