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19:43, 30th April 2024 (GMT+0)

Tavern Talk II (OOC)

Posted by RaellusFor group 0
Raellus
GM, 875 posts
Sage
Raconteur
Sat 28 Jul 2018
at 18:29
  • msg #548

Re: Tavern Talk II (OOC)

In reply to Ulfgar Frostbeard (msg # 547):

I answered this in the tactical OOC (well after you asked- sorry for the delay).

DM trivia: the Mindflayer and Minotaur share a spread in the MM. This is super-convenient.

-
Raellus
GM, 882 posts
Sage
Raconteur
Tue 31 Jul 2018
at 23:33
  • msg #549

Re: Tavern Talk II (OOC)


If y'all want to investigate the structure, I need an IC post to that effect (including the nature of the examination). I will then make the appropriate rolls and determine the results. I hope this doesn't sound pissy, but as a DM, I don't want to assume what your PC does.

-
Raellus
GM, 888 posts
Sage
Raconteur
Sat 11 Aug 2018
at 02:44
  • msg #550

Re: Tavern Talk II (OOC)


I've rolled skill checks and all results have been posted. Your PCs have learned all that they can about the ancient monumental structure from their own expertise/experience. You have an idea that the structure is the skeletal remains of some sort of enormous beast, larger even than a red dragon (or whatever the biggest dragon type is). That's about it. Oh, and others seem to want to unearth it.

It is possible that Ulfgar's Tiefling colleague can tell you more. The Deep Gnomes are another potential intel source.

I think the consensus is to remain in place and try to take a long rest (combat with the Mindflayer and its thralls means that you can't resume the long rest you started earlier). Ulfgar is going to magically block the elevated entrance and a guard or two will be placed at the lower entrance. Is this correct?

P.S. I added a gemstone to the loot recovered from the slain Mindflayer.

-
Jenna Drax
Adventurer, 568 posts
Human Cleric
Dave Ross
Sat 11 Aug 2018
at 06:19
  • msg #551

Re: Tavern Talk II (OOC)

Raellus:
I think the consensus is to remain in place and try to take a long rest (combat with the Mindflayer and its thralls means that you can't resume the long rest you started earlier). Ulfgar is going to magically block the elevated entrance and a guard or two will be placed at the lower entrance. Is this correct?

The link you posted when I queried this earlier says that a rest needs to be interrupted by at least an hour of strenuous activity (fighting is specifically mentioned as being one of said strenuous activities) before it 'resets' and you have to start again from scratch. Are you ruling that the episode with the Mindflayer and the subsequent poking about at the ribs has lasted an hour? The combat part seemed pretty quick to me.

Other than that I have no strong opinion whether to rest here or return to the gnome village. I'll go with the flow.

EDIT. Although if we've learned all we can I don't see any point in hanging around.
This message was last edited by the player at 06:20, Sat 11 Aug 2018.
Raellus
GM, 889 posts
Sage
Raconteur
Sat 11 Aug 2018
at 14:44
  • msg #552

Re: Tavern Talk II (OOC)

In reply to Jenna Drax (msg # 551):

You are right, Dave. Thanks for catching that. I shouldn't have trusted my memory for rules. The party had completed 4 hours of an 8-hour Long Rest. That fight was not even close to an hour long, nor was it particularly strenuous due to your clever tactics. So, you only have to rest 4 more hours to complete a Long Rest.

-
Corros Graelor
Adventurer, 535 posts
Half-Elf Warlock
keys138
Sat 11 Aug 2018
at 17:56
  • msg #553

Re: Tavern Talk II (OOC)


I'm voting stick for a few more hours and then hit the skids.  I suppose we should try to find the elf as well.  I mean, we're supposed to be good guys.
Nicolai Romanelli
Adventurer, 723 posts
Human Expediter
Tegyrius
Sun 12 Aug 2018
at 12:17
  • msg #554

Re: Tavern Talk II (OOC)

What he said.
Corros Graelor
Adventurer, 536 posts
Half-Elf Warlock
keys138
Sun 12 Aug 2018
at 16:16
  • msg #555

Re: Tavern Talk II (OOC)

So after reading the Imprisonment description, is there anything in the scroll or on the Mindflayer that indicates how he planned on grabbing this creature?  Or a description of it? I’m guessing (not Corros) that he planned on shrinking the thing down and stuffing it into the gem stone.
Corros Graelor
Adventurer, 537 posts
Half-Elf Warlock
keys138
Sun 12 Aug 2018
at 17:38
  • msg #556

Re: Tavern Talk II (OOC)

In reply to Corros Graelor (msg # 555):

Very good. That's exactly what the Mindflayer was going to try to do. Precisely how, though, is not specified by the available evidence.

-
Corros Graelor
Adventurer, 538 posts
Half-Elf Warlock
keys138
Mon 13 Aug 2018
at 14:06
  • msg #557

Re: Tavern Talk II (OOC)

Corros Graelor:
In reply to Corros Graelor (msg # 555):

Very good. That's exactly what the Mindflayer was going to try to do. Precisely how, though, is not specified by the available evidence.

