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11:53, 1st May 2024 (GMT+0)

[IC] The Redbrand Hideout.

Posted by WizzrobeFor group 0
Wizzrobe
GM, 195 posts
Dungeon Master
Wed 28 Jun 2017
at 16:48
  • msg #1

[IC] The Redbrand Hideout

Rudo leads the way into the tunnel. The rest of the party follow close behind.

They travel about a hundred feet down the straight narrow tunnel, descending very slightly, until it opens up into a large natural cavern. The lighting is almost nonexistent here, though only Willow and Burgess have trouble seeing without natural darkvision. Rudo comes to a stop at the head of the line to peer into the cavern.

A cold breeze fills the open earthen space, carrying with it the faint scent of decaying flesh. A crevasse divides the cavern and is flanked by two rough stone columns that support the twenty-foot-high ceiling. Two arched wooden bridges span the chasm, one about ten feet from the group and the other much deeper into the cavern to the north.

As Rudo scans the cavern, Burgess whines very faintly and nudges Willow with his head. She tenses slightly, almost imperceptibly, and quietly reaches for her short swords.
This message was last edited by the GM at 00:20, Thu 29 June 2017.
Rudo
NPC, 129 posts
Dwarf Fighter
Wed 28 Jun 2017
at 16:52
  • msg #2

[IC] The Redbrand Hideout

Rudo quietly places a hand on Willow's shoulder, then turns back to Zhaquadan. "Pillar," he whispers so quietly Zhaquadan can barely hear. "Ten o'clock."

He reaches slowly for his greataxe.
Wizzrobe
GM, 196 posts
Dungeon Master
Wed 28 Jun 2017
at 22:59
  • msg #3

[IC] The Redbrand Hideout

Zhaquadan moves up behind Rudo to peer into the darkness of the cavern. He sees nothing. Patiently he watches the nearby pillar, trying to discern any movement or unexpected detail visible in the gloom.

As his eyes adjust to the darkness, he begins to make out a strange smooth protrusion of stone on the right side of the column. It catches his eye with the perfect roundness of a semicircle jutting out from the side of the pillar, shaded in pale patterns of color distinctly unlike the rest of the stone around it.

Suddenly the circular protrusion disappears. It reappears again a moment later. This time it's slightly larger, and at its center is a dot as black as the depths of shadow surrounding it.

Zhaquadan's heart freezes when he realizes he's staring directly into a huge green eye, looking right back at him.
This message was last edited by the GM at 23:03, Wed 28 June 2017.
Steamknuckle
NPC, 100 posts
Gnome Wizard
Conjuration Tradition
Wed 28 Jun 2017
at 23:12
  • msg #4

[IC] The Redbrand Hideout

Steamknuckle edges up behind Zhaquadan. "You see that, right?" he whispers.
Zhaquadan Mudsmither
Dwarf Cleric, 108 posts
Life Domain
Only Constant Is Change
Thu 29 Jun 2017
at 20:39
  • msg #5

[IC] The Redbrand Hideout

 Zhaquadan whispers "Yes.  I was worried about this but I was hoping it was deeper in.   We can assume some kind of alarm has been raised.   What should we do now?"
Willow
NPC, 138 posts
Halfling Ranger
Thu 29 Jun 2017
at 22:00
  • msg #6

[IC] The Redbrand Hideout

Willow suddenly takes a step backward, almost tripping over the dog behind her. "Who...who said that?" she asks loudly, her voice echoing out into the cavern.

She turns to the others. The look on her face is agitated, almost frantic. "Did you hear that? You heard that, right?" She shows no signs of concern for the noise she's making.
This message was last edited by the player at 22:15, Thu 29 June 2017.
Rudo
NPC, 130 posts
Dwarf Fighter
Thu 29 Jun 2017
at 22:01
  • msg #7

[IC] The Redbrand Hideout

"What are you doing?" Rudo whispers, gritting his teeth. "Shut up! Are you trying to get us killed?"
Wizzrobe
GM, 197 posts
Dungeon Master
Fri 30 Jun 2017
at 15:54
  • msg #8

[IC] The Redbrand Hideout

Zhaquadan looks around, trying to discern the source of Willow's unease.
Zhaquadan Mudsmither
Dwarf Cleric, 109 posts
Life Domain
Only Constant Is Change
Mon 3 Jul 2017
at 02:46
  • msg #9

[IC] The Redbrand Hideout

Zhaquadan wastes no time casting guiding bolt after which he backs away slowly saying "Throw everything you've got at it."
OOC: Ranged attack guiding bolt
19:36, Today: Zhaquadan Mudsmither rolled 13 using 1d20+5 with rolls of 8.  Ranged attack guiding bolt.
19:37, Today: Zhaquadan Mudsmither rolled 12 using 4d6 with rolls of 4,4,1,3.  Guiding bolt damage.

Wizzrobe
GM, 198 posts
Dungeon Master
Mon 3 Jul 2017
at 05:15
  • msg #10

[IC] The Redbrand Hideout

Zhaquadan utters a word of power and raises his hand, unleashing a streak of bright light that briefly illuminates the cavern with a flash. The huge eye quickly disappears behind the stone pillar. The ray of light strikes the stone surface and dissipates harmlessly, leaving no mark behind.

"Don't be a fool," the silent voice hisses, this time seeming to reach out into everyone's mind at once. The party looks at each other in surprise, confirming that they are indeed each hearing the same message.

"The dark one warned us," it continues. "Were it not for the smell of your secrets, your flesh would be rotting from your bones by now. Come now...speak with us. The dark one offered us food, but you...we haven't relished such secrets in a long time.

"We can taste it in you. So rich...you hunger for the dark one's secrets too. Share some of what you have and we might be willing to...strike another bargain.
"

This message was last edited by the GM at 05:29, Mon 03 July 2017.
Rudo
NPC, 131 posts
Dwarf Fighter
Mon 3 Jul 2017
at 05:40
  • msg #11

[IC] The Redbrand Hideout

Rudo turns to Zhaquadan. He clutches the haft of his battleaxe fiercely, but in place of his usual swagger his eyes now betray a genuine startling fear.

"I heard that," he says. "I fear no man, but dark magic, that's something else. Tell us, priest. Do we kill it?"
Zhaquadan Mudsmither
Dwarf Cleric, 111 posts
Life Domain
Only Constant Is Change
Thu 6 Jul 2017
at 23:13
  • msg #12

[IC] The Redbrand Hideout

Zhaquadan pauses for a moment unsure about how proceed and looks despairingly at Steamknuckle.

OOC: Attempt to recall any information about the current adversary.
16:10, Today: Zhaquadan Mudsmither rolled 6 using 1d20+1 with rolls of 5.  Arcana check.

This message was last edited by the GM at 04:23, Fri 07 July 2017.
Steamknuckle
NPC, 101 posts
Gnome Wizard
Conjuration Tradition
Fri 7 Jul 2017
at 03:53
  • msg #13

[IC] The Redbrand Hideout

Steamknuckle shrugs and gives Zhaquadan a nervous look. "Don't look at me. I have no idea what that thing is." The gnome seems agitated, and a bit confused.

He leans close to Zhaquadan. "All I know is it can read our minds," he whispers. "I don't know about you, but that really spooks me out. But...if it can read our minds, then it can also read the Redbrands' too. Maybe it can tell us something about Glasstaff, or this place."
Wizzrobe
GM, 200 posts
Dungeon Master
Fri 7 Jul 2017
at 03:55
  • msg #14

[IC] The Redbrand Hideout

"Yes..." the disembodied voice whispers within the party's minds. "No need for blood. Share with us...yes...and we will share with you."
Rudo
NPC, 132 posts
Dwarf Fighter
Fri 7 Jul 2017
at 04:00
  • msg #15

[IC] The Redbrand Hideout

Rudo steps forward, gripping his axe. "Don't fall for this demon's trickery. We need nothing from it, except that eye in two bloody pieces on the ground."
Willow
NPC, 139 posts
Halfling Ranger
Fri 7 Jul 2017
at 04:07
  • msg #16

[IC] The Redbrand Hideout

Hearing the whispered discussion around her, Willow seems to have regained some composure. Her face is still pale with tension, though.

"The things it said to me were not friendly," she whispers in a shaky voice. "I don't trust it one bit. But, on the other hand, I don't want to fight it either.

"It said...the 'dark one' gives it food. That must be how they keep it from trying to eat them. If we give it what it wants, then maybe it will let us pass in peace."

Rudo
NPC, 133 posts
Dwarf Fighter
Fri 7 Jul 2017
at 04:17
  • msg #17

[IC] The Redbrand Hideout

"Don't go soft on me now, Kitten," Rudo mutters. His face is grim as he turns to Zhaquadan. "What do you say, priest? Surely you won't stand for parley with a devil like this?"
Zhaquadan Mudsmither
Dwarf Cleric, 112 posts
Life Domain
Only Constant Is Change
Fri 7 Jul 2017
at 20:26
  • msg #18

[IC] The Redbrand Hideout

After a long pause Zhaquadan says "If you think it is possible I think this thing is an abomination and should be cleansed.  If we can injure and capture it perhaps it can be questioned but I say we throw everything we have at it."
Steamknuckle
NPC, 102 posts
Gnome Wizard
Conjuration Tradition
Fri 7 Jul 2017
at 22:09
  • msg #19

[IC] The Redbrand Hideout

"Injure and capture it?" Steamknuckle whispers incredulously. "It's been trying to talk to us since we got here. I mean, you're hearing the same voice in your head that I'm hearing, right? It's trying to avoid a fight. We don't need to beat it into submission to get information out of it! It just said that's what it wants to do!

"If questioning this thing is what you want, then do that. Why risk our lives and its willingness to talk by attacking it? I'm starting to wonder whether you might have caught something from Rudo here."

Rudo
NPC, 134 posts
Dwarf Fighter
Fri 7 Jul 2017
at 22:11
  • msg #20

[IC] The Redbrand Hideout

Rudo grins. "You heard the dwarf. It's an abomination, and needs to die." He abruptly turns on his heel, charging into the darkness toward the stone pillar with his axe raised.
Wizzrobe
GM, 201 posts
Dungeon Master
Fri 7 Jul 2017
at 22:31
  • msg #21

[IC] The Redbrand Hideout

"Foolsssss..." the voice spits. As Rudo begins his charge, the creature leans more fully out from behind the pillar, revealing its hideous form. Its skeletal mouth snarls and slavers.



OOC: Combat ensues. Initiative order:

Initiative RollCharacter
22Willow
19Steamknuckle
19Peas
18Creature
17Zhaquadan
7Burgess
4Rudo

This message was last edited by the GM at 16:21, Tue 01 Aug 2017.
Willow
NPC, 140 posts
Halfling Ranger
Fri 7 Jul 2017
at 23:09
  • msg #22

[IC] The Redbrand Hideout

"I can't see anything!" Willow cries frantically. "Steamknuckle, someone...please give me some light!" She pulls out the large claw dangling from the leather cord around her neck, holding it up for someone to imbue with magical radiance, while she blindly backs up against the cavern wall behind her.

OOC: Taking the Ready action (PHB p.193) to attack the creature as soon as the cavern is sufficiently illuminated.
This message was last edited by the player at 19:40, Fri 29 Sept 2017.
Steamknuckle
NPC, 103 posts
Gnome Wizard
Conjuration Tradition
Fri 7 Jul 2017
at 23:21
  • msg #23

[IC] The Redbrand Hideout

"I'm sorry, I don't know that spell!" Steamknuckle replies. "Only Zhaquadan can do that!"

Frustrated by Rudo's sudden charge, Steamknuckle edges up along the right-hand wall of the tunnel, toward the lip of the crevasse, to get a better view of the monster. As soon as he has a clear shot, he thrusts his hand forward and blasts it with a ray of freezing magical energy.

The ray strikes the creature firmly along the spiny crest of its hunched-over back, just above its eye, leaving a steaming trail of white crusted ice along its pitted leathery skin. The creature lets out a low, clicking growl.

OOC: Ranged attack with Ray of Frost cantrip.
16:14, Today: Steamknuckle rolled 20 using 1d20+5 with rolls of 15.  Ray of Frost cantrip attack.
16:14, Today: Steamknuckle rolled 2 using 1d8 with rolls of 2.  Ray of Frost cantrip damage (cold).

This message was last edited by the player at 13:33, Sat 08 July 2017.
Wizzrobe
GM, 202 posts
Dungeon Master
Fri 7 Jul 2017
at 23:33
  • msg #24

[IC] The Redbrand Hideout

As Steamknuckle moves forward, Peas leaps off his shoulder, swooping into the darkness toward the monster. She glides over Rudo's charging head and directly into the monster's huge single eye, blotting out its pale green luminescence for a moment with the fluttering of her small dark wings.

The creature screeches in frustration as it swipes at the tiny owl with its claws, but by the time they pass through the air in front of it she is gone. She sails off into the darkness of the cavern behind. The creature turns slightly to reach after her with another swipe of its claws, before stopping as it realizes its back is now exposed to Rudo's charging greataxe.

OOC: Flying to the creature, performing the Help action, then flying away.
The Help action (PHB p.192) is targeted at assisting Rudo's next attack.

This message was last edited by the GM at 13:34, Sat 08 July 2017.
Wizzrobe
GM, 203 posts
Dungeon Master
Sat 8 Jul 2017
at 04:44
  • msg #25

[IC] The Redbrand Hideout

The creature skitters away, retreating from Rudo. As it does so, it turns its eye toward Steamknuckle, and the horrible wheezing voice fills the party's minds. "I see now why you hesitated, little one. But do your friends? No...they cannot trust you. Such treasures you keep buried for yourself within the darkness. You've kept them hidden so long, how can you even trust yourself?"

As the creature stares toward Steamknuckle, its gaze intensifies. The gnome suddenly shrieks, doubling over as he clutches at his face and chest. The reaction only lasts a moment, though, as Steamknuckle rears back, breathing hard, and returns the monster's gaze with a hard glare of his own.

"You are a strong one...gnome," the voice rattles. "Strong, yes...but not strong enough to protect her."

OOC: Targeting Steamknuckle with a mysterious gaze.
21:34, Today: Steamknuckle rolled 19 using 1d20+2 with rolls of 17.  Constitution saving throw to resist the creature's gaze attack.

Steamknuckle
NPC, 104 posts
Gnome Wizard
Conjuration Tradition
Sat 8 Jul 2017
at 04:52
  • msg #26

[IC] The Redbrand Hideout

Steamknuckle bellows with shocking fury after the retreating monster. "Don't you dare talk about her! You'll die for that!"
Zhaquadan Mudsmither
Dwarf Cleric, 113 posts
Life Domain
Only Constant Is Change
Sun 9 Jul 2017
at 02:13
  • msg #27

[IC] The Redbrand Hideout

OOC: Zhaquadan casts light on Willow's claw.
This message was last edited by the GM at 03:07, Sun 09 July 2017.
Wizzrobe
GM, 204 posts
Dungeon Master
Sun 9 Jul 2017
at 05:46
  • msg #28

[IC] The Redbrand Hideout

Zhaquadan speaks a single resonant word, turning his shield to point the symbol on its surface toward the claw held up by Willow. In an instant the claw is bathed in a bright white light.
Willow
NPC, 141 posts
Halfling Ranger
Sun 9 Jul 2017
at 06:27
  • msg #29

[IC] The Redbrand Hideout

Willow immediately drops the claw to dangle from its leather cord across her chest. "Thanks," she mutters. The light illuminates the cavern brightly across her field of vision, revealing the hideous crouched form of the retreating creature, now near the far end of the chamber.

