Arena Battle: Gegorath vs Thaddeous Bach.   Posted by Thrainkell.Group: 0
Gegorath
 player, 48 posts
Tue 11 Apr 2017
at 00:49
Re: Arena Battle: Gegorath vs Thaddeous Bach

18:44, Today: Gegorath rolled 7 using 1d20 ((7)).
7+18=25 init
Thaddeous Bach
 player, 24 posts
 God of: Secrets
 Espionage and Sabotage
Tue 11 Apr 2017
at 13:44
Re: Arena Battle: Gegorath vs Thaddeous Bach
Even with his tremendous speed Thaddeous would be unable to close to range with his opponent across this vast expanse.  Instead he simply headed in the direction of his foe virtually disappearing as soon as he moved from the starting position.

06:29, Today: Thaddeous Bach rolled 159 using 1d20+153.  Hide.
Made with -5 for moving more than half but less than full

Thrainkell
 GM, 29 posts
Tue 11 Apr 2017
at 14:02
Re: Arena Battle: Gegorath vs Thaddeous Bach
5' Squares on the map sounds good :)
Gegorath
 player, 49 posts
Tue 11 Apr 2017
at 15:23
Re: Arena Battle: Gegorath vs Thaddeous Bach
Gegorath squats down and leaps into the air accelerating forward and upward, exceeding the speed of sound traveling at mach 1.777259 leaving behind a sonic shockwave. that send slow ripples that ungulate across the surface of the lava that runs the length of the cavern.

Spoiler text: (Highlight or hover over the text to view)
speed of sound 1125.33 fps <u></u>
http://www.d20srd.org/srd/spells/soundBurst.htm



while line of sight is still blocked by line of sight, the illumination provided by her active auras leave no doubt about his location. but even as he moves he leaves after images that are every bit as real and accurate indication, but still leaves a 20% chance that any attack will fail.

Spoiler text: (Highlight or hover over the text to view)
mischance only overcome by rank 1+ deities




full move flight (2000 ft)

current location is on the south side of the large circle headed west
(25 ft east of the center fold, 25 ft south of the bottom of the circle, 30 ft above the ground)
Thaddeous Bach
 player, 25 posts
 God of: Secrets
 Espionage and Sabotage
Tue 11 Apr 2017
at 17:26
Re: Arena Battle: Gegorath vs Thaddeous Bach
If Thaddeous was affected by the sonic boom, was impossible to tell in his current state of imperceptibility.  However, catching sight of his foe he was instead upon him in an instant.


Suddenly a field of anti-magic springs up the scarcest instant later attacks are incoming.


Full Attack (Flurry of Blows):
#  ToHit  Miss Chance           Damage
1: Crit   hit                   247+242+7
2:        miss
3: 172    miss                  250
4: 170   hit                   236
5: 152    miss                  240
6: 162   hit                   239
7: 162   hit                   238
8: 158   hit                   252
9: 143   hit                   238
10 159   hit                   226


I rolled the miss chance on all attacks except #2 which was a nat 1.  Attack #1 was a 20 and I autocrit confirm.

I also have Exalted Evasion so please on your Counters/Attacks roll my 20% miss
Also, if you have no way of seeing in magical shadows (anti-magic field) you have
a separate 20% miss chance due to my child of shadows.

This message was last edited by the player at 17:27, Tue 11 Apr 2017.

Gegorath
 player, 50 posts
Tue 11 Apr 2017
at 19:10
Re: Arena Battle: Gegorath vs Thaddeous Bach
i need clarification on your attacks before i can respond fully

redacted

I am adjudicating effects as they apply
  • i have figured which attacks have hit me
  • i need info to figure final DR values
  • i need attack mode info because #porcupine
  • because you are in your own antimagic field please verify that you have taken into account the reduction to your attack and damage, or explain how you are immune to the antimagic field.


