Horsemen of the Apocalypse 3 - OOC.   Posted by GM Erik.Group: 0
GM Erik
 GM, 116 posts
Mon 19 Oct 2015
at 22:17
Horsemen of the Apocalypse 3 - OOC
So, since we're almost done updating characters and getting the rules sorted out, I think its time to start discussing starting the game. :)

Has everyone caught up with the recent summaries of what happened?  Is it clear where we are and what is going on?
Mika no Krynn
 player, 11 posts
 High Elf Demi-Goddess.
 Psi-Slayer.
Tue 20 Oct 2015
at 00:16
Horsemen of the Apocalypse 3 - OOC
Mostly, are we still in Mozambique or are we in southern Tanzania now? Just want to gauge how far from the Phoenix Empire we are, and how far those demon slavers had to travel. Not sure how or where exactly we ended following the encounter with the demon slaver group.

Otherwise, we believe we're fairly close to Famine due to all the starving people we've encountered and blighted food/water. Meanwhile we have little intel on Famine itself, in terms of its capabilities.

The other concern is intervention of the Phoenix Empire forces during the fight since they seem to know that we're causing problems for the Horsemen. And with their varied magical abilities it will be difficult to detect during scouting.
GM Erik
 GM, 117 posts
Tue 20 Oct 2015
at 03:17
Horsemen of the Apocalypse 3 - OOC
You're definitely in northern Tanzania now.  You're only 200-300 miles from the southern border of the Phoenix Empire.

To help, I uploading two maps of Africa to the Game Map.  The main one is just the countries.  The second one (go to the bottom to select it) has topography, but is badly pieced together fromn 3 parts.

Also remember that you've been in Africa for 2-3 months now at least.
Sophes
 player, 3 posts
Fri 23 Oct 2015
at 02:44
Horsemen of the Apocalypse 3 - OOC
I am caught up, having not played through most of what has been mentioned since war I am going to stick to what the summaries say.  If there is need for me to know more feel free to rMail me Erik.

As a side note, talking with Mike and Erik I safely am assuming that Sophes would have a good idea that Vrrryl is a chiang-ku dragon.  This way there won't be any weird awkwardness.  THat being said I am fine with Sophes roleplaying it with Vrryl and finding out in actual fact in game.

As for what we should do, Sophes is smart enough to think that going into the Phoenix empire is a bad idea.  We are better served to do a recce and find out a trail to pestilence.  If it leads into the empire then we make a lightning fast strike in and out to deal with it.  I doubt it will though as it seems like they would rather the demon infect lands outside themselves.

Does the group have a mass cloaking ability?  Would allow us to move as one unit and stay under the radar as it were.
Mika no Krynn
 player, 12 posts
 High Elf Demi-Goddess.
 Psi-Slayer.
Fri 23 Oct 2015
at 17:14
Horsemen of the Apocalypse 3 - OOC
No, it doesn't. I do not believe such a spell exists in Palladium. Our best option would be to have a small recce team with superior invisibility and fast flight find Pestilence, relay that back to the team and have them teleport in. But even teleport superior is limited somewhat (1000lbs/level), so we'd likely need a couple of casters for the spell and be on a leyline to get the 50% boost. That's a good chunk of PPE gone though.

I'm not sure how much interference we'll get from the Phoenix Empire guys once we actually engage Pestilence, since Pestilence likely will not distinguish between us and them and just seek to wipe out everything. I'd expect us to be harried along the way though, and that could be a real time sink since they have a lot of demons with a lot of MDC to chew through.

At any rate we have to find Pestilence first, and that shouldn't prove too difficult. And then we have to ascertain what kind of attacks it can dish out.
Sophes
 player, 4 posts
Fri 23 Oct 2015
at 19:53
Horsemen of the Apocalypse 3 - OOC
Another possibility would be to have a second team run a distraction while the primary team engages pestilence.  This way we might mitigate the presence the Phoenix empire can throw at us.

I don't think the use of teleport as a combat function is a wise use of our resources.  Cool looking yes, but I have a feeling we will need all the PPE we can use for surprises the empire will throw at us.  What are the chances of an air drop/insertion?  Or is that not feasible?

