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Mission 2: Lonely Moof.

Posted by The ForceFor group 0
Ikki Sorlock
Scout, 201 posts
Counter-Intel
Mon 12 Sep 2016
at 20:41
  • msg #124

Mission 2: Lonely Moof

Ikki hears Caddy in distress and quickly glances over to see the Axe wielding weequay and the state of his teammate. He shunts the klatoonian with the shaft backed by his body weight "Out my way!" He shouts as he pushes past him and dash towards Haruko and Caddy.

With a battle cry, he swung his axe at the weequay with all his might. Although it was blocked by Haruko's nicer, more desirable axe. The force of the blow caused it to topple out his hands. Preparing for the next round, he eyes the the two crewmembers challenging them both.

Maneuver - Disengage
Suffer 2 strain for extra Maneuver - Moved to Engaged with Haruko
Action - Attack Haruko

Ikki Sorlock rolled 1 failure, 3 advantages using the Star Wars Edge of the Empire with a dice pool of 2p 1a 2d with rolls of 10(P), 2(P), 6(A), 3(D), 1(D).  Melee Haruko.

Using the 3 Advantages to make him drop his weapon.

The Force
GM, 537 posts
Binds all life together
May the Force be with you
Mon 12 Sep 2016
at 23:39
  • msg #125

Mission 2: Lonely Moof

Captain Tyria is thrown backwards, stunned and wounded. She collapses limply on the deck.

The crew member closest to her was just a moment ago savouring his apparent victory over Ikki. The pirate had only run a few meters, and that to engage another person rather than to flee, but he had triumphed! Then he realized that he was staring down the barrel of Forim's blaster and his captain had just been blasted. The crewman retreats. He runs out of the corridor back into the landing bay.

Haruko takes some hits, but he doesn't seem to have lost morale over it. He momentarily drops his axe blade, but it seems to be connected to his wrist by a thin wire. He snaps it up again, just in time to resume his attack.

His grimace of determination stays rock-solid as he hacks at this new challenger. He spins the blade in a tight spiral, cutting at Ikki.

The Force rolled 1 success, 1 threat using the Star Wars Edge of the Empire with a dice pool of 2P 1A 2D 1s.  Haruko melee.
Damage 7, presoak. 2 Pierce.


The other crewmember chases Caddy. He hacks at her with his vibroblade, trying to cut her face. The blade hums menacingly, cutting through the smoke with jagged trails.

The Force rolled 2 successes using the Star Wars Edge of the Empire with a dice pool of 3A 1d 1s.  Crew melee.
6 presoak. 2 pierce

This message was last edited by the GM at 23:46, Mon 12 Sept 2016.
Dienton
player, 179 posts
Chadra-Fan,Sold/Medic
W00/11, S02/12
Tue 13 Sep 2016
at 01:26
  • msg #126

Mission 2: Lonely Moof

Dienton, still crouching near Caddy, sticks another Stimpak into his ailing comrade with one hand, with the other he brings up his blaster and takes aim at the axe wielding neanderthal near Ikki - the Blue halo blazes outward and the nimbus momentarily illuminates the first mate.

OOC
Maneuver - Stimpak Caddy - +5 health (Talent)
Action - 1D(close range) at Haruko
4 success - 13 stun (presoak)
1 Advantage - recover 1 strain. 

The Force
GM, 539 posts
Binds all life together
May the Force be with you
Tue 13 Sep 2016
at 01:52
  • msg #127

Mission 2: Lonely Moof

With this last blast, Dienton knocks Haruko down. The other crew member turns back from attacking Caddy and throws down his weapons. "I surrender! I give the up!"

The Rebels are victorious.
Forim Luk
PC, 349 posts
the sum of the whole
is greater than its parts
Tue 13 Sep 2016
at 02:11
  • msg #128

Mission 2: Lonely Moof

"And stay down," Forim says as the woman she had been targeting goes down.

When the last guy surrenders, he stands up and jogs back to the computer room to check on their prisoners and the status of the download.  On he way he reloads his weapon.