i am assuming unarmed attacks, (Y/N)

what mode of attack (bludgeoning/piercing/slashing/etc)

you stated that you attacks are...but how much is what.
MagicLawfulGoodEpicSilverCold IronHolyHoly Power
at what rating level from with in anti magic fieldNANANA+NANASpecialSpecial

you mentioned cold damage and piercing cold but did not list it as actual damage in any location.



responding as is most logical or unavoidable with the following assumptions
  • you are using natural attack confirmed
  • dealing piercing and or slashing damage
  • not dealing holy or holy power
  • will assume all attacks hit (because i don't know your AC)
  • your magic is just as nullified as mine unless gm states otherwise





Full Attack (Flurry of Blows):
#To HitMiss ChanceDamage
1:Crit hit 247+242+7
2: miss 
3:172miss 250
4:170hit236
5:152miss240
6:162hit239
7:162hit238
8:158hit252
9:143hit238
10159hit226

active effects
  • not flat footed (am only flatfooted when unconscious)
  • base Attack reduced by 30
  • Ac reduced 32 points
  • will save 72 vs dc 20 to maintain mindblade intact in antimagic field

This message was last edited by the player at 15:40, Wed 12 Apr 2017.

Thaddeous Bach
 player, 26 posts
 God of: Secrets
 Espionage and Sabotage
Wed 12 Apr 2017
at 01:04
Re: Arena Battle: Gegorath vs Thaddeous Bach
Gegorath:
i need clarification on your attacks before i can respond fully

still under edits

I am adjudicating effects as they apply
  • i have figured which attacks have hit
  • i need info to figure final DR values
  • i need attack mode info because #porcupine
  • because you are in your own antimagic field please verify that you have taken into account the reduction to your attack and damage, or explain how you are immune to the antimagic field.


i am assuming unarmed attacks, (Y/N)

Yes

what mode of attack (bludgeoning/piercing/slashing/etc)

Bludgeoning

you stated that you attacks are...but how much is what.
MagicLawfulGoodEpicSilverCold IronHolyHoly Power
at what rating level from with in anti magic fieldNANANA+NANASpecialSpecial

All attack damage is counted as Magic/Lawful/Good/Epic/Cold Iron/Holy/Holy Power for DR.  (except the cold damage I'm detailing below)  Cold damage is not subject to DR, but it is subject to resistance.


you mentioned cold damage and piercing cold but did not list it as actual damage in any location.


Sorry meant to break this out.  My bad!

Full Attack (Flurry of Blows):
#To HitMiss ChanceDamage
1:Crit hit 247+242+75+2+7
2: miss -
3:172miss 2503
4:170hit2366
5:152miss2402
6:162hit2392
7:162hit2382
8:158hit2522
9:143hit2384
10159hit2262

active effects
  • not flat footed (am only flatfooted when unconscious)
  • base Attack reduced by 30
  • Ac reduced 32 points
  • will save 72 vs dc 20 to maintain mindblade intact in antimagic field


Also, since you're no longer immune to mind effecting, please roll for my Aura of Menace Will save DC: 51 or take -10 to skills, AC and attacks
Thaddeous Bach
 player, 27 posts
 God of: Secrets
 Espionage and Sabotage
Wed 12 Apr 2017
at 01:14
Re: Arena Battle: Gegorath vs Thaddeous Bach
Gegorath:
attack strike #1
attack success
16 points of acid damage breaches DR as epic & good & Lawfull & single source of damage
no save

Immune to acid.

aoo provoked by robilar's gambit
2 strikes per aoo granted by double strike
breaches DR as epic & good & Lawfull & obdurium & +18 magic & slashing & single source of damage
159 to hit
psychokinetic 4 points
5 points from collision
48 damage from shortsword
147 to hit
45 damage from shortsword
5 points from collision
psychokinetic 1 points

Neither of these attacks bypass my current AC (168)


attack strike #2
attack success
17 points of acid damage breaches DR as epic & good & Lawfull & single source of damage
no save

Immune to Acid.

