Rebel Base 2 (OoC 2)   Posted by The Force.Group: 0
Anders Flown
 player, 124 posts
 I can't drown my demons
 they know how to swim.
Sun 26 Nov 2017
at 18:55
Re: Rebel Base 2 (OoC 2)
In reply to Xyklo Voozul (msg # 687):

I did, 3D.
Xyklo Voozul
 Verpine Soldier, 190 posts
 ST 5/15, WT 6/12
Sun 26 Nov 2017
at 19:23
Re: Rebel Base 2 (OoC 2)
Was it not 3D base listed in Forces post? Screw it, moving on...  :)
Anders Flown
 player, 125 posts
 I can't drown my demons
 they know how to swim.
Sun 26 Nov 2017
at 19:47
Re: Rebel Base 2 (OoC 2)
In reply to Xyklo Voozul (msg # 691):

I thought it was medium range.... Oh well happy to change it if it is not right.
Forim Luk
 GM, 784 posts
 Flight Officer
 12/12w 11/14s stims:0
Sun 26 Nov 2017
at 20:30
Re: Rebel Base 2 (OoC 2)
The way I read it is that they are at long range right now, but because we were waiting for them to approach, i attacked when they were at close range.  Maybe you fired at medium range :P
Xyklo Voozul
 Verpine Soldier, 191 posts
 ST 5/15, WT 6/12
Sun 26 Nov 2017
at 20:51
Re: Rebel Base 2 (OoC 2)
What...   you mean like you ordered to at the start of the engagement?

Well quite clearly that was far too complex for me to comprehend!! ;)
The Force
 GM, 1085 posts
 Binds all life together
 May the Force be with you
Sun 26 Nov 2017
at 21:42
Re: Rebel Base 2 (OoC 2)
They never actually got within close range.
Forim Luk
 GM, 785 posts
 Flight Officer
 12/12w 11/14s stims:0
Mon 27 Nov 2017
at 00:41
Re: Rebel Base 2 (OoC 2)
What was the closest they got?  I will roll extra difficulty dice.
The Force
 GM, 1086 posts
 Binds all life together
 May the Force be with you
Mon 27 Nov 2017
at 00:42
Re: Rebel Base 2 (OoC 2)
3D
The Force
 GM, 1088 posts
 Binds all life together
 May the Force be with you
Thu 30 Nov 2017
at 03:26
Re: Rebel Base 2 (OoC 2)

The Force
 GM, 1092 posts
 Binds all life together
 May the Force be with you
Thu 7 Dec 2017
at 18:10
Re: Rebel Base 2 (OoC 2)
Anyone else want to say or do anything? Do you want me to update the map so you have a more substantive idea where you are?
Xyklo Voozul
 Verpine Soldier, 195 posts
 ST 8/15, WT 6/12
Fri 8 Dec 2017
at 07:49
Re: Rebel Base 2 (OoC 2)
Apologies for the slow posting! Back on it now.
Map updates are always welcome, im guessing we now have a temporary craft?..
The Force
 GM, 1094 posts
 Binds all life together
 May the Force be with you
Sat 9 Dec 2017
at 05:58
Re: Rebel Base 2 (OoC 2)
Updated map 2.
Xyklo Voozul
 Verpine Soldier, 196 posts
 ST 8/15, WT 6/12
Sat 9 Dec 2017
at 09:37
Re: Rebel Base 2 (OoC 2)
Does the speeder have weaponry? Just in case...
The Force
 GM, 1096 posts
 Binds all life together
 May the Force be with you
Sat 9 Dec 2017
at 16:26
Re: Rebel Base 2 (OoC 2)
Unfortunately, there were no weapons aboard the landspeeder.
The Force
 GM, 1097 posts
 Binds all life together
 May the Force be with you
Mon 11 Dec 2017
at 19:19
Re: Rebel Base 2 (OoC 2)
If you spend at forcepoint, your regular Blaster rifle has the chance of inflicting real damage on the Tie Fighter.
Anders Flown
 player, 131 posts
 I can't drown my demons
 they know how to swim.
Mon 11 Dec 2017
at 20:24
Re: Rebel Base 2 (OoC 2)
In reply to The Force (msg # 704):

Did Anders find out the name of the sergeant during his search ? I'll try a decep roll.
The Force
 GM, 1098 posts
 Binds all life together
 May the Force be with you
Mon 11 Dec 2017
at 21:30
Re: Rebel Base 2 (OoC 2)
Seargent Rollier, yes.
Forim Luk
 GM, 790 posts
 Flight Officer
 12/12w 9/14s stims:0
Tue 12 Dec 2017
at 04:46
Re: Rebel Base 2 (OoC 2)
Anders Flown:
In reply to The Force (msg # 602):

"Prepare to do something, this is probably not going to go well."

"Major, rebel force is destroyed and Rissk was terminated. We are returning with a prisoner. Green seven you are cleared to return to base."

Anders Flown rolled 1 failure, 2 threats using the Star Wars Edge of the Empire with a dice pool of 3c 2d 3b.  Decept roll. Given the circumstances that was actually a good roll, but still.



Translation "But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you"
Xyklo Voozul
 Verpine Soldier, 198 posts
 ST 8/15, WT 6/12
Tue 12 Dec 2017
at 07:02
Re: Rebel Base 2 (OoC 2)
Anders, did you not have some ability dice? That dice pool looks way off...
Anders Flown
 player, 134 posts
 I can't drown my demons
 they know how to swim.
Tue 12 Dec 2017
at 07:05
Re: Rebel Base 2 (OoC 2)
In reply to Xyklo Voozul (msg # 708):

Damn cut and paste on a phone. Yes you are correct.

I have re-rolled correctly.

This message was last edited by the player at 07:07, Tue 12 Dec.

The Force
 GM, 1102 posts
 Binds all life together
 May the Force be with you
Wed 13 Dec 2017
at 11:30
Re: Rebel Base 2 (OoC 2)
Okay, I'll bite. You had 6 boosts last roll, and this time you have 7 boosts. Can I have the math please?
Xyklo Voozul
 Verpine Soldier, 201 posts
 ST 8/15, WT 6/12
Wed 13 Dec 2017
at 12:44
Re: Rebel Base 2 (OoC 2)
Yeah I was lost on that one too.
Anders Flown
 player, 139 posts
 I can't drown my demons
 they know how to swim.
Wed 13 Dec 2017
at 19:57
Re: Rebel Base 2 (OoC 2)
In reply to The Force (msg # 710):

Working on the premise that advantages stack we have the original 2 boosts and then

msg #601 3 advantages = 1 boost
msg #603 4 advantages = 2 boost
msg #609 Actual engine trouble help from Forim = 1 boost
msg #610 2 advantages = 1 boost

Sound OK ?
The Force
 GM, 1103 posts
 Binds all life together
 May the Force be with you
Wed 13 Dec 2017
at 21:17
Re: Rebel Base 2 (OoC 2)
Forim used his advantage to turn a failure into a qualified success with actual engine trouble.

Advantages can stack, but once they're expended on boosts for a given roll they are gone. You add the boosts to your roll and then you're back to zero. With the exception of the two boosts you mentioned from lying over comm and believable lies.  you should be rolling 3c 2a 2b.

Also, I'm seeing a lot of rolls. I imagine that is because you were using your phone for rolling, and there was some sort of technical glitch.
Anders Flown
 player, 140 posts
 I can't drown my demons
 they know how to swim.
Wed 13 Dec 2017
at 21:25
Re: Rebel Base 2 (OoC 2)

Ah... bugger oh well I'll try to keep the failures to one or two.