She moves a few feet forward to get a clear view of her quarry. Then she quickly draws her shortbow, readies an arrow, and mutters a single indistinct word under her breath before releasing the bowstring.

The arrow streaks through the gloom to sink deeply into the meat of the monster's turned hip. It lets out a terse, almost coughing screech at the impact. Then it suddenly begins clawing madly at the wound, as tough, thorny vines magically sprout from it, growing impossibly fast to thicken and spread across the monster's struggling body.

Soon the creature is fully entangled by the vines, thrashing madly to escape from their grasp as thorns sink and tear into its writhing flesh.

OOC: Triggering Ready action from earlier in the round: using bonus action to cast Ensnaring Strike before making a ranged attack with shortbow.
23:08, Today: Willow rolled 16 using 1d20+7 with rolls of 9.  Shortbow attack.
23:10, Today: Willow rolled 7 using 1d6+3 with rolls of 4.  Shortbow damage (piercing).
23:14, Today: Wizzrobe, for the NPC Creature, rolled 3 using 1d20+2 with rolls of 1.  Strength saving throw to resist Willow's Ensnaring Strike spell.

This message was last edited by the player at 14:29, Sun 09 July 2017.
Wizzrobe
GM, 205 posts
Dungeon Master
Sun 9 Jul 2017
at 14:41
  • msg #30

[IC] The Redbrand Hideout

Seeing Willow move up into the cavern, Burgess bounds forward protectively, rushing past her and Rudo toward the creature. He deftly skirts the edge of the chasm to reach the monster just as Willow's magical vines begin to entangle it.

The huge mastiff pounces into the strange creature, snapping at its leg with his massive jaws. However, by the time he arrives the spell has already taken hold, and his teeth sink harmlessly into a fibrous stalk of vine snaking across the monster's limbs. He angrily shakes his maw, tearing the vine into shreds.

OOC: Melee bite attack by Burgess.
07:35, Today: Wizzrobe, for the NPC Burgess, rolled 10 using 2d20+3, dropping the lowest dice only with rolls of 7,5.  Bite attack, with advantage due to the creature being restrained.

Rudo
NPC, 135 posts
Dwarf Fighter
Sun 9 Jul 2017
at 15:12
  • msg #31

[IC] The Redbrand Hideout

Rudo huffs in frustration as multiple fleeting beasts and flung projectiles fly past him, while his own short legs fail to close the distance between himself and the monster. He manages to run about two-thirds of the way before he stops to angrily rip a javelin from his belt, flinging it at the creature with one hand while gripping his greataxe in the other in a counterbalancing backward swing.

The javelin sails through the air to neatly skewer the creature through its left arm.

OOC: Ranged attack with javelin.
08:01, Today: Rudo rolled 16 using 2d20+5, dropping the lowest dice only with rolls of 2,11.  Javelin attack, with advantage due to the creature being restrained.
08:02, Today: Rudo rolled 8 using 1d6+3 with rolls of 5.  Javelin damage (piercing).

This message was last edited by the player at 15:36, Sun 09 July 2017.
Willow
NPC, 142 posts
Halfling Ranger
Sun 9 Jul 2017
at 15:41
  • msg #32

[IC] The Redbrand Hideout

Willow rapidly nocks another arrow and lets fly. The arrow strikes true, driving through the thick vines to sink into the creature's chest. It screeches desperately and thrashes even more wildly against its entangling prison.

OOC: Ranged attack with shortbow.
08:38, Today: Willow rolled 21 using 2d20+7, dropping the lowest dice only with rolls of 4,14.  Shortbow attack, with advantage due to the creature being restrained.
08:38, Today: Willow rolled 9 using 1d6+3 with rolls of 6.  Shortbow damage (piercing).

Steamknuckle
NPC, 105 posts
Gnome Wizard
Conjuration Tradition
Sun 9 Jul 2017
at 19:19
  • msg #33

[IC] The Redbrand Hideout

Steamknuckle grimaces with cruel resolve as he blasts the creature with another ray of frost. The beam strikes dead center, leaving the monster gasping and clutching at the patch of frost spreading across its abdomen.

The gnome approaches steadily with his palm held out, ready to fire again. Peas flutters out of the darkness to land deftly on his shoulder as he walks.

OOC: Ranged attack with Ray of Frost cantrip.
11:56, Today: Steamknuckle rolled 23 using 2d20+5, dropping the lowest dice only with rolls of 8,18.  Ray of Frost cantrip attack, with advantage due to the creature being restrained.
11:56, Today: Steamknuckle rolled 8 using 1d8 with rolls of 8.  Ray of Frost cantrip damage (cold).

This message was last edited by the player at 03:52, Mon 10 July 2017.
Wizzrobe
GM, 206 posts
Dungeon Master
Sun 9 Jul 2017
at 20:22
  • msg #34

[IC] The Redbrand Hideout

A howling desperation fills the voice that invades the party's minds. "Pleeease..." it begs. "We do not mean any harm. Please do not hurt us. We have treasures...many secrets. Shining things. We will give them to you. Please..."

The creature sees Steamknuckle approaching with fury on his face, and it tenses, flexing its wiry muscles in a final jerking gasp at freedom. The vines around its arms and legs suddenly give way and tear into fibrous splinters. The monster thrashes more and more urgently as it feels its freedom approaching, until the last vine shrivels and falls away into dust as formless as the magic from which it came.

The creature crouches, shaking and bloody, staring at Steamknuckle. "Please...take pity on us..." the broken voice wheezes. "We meant no harm. We will not run...we will share our treasures with you. Please forgive us, and spare us..."

OOC: Attempting to break out of the entangling vines.
12:56, Today: Willow rolled 1 using 1d6 with rolls of 1.  Ongoing thorn damage from Ensnaring Strike (piercing).
12:59, Today: Wizzrobe, for the NPC Creature, rolled 12 using 1d20+2 with rolls of 10.  Strength saving throw to break free from Willow's Ensnaring Strike spell.

Zhaquadan Mudsmither
Dwarf Cleric, 114 posts
Life Domain
Only Constant Is Change
Sun 9 Jul 2017
at 20:55
  • msg #35

[IC] The Redbrand Hideout

Zhaquadan runs to attempt to put himself between the creature and Rudo with his warhammer at the ready.   When he is close enough to not have to yell for the creature to hear he asks "How do we know we can trust you?"
Wizzrobe
GM, 207 posts
Dungeon Master
Mon 10 Jul 2017
at 00:19
  • msg #36

[IC] The Redbrand Hideout

"You have us at your mercy..." the voice replies. "We cannot eat you...we cannot run. We are to be trusted because...there is no other choice."
Zhaquadan Mudsmither
Dwarf Cleric, 115 posts
Life Domain
Only Constant Is Change
Mon 10 Jul 2017
at 02:19
  • msg #37

[IC] The Redbrand Hideout

Zhaquadan moves to the far side of the creature so as to prevent its escape and says "Surround it but keep your distance, it may actually have information that could help" while making a circular gesture with his hands to reinforce the request to his comrades.  He turns his attention to the creature and asks menacingly "Who is your master? Who is this 'dark one'?  What are you hiding down here?"
This message was last edited by the player at 02:20, Mon 10 July 2017.
Steamknuckle
NPC, 106 posts
Gnome Wizard
Conjuration Tradition
Mon 10 Jul 2017
at 04:00
  • msg #38

[IC] The Redbrand Hideout

Steamknuckle scowls as he approaches. "This thing had better start saying the right things, or else these Redbrands will be cleaning up its shattered frozen pieces for the next month."
Wizzrobe
GM, 208 posts
Dungeon Master
Mon 10 Jul 2017
at 04:26
  • msg #39

[IC] The Redbrand Hideout

The party quickly encircles the creature. Willow steps forward to gingerly remove the projectiles embedded in the monster's tough hide. It groans from the pain, but otherwise yields without complaint. She manages to recover one usable arrow and Rudo's javelin, which she hands to him.

As Zhaquadan edges around the creature to block off its escape to the north, he feels a strange chill emanating from the crevasse beneath him. Glancing down, he sees steep natural rock walls dropping about 20 feet to the floor of the narrow fissure, which is strewn with stone rubble and what appears to be scattered heaps of broken and well-gnawed bones. Tucked in among a pair of larger boulders he catches a glimpse of tattered cloth covering what looks like a humanoid leg.

"Yes, do not fear..." the telepathic voice murmurs. "We have many treasures, but will share only those you wish to see. Please do not hurt us. The treasures you seek...and only our life in return. A wise bargain."

The creature fixes its eerie green eye on Zhaquadan. "The dark one came just a while ago. We do not remember days, only that we ...smelled the secrets of..." The voice hesitates for several seconds before continuing. "...this place...long before they came.

"The dark one brought with him his...red ones. It was ours first, we found it, but they were many...so we struck a bargain. We were hungry, and he wished to keep others out of our place. We wished this too. No need for...blood.

"The dark one is not our master. He merely...feeds us. You know him as...the staff of glass."

This message was last edited by the GM at 05:48, Tue 11 July 2017.
Zhaquadan Mudsmither
Dwarf Cleric, 116 posts
Life Domain
Only Constant Is Change
Mon 10 Jul 2017
at 15:53
  • msg #40

[IC] The Redbrand Hideout

"What is Glasstaffs real name?  What did he want here?"
Wizzrobe
GM, 209 posts
Dungeon Master
Mon 10 Jul 2017
at 17:44
  • msg #41

[IC] The Redbrand Hideout

"We do not know the dark one's name. He...hid that well from us. But we tasted his desires...yes. He was sent by his own master to...perform some duty...but he was no dog. He hungered...bought the red ones with coin of greed to seize and conquer. Now they are his dogs, and he is the master."

The creature crouches, breathing wetly and wringing its hands as it looks around at the party members surrounding it. "We do not serve the dark one...we made a bargain. Yet...you seek to drive out the red ones...we see. We will not stop you. We will make a new bargain. The red ones are weak and tasteless. Their flesh will feed us, but their secrets are petty and bland. We will eat their flesh, and gnaw their bones...and trade whispers with you.

"If you kind ones would be pleased, then we will make the same bargain with you. We will...keep unwanted ones out. Away from our place. Their flesh will rot from their bones, and you will...be safe.
"


The creature gazes deeply into Zhaquadan's eyes, as if entreating the one it feels most open to diplomacy. "Please...give us the flesh of the red ones you slay. We will eat them, and the bright rooms will be clean of their bones. But..." The voice hesitates a moment. "Please...spare the one whose name is paper. It is black and speechless, yet...its treasures are rich. It has...given us company in the darkness here. It knows secrets that you will wish to taste as well. We do not wish to chew its bones."
Zhaquadan Mudsmither
Dwarf Cleric, 117 posts
Life Domain
Only Constant Is Change
Mon 10 Jul 2017
at 19:15
  • msg #42

[IC] The Redbrand Hideout

"Tell me what he wanted to protect down here.  Is this the Wave Echo cave?  Do you know where that is?"
Wizzrobe
GM, 210 posts
Dungeon Master
Mon 10 Jul 2017
at 19:25
  • msg #43

[IC] The Redbrand Hideout

"We do not know the...cave of echoing waves. We did not taste any such thing in the dark one. This place is only our home. It is...old. And it remembers. But the dark one does not see this...he is here only for his own greed. He protects nothing here, save his own petty appetites."
Willow
NPC, 143 posts
Halfling Ranger
Mon 10 Jul 2017
at 19:26
  • msg #44

[IC] The Redbrand Hideout

"Where is Glasstaff?" Willow asks impatiently.
Wizzrobe
GM, 211 posts
Dungeon Master
Mon 10 Jul 2017
at 19:31
  • msg #45

[IC] The Redbrand Hideout

The creature turns to Willow, its luminous eye glistening with an uncanny fervor. It stares at her for a long moment before turning back to Zhaquadan. "Oh...my...how delicious. This little one...so little she knows of you. Or...indeed...you of her. Ah, it has been so long since we tasted such mystery...black as oblivion to both of you. So sad...for such a thing to go unknown between friends brought together by such rare chance."
Willow
NPC, 144 posts
Halfling Ranger
Mon 10 Jul 2017
at 19:32
  • msg #46

[IC] The Redbrand Hideout

Willow's eyes, startled, dart between the creature and Zhaquadan. "What...what is it talking about?"
Wizzrobe
GM, 212 posts
Dungeon Master
Mon 10 Jul 2017
at 19:45
  • msg #47

[IC] The Redbrand Hideout

The creature turns back to Willow. It subtly runs its tongue across the edges of its teeth as its voice reaches out into the party's minds. "The dark one...he is near. He lairs down below." It points a bony claw to the northwest, toward the passageway just beyond where Zhaquadan is standing.

"We were to protect the dark one from...intrusions. But...where one bargain fails, another creeps in to take its place."

The creature sweeps its unsettling gaze across the rest of the party. "Beware...the dark one hides many secrets. He knows. And he comes and goes by many paths. The darkness is...safer...than the light."
Zhaquadan Mudsmither
Dwarf Cleric, 118 posts
Life Domain
Only Constant Is Change
Tue 11 Jul 2017
at 02:44
  • msg #48

[IC] The Redbrand Hideout

"Tell me where ALL of your treasures are hidden in this cave.  Tell us where everything is, shiny or dark." Zhaquadan demands almost manaically.
Rudo
NPC, 136 posts
Dwarf Fighter
Tue 11 Jul 2017
at 03:54
  • msg #49

[IC] The Redbrand Hideout

Rudo laughs. "Now there's a dwarf after my own heart! I was just about to say the same myself."
Wizzrobe
GM, 213 posts
Dungeon Master
Tue 11 Jul 2017
at 04:05
  • msg #50

[IC] The Redbrand Hideout

The creature recoils a bit. "Of course...but...surely you need not...relieve us of all our treasures? Surely, in light of our new bargain, you will see fit to leave us...but a meager share?"
This message was last edited by the GM at 05:54, Tue 11 July 2017.
Rudo
NPC, 137 posts
Dwarf Fighter
Tue 11 Jul 2017
at 04:10
  • msg #51

[IC] The Redbrand Hideout

Rudo responds only by taking a step forward, his axe raised menacingly.
Wizzrobe
GM, 214 posts
Dungeon Master
Tue 11 Jul 2017
at 04:22
  • msg #52

[IC] The Redbrand Hideout

The creature backs away slightly, raising its hands apologetically as it lowers its head in submission. With its eye still on the floor, the creature slowly turns to point a crooked claw toward the rocky slope of the ravine just below the nearby bridge.
Steamknuckle
NPC, 107 posts
Gnome Wizard
Conjuration Tradition
Tue 11 Jul 2017
at 04:33
  • msg #53

[IC] The Redbrand Hideout

"And it's all there?" Steamknuckle asks sternly. "Every bit? You'll want to be honest with us now."
Wizzrobe
GM, 215 posts
Dungeon Master
Tue 11 Jul 2017
at 04:39
  • msg #54

[IC] The Redbrand Hideout

"Yes...all of our shiny treasures. There.

