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14:01, 6th May 2024 (GMT+0)

Out of character thread

Posted by The AltweaverFor group archive 0
The Altweaver
GM, 15 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 17:22
  • msg #24

Re: Out of character thread


Ah, sorry, it was just the changeling core ability bonus, which is bluff and insight

There we go, everything seems fine there then
The Altweaver
GM, 16 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 17:30
  • msg #25

Re: Out of character thread

How did you get your ability scores? Point buy wise I'm 5 points over
The Altweaver
GM, 17 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 18:08
  • msg #26

Re: Out of character thread


Ok, so I believe your abilities should be 13,10,16,12,14,16 - which would leave all your bonises the same

For chromatic orb, your hit damage should be 3d10+8 i believe, and your miss 1d10+5


Everything else seems good. You sure you don't need more basic equipment?


Also might be good to note the capacity of your rain cloak - 2 gallons right now I believe
Nym
Player, 12 posts
Sun 31 May 2015
at 18:33
  • msg #27

Re: Out of character thread

Why should my stats be different? That's what I rolled (and added bonuses where apppropriate from being a Changeling).
For the Chromatic Orb damage, it doesn't have the Implement keyword so I don't think it gets the +2 from the staff.
The Altweaver
GM, 18 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 18:53
  • msg #28

Re: Out of character thread


Ah, then well done for rolling well! You're 5 points ahead of a point buy :D


Chromatic orb is also implement by the wizards' own d&d insider and at least one internet wiki, so it was either errata'd or a mistake in the hero generator thingie. So go ahead and add that extra damage!



Anyway, that seems to be it - pretty much everything just being me catching up on the character creation stuff rather than anything to worry about. Except for finding some extra damage for you :) Don't forget the +2 damage vs bloodied enemies from your gauntlets during battle.
Nym
Player, 13 posts
Sun 31 May 2015
at 20:04
  • msg #29

Re: Out of character thread

Yeah, I'll remember to add that in. I did consider adding it into each power's damage notes but couldn't be arsed and didn't want to clutter them up, especially considering I have a whole bunch of other stuff I need to remember anyway (see my Class features :D).

That's cool about Chromatic Orb - I'll add in the Implement keyword and increase both the damage rolls by two, then :).

And just to check...I asked earlier but you didn't respond specifically to it - since I can change shape to be any medium humanoid but all my stuff stays the same (equipment and stuff, I mean), can we just say that my robe changes size to accommodate whatever form I'm taking, just so it doesn't look really weird (too big/too small), given that various Medium races can be rather different in size - elves, dwarves, and minotaurs are all Medium, for example ;).
The Altweaver
GM, 19 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 20:27
  • msg #30

Re: Out of character thread


The power explicitly says you keep your gear when you change, so it's probably an aspect of the power anyway. So even if you have to wear like another armour to get in to somewhere, etc then any gear like that will expand/contract as needed.


But sorry, I thought I'd said, that's totally finer, it's up to you if you want to say you had some mundane/magical changes made to make it stretch, or if you just treat it as an aspect of your power. Or if its just that you shape your body to minic large thigns but squish in to smaller clothing still :D
Nym
Player, 14 posts
Sun 31 May 2015
at 20:36
  • msg #31

Re: Out of character thread

Hehe okay I'll just say the clothing always seems to fit me no matter what shape I take - I'm limited to Medium-sized humanoids anyway so it's not like I can turn into a gnome or a giant or anything ;).

Something I wanted to check, just to make sure we both agree it's the same thing - with some of my powers/effects, different stuff can happen depending on whether the attack roll is odd or even. I take that to mean the roll after the application of modifiers, not the base roll of the die. So say I rolled a 12 on the die and had +3, that would make 15 which is odd so I'd used the odd-number effect. Sound okay?

Oh yeah, one more thing - can we roll our own dice? I recall you were okay with that back in the first game you ran over on the DM forum :).
Nym
Player, 15 posts
Sun 31 May 2015
at 20:47
  • msg #32

Re: Out of character thread

Oh yeah and one other character sheet thing - I rolled a d10 for what her current Wild Soul resistance is when the game starts, so that's why she randomly has Resist 5 Radiant :).
The Altweaver
GM, 20 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 21:08
  • msg #33

Re: Out of character thread


Actually I'd go the other way, you take the original roll of the die as the odd/even. That way even if there's some bonus, etc we've forgotten - or if we have to discuss something about it - then the wild magic thing is instantly taken care of and won't get messed up. So you can apply the bonus/penalty right away without any confusion.


