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M4 WG: Harsh Climates.

Posted by The ForceFor group archive 1
B1-P3 'Roger'
Droid Pilot, 54 posts
Sun 25 Jun 2017
at 01:44
  • msg #160

Re: M4 WG: Harsh Climates

Tethered to the wrecked speeder, Roger looks between the comlink and the others, flicking his head back and forth three or four times before he uncertainly intones, "Uuuum, I think the white boys have noticed their friends are missing, they've 're trying to hail them...  should, uh, we try to reply?  Throw them off?  I can tell them that they haven't found anything yet; think they'll buy it?"
He reaches down and unplugs from the wreck, having replenished his batteries a little, and moves closer to Caddy and the others.
Caddanra 'Caddy' Manitu
Human Diplomat, 492 posts
Not just a pretty face...
9 / 13 St -- 6 / 10 Wo
Sun 25 Jun 2017
at 11:38
  • msg #161

Re: M4 WG: Harsh Climates

Caddy watched the group: Anders suggesting they keep moving, Kraken locating the comm units before taking off on his own to scout.  She made a mental note to berate him for taking the risk without orders - he was part of a team and needed everyone onboard!   With Roger accepting and monitoring the comms, they at least have a little bit of an early warning should the Imperial's approach.   She also notes Kraken's look to Forim....

"Right...."  Everyone is present at least.  "I believe Anders is right in this.  We do need to keep moving but Kraken is right too.  Roger has reported that they are expecting a response - sooner rather than later."

She purses her lips, "if I am able to convince them that the captain is badly wounded but that the imperials were able to deal with us, do you think we could take the medivac dropship when it arrives?   It would give us transport, cover, and some time?"

The team isn't democratic, but she's asking for their buy-in as it is their risk and their expertise she's calling on.
'Kraken'
Nautolan Slicer, 112 posts
Nautolan-Tech/Slicer
W:10/14 S: 08/10 Stims: 5
Sun 25 Jun 2017
at 14:56
  • msg #162

Re: M4 WG: Harsh Climates

Frowning, Kraken considers.   "If they use call signs and code words, they may see through the attempt but if a trooper was s shot and in shock then the loss of memory might be understood." He offers

"Were their any women with them?   Can you mask your voice?"   Kraken doubted it would work, but I with a bit of luck it might.
This message was last edited by the player at 16:37, Sun 25 June 2017.
Anders Flown
player, 30 posts
I can't drown my demons
they know how to swim.
Sun 25 Jun 2017
at 20:37
  • msg #163

Re: M4 WG: Harsh Climates

In reply to Caddanra 'Caddy' Manitu (msg # 161):

"It would be a risk, they will probably have security perhaps even a TIE escort. Would we be able to get off the planet in the ship ?" Anders moved to the rocks they had used for cover and found a good position. They had taken to long to sort themselves out.


-
The Force
GM, 921 posts
Binds all life together
May the Force be with you
Sun 25 Jun 2017
at 21:07
  • msg #164

Re: M4 WG: Harsh Climates

Unfortunately, all the Stormtroopers were human males. The nonhumans among you should be able to use the commlink to sound like human males.
Zeic Plirr
Sullustian Commando, 20 posts
Mon 26 Jun 2017
at 02:07
  • msg #165

Re: M4 WG: Harsh Climates

The Sullustan rejoins the group, carrying his equipment and looking quite surprised to see everyone still here.

"Didn't think I'd be seeing any of you again."

After being updated on the current situation he thinks for a moment.

"I can handle that, but I'll probably be more useful with the shooting than the talking."
This message was last edited by the player at 04:46, Mon 26 June 2017.
Caddanra 'Caddy' Manitu
Human Diplomat, 493 posts
Not just a pretty face...
9 / 13 St -- 6 / 10 Wo
Mon 26 Jun 2017
at 11:41
  • msg #166

Re: M4 WG: Harsh Climates

Caddy chuckles, "Thank Zeic... I think if we're going to take a punt, I'll try it.   The plan, Anders, would be to use it to get us to civilisation, not off the planet, and then get rid of the ship."

She purses her lips, "I guess the question is - will they sent a tie escort?  Tie's aren't designed for atmospheric flight.   I suspect they won't though given the report will be a 'successful' one.  But if they do... then we'll have to make the escort believe it was a successful mission and that they don't need to land."

