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Rebel Base 2 (OoC 2)

Posted by The ForceFor group archive 1
Jospi Renning
Human Engineer, 8 posts
Sat 18 Mar 2017
at 11:48
  • msg #9

Rebel Base 2 (OoC 2)

Oooh, looks like I'm a special flight officer.  Maybe even a very special flight officer.  Now where'd I put my helmet?
Jurell Delgar
Human Teras Kasi, 22 posts
Sat 18 Mar 2017
at 12:13
  • msg #10

Rebel Base 2 (OoC 2)

Am I the only person without a rank?  Not like that matters to Jurell as a character since he's more like hired muscle, but I find it kind of funny.

Oh wait!  I just realized he has two points in Mechanics!  That makes him a Specialist.  Though, it's pretty hilarious that his specialization is in mechanics when that's pretty much the furthest thing from what he does regularly.  xD
Forim Luk
Duros Spacer, 493 posts
Flight Officer
12/12w 13/13s stims:0
Sat 18 Mar 2017
at 12:18
  • msg #11

Rebel Base 2 (OoC 2)

Lol.

And gere i am with three ranks in two skills lol
Jurell Delgar
Human Teras Kasi, 23 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 12:26
  • msg #12

Rebel Base 2 (OoC 2)

That does make sense for you in your role as a pilot.  I considered doing something similar and investing a good amount of points into combat skills, but I thought it would be more worthwhile for the character to invest in some extra talents to reflect his style of combat and varied his skills a bit to make him more useful in a many other situations.  I knew we were getting two other combat characters and didn't want to overdo the combat.  Group dynamic and all.  ^_^
Jospi Renning
Human Engineer, 10 posts
Sat 18 Mar 2017
at 12:32
  • msg #13

Re: Rebel Base 2 (OoC 2)

Forim Luk:
Lol.

And gere i am with three ranks in two skills lol



That's because the rest of us can't start with more than two ranks in a skill at character creation.  Okay, I could, but I didn't need a third rank in Piloting - Space just to prove I could have it.
Forim Luk
Duros Spacer, 494 posts
Flight Officer
12/12w 13/13s stims:0
Sat 18 Mar 2017
at 12:32
  • msg #14

Rebel Base 2 (OoC 2)

Out of curiosity, did any of the new guys take any ranks in ship board skills (gunnery, sensors, etc)?
Xyklo Voozul
Verpine Soldier, 11 posts
Sat 18 Mar 2017
at 12:40
  • msg #15

Rebel Base 2 (OoC 2)

I can assist on mechanics on the ship.

Hang on does true aim count with ship weapons? If so I can help there!
Jurell Delgar
Human Teras Kasi, 24 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 12:47
  • msg #16

Re: Rebel Base 2 (OoC 2)

Forim Luk:
Out of curiosity, did any of the new guys take any ranks in ship board skills (gunnery, sensors, etc)?

Damn it, Jim, I'm a martial artist, not a midshipman!  So, no.  I don't have anything but my multiple skill points in Mechanics.
Forim Luk
Duros Spacer, 496 posts
Flight Officer
12/12w 13/13s stims:0
Sat 18 Mar 2017
at 12:48
  • msg #17

Rebel Base 2 (OoC 2)

lets you make a free aim maneouver per round.  You can aim a ships weapon.  So yea, it applies to gunnery.
Jurell Delgar
Human Teras Kasi, 25 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 12:59
  • msg #18

Rebel Base 2 (OoC 2)

Oh, Forim.  This is going to be the beginning of a beautiful relationship.  xD
Jurell Delgar
Human Teras Kasi, 26 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 12:59
  • msg #19

Rebel Base 2 (OoC 2)

Prediction: Forim and Jurell will not get along until they are stacked up together in a situation against overwhelming odds cut off from the rest of the team.  LOL
Forim Luk
Duros Spacer, 497 posts
Flight Officer
12/12w 13/13s stims:0
Sat 18 Mar 2017
at 13:09
  • msg #20

Rebel Base 2 (OoC 2)

hahaha.  probably.  I think we will get to a respect for each others skills, but wont ever get to like each other.
Caddanra 'Caddy' Manitu
Human Diplomat, 358 posts
Not just a pretty face...
13 / 13 St -- 5 / 10 Wo
Sat 18 Mar 2017
at 16:02
  • msg #21

Rebel Base 2 (OoC 2)

Awe Forim.  I'd have posted a reply telling you about what happened but the thread is now closed.
Forim Luk
Duros Spacer, 498 posts
Flight Officer
12/12w 13/13s stims:0
Sat 18 Mar 2017
at 16:06
  • msg #22

Rebel Base 2 (OoC 2)

You can PM it to me :)
Jurell Delgar
Human Teras Kasi, 28 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 16:18
  • msg #23

Rebel Base 2 (OoC 2)