And yeah, your own dice are fine, as long as you note what you rolled separately as well as the final roll


So say "I rolled 12 + 8 = 20 for my nature skill roll" don't just say "I rolled 20".  Lets me know if there's something added/not added yet.
Nym
Player, 16 posts
Sun 31 May 2015
at 21:20
  • msg #34

Re: Out of character thread

Okay :).

I just remembered to edit the Chromatic Orb damage...for the Miss damage it says it's just 1d10 so it wouldn't add the Cha mod or anything (it doesn't say that it does, anyway), but the Staff says it adds its damage to all damage rolls so I've added +2 for that (+1 for the magic item and +1 for the Staff of Ruin increase-all-damage thing), and of course the gauntlets would also apply if the target was Bloodied so then it would be +4.
The Altweaver
GM, 21 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 21:25
  • msg #35

Re: Out of character thread


Yeah, I think I said in the original post 1d10+5, don't forget your dex mod of +3 applies because its arcane damage thanks to your chaos power feature. All you lose is the +3 cha mod on a miss (and 2d10, of course!).
Nym
Player, 17 posts
Sun 31 May 2015
at 21:30
  • msg #36

Re: Out of character thread

Oooh yes I forgot the Dex Mod...
The Altweaver
GM, 22 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 21:34
  • msg #37

Re: Out of character thread


Bah, your dex mod is no longer important I JUST GOT LIGHTENING BOLTED OFF MY MINECART IN MINECRAFT!


Lol, that was insane. I saw a lightning bolt up ahead and was like 'ooh, storm's close' then next thing I knew I'm flying sideways in to the water!

didn't take that muich damage - currently in peaceul mode - but not sure if I lost the cart of was just blown clear of it. So weird!


Anyway...that was all. Just weird... never happened in 5 years of playing, especially while moving!
Nym
Player, 18 posts
Sun 31 May 2015
at 21:47
  • msg #38

Re: Out of character thread

Rofl cool :D. Hey did I mention I've got a server up? Started it a few weeks ago. You're welcome to join if you want...it's modded, though - you'd need to download the ATLauncher and install and run it from there (still need to log in with your normal Minecraft details), and you'd need a share code from me so you get the right version of the mod, and the IP address so you can log in, and I'd need to add you to the whitelist...and you need a decent computer and 64-bit to be able to run it in the first place. It's using the Resonant Rise modpack if you've heard of it.
The Altweaver
GM, 23 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 22:04
  • msg #39

Re: Out of character thread


Yeah, you mentioned it but it sounded like it might be a little too intense performance wise for my poor computer just now so I hadn't gotten around to checking it out :(
The Altweaver
GM, 24 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 22:06
  • msg #40

Re: Out of character thread


Hey, I see Swifty is checking the forum, feel free rto post a hello so I know your character account works :)
Nym
Player, 19 posts
Sun 31 May 2015
at 22:08
  • msg #41

Re: Out of character thread

Okay, no worries :).

Swift's character is done, btw - just need her to copy across the details into her RPOL sheet. She has a template from another character that she can use :).

We're now discussing the details of how we might know each other, but I do have to go to bed as this new job means I have to get up at about half past six every weekday morning...
The Altweaver
GM, 25 posts
Not Ameena
Tale teller
Sun 31 May 2015
at 22:09
  • msg #42

Re: Out of character thread


New job? You got a new job? Does this mean more money and perchance being able to get a flat and stuff?
Nym
Player, 20 posts
Sun 31 May 2015
at 22:11
  • msg #43

Re: Out of character thread

Lol one would hope so...dunno about a flat, don't like the idea of paying rent indefinitely and possibly getting randomly kicked out. But for now this is just maternity cover on a six-month contract (started last Tuesday so I've done an epic four days so far :D), but so far I've been told multiple times that I'm really fast and stuff so it's looking good so far ;).
Nym
Player, 21 posts
Mon 1 Jun 2015
at 17:27
  • msg #44

Re: Out of character thread

We were just discussing character details last night, just to let you know. We decided that the two probably met when Meri was in trouble from some bullying individual or some elves or something, and Nym happened to come along...the bullying person/people were probably threatening some kind of hostile magic on Meri and Nym saw it and had a reaction along the lines of "Oh cool, you do magic? Look, I can do that too!" and proceeded to start demonstrating some of her own magic. At that point the bully/group decided that they actually had somewhere else they had tobe, like right now, and buggered off. So Nym helped out Meri without even meaning to and they ended up sticking together from there.