She pauses, "Let's take a vote.   We push on to the smoke in the distance in the hope of civilization knowing that the Imperials will come looking for us and we'll probably find it difficult to hide - even if the smoke is being made by someone sympathetic or gullible."

"Or... we can stay here, try and get the Imperials to 'pick us up' and take the fight to them with the obvious risk that they might send more than we can handle?"

Then, "Or abstain and suggest an alternative."

She holds up both her hands to count votes.
Forim Luk
GM, 651 posts
Flight Officer
12/12w 11/14s stims:0
Mon 26 Jun 2017
at 12:41
  • msg #167

Re: M4 WG: Harsh Climates

Forim gives a slight nod back at Kraken and says "I saw that too, we might be able to get close enough to it to have our life signs masked by theirs."

Getting the update from Roger, and then Caddy's question he says "I agree with Kraken, Disguising your voice as male would be difficult, Anders will have to convince them if we take that tact.  Even that is a risk, because we never heard the Captain talk.  Is his voice deep and gruff, or is it higher and singsong?  What cadence does he talk with?  Too many unknowns.  I say we keep listening to their coms and try to get to civilization on our own."

After a long pause he says "But you are the leader of this mission Ma'am, and I will take your orders" as the group casts their votes in the now democratic team.
Xyklo Voozul
Verpine Soldier, 98 posts
Mon 26 Jun 2017
at 16:37
  • msg #168

Re: M4 WG: Harsh Climates

Xyklo had mainly kept things simple since the shooting, gun trained on the approach routes to their position in case anyone else decided to spring an ambush. At Caddy's request he spoke up.
"Reckon we should push on to the fire. I'd be happy to run a firefight here against the troopers, but if you stay in one place too long they send heavier and heavier dispatches. Eventually they win on those terms, its their thing.
I say we move and hit them somewhere else,"

Anders Flown
player, 31 posts
I can't drown my demons
they know how to swim.
Mon 26 Jun 2017
at 21:03
  • msg #169

Re: M4 WG: Harsh Climates

In reply to Caddanra 'Caddy' Manitu (msg # 166):

"We need to keep moving, even if the smoke is a very long shot." Anders continues to watch the access points for the squad of storm troopers.
Caddanra 'Caddy' Manitu
Human Diplomat, 495 posts
Not just a pretty face...
9 / 13 St -- 6 / 10 Wo
Mon 26 Jun 2017
at 23:48
  • msg #170

Re: M4 WG: Harsh Climates

Three already.... Caddy remained steely silent as her team backed the idiotic 'hope' of the fire being something useful over her making a viable play and relying on her own skills.  She'd put this to a vote - dare she ignore their advice?
The Force
GM, 924 posts
Binds all life together
May the Force be with you
Thu 29 Jun 2017
at 00:30
  • msg #171

Re: M4 WG: Harsh Climates

Having resolved to head towards the smoke, the team continues down the canyon. It is easy to navigate. Following the winding river takes you south and west. After a few hours, you leave the maze of rock buttes behind and enter into a hilly, grassy region. The soil is still rocky, but some healthy soil is mixed in. Fed by the river, this area is alive if not exactly blooming.

You come over a hill towards the smoke, and run into some other creatures going the opposite way. They are reptilian humanoids, much like the ones who ambushed you earlier! As you reflexively ready your weapons, they do the same. Some raise grenades, while others raise spears. They shout and jabber at you in loud voices, shaking their weapons.

These reptilians are a little different from the ones you saw before. They are wearing some clothing. Small bolts of colourful cloth, strings of beads, and necklaces of bone or shiny stones are evidently for decoration; belts, harnesses, and sheathes are for carrying things. They all appear slightly larger than the ones you saw before, as much as a head taller. They are also cleaner, without the dirty smudges and layers of mud. They each have one distinctive marking: a thick vertical band of red running up their bellies to their chin, and continuing from between their eyes and over their heads.
Forim Luk
GM, 653 posts
Flight Officer
12/12w 11/14s stims:0
Thu 29 Jun 2017
at 01:32
  • msg #172