aoo provoked by robilar's gambit
2 strikes per aoo granted by double strike
breaches DR as epic & good & Lawfull & obdurium & +18 magic & slashing & single source of damage
164 to hit crit auto confirmed
psychokinetic 3 points
psychokinetic 4 points
5 points from collision
47 damage from shortsword
3 damage from overwhelming critical
dc 57 or die devastating critical (if immune to criticals ignore this save)
lose one class level (fort save dc 47 to remove at 24 hour mark)(no special immunities are stated to apply)

164 will hit AC due to nat 20.
However your strike simply fails to do any damage.
18:12, Today: Thaddeous Bach rolled 28 using 1d100.† Miss chance (2) 1-50 miss.
18:11, Today: Thaddeous Bach rolled 71 using 1d100.† miss chance 1-20 miss.

154 to hit
47 damage from shortsword
5 points from collision
psychokinetic 2 points

154 is not high enough to beat AC.

I believe those were your AoOs?  So your turn?

 

Gegorath
 player, 51 posts
Wed 12 Apr 2017
at 04:38
Re: Arena Battle: Gegorath vs Thaddeous Bach
well if all you attacks are....holy/holy power

most beneficial for me is the holy and holy power which means 0 sum damage

and since no damage was done no #porcupine

but that still leaves me with a total of 18 AOO in response to your flurry

also can you fly? because i currently am.

aura of menace is a supernatural ability and would be nullified by your own anti-magic field much the same way your miss chance is nullified by the same field

the only check i made to "overcome" the effects of the anti-magic field was to maintain my mindblade.

This message was last edited by the player at 13:29, Wed 12 Apr 2017.

Thaddeous Bach
 player, 28 posts
 God of: Secrets
 Espionage and Sabotage
Wed 12 Apr 2017
at 14:13
Re: Arena Battle: Gegorath vs Thaddeous Bach
Gegorath:
well if all you attacks are....holy/holy power

most beneficial for me is the holy and holy power which means 0 sum damage

I'm afraid that's exactly the opposite of how DR works.  You actually take damage from the type least beneficial to you.

If for example, you were a wear-creature and my attacks were treated as cold iron/silver.  You couldn't elect to take the damage as cold iron because it was most beneficial.

http://www.giantitp.com/forums...ion-how-does-it-work



and since no damage was done no #porcupine

but that still leaves me with a total of 18 AOO in response to your flurry

also can you fly? because i currently am.

I can fly with perfect maneuverability.

aura of menace is a supernatural ability and would be nullified by your own anti-magic field much the same way your miss chance is nullified by the same field

None of my SU/SLA/Spellcasting or existing effects are effected by the AMF

the only check i made to "overcome" the effects of the anti-magic field was to maintain my mindblade.

I believe that while the mindblades exist in an AMF, all of their supernatural abilities/magic bonuses are suppressed in an AMF as would a magical weapon.

Gegorath
 player, 52 posts
Wed 12 Apr 2017
at 15:26
Re: Arena Battle: Gegorath vs Thaddeous Bach
holy and holy surge are alignment based and state that they deal 0 damage to good aligned character.

holy surge is only surge on a critical, every other time it is holy

as far as DR they are not all things at once

for example my attacks are
silver
or
cold iron
or
adamantine (which breaches as magic as well)
or
obdurium
or
substare (which breaches as epic and magic)

it states clearly in the resources i draw from that i must chose ONE each time i attack, so unless there is a chapter

my higest DR requires the attack to be both epic and evil at the same time, and if you cut through that there are concurrently redundant ones one of which has no criteria to penetrate(granted 5 points is nothing, but it cannot be breached)

in your lich example the forum is poorly stated, the weapon must be both magic and bludgeon if both are not met the DR still stands unless the DR is listed separate as DR 15 magic and DR 15/bludgeon



where does it state that you are immune to your own AMF because no where have i seen that in any resource.
Thaddeous Bach
 player, 29 posts
 God of: Secrets
 Espionage and Sabotage
Wed 12 Apr 2017
at 15:47
Re: Arena Battle: Gegorath vs Thaddeous Bach
Gegorath:
holy and holy surge are alignment based and state that they deal 0 damage to good aligned character.

holy surge is only surge on a critical, every other time it is holy

as far as DR they are not all things at once

As far as DR they are all those things at once.