"Our dark treasures are yours to have as well. You have only to ask...and we will tell."

This message was last edited by the GM at 04:40, Tue 11 July 2017.
Rudo
NPC, 138 posts
Dwarf Fighter
Tue 11 Jul 2017
at 05:34
  • msg #55

[IC] The Redbrand Hideout

Rudo slings his greataxe across his back. "Keep an eye on this thing. If it tries anything, you know what to do."

He turns to descend the rough wall of the crevasse. The slope is gradual and strewn with wide boulders, so the dwarf quickly makes it down to the floor of the chasm without difficulty. He disappears into the gloom beneath the wooden plank bridge.

His voice drifts out a moment later. "Oh, yes. Come to papa." After a few moments of shuffling and scraping, Rudo emerges back into the light of Willow's claw. He looks up at the assembled party staring back down at him. In his arms he carries a battered wooden chest.
Wizzrobe
GM, 216 posts
Dungeon Master
Tue 11 Jul 2017
at 06:15
  • msg #56

[IC] The Redbrand Hideout

A few moments later Rudo hands the chest up to Willow and Steamknuckle from just below the lip of the crevasse. He clambers up to stand beside them as Steamknuckle eases the chest open.

Inside is a heap of gold and silver coins, a handful of smooth green gemstones, two stoppered glass vials filled with a foamy reddish liquid, and a tightly rolled parchment scroll bound with twine.

Across the top of it all lays a beautiful longsword in a silver-chased scabbard, its hilt worked in the shape of a bird of prey with outspread wings.


This message was last edited by the GM at 16:22, Tue 01 Aug 2017.
Rudo
NPC, 139 posts
Dwarf Fighter
Tue 11 Jul 2017
at 06:25
  • msg #57

[IC] The Redbrand Hideout

Rudo frowns with disappointment. "Well nine hells. Had to be a piddly one-handed weapon, didn't it?"

After a moment he looks up. "Oh yes. Forgot to mention, there's a corpse down there. Looks like old cyclops here got started on him for breakfast. Didn't look like a Redbrand; probably some hapless fool from the village.

"But by Moradin's hammer, damned if I didn't freeze my balls off down there! That body might have been laying there a month and it would still be fresh in that cold."

Steamknuckle
NPC, 108 posts
Gnome Wizard
Conjuration Tradition
Tue 11 Jul 2017
at 16:40
  • msg #58

[IC] The Redbrand Hideout

"Looks like a couple hundred coins in here," Steamknuckle mumbles, sifting through the treasure. "About half gold, half silver. We don't exactly have time to count it out right now, though. And I'll need time to identify the potions and scroll. Sword looks like it might be enchanted, too."

He looks up at Zhaquadan. "What do you think we should do? It will take time to lug this back into town, and who knows what might happen in the meantime. We've made a lot of noise in here, so we might already have lost the element of surprise. But if we leave the chest here and move on, then what's to stop this thing from just taking it and running?"

Steamknuckle fixes a sour glare on the one-eyed monster. "I'd say we can't trust it either way."
Zhaquadan Mudsmither
Dwarf Cleric, 119 posts
Life Domain
Only Constant Is Change
Thu 13 Jul 2017
at 01:16
  • msg #59

[IC] The Redbrand Hideout

Zhaquadan stares at the creature with both disgust and pity in his eyes.  Reluctantly he says "I don't know what to do with this thing.  I am fairly certain that Ishtishia would want me to cleanse this world of such a thing but it seems to have  slightly honest desire to want to help and just to be left alone.  We have essentially entered into a deal with it which makes me ill to say but it's continued existence may yet be for a greater good.  I say we carry the treasure and be ready to drop it for a fight and leave the decision as to this one's fate for a later time."
This message was last edited by the GM at 01:55, Thu 13 July 2017.
Willow
NPC, 145 posts
Halfling Ranger
Thu 13 Jul 2017
at 01:44
  • msg #60

[IC] The Redbrand Hideout

Willow gives Zhaquadan an impatient look. "We can't sneak through a bandit stronghold carrying a chest full of treasure," she says flatly.
Steamknuckle
NPC, 109 posts
Gnome Wizard
Conjuration Tradition
Thu 13 Jul 2017
at 03:01
  • msg #61

[IC] The Redbrand Hideout

"Well, to be fair, this chest is not very full. We could just remove its contents and leave the chest here, then sort through it all later. Seems like a good compromise to me."

Steamknuckle shakes his head in disgust at the creature still cowering before the party. "I can't say I'm fully in agreement about sparing this thing's life, but if Zhaquadan thinks we should, then that's enough for me."
This message was last edited by the player at 03:25, Fri 14 July 2017.
Rudo
NPC, 140 posts
Dwarf Fighter
Thu 13 Jul 2017
at 03:33
  • msg #62

[IC] The Redbrand Hideout

"Agreed." Rudo sifts through his backpack until he produces a plain canvas sack. The others quickly help transfer the contents of the chest into the sack, after which he ties it shut and drops it into his pack.

He looks down into the chest. Only the sword in its fine silver-chased scabbard remains. He picks it up. "Lovely piece. Probably worth some hefty coin, especially if it's magic." As he speaks, the creature, standing nearby, stares despondently at the weapon glittering in the light of Willow's claw.

"Not my style, sadly. Anyone else want to use it?" Rudo looks around at the party.
Willow
NPC, 146 posts
Halfling Ranger
Thu 13 Jul 2017
at 03:35
  • msg #63

[IC] The Redbrand Hideout

"Much too big for me." Willow turns to Zhaquadan. "What about you? Hammers seem to be your thing, but a longsword works just as well with a shield. Want to give it a try?"
Rudo
NPC, 141 posts
Dwarf Fighter
Thu 13 Jul 2017
at 16:37
  • msg #64

[IC] The Redbrand Hideout

"Of course, if you take the sword, then we'll still need to have it appraised so we can take its value out of your gold share."
Steamknuckle
NPC, 110 posts
Gnome Wizard
Conjuration Tradition
Thu 13 Jul 2017
at 16:46
  • msg #65

[IC] The Redbrand Hideout

Steamknuckle shakes his head, almost sadly. "My poor Rudo. So concerned over every lost copper. Perhaps you've forgotten the company charter we all agreed to...salvaged hard assets are to be distributed according to benefit of the company. It's standard procedure, really.

"If this incredibly valuable, potentially magical weapon is an upgrade for Zhaquadan, then he gets it - especially since nobody else wants it. Nobody gets reimbursed for this. Your payment is the improved extent to which his new weapon enables him to protect your greedy, self-absorbed ass.

"Of course, the same is true whenever you manage to get your hands on something you actually want."

This message was last edited by the player at 16:51, Thu 13 July 2017.
Willow
NPC, 147 posts
Halfling Ranger
Thu 13 Jul 2017
at 16:50
  • msg #66

[IC] The Redbrand Hideout

"Are we quite finished bickering over this like children?" Willow sighs. "Let's not forget we're in the middle of a cave infested with hostile bandits. I think maintaining some semblance of stealth might be a bit more important than haggling over treasure shares at the moment."
Rudo
NPC, 142 posts
Dwarf Fighter
Thu 13 Jul 2017
at 17:33
  • msg #67

[IC] The Redbrand Hideout

Rudo frowns. "Fine." He looks at Zhaquadan. "So you don't really want this thing, right? Kitten's right. Hammers are really more your thing. Looks more ornamental than anything, anyway."

He gently slides the longsword a bit out of its sheath. The blade is decorated with a detailed etching of knotwork lines, surrounding a stylized inscription of the word "Talon" in fine scrollwork script.

"Oh..." Rudo breathes as he examines the blade. "Of course."
Steamknuckle
NPC, 111 posts
Gnome Wizard
Conjuration Tradition
Fri 14 Jul 2017
at 19:43
  • msg #68

[IC] The Redbrand Hideout

"Oh my..." Steamknuckle says in wonder. "You recognize this?"
Rudo
NPC, 143 posts
Dwarf Fighter
Fri 14 Jul 2017
at 19:49
  • msg #69

[IC] The Redbrand Hideout

"Of course I do. The Black Hawk." Rudo pulls the blade fully out of its scabbard, turning it over in the light. "Look at that edge...as sharp as the day it was forged. Not a spot of rust. This blade has got to be over five hundred years old. Only magic could keep an edge like that."
Steamknuckle
NPC, 112 posts
Gnome Wizard
Conjuration Tradition
Fri 14 Jul 2017
at 20:01
  • msg #70

[IC] The Redbrand Hideout

"Indeed..." Steamknuckle smiles, in an instant seemingly transported from the stress of the moment. "How could I have forgotten? We are beneath Tresendar Manor, after all!"

He looks around at the high stone ceiling of the natural cavern. "And this...of course...the orcs of Uruth Ukrypt laid waste to this town in the year 951 DR. The tales of Sir Aldith Tresendar, the Black Hawk, fighting off orcs in the caverns beneath his castle, cutting them down in hordes with his famous blade 'Talon.' How could I forget?" Steamknuckle looks back at the shining sword with giddy fascination. "Imagine finding this priceless piece of history here, untouched after all these centuries!"

He whirls around again, taking in the distant shadows of the great cavern. "This must be...must be the very spot where he was cut down! Oh...how thrilling!" He lets out a brief, chirping giggle.
Wizzrobe
GM, 217 posts
Dungeon Master
Fri 14 Jul 2017
at 20:05
  • msg #71

[IC] The Redbrand Hideout

The one-eyed creature crouches amongst the party, fidgeting intensely. "Yes...oh yes..." the voice groans in everyone's minds. "You know...thank you...such savory treasures...do you have more?"
Steamknuckle
NPC, 113 posts
Gnome Wizard
Conjuration Tradition
Fri 14 Jul 2017
at 20:07
  • msg #72

[IC] The Redbrand Hideout

Steamknuckle ignores the monster, giving only a small sharp shake of his head as he attempts to prevent its interruption from interfering with the pleasure of his discovery.
Zhaquadan Mudsmither
Dwarf Cleric, 120 posts
Life Domain
Only Constant Is Change
Sat 15 Jul 2017
at 03:50
  • msg #73

[IC] The Redbrand Hideout

"I do not want a piece of history to go to the highest bidder but unfortunately I cannot use this masterful blade.  If Rudo does not want to use it then I will hold it for safe keeping until we can determine its worth and further disposition.   For now we should keep moving."

Turning his attention to the creature Zhaquadan asks "What do you know of this place and its inhabitants both old and new?  Which way should we proceed to take its current inhabitants by surprise?"
This message was last edited by the player at 03:51, Sat 15 July 2017.
Rudo
NPC, 144 posts
Dwarf Fighter
Tue 1 Aug 2017
at 16:24
  • msg #74

[IC] The Redbrand Hideout

"I'll take the sword." Rudo slings his greataxe over his shoulder, then straps the longsword's scabbard to his belt. He continues to turn the blade over in his hands, inspecting the flawless blade with nodding approval.
Wizzrobe
GM, 218 posts
Dungeon Master
Tue 1 Aug 2017
at 17:34
  • msg #75

[IC] The Redbrand Hideout

The creature looks up at Zhaquadan, blinking its enormous eye once. "We do not know the ones who lived here long ago. Bones, now...though they still walk. Keep away from their resting place...if you hope to let their anger sleep." It points a gnarled claw to the northeast, toward the wide passageway at the north end of the cavern.

"The bones do not bother the red ones. We do not know why. Some...secret sorcery of the dark one. It is good to be friends...with the master of the dead.

"The red ones...they roam all about. They stay away from us...but we see them passing. They leave us food. Much food...locked behind doors near the walking bones.
"
The claw points again to the northeast.

"The red ones are all around. Some great and some small. They stink and clank and shout...chase away our sweet darkness. We hate them. But...the black one, whose name is paper...it is our friend. It comes here sometimes, to talk to us. It hates them too...wears the face of the red ones, but its heart is free. Perhaps...you could strike a bargain with it as well."
Steamknuckle
NPC, 114 posts
Gnome Wizard
Conjuration Tradition
Tue 1 Aug 2017
at 17:37
  • msg #76

[IC] The Redbrand Hideout

Steamknuckle glances from the monster to Zhaquadan, looking puzzled. "There it goes again about the one whose...'name is paper,'" the gnome whispers. "What do you think that means?"
Wizzrobe
GM, 219 posts
Dungeon Master
Tue 1 Aug 2017
at 17:44
  • msg #77

[IC] The Redbrand Hideout

The monster ignores Steamknuckle, continuing its telepathic rattle. "Most of the red ones are down..." pointing again to the passage just behind Zhaquadan to the northwest. "They guard the dark one...and shout their nasty swill at each other while we try to sleep. Yes, we hate them...but they are many. If you go that way, you will...not be safe.

"The dark one, though...
"
The creature pauses to lick its teeth again. "He moves in many ways. One way is through the bright stench of his red ones. But another..." It turns to gaze through the wide passage to the north. "There is a dark way. His red ones know not...but we...we are the holders of many secrets."

The creature turns back again to Zhaquadan. "As we said...the darkness...is safer than the light."
Zhaquadan Mudsmither
Dwarf Cleric, 121 posts
Life Domain
Only Constant Is Change
Tue 1 Aug 2017
at 22:19
  • msg #78

[IC] The Redbrand Hideout

"Perhaps we should start to the north.   What do you think?" Zhaquadan asks the party.
Rudo
NPC, 145 posts
Dwarf Fighter
Tue 1 Aug 2017
at 23:02
  • msg #79

[IC] The Redbrand Hideout

"Yes," Rudo rumbles. "This thing's riddles confuse and infuriate me, but that much seemed clear. The wizard must have a back door or something back there."
Willow
NPC, 148 posts
Halfling Ranger
Tue 1 Aug 2017
at 23:08
  • msg #80

[IC] The Redbrand Hideout

"Very well." Willow turns to face the creature. She shivers slightly at the still unsettling view of its single unblinking eye. "You've shown good faith so far, but don't think I've forgotten the first thing you said to me. I don't trust you. Now go, slink off to your dark hole down there and keep quiet. If you see any Redbrands or anything else that might be a threat to us, attack them. Otherwise, stay out of our way."
Wizzrobe
GM, 220 posts
Dungeon Master
Tue 1 Aug 2017
at 23:21
  • msg #81

[IC] The Redbrand Hideout

The creature bows slightly in acquiescence, before scooping up the now-empty chest and scuttling down the side of the chasm into the shadows of its rubble-strewn floor. It quickly disappears into the darkness under the bridge.
Wizzrobe
GM, 221 posts
Dungeon Master
Wed 2 Aug 2017
at 19:13
  • msg #82

[IC] The Redbrand Hideout

The party gathers themselves and heads northeast, over the wooden plank bridge crossing the chasm. Willow tucks the glowing troll's claw into her belt pouch to conceal its light. Familiar shades of gray settle over the darkened cavern as those with darkvision adjust to the gloom.

The bridge dips gently as they cross, but holds firm, and the party quickly crosses with no difficulty. Soon they find themselves huddled in the wide passageway leading north out of the great cavern.

