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Rebel Base 2 (OoC 2)

Posted by The ForceFor group archive 1
The Force
GM, 1062 posts
Binds all life together
May the Force be with you
Wed 25 Oct 2017
at 19:53
  • msg #659

Re: Rebel Base 2 (OoC 2)

No. Leave it as it is. On upcoming rolls use the upgraded difficulty.
The Force
GM, 1064 posts
Binds all life together
May the Force be with you
Thu 26 Oct 2017
at 20:52
  • msg #660

Re: Rebel Base 2 (OoC 2)

I think you're allowed to make Resilience checks to restore things after a fight.
The Force
GM, 1065 posts
Binds all life together
May the Force be with you
Fri 27 Oct 2017
at 02:17
  • msg #661

Re: Rebel Base 2 (OoC 2)

Survival 1D 1C to butcher the beast for delicious meat.
Forim Luk
GM, 767 posts
Flight Officer
12/12w 11/14s stims:0
Mon 30 Oct 2017
at 12:55
  • msg #662

Re: Rebel Base 2 (OoC 2)

Xyklo Voozul:
"Sorry cap...  err flight officer,"



Hehehhe.  I love it!  Just want you to know that I am not annoyed with the wrong rank thing and think it is HILARIOUS.  Feel free to continue to get it wrong.
Xyklo Voozul
Verpine Soldier, 163 posts
ST 5/15, WT 6/12
Mon 30 Oct 2017
at 13:26
  • msg #663

Re: Rebel Base 2 (OoC 2)

Oh trust me Xyklos on it with the friendly social gaffs. :)
The Force
GM, 1069 posts
Binds all life together
May the Force be with you
Mon 6 Nov 2017
at 22:14
  • msg #664

Re: Rebel Base 2 (OoC 2)

OK, where are you guys headed next? Look at the map and describe your next destination.
Anders Flown
player, 114 posts
I can't drown my demons
they know how to swim.
Mon 6 Nov 2017
at 22:33
  • msg #665

Re: Rebel Base 2 (OoC 2)

In reply to The Force (msg # 664):

What map should we be looking at ? Thanks.
The Force
GM, 1070 posts
Binds all life together
May the Force be with you
Mon 6 Nov 2017
at 22:41
  • msg #666

Re: Rebel Base 2 (OoC 2)

Map 1. You should see the wandering red line detailing where you have been so far.
Anders Flown
player, 115 posts
I can't drown my demons
they know how to swim.
Mon 6 Nov 2017
at 22:46
  • msg #667

Re: Rebel Base 2 (OoC 2)

In reply to The Force (msg # 666):

Got it, across the river and into the trees. If we have a place indicated where we should wait then that should be our camp site.
Xyklo Voozul
Verpine Soldier, 168 posts
ST 5/15, WT 6/12
Tue 7 Nov 2017
at 08:53
  • msg #668

Re: Rebel Base 2 (OoC 2)

In reply to Anders Flown (msg # 667):

Yep. Agreed
Xyklo Voozul
Verpine Soldier, 175 posts
ST 5/15, WT 6/12
Tue 14 Nov 2017
at 17:11
  • msg #669

Re: Rebel Base 2 (OoC 2)

Zeic do you have a cunning of 2 and Survival? Otherwise anyone else roll with my upgrade !!!
Zeic Plirr
Sullustian Commando, 37 posts
Tue 14 Nov 2017
at 18:25
  • msg #670

Re: Rebel Base 2 (OoC 2)

my cunning is 2 but I don't have any points in survival.
Xyklo Voozul
Verpine Soldier, 176 posts
ST 5/15, WT 6/12
Tue 14 Nov 2017
at 18:44
  • msg #671

Re: Rebel Base 2 (OoC 2)

I think that's the best we got, go with a 1P 1A and 2D(??) man
Zeic Plirr
Sullustian Commando, 38 posts
Tue 14 Nov 2017
at 23:24
  • msg #672

Re: Rebel Base 2 (OoC 2)

not sure where I would be getting the P from, shouldn't it be 2A?
Xyklo Voozul
Verpine Soldier, 177 posts
ST 5/15, WT 6/12
Wed 15 Nov 2017
at 07:34
  • msg #673

Re: Rebel Base 2 (OoC 2)

I think you can take my P for a combined check?
The Force
GM, 1076 posts
Binds all life together
May the Force be with you
Wed 15 Nov 2017
at 13:25
  • msg #674

Re: Rebel Base 2 (OoC 2)

When you're working together, you can use the highest attribute and the highest skill of the team that is cooperating. So if someone has one ranked, but not the highest attribute, you can use the one ranked for the benefit of the person who has the higher attribute but no ranks.
Xyklo Voozul
Verpine Soldier, 178 posts
ST 5/15, WT 6/12
Wed 15 Nov 2017
at 14:01
  • msg #675

Re: Rebel Base 2 (OoC 2)

In reply to The Force (msg # 674):

Zactly!
B1-P3 'Roger'
Droid Pilot, 77 posts
Sat 18 Nov 2017
at 23:57
  • msg #676

Re: Rebel Base 2 (OoC 2)

Just FYI, Roger doesn’t sleep, so, can be on every night watch :)
The Force
GM, 1079 posts
Binds all life together
May the Force be with you
Mon 20 Nov 2017
at 17:03
  • msg #677

Re: Rebel Base 2 (OoC 2)

If you guys are just continuing south east can I get 1 Survival roll, 1C
If you are looking for a place to hide, 1d1c stealth. If you are looking instead for a tactical position, 2d warfare.
This message was last edited by the GM at 17:04, Mon 20 Nov 2017.
Xyklo Voozul
Verpine Soldier, 182 posts
ST 5/15, WT 6/12
Mon 20 Nov 2017
at 17:21
  • msg #678

Re: Rebel Base 2 (OoC 2)

Xyklo would vote tactical position, but then he's a bit paranoid right now.

OOC: I can see heading SE is inevitable sooner or later...
Zeic Plirr
Sullustian Commando, 42 posts
Mon 20 Nov 2017
at 17:45
  • msg #679

Re: Rebel Base 2 (OoC 2)

Tactical is fine with me.
The Force
GM, 1080 posts
Binds all life together
May the Force be with you
Wed 22 Nov 2017
at 03:06
  • msg #680

Re: Rebel Base 2 (OoC 2)

Okay I just looked at all of your character sheets. It looks like Zeic has the best Warfare roll. Three intelligence and one rank. No one else has ranks, and the highest Int seems to be 3. So your warfare roll seems to be 2a1p1s2d. I also want someone to roll Survival.
Zeic Plirr
Sullustian Commando, 43 posts
Wed 22 Nov 2017
at 04:13
  • msg #681

Re: Rebel Base 2 (OoC 2)

Zeic seems to find and set up in a pretty good tactical position.

21:08, Today: Zeic Plirr rolled 3 successes, 1 threat , 1 triumph using the Star Wars Edge of the Empire with a dice pool of 2a 1p 1s 2d.  warfare.  Since I don't know exactly what is going on, I will leave it to The Force to interpret the results. ;)
Xyklo Voozul
Verpine Soldier, 183 posts
ST 5/15, WT 6/12
Wed 22 Nov 2017
at 08:00
  • msg #682

Re: Rebel Base 2 (OoC 2)

In reply to Zeic Plirr (msg # 681):

Yeah that sounds like good tactics man!
Zeic Plirr
Sullustian Commando, 44 posts
Wed 22 Nov 2017
at 14:46
  • msg #683

Re: Rebel Base 2 (OoC 2)

And....I just realized I put this in the wrong place so I will x-post it.
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