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15:24, 30th April 2024 (GMT+0)

Lessons from the Past lead to Hidden Depths.

Posted by GM CoAlGunFor group 0
Revan Kun
player, 35 posts
Thu 9 Jun 2016
at 17:52
  • msg #87

Lessons from the Past lead to Hidden Depths

In reply to Mata Hari (msg # 86):

The dice rolled: 1 success, 2 advantages


 The end result: 1 success, 2 advantages
GM CoAlGun
GM, 36 posts
Thu 9 Jun 2016
at 18:16
  • msg #88

Lessons from the Past lead to Hidden Depths


Initiative order for this combat will be:
Revan
Mata
Trooper Commander
Squad A
Squad B

The Cheat Sheet pdf I emailed you a day or two ago has a great Combat summary page if you need a reference.


You are at medium range of the commander and both squads.


Destiny Points   Light: 0   Dark: 1
Revan Kun
player, 36 posts
Thu 9 Jun 2016
at 18:37
  • msg #89

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 88):

At the commander

The dice rolled: 3 successes, 2 advantages, 2 failures

 The end result: 1 success, 2 advantages

i rolled 3 green and 2 purple for blaster at medium range, is the right
GM CoAlGun
GM, 37 posts
Thu 9 Jun 2016
at 18:44
  • msg #90

Lessons from the Past lead to Hidden Depths


It would have been correct but I forgot to mentiion that the Commander has "Adversary" talent level 1 which upgrades the difficult of all combat checks against him by 1.

So your roll with blaster at medium would be 3 green 1 purple and 1 red

Revan Kun
player, 37 posts
Thu 9 Jun 2016
at 18:48
  • msg #91

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 90):

The dice rolled: 5 successes, 1 advantage, 3 failures

 The end result: 2 successes, 1 advantage
GM CoAlGun
GM, 38 posts
Thu 9 Jun 2016
at 19:24
  • msg #92

Lessons from the Past lead to Hidden Depths


Revan charges directly into action drawing his blaster and firing as he runs towards the Commander and dives for cover.  His force of action catches the troopers off gaurd.

The blaster bolt strikes the commander in the shoulder twisting him back and leaving a smoking mark on his armor.

2 successes transltates to a hit +1 damage for 6 total.  The commander has a Soak of 5 so he suffers 1 wound.  The advantage can be used to recover strain but since you don't have any you can give it to Mata for a bonus on her roll
Mata Hari
player, 19 posts
Thu 9 Jun 2016
at 19:28
  • msg #93

Lessons from the Past lead to Hidden Depths


Mata jumps behind a rock spire as she draws her blaster.

Revans charge has distracted the cave troopers and she fires at the squad behind the Commander.

Dice Roll:


2 successes on a roll of 1 Ability, 1 Proficiency, 2 Difficulty, 1 Boost


The shot strikes the lead cave trooper and drops him to knees but his armor keeps him in the fight.
GM CoAlGun
GM, 39 posts
Thu 9 Jun 2016
at 19:31
  • msg #94

Lessons from the Past lead to Hidden Depths

The Commander looks down at his smoking shoulder plate and then back up at Revan.  He signals his squad with a pointing motion and they draw their vibroswords and run at Revan.


The squad surrounds Revan and attacks. with their vibroswords.

Dice Roll:


1 success on a roll of 2 Proficiency, 2 Difficulty


Revan dodges expertly but 1 trooper manages to catch him wtih his blade.

5 damage - 4 for your soak = 1 damage.

The squad guarding the ship opens fire on Mata with their carbines.

Dice Roll:


2 successes, 1 triumph, 1 threat on a roll of 1 Ability, 2 Proficiency, 2 Difficulty, 1 Setback


The volley of blaster fire is accurate and strikes Mata and the spire she is covering behind sending shards flying into her face.  She falls to the ground.

