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Rebel Base 2 (OoC 2)

Posted by The ForceFor group archive 1
Jurell Delgar
Human Teras Kasi, 64 posts
Specialist
W: 16/16, S: 12/12
Sun 26 Mar 2017
at 15:43
  • msg #109

Re: Rebel Base 2 (OoC 2)

If we're on a mission that's so top secret and super covert that we were sequestered away from any contact with other people, doesn't it stand to reason that it would be a bad idea to do a side job while we're on it?
The Force
GM, 744 posts
Binds all life together
May the Force be with you
Sun 26 Mar 2017
at 16:33
  • msg #110

Re: Rebel Base 2 (OoC 2)

There isn't any traffic to your destination. It's a backwoods world that you only heard about because of an encoded transmission. The Imperials likely send some supply ships to the area to resupply the force there, but you don't have credentials for that.
Forim Luk
Duros Spacer, 535 posts
Flight Officer
12/12w 13/13s stims:0
Sun 26 Mar 2017
at 16:51
  • msg #111

Re: Rebel Base 2 (OoC 2)

Jospi Renning:
In reply to Forim Luk (msg # 104):

I did see those posts, but didn't know what time frame you had in mind for the tour.  Additionally, Jospi was just interested in getting his hands dirty, so was not thinking about a tour of the ship.

I was specifically referring to Jospi asking IC for our lieutenant to get him an escort to get to the ship.

Yes, this mishandling is suspicious as ****.  Makes his foul temper look appropriate, don't it?  Still, he kept that to himself and that's where it stays... for now.


For sure!  I 100% agree with you.  I just wanted to let you know that Forim was as upset as you were "off camera".  But again, you might not have noticed.  Just didnt want you the player to think me the player was ignoring you!  Jurell is giving us enough inter party strife lol

Caddanra 'Caddy' Manitu:
Oddly, I do this kinda thing for a living... you complain to Forim, who has harsh words with me.   I sooth things over and diplomatically mention this to command who either tell me openly it was essential or imply as much... so I hunt for the why only to find out it really was essential... or someone screwed up.   Either way I use the event as leverage for 'favours' for future needs :)


Oh yea!  S*** rolls up hill and all ;)

Jurell Delgar:
If we're on a mission that's so top secret and super covert that we were sequestered away from any contact with other people, doesn't it stand to reason that it would be a bad idea to do a side job while we're on it?


I believe we never discussed insertion on the planet.  Caddy is coming up with a cover story, rather then a covert op.

Our last mission we picked up some supplies to offload as an excuse to get on the planet, and it worked out well enough.  However in the last mission, the Rebellion provided us with said goods.

I think for now, we come up with a different reason.  Import / Export comes with its own risks on a locked down imperial world.  I tend to Agree with you that we should find a different way onto the planet this time around.  We can talk about this IC in Hyperspace.
Jurell Delgar
Human Teras Kasi, 65 posts
Specialist
W: 16/16, S: 12/12
Sun 26 Mar 2017
at 17:18
  • msg #112

Re: Rebel Base 2 (OoC 2)

Forim Luk:
Jurell is giving us enough inter party strife lol

Oi!  There you go, throwing me under the bus!  ;p
Forim Luk
Duros Spacer, 536 posts
Flight Officer
12/12w 13/13s stims:0
Sun 26 Mar 2017
at 17:22
  • msg #113

Re: Rebel Base 2 (OoC 2)

Roads? Where we're going, we don't need Roads.  We have Jurell!
Jurell Delgar
Human Teras Kasi, 66 posts
Specialist
W: 16/16, S: 12/12
Sun 26 Mar 2017
at 18:04
  • msg #114

Re: Rebel Base 2 (OoC 2)

Now I just have an image of Jurell bulldozing through Stormtroopers to clear a path.  xD
Caddanra 'Caddy' Manitu
Human Diplomat, 386 posts
Not just a pretty face...
13 / 13 St -- 10 / 10 Wo
Sun 26 Mar 2017
at 22:02
  • msg #115

Re: Rebel Base 2 (OoC 2)

Hmm.   We had a metric ton of unused advantages there.   Caddy may know quite literally nothing about this sector of space or indeed how to navigate it, but there will be various bits of information on these worlds.   Backwater worlds require 'something' ... that something is probably retrieved from a nearby-ish world/worlds/location.   Would it be a huge stretch to find intuit a path from A to B and use to locate a suitable freighter to 'commandeer' (maybe a distress beacon resulting in a hijack or something like that?)

