Duel 1: Nineda v Thaddeous Bach.   Posted by Wanderer.Group: 0
Wanderer
 GM, 48 posts
Wed 30 Sep 2015
at 19:53
Duel 1: Nineda v Thaddeous Bach
"The inaugural fight in the arena is only moments away from beginning!"

People struggled to get into their seats as the two warriors entered the arena.  Magic allowed the spectators to watch through the stone walls of the arena.  Those in better seats watched through a series of magical projections showing the warrior from various angles as they prepared to fight.

OOC:
Standard fight rules
3 prep rounds

In your posts, please include a private section to the GM, which lists you current stats (AC, hp, non-permanent bonuses to anything, spells or powers in effect, immunities, etc.).  This section can also include any pre-fight actions taken.  Once the pre-fight stuff is posted, I will roll to see if anything is dispelled upon entering the arena.  After that, you can each post your preps and roll for initiative.

A copy of the map is provided below.


The Chapel of the Phoenix.


      a   b   c   d   e   f   g   h   i   j   k   l   m   n   o   p   q   r   s   t
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
1  |   |   |   |   |   |   |   |   |   | - | - |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
2  |   |   |   |   |       |   |   |   | - | - |   |   |   |       |   |   |   |   |
   +---+---+---+---+       +---+---+---+---+---+---+---+---+       +---+---+---+---+
3  |   |   |   |   |       |   |   |   |   |   |   |   |   |       |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
4  |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
5  |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
6  |   |   |   |   |       |   |   |   |   |   |   |   |   |       |   |   |   |   |
   +---+---+---+---+       +---+---+---+---+---+---+---+---+       +---+---+---+---+
7  |   |   |   |   |       |   |   |   |   |   |   |   |   |       |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
8  |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
9  |   |   |   |   |   |   |   |   |               |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+   +---+---+   +---+---+---+---+---+---+---+---+
10 |   |   |   |   |       |   |   |   | * | * |   |   |   |       |   |   |   |   |
   +---+---+---+---+       +---+---+   +---+---+   +---+---+       +---+---+---+---+
11 |   |   |   |   |       |   |   |   | * | * |   |   |   |       |   |   |   |   |
   +---+---+---+---+---+---+---+---+   +---+---+   +---+---+---+---+---+---+---+---+
12 |   |   |   |   |   |   |   |   |               |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
13 |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
14 |   |   |   |   |       |   |   |   |   |   |   |   |   |       |   |   |   |   |
   +---+---+---+---+       +---+---+---+---+---+---+---+---+       +---+---+---+---+
15 |   |   |   |   |       |   |   |   |   |   |   |   |   |       |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
16 |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
17 |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
18 |   |   |   |   |       |   |   |   |   |   |   |   |   |       |   |   |   |   |
   +---+---+---+---+       +---+---+---+---+---+---+---+---+       +---+---+---+---+
19 |   |   |   |   |       |   |   |   | - | - |   |   |   |       |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
20 |   |   |   |   |   |   |   |   |   | - | - |   |   |   |   |   |   |   |   |   |
   +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+


Chapel of the Phoenix

 This entire arena is made of stone. The roof is 60 ft high.

 Each of the smaller columns are 10 ft wide and go up to the ceilling.

 The larger piece in the middle is a block of stone 20 ft square.

 The * are a 10 ft square statue of the phoenix on top of the stone block.

 - are the starting positions.

This message was last edited by the GM at 19:54, Wed 30 Sept 2015.

Nineda
 player, 10 posts
Sat 3 Oct 2015
at 02:12
Duel 1: Nineda v Thaddeous Bach


INIT: 42
18:47, Today: Nineda rolled 42 using 1d20+23 ((19)).
Starting in J-19.


Nineda spends most of the prep time waving to the crowd and posing for the magical sensors he detects, hoping to give them all a good show. He knew he was being watched by many, so the less he had to give away about his own fighting style and methods, the better. Towards the end of the prep time, just as the starting bell is about to sound, he claps his hands together in a shout, his hair and clothing fizzling to life with energy, a third eye opening in the middle of his forehead.

"To my competitor, I wish you luck, and I thank you for the thrill of battle!" he shouts, grinning charismatically and taking a readied stance.

This message was last edited by the player at 17:24, Mon 05 Oct 2015.

Thaddeous Bach
 player, 13 posts
 God of: Secrets
 Espionage and Sabotage
Mon 5 Oct 2015
at 23:09
Duel 1: Nineda v Thaddeous Bach
OOC: Sorry for the delay.  I was waiting for an answer, then we went house hunting this weekend.  Didn't have a lot of time.  Posting now.

Thaddeous enters the arena Starting position: J1 .  The noise of the crowd seemingly lost on him for the moment.  He simply begins preparations for battle.  To Nineda he says simply, "I will endevor to make this quick.  Your faith would still be welcome once I prove my power."