Exalted Strike (Su): At 4th level, an ascetic gains a +1 enhancement bonus on all his attack and damage rolls. In effect, any weapon the character wields becomes a +1 magic weapon, and can overcome the damage reduction of a creature as though it were a magic weapon. This enhancement bonus rises to +2 at 10th level, to +3 at 14th level, to +4 at 17th level, and to +5 at 20th level. At 10th level, any weapon damage the character deals is also considered to be good-aligned, so that it can bypass the damage reductions of some evil outsiders.

Exalted Strike (Su): An epic ascetic's exalted strike ability continues to increase as he gains levels. The enhancement bonus to attack and damage rolls increases by +1 for every 3 character levels beyond 20th. At 23rd level, any weapon the character wields effectively becomes a +6 weapon, and can overcome the damage reduction of a creature as though it were an epic weapon. At 26th level, the asceticís attacks are considered to have been made with a silver or cold iron weapon, whichever would be more beneficial. At 32nd level, any weapon the character wields is considered to have the holy ability, dealing extra damage to evil creatures. At 41st level, any weapon the character wields is considered to have the holy power ability.

Ki Strike (Su)
At 4th level, a monkís unarmed attacks are empowered with ki. Her unarmed attacks are treated as magic weapons for the purpose of dealing damage to creatures with damage reduction. Ki strike improves with the characterís monk level. At 10th level, her unarmed attacks are also treated as lawful weapons for the purpose of dealing damage to creatures with damage reduction. At 16th level, her unarmed attacks are treated as adamantine weapons for the purpose of dealing damage to creatures with damage reduction and bypassing hardness.


for example my attacks are
silver
or
cold iron
or
adamantine (which breaches as magic as well)
or
obdurium
or
substare (which breaches as epic and magic)

it states clearly in the resources i draw from that i must chose ONE each time i attack, so unless there is a chapter

my higest DR requires the attack to be both epic and evil at the same time, and if you cut through that there are concurrently redundant ones one of which has no criteria to penetrate(granted 5 points is nothing, but it cannot be breached)

in your lich example the forum is poorly stated, the weapon must be both magic and bludgeon if both are not met the DR still stands unless the DR is listed separate as DR 15 magic and DR 15/bludgeon

That's cool.  My attacks are not Epic and evil.  So your DR will kick in.  But you may not simply take the damage as Holy and take 0. 



where does it state that you are immune to your own AMF because no where have i seen that in any resource.

I am immune to my AMF.  If you'd like a ruling on this, I'm okay.  I'm confident in my preparations in this effect, however.

Gegorath
 player, 53 posts
Wed 12 Apr 2017
at 16:00
Re: Arena Battle: Gegorath vs Thaddeous Bach
re evaluating effects of AMF on me
so i need a list of visible equipment.



yes i need a GM ruling on the effects of AMF and its interaction with us individually. i am currently tracking the following
  • i can use extra ordinary abilities only with the exception of my now "masterwork" mindblade



http://www.d20srd.org/srd/spells/antimagicField.htm
...prevents the functioning of any magic or spell...
http://www.giantitp.com/forums...e-an-Antimagic-Field
Thaddeous Bach
 player, 30 posts
 God of: Secrets
 Espionage and Sabotage
Wed 12 Apr 2017
at 16:09
Re: Arena Battle: Gegorath vs Thaddeous Bach
In reply to Gegorath (msg # 23):

I have no visible equipment.  I have a spellbook and component pouch (VOP) that I use.  But since it's expensive and I only need it when preparing spells I doubt I'd take it into the arena.
Thrainkell
 GM, 31 posts
Fri 14 Apr 2017
at 11:35
Re: Arena Battle: Gegorath vs Thaddeous Bach
Okay I think I have a grip on everything.