Basically I'm asking if I can use some of those advantages to see a 'piece useful information' - in this case an economical reason to approach the planet we want to.   I am concerned that doing something 'covert' will be spotted considering the forces they had assigned to this place.   Doing something 'dangerously legal' is more my style :-)

Thoughts?
Forim Luk
Duros Spacer, 537 posts
Flight Officer
12/12w 13/13s stims:0
Sun 26 Mar 2017
at 23:02
  • msg #116

Re: Rebel Base 2 (OoC 2)

'Kraken':
Caddanra 'Caddy' Manitu:
Caddy looks around, startled, possibly having missed Kraken's arrival amidst the muddle of events and attempts at astrogation, "Oh... Thank you Kraken."  She looks at the screen and then bites her lower lip.  "Hang on a minute.   What about that asteroid there...."  That asteroid quite literally in the middle of nowhere?


Kraken, embarrassed to tell the Lt the asteroid was no where near his path simply nods.  Looking to LT Luk, Kraken shrugs, "I think its getting crowded in here.  Call me if you need help."

Leaving the now crowded cockpit, Kraken makes his way back to his room to do some systems check on the ship and get to know the ship better, mechanically and electronically.



There is 4 seats in there!  its not crowded yet ;)

However you plotted the first jump away where we decide our approach, not the whole thing to the refueling station yet.

Caddy is just talking about one step past where we are at.
The Force
GM, 745 posts
Binds all life together
May the Force be with you
Mon 27 Mar 2017
at 02:30
  • msg #117

Re: Rebel Base 2 (OoC 2)

I should point out that the Sunset Shimmer is linked to multiple instances of criminal activity and may be flagged as a rebel vessel. The Imperial Navy all have lists of such vessels. It's possible that a sector out on the fringes of civilization might not have an updated copy yet, but if you try to hide in plain sight the game might be over before it begins.
Jospi Renning
Human Engineer, 19 posts
Flight Officer - Engineer
W: 14/14; S: 12/12
Mon 27 Mar 2017
at 06:55
  • msg #118

Re: Rebel Base 2 (OoC 2)

When we hit our refueling station, Jospi might be able to alter the Sunset Shimmer's silhouette so as not to give us away visually.  We'll still need different transponders.  Jospi is trained in Skullduggery and can find what's needed.

Oh, a belated response to Jurell:  I wasn't supposed to have 4 in AGI and INT.  My mistake.  It has been fixed and now I am trained in every one of my career and specialization skills.

Kraken:  Jospi didn't question your computer skills, he didn't want the hyperdrive activated until it was cleared of any potential sabotage.  The navicomputer is a computer, the hyperdrive is an engine.
The Force
GM, 746 posts
Binds all life together
May the Force be with you
Mon 27 Mar 2017
at 14:24
  • msg #119

Re: Rebel Base 2 (OoC 2)

If Roger the Droid interfaces directly with another Droid, for example Hypno, it will upgrade one dice on its check. Otherwise it has to use a datapad, like a filthy organic.
Forim Luk
Duros Spacer, 541 posts
Flight Officer
12/12w 13/13s stims:0
Mon 27 Mar 2017
at 14:26
  • msg #120

Re: Rebel Base 2 (OoC 2)

I was looking at getting roger look at the ships logs to see when that interface was installed.

Look for power drains, see access logs, etc.

I am afraid of letting Roger interface with Hypno, because Hypno could re-program Roger.
Caddanra 'Caddy' Manitu
Human Diplomat, 388 posts
Not just a pretty face...
13 / 13 St -- 10 / 10 Wo
Mon 27 Mar 2017
at 14:56
  • msg #121

Re: Rebel Base 2 (OoC 2)

Force - any thoughts on my post: msg #115 please?

Thanks :-)
The Force
GM, 747 posts
Binds all life together
May the Force be with you
Mon 27 Mar 2017
at 16:27
  • msg #122

Re: Rebel Base 2 (OoC 2)

As far as the most knowledgeable person knows, there are no space ports on this world and no shipping to or from it. That's right, it's even more backwards than Tatooine.

You might be better off claiming to be lost.
Caddanra 'Caddy' Manitu
Human Diplomat, 389 posts
Not just a pretty face...
13 / 13 St -- 10 / 10 Wo
Mon 27 Mar 2017
at 20:27
  • msg #123

Re: Rebel Base 2 (OoC 2)

You know... that I can do!  LOL :-)  And I'll quite 'truthfully' blame a rogue astromech droid....

OK.   Sounds like we have a plan.

We need a couple of things before this is done.

1) Silohette change
2) Some reason to be travelling space - so we should pick up a cargo... or we could be say that we are shipping a person... though I think that would be a harder sell.  Having something 'of use' to the outback planet (and maybe some luxuries from the Empire chiefs) would no doubt sweeten the deal.