Everyone remember you can make a Cool or Dicipline check to recover strain after each encounter

22:16, Today: Forim Luk rolled no successes, 4 advantages using the Star Wars Edge of the Empire with a dice pool of 3A.  Rolling Discipline to recover strain.
Recovering 4 strain

This message was last edited by the player at 02:16, Tue 13 Sept 2016.
Caddanra 'Caddy' Manitu
player, 225 posts
Not just a pretty face...
11 / 13 St -- 6 / 10 Wo
Tue 13 Sep 2016
at 07:39
  • msg #129

Mission 2: Lonely Moof

Smacked about again, Caddy has to hold onto Dienton to stabilise herself once again as she falls and has to be injected her with the second stim.  "Thank you, Dienton."  She really isn't cut out for this type of thing!

Fortunately after the beating, the attack is over - almost as quickly as it began and staggers to her feet and looks around.  A couple of surrendered crew.  A stunned and knocked out captain and a Weequay... she has to suppress anger on seeing him on the floor.

Looking to the others, "We need to secure them and confirm that there are no others lurking aboard the ship."  She's still weak on her legs but will do her best to help the others do just that and will make sure they have cable ties and the like.   If Dienton decides to patch them up as they do this, she won't complain.  They'd survived the boarding raid thus far without killing anyone (The two fighter pilots and the gunner were outside!) and if truth be told, she preferred it that way.

[OOC: Recovered 2 Strain after combat.]

Taking a moment while this is still being completed, she ticks of their tasks in her mind:

quote:
Alpha Team,
The Empire has begun an unprecedented military buildup. All sectors are on high alert, and they're on full war production.

They're planning on hunting us down. We need to stay ahead of them. For that, we need intelligence.

Make your way to the Bright Jewel system. Begin recon of Ord Mantell. There's patrols in the area, so don't approach the planet. Use long-range sensors and avoid contact.

Optimal target is a bulk freighter with minimal escort leaving the planet. Locate a suitable target. Then intercept and capture it.

Your primary objective is to download the ship's navicomputer data. We need to know where it's been and where it's going. (Intelligence)

Secondary objectives:
 - Misinformation on the objective. Take steps to prevent the Empire from determining the purpose of the attack. (Counter-Intel)
 - Determine if any crew would be useful sources of information. Detain them as prisoners of war. (Personnel)
 - The Alliance always needs more materiel. Locate any useful cargo and secure it aboard your ship. (Resource Acquisition)
 - Destroy any escort craft and prevent your own ship from being damaged. (Space Superiority)

Facilitate as many of these as possible. (Support)

Following this mission, report to the outpost on planet Taul. Approach codes are provided in attached file.

May the Force be with you.

-- General Rieeka
n


So far as she can tell, they've covered all the bases other than ensuring that the crew believe they were attacked by pirates.   Following Forim into the computer room and gesturing for the other to follow she quietly speaks, "I think we're covered.  All we need to do now is throw the Empire off our trail.  I suggest we let one of the crew go - not the Captain - one who hasn't heard us talking but has heard the 'pirates' talking.  Framing 'Black Sun' shouldn't be hard.   Also, don't forget, we've not recovered the droid and we don't want it ejecting on us considering it has seen us."
This message was last edited by the player at 07:39, Tue 13 Sept 2016.
Forim Luk
PC, 350 posts
the sum of the whole
is greater than its parts
Tue 13 Sep 2016
at 12:50
  • msg #130

Mission 2: Lonely Moof

Forim nods and says "How many people are un-accounted for?  We could steal the whole ship!  I am pretty sure I can fly it with everyone's help."

ooc: It says a crew of 20 is required, but we can probably operate with our people - no fancy maneuvers.  Gonna be a few setback dice / upgraded difficulties for the pilot for sure!  GM Ruling?
Dienton
player, 180 posts
Chadra-Fan,Sold/Medic
W00/11, S02/12
Tue 13 Sep 2016
at 13:28
  • msg #131

Mission 2: Lonely Moof

Dienton heads over to the captain and crew and empties their pockets, looking for credits, weapons, gear, and armor.

He grabs some cabling and starts binding wrists and ankles.