Hit Damage 9 +1 = 10  - soak 3 = 7
She will also roll with disdavantage on her next turn

This message was last edited by the GM at 19:55, Thu 09 June 2016.
Revan Kun
player, 38 posts
Thu 9 Jun 2016
at 21:34
  • [deleted]
  • msg #95

Lessons from the Past lead to Hidden Depths

This message was deleted by the player at 21:34, Thu 09 June 2016.
Revan Kun
player, 39 posts
Thu 9 Jun 2016
at 21:35
  • msg #96

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 94):

Dice Roll:


3 successes, 1 threat on a roll of 3 Ability, 2 Difficulty

GM CoAlGun
GM, 40 posts
Fri 10 Jun 2016
at 02:46
  • msg #97

Lessons from the Past lead to Hidden Depths


10 damage and suffer 1 strain from the threat

Purple blades flash to life as Revan sweeps a wide arc with his saber.  The troopers armor is no match and sparks fly as the blades carve deep wounds.  2 troopers fall lifeless.
Mata Hari
player, 20 posts
Fri 10 Jun 2016
at 02:59
  • msg #98

Lessons from the Past lead to Hidden Depths


Mata struggles to regain her feet.  Her vision is blurred be she takes aim at the white forms by the ship and fires.

Dice Roll:


1 advantage, 2 failures on a roll of 1 Ability, 1 Proficiency, 2 Difficulty


The shot misses its mark.
GM CoAlGun
GM, 41 posts
Fri 10 Jun 2016
at 03:29
  • msg #99

Lessons from the Past lead to Hidden Depths


As the troopers fall to Revan's blade the Commander attacks with a vicious overhead swing.

Dice Roll:


4 advantages, 3 failures on a roll of 3 Proficiency, 2 Difficulty



Revan barely manages to evade the Commanders attack as the force moves him to defend against the remaining trooper facing him.

The trooper swings with his vibrosword.

Dice Roll:


3 successes on a roll of 3 Ability, 2 Difficulty


Damage 5 + 2 - soak 4 = 3 damage.  You can Parry the attack to reduce the damage to 0 but suffer 3 strain instead if you want.

The squad engaging Mata fires as they advance.

Dice Roll:


1 success, 3 advantages on a roll of 1 Ability, 2 Proficiency, 2 Difficulty, 1 Setback


The assault overwhelms Mata and a carbine bolt knocks her unconscious.
Revan Kun
player, 40 posts
Fri 10 Jun 2016
at 03:50
  • msg #100

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 99):

i would like to parry... that brings me to 4 stain and 1 damage? id also like to finish of the last guy in the squad
Revan Kun
player, 41 posts
Fri 10 Jun 2016
at 03:53
  • msg #101

Lessons from the Past lead to Hidden Depths

In reply to Revan Kun (msg # 100):

Dice Roll:


1 success, 3 advantages on a roll of 3 Ability, 2 Difficulty

GM CoAlGun
GM, 42 posts
Fri 10 Jun 2016
at 04:43
  • msg #102

Lessons from the Past lead to Hidden Depths


Yes, thats how I have it marked

Revan blocks the troopers attack and then with a quick reversal removes his head.

The Commander tries to catch you off guard with an attack low to your legs.

Dice Roll:


5 advantages, 2 failures on a roll of 3 Proficiency, 2 Difficulty


Revan jumps out of the way but lands awkwardly  The  Commander will gain 1 defense on your next attack.

The second squad of troopers sees Mata go down and turns their attention to Revan.  They pour carbine fire without caution.

Dice Roll:


4 successes, 3 threats on a roll of 1 Ability, 2 Proficiency, 4 Difficulty


Blaster fire rains down on Revan.  The force guides his blade and reflects most of the shots back at the troopers striking two of them.  They crumple to the ground with smoking holes in their armor as the lone trooper presses on.

