Active Quests
In Chronological Order:
Although Jenna lost her purse, the party (minus Nic and Gronk) caught and released a successful young pickpocket's accomplice before he could escape into the city sewers, possibly gaining an ally as a result.
The Five have been recruited by the commander of the Balefyre city watch and offered three intelligence gathering missions- locate a suspected pirate base, investigate incidents of people going missing in the city and reports of walking dead in the necropolis, and determine why there's been no word from Yonder's Hole in nearly a fortnight. The Five have successfully completed the first and last missions (see Completed Quests for details).
Old Klem, a caravan wagon driver, suggested starting a way-station (an inn and corral) midway between Balefyre and Yonder's Hole. He's invited the Five to join the venture as investors. He intended to call the new settlement 'Pace', after his deceased assistant, killed by manticores near the very spot. Construction on Pace has begun.
Lovad Padin, a wealthy merchant and avid collector of antiquities, has offered to pay the Five for any interesting artifacts they might recover during their investigation of the afore-mentioned ruins.
The Five investigated the ruins on the road to Yonder's Hole, coined the City of the Forgotten Ones by their mysterious patron, Lovad Padin, finding a massive underground loop containing evidence that experiments to produce a powerful device/creature called "The Weapon" were conducted there. Is it possible that "The Sleeper" and "The Weapon" are one-in-the-same? More investigation is required.
When the party returned to Balefyre, they discovered that they'd been subjected to some kind of temporal distortion, most likely during their investigation of the subterranean loop under the City of the Forgotten ones. What they perceived as a four-day expedition turns out to have lasted just over four weeks.
Several months after forcing the Bloodforged to evacuate the city, the party learned that Yonder's Hole is again under siege, this time, by various monstrosities that emerged from an exploratory mineshaft. These creatures killed several miners, all of which came back as undead. The Council asked the Four to investigate. In the badlands, on the way to the mining camp, the party- accompanied by the half-elf ranger Zima and a dwarf miner named Kerek- was ambushed by a Yeti, and its horses scattered. They overcame the beast, but a Kerek was carried away by his panicked mounts. While looking for the dwarf, the party encountered a party of gnoll slavers. After a fierce, running battle, the companions vanquished the gnolls, overran their camp, and freed a high elf monk named Amaldaris. Zima and Kerek were sent to collect the missing horses, but failed to arrive at the rendezvous.
The party, including Amaldaris but sans Zima and Kerek, completed the journey to Yonder's Hole where they were briefed by Sergeant Jaff and Mayor Deepdelver. With the latter in tow, the adventurers descended underground via a mine shaft, finding another massive tunnel similar to those under the City of the Forgotten Onces where encountering a stone golem sentry. Using an amulet they found, the party circumvented the construct and descended deeper in an elevator. In a sprawling cave complex, the Five encountered a Duergar slaver party and freed its captives, one of which, a Deep Gnome named Svimn, took them to his village where they rested. Svimn told them that Drow and Duergar, neither native to this particular corner of the Underdark, have recently arrived and begun digging (using slave labor whenever possible). He believes they are searching for something.
After a very brief encounter with a fleeing minotaur, the adventurers destroyed a small party of Drow slavers; Amaldaris began to interrogate badly wounded survivor, but dispatched him abruptly. The High Elf reported that the Drow accused him of seeking something called "The Dark Heart". The adventurers continued deeper into the earth, arriving a large cavern occupied by another, bigger group of Drow. The Dark Elves' slaves were in the process of excavating some sort of huge structure. The party attacked and vanquished the Drow, freeing their slaves. Unfortunately, the slaves weren't able to tell the adventurers what the structure was. A long rest was interrupted by the appearance of a Mindflayer and its thralls. The party abruptly terminated the parley and killed the monsters with ease. Examinations by the party's various experts (Arcane, Religious, and Natural) were unable to determine the exact nature of the huge, obviously ancient structure, but their best guess is that it is the remains of some huge creature, probably a Tarrasque.
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This message was last edited by the GM at 21:23, Sun 30 Dec 2018.