Rebel Base (OoC)   Posted by The Force.Group: 0
Caddanra 'Caddy' Manitu
 player, 217 posts
 Not just a pretty face...
 2 / 13 St -- 10 / 10 Wo
Mon 12 Sep 2016
at 07:26
Re: Rebel Base (OoC)
Guys, please don't forget that if you can activate a crit on your weapon, you can insta-kill a minion (that is, not a Rival!)   So please don't forget to use that as you then don't have to worry about how much damage you do or indeed their soak.
Caddanra 'Caddy' Manitu
 player, 219 posts
 Not just a pretty face...
 9 / 13 St -- 1 / 10 Wo
Mon 12 Sep 2016
at 13:16
Re: Rebel Base (OoC)
Thank you! :-)
Forim Luk
 PC, 343 posts
 the sum of the whole
 is greater than its parts
Mon 12 Sep 2016
at 13:23
Re: Rebel Base (OoC)
I remembered that Caddy, but I am concentrating on the boss :)  Once she goes down, the minions should lose their will.
Caddanra 'Caddy' Manitu
 player, 220 posts
 Not just a pretty face...
 9 / 13 St -- 7 / 10 Wo
Mon 12 Sep 2016
at 13:53
Re: Rebel Base (OoC)
I'm playing in another star wars game where it is forgotten all the time and it makes combat rather slow :)
Forim Luk
 PC, 344 posts
 the sum of the whole
 is greater than its parts
Mon 12 Sep 2016
at 13:56
Re: Rebel Base (OoC)
heheh.  Trick is rolling enough advantages, and not wanting to pass along boosts!

I always look at Crits first though - i'd never done a crit before!
Caddanra 'Caddy' Manitu
 player, 221 posts
 Not just a pretty face...
 9 / 13 St -- 7 / 10 Wo
Mon 12 Sep 2016
at 14:53
Re: Rebel Base (OoC)
When you get into melee, crits are much easier to get :-) But then I'm not a melee character (yet) :-)
Forim Luk
 PC, 345 posts
 the sum of the whole
 is greater than its parts
Mon 12 Sep 2016
at 15:06
Re: Rebel Base (OoC)
Yea, I saw that if you add monofiliment as an upgrade to your weapon, you can crit on 1 advantage!

Vicious + Monofilimant + Vibroaxe = Death in the worst possible way.
Caddanra 'Caddy' Manitu
 player, 222 posts
 Not just a pretty face...
 9 / 13 St -- 7 / 10 Wo
Mon 12 Sep 2016
at 15:09
Re: Rebel Base (OoC)
1700!  Well done guys! :-)
Caddanra 'Caddy' Manitu
 player, 223 posts
 Not just a pretty face...
 9 / 13 St -- 7 / 10 Wo
Mon 12 Sep 2016
at 15:10
Re: Rebel Base (OoC)
*nods* Lightsabres are also excellent for that.
Forim Luk
 PC, 346 posts
 the sum of the whole
 is greater than its parts
Mon 12 Sep 2016
at 15:12
Re: Rebel Base (OoC)
i have read 0 things on the Force books, and about the Force and related things :P
Onyx
 Bounty Hunter, 182 posts
 12/12 strain
 9/13 wounds
Mon 12 Sep 2016
at 18:02
Re: Rebel Base (OoC)
In reply to Caddanra 'Caddy' Manitu (msg # 720):

Yep I missed my Crit. For some reason I thought I needed 5 advantages -_-
Ikki Sorlock
 Scout, 200 posts
 Counter-Intel
Mon 12 Sep 2016
at 19:37
Re: Rebel Base (OoC)
I want that Axe....

Maybe that sword if no one wants it :P

This message was last edited by the player at 19:38, Mon 12 Sept 2016.

Forim Luk
 PC, 347 posts
 the sum of the whole
 is greater than its parts
Mon 12 Sep 2016
at 19:48
Re: Rebel Base (OoC)
I have an 8,000 blaster, so I have no problems with others getting some loot.  I have debated selling it for a cheaper one so we can get some $$$ for ship upgrades!  lol
Caddanra 'Caddy' Manitu
 player, 224 posts
 Not just a pretty face...
 9 / 13 St -- 7 / 10 Wo
Mon 12 Sep 2016
at 20:32
Re: Rebel Base (OoC)
Don't worry Forim, a non-force character in this game is more powerful than a force character with the same XP :-)  So it's no loss.  But a lightsabre in close combat is... deadly. (as you'd expect!)
Ikki Sorlock
 Scout, 202 posts
 Counter-Intel
Mon 12 Sep 2016
at 20:51
Re: Rebel Base (OoC)
Well it's up for grabs if someone else wants it more. Hopefully they'll leave you guys alone and goes for me instead.
Ikki Sorlock
 Scout, 203 posts
 Counter-Intel
Mon 12 Sep 2016
at 23:44
Re: Rebel Base (OoC)
Does Haruko still have his Axe then? I thought I made him drop it using my Advantages? Or did he just go and pick it up?
The Force
 GM, 538 posts
 Binds all life together
 May the Force be with you
Mon 12 Sep 2016
at 23:45
Re: Rebel Base (OoC)
Correcting.
Forim Luk
 PC, 348 posts
 the sum of the whole
 is greater than its parts
Tue 13 Sep 2016
at 01:26
Re: Rebel Base (OoC)
Who is left in the fight, 1 crew and 1 named person?

[Edit] Well, the Named person is probably down.

This message was last edited by the player at 01:30, Tue 13 Sept 2016.

Forim Luk
 PC, 351 posts
 the sum of the whole
 is greater than its parts
Tue 13 Sep 2016
at 13:08
Re: Rebel Base (OoC)
Wouldnt it be totally cool riding back in the transport and saying "So you said you wanted us to find useful supplies.  Found some."

Found the stats online.
http://swrpg.viluppo.net/transportation/starships/436/

Hopefully we get a nice bonus for donating a starship!
Forim Luk
 PC, 355 posts
 the sum of the whole
 is greater than its parts
Tue 13 Sep 2016
at 17:41
Re: Rebel Base (OoC)
I have no claim on any loot (Unless you count the ship.  Totally Dibs).  The Sword probably fits Caddy's transition into Lightsaber better - but thats her call!
Dienton
 player, 181 posts
 Chadra-Fan,Sold/Medic
 W00/11, S02/12
Tue 13 Sep 2016
at 20:37
Re: Rebel Base (OoC)
I only want the stimpacks to resupply.
Ikki Sorlock
 Scout, 205 posts
 Counter-Intel
Tue 13 Sep 2016
at 21:15
Re: Rebel Base (OoC)
Axe is my only main one, does it have any mods?
The Force
 GM, 541 posts
 Binds all life together
 May the Force be with you
Tue 13 Sep 2016
at 21:15
Re: Rebel Base (OoC)
Negative.
Ikki Sorlock
 Scout, 206 posts
 Counter-Intel
Tue 13 Sep 2016
at 21:19
Re: Rebel Base (OoC)
Ah so it's just a normal Axe stats wise. Could always do with a spar XD
Caddanra 'Caddy' Manitu
 player, 229 posts
 Not just a pretty face...
 11 / 13 St -- 6 / 10 Wo
Tue 13 Sep 2016
at 23:19
Re: Rebel Base (OoC)
Thanks guys.  Sadly the sword would be useless to me as it is melee-brawn based :-)  I'd need a lightsabre and a XP before I could even think of using that too!  I'm content to enjoy seeing you guys playing with the toys! :-)