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[GAMES] Game Ideas.

Posted by The Dungeon MasterFor group 0
LivingScarecrow
player, 4 posts
Thu 9 Jul 2015
at 14:47
  • msg #2

Re: [GAMES] Game Ideas

With the playtest of the Vigilante coming out, I'm real interested in seeing how it works out and have been toying with various worlds to run a game in.
rekmond
player, 4 posts
Thu 16 Jul 2015
at 15:17
  • msg #3

Re: [GAMES] Game Ideas

3rd party material. Snippets of some amazing ideas and abilities that taunt and tease you on the pfsrd, yet you will rarely get the chance to play due to being 'unbalanced' or 'not a fit for my campaign'. The few games you find which allow these works of art usually have received 10 applications by the end of the day they were posted to 'Requesting Players'.

I desire a game where 3rd party content is open season so long as the gm has no problem with it (Here's looking at you, Godling classes). Preferably a lowish level start, something like 6 or 7. Gestalt......I can go one way or the other on that.

The basic premise behind this is something classic. Characters from various realms and locations who likely don't know each other have been dropped into a world many would call deadly. Strange and outright bizarre beasts walk the land and unknown peoples dwell here or perhaps even hunt you strange intruders.
Thrown together, you have little choice but to work together for whatever purpose you decide, do you want to return home, carve out your own territory, or conquer this land?

I will warn this, I am not a good gm, I am a player who was driven to gm for the simple reason that no games but my own allowed me to use the material I desired.
I really want someone who can take this idea and make it fun for the players to do so in my stead. I am fully willing to contribute myself to fleshing everything out and doing whatever is needed to make this happen.
I just wanna play a bloody TaskShaper.

Please pm me if this is of any interest to you.
This message was last edited by the player at 15:18, Thu 16 July 2015.
greenvoid
player, 2 posts
Tue 1 Sep 2015
at 05:34
praguepride
player, 31 posts
He's proud
of Prague
Tue 1 Sep 2015
at 19:13
  • msg #5

Re: [GAMES] Game Ideas

Did you come up with these? There's a couple I really like. The first one made me think about creating a Pathfinder version of Captain Planet where Earth/Fire/Wind/Water must quest to find heart.

I'm thinking a custom setting or a different plane where humans don't exist, everyone is an elemental race. Their plane comes under attack by an ancient evil, possibly a breach to the negative energy plane so the 4 elementals have to quest to find "heart", a chosen one aasimar who represents the positive energy plane.

To find this person though they travel to Golarion where the child exists and they have only vague clues as to where. Add to that the negative energy plane sending its own champions to find the child and defeat the prophecy and you get this weird Fifth Element/Captain Planet/Harry Potter vibe that I think might be really neat...

Anyway just an idea for now. If I decide to pursue it further you guys will be the first to know.
metulmonkee
player, 1 post
Thu 3 Sep 2015
at 21:31
  • msg #6

Re: [GAMES] Game Ideas

Heya.

Before I hand over my game idea for your delight or ridicule, I wanted to say a little about my approach to playing RPGs.

I like to craft stories rather than crunch mechanics.  I run some rules-lite games using a system called Wushu for this very reason, allowing me to play the game, not the rules, all the time.   But i have a pile of Pathfinder material I have never, ever used... and I wanted to specifically use one tome.  I've run D&D, AD&D 1.0, 2.0, 3.0 and 3.5 for countless years before delving into other systems like Vampire, Exalted, and the like.

So... anyway, to the game idea:

A desert filled with Ghul, sand-sharks and horrors beyond mention; a river running through it, bringing life to the shores in seasonal floods; a populace of humans and near-humans surviving in the baking sun by tilling the fertile land on the banks of the great river - these are the images that come to mind when people hear about the Kingdom of the Pharaoh Rames IX.

What doesn't come to mind is the hidden dangers that lurk within the cities of mankind, of the dangers that lurk in the heavens, and the terrors that await their time to burst forth from the Netherworld and consume everything.

The game is basically set in a world similar to Ancient Egypt, with plenty of room to explore. I thought I might have 3 players make a party and hopefully find an opportunity to apply Mythic tiers to them through the course of play.  I want the game to remain fairly epic in scope, but also very Ancient World in feel.

So, any tips?  Any feedback?  the link to what I have so far is here: link to another game
greenvoid
player, 3 posts
Thu 3 Sep 2015
at 21:39
  • msg #7

Re: [GAMES] Game Ideas

Nicely done.