At the threshold, the rough stone of the cavern gives way to a smooth square chamber, finished with dressed stone block walls and a flagstone floor. Several barrels are stored against the walls here, along with a number of empty crates, straw for packing, hammers, pry bars, and nails. Iron lamp sconces sit empty along the darkened walls. The room is otherwise empty and silent.
This message was last edited by the GM at 18:43, Mon 07 Aug 2017.
Zhaquadan Mudsmither
Dwarf Cleric, 122 posts
Life Domain
Only Constant Is Change
Sat 5 Aug 2017
at 17:56
  • msg #83

[IC] The Redbrand Hideout

Zhaquadan begins searching the room as quietly as he can,  opening and moving anything he can.
Wizzrobe
GM, 222 posts
Dungeon Master
Sun 6 Aug 2017
at 06:38
  • msg #84

[IC] The Redbrand Hideout

The party joins in as Zhaquadan begins rummaging through the room. Spreading out, they quickly examine every barrel and crate. Most are empty or contain only mundane goods of no value, but one crate is found stacked with a pile of fine brown animal pelts that look like they might be worth something.

While Rudo assesses the pelts, Zhaquadan studies the walls enclosing the room. He finds it peculiar that aside from the main cavern passageway, this finished storeroom has no other visible entrances or exits.

Sure enough, after a minute of feeling along the walls, a smooth stone block in the southwest corner slides back gently at his touch. A narrow hidden passageway opens up behind it, descending into darkness to the right.

Excited by this discovery, but cautioning the rest of the party against undue haste, Zhaquadan moves on to complete his circuit of the room. In particular, the small nook cut into the northeast wall draws his attention, since it serves no apparent purpose in the otherwise plain square chamber.

Zhaquadan pushes gently against the stone panel at the rear of the nook, then steps back with satisfaction as it too swings back toward him on hidden hinges. A lamplit passage extends off to the right, with a sturdy oak door directly opposite.
This message was last edited by the GM at 18:44, Mon 07 Aug 2017.
Zhaquadan Mudsmither
Dwarf Cleric, 123 posts
Life Domain
Only Constant Is Change
Tue 8 Aug 2017
at 02:24
  • msg #85

[IC] The Redbrand Hideout

Zhaquadan silently pulls his hammer out and motions towards his group to join him.  When he is satisfied of everyone's readiness he quickly opens the oak door.
Wizzrobe
GM, 223 posts
Dungeon Master
Tue 8 Aug 2017
at 05:39
  • msg #86

[IC] The Redbrand Hideout

As quietly as possible, the party huddles through the secret door into the north end of a stone corridor about 15 feet long. Two burning oil lamps brightly illuminate the passage from sconces set into either wall. Another sturdy wooden door stands closed at the far end of the hall.

With his allies at his back, Zhaquadan reaches out to grasp the iron handle of the door in front of him. The door is firmly locked.
Steamknuckle
NPC, 115 posts
Gnome Wizard
Conjuration Tradition
Tue 8 Aug 2017
at 05:52
  • msg #87

[IC] The Redbrand Hideout

Steamknuckle edges a bit closer to Zhaquadan. "Why are we going this way?" he whispers. "The eye thing pointed the other way when it said where the 'dark one' was. And that's what the bandit in Sildar's jail cell said too. The 'west end' of the cellars, he said."
This message was last edited by the player at 16:26, Tue 08 Aug 2017.
Rudo
NPC, 146 posts
Dwarf Fighter
Tue 8 Aug 2017
at 05:55
  • msg #88

[IC] The Redbrand Hideout

"What about those furs?" Rudo asks. "They're worth some gold. You ought to know by now I ain't leaving a single bent copper behind."
Zhaquadan Mudsmither
Dwarf Cleric, 124 posts
Life Domain
Only Constant Is Change
Tue 8 Aug 2017
at 16:56
  • msg #89

[IC] The Redbrand Hideout

" I don't want to leave any stone unturned.  It's locked anyway so let's go the other way" Zhaquadan says as he turns and points down the corridor.
Willow
NPC, 149 posts
Halfling Ranger
Tue 8 Aug 2017
at 17:48
  • msg #90

[IC] The Redbrand Hideout

"But wait," Willow interjects in a strained voice. "That's south. The bandit said he'd be on the west side of the stronghold. The eye thing pointed that way too. We're wasting time and risking our lives if we keep going this way. What are you doing? Gundren's still waiting on us!"
Rudo
NPC, 147 posts
Dwarf Fighter
Tue 8 Aug 2017
at 17:54
  • msg #91

[IC] The Redbrand Hideout

"Calm down, Kitten," Rudo says. "Old Mudskipper here knows what he's doing. We're just locking down the perimeter to prevent the bad guys from sneaking up on us from behind. Right, Mudskipper? Don't worry. We'll get Glasstaff. Won't take but a few extra minutes to do it right."

He shrugs, smiling at Zhaquadan. "And if we should happen to liberate a few extra coins from warm Redbrand corpses along the way, then even better. No harm done. We'll come back for the furs later."
This message was last edited by the player at 18:18, Tue 08 Aug 2017.
Willow
NPC, 150 posts
Halfling Ranger
Tue 8 Aug 2017
at 17:58
  • msg #92

[IC] The Redbrand Hideout

"This is insane." Willow shakes her head, looking to Zhaquadan for agreement. "Don't forget our mission! We're not here to loot every buried copper. We're here to get the leverage we need to save Gundren, then out the door before they find us!"
Rudo
NPC, 148 posts
Dwarf Fighter
Tue 8 Aug 2017
at 18:12
  • msg #93

[IC] The Redbrand Hideout

"Oh, Kitten..." Rudo shakes his head in mock disapproval. "What about all those poor villagers? Forgot all about them, didn't you? Gundren's not the only one who matters in this town, you know. We have other duties too."

He scratches his chin, feigning sudden realization. "Like, say, perhaps that 200 gold Sildar's putting up to clear out the Redbrands. You know...ALL of them. Not just Glasstaff."

Rudo sighs. "Think about it, Kitten. The Redbrands are clearly allied with the goblins. Sure, we cut the head off the snake, maybe the body scatters. But where do you suppose they scatter off to? Straight to that castle, is where my money says. Something tells me that wouldn't be too good for old Gundren. So...seems to me every Redbrand we put a blade through gets us that much closer to both our goals. Don't you think?"
Steamknuckle
NPC, 116 posts
Gnome Wizard
Conjuration Tradition
Tue 8 Aug 2017
at 18:16
  • msg #94

[IC] The Redbrand Hideout

Steamknuckle steps between the two. "Doesn't matter much to me which way we go first. Either way has its merits." He turns to Zhaquadan. "What do you think?"
Zhaquadan Mudsmither
Dwarf Cleric, 125 posts
Life Domain
Only Constant Is Change
Wed 9 Aug 2017
at 21:32
  • msg #95

[IC] The Redbrand Hideout

"Like I said, quietly, let's go the other way" Zhaquadan says pointing to the west.  Zhaquadan then begins moving to other secret passage he found on the west side of the store room.
This message was last edited by the player at 21:33, Wed 09 Aug 2017.
Wizzrobe
GM, 224 posts
Dungeon Master
Wed 9 Aug 2017
at 22:52
  • msg #96

[IC] The Redbrand Hideout

Rudo shrugs, then turns to step back through the secret door into the storeroom. Willow nods in approval and does the same. As Steamknuckle and Zhaquadan follow through the opening, the dwarf turns to gently close the door behind him, sealing off the lamplight from the corridor beyond. Burgess nuzzles against Willow protectively as darkness settles once again.

Back in the storeroom, Rudo takes the lead, moving over to the southwest corner to quietly reopen the other secret door. He steps through. The party follows.

They find themselves at the top of a narrow stone staircase descending about 20 feet to the north. The stairs curve sharply to the left as they reach the bottom, ending suddenly at a smooth stone wall facing west.
Rudo
NPC, 149 posts
Dwarf Fighter
Wed 9 Aug 2017
at 22:58
  • msg #97

[IC] The Redbrand Hideout

"I don't see a door down there," Rudo whispers, "but I'd wager it's just another hidden one. The stairs go straight down into the wall."

He turns to face the rest of the party, huddled behind him in the doorway. "Who knows what's down there. Be ready." He hefts his longsword.
Steamknuckle
NPC, 117 posts
Gnome Wizard
Conjuration Tradition
Wed 9 Aug 2017
at 23:09
  • msg #98

[IC] The Redbrand Hideout

Steamknuckle seems visibly anxious. "This is what we came for, right?" He speaks more to himself than anyone else in particular. "Okay then. Let's go get this done."

He pulls the small pewter rod from his belt, murmuring some arcane phrases while tracing an intricate pattern in the air with the rod. Faint sparkles of light appear for a moment in the air about him, descending onto his clothes like fine dust before disappearing.

OOC: Steamknuckle casts Mage Armor on himself.
Wizzrobe
GM, 225 posts
Dungeon Master
Thu 10 Aug 2017
at 04:45
  • msg #99

[IC] The Redbrand Hideout

Rudo nods and turns back toward the stairs. Sword ready, he descends slowly and quietly. The party follows close behind.

At the bottom, Rudo reaches out to feel along the stone wall in front of him. The wall gives way easily at his gentle pressure, swinging back slightly on hidden hinges. He turns back for a moment to confirm the group's readiness before easing the door open more fully with a silent push.

The door opens on what appears to be a brightly lit bedchamber. Its walls are covered with drapes of scarlet cloth. The furnishings include a small writing desk with matching chair, a comfortable-looking bed, and a wooden chest at the foot of the bed.

Sitting at the desk is a short human male in robes with a thick dark beard, studying a tome. He wears a princely mantle of ermine. A beautiful glass staff leans against his chair, within easy reach. He doesn't seem to notice the party enter.

The moment the man appears in view, a low, rumbling growl comes pouring out of Burgess's throat. The man suddenly freezes in mid page-turn.
This message was last edited by the GM at 05:22, Thu 10 Aug 2017.
Willow
NPC, 151 posts
Halfling Ranger
Thu 10 Aug 2017
at 05:23
  • msg #100

[IC] The Redbrand Hideout

Willow quickly reaches down to clamp the dog's mouth shut. "You stupid mutt..." she grumbles under her breath.
Glasstaff
NPC, 1 post
Thu 10 Aug 2017
at 05:37
  • msg #101

[IC] The Redbrand Hideout

The party members all look down at the dog in disbelief. Then they look back up at the man.

He casually closes his book, leaning back into his chair. Without even turning to face the intruders, he says, "My honored guests. What brings you to my humble home? " His voice is rich and fluid, and carefully composed without a hint of reproach or concern.
Willow
NPC, 152 posts
Halfling Ranger
Fri 11 Aug 2017
at 14:37
  • msg #102

[IC] The Redbrand Hideout

The party watches the man in silence for a moment, not sure how to respond. Everyone seems somewhat caught off guard by his unexpectedly calm and courteous manner. Finally Willow steps forward, Burgess close beside her.

"I think you know why we're here," she declares. "You're the one in charge of this rabble?"
This message was last edited by the player at 16:58, Fri 11 Aug 2017.
Glasstaff
NPC, 2 posts
Fri 11 Aug 2017
at 14:44
  • msg #103

[IC] The Redbrand Hideout

The man turns his head to face Willow directly. He smiles. "Yes. Unfortunately. They call me...'Glasstaff.' A crude nickname, but well earned, I suppose." He grasps the fine glass staff leaning against his chair, balancing it horizontally across both hands to admire its smooth surface glittering in the lamplight. "You can see why. Honest men, they are, with little artifice. Their methods tend to get straight to the point."

He looks back up at the party. "But I'm afraid you have me at a bit of a loss. Esteemed guests of my lovely town are always welcome here in my home, but...you said I should already know why you're here? I'm afraid I have no idea, my dear. What exactly is it my good gentlemen have done this time?"
Rudo
NPC, 150 posts
Dwarf Fighter
Fri 11 Aug 2017
at 14:50
  • msg #104

[IC] The Redbrand Hideout

Rudo laughs. "Look at the balls on this one. I like your style. Too bad there's a bounty on your head."
Steamknuckle
NPC, 118 posts
Gnome Wizard
Conjuration Tradition
Fri 11 Aug 2017
at 14:53
  • msg #105

[IC] The Redbrand Hideout

"I think you've been working with idiots a little too long, Mr. Glasstaff," Steamknuckle says in a dry tone. "Tends to make one start thinking everyone they meet is an idiot. We're not, I assure you."
Glasstaff
NPC, 3 posts
Fri 11 Aug 2017
at 15:12
  • msg #106

[IC] The Redbrand Hideout

Glasstaff's smile fades a little. His grip on the staff tightens almost imperceptibly. "I see. I'm afraid you might have gotten the wrong impression, my friends. It's true, my good associates have been known to deal in some...unpleasant business in the past. But that's all over now, I assure you."

He smiles more widely again, scanning the party as he speaks. "This town is my home. I love this town. My associates and I work to protect it from the many threats of the surrounding area. Perhaps you weren't aware, but this is not exactly a safe place to live, my friends. Before we arrived, there was nothing here to protect the people from the brutal depredations of all the goblins and orcs living out there in the hills.

"What has that fat fool Wester done in all the time he's been here, I ask you? Nothing. You all look like you've seen your fair share of the wild country. You know how it is out there. You build a quiet little mining town, way out here in the hills, far from the protection of Neverwinter...then build up some wealth, a nice juicy little store of goods to plunder, and yet do nothing to establish any defenses to protect it? Those eyes out there in the hills are watching, friends. You know that. Do you suppose they haven't noticed how Phandalin has grown? Do you suppose they'll wait around for the 'Lord's Alliance' to send help, for a fair fight before they attack?

"Of course not. If it weren't for us, this town would be a smoking ruin by now."

Willow
NPC, 153 posts
Halfling Ranger
Fri 11 Aug 2017
at 15:17
  • msg #107

[IC] The Redbrand Hideout

Willow fixes Glasstaff with a withering glare. "Tell that to the woodcarver you murdered. I'm sure he appreciates all the help you've given this town. And his family? I don't suppose you'd know what became of them, either?"
Glasstaff
NPC, 4 posts
Fri 11 Aug 2017
at 15:24
  • msg #108

[IC] The Redbrand Hideout

The smile disappears entirely. "I'll kindly forget that insult, halfling. Just this once. Don't forget you're a guest in my home.

"The woodcarver and his family left. Of their own free will. He was a paranoid fool, and he rejected our protection out of some unfounded insanity that we might 'abuse our power.' Quite the contrary. We have no power here. Wester, fat fop that he is, is still the townmaster. We live here by the good graces of the townsfolk, and should he, or they, ask us to leave, then we would be gone within the day.

"But have they? Of course not. Only Dendrar was stupid enough to see us as anything but the saviors of this ungrateful little town. So he left. Back to Neverwinter, I suppose, or maybe over to Triboar. Who knows. Good riddance, I say."

Willow
NPC, 154 posts
Halfling Ranger
Fri 11 Aug 2017
at 15:26
  • msg #109

[IC] The Redbrand Hideout

"You're lying."
Steamknuckle
NPC, 119 posts
Gnome Wizard
Conjuration Tradition
Fri 11 Aug 2017
at 15:34
  • msg #110

[IC] The Redbrand Hideout

Steamknuckle quickly steps in. "Perhaps what you say is true, at least as far as you know it. But there seems to be a bit of a discrepancy between how you see things and how the townsfolk see it. I assure you, your men have been anything but the faithful stewards of this town you seem to think they are. It seems Dendrar was...perhaps right to fear an abuse of power."