-



Cool.  I think Corros will just keep that gem and scroll in his pocket for Sleeper related emergencies.
Raellus
GM, 891 posts
Sage
Raconteur
Sat 18 Aug 2018
at 18:33
  • msg #558

Re: Tavern Talk II (OOC)


I'm still not sure what to roll in order to advance things. Is the party going to attempt to rest for four hours to complete its Long Rest? Or is it going to try to damage the skeleton? It can't do both simultaneously. Also, only part of the biggun is exposed (none of the crucial joints mentioned IC are, at the moment).

-
Nicolai Romanelli
Adventurer, 725 posts
Human Expediter
Tegyrius
Sat 18 Aug 2018
at 19:43
  • msg #559

Re: Tavern Talk II (OOC)

I think resting is more important right now, but I’m willing to entertain other arguments.
Jenna Drax
Adventurer, 570 posts
Human Cleric
Dave Ross
Sat 18 Aug 2018
at 19:48
  • msg #560

Re: Tavern Talk II (OOC)

I’ve no strong opinions either way so happy to go with the majority.
Corros Graelor
Adventurer, 539 posts
Half-Elf Warlock
keys138
Sat 18 Aug 2018
at 22:55
  • msg #561

Re: Tavern Talk II (OOC)

Resting would be my vote
Ulfgar Frostbeard
player, 45 posts
Hill Dwarf Druid
Spartan-117
Sat 18 Aug 2018
at 23:04
  • msg #562

Re: Tavern Talk II (OOC)

Sorry, I thought several party members didn't have long rest dependant abilities.  If it is binary between long rst or not then I would also choose long rest.
Nicolai Romanelli
Adventurer, 726 posts
Human Expediter
Tegyrius
Sun 19 Aug 2018
at 03:23
  • msg #563

Re: Tavern Talk II (OOC)

Nic’s abilities are all short-rest dependent but Jenna is close to out of spells, if not out completely.
Ulfgar Frostbeard
player, 46 posts
Hill Dwarf Druid
Spartan-117
Sun 19 Aug 2018
at 03:36
  • msg #564

Re: Tavern Talk II (OOC)

Perhaps I should have been clearer -

1) People who need long rests, do that.

2) People who do not, take a short rest (in rotation, not all at once), then spend 3 hours on watch and/or mining spine/ribs/or whatever is in reach.
Corros Graelor
Adventurer, 540 posts
Half-Elf Warlock
keys138
Sun 19 Aug 2018
at 12:15
  • msg #565

Re: Tavern Talk II (OOC)

Ulfgar Frostbeard:
Perhaps I should have been clearer -

1) People who need long rests, do that.

2) People who do not, take a short rest (in rotation, not all at once), then spend 3 hours on watch and/or mining spine/ribs/or whatever is in reach.


Works for me!
Nicolai Romanelli
Adventurer, 727 posts
Human Expediter
Tegyrius
Sun 19 Aug 2018
at 12:42
  • msg #566

Re: Tavern Talk II (OOC)

This. ^^^
Ulfgar Frostbeard
player, 48 posts
Hill Dwarf Druid
Spartan-117
Sun 19 Aug 2018
at 22:41
  • msg #567

Re: Tavern Talk II (OOC)

Othok guys mugdor like old people Gilthok

https://lingojam.com/TheDwarvenLanguage

lol
This message was last edited by the player at 22:42, Sun 19 Aug 2018.
Corros Graelor
Adventurer, 542 posts
Half-Elf Warlock
keys138
Sun 26 Aug 2018
at 16:16
  • msg #568

Re: Tavern Talk II (OOC)

Should we head to the tiefling and see what’s up?
Nicolai Romanelli
Adventurer, 729 posts
Human Expediter
Tegyrius
Sun 26 Aug 2018
at 17:08
  • msg #569

Re: Tavern Talk II (OOC)

Yeah, let's see what Ulfgar has been up to.
Jenna Drax
Adventurer, 571 posts
Human Cleric
Dave Ross
Sun 26 Aug 2018
at 17:27
  • msg #570

Re: Tavern Talk II (OOC)

So are we abandoning the elf? Personally I'm totally fine with that but I thought there was an IC move towards at least trying to find out what had happened to him?
Ulfgar Frostbeard
player, 49 posts
Hill Dwarf Druid
Spartan-117
Sun 26 Aug 2018
at 17:34
  • msg #571

Re: Tavern Talk II (OOC)

With all due respect to half of Corros's gene pool, it's an Elf, so no one gives a shit.  #dwarflife
Jenna Drax
Adventurer, 572 posts
Human Cleric
Dave Ross
Sun 26 Aug 2018
at 17:34
  • msg #572

Re: Tavern Talk II (OOC)

In reply to Ulfgar Frostbeard (msg # 571):

Like I said, no objections here.
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