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12:11, 28th March 2024 (GMT+0)

[GAMES] Game Ideas.

Posted by The Dungeon MasterFor group 0
cltchrn
player, 3 posts
Wed 2 Dec 2020
at 03:47
  • msg #227

Re: [GAMES] Game Ideas

In reply to praguepride (msg # 225):

Super hyped! Read the lore stuff, and reading the story now!
praguepride
player, 322 posts
He's proud
of Prague
Sun 17 Jan 2021
at 13:49
  • msg #228

Re: [GAMES] Game Ideas

Just a bit of hype as I have another week or so of work to prep to get ready buuuut...

https://www.youtube.com/watch?v=UgsurPg9Ckw"

Pirates of the Shackles!


While I enjoyed the theming and characters presented in Skulls & Shackles ultimately I've decided to rewrite the adventure path, ueing elements either I came up with in my tabletop game or pulling from various other pirate adventures to create a new experience.


This will be a 2nd edition game starting at level 1. I will not be allowing the Gunslinger playtest as this is going to be a "low gunpowder" setting (and I don't want to wait 9 months for the full rules to be released). Summoner and magus will be allowed however with the understanding that there might be changes made from playtest to full release.
This message was last edited by the player at 13:50, Sun 17 Jan 2021.
Tom_Clancy's_Ghost_Recon
player, 61 posts
Sun 17 Jan 2021
at 15:44
  • msg #229

Re: [GAMES] Game Ideas

Oh no! I don't have Pathfinder 2!

What do I need to know? I like Pirates! Is it Pirates? Do we get to steal stuff and ride around on a boat with sea combat?
L0st S0ul
player, 4 posts
Sun 17 Jan 2021
at 15:51
  • msg #230

Re: [GAMES] Game Ideas

I would love to play this game and also to try 2e.
This message was last edited by the player at 22:14, Sun 17 Jan 2021.
Kyper
player, 29 posts
Sun 17 Jan 2021
at 21:57
  • msg #231

Re: [GAMES] Game Ideas

In reply to praguepride (msg # 228):

You can count me in because I been wanting to playtest the Summoner! :)
triggersadness
player, 20 posts
Sun 17 Jan 2021
at 22:35
  • msg #232

Re: [GAMES] Game Ideas

I haven’t really dipped my toes in the 2e game but I love Pirates! I will start thinking about a fun character now!
Madclergy
player, 3 posts
Mon 18 Jan 2021
at 17:05
  • msg #233

Re: [GAMES] Game Ideas

I'd love to play in this as well!
vibetrippin
player, 2 posts
Mon 18 Jan 2021
at 17:38
  • msg #234

Re: [GAMES] Game Ideas

Definitely want in on this. I'm thinking Bard o' the seven seas!
vibetrippin
player, 3 posts
Mon 18 Jan 2021
at 17:53
  • msg #235

Re: [GAMES] Game Ideas

...and now I'm listening to sea shanties for the rest of the day. The week is starting out well!
Veymundr
player, 8 posts
Sun 21 Mar 2021
at 06:14
  • msg #236

Re: [GAMES] Game Ideas

So I am toying with the idea of starting up another, medium (7th-8th level) PF1 game but not committed to it yet.

Mainly, I'm just wondering what kinds of approach/setting/mythology people would be interested in?

That is really vague, but some thoughts would be cool.
Buck.Davidson
player, 19 posts
Sun 21 Mar 2021
at 20:11
  • msg #237

Re: [GAMES] Game Ideas

Alternate history Wild West?
Vatticone
player, 4 posts
Mon 22 Mar 2021
at 01:06
  • msg #238

Re: [GAMES] Game Ideas

In reply to Veymundr (msg # 236):

I'm a latecomer to Pathfinder, so I've never had a chance to actually play as a Pathfinder. It'd be cool to tackle Scenarios in a variety of Golarion's locales.
L0st S0ul
player, 5 posts
Mon 22 Mar 2021
at 06:58
  • msg #239

Re: [GAMES] Game Ideas

I would love to play the adventure path War for the Crown
Veymundr
player, 9 posts
Mon 22 Mar 2021
at 08:51
  • msg #240

Re: [GAMES] Game Ideas

Thanks for replies so far.

I don't have anything against Golarion, but there is no shortage of adventure paths or GMs set to run them. Maybe not on here, but if you look at that other site dedicated to PF, there's plenty.

Weird wild west certainly sounds unique; I'm just not a big one for guns.

Not trying to criticize, just trying to get some idea in my head of what I do wanna run.

So any more suggestions, hit me.
Kegdrainer
player, 28 posts
Mon 22 Mar 2021
at 10:31
  • msg #241

Re: [GAMES] Game Ideas

Here are a few things to look into.

1. How much does the characters influence the world at low, middle, and high levels?
2. How much does the world influence the characters at low, middle, and high levels?
3. Replace "the world: with governments, religions, economy, criminal element, etc.
4. How does the world run? (Serious, comedic, deadly, etc)
5. How magical? Is it controlled (Arcane, Divine, Natural, Psionic)?
6. How prevalent are magic items?
7. Are they building the area themselves?
8. Are there any races or classes that not there or are different? Why? Any of them have undue influence?
9. Death, is it just an inconvenience or you only get one shot?
10. The level of warfare in the area (Peaceful, brush wars, total war?)