9 + 3  would be 12 damage to you before soak drops it to 8.  But you can use your Reflect skill to suffer 3 strain to reduce it by 4 and then use the 3 threats rolled to trigger your Improved Reflect skill which sends back the original damage.
Revan Kun
player, 42 posts
Fri 10 Jun 2016
at 04:51
  • msg #103

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 102):

i will definatley do that. i will also finish off the last trooper then focus on the commander.

does the improved reflect kill the other trooper... do i roll 3 green and 2 purple or 3 green, 2 purple, 1 red
GM CoAlGun
GM, 43 posts
Fri 10 Jun 2016
at 05:19
  • msg #104

Lessons from the Past lead to Hidden Depths


You redirected the second squads blaster fire back at them for the original 12 damage.  Each squad had 3 troopers at 5 health each so the 12 damage killed 2 of them.

There is 1 trooper and the Commander left.
Rolling against the trooper would be 2 purple and 3 green.
Rolling against the Commander would be 1 purple 1 red 3 green and a black for the advantages the commander rolled last time.

Revan Kun
player, 43 posts
Fri 10 Jun 2016
at 06:06
  • msg #105

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 104):

Dice Roll:


3 successes, 1 threat on a roll of 3 Ability, 1 Difficulty, 1 Challenge, 1 Setback

GM CoAlGun
GM, 44 posts
Fri 10 Jun 2016
at 14:30
  • msg #106

Lessons from the Past lead to Hidden Depths

Revan dodges the last troopers fire and with a sweeping blow he cuts the troopers legs out and lands a final strike across his chest before he hits the ground.


"The last time I faced a Jedi I got a new arm.  You will pay for that now." The Commander growls through his helmet mic.

He slashes with his sword.

Dice Roll:


1 success, 1 advantage on a roll of 3 Proficiency, 2 Difficulty


Commander hits for 6 damage.  You have a soak of 4 so that would end up being 2 damage.  You could reduce that to 0 with a parry but that would bring you to your strain threshold.
This message was last edited by the GM at 14:31, Fri 10 June 2016.
Revan Kun
player, 44 posts
Fri 10 Jun 2016
at 14:48
  • msg #107

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 106):

take the to damage I have 14 only gives me 3 total and this b**** is about to die

 The dice rolled: 3 successes, 2 advantages, 1 failure
 The end result: 2 successes, 2 advantages

Harold 3 green 1 purple 1 black and 1 red
GM CoAlGun
GM, 45 posts
Fri 10 Jun 2016
at 15:17
  • msg #108

Lessons from the Past lead to Hidden Depths

Revan rolls off the Commanders strike and brings his forward blade in an upward arc gouging a deep wound across his chest.  The force of the blow opens the Commanders defenses.  Revan takes advantage of this opening to twist and land a second strike.

8 base damage + 1 for the second success.  Your lightsabers breach quality ignores the Commanders armor.

You rolled two advantages so you can trigger you Linked ability to land a second strike for another 9 damage.


18 total kills the Commander


Revan plunges the lightsaber straight through the Commanders chest.  He slumps lifeless with his armor still smoldering.
This message was last edited by the GM at 15:18, Fri 10 June 2016.
Revan Kun
player, 45 posts
Fri 10 Jun 2016
at 16:06
  • msg #109

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 108):

Revan immediately goes over to check on Matamata can you move? We need to to get to the ship
GM CoAlGun
GM, 46 posts
Fri 10 Jun 2016
at 16:38
  • msg #110

Lessons from the Past lead to Hidden Depths


Mata lays unresponsive but breathing.  Her face is covered in cuts and bruises.  A burn in her chest looks to be the wound that put her down.  You can feel her pain vibrating in the force.

Mata is at her wound threshold.  She is unconscious but alive.
The ship will probably have a medpac that you can use to roll a medicine check.

3 purple - 2 green - 1 blue for medpac and ship facilities

Revan Kun
player, 46 posts
Fri 10 Jun 2016
at 16:51
  • msg #111

Lessons from the Past lead to Hidden Depths

In reply to GM CoAlGun (msg # 110):

The dice rolled: 2 successes, 4 advantages, 2 failures, 2 threats


 The end result: 2 advantages
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