How about keeping the druid class, but calling it a fertility / farming priest, who protects the strip of fertile land along the Besint? And it can change into domesticated animals instead of wild ones. A domesticated druid.
This message was last edited by the player at 21:41, Thu 03 Sept 2015.
Halancar
player, 5 posts
Thu 3 Sep 2015
at 21:52
  • msg #8

Re: [GAMES] Game Ideas

There are two books in the Osirion setting that might be worth glancing through if you haven't (and if you can get your hands on them, it's probably not worth buying them at this point):
Osirion, Land of Pharaohs
Osirion, Legacy of Pharaohs
Mostly the second, which has all the cool ideas for old ruins and desert sites to explore. But maybe that is the book which you meant when you said there is a tome you wanted to use ?

Regarding the sorcerer class, if having the right hand cut off is the penalty for 'stealing magic', what happens when the sorcerer continues casting spell without it ? Hard to cut it again, and the loss of a hand does not prevent spellcasting, barely hinders it in fact...
Also, I can just imagine an old sorcerer instructing his apprentices:
"and remember lads, the ring of regeneration is worn on the left hand, never on the right one..."
metulmonkee
player, 2 posts
Thu 3 Sep 2015
at 21:57
  • msg #9

Re: [GAMES] Game Ideas

Thanks for the idea about the Druid Class.  I'll have to mull it over.

I've not heard of the Orison books... but i'll have a poke around and see what they are.

Regarding the sorcerer class... very true... I'll elaborate some more on that.
praguepride
player, 33 posts
He's proud
of Prague
Thu 3 Sep 2015
at 22:50
  • msg #10

Re: [GAMES] Game Ideas

Halancar:
"and remember lads, the ring of regeneration is worn on the left hand, never on the right one..."


HA! That's great. You could make it an open secret that it's hard to control magic users because they just magic around the punishments :P
metulmonkee
player, 3 posts
Thu 3 Sep 2015
at 22:52
  • msg #11

Re: [GAMES] Game Ideas

You know magic-users... you never can trust the buggers...

"CHARM PERSON!"
"We're not the sorcerers you've been looking for."
MrBojab
player, 3 posts
Thu 3 Sep 2015
at 23:32
  • msg #12

Re: [GAMES] Game Ideas

I really like that setting idea, in fact I already have a character idea. Have you thought about the base and hybrid classes yet or you just planning to go core?
metulmonkee
player, 4 posts
Fri 4 Sep 2015
at 00:21
  • msg #13

Re: [GAMES] Game Ideas

I'm not sure what you're referring to with Hybrid classes, which probably answers your question.  I was just going to stick with what's presented in the core, with a few changes here and there.
metulmonkee
player, 5 posts
Fri 4 Sep 2015
at 00:42
  • msg #14

Re: [GAMES] Game Ideas

I fixed the druid class for you, by the way.  If anyone is interested, feel free to shoot me an RTJ in the game.  I'm just finishing up the setting, but having keen people will definatly make that happen faster.
greenvoid
player, 4 posts
Fri 4 Sep 2015
at 05:22
  • msg #15

Re: [GAMES] Game Ideas

metulmonkee:
I fixed the druid class for you, by the way.

Wow.

Errr... lions in the desert?
metulmonkee
player, 6 posts
Fri 4 Sep 2015
at 05:54
  • msg #16

Re: [GAMES] Game Ideas

Ant Lions in the desert ;)
Halancar
player, 6 posts
Fri 4 Sep 2015
at 06:45
  • msg #17

Re: [GAMES] Game Ideas

A note on the favored enemies you listed for the rangers: shouldn't they already fall into the usual categories ? For instance an Efreet is an outsider(fire), I assume the Ghul is an undead, and a Sand Shark is either a magical beast or an aberration... all of which are already favored enemies choices.

For the sorcerer, the Efreeti bloodline looks like it would fit very well into the setting, although it is not in the core book.
metulmonkee
player, 7 posts
Fri 4 Sep 2015
at 07:09
  • msg #18

Re: [GAMES] Game Ideas

Yeah, i agree about the Ranger - the mention there is really to steer people away from things like orcs, goblins and the like, which I won't be including in any adventures.  I will look into a better way of presenting that information.

