Rebel Base (OoC)   Posted by The Force.Group: 0
Forim Luk
 Duros Spacer, 470 posts
 Flight Officer
 0/12s 0/13w
Sun 12 Mar 2017
at 18:28
Re: Rebel Base (OoC)
You joined us on Tatooine, we had a prep mission before that in the woods.  And before that there was a completely different cast that I was a part of, but that mission didnt last past the first encounter.

Here is my XP log:
XP Gained
+10 XP (10 Dec 2015)
+10 XP (April 25, 2016)
-15 XP - increase Ranged Light
+15 XP - (10 Aug, 2016)
-5 XP - Full Throttle
-10 XP - Skilled Jockey
-5 XP - Skilled Jockey
+10 XP - 29 Sept, 2016
+5 XP - 7 Feb 2017

What XP did you not get?  You might have just missed one - did you mark yours down with dates?
The Force
 GM, 698 posts
 Binds all life together
 May the Force be with you
Sun 12 Mar 2017
at 18:36
Re: Rebel Base (OoC)
Caddy should gain 5 more exp after this fight is over. I will try to remind you.
Caddanra 'Caddy' Manitu
 Human Diplomat, 349 posts
 Not just a pretty face...
 13 / 13 St -- 10 / 10 Wo
Sun 12 Mar 2017
at 18:38
Re: Rebel Base (OoC)
No, just the totals though I know you got 5 recently at the end of the ship encounter which I didn't get as I was down the mine.   And I guess I didn't get the first 10 then.   I'll be down on the new folk too I guess.

No worries.  Trust the GM :-)

This message was last edited by the player at 18:39, Sun 12 Mar 2017.

Forim Luk
 Duros Spacer, 471 posts
 Flight Officer
 0/12s 0/13w
Sun 12 Mar 2017
at 18:47
Re: Rebel Base (OoC)
I am sure now that you pointed it out, he will even it out.

Its too bad we lost Ikki and Onyx.  I guess they got bored with all the chatty and lack of stabby in your side adventure.

Side note, I find it hilarious that you are trying to talk your way out of this encounter - I just shot their leader in the chest.  At the very least, you are running more then a 2D difficulty.  Probably like 3C 2D!
Caddanra 'Caddy' Manitu
 Human Diplomat, 350 posts
 Not just a pretty face...
 13 / 13 St -- 10 / 10 Wo
Sun 12 Mar 2017
at 18:55
Re: Rebel Base (OoC)
We're outside the glass and after the checkpoint (where our weapons were taken from us) so I figure I could blame him and he'd not be able to make out exactly what was happening :-)

And yeh, it is a pity about Ikki and Onyx :(
Jurell Delgar
 Human Teras Kasi, 8 posts
Sun 12 Mar 2017
at 19:02
Re: Rebel Base (OoC)
You all have enough new blood to sink a ship (hopefully not ours), so I hope we can make up for the losses!  :D
Xyklo Voozul
 Verpine Soldier, 2 posts
Sun 12 Mar 2017
at 19:30
Re: Rebel Base (OoC)
Just adjusted char sheet in line with simplified exp rules.

Now not a doctor :)
Jurell Delgar
 Human Teras Kasi, 9 posts
Sun 12 Mar 2017
at 19:31
Re: Rebel Base (OoC)
You're still at 240 XP according to your Cast list?
Jurell Delgar
 Human Teras Kasi, 10 posts
Sun 12 Mar 2017
at 19:33
Re: Rebel Base (OoC)
I mean on the section where it says XP in the sheet itself.
Xyklo Voozul
 Verpine Soldier, 3 posts
Sun 12 Mar 2017
at 19:35
Re: Rebel Base (OoC)
Thanks man. Done now.
Forim Luk
 Duros Spacer, 472 posts
 Flight Officer
 0/12s 0/13w
Sun 12 Mar 2017
at 19:36
Re: Rebel Base (OoC)
Hello again, not a doctor :)
Jurell Delgar
 Human Teras Kasi, 11 posts
Sun 12 Mar 2017
at 19:40
Re: Rebel Base (OoC)
In reply to Xyklo Voozul (msg # 929):

No problem.  I just threw your sheet selections into my character sheet generator, and it looks like you overspent by 10 XP above the 10 XP you got from your Duty.  I'd recheck your math just in case.
Jurell Delgar
 Human Teras Kasi, 12 posts
Sun 12 Mar 2017
at 19:42
Re: Rebel Base (OoC)
In fact, I'd highly recommend this Star Wars FFG character creator program to everyone.  It's free and damned good for keeping things straight.

https://community.fantasyfligh...character-generator/

This message was last edited by the player at 19:43, Sun 12 Mar 2017.