Due to his feat Thaddeous Bach is allowed to exclude part of the area of a spell he casts that has an area effect. He chose to do this with Anti Magic Field. This means the square he is in there is no Anti Magic Field, though the squares around him up to 10' radius other than that square does have Anti Magic Field.

Note that as a result in melee combat both combatants at the time of exchange are considered to be in that 5' square where there is no anti magic and all powers and abilities can be used unhindered.

Based on looking at both your skills, it would be easy for Gegorath to deduce there is a 5' square exclusion zone to the anti magic in it's center. Also you both pretty much know what spell the other casts, your spellcraft rolls are so high neither of you could fail to know.

Incidentally on the Attack by Gegorath based on your skill checks, you are pretty sure that your attack did not hurt Thaddeous, the sonic attack was present in the center of the area of anti magic which itself is not anti magic, however it washed over Thaddeous like fire would wash over a Red Dragon....

Thanks for your patience in letting me review the various rulebooks, and I found the thread that Gegorath provided to be insightful, incidentally Thaddeous feat is mentioned in that thread.
Thaddeous Bach
 player, 31 posts
 God of: Secrets
 Espionage and Sabotage
Fri 14 Apr 2017
at 17:24
Re: Arena Battle: Gegorath vs Thaddeous Bach
Thank you for the ruling.  Gegorath, I believe you're up?  Please roll for my Menacing Aura, as anytime we're not in direct combat (physically touching each other) you're effects are suppressed.
Gegorath
 player, 54 posts
Fri 14 Apr 2017
at 19:13
Re: Arena Battle: Gegorath vs Thaddeous Bach
Thaddeous Bach:
Thank you for the ruling.  Gegorath, I believe you're up?  Please roll for my Menacing Aura, as anytime we're not in direct combat (physically touching each other) you're effects are suppressed.

i have an aura of menace as well will DC 61, but because of an feats taken i am {EX} immune to mind affecting

i need to know the ratings of all effects and the spell level, or the spell level of the effect they are emulating

for example:
anti magic field [SU or Sp] level 6 spell


also note the following sequence is occurring as you attack because you are immune to your own AMF your magic and spells are un suppresses

including your holy aura

which states all good creatures are affected as if by that spell

so most beneficial to me is i am good...i am under the effect of your holy aura

also most beneficial to me is: you are evil so each time you attack me you must roll save vs blindness at DC 70

active effects i am radiating
  • 2 fort saves dc 45 succeed twice in a row or you are unable to approach w/i 20 ft of me
  • if you strike me with natural weapons take 1d6 +13 damage not subject to DR
  • aura of menace fort DC 61

Thaddeous Bach
 player, 32 posts
 God of: Secrets
 Espionage and Sabotage
Mon 17 Apr 2017
at 22:02
Re: Arena Battle: Gegorath vs Thaddeous Bach
-Also, alignment-based spells do not function normally.  Your opponent is treated as whatever alignment is most beneficial to him (not you).

You may assign your alignment as whatever is most beneficial to you.  I may do the same.  Notice it says "opponent" not attacker.  As I am your opponent regardless of when I attack you I believe I am a forded this ability as well.  So I am not evil (I'm actually not).

I am not aware of any text in the holy aura that says good creatures are unaffected.  Only evil creatures take additional damage.  That is quite different than good creatures are unaffected.  So if you take 256 and if you were evil you'd take 340.  You may ignore the 340 but not the 256.

http://www.d20srd.org/srd/spells/holyAura.htm

I'm unable to fail a fortitude save.
I'm immune to mind effects as well no Aura of Menace for anyone.  :(
The strikes you mentioned.  Were those the strikes in your previous message?  Is it impacted by AC?  Miss chance?  What is the type/source?

None of these effects are visible or detectable due to blank aura:

This message was last edited by the player at 22:04, Mon 17 Apr 2017.