I'm going to assume you have a high enough Spellcraft/Psicraft and Martial Lore to recognize all I do.
Prep 1:
Quick: Assume Child of Shadow Stance.
Standard: Cast- Arcane Spellsurge

He shifts his feet slightly and shadows seem to converge slightly around him.  They do not leap to conceal him but they pool at his feet as if they wish to.


Prep 2:
Free: He does something strange with his hands.  I'm fairly sure your LOS is blocked.  But if not, please make a Spot Check DC: 127
16:33, Today: Thaddeous Bach rolled 127 using 1d20+113 ((14)).

Quick: Cast Foresight (sped up by Arcane Spellsurge)
Standard: Cast Chameleon

Rd 3
Immediate: Cast Neverskitter
Standard: Force Screen


Init: 94

18:46, Today: Thaddeous Bach rolled 94 using 1d20+83 ((11)).

This message was last edited by the player at 02:01, Tue 06 Oct 2015.

Thaddeous Bach
 player, 14 posts
 God of: Secrets
 Espionage and Sabotage
Wed 7 Oct 2015
at 02:26
Duel 1: Nineda v Thaddeous Bach
Round: 1
Thaddeous seizes the initiative and as the starting sound was still reverberating through the room he was already moving.  Almost instantly, however, he simply vanished!
Move less 1/2 speed or less Hide in plain sight
Spot DC: 182
18:52, Today: Thaddeous Bach rolled 182 using 1d20+178 ((4)).


Without warning, an aura of anti-magic springs into effect around Nineda moments before three brutal strikes came in, then seemingly as quickly as it came magic was restored and Thaddeous vanished once more.

Move+spring attack+bounding assault+rapid blitz+move
Attack 1 hits an AC of 168 for 169 points of damage
Attack 2 hits an AC of 163 for 176 points of damage
Attack 3 hits an AC of 175 for 167 points of damage




19:13, Today: Thaddeous Bach rolled 167 using 2d10+161.  Damage 3/3.
19:13, Today: Thaddeous Bach rolled 176 using 2d10+161.  Damage 2/3.
19:12, Today: Thaddeous Bach rolled 169 using 2d10+161.  Damage 1/3.
19:10, Today: Thaddeous Bach rolled 175 using 1d20+158.  Attack 3/3.
19:10, Today: Thaddeous Bach rolled 167 using 1d20+163.  Attack 2/3.
19:08, Today: Thaddeous Bach rolled 170 using 1d20+168.  Attack 1/3.

This message was last edited by the player at 02:33, Wed 07 Oct 2015.

Nineda
 player, 12 posts
Wed 7 Oct 2015
at 03:31
Duel 1: Nineda v Thaddeous Bach
Round 1
"Neat trick. You fight dirty, but I expected some sort of gimmick. You're going to have to do that, but a lot harder, and I'm not certain I want you to go on gloating about your godliness for that long, and now you're... hiding? Seriously? All hail Bach, who bravely ran away..." he laughs in surprise, then takes to the air without so much as a thought, simply flying around the arena with his extrasensory perceptions enabled until he finds his hiding opponent.

Move: Around the arena until target sighted. I have fly (300) perfect and will weave between the columns in a shoelace pattern around the columns and upwards until he's spotted, then I'll close. Rest of turn depends on enemy location. Also, depending on how your antimagic aura works, I may be able to perceive you moving away immediately on you going out of range via touchsight, so I may at least know your proximity before he moves.

This message was last edited by the player at 03:49, Wed 07 Oct 2015.

Wanderer
 GM, 51 posts
Wed 7 Oct 2015
at 13:40
Duel 1: Nineda v Thaddeous Bach
Responding to a couple issues via private lines.
Nineda
 player, 13 posts
Wed 7 Oct 2015
at 15:06
Duel 1: Nineda v Thaddeous Bach
PM

This message was last edited by the player at 15:17, Wed 07 Oct 2015.

Thaddeous Bach
 player, 15 posts
 God of: Secrets
 Espionage and Sabotage
Wed 7 Oct 2015
at 19:32
Duel 1: Nineda v Thaddeous Bach
In reply to Nineda (msg # 7):

PM
Nineda
 player, 14 posts
Thu 8 Oct 2015
at 04:51
Duel 1: Nineda v Thaddeous Bach
"Hmm, you know, Thaddeous, if I'f have known you employed cheap tricks as a primary means of offense, I wouldn't have agreed to this to begin with. I walked into this arena a warrior, yet you're so fearful of having your own blood drawn that you're afraid to let me fight back? Very well, since we've apparently agreed to an epic match of hide and seek and not, in fact, a real stand up fight, I think I'll have more fun havin' drinks than here, so I'm gonna do that. Congratulations, I guess." says the combatant, snapping his fingers and instantaneously healing his own injuries, then snapping them again and vanishing from the arena.


Consider this a forfeit I guess. Not really interested in this style of fight as a player. Was hoping the three round aggression rule would prevent people from making hit-and-hide builds, but I suppose I was wrong.