Mission 2: Lonely Moof
Without the ability to produce water... how is anyone flooding the compartments aboard the ship? I mean, unless this is a tanker for water transporter? (Which seemed unlikely?) Caddy was still rather confused but continued to focus on the 'interrogation' (she's far from intimidating and so it is more of a conversation which, she hoped, would be obvious to the crew who, despite all odds, were still alive!
"That's excellent." Honestly? She could never put on a pirate accent as she smiles brightly, "Honesty is the best policy. It's a pity your captain didn't accept my offer of parley surrender earlier and all this could have been avoided." There, she used a 'pirate' word. "Guys, continue to work with me and I'll do my best to ensure you end up somewhere were you are appreciated and your skills valued." She pauses to ensure they hear her though the group seems to be a 'tough audience' as they still seem wary of her - understandable really. [0 Successes @ Charm]
Turning then to the Weequay she considers the man, [1 Success @ Xeno]"You have much to answer for, Security Chief. Cutting down your own man? If I had been any less skilled a doctor, he'd have been dead already." She shakes her head to make her point, eyeing the other crew members to see what their reaction is, "So what do you have to say for yourself? You don't expect me to believe you're ignorant in all this?" [4 Successes @ Charm]
[OOC: 08:15, Today: Caddanra 'Caddy' Manitu rolled 1 success, 1 advantage using the Star Wars Edge of the Empire with a dice pool of 3a 2d. Xeno.
Succes.. and a blue dice.
08:22, Today: Caddanra 'Caddy' Manitu rolled no successes using the Star Wars Edge of the Empire with a dice pool of 1a 2P 1b 2d. Charm Crew.
08:28, Today: Caddanra 'Caddy' Manitu rolled 4 successes, 2 threats using the Star Wars Edge of the Empire with a dice pool of 1a 2P 2d. Charm Weequay.
At 4 successes, I'd suggest the Weequay is entirely remorseful (1 success), turns on the captain (1 success), sees Caddy as his 'key to survival (they are a very 'wild race' after all - 1 success), and blurts out some useful information (1 success). This turn about should give a blue dice (at least) on any future charm rolls for the crew!]
This message was last edited by the player at 07:33, Thu 15 Sept 2016.