He raises his hands, palms up, in a conciliatory gesture. "We're here with a representative of the Lord's Alliance from Neverwinter, Sildar Hallwinter. He's in the townmaster's hall now. Just come in with us, have a few words with him, and I'm sure we can clear this up. We'll get to the bottom of which of your men have strayed a bit off the path, set them straight, and then the town can get back to its peaceful ways.

"Surely a gentleman such as yourself would have no objection to a diplomatic approach?"

Glasstaff
NPC, 5 posts
Fri 11 Aug 2017
at 15:49
  • msg #111

[IC] The Redbrand Hideout

Glasstaff's face tightens visibly at the mention of Sildar and the Lord's Alliance. He pauses for a long moment, staring at Steamknuckle, before he responds.

"Look. So maybe my men were involved in a few...unfortunate events. Sometimes that's just the cost of doing business. I'm sure you can understand that. You lot look like enterprising folks."

He turns to Rudo. "You mentioned...a bounty? From Hallwinter, I suppose. And how much did he offer you? No, don't answer that. It doesn't matter. Whatever it was, it's nothing compared to the riches this town has to offer.

"Don't be fools. I suppose you must have killed a few of my men by now. No matter. We're looking to expand anyway. Break some eggs to make an omelet, and all that.

"Let me put it simply. We're on to something big here. Riches beyond what you can possibly imagine. Forget about Hallwinter's petty 'justice.' Within a fortnight, every one of us, down to the lowliest lickspittle in my employ, will be richer than anyone you've ever known. You can be a part of that. Join me now, and I'll give you two shares each. Twice as much as my highest captains. They won't be too happy about that, but...look at yourselves. Clearly you're more capable than anyone in my service thus far.

"Let me spell that out for you. That's thousands, and thousands, of gold pieces. Each. Within the month."


He gives the party an earnest, if somewhat strained, look. "What do you say?"
This message was last edited by the player at 17:05, Fri 11 Aug 2017.
Rudo
NPC, 151 posts
Dwarf Fighter
Fri 11 Aug 2017
at 15:50
  • msg #112

[IC] The Redbrand Hideout

Rudo's eyes widen dramatically at the mention of so much gold.
Zhaquadan Mudsmither
Dwarf Cleric, 126 posts
Life Domain
Only Constant Is Change
Fri 11 Aug 2017
at 22:09
  • msg #113

[IC] The Redbrand Hideout

"I think it would be best if you accompanied us back to the town hall to clear this up with the townsfolk and their representative. We can talk business after we have assured that the town is actually safe."
Glasstaff
NPC, 6 posts
Fri 11 Aug 2017
at 23:02
  • msg #114

[IC] The Redbrand Hideout

Glasstaff gives Zhaquadan a brittle, almost sad smile. "Most unfortunate," he says, as his fingers tighten around the staff. He shrugs and spreads his other hand in a strange, seemingly conciliatory gesture, shaking his head sadly as he mutters something under his breath.

"Now you know we can't do that. Hallwinter will not listen to reason. We must strike our deal here and now."
This message was last edited by the player at 23:13, Fri 11 Aug 2017.
Willow
NPC, 155 posts
Halfling Ranger
Fri 11 Aug 2017
at 23:11
  • msg #115

[IC] The Redbrand Hideout

"You're right..." Willow breathes, nodding her head in wonder as if suddenly realizing something. She looks around at the party. "Why didn't we see it before? Sildar...he's nothing but a common thug! There's no way this man is a threat to this town. It's all been one big pack of lies!"

She sheathes both of her shortswords. "I'm so sorry," she says, turning to Glasstaff. "He had us fooled the whole time...I can't believe it..."
Steamknuckle
NPC, 120 posts
Gnome Wizard
Conjuration Tradition
Fri 11 Aug 2017
at 23:16
  • msg #116

[IC] The Redbrand Hideout

Steamknuckle takes a single, almost stumbling step backward. His brow is furrowed in confusion as he stares at Willow. "What...what are you talking about?" He looks back at Glasstaff. "What manner of trickery is this?"
Zhaquadan Mudsmither
Dwarf Cleric, 127 posts
Life Domain
Only Constant Is Change
Sat 12 Aug 2017
at 21:48
  • msg #117

[IC] The Redbrand Hideout

"Enough!"Zhaquadan yells as he rushes to swing his hammer at Glasstaff.

OOC: 1H warhammer attack
14:41, Today: Zhaquadan Mudsmither rolled 18 using 1d20+4 with rolls of 14.  1H warhammer attack.
14:42, Today: Zhaquadan Mudsmither rolled 7 using 1d8+2 with rolls of 5.  1H warhammer damage (bludgeoning).

Willow
NPC, 156 posts
Halfling Ranger
Sun 13 Aug 2017
at 17:20
  • msg #118

[IC] The Redbrand Hideout

Seeing Zhaquadan lunge forward with his warhammer, Willow quickly steps in front of him to block his advance. "No! What are you doing?" she shouts, waving her small arms frantically in his face. "He's a friend!"

OOC: Combat ensues. Initiative order:

Initiative RollCharacter
22Willow
18Steamknuckle
16Zhaquadan
11Peas
9Glasstaff
8Burgess
6Rudo

Willow is using the Help action (PHB p.192) to attempt to protect Glasstaff from Zhaquadan's attack. Normally the Help action can only be used to grant advantage on an ally's next attack roll or ability check. However, as a special ruling, since Willow is a member of the party and Zhaquadan could not have foreseen her interference, her Help action is sufficiently distracting to impose disadvantage on Zhaquadan's current melee attack.

This message was last edited by the player at 21:02, Sun 13 Aug 2017.
Steamknuckle
NPC, 121 posts
Gnome Wizard
Conjuration Tradition
Sun 13 Aug 2017
at 21:08
  • msg #119

[IC] The Redbrand Hideout

With the tension in the room erupting into violence, Steamknuckle's frazzled nerves give way to mindless instinct as he impulsively releases a blast of freezing energy at Glasstaff.

The wizard reacts instantaneously, raising his staff against the incoming ray. The energy dissipates harmlessly across an invisible convex barrier of force centered on the tip of the staff.

OOC: Ranged attack with Ray of Frost cantrip.
11:46, Today: Steamknuckle rolled 12 using 1d20+5 with rolls of 7.  Ray of Frost cantrip attack.
Glasstaff deflects the attack using some effect of his magical staff.

This message was last edited by the player at 19:35, Tue 26 Sept 2017.
Wizzrobe
GM, 227 posts
Dungeon Master
Mon 14 Aug 2017
at 05:01
  • msg #120

[IC] The Redbrand Hideout

With Willow obstructing the path to his target, Zhaquadan is forced to pull up short on his swing. He manages to skirt around her to finally deliver the blow, but the delay gives Glasstaff enough time to leap up out of his chair and raise the point of his staff in defense.

The hammer hurtles past the upraised staff, striking the same invisible barrier that stopped Steamknuckle's spell. The barrier's translucent surface flashes for an instant with the impact, and Zhaquadan feels a jarring bounce as if his weapon were skidding across the unyielding surface of a stone wall.

However, the force of the swing is formidable. Even with the resistance of the magical shield, the point of the hammer drives down through it to cuff Glasstaff's elbow with a satisfying crunch. He yelps in pain as he backpedals away from the onslaught.

OOC: Second roll for disadvantage imposed on Zhaquadan's melee attack by Willow's interference.
14:41, Today: Zhaquadan Mudsmither rolled 18 using 1d20+4 with rolls of 14.  1H warhammer attack.

This message was last edited by the GM at 12:37, Mon 14 Aug 2017.
Wizzrobe
GM, 228 posts
Dungeon Master
Mon 14 Aug 2017
at 05:11
  • msg #121

[IC] The Redbrand Hideout

Peas swoops off Steamknuckle's shoulder and into Glasstaff's face, fluttering and clawing to distract him before she flies off to circle the room at a distance.

OOC: Flying to Glasstaff, performing the Help action, then flying away.
The Help action (PHB p.192) is targeted at assisting Rudo's next attack.

This message was last edited by the GM at 12:40, Mon 14 Aug 2017.
Glasstaff
NPC, 7 posts
Mon 14 Aug 2017
at 05:25
  • msg #122

[IC] The Redbrand Hideout

Clutching his battered elbow with a low moan of pain, Glasstaff grits his teeth and grips the shaft of his staff tightly. A small shower of luminescent sparks sprays onto him from the staff, settling on his robes like a layer of glittering dust before disappearing.

OOC: Glasstaff targets himself with some effect of his magical staff.
Wizzrobe
GM, 229 posts
Dungeon Master
Mon 14 Aug 2017
at 12:45
  • msg #123

[IC] The Redbrand Hideout

Burgess begins to lunge toward Glasstaff with a snarl, but Willow whirls to stop him with a sharp command. The dog halts in his tracks, looking up at her in confusion. His eyes dart around the room, taking in the sudden movements of the combatants, and he gives a low whimper as he looks back to Willow for guidance.
Rudo
NPC, 152 posts
Dwarf Fighter
Mon 14 Aug 2017
at 13:01
  • msg #124

[IC] The Redbrand Hideout

As the situation escalates into open combat, Rudo holds back a moment, frowning at the prospect of losing so much gold. Then the twinkle of bloodlust takes over and he shrugs, diving in with a two-handed grip on his longsword.

His ferocious assault catches Glasstaff completely off-guard, crashing through all of his magical defenses with ease. The hapless wizard is left gasping and sprawled on the floor. Blood pours from a huge, gruesome gash across his chest. The glass staff rolls out of his fingers and clatters onto the flagstones as his consciousness expires.

OOC: Melee attack with longsword.
05:50, Today: Rudo rolled 26 using 1d20+6 with rolls of 20.  Longsword attack.
05:53, Today: Rudo rolled 12 using 1d20+6 with rolls of 6.  Longsword attack, with advantage due to Peas' distraction.
05:53, Today: Rudo rolled 17 using 2d10+4 with rolls of 8,5.  Longsword damage (slashing), rolled twice due to critical hit.

Glasstaff is left unconscious and barely alive, but quickly dying.

Willow
NPC, 157 posts
Halfling Ranger
Mon 14 Aug 2017
at 13:16
  • msg #125

[IC] The Redbrand Hideout

"No!" Willow screams. She rushes to kneel beside Glasstaff's unconscious body. "What are you doing? He was just trying to help! You people are insane!" She immediately begins working to dress the wizard's wound to keep him alive.

After a moment she manages to get the bleeding to stop, and it seems Glasstaff will likely survive.

OOC: Administering first aid to stabilize Glasstaff (see "Stabilizing a Creature", PHB p.197)
06:15, Today: Willow rolled 19 using 1d20+2 with rolls of 17.  Medicine, to stabilize Glasstaff.

Rudo
NPC, 153 posts
Dwarf Fighter
Mon 14 Aug 2017
at 14:39
  • msg #126

[IC] The Redbrand Hideout

"I don't get it, Kitten," Rudo remarks as he casually wipes the blood from his blade. "How'd he get to be your best buddy all of a sudden?"
Steamknuckle
NPC, 122 posts
Gnome Wizard
Conjuration Tradition
Mon 14 Aug 2017
at 14:41
  • msg #127

[IC] The Redbrand Hideout

"She's been charmed," Steamknuckle replies. "Strong magic. He doesn't need to concentrate on it once it sticks, so it'll last another good hour even if he dies."
Willow
NPC, 158 posts
Halfling Ranger
Mon 14 Aug 2017
at 14:43
  • msg #128

[IC] The Redbrand Hideout

"Charmed?" Willow regards Steamknuckle with a blank look. "No...he just...it made sense..." She looks down at the floor, frowning.
Zhaquadan Mudsmither
Dwarf Cleric, 128 posts
Life Domain
Only Constant Is Change
Mon 14 Aug 2017
at 16:07
  • msg #129

[IC] The Redbrand Hideout

 Zhaquadan quickly snatches up the glass staff and begins searching the room while keeping one eye on the wizard on the floor.
"Willow I'm sorry but this was not going to end any other way.  You are under his influence now so just stay calm.  Keep an eye on her and Burgess in case the spell causes her to do something else we will all regret " Zhaquadan says as he continues to search the room.
This message had punctuation tweaked by the player at 16:08, Mon 14 Aug 2017.
Wizzrobe
GM, 230 posts
Dungeon Master
Mon 14 Aug 2017
at 19:45
  • msg #130

[IC] The Redbrand Hideout

Steamknuckle sits down on the floor next to Willow, trying to explain in soft tones exactly what happened to her. She remains motionless, listening intently with a confused look on her face. Burgess sits faithfully beside her. Occasionally she nods, and over time her expression begins to soften as she accepts the sensibility of Steamknuckle's explanation. The entire time, however, she remains firmly beside Glasstaff's unconscious body, glaring up at Rudo and Zhaquadan any time they pass within a few feet.

Meanwhile, the two dwarves scour the room for anything interesting. The bed contains nothing of interest, just a plain straw mattress over a wooden frame with furs for blankets. The sturdy wooden chest at its foot, however, is unlocked and contains a sizeable heap of gold and silver coins, a small silk pouch holding a handful of precious gems, and a pair of parchment scrolls bound with ribbon. Rudo dumps the coins and gems into his treasure sack while Zhaquadan passes the scrolls over to Steamknuckle. The gnome explains he'll need time to study the scrolls in order to identify them, so they too are transferred to Rudo's treasure sack for later dispensation.

Aside from this only the desk remains. Zhaquadan steps over to it, flipping through the heavy book Glasstaff had been reading - a ponderous tome on the basics of alchemy titled "Transmutation and the Aetherium: a Treatise by Deirdre Pond the Elegant." Its wooden cover is stained a deep crimson and punctuated with silver rivets. Setting this aside, Zhaquadan begins shuffling through the various papers and notes stacked neatly on the desk. They seem to consist mostly of written orders to apothecaries and alchemists in nearby settlements for various materials.

Zhaquadan is just reaching the bottom of such a pile of papers when a loud knock comes from the door on the west side of the room. A muffled voice calls through the wood. "Is everything okay in there, boss?" The voice is slurred and drunken. "We...heard some noises a few minutes ago, and...then your rat came out. Just wanna be sure everything's okay."
Zhaquadan Mudsmither
Dwarf Cleric, 129 posts
Life Domain
Only Constant Is Change
Wed 23 Aug 2017
at 19:56
  • msg #131

[IC] The Redbrand Hideout

Zhaquadan moves quickly but quietly to the door ready for combat while waving to Rudo and pointing at the door.
Rudo
NPC, 154 posts
Dwarf Fighter
Thu 24 Aug 2017
at 12:55
  • msg #132

[IC] The Redbrand Hideout

Rudo gives Zhaquadan a confused and exasperated look. He moves toward the closed door, sword in hand. "What are we doing?" he whispers. "Am I supposed to talk him off? Or just kill him?"
Steamknuckle
NPC, 123 posts
Gnome Wizard
Conjuration Tradition
Thu 24 Aug 2017
at 13:07
  • msg #133

[IC] The Redbrand Hideout

Steamknuckle stands up. He whispers urgently. "If we kill this one, then it may draw more. Do you want to deal with that now?"