This message was last edited by the player at 19:57, Fri 23 Oct 2015.

Vrryl
 player, 8 posts
Sat 24 Oct 2015
at 11:09
Horsemen of the Apocalypse 3 - OOC
As an aside, given enough time, the PPE myself and the magic team can pool together would be sufficient to teleport our army on top of Famine. While I coordinate the ritual involved and the PPE pooling, we could launch a series of high speed, low vis recce teams to do the searching. Once located, we track his movements until the army is ready to strike. We drop on his position in a surprise attack.

And ya, I'm ok with Sophes finding out. I'd actually totally forgotten you weren't with us during that bit of epic reveal, so would have played it up like you already knew. Would be a fun little side RP if we need =)

This message was last edited by the player at 11:10, Sat 24 Oct 2015.

GM Erik
 GM, 118 posts
Sat 24 Oct 2015
at 22:14
Horsemen of the Apocalypse 3 - OOC
As a minor interjection, remember that you currently have no idea where Famine might be.  You last saw Death east of your current location, though that was not recent.  Mika was previously able to sense Death from only about 1 mile away and the other Horsemen from about 1/2 a mile away.

Teleport Superior, if used by Vrryl, can only move 9000 lbs per casting.
Sophes
 player, 5 posts
Sun 25 Oct 2015
at 07:29
Horsemen of the Apocalypse 3 - OOC
Hmmmmm, looks like a frontal assault is what we have on deck.  Unless we can have someone track famine (lol, thought it was pestilence) and keep tabs on him while we get a larger strike force together, we are going to have to strike almost as we find him.  Or risk losing where the demon is and start from scratch.
Mika no Krynn
 player, 13 posts
 High Elf Demi-Goddess.
 Psi-Slayer.
Sun 25 Oct 2015
at 17:36
Horsemen of the Apocalypse 3 - OOC
Actually these Horsemen are not too big on avoiding people and being stealthy; they pretty much go wherever they want and kill as many as they can. The only problem with finding them was that they were scattered all over Africa versus say Rhode Island.

Our group is fair sized, but not army-sized. Lots of mass though, especially with Victor's Ultimax (2.5tons), which make teleporting not very feasible. A more controlled approach will also allow us to develop an attack plan appropriate to the battlefield. Tracking down Famine will also give us a chance to gauge the response from the Phoenix Empire.
Sophes
 player, 6 posts
Mon 26 Oct 2015
at 03:08
Horsemen of the Apocalypse 3 - OOC
Makes sense with the demons.  I would say lets split up and scout for famine in the most likely of spots.  Then all meet back up and decide how to hit the mutha from there.  Perhaps we can have those peeps that aren't good at scouting doing research (if that is possible) on the best way to combat the monster.

What do you all think?
Vrryl
 player, 9 posts
Mon 26 Oct 2015
at 19:36
Horsemen of the Apocalypse 3 - OOC
Once Famine is found, we'll have to keep eyes on him... otherwise we risk losing him again, and having to start from scratch. We can pull rest of the recce teams back, to detail out the specifics of an attack plan.

Vrryl could port 9000lbs, which is actually quite a shit tonne. I mean, if average weight is 200lbs + 100lbs gear... that's 30 people. We could send a small squad of fast flyers over to engage at distance... so that removes them from the teleport.

How many people do we have in our company? And is Vrryl the only one who can teleport?

I'll assume Famine's main forms of attack will be curses and magic.
I'll also expect crops and food to have spoiled and gone bad around him. If this has left long trails behind him, it'll be easier to find.

This message was last edited by the player at 19:45, Mon 26 Oct 2015.

Mika no Krynn
 player, 14 posts
 High Elf Demi-Goddess.
 Psi-Slayer.
Mon 26 Oct 2015
at 19:55
Horsemen of the Apocalypse 3 - OOC
What about the 5000lbs UltiMax power armor and people's mounts?

I'll let Erik answer, but I think we should have closer to 50-ish people by now since we've been accumulating some along the way.

I reckon Katrina Sun could also cast Teleport: Superior, but I'm not certain.