I am sure there are more areas to add to the list but this should help you get you started on making your world.
Veymundr
player, 10 posts
Mon 22 Mar 2021
at 10:32
  • msg #242

Re: [GAMES] Game Ideas

Thanks, sir.

That's a nice bit to chew on.

All I have so far is replacing arcane classes with the psychic classes.

... or maybe a Norse game. I am vastly indecisive.
This message was last edited by the player at 13:34, Mon 22 Mar 2021.
praguepride
player, 343 posts
He's proud
of Prague
Tue 23 Mar 2021
at 17:00
  • msg #243

Re: [GAMES] Game Ideas

So just pointing it out but there IS a "weird wild west" setting in Golarion. It's where the gunslingers come from. Basically two big wizard nations are constantly at war with one another and so much battle magic has been thrown around the lands between them are...well...weird. It's heavily inspired by things like Dark Tower or Deadlands.

To my knowledge there aren't any full Adventure paths but I think there are some mini modules that take you through wild-west esque adventures.

It is called the Mana Wastes if you're interested in learning more.
Vatticone
player, 7 posts
Mon 26 Apr 2021
at 00:53
  • msg #244

Re: [GAMES] Game Ideas

I've looked into Iron Gods recently and it really grabbed my interest. Before I read through the entire path and resolve to start up my own game ... anyone else interested in GMing it so I can play? O:)
Tom_Clancy's_Ghost_Recon
player, 88 posts
Mon 26 Apr 2021
at 01:41
  • msg #245

Re: [GAMES] Game Ideas

Someone was telling me that was inspiration for the Starfinder stuff. Yes? No?
Vatticone
player, 8 posts
Mon 26 Apr 2021
at 02:17
  • msg #246

Re: [GAMES] Game Ideas

There are links and some carry-overs, but it doesn't seem like the 'inspiration.'
https://youtu.be/ZqAkurqSB0g?t=359
https://www.youtube.com/watch?...amp;ab_channel=Paizo
This message was last edited by the player at 02:17, Mon 26 Apr 2021.
praguepride
player, 350 posts
He's proud
of Prague
Mon 26 Apr 2021
at 03:31
  • msg #247

Re: [GAMES] Game Ideas

I didn't watch the video but I'm guessing concurrent development. Starfinder is kind of a sequel to a "Distant Worlds" supplement made in 2012 and Starfinder was released in 2017, announced in 2016 and was likely in the works at least by 2015.

Iron Gods started in 2014 so likely they both had their origin from Distant Worlds and were just designed in parallel. Design stuff for Starfinder, go over and pepper it into the Iron Gods stuff and vice versa.
Alarus
player, 1 post
Tue 21 Feb 2023
at 23:54
  • msg #248

Re: [GAMES] Game Ideas

Hey everyone. Two other players and I are looking for someone to GM a 1st edition Pathfinder Gestalt game that takes place in the Planescape setting, but also branches out into numerous other settings via planewalking. I have a lot of ideas I'd love to pitch to any GM willing to run this, which we could discuss privately.

In terms of gameplay, the other two players and I are looking for a great deal of variety over the course of the campaign, ranging from lots of subtle intrigue, mystery/investigation, social maneuvering, clandestine exploits, Mission: Impossible-esque espionage and impromptu shenanigans, to occasional dungeon crawls, wilderness travel, Astral Sea voyages, smaller scale personal dramas, incidental local plots, and episodic detours/side-quests (including adventures in Sigil, the Outlands, gate towns, multiple planes and demiplanes, various prime material worlds, and potentially whole other established settings like Toril, Athas, Ravnica, etc.).

Another thing we're hoping for is the opportunity to intersperse plenty of scenes that focus on character development, bonding between party members, and other sorts of downtime activities that add some colorful interactions to the campaign (tavern gatherings, campfire chats, leisurely stays in cities and towns, bottle episode-style segments that indulge individual characters' personal stories, etc.).

Would this sort of game interest anyone (either to run or play in)?
Buck.Davidson
player, 30 posts
Sun 5 Mar 2023
at 21:52
  • msg #249

Re: [GAMES] Game Ideas

Definitely interested in playing in a game like that.
Alarus
player, 2 posts
Thu 9 Mar 2023
at 05:08
  • msg #250

Re: [GAMES] Game Ideas

Well, that brings us to four interested players. Now if only we could find an interested GM, we'd be all set.
Tom_Clancy's_Ghost_Recon
player, 134 posts
Wed 12 Apr 2023
at 09:42
  • msg #251

Re: [GAMES] Game Ideas

I don't know how much people are interested in this, but I opened up my P1 SWAT team inspired game. I've got 5 people going over their characters and working on what sort of role they want within the squad. By the time things get off the ground, Player Attrition will have taken it's toll. I know this. You know this. It is how RPOL works.

So I will always be looking to boost the ranks.

Here is a link if y'all wanna check it out: link to another game
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