He glances back at the secret entrance. "We've got a quick exit. We don't need to fight our way out. Are we done here?" He nods toward the desk with its neat stacks of paperwork.
Wizzrobe
GM, 231 posts
Dungeon Master
Thu 24 Aug 2017
at 13:08
  • msg #134

[IC] The Redbrand Hideout

"Boss?" The drunken voice comes a bit louder through the door. "Can you hear me, boss?"
Zhaquadan Mudsmither
Dwarf Cleric, 130 posts
Life Domain
Only Constant Is Change
Thu 28 Sep 2017
at 23:03
  • msg #135

[IC] The Redbrand Hideout

Zhaquadan rips the door open and takes a mighty swing at the first creature he sees on the other side.

OOC: 1H warhammer attack.
15:57, Today: Zhaquadan Mudsmither rolled 24 using 1d20+4 with rolls of 20.  1H warhammer attack.
15:59, Today: Zhaquadan Mudsmither rolled 3 using 1d8+2 with rolls of 1.  1H warhammer damage (bludgeoning).
10:47, Today: Wizzrobe, on behalf of Zhaquadan Mudsmither, rolled 8 using 1d8 with rolls of 8.  Extra die of bludgeoning damage due to critical hit.

This message was last edited by the GM at 17:48, Fri 29 Sept 2017.
Wizzrobe
GM, 232 posts
Dungeon Master
Fri 29 Sep 2017
at 18:57
  • msg #136

[IC] The Redbrand Hideout

The door flings open. Leaning heavily against the frame on the other side is an older man, mostly bald with patches of gray hair at his temples beneath the frayed leather band of an eye patch. A scarlet cloak hangs over his studded leather armor. He looks up at the sudden rush of air from the opening door, and his one visible eye widens dramatically as he steps backward in surprise.

In the next instant, Zhaquadan's warhammer comes swinging around in a vicious back-handed blow. The man has no time to react. The head of the hammer strikes him squarely in the chest, grinding across the tacky leather to send him spinning to the right with the impact. He exhales a wheezing grunt as he stumbles to the side.

In the space cleared by the man's sideways stumble, a large square room opens up. Its walls, floor and ceiling are of the same finished stone as Glasstaff's room, but dominating its center is a large wooden worktable set up with alembics, retorts, distillation coils, and other alchemical devices, all of it stewing and bubbling away. The opposite wall is lined with bookshelves crowded with sheaves of parchment and strange-looking tomes. It appears at first glance to be a wizard's workshop.

Just as the man stumbles aside, a small brown rat catches Zhaquadan's eye scurrying into the shadows under the worktable.

OOC: Zhaquadan's sudden strike earns him a surprise round. Rudo also gets to act during this round, since he was standing beside the door with his weapon ready. Everyone else is surprised.

Combat ensues. Initiative order:

Initiative RollCharacter
20Burgess
18Willow
16Rudo
10Rat
9Redbrand
7Peas
4Steamknuckle
3Zhaquadan

This message was last edited by the GM at 19:59, Fri 29 Sept 2017.
Rudo
NPC, 155 posts
Dwarf Fighter
Fri 29 Sep 2017
at 19:07
  • msg #137

[IC] The Redbrand Hideout

As soon as Zhaquadan draws his weapon back, relinquishing enough of the doorway for his companion to strike through, Rudo lunges forward to catch the stumbling ruffian with an errant thrust of his longsword. The man's lateral motion carries him just outside Rudo's reach, however, and the blade misses its mark by barely an inch. Rudo draws his weapon back for another swing.

OOC: Melee attack with longsword.
11:58, Today: Rudo rolled 11 using 1d20+6 with rolls of 5.  Longsword attack.

This message was last edited by the player at 19:11, Fri 29 Sept 2017.
Wizzrobe
GM, 233 posts
Dungeon Master
Fri 29 Sep 2017
at 19:29
  • msg #138

[IC] The Redbrand Hideout

The nearby melee drives Burgess into a frenzy, and he leaps up to charge the ruffian in the doorway. This time Willow makes no effort to stop him.

However, the mass of bodies crowding the narrow doorway thwarts his passage. He barks in frustration as he darts from side to side, looking for an opening between the two stout dwarves and finding nothing.

OOC: Melee bite attack by Burgess.
12:27, Today: Wizzrobe, for the NPC Burgess, rolled 10 using 1d20+3 with rolls of 7.  Bite attack.

Willow
NPC, 159 posts
Halfling Ranger
Fri 29 Sep 2017
at 19:38
  • msg #139

[IC] The Redbrand Hideout

Willow, still sitting protectively beside Glasstaff's unconscious body, finally stands up. She moves over behind Burgess, grabbing his haunches to drag him slightly away from the danger of the doorway. The dog calms down a bit and places himself defensively between his mistress and the melee unfolding before them.

Willow draws one of her shortswords, carefully observing the action, but makes no move to join the fight.

OOC: Taking the Ready action (PHB p.193) to attack any hostile create that enters the room.
This message was last edited by the player at 19:46, Fri 29 Sept 2017.
Rudo
NPC, 156 posts
Dwarf Fighter
Fri 29 Sep 2017
at 19:54
  • msg #140

[IC] The Redbrand Hideout

Rudo presses forward into the doorway with a snarl, slashing savagely at the ruffian. As he passes through the portal, he fails to notice the slightly raised lip of the threshold and trips over it. He stumbles forward, blade swinging wide, and crashes to the floor of the next room in an enraged heap.

He quickly scrambles to his feet, cursing as spittle flies from his clenched teeth.

OOC: Melee attack with longsword.
12:47, Today: Rudo rolled 7 using 1d20+6 with rolls of 1.  Longsword attack.

Wizzrobe
GM, 234 posts
Dungeon Master
Fri 29 Sep 2017
at 20:05
  • msg #141

[IC] The Redbrand Hideout

The tiny brown rat flees, scurrying out from under the table and off to the south, across the floor and through the door at the far end of the room. Zhaquadan now notices that this door is standing slightly ajar. The rat disappears into the darkness.
Wizzrobe
GM, 235 posts
Dungeon Master
Fri 29 Sep 2017
at 20:13
  • msg #142

[IC] The Redbrand Hideout

The red-cloaked ruffian steadies himself, clutching at his battered chest and gasping for breath. "Help...help..." he tries to cry, turning toward the door at the south end of the room. The cry comes out as little more than a whisper from his ruined chest.

Limping, he skirts around Rudo as the dwarf struggles to regain his footing. He manages to slip by safely before Rudo can bring his weapon to bear, then quickly darts out the open door to the south, disappearing into the shadows beyond.

OOC: Using the Disengage action to escape without provoking attacks of opportunity.
Steamknuckle
NPC, 124 posts
Gnome Wizard
Conjuration Tradition
Fri 29 Sep 2017
at 20:18
  • msg #143

[IC] The Redbrand Hideout

Steamknuckle rushes over to Zhaquadan's side. Peas flutters to his shoulder. "Well done, you fools. Now he'll bring the whole fortress down on us!"

However, as he catches sight of the contents of the next room, it's as if Steamknuckle suddenly forgets all about the danger of the moment. He stares in astonishment at the complex apparatus arrayed on the worktable.
Zhaquadan Mudsmither
Dwarf Cleric, 131 posts
Life Domain
Only Constant Is Change
Fri 29 Sep 2017
at 23:27
  • msg #144

[IC] The Redbrand Hideout

Zhaquadan closes the door the ruffian had just run through and says "Rudo get ready" as he takes a position to the side of the door ready for battle.
Wizzrobe
GM, 236 posts
Dungeon Master
Sat 30 Sep 2017
at 15:30
  • msg #145

[IC] The Redbrand Hideout

Rudo moves to the other side of the closed door, flattening himself against the wall. He clutches his longsword with both hands and nods to communicate his readiness to Zhaquadan.

Steamknuckle and Willow take up positions behind the central worktable. Willow readies her bow and nocks an arrow while Burgess crouches alongside her, ready to spring into action.

OOC: Everyone in the party is taking the Ready action (PHB p.193) to attack any hostile create that enters the room.
This message was last edited by the GM at 19:25, Sat 30 Sept 2017.
Steamknuckle
NPC, 125 posts
Gnome Wizard
Conjuration Tradition
Sat 30 Sep 2017
at 15:36
  • msg #146

[IC] The Redbrand Hideout

"Just don't damage any of this equipment!" Steamknuckle urges. "Or anything in those bookshelves!"
Wizzrobe
GM, 237 posts
Dungeon Master
Sat 30 Sep 2017
at 20:01
  • msg #147

[IC] The Redbrand Hideout

The party waits in tense silence. After a few moments, the muffled sounds of footsteps and drunken bickering begin to approach from the other side of the door.

"Go on, lads! Do your jobs!"

"But you said there's a small army of them in there! Ten at least!"

"What should we do?"

"Glasstaff is in there! We have to save him!"

"They must have killed him by now."


It's hard to tell how many men are speaking, but it sounds like multiple distinct voices. All of them seem to be heavily slurred with drunkenness.

"Oh, hell no. He owes us. No way in nine hells I'm giving up all that gold now."

"What are we going to do against ten men?"


After a moment of silence, a peculiarly odd-sounding voice replies, "Whatever you do, my good gentlemen, guard this door with your lives. Your shares in the operation depend on it." Aside from the somewhat hollow sound of the voice, it sounds exactly as if Glasstaff himself were standing on the other side of the door, speaking to his men.

"Shut up, crow. No one asked you."

Another pause. Then, "Fuck this." Footsteps scrape across the floor as the sounds of shoving and scuffling break out. "You lot are a bunch of milk-drinking pussies. See you in hell, ladies!"

Suddenly the door bursts open, and a burly, dirty-looking thug in a red cloak comes rushing through, drawn shortsword in hand. With him comes a gust of acrid alcohol stench, as if he had taken a bath in cheap liquor just before entering the room.
This message was last edited by the GM at 21:35, Sat 30 Sept 2017.
Wizzrobe
GM, 238 posts
Dungeon Master
Sat 30 Sep 2017
at 20:06
  • msg #148

[IC] The Redbrand Hideout

Zhaquadan lets fly with his warhammer. However, the sudden opening of the door interferes slightly with the angle of his swing, giving the ruffian just barely enough time to notice the incoming hammer and duck nimbly out of the way. He turns to face Zhaquadan with a howling battle cry.

Two more drunken faces appear in the doorway behind the first: a greasy-looking man with long black hair and a red-eyed halfling. Both wear the same grimy red cloaks and clutch shortswords in their hands.

OOC: Triggering Ready action to make a melee attack with warhammer.
10:29, Today: Zhaquadan Mudsmither rolled 6 using 1d20+4 with rolls of 2.  1H warhammer attack.

This message was last edited by the GM at 04:26, Sun 01 Oct 2017.
Wizzrobe
GM, 239 posts
Dungeon Master
Sat 30 Sep 2017
at 21:30
  • msg #149

[IC] The Redbrand Hideout

Burgess springs into action, uncoiling from behind the table like a pouncing panther. In a heartbeat he's in the air, barreling into the lead thug's chest with jaws snapping. Both tumble to the ground in a snarling jumble. The mastiff's huge maw clamps down firmly on the man's meaty shoulder, thrashing back and forth to the sound of his screaming. Blood sprays across the floor in fine droplets.

The two ruffians in the doorway freeze, staring down in horror at the scene unfolding before them.

OOC: Triggering Ready action to make a melee bite attack.
14:16, Today: Wizzrobe, for the NPC Burgess, rolled 17 using 1d20+3 with rolls of 14.  Bite attack.
14:17, Today: Wizzrobe, for the NPC Burgess, rolled 4 using 1d6+1 with rolls of 3.  Bite damage (piercing).
14:18, Today: Wizzrobe, for the NPC Redbrand, rolled 8 using 1d20 with rolls of 8.  Strength save to resist the mastiff's knock prone feature on successful bite attacks.

This message was last edited by the GM at 02:41, Sun 01 Oct 2017.
Willow
NPC, 160 posts
Halfling Ranger
Sun 1 Oct 2017
at 02:41
  • msg #150

[IC] The Redbrand Hideout

With the practiced patience of a hunter, Willow waits until Burgess has cleared the lead bandit from her view. As soon as both are on the ground, she takes in the sight of the two bandits behind them, aiming for a split second at the head of the taller target before releasing her arrow with a steady exhale.

The bandit looks up at Willow just as she fires. He tries to duck, but too late. The arrow strikes him in the meat between his neck and shoulder. He clutches at it, gasping in pain, as Willow calmly nocks her next arrow.

OOC: Triggering Ready action to make a ranged attack with shortbow.
19:36, Today: Willow rolled 26 using 1d20+7 with rolls of 19.  Shortbow attack.
19:39, Today: Willow rolled 7 using 1d6+3 with rolls of 4.  Shortbow damage (piercing).

This message was last edited by the player at 04:32, Sun 01 Oct 2017.
Steamknuckle
NPC, 126 posts
Gnome Wizard
Conjuration Tradition
Sun 1 Oct 2017
at 04:48
  • msg #151

[IC] The Redbrand Hideout

Steamknuckle bounces up, thrusts a beam of magical frost at the same bandit just struck by Willow's arrow, and immediately crouches back down behind the table.

The beam sears the length of the bandit's abdomen with steaming ice, leaving him staggering, gasping, and barely clinging to life.

OOC: Triggering Ready action to make a ranged attack with Ray of Frost cantrip.
21:35, Today: Steamknuckle rolled 24 using 1d20+5 with rolls of 19.  Ray of Frost cantrip attack.
21:36, Today: Steamknuckle rolled 7 using 1d8 with rolls of 7.  Ray of Frost cantrip damage (cold).

Rudo
NPC, 157 posts
Dwarf Fighter
Sun 1 Oct 2017
at 05:10
  • msg #152

[IC] The Redbrand Hideout

Rudo laughs with delight as he hacks down with his longsword, straight toward the face of the bandit currently being mauled on the floor by Burgess.

However, his laughter turns to more bitter curses as his blade somehow clangs against the solid stone of the floor. He raises his weapon and brings it down, again and again, flailing like a child in a tantrum. Somehow the jerking motion of Burgess's jaws manages to drag the bandit's exposed head away from the deadly blade each time it comes near.

"Blast this shitty sword!" Rudo screams in rage, flinging it aside to scatter across the flagstone floor. "It must be cursed!" He rips his mighty greataxe from its leather loop over his shoulder and turns to slaver at the approaching bandits.

OOC: Triggering Ready action to make a melee attack with longsword.
21:51, Today: Rudo rolled 13 using 1d20+6 with rolls of 7.  Longsword attack.
21:52, Today: Rudo rolled 10 using 1d20+6 with rolls of 4.  Longsword attack, with advantage due to his target being prone.

Wizzrobe
GM, 240 posts
Dungeon Master
Sun 1 Oct 2017
at 06:20
  • msg #153

[IC] The Redbrand Hideout

The ruffian currently pinned beneath Burgess flails around, struggling to grasp his fallen shortsword, but cannot find it. The dog continues to thrash him about in its jaws. Eventually, with a straining grunt, the man pushes the dog up off his body and flings him backwards. Burgess immediately bounds forward again, but the bandit manages to pick up his loose sword and scramble to his feet before the dog can close the distance again. The bandit crouches, blade in hand, ready to accept the dog's second charge.