Any thoughts?
Forim Luk
Duros Spacer, 542 posts
Flight Officer
12/12w 13/13s stims:0
Mon 27 Mar 2017
at 20:31
  • msg #124

Re: Rebel Base 2 (OoC 2)

Jurell could be leading a pampered princess and her retenu to hunt some exotic animals.

GM Need a DC for Roger still, Can we assume 2D?  or would that be a bit harder?

Forim Luk:
I was looking at getting roger look at the ships logs to see when that interface was installed.

Look for power drains, see access logs, etc.

I am afraid of letting Roger interface with Hypno, because Hypno could re-program Roger.

This message was last edited by the player at 20:32, Mon 27 Mar 2017.
The Force
GM, 748 posts
Binds all life together
May the Force be with you
Mon 27 Mar 2017
at 20:36
  • msg #125

Re: Rebel Base 2 (OoC 2)

I didn't know Forim was a princess!

2d is fine.
Forim Luk
GM, 543 posts
Flight Officer
12/12w 13/13s stims:0
Mon 27 Mar 2017
at 20:38
  • msg #126

Re: Rebel Base 2 (OoC 2)

You know it!

Dont meant to harass.  I just know roger irl and he has a small posting window.  If we miss it he needs another day lol
Caddanra 'Caddy' Manitu
Human Diplomat, 391 posts
Not just a pretty face...
13 / 13 St -- 10 / 10 Wo
Mon 27 Mar 2017
at 20:42
  • msg #127

Re: Rebel Base 2 (OoC 2)

Hunting animals... erhm.  I suppose that is possible.  The retinue side is fine.

But that doesn't give us a good story for 'staying here' or indeed a useful tool to use as a bribe (the luxuries)
Forim Luk
GM, 544 posts
Flight Officer
12/12w 13/13s stims:0
Mon 27 Mar 2017
at 23:53
  • msg #128

Re: Rebel Base 2 (OoC 2)

The cockpit of the falcon is a 4 seater:



Larger image here: http://www.videogameszone.de/s...gt_zurueck_23332.jpg

See the 2 tall seats behind the pilot seats?

Agreed though, that with 4 people it is crowded, even with 4 seats :)
The Force
GM, 749 posts
Binds all life together
May the Force be with you
Mon 27 Mar 2017
at 23:57
  • msg #129

Re: Rebel Base 2 (OoC 2)

I think the two person cockpit is bare minimum crew. I think it benefits from also having a navigator, an engineer, and a comms officer. also gunners for the turrets.
Forim Luk
GM, 545 posts
Flight Officer
12/12w 13/13s stims:0
Tue 28 Mar 2017
at 00:04
  • msg #130

Re: Rebel Base 2 (OoC 2)

That is how I saw it to.  Two are required to FLY the ship, but someone else to maybe manage sensors, coms, navicomputer, etc.  Helpful, but not needed.
Jospi Renning
Human Engineer, 21 posts
Flight Officer - Engineer
W: 14/14; S: 12/12
Tue 28 Mar 2017
at 10:16
  • msg #131

Re: Rebel Base 2 (OoC 2)

Kraken, just a reminder that Jospi is INT 3, Computers 2.  If one of those exceeds your own characteristics (which I highly doubt), he can add an additional Yellow die to your Computers roll while you're slicing.  If not, he can still add a Blue boost die to your check.  He is heading to the hold to check out the access point, so he's available if you want him.
'Kraken'
Nautolan Slicer, 28 posts
Nautolan-Tech/Slicer
W:14/14 S: 10/10 Stims: 5
Tue 28 Mar 2017
at 10:28
  • msg #132

Re: Rebel Base 2 (OoC 2)

In reply to Jospi Renning (msg # 131):

I've added my CS to my character details, accessable in "The Cast" or you can click my name.  I've got an Int of 4 and Computers of 2.  I'll add a boost when I roll, thank you.
Forim Luk
GM, 547 posts
Flight Officer
12/12w 13/13s stims:0
Tue 28 Mar 2017
at 22:47
  • msg #133

Re: Rebel Base 2 (OoC 2)

Caddanra 'Caddy' Manitu:
Caddy raises an eyebrow at Forim's orders, "All very cloak and dagger."  She doesn't though comment on his assumptions about her computer skills even if they are true!  "So back to the plan?"  He hadn't yet commented on her suggestion.



FYI, I meant to be clear with the Forim to X that they were private messages - but instead of doing them as private, i didn't care if everyone read them.

I also don't care if they went general and caddy heard them, he would have just been more formal if that was the case.
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