Dienton's eyes shot open at the concept of taking the ship.  He pulls the groups aside to speak privately. In case they could be overheard, he wispers "unless these people are imperial soldiers, which we know they are not, then they dont deserve to be left destitute.  These people are not our enemy, we are fighting for their freedom!  Take some equipment that supports our story, but i wont help take the ship."  he crosses his arms and sets his stance "We dont need to kill anyone either" he looks at Caddy pointedly.
Forim Luk
PC, 352 posts
the sum of the whole
is greater than its parts
Tue 13 Sep 2016
at 13:47
  • msg #132

Mission 2: Lonely Moof

"Captain's Orders were to take prisoners, not bodies.  I think that is what the lady was suggesting.  Leave one behind and take the rest as prisoners." Forim says gesturing at the security camera.  And the two conscious prisoners who are watching them in this room.  "Can't leave anyone behind who can point us out to the Black Sun."  He looks pointedly at Caddy who broke character and may have shattered their cover forcing their hand to take everyone prisoner.

Forim shrugs, showing that he does not really care one way or another "It would be unwise to have pirate insurance in these parts.  They will probably get quite the pay day"
Caddanra 'Caddy' Manitu
player, 226 posts
Not just a pretty face...
11 / 13 St -- 6 / 10 Wo
Tue 13 Sep 2016
at 13:53
  • msg #133

Mission 2: Lonely Moof

[This is most definitely spoken out of earshot of the prisoners - as noted in my previous post.  Also note that the two guys were taken out of the computer room and back to the hold quite some time ago.  This too was in one of my posts.  I'm not sure where Caddy broke cover then ;-)]

Caddy just smiles at Dienton.   "Do you really want your identity touted across the galaxy?  This is not the first time the Rebellion has had to deal with situations like this.  You heard me.  I tried every possible avenue to end this conflict without further bloodshed."

She takes a breath, "Now there are several tasks we still need to complete.  The first is misinformation.  The crewman who was hacked at by the Weequay... he hasn't seen us.  We should heal him, provide him with a 'cover story' - maybe some pirate talk and a few blaster shots, and then give him a chance to reach an escape pod while the ship is primed to 'explode'.  He'll provide all the cover we need."

"As for the others.  They can be brought back with us.   Our command can decide what to do with them."  Gaining loyalty from this group would be next to impossible but Caddy was willing to try.  For now though, the Captain and members of her crew were a 'loss' and any gain would be a positive.

"Before we do that though, we need to find the hacker and the droid...."

[OOC: Count Sofar:

Accounted:
2 Pilots (Unknown - Dead), 1 Gunner (Gand - Dead), 2 from the Computer Room, 5 from the Hold (Rodian, Aquilish, Human, Klatoonian, Human Female ('Captain Tyria Vinjagga') [Captain], 3 from the Turbolift (Weequay - 'Haruko' [Security Chief], 2 Human - 1 Possibly Dying due the cut from Haruko's Axe)

Outstanding:
R2-E3, an R-series droid - outstanding (possibly our hacker)

Summary:
So we were told 10 and a droid... possibly excluding the two escort pilots.   We are 11 sofar though maybe the guy who told us had already taken into account the dead gunner.  Alternately, he might have been lying to us (though I'd like to think he wasn't!)   So that just leaves us our hacker and our droid - possibly the same 'person'.]

This message was last edited by the player at 14:00, Tue 13 Sept 2016.
Forim Luk
PC, 353 posts
the sum of the whole
is greater than its parts
Tue 13 Sep 2016
at 13:59
  • msg #134

Mission 2: Lonely Moof

Forim just sighs and says "You have never done undercover work before, have you?  Never break character in enemy territory.  Ever.  We pretty much have to take everyone now.  Maybe we "

Forim starts to work on the internal scanners to see if he can pinpoint the lifeforms.

09:59, Today: Forim Luk rolled 2 successes, 1 threat using the Star Wars Edge of the Empire with a dice pool of 3A 2d 1b.  Rolling Computers.