With a defiant sneer, the black-haired bandit in the doorway shrugs off the pain of his wounds, raises his weapon and charges into the room. Staggering with drunkenness, an arrow still sticking out of his neck and frost congealing across his torso, he stumbles forward to thrust at Rudo. The dwarf laughs in his face as he easily brushes the clumsy attacks aside.

Meanwhile, the halfling bandit beside him darts into the room in the other direction, angling his thrusts at Zhaquadan. The dwarf gets the impression that were his attacker sober, his attacks might carry some weight of skill, expertise even. But in his current bumbling state they prove no more threatening than the onslaught of a squirrel. Zhaquadan easily blocks every thrust, following up the final inept stab with a sharp bash to the halfling's face using the broad surface of his shield. The small bandit is deposited squarely on his rump as his blade goes clattering to the floor.

A fourth face appears in the doorway. It's the aging eyepatch wearer, still wheezing a bit from the devastating blow he took to the chest a minute ago from Zhaquadan's warhammer. This time, surrounded by allies, he finds the courage to seek revenge against the dwarf who wounded him. And once again Zhaquadan's shield rings with the impact of a series of failed blows.

OOC: Melee attack with shortsword on Burgess.
22:25, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 7 using 2d20+4, dropping the highest dice only with rolls of 17,3.  Shortsword attack, with disadvantage due to being drunk.
22:27, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 9 using 2d20+4, dropping the highest dice only with rolls of 5,11.  Shortsword attack, with disadvantage due to being drunk.

Melee attack with shortsword on Rudo.
22:47, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 12 using 2d20+4, dropping the highest dice only with rolls of 12,8.  Shortsword attack, with disadvantage due to being drunk.
22:48, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 14 using 2d20+4, dropping the highest dice only with rolls of 10,19.  Shortsword attack, with disadvantage due to being drunk.

Melee attack with shortsword on Zhaquadan.
22:53, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 10 using 2d20+4, dropping the highest dice only with rolls of 6,7.  Shortsword attack, with disadvantage due to being drunk.
22:53, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 5 using 2d20+4, dropping the highest dice only with rolls of 7,1.  Shortsword attack, with disadvantage due to being drunk.

Melee attack with shortsword on Zhaquadan.
23:12, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 10 using 2d20+4, dropping the highest dice only with rolls of 14,6.  Shortsword attack, with disadvantage due to being drunk.
23:13, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 10 using 2d20+4, dropping the highest dice only with rolls of 6,20.  Shortsword attack, with disadvantage due to being drunk.

This message was last edited by the GM at 17:59, Sun 01 Oct 2017.
Parchment
NPC, 1 post
Kenku Rogue
Sun 1 Oct 2017
at 07:21
  • msg #154

[IC] The Redbrand Hideout

After Zhaquadan repels each of the one-eyed bandit's best attacks, the aging man backs off a moment to take a few breaths and study his opponent for any sign of weakness. Zhaquadan waits and watches for the next attack.

Then, to Zhaquadan's astonishment, a gnarled black hand suddenly melts out of the shadows behind the bandit, wrapping itself across his mouth. The bandit only has time for a slight widening of his eyes in disbelief before another black hand appears at his other side, this one dragging a long curved blade smoothly across the man's exposed throat.

The bandit clutches at his throat, too late. Dark blood cascades from the open slash down the front of his armor. The black hand across his mouth jerks to the side, shoving the gurgling bandit to the floor. The man stares up in accusatory horror at the creature left above him, grasping his throat and trying in vain to croak out some indecipherable phrase before he dies.

The strange-looking black-feathered bird man stares down at its former companion's corpse. It wears a red hooded cloak over its enormous crow's face, its inky black eyes betraying no hint of emotion. Then, its eyes raise to meet Zhaquadan's. Saying nothing, the creature raises its bloodstained blade to its forehead in an apparent salute, before retreating back into the darkness behind the door.

OOC: Melee attack with cutlass on the unsuspecting Redbrand.
23:44, Today: Parchment rolled 18 using 2d20+5, dropping the lowest dice only with rolls of 13,12.  Cutlass attack, with advantage due to being hidden.
23:46, Today: Parchment rolled 4 using 1d6+3 with rolls of 1.  Cutlass damage (slashing).
23:50, Today: Parchment rolled 2 using 1d6 with rolls of 2.  Sneak attack damage (slashing).

Using Rogue "Cunning Action" (PHB p.96) to hide as a bonus action.

This message was last edited by the player at 17:36, Sun 01 Oct 2017.
Steamknuckle
NPC, 127 posts
Gnome Wizard
Conjuration Tradition
Sun 1 Oct 2017
at 07:33
  • msg #155

[IC] The Redbrand Hideout

"Did...did you guys see that?" Steamknuckle stammers. Then he raises his hand to blast the dark-haired bandit with one more magical ray.

The ray strikes true, freezing the bandit solid. He falls backward with a clatter, rolling to a stop like a toppled statue.

OOC: Ranged attack with Ray of Frost cantrip.
00:27, Today: Steamknuckle rolled 18 using 1d20+5 with rolls of 13.  Ray of Frost cantrip attack.
00:28, Today: Steamknuckle rolled 3 using 1d8 with rolls of 3.  Ray of Frost cantrip damage (cold).

Zhaquadan Mudsmither
Dwarf Cleric, 132 posts
Life Domain
Only Constant Is Change
Sun 1 Oct 2017
at 21:47
  • msg #156

[IC] The Redbrand Hideout

Zhaquadan feebly swings at the nearest ruffian.

14:45, Today: Zhaquadan Mudsmither rolled 8 using 1d20+4 with rolls of 4.  1H warhammer attack.
10:05, Today: Wizzrobe, on behalf of Zhaquadan Mudsmither, rolled 11 using 1d20+4 with rolls of 7.  Warhammer attack, with advantage due to the target being prone.

This message was last edited by the GM at 17:06, Mon 02 Oct 2017.
Wizzrobe
GM, 241 posts
Dungeon Master
Mon 2 Oct 2017
at 17:23
  • msg #157

[IC] The Redbrand Hideout

With the one-eye bandit lying dead on the floor, Zhaquadan turns to the halfling sitting dazed on the ground in front of him. He advances and swings his warhammer.

Seeing the hammer hurtling toward him, the bandit manages to shake the stunned glaze from his eyes and scramble back out of the way. The hammer lands an inch from his feet with a resounding crack against the stone floor.
This message was last edited by the GM at 18:11, Mon 02 Oct 2017.
Wizzrobe
GM, 242 posts
Dungeon Master
Mon 2 Oct 2017
at 18:16
  • msg #158

[IC] The Redbrand Hideout

Burgess charges the bandit in front of him. The man is ready this time and rolls with the motion, dodging nimbly out of the way and stabbing down with his shortsword as the dog closes in. Burgess is forced to bound away and circle for another opening.

OOC: Melee bite attack.
10:24, Today: Wizzrobe, for the NPC Burgess, rolled 6 using 1d20+3 with rolls of 3.  Bite attack.

Willow
NPC, 161 posts
Halfling Ranger
Mon 2 Oct 2017
at 18:24
  • msg #159

[IC] The Redbrand Hideout

Willow smoothly shifts her aim toward the bandit still embroiled in combat with Burgess. She releases her arrow just as a gap opens up between the two combatants. It strikes the man cleanly through the elbow. His body folds to one side as he yelps in pain, doubling over and staggering a bit with the impact.

OOC: Ranged attack with shortbow.
11:16, Today: Willow rolled 18 using 1d20+7 with rolls of 11.  Shortbow attack.
11:17, Today: Willow rolled 9 using 1d6+3 with rolls of 6.  Shortbow damage (piercing).

Rudo
NPC, 158 posts
Dwarf Fighter
Mon 2 Oct 2017
at 18:33
  • msg #160

[IC] The Redbrand Hideout

Rudo heaves a mighty swing of his greataxe toward the bandit fighting with Burgess. As he begins his swing, his foot slips in a small pool of blood on the floor and he stumbles headlong into the frozen corpse of the bandit lying in front of him. He convulses for a moment on the floor, kicking the corpse away in a red-faced tantrum, before finally regaining his feet.

His dignity remains flopping helplessly on the floor, however.

OOC: Melee attack with greataxe.
11:27, Today: Rudo rolled 6 using 1d20+5 with rolls of 1.  Greataxe attack.

Wizzrobe
GM, 243 posts
Dungeon Master
Mon 2 Oct 2017
at 19:30
  • msg #161

[IC] The Redbrand Hideout

With an agonized grunt, the bandit just shot by Willow attempts to lift his left arm, but cannot. Blood spurts from his side as he tugs, only gouging the arrow deeper into his side where it pins the now useless arm to his body. He looks around. Surrounded by unwounded enemies, two of his friends lying dead on the floor, the ruffian quickly re-evaluates his previous bravado. He flees. Ducking his way through the carnage, he manages to stave off the gauntlet of foes with his one good sword-wielding hand, slipping out through the open door into the shadows of the hallway outside.

The halfling needs no further persuasion. He too slips out on his comrade's heels, not even bothering to pick his sword up off the floor.

OOC: Both Redbrands are using the Disengage action to escape without provoking attacks of opportunity.
Wizzrobe
GM, 244 posts
Dungeon Master
Mon 2 Oct 2017
at 19:56
  • msg #162

[IC] The Redbrand Hideout

The sound of the fleeing bandits' footsteps echoes through the doorway. A moment later, the faint thump of a bowstring is followed by a sharp Wilhelm scream and a skidding thud. One set of feet continues running.
Steamknuckle
NPC, 128 posts
Gnome Wizard
Conjuration Tradition
Mon 2 Oct 2017
at 20:47
  • msg #163

[IC] The Redbrand Hideout

Steamknuckle rushes around the table to Zhaquadan's side. "They're getting away!" he squeaks, peering out the door and into the corridor beyond. Another door stands open across the corridor, revealing a large lamplit chamber to the south.

Sprawled across the floor in the middle of that room is the human bandit's body, with an arrow sprouting from his back. The halfling scurries on past his former comrade's corpse.

Steamknuckle looks at Zhaquadan. "Are you hurt?" He turns to Rudo. "Either of you?"
Zhaquadan Mudsmither
Dwarf Cleric, 133 posts
Life Domain
Only Constant Is Change
Mon 2 Oct 2017
at 20:59
  • msg #164

[IC] The Redbrand Hideout

"Someone should pursue them but be on the lookout for an ambush.  Someone also needs to make sure Glasstaff doesn't wake up and escape" Zhaquadan says as he hurries to check on Glasstaff.
Wizzrobe
GM, 245 posts
Dungeon Master
Mon 2 Oct 2017
at 21:24
  • msg #165

[IC] The Redbrand Hideout

As Zhaquadan speaks, Rudo and Burgess are already out the door and giving chase. He moves to the eastern doorway and looks through. The unconscious wizard is still lying in the same spot on the floor, breathing shallowly.
Steamknuckle
NPC, 129 posts
Gnome Wizard
Conjuration Tradition
Mon 2 Oct 2017
at 21:30
  • msg #166

[IC] The Redbrand Hideout

"Great, ignore the gnome," Steamknuckle mutters. "Dont mind me, I'll just be standing here..."

Peas rubs her tiny head against his and chirps appreciatively.
Zhaquadan Mudsmither
Dwarf Cleric, 134 posts
Life Domain
Only Constant Is Change
Mon 2 Oct 2017
at 21:34
  • msg #167

[IC] The Redbrand Hideout

Zhaquadan begins dragging Glasstaff into the next room and tying him up listening for signs of trouble from his companions. He briefly glances at Steamknuckle and says "You should probably follow them, they may need us at any moment" as he continues to secure his unconscious foe.
Wizzrobe
GM, 246 posts
Dungeon Master
Mon 2 Oct 2017
at 21:51
  • msg #168

[IC] The Redbrand Hideout

Burgess bounds after the escaping halfling ruffian. He closes the distance with blinding speed, leaping at the bandit's scampering haunches. The bandit hears the dog's rushing pursuit and turns back just in time to see a tsunami blur of gray fur and claws hurtling toward him.

The halfling dives desperately to one side. Burgess flies past him, skidding across the floor and scrabbling with his claws to arrest his momentum and come back around for another attack.

OOC: Melee bite attack.
14:42, Today: Wizzrobe, for the NPC Burgess, rolled 5 using 1d20+3 with rolls of 2.  Bite attack.

Willow
NPC, 162 posts
Halfling Ranger
Mon 2 Oct 2017
at 22:17
  • msg #169

[IC] The Redbrand Hideout

Willow hurries through the corridor and down to the threshold of the next doorway. She quickly raises her bow, takes aim, and fires. However, Rudo's running form interferes with her line of sight to the ruffian, so she overcompensates slightly and the arrow sails wide, thunking into the back of a wooden chair off to the right.

Willow quickly glances around the room. A worn table and chairs dominate the nearby quadrant of the large square chamber, which is otherwise empty aside from some barrels piled up in the corners and a narrow shelf of basic provisions off to the southwest. The walls are decorated with draperies of brown and red. Several of the barrels are propped up and tapped, and the smell of cheap ale permeates the room.

Stacks of coins appear to be heaped upon the tabletop.

OOC: Ranged attack with shortbow.
14:54, Today: Willow rolled 12 using 1d20+7 with rolls of 5.  Shortbow attack.

Rudo
NPC, 159 posts
Dwarf Fighter
Mon 2 Oct 2017
at 22:41
  • msg #170

[IC] The Redbrand Hideout

Rudo finally catches up with the fleeing halfling. He bellows with savage fury as he swings his greataxe at the bandit's head with all the momentum of his charge. The halfling easily ducks beneath the axe's wild arc. Not prepared for the unchecked inertia of the errant swing, Rudo loses his balance and topples to the floor, sliding past the halfling in a rolling parade of irate shame.

He leaps to his feet and explodes, hurling his axe with a brutal roar toward the pile of barrels in the southeast corner of the room. The axe cleaves a barrel cleanly in half before slamming into the stone wall behind it. A gentle cascade of dark ale begins to pour from the barrel, spreading slowly across the floor.

Rudo snarls like a cornered animal, whipping out the warhammer slung to his belt as he turns back toward the halfling.

OOC: Melee attack with greataxe.
15:22, Today: Rudo rolled 6 using 1d20+5 with rolls of 1.  Greataxe attack.

Wizzrobe
GM, 247 posts
Dungeon Master
Mon 2 Oct 2017
at 22:53
  • msg #171

[IC] The Redbrand Hideout

The halfling ruffian backs away, terrified, until he bumps up against the chair behind him. His eyes nervously dart between the three enemies facing him in the room. "Please...I yield." He raises his empty hands. "See? I have no weapons. I'm unarmed. Please. I'll do whatever you say. Just spare me, please."
Steamknuckle
NPC, 130 posts
Gnome Wizard
Conjuration Tradition
Mon 2 Oct 2017
at 22:58
  • msg #172

[IC] The Redbrand Hideout

Steamknuckle follows behind Willow to look over her shoulder into the room.