Forim Luk
 Duros Spacer, 473 posts
 Flight Officer
 0/12s 0/13w
Sun 12 Mar 2017
at 19:46
Re: Rebel Base (OoC)
Jurell Delgar:
In fact, I'd highly recommend this Star Wars FFG character creator program to everyone.  It's free and damned good for keeping things straight.

https://community.fantasyfligh...character-generator/


+1.  I use that all the time when making new characters.

I switch computers so often that I tend to drop it after I finish character generation... but you make less mistakes after character generation!
Xyklo Voozul
 Verpine Soldier, 4 posts
Sun 12 Mar 2017
at 20:54
Re: Rebel Base (OoC)
Hmmmm...

I can't see a mistake. If anyone else can do please say!
Jurell Delgar
 Human Teras Kasi, 13 posts
Sun 12 Mar 2017
at 23:14
Re: Rebel Base (OoC)
Well, for one thing, I'm pretty sure a normal Verpine's starting XP is 80, not 90.
'Kraken'
 Nautolan Slicer, 5 posts
 Nautolan-Tech/Slicer
 W: 0/14 S: 0/10
Mon 13 Mar 2017
at 01:29
Re: Rebel Base (OoC)
GM:  Do we need to carry rations and water?  If so, I'll need to add some rations and water pouches.
The Force
 GM, 699 posts
 Binds all life together
 May the Force be with you
Mon 13 Mar 2017
at 01:32
Re: Rebel Base (OoC)
If we get to an Adventure where consumables like food are important, I will give you a heads-up before you leave the ship. The same goes for ammo. I will assume that you carry enough ammo to supply you for at least a few firefights, or that you can replace your expended energy with scavenged power packs. However, I want Adventure where resource management is important I will give you a heads up ahead of time.

This message was last edited by the GM at 01:33, Mon 13 Mar 2017.

'Kraken'
 Nautolan Slicer, 6 posts
 Nautolan-Tech/Slicer
 W: 0/14 S: 0/10
Mon 13 Mar 2017
at 03:11
Re: Rebel Base (OoC)
In reply to The Force (msg # 937):

Great, thanks.
Jospi Renning
 Human Engineer, 3 posts
Mon 13 Mar 2017
at 07:55
Re: Rebel Base (OoC)
I do have extra reloads enumerated on my character sheet and keep track of their usage in game because my guns are single shot weapons, however; good to know that you'll let us know about any need to track other consumables as they come up.  By the way, I have a medpac and can provide everyone a stimpack once per scene.  With The Force's permission, I will restock the medpac at the end of each episode unless they feel I need to do so more often.
Xyklo Voozul
 Verpine Soldier, 5 posts
Mon 13 Mar 2017
at 08:24
Re: Rebel Base (OoC)
In reply to Jurell Delgar (msg # 935):

Yes. 80 start plus 10 for duty equals 90. 30 on Brawn, 40 on Agility and 20 on Presence.

50 spent on the talents and skill..
Caddanra 'Caddy' Manitu
 Human Diplomat, 351 posts
 Not just a pretty face...
 13 / 13 St -- 10 / 10 Wo
Mon 13 Mar 2017
at 13:46
Re: Rebel Base (OoC)
So folk know... I'm the self-proclaimed purser... (my OCD loves this type of thing).   If you look at my sheet you'll see the 'team's loot' at the bottom and I divy up spare spare cash to folk at the end of every mission.   I also take into account any items gained (to share the cost around) or used (to replenish).  So if you use something and it needs replenishing, please give me a shout :-)
The Force
 GM, 701 posts
 Binds all life together
 May the Force be with you
Mon 13 Mar 2017
at 21:32
Re: Rebel Base (OoC)
I should explain also that, part and parcel with that explanation of the looseness of tracking resorces, we are also not going to be tracking loot super closely.

This is Star Wars we are concerned about these precise credit value of this or that. We're not supposed to be gathering up 87 Blaster pistols to sell to the merchant. There will be a few pieces of interesting loot in every Adventure. I will try to make sure that everyone has something interesting to collect.

All this to say, don't bother Gathering up the Stormtrooper armor and all of their weapons. There's no point. Instead, focus on grabbing the Sergeant's Electro tonfa. Anyone who has it name is probably going to be the one with something cool.
The Force
 GM, 703 posts
 Binds all life together
 May the Force be with you
Tue 14 Mar 2017
at 01:40
Re: Rebel Base (OoC)
I thought you might be getting bored with waiting for the action to start, so I included a simulation battle for all the new players to enjoy.
'Kraken'
 Nautolan Slicer, 7 posts
 Nautolan-Tech/Slicer
 W: 0/14 S: 0/10
Tue 14 Mar 2017
at 02:09
Re: Rebel Base (OoC)
In reply to Caddanra 'Caddy' Manitu (msg # 941):

AS a GM for other games, I list loot, but TBH, I don't like it.

GM:  I'm cool with your loot system, my character isn't in it for the credits, so my duty isn't credits and glory.  ;)