Caddanra 'Caddy' Manitu
player, 227 posts
Not just a pretty face...
11 / 13 St -- 6 / 10 Wo
Tue 13 Sep 2016
at 14:05
  • msg #135

Mission 2: Lonely Moof

Her Royal Highness, Princess Ulanda Arakania almost burst into laughter but... stifles it with a smile for Forim, a really genuine smile that lights up her features, "Everyone deserves an opportunity to join the alliance.  The captain out there showed strength of character and her people showed loyalty.   These are admirable traits and given an opportunity, who knows, they could be allies in this struggle.   This will not have been an easy 'start' to any relationship, but when has that ever stopped us?"
This message had punctuation tweaked by the player at 14:05, Tue 13 Sept 2016.
Forim Luk
PC, 354 posts
the sum of the whole
is greater than its parts
Tue 13 Sep 2016
at 14:17
  • msg #136

Mission 2: Lonely Moof

Forim responds "For sure, but under the cameras is not the best place for this debate, if our plan was to appear as pirates.  You heard his accent" he said gesturing at Dienton "That was all so we could leave people behind to tell the story."

He says "Now we have two options.  Take everyone and leave the ship, wiping the memory so no recordings can be found.  We look like slavers.  Or we take the ship too, it just falls off the radar.  No one has any information to make a guess as to what happened.  Change the paint, IFF and scoring, and engine signature and this is a new ship our employers got from some other means."

"I am not debating what we should do with the prisoners, just your lack of discretion when it comes to discussing it and our employers by name under full surveillance."
Caddanra 'Caddy' Manitu
player, 228 posts
Not just a pretty face...
11 / 13 St -- 6 / 10 Wo
Tue 13 Sep 2016
at 14:31
  • msg #137

Mission 2: Lonely Moof

She nods, "Fine.  I'll take responsibility for failing at that... later."  Then, "So we'll take the ship?"
Ikki Sorlock
Scout, 204 posts
Counter-Intel
Tue 13 Sep 2016
at 17:37
  • msg #138

Mission 2: Lonely Moof

Ikki sighed with relief as the fight was over. That previous attack hurt a fair bit yet another scar added to Sorlock.
The first thing he started to do while everyone was talking was acquiring Haruko's axe. Hopefully the wire would come off easily if not he'd look for the keys or even cut the wire with his own axe. Either way he was taking that axe.

The next step was to take the others weapons. Making be a nice stockpile of the slugthrowers and taking the Captain's Vibrosword. He looks around to see who was interested in each of them.

Ikki simply stood by and waited for everyone to say their piece before waiting around. Taking the ship sounded like a tall order, they had already tried to steal the last ship after all.

OOC: If I need to roll anything for searching the crew please roll for me.

The Force
GM, 540 posts
Binds all life together
May the Force be with you
Tue 13 Sep 2016
at 20:06
  • msg #139

Mission 2: Lonely Moof

The loot is a sorry lot.

Each of the crewmembers has a slugthrower pistol, but they are not in good condition. They are greasy and dirty, with many parts badly worn. You're surprised none of them backfired, as slugthrowers are known to do when poorly maintained. In addition, many of them seem to be made for different calibers of bullets; even if they were in mint condition, keeping them loaded would be a logistical pain.

The vibroblades are no better. Each is as sharp as a Coruscant courtesans' glare, but they seem to achieved this result by sharpening the blades manually, with a whetstone. This is the correct way to sharpen a regular knife, but it will cause a vibroblade to rattle apart.

None of these weapons seems worth hording. The officers' tools are a different story.

The weequay security officer's vibroaxe is a two-meter long pole of hollow metal with a weight on the end and an axe blade on the other. The machinery of the vibroengine is built into a pole that doubles as a spike.

The captain's own blaster is a standard heavy blaster pistol with a 'hot-shot' modification: It has had the trigger guard removed. This makes it a lot easier to accidentally misfire the gun, but it allows you to be slightly quicker on the draw.

The captain's vibrosword is a typical model of the esoteric art form. No-one mass produces vibroswords. Each is made individually. This one has silver-plated filigree for a basket hilt, like the old-fashioned sea pirates of yore.

Both the captain and the weequay have commlinks, and they are each carrying a stimpack. The weequay is carrying a pair of binders and a restraining bolt.

****

During the tally, Dienton checks the navicomputer. When he checks the download, he double-takes.

The download is now at 2.25%.

Dienton quickly assesses the situation and an explanation becomes clear. The navicomputer is now storing several petabytes of data, far more than it was previously. Your download is still chugging along, but at this rate it will be several standard years before it is completed. Of course, your datapad will overload long before this.