Gegorath
 player, 55 posts
Thu 20 Apr 2017
at 03:47
Re: Arena Battle: Gegorath vs Thaddeous Bach
All of that is moot any way

Each time You approch with in 20 ft of me...your aura of menace[SU] (or holy aura which is also [SU]) radius reaches me ...provokes AOO

Using evasive reflexes feat 5ft step away (out of the AOE) resulting in you never getting close enough to have physically struck me in the first place.

Using the "illuminated AOE" From the aura of menace and the holy aura as a guide to plan his direction. Gegorath reverses direction moving 2000 ft away from the attacker
 Speaking to himself
This is truly confusing a creature that possesses the aura of a holy man but has no qualms about doing un-provoked harm to some one. I can not in good conscience attack until I get an explanation.

This message was last edited by the player at 06:26, Thu 20 Apr 2017.

Thaddeous Bach
 player, 33 posts
 God of: Secrets
 Espionage and Sabotage
Fri 21 Apr 2017
at 14:38
Re: Arena Battle: Gegorath vs Thaddeous Bach
OOC: I would like to yield.

I believe this build to still be an incredibly powerful one.  But I've come to realize a few key important things:

It's basically a nullify build.  Designed to take away all of my opponent's advantages and then dismantle them at my leisure.

While I still believe this would lend itself well to an arena competition it's no fun to play against and because of this; no fun to play.  It just reverts to arguments (potential hurt feelings: Which I solemnly hope I've avoided Gegorath!) and DM rulings for it to work.

I believe everyone's time can be better served if I just scrap the character and redesign with a different concept in mind.

I appreciate your time and I'm sorry if you feel this is a cheap way to win.  Feel free to put something gory in the IC thread!  ;)

Best of luck and hope to try again when I finish my replacement?

Gegorath
 player, 56 posts
Fri 21 Apr 2017
at 22:27
Re: Arena Battle: Gegorath vs Thaddeous Bach
I am budding a secondary character as well.

This character is build arround two things
EVERYTHING provokes an AOO
I get two attacks per AOO
if I ever fought myself the universe would explode because the infinite series of AOO provoked by AOOs

The entire fight would last for a single standard melee action and the following AOOs
Thrainkell
 GM, 33 posts
Sat 22 Apr 2017
at 06:40
Re: Arena Battle: Gegorath vs Thaddeous Bach
So we have agreed that Thaddeous has yielded and Gegorath won.

Sorry if some rulings went against folks. I've not posted new rules yet for Character Creation. I was going to grandfather your characters in. I'm also kinda waiting for the old DM to make me the DM :).

We were talking in a thread and then he kinda vanished again :). (He is around he posted)

Moved to OOC the rest of this post was.

This message was last edited by the GM at 13:37, Sat 22 Apr 2017.

Gegorath
 player, 57 posts
Sat 22 Apr 2017
at 13:23
Re: Arena Battle: Gegorath vs Thaddeous Bach
no i really don't think that Gegorath would have won. here is how

Thadeous would have realized that my most effective way to win the fight would have been up close.

I can...
crits that REMOVE levels due to soul breaker(no immunity stated in stat block)
(criticals are auto confirmed at 16-20 with the ability to crit 12-20 4 times per day)
also my ability to REMOVE his DR


who wins the fight could be answered by the following question

does Thaddeous have enough damaging area spells that require will saves to deal 4000 points of damage after subtracting 100 points per round and 25 points from damage.
Thrainkell
 GM, 37 posts
Sat 22 Apr 2017
at 13:39
Re: Arena Battle: Gegorath vs Thaddeous Bach
In reply to Gegorath (msg # 33):

I don't think so but I could be mistaken, spells don't think so, psionic powers eh not thinking either.
Thaddeous Bach
 player, 34 posts
 God of: Secrets
 Espionage and Sabotage
Sun 23 Apr 2017
at 01:02
Re: Arena Battle: Gegorath vs Thaddeous Bach
I'm immune to level loss. But I don't have the damage output to bring you down without completely nullifying your powers.  Nasty  wish spells that would have required more arguments and DM rulings. I didn't want to waste anymore of your time.

He can have the win