An Efreeti bloodline would be cool- I'll look into it =)
greenvoid
player, 5 posts
Fri 4 Sep 2015
at 15:25
  • msg #19

Re: [GAMES] Game Ideas

@metulmonkee:
I don't know if you already know it, but it's useful: http://www.d20pfsrd.com/classe.../sorcerer/bloodlines
metulmonkee
player, 8 posts
Fri 4 Sep 2015
at 15:29
  • msg #20

Re: [GAMES] Game Ideas

Yarp, it is useful.  I added the Efreeti bloodline from the SRD, but im having a bit of a rethink about classes.  Since there are so many, im thinking instead of a list of Allowed and Banned things, instead making a vision statement and hoping people can work within that. That way, people can use the wider SRD and books to come up with a myriad of character options and play what they want.
metulmonkee
player, 9 posts
Tue 8 Sep 2015
at 15:15
  • msg #21

Re: [GAMES] Game Ideas

Thanks for the feedback everyone.  Its been really useful.  Thus far, the setting and the character creation 'rules' are starting to come to shape nicely.

link to another game

Ive had a couple of interested people enquire, but before i throw up a 'Players Wanted' thread, I thought I'd come here first.
eggellis
player, 1 post
Tue 8 Sep 2015
at 18:51
  • msg #22

Re: [GAMES] Game Ideas

Hi.

I have an idea for a game I'd like to play in. I'm not a good gm so it would be cool if someone else would run it. Its a little different so we'll see. Warning this is probably going to be ramble-y.

The world would be a standard fantasy one in most respects, wizards and monsters and all that. There are a couple things that make it unique however. In this world music is life. Magic especially is musical. The gods are all fantasy counterparts to real world musicians. Here is the pantheon and the thing that gave me this idea:

http://tvtropes.org/pmwiki/pmwiki.php/Pantheon/Music

So for people to hear and play their gods' music there are magical versions of modern musical equipment. Magic radios, electric instruments, amplifiers that kind of thing. Pretty much everyone is a follower of one of the gods or genres of music and the pc's would have something tying them to their god/s. Here are some examples:

The character I want to play is a follower of Ronnie James Dio. A sorceror with the Maestro bloodline. All verbal components would be sung, and if possible would be lyrics from a Dio song.

A fighter follower of Kiss who uses a battle axe because Gene Simmons plays an axe bass.

A monk who carries a boom box. When a fight starts he sets it down to get a beat because his fighting style is break dancing.

The conflict for the game would come from some entity,  whether an eldritch abomination or a powerful mortal(maybe a psion who gets their power from the lack of music), out to silence all music somehow. Which of course would end all life as we know it. So the pcs form a band to stop it. The gods of course don't interfere directly because that's what gods do.

Sound interesting to anyone?
MrBojab
player, 4 posts
Tue 8 Sep 2015
at 23:20
  • msg #23

Re: [GAMES] Game Ideas

That sounds great, I'd probably go for a mesmerist who followed Freddie Mercury. The trick would be setting up all the domains etc though.
eggellis
player, 3 posts
Wed 9 Sep 2015
at 11:14
  • msg #24

Re: [GAMES] Game Ideas

Giving all of the deities domains would be a huge undertaking. Personally I would only worry about it if someone wanted to play a cleric and then just give the god chosen some domains.
praguepride
player, 35 posts
He's proud
of Prague
Tue 15 Sep 2015
at 20:06
  • msg #25

Re: [GAMES] Game Ideas

That sounds neat (and also reminds me of the game Brutal Legends).

If I were running the game, I would only list out say a dozen or so of the "greats" (just cull a top selling or most popular bands of all time, take the top 10) and those would be the greater gods. There are hundreds of demi-gods and moderate powered gods  so players would be free to choose their own and then basically for clerics give them free reign on domains AS LONG AS IT MAKES SENSE!

Something like "they have to use that word or similar words in their famous songs) so if you want Travel domain then something like Nancy Sinatra (These Boots were made for walking) or The Proclaimers (I would walk 500 miles).

Yes that would give someone prolific w/ lots of hits like Elton John nearly every domain...as it should :P

Again taking a page from Brutal Legends you could assign genres by race. So the elves could be classical and their pantheon are the late greats Beethoven and Bach etc. Orks would be metal because of course they would. Dwarves could be Country/Folk, Gnomes could be Electronica and Halflings could be rap because I find that funny :P

Actually given the large number of musical genres you could have many genres associated to a given race...
Halancar
player, 7 posts
Tue 15 Sep 2015
at 20:17
  • msg #26

Re: [GAMES] Game Ideas

praguepride:
(just cull a top selling or most popular bands of all time


There's music outside of bands ! And there was music before top selling was a concept !

quote:
So the elves could be classical and their pantheon are the late greats Beethoven and Bach etc.


Ah, finally ! Someone who remember there was music before the 20th century ! When someone writes the Art of the Fugue and everyone afters him just gives up trying to outdo him in this particular form of music, that should mean something ;)
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