Re: M4 WG: Harsh Climates

Forim says calmly "Friends" as he slowly pulls a ration pack out from his flight suit and says "This is some food.  Do you speak basic?".  He holds it out in offer to the warriors.  "We just want to spend the night, is that ok?" he adds while miming putting his hands as a pillow and lying down on it.
'Kraken'
Nautolan Slicer, 113 posts
Nautolan-Tech/Slicer
W:10/14 S: 08/10 Stims: 5
Thu 29 Jun 2017
at 04:26
  • msg #173

Re: M4 WG: Harsh Climates

Kraken, riding the speeder bike a few meters off the floor, eased the bike back, watching the new comers.  "Enemy of our enemy?" he mutters to no one in particular.  With the Light repeating Blaster equiped on the speeder bike, he didn't need to draw his pistol.  Watching the newcomers, Kraken simply waits, watching the group hoping they could make friends.  They could use friends.
Anders Flown
player, 32 posts
I can't drown my demons
they know how to swim.
Thu 29 Jun 2017
at 07:19
  • msg #174

Re: M4 WG: Harsh Climates


Giving the surroundings a quick scan while the others talked, Anders kept his eyes on the sky line for enemy forces. He did not draw his weapon as the negotiations went on but he was aware of what was being said and the reptiles general demeanor.

-
The Force
GM, 927 posts
Binds all life together
May the Force be with you
Fri 30 Jun 2017
at 16:04
  • msg #175

Re: M4 WG: Harsh Climates

The reptilians lower their weapons. They approach, chittering and hissing softly. One leans down to sniff the 'food' item, then ignores it further. The others come within a foot or two to sniff you and look you over. Their motions are darting, their heads weaving left and right as they inspect you. They stay away from the speeder bike.

After a minute or two, they all scatter at once. One remains behind, a tall specimen who stands in front of Forim. It chitters, shrieks softly, and hisses, gesturing with its hands throughout. It seems to be trying to communicate something, and expecting you to understand. Then it turns and lopes off, half-bent over at the waist. It gets about ten feet before swiveling its head on an agile neck to look back over at you. It tilts its head and blinks, then makes a pulling motion towards itself.
Xyklo Voozul
Verpine Soldier, 99 posts
Fri 30 Jun 2017
at 16:15
  • msg #176

Re: M4 WG: Harsh Climates

"Err...  is that an invitation?" Xyklo asks, not the natural negotiator.
Caddanra 'Caddy' Manitu
Human Diplomat, 500 posts
Not just a pretty face...
9 / 13 St -- 6 / 10 Wo
Fri 30 Jun 2017
at 17:10
  • msg #177

Re: M4 WG: Harsh Climates

With the team's advice overruling her what could Caddy do?  She believed the route forward was a bad one but they would no doubt make the best of whatever situation they faced.

Which, of course, was what they'd have done when they met the clearly more civilised reptilian folk... if not for Forim stepping forward.  Yet another screw-up when they try and take the lead without me.  She sighs mentally at the all too obvious faux pas.

[17:54, Today: Caddanra 'Caddy' Manitu rolled 2 successes, 1 threat using the Star Wars Edge of the Empire with a dice pool of 3a 2d.  Knowledge Xeno.]

Fortunately Caddy new a little more about such matters and while it was obvious to the others that she was displeased with Forim's actions [The threat]  She stepped forward from where she'd been towards the back of the group and bowed deeply, her hands curled inwards atop her chest - a custom and sign of respect she'd read about in her analysis of this place and that she suspected had been absorbed by these people.

[18:08, Today: Caddanra 'Caddy' Manitu rolled 2 successes, 4 advantages using the Star Wars Edge of the Empire with a dice pool of 1A 2P 1B 2b.  Charm.

Notes: I automatically remove a black dice with Kill with Kindness, I've added the 2B from Forim's attempt and assistance, and I've not added anything from the Knowledge successes - maybe a boost there?]

The Force
GM, 928 posts
Binds all life together
May the Force be with you
Fri 30 Jun 2017
at 18:14
  • msg #178

Re: M4 WG: Harsh Climates

The reptilian makes a clicking, purring sound. It preens its scales with its fingers, then runs around in a tight circle a few times. Then it gestures to you with a rapid pulling motion a few more times as it steps towards the south west.
Anders Flown
player, 33 posts
I can't drown my demons
they know how to swim.
Fri 30 Jun 2017
at 21:25
  • msg #179

Re: M4 WG: Harsh Climates


"I think that, yes that is an invitation." He begins to follow the creatures hoping it does not lead to some sort of trap, looking at their body language that does seem remote. As he walks he continues to keep an eye on the horizon.