Obviously something is wrong.
This message was last edited by the GM at 20:10, Tue 13 Sept 2016.
Caddanra 'Caddy' Manitu
player, 230 posts
Not just a pretty face...
11 / 13 St -- 6 / 10 Wo
Tue 13 Sep 2016
at 23:25
  • msg #140

Mission 2: Lonely Moof

When told about the events... "The hacker and-or the droid.   We need to find him... and longer we dawdle here, the more chance another freighter will come by - or indeed other pirates."  Honestly, pirates needed to talk so inanely?

"Onyx... why don't you and Forim make for the bridge.  We need to get the ship moving.  We don't now have the option of taking 'just' the data.   Dienton, since you can track the hacker, why don't you and Ikki hunt him or them down.   I'll stay here with the prisoners and and prepare my little 'script' for our escapee."
Dienton
player, 182 posts
Chadra-Fan,Sold/Medic
W00/11, S02/12
Wed 14 Sep 2016
at 00:58
  • msg #141

Mission 2: Lonely Moof

Dienton is not happy.  Is . .  not . . happy.  It was one thing when they were going to steal some cargo and leave the ship, maybe interrogate the crew.  He understood the need to sacrifice material and he had no issues taking a life when it was necessary, but this smacked of tactics that . . he could not support them.

Their order were to "Determine if any crew would be useful sources of information." THEN detain them.  They had not determined anything.  They were NOT ordered to bring a ship plus all hands to an alliance outpost, where they would have to be imprisoned for life or press ganged into service.  That was NOT what their orders were and was not in the Alliance's best interest - or even remotely good, by Dienton's estimation.

Dienton looked up at Caddy and glances at Forim, his frown deepening "I will work to accomplish our objectives.  I . Will . . NOT be a party to this . .  insanity.  We just finished an attack on an imperial outpost - and your worried about these people identifying you?  Our ship and probably our faces are already known.  Wiping the ships records will be all the protection we need.  You think these people will be running to the empire to point us out of a lineup?  Your crazy."  he pauses and takes a deep breath  "If you want to take the ship to a second site and leave the crew alive to tell the story, fine.  If you want to STEAL the ship like the common gutter-born thief you apparently are, then . . count me out.  Ohh, and there is no way I'm leaving you alone with these people.  I can try to find the hacker from here."

Dienton crosses his arms and backs up two steps.  He is painfully aware that the computer is where he needs to be, but until this was resolved . . .
Forim Luk
PC, 357 posts
the sum of the whole
is greater than its parts
Wed 14 Sep 2016
at 01:32
  • msg #142

Mission 2: Lonely Moof

Forim chuckles and says "And now she uses our names"  Before anyone can react, he pulls out his hodlout and shoots blue stun bolts into any of the still conscious prisoners. "There is a 90% chance that hacker is listening and recording our conversation.  He will sell it to the Empire thanks to everyone's efforts to make it clear we don't want that to happen.  This ship is not under our control yet, so lets stop bickering and get to work.  When the ship is fully under our control and we are not being recorded, lets have a private talk.  Maybe we can still salvage part of our mission.  They know who we are with, but hopefully they dont know the item we really came looking for"  He stresses the word Item in hopes that his companions pick up on the fact that is not in fact what they are looking for, and might still give the empire some false information...

"If you want to keep fighting ill stun you both and put you with the prisoners.  Now can we get along until the situation is clear?"
Dienton
player, 183 posts
Chadra-Fan,Sold/Medic
W00/11, S02/12
Wed 14 Sep 2016
at 01:45
  • msg #143

Mission 2: Lonely Moof

Dienton stares at Forim in disbelief "You dont need to stun me." Dienton walks away towards the sunset shimmer.  "If anyone needs healing, you know where ill be"

He was a Chadrafan of deep conviction and would not participate without knowing their intended outcome.
Onyx
Bounty Hunter, 183 posts
12/12 strain
9/13 wounds
Wed 14 Sep 2016
at 04:21
  • msg #144

Mission 2: Lonely Moof

Onyx watches these three bicker over their objectives. He stays off to the side and waits for the argument to wrap up. Feeling the tension in the air he decides it's best to separate these three. Onyx puts a hand on Forim's shoulder before motioning towards the door and saying,

Let's go get this hacker.
Forim Luk
PC, 359 posts
the sum of the whole
is greater than its parts
Wed 14 Sep 2016
at 12:42
  • msg #145

Mission 2: Lonely Moof

Forim sighs and says "Sorry, didn't mean that.  We just need to work together as a team and it is stressing me out.  We do not have time to debate this now, as the hacker is on the loose."