I see Nym as a kind of child-like Cloudcuckoolander who mostly does stuff by accident, winning Bluff/Diplomacy rolls more via accidental Refuge in Audacity than any deliberate attempt to deceive. I think her brain got a bit fried by all the raw magic running through her blood or something ;). I took that Fey Cantrip Feat so I could get Prestidigitation and then use that as a way to show her power "leaking" on occasion, or otherwise give her the means to do magical stuff without needing to use actual zappy-death powers ;). I had to take Fey Bond as it was the prerequisite for Fey Cantrip (well, there was an alternative prerequisite but it was Fey Origin and I don't have that because I'm a Shapechanger, not Fey), otherwise my first Feat probably would've been something different. But with Prestidigitation this means I can randomly change the colours of items and make random coloured sparks appear or something. Also I don't need to carry anything that'd be needed to light fires :D.

Anyway, I've also got a portrait now but expect it to change at some point - because I rolled Radiant as my first Wild Soul damage type to be starting the game with, I thought something with blonde or silver hair would be good. I've decided that Nym is gonna be a Half-Elf at the start as well.
Meri
Player, 1 post
Mon 1 Jun 2015
at 17:32
  • msg #45

Re: Out of character thread

Nym:
So Nym helped out Meri without even meaning to and they ended up sticking together from there.


Out of character comment - Yay! :D

In-character comment - "Pfft, I could have handled it.  Nosy people always butting in on other people's business...  Damn stuck-up elves think they're so good..."  *mutter... mumble...*
The Altweaver
GM, 26 posts
Not Ameena
Tale teller
Mon 1 Jun 2015
at 18:16
  • msg #46

Re: Out of character thread


Lol, all seems good - both the meeting backstory and the grumpiness.

You're like the odd couple!


Can both of you now check on the prologue post (but don't post there) and see if anything seems off. The prologue post will become the story summary thread.

If you're happy with the prologue post, then I shall post the first game post probably tomorrow in a new thread as a Chapter 1 to start us on our way.


Meri, I shall be checking out your sheet for the rest of the evening, and will let you know mechanically if anything is needed. But that shouldn't get in the way of starting as soon as tomorrow :D
Nym
Player, 22 posts
Mon 1 Jun 2015
at 18:21
  • msg #47

Re: Out of character thread

Prologue looks okay (other than one part which says "YYY" which I imagine is supposed to say "Meri" ;)) - hey look, Swifty, you get your own lab to start off with even though you can't enchant stuff yet :D. And Nym gets to play around with the weird sentient toy which just showed up :D.
The Altweaver
GM, 27 posts
Not Ameena
Tale teller
Mon 1 Jun 2015
at 18:50
  • msg #48

Re: Out of character thread

Cool, I have changed the name in that place too :)


Just to summarise the familiar rules, since I can't find them on the compenduum! You seem to know them by the familiar description, but wanted to state them here anyway so you know what I know!


quote:
A familiar cannot attack, flank or manipulate objects (unless otherwise specified, ie Rat or Disembodied hand.)
It shares your defences and skill. It has 1hp and acts like a minion. It is not a target for any of your attacks (unless you want to). If it dies, it takes until a short or extended rest to recall it, with no penalty for it dying. It has two benefits, a constant and an active, and two modes, Passive and Active. While in passive, you gain the Constant Benefit and the familar shares your space, it cannot be attacked while in passive mode. You can use a minor action to switch the familiar to active mode, where it gains both the constant and active benefits. In active mode, it occupies the space of a tiny creature and you spend your actions to give it actions. So you spend a move action to move it up to it's speed, or a standard action to use a certain skill. The familiar cannot move more than 20 squares away from you, unless it is a benefit (ie Cats have no range limit). A familiar cannot speak (except parrots and ravens) but can communicate with you in "gibberish" that only you and the familiar can understand.


so the homunculuus can be in your pack Meri until you chuck it out :)

And yes, you can try to teach it to be your assistant,



Meri, this means your arcana skill should be +2 greater to be +11 right now.
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