-
'Kraken'
Nautolan Slicer, 115 posts
Nautolan-Tech/Slicer
W:10/14 S: 08/10 Stims: 5
Fri 30 Jun 2017
at 23:01
  • msg #180

Re: M4 WG: Harsh Climates

Kraken, standing off from the group watched the reptiles, then Forim attempting to make peace when Caddy seemed stunned or perhaps perplexed at what to do.

Watching the reptiles scatter, leaving the largest of the reptiles to 'communicate with them.  Kraken nods glad the threat was over without a shot fired or bleed shed.  Watching Caddy speak, Kraken hide a smile as she seemed to be irritated at something.

Turning to Anders, Kraken nods, "Seems that way."
This message was last edited by the player at 04:47, Sat 01 July 2017.
The Force
GM, 929 posts
Binds all life together
May the Force be with you
Sat 1 Jul 2017
at 03:26
  • msg #181

Re: M4 WG: Harsh Climates

The reptilians lead you back across the rocky hills to a flatter region not far away. There are some simple buildings there, constructed of rocks and mud, erected on a sandy flat area. The entire village is in a hollow between some small hills that seem to have been piled higher with stones. It is now nearing evening, with the sun setting behind the hills in the east.

About a hundred reptilian humanoids seem to call this place home. Some are small, like children, racing around at high speed and wrestling. The more grown ones are engaged in a variety of chores, such as stirring large clay pots. Some are seated before flat rocks that they are using as tables, carefully grinding powder and filling the clay grenades. They are a variety of colours between brown, tan, dark green, and green-yellow. They all have the thick red vertical stripe on their torso and down their back. One of them does not, although it is currently applying a red paint to itself and receiving help from another to apply it to the back.

As you enter the area in the company of your guide, many stop what they are doing and stare at you. Their large, round eyes blink as they track you walking down the lane. Their chittering conversation stops as they watch you.

Your guide doesn't say much as they walk. She leads you to a single mud hut which has long, thick strings of vegetation hanging on the walls. She stops outside and calls out loudly.

From the inside comes another reptilian. This one is quite large as well, but clearly old. She is stooped over, walking with a pair of canes. Her scales are faded and dull, with the red stripe being the brightest colour. You guide brings a rock with a leather-like pillow on it over, and the old reptilian eases herself onto it.

The old reptilian looks you over, hissing and clicking softly.
Anders Flown
player, 34 posts
I can't drown my demons
they know how to swim.
Sat 1 Jul 2017
at 03:46
  • msg #182

Re: M4 WG: Harsh Climates


"Anyone got a holo image of what we are suppose to be looking for on this rock ?" Keeping his hands well away from his weapons Anders looks the village over and its inhabitants. "Draw it in the dirt if we have nothing else."

-
Caddanra 'Caddy' Manitu
Human Diplomat, 501 posts
Not just a pretty face...
9 / 13 St -- 6 / 10 Wo
Sat 1 Jul 2017
at 17:57
  • msg #183

Re: M4 WG: Harsh Climates

"It does seem to be...."  Caddy isn't 100% sure though.  It could be a trap of sorts.  These creatures might, after all, only be a step away from their brethren!

She does however follow as they lead them towards their presumed leader giving Caddy to fill in their dialogue, And where, oh mighty leader, I have brought sustenance for our tribe....  She smiles and once again performs the bow she had made to the other creature.   "Hello.  Do you or one of your people speak Basic?   I assume from your good that you have traded.... do you speak another language?"  She'll try and repeat the question in several of the languages she knows in the hope that they understand.
Forim Luk
GM, 658 posts
Flight Officer
12/12w 11/14s stims:0
Sat 1 Jul 2017
at 18:55
  • msg #184

Re: M4 WG: Harsh Climates

Forim nods to Anders and pulls out a datapad.  He scrolls through the contents until he finds the image of the Tree of Knowledge given to them at the briefing and holds it up so the leader can see.

He does this while Caddy attempts to find a common dialect adding something in another language "[Secret to group Bocce: I also speak Bocce]"
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