Feeling Onyx's hand on his shoulder he nods and says "As soon as this scan comes back, I am with you.  I think we should head to the bridge.  If we can get the captain to call the hacker, it might work better then hunting him.  If not, we are gonna need Dienton or myself to track the hacker using the computer systems to direct the hunting party"
Dienton
player, 185 posts
Chadra-Fan,Sold/Medic
W00/11, S02/12
Wed 14 Sep 2016
at 13:06
  • msg #146

Mission 2: Lonely Moof

Dienton does not slow his pace - he continues to the sunset shimmer.
The Force
GM, 542 posts
Binds all life together
May the Force be with you
Wed 14 Sep 2016
at 18:48
  • msg #147

Mission 2: Lonely Moof

There's two logical places to search for the hacker. One is the bridge. The other is in the engineering section of the ship. That is on the aft section of this deck. It is also where you saw the droid retreat to. You must go across the landing bay and through the crew quarters.

Dienton, heading back to the ship, and Onyx, hunting the hacker in the engineering bay, are the first to see it. The crewmember who retreated from battle, lying flat on his back on the deck. He is right near the open door leading to the aft compartment. He appears to be unconscious -- or dead.
Caddanra 'Caddy' Manitu
player, 233 posts
Not just a pretty face...
11 / 13 St -- 6 / 10 Wo
Wed 14 Sep 2016
at 19:40
  • msg #148

Mission 2: Lonely Moof

[Grrr.... Ok.   So...
* Forim is in the computer room... after heading out to shoot some prisoners.
* Onyx is hunting in Engineering bay... and also with his hand on the shoulder of Forim in the Computer room.
* Dienton is the engineering bay.
* I'm in the computer room.
* And Ikki... was tying up prisoners in the engineering bay.]


Dienton had a point... their faces probably were plastered 'somewhere' though whether their faces had made it 'all over the galaxy' was another matter entirely.  Even the Empire didn't quite work that well!  That said, it was rather ironic that he'd called her (and she assumed he was talking to both Forim and her) a thief considering he seemed more than happy to take the ship and gear from their previous mission and yet here, taking resource and a ship from the same 'Empire' was counter to his beliefs?  "Dienton...."  She had more to say but the Chadra-Fan turned and walked out of the computer room (not to mention Forim's show of force with the stun gun!)

Hurt, she stewed.  Forim was still hogging the console and her 'team' was far from it.  We fight a fight against the Empire and this ship provides a service to the Empire.  How is it stealing?  You seemed happy enough, Dienton, to 'fight the good fight' when the icon was bluntly obvious and yet this ship is still Empire-sourced, Empire-bound and Empire-supporting....

With no one willing to work with her she heads for engineering bay.  There's an unconscious and wounded crewman (the one hurt by the Weequay's swing) who needed healed and dumped in an escape pod and ejected....

[Actions:

* Walk to the Engineering Bay
* Drag the unconscious man to an escape pod.
- 3x Rolls for Extended Action.  Total.  1 Success.  Spent 3 Strain Total.
* Confirm the man has nothing of 'importance' on him.
- 3 Successes, 2 Threat - Apply it as a black to my next roll.  I'll use my successes to state that I didn't notice anything important.
* Detach the pod from the computer system and wipe any memory the pod might have - I'll upgrade this with a force point if I may as I want to get this right.
- 2 successes... the data should be gone.
* [Delayed until Ready] Stim the man leaving the needle in his leg and place his own hand on the stim.
* [Delayed until Ready] Ejected the pod manually.

I expect this will take some time so feel free to interrupt... and if I do notice something 'special' about the man that means I need to keep him on-board, the sequence of actions would need to change.]

This message was last edited by the player at 19:42, Wed 14 Sept 2016.
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