Oh, before I forget.  Any chance I could borrow one of those blasters nobody is using from the team storage?  I've got the skill, but I spent my credits on weaponry for my primary method of combat.  I just figure that in case we want to all hide behind storage crates or something during a mission, I can still be of some good to the team with a blaster instead of charging forward.
Caddanra 'Caddy' Manitu
Human Diplomat, 360 posts
Not just a pretty face...
13 / 13 St -- 5 / 10 Wo
Sat 18 Mar 2017
at 16:55
  • msg #24

Rebel Base 2 (OoC 2)

I'm sure it can be arranged :-)
Xyklo Voozul
Verpine Soldier, 12 posts
Sat 18 Mar 2017
at 18:10
  • msg #25

Rebel Base 2 (OoC 2)

Oh and I need that glitterstim, for er...  some...      stuff...  ;)
Jurell Delgar
Human Teras Kasi, 30 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 22:08
  • msg #26

Rebel Base 2 (OoC 2)

You two are kind of writing me into a corner here. There's not much I can do at this point besides taking the door with that much hostility.
Forim Luk
Duros Spacer, 500 posts
Flight Officer
12/12w 13/13s stims:0
Sat 18 Mar 2017
at 22:16
  • msg #27

Rebel Base 2 (OoC 2)

I am not trying to write you into a corner.  Heck, I have not even been introduce to you, I don't even know your name.  So far you are a stranger to Alpha Team that has 1) disrespected the princess and 2) complained about the first and only mission you were given.  You are not giving us much to work with!

Going forward, it depends on what you want.

Do you want to be the gruff guy who will not work with a team?  Or do you want to be willing to take a conciliatory nod and meet us halfway?

From what we can see so far, your standoffish / lone wolf mentality is not going far with this team!

Even Han Solo took quite a bit of gruff for his standoffishness from Luke and the Princess.  However he blustered through it to prove everyone wrong about him.  And the reward.
Jurell Delgar
Human Teras Kasi, 31 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 22:20
  • msg #28

Rebel Base 2 (OoC 2)

That's part of the reason I didn't really agree with being thrown into the team without an introduction thread with the GM said was going to come after the fact.  It really doesn't help gel things together.

Also, I have to point out that the complaint wasn't with the mission.  It was pointing out the intelligence problem.  Treating him like an idiot probably wasn't going to help.  And I'm a little confused as to what is expected as an attitude from a person who literally came up alone?  Though, I suppose since I usually play a Face, I'm not sure what I expected.

Well, we'll see what happens, I suppose.  I can only write what the character would do in a given situation.  Cards fall as they may.
The Force
GM, 722 posts
Binds all life together
May the Force be with you
Sat 18 Mar 2017
at 22:22
  • msg #29

Rebel Base 2 (OoC 2)

Actually this is kind of my plan. If you're going to have a disagreement about the mission, the briefing is the perfect time to raise the concerns. Better than on the flight there, or just after hitting the ground. And don't be worried about the Princess, she can take it.

The 'introduction' is right after this.
Jurell Delgar
Human Teras Kasi, 32 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 22:24
  • msg #30

Rebel Base 2 (OoC 2)

It's looking more and more like there won't be an introduction at this rate.  xD
Forim Luk
Duros Spacer, 501 posts
Flight Officer
12/12w 13/13s stims:0
Sat 18 Mar 2017
at 22:24
  • msg #31

Rebel Base 2 (OoC 2)

I do agree with you - it is always good to at least tell the PCs they are going to have additions to their team before putting them into a briefing with the Princess :(  Even if it is "wait here for 20 minutes"

The Princess did seem to say that our mission was more of an intelligence gathering mission, which would obviously not have much intelligence for.  We are that team.

I am sorry for my part in this.  As you said, Play the character and let the cards fall.  As a player, I did not want to cause a rift so early in the relationship!
Jurell Delgar
Human Teras Kasi, 34 posts
Specialist
W: 16/16, S: 12/12
Sat 18 Mar 2017
at 22:33
  • msg #32

Rebel Base 2 (OoC 2)

Neither did I.  Though, I do think it was a bit weird to put die hards in with the guy who was previously only in it for survival without much glue and expect things to turn out ok.

Well, here's hoping for a little Deus Ex Machina to keep things together, or I'm afraid I'm already written out of this story before it's even begun.
This message was last edited by the player at 22:33, Sat 18 Mar 2017.
Zeic Plirr
Sullustian Commando, 3 posts
Sat 18 Mar 2017
at 22:47
  • msg #33

Rebel Base 2 (OoC 2)

In reply to Jurell Delgar (msg # 32):

I think my character (Veteran of the Clone Wars) could give yours a chewing out and get you to stay. Not sure how he would respond to it, though. Maybe accuse him of cowardice? I don't know, what do you think would motivate him to stay?
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