"Stand down, Rudo!" he calls. "We can tie him up and deliver him to justice along with Glasstaff. There's no need to kill him!"
Wizzrobe
GM, 248 posts
Dungeon Master
Mon 2 Oct 2017
at 23:05
  • msg #173

[IC] The Redbrand Hideout

Meanwhile, Zhaquadan walks up to Glasstaff in the other room, grabs him by the ankles, and drags his unconscious body out into the laboratory room. Once there he pulls his rope from his pack and begins to securely tie the wizard up.
Willow
NPC, 163 posts
Halfling Ranger
Fri 6 Oct 2017
at 22:11
  • msg #174

[IC] The Redbrand Hideout

Burgess growls and advances menacingly toward the halfling ruffian. "Easy, boy," Willow says in a calm tone. The dog stands still, but his low growl continues unabated.

Willow turns to the halfling. "You have two choices. You can either yield to us, and willingly offer yourself up to the town justice, or you can be dinner for him." She nods toward Burgess with a slight smile.
Rudo
NPC, 160 posts
Dwarf Fighter
Fri 6 Oct 2017
at 22:13
  • msg #175

[IC] The Redbrand Hideout

Rudo twitches with rage. The scowl on his face is pure venom. For a moment, it seems as if he will pitch headlong into another murderous charge toward the cowering halfling. Then he scoffs bitterly and whirls around to collect his axe from the wreckage of the ale barrels.
Wizzrobe
GM, 249 posts
Dungeon Master
Fri 6 Oct 2017
at 22:23
  • msg #176

[IC] The Redbrand Hideout

"Yes, yes...I yield," stammers the halfling. He holds his hands up as if offering them to be bound. "Take me to the town justice. I've done nothing wrong, and I have nothing to hide. I'll speak to Wester, and we'll clear all this up."
Rudo
NPC, 161 posts
Dwarf Fighter
Fri 6 Oct 2017
at 22:25
  • msg #177

[IC] The Redbrand Hideout

Rudo laughs as he returns, wiping ale from his axe blade. "Yes...Wester, indeed." He bellows with even deeper laughter.
This message was last edited by the player at 22:39, Fri 06 Oct 2017.
Wizzrobe
GM, 250 posts
Dungeon Master
Fri 6 Oct 2017
at 22:27
  • msg #178

[IC] The Redbrand Hideout

The halfling looks at Rudo, then around at the others. "What's...what's so funny?"
Steamknuckle
NPC, 131 posts
Gnome Wizard
Conjuration Tradition
Fri 6 Oct 2017
at 22:30
  • msg #179

[IC] The Redbrand Hideout

"Never mind that." Steamknuckle looks back toward the doorway they entered by. "Zhaquadan? Are you coming? We'll need to tie this one up, too."
Willow
NPC, 164 posts
Halfling Ranger
Fri 6 Oct 2017
at 22:47
  • msg #180

[IC] The Redbrand Hideout

Willow removes a coil of rope from her pack and advances toward the halfling to tie him up. The halfling flinches a bit at her approach, but then sighs and yields. She begins looping the rope around his wrists.
This message was last edited by the player at 21:00, Wed 29 Aug 2018.
Zhaquadan Mudsmither
Dwarf Cleric, 135 posts
Life Domain
Only Constant Is Change
Tue 10 Oct 2017
at 01:24
  • msg #181

[IC] The Redbrand Hideout

After securing the wizard Zhaquadan moves towards his companions and says to the halfling "How many more of you are there here?  What are you hiding here and what is your mission?  Spill your guts or we will do it for you."
Wizzrobe
GM, 251 posts
Dungeon Master
Sat 18 Nov 2017
at 00:45
  • msg #182

[IC] The Redbrand Hideout

The halfling sits back on the nearby chair as Willow continues tying his limbs together. His face bears a deflated expression, his eyes still red with drunkenness. He looks down wearily as he begins speaking.

"We're not hiding anything. The manor house was abandoned. There wasn't enough room for us in town, so we moved in here. No harm done. We're just minding our own business, enjoying a drink or two."

He sighs. "How many of us left? Let's see. There's...well, seems you've killed most of us already. Maybe a few left here. Across the pit, by the stairs. Guarding the prisoners." He looks up suddenly, a nervous look on his face, before continuing quickly. "The rest are probably over at the Sleeping Giant, or around town doing their jobs. Protecting these ungrateful peasants."

He looks squarely at Zhaquadan for the first time. "Why exactly are you here, killing us like this? What have we done to you?"
Parchment
NPC, 2 posts
Kenku Rogue
Wed 22 Nov 2017
at 19:11
  • msg #183

[IC] The Redbrand Hideout

A harsh chuckle suddenly rings out from behind the party. Startled, everyone whirls around to see the same strange bird-like humanoid stepping out from behind the stack of barrels in the northeast corner of the room, where it had apparently managed to remain hidden from everyone's view until now.

Willow quickly raises her bow and nocks an arrow. Burgess bounds to her side, snarling, and Rudo takes a step toward the creature with his greataxe raised. Only then does everyone pause as the creature's words begin to register.

To the party's amazement, the voice coming from the crow-like creature's mouth seems to be identical to that of the halfling bandit bound in the chair beside them. The incongruity of it is disorienting, but the meaning of the words is unmistakable.

"Hehehe..." the halfling's disembodied voice chuckles hollowly. "Not too good to pay us now, are you, Dendrar?" The voice tsks with mock sadness as the creature rubs a thoughtful thumb across the pommel of its sheathed blade. Then suddenly the voice changes, as if the creature were reciting some bizarre ventriloquist's drama.

"Please, I've said I'll pay," the new voice wails. "Anything you want. Please. I made a mistake. Have mercy. I have a family!" The voice then changes to that of the slain one-eyed bandit, dripping with cruelty. "Sorry, my friend. Too late now. You've nothing left to offer. Now we have both your money and your life. Just pray your family makes a wiser choice than you."
Wizzrobe
GM, 252 posts
Dungeon Master
Wed 22 Nov 2017
at 19:13
  • msg #184

[IC] The Redbrand Hideout

"Shut up!" the halfling screams from his chair. His teeth grind in rage as he stares hatefully at the creature. "You damned traitor! You're a liar!" He looks over at Willow. "Don't listen to him! It's all tricks!"
Parchment
NPC, 3 posts
Kenku Rogue
Wed 22 Nov 2017
at 19:19
  • msg #185

[IC] The Redbrand Hideout

The creature continues without missing a beat, returning again to the halfling's voice. "Don't worry, Dendrar. We'll take good care of that wife of yours. She's finally in good hands now." The voice emits the same weaselly chuckle.

The drama then concludes with what can only be the hapless victim's final cries for mercy, followed by a startlingly lifelike rendition of a man's groaning death whimper as he is run through by an executioner's blade.
This message was last edited by the player at 18:33, Mon 27 Nov 2017.
Steamknuckle
NPC, 132 posts
Gnome Wizard
Conjuration Tradition
Wed 22 Nov 2017
at 19:22
  • msg #186

[IC] The Redbrand Hideout

"He helped us..." Steamknuckle breathes in a voice so low it's almost a whisper. "He cut that guy's throat. Remember? Why would he do that? He must have turned against them."
Rudo
NPC, 162 posts
Dwarf Fighter
Wed 22 Nov 2017
at 19:22
  • msg #187

[IC] The Redbrand Hideout

"I guess now we know what happened to the woodcarver."
Zhaquadan Mudsmither
Dwarf Cleric, 136 posts
Life Domain
Only Constant Is Change
Fri 24 Nov 2017
at 23:01
  • msg #188

[IC] The Redbrand Hideout

"Again, what is your mission here?" Zhaquadan asks the halfling.
Wizzrobe
GM, 253 posts
Dungeon Master
Fri 24 Nov 2017
at 23:39
  • msg #189

[IC] The Redbrand Hideout

"What mission?" the bandit barks at Zhaquadan, almost frantic with agitation. "I just told you, we're here minding our own business! Nobody hired us, we're not on any mission! We just stopped in this piss pot of a town to take a little break between contracts, and figured we'd lend a hand protecting the place, since the mine gases seem to have addled everyone's brains and they don't even have a militia to keep orcs and bandits from burning the place to the ground!" He pauses for breath, his face red with frustration.
This message was last edited by the GM at 23:41, Fri 24 Nov 2017.
Zhaquadan Mudsmither
Dwarf Cleric, 137 posts
Life Domain
Only Constant Is Change
Sun 26 Nov 2017
at 07:58
  • msg #190

[IC] The Redbrand Hideout

Frustrated Zhaquadan turns to the birdman and asks "And who are you in all this? What are you doing here?"
Wizzrobe
GM, 254 posts
Dungeon Master
Sun 26 Nov 2017
at 08:22
  • msg #191

[IC] The Redbrand Hideout

"He's a traitor, that's who he is!" the halfling screams. "And when this is over I'm going to hunt him down and carve him up like a roast pheasant!" He strains pitifully against the rope at his wrists.
This message was last edited by the GM at 23:49, Mon 26 Nov 2018.
Rudo
NPC, 163 posts
Dwarf Fighter
Sun 26 Nov 2017
at 08:28
  • msg #192

[IC] The Redbrand Hideout

Rudo casually steps over to the halfling and slaps him across the face. "Shut your mouth. I swear to Silverbeard if you draw any of your friends with that girly shriek of yours I'll split you right down the middle with this axe."
Parchment
NPC, 4 posts
Kenku Rogue
Sun 26 Nov 2017
at 09:01
  • msg #193

[IC] The Redbrand Hideout

The crow-like creature waits patiently as the halfling lowers his head in defeat, staring at the floor in sullen silence. With all attention back on it, the creature replies in a voice sounding much like Glasstaff's.

"My fine gentlemen, remember that we are here to help the people of Phandalin." The voice chuckles, followed by a chorus of responding laughs, all issuing from the same creature's beak. "If anyone asks," Glasstaff's voice goes on, "we are a wandering mercenary company between contracts, and decided to lend a helping hand to a town in need. No need to mention any of our usual unpleasant business. If anyone refuses to pay then you know what to do...they'll get the picture pretty quick. Besides, it's downright uncivilized to have to spell everything out for your audience, provincial hayseeds or not."
This message was last edited by the player at 05:40, Mon 27 Nov 2017.
Steamknuckle
NPC, 133 posts
Gnome Wizard
Conjuration Tradition
Sun 26 Nov 2017
at 16:05
  • msg #194

[IC] The Redbrand Hideout

"Fascinating...it seems to have preserved every conversation it's ever heard...and can reproduce any of them with perfect fidelity at will. Most fascinating." Steamknuckle stares at the creature with curiosity.
Rudo
NPC, 164 posts
Dwarf Fighter
Sun 26 Nov 2017
at 16:06
  • msg #195

[IC] The Redbrand Hideout

"Remind me never to air any of my dirty laundry in front of this thing."
Willow
NPC, 165 posts
Halfling Ranger
Sun 26 Nov 2017
at 16:13
  • msg #196

[IC] The Redbrand Hideout

Willow stares sternly at the creature. "Why did you turn on them?" she asks in a flat voice.
Parchment
NPC, 5 posts
Kenku Rogue
Sun 26 Nov 2017
at 23:10
  • msg #197

[IC] The Redbrand Hideout

The bird man gazes at Willow for a long moment. Then another series of disconnected voices and sounds issues from its beak.

"We'll put them to work until we can find a buyer."

The dull clank of something heavy and iron being dragged about.

"See boys? I told you it'd be worth it. Slaving's good coin if you know what you're doing."

"Hahahaha! What's this dirty little thing going to do? Caw and peck them to death?"

"Throw it in the cage with the others, I say."
The party again recognizes the rough voice of the recently slain eyepatch-wearing bandit captain.

Then in Glasstaff's more cultured voice, "Friends, friends. Don't be too quick to condemn. This one here has special...skills. He'll make us a lot of money. I know it may be hard for you to tolerate one of his...kind, but you'll find a way. Better than tolerating poverty, I say."
This message was last edited by the player at 20:45, Mon 27 Nov 2017.
Wizzrobe
GM, 256 posts
Dungeon Master
Sun 26 Nov 2017
at 23:16
  • msg #198

[IC] The Redbrand Hideout

The halfling scowls and strains at his ropes. "Liar!" he shouts. "He's taking you all for fools! Half the things he just said weren't even about him!"

His mouth wheezes shut as Rudo jabs him sharply in the stomach with the butt of his axe handle.
This message was last edited by the GM at 05:52, Mon 27 Nov 2017.
Willow
NPC, 166 posts
Halfling Ranger
Sun 26 Nov 2017
at 23:22
  • msg #199

[IC] The Redbrand Hideout

Willow's head slowly turns toward the now coughing and sputtering bandit. Her eyes are dark.

"They weren't about him? How do you know that? Those words were about someone. And if you know they weren't about him, then you must know who they were about...and thus you freely admit to having a hand in slavery."
This message was last edited by the player at 20:43, Mon 27 Nov 2017.
Wizzrobe
GM, 257 posts
Dungeon Master
Sun 26 Nov 2017
at 23:40
  • msg #200

[IC] The Redbrand Hideout

The halfling's red face jerks up. "No! No, of course not!" He looks around frantically at the rest of the party. "We would never! I just meant, wherever he heard those things, it wasn't with us. Most of those things I never heard. Honest! I would never get involved with slavers! None of us would!"
Parchment
NPC, 6 posts
Kenku Rogue
Mon 27 Nov 2017
at 06:14
  • msg #201

[IC] The Redbrand Hideout

"Part of me feels bad for just selling them off like cattle." The halfling's voice is unmistakable coming immediately after he himself has spoken, but the tone and attitude of the words coming now from the bird creature's mouth are completely different.

"Wait...no...that was just gas." Followed by the sound of a room full of drunkards in raucous laughter.
Steamknuckle
NPC, 134 posts
Gnome Wizard
Conjuration Tradition
Mon 27 Nov 2017
at 06:18
  • msg #202

[IC] The Redbrand Hideout

Steamknuckle smiles and shakes his head with mock sadness. "Not even Harbin Wester can save you now, my friend."
Wizzrobe
GM, 258 posts
Dungeon Master
Mon 27 Nov 2017
at 06:28
  • msg #203

[IC] The Redbrand Hideout

The halfling's rage melts into desperation before the party's eyes. He turns to the creature with a wounded expression. "Why? You were one of us. We gave you a cloak. Why would you betray us now?"
Parchment
NPC, 7 posts
Kenku Rogue
Mon 27 Nov 2017
at 07:24
  • msg #204

[IC] The Redbrand Hideout

The strange bird man stares at the defeated halfling with glittering black eyes. No emotion can be read on its face, but its eyes burn with a wild intensity.

This time the litany of voices pours out of its beak in a staccato frenzy.

"Shut up, crow."

"Who cares? It's just a stupid bird. All it can do is repeat what it hears, like a parrot. It has no idea what's really going on."

"I'll rot in the ninth hell before I share my table with that fucking crow."

"Oh, shut that waggling beak of yours, crow. No one cares."

"Next thing you know we'll be giving a share to the damned Highharvestide turkey."

"What are you gonna do? Tell Glasstaff? Go ahead. Tell him. What exactly did I do to you, then?"
Cruel laughter.

"Oh, shut that beak and go peck some worms or something."

"Go on. Fly up there and check it out for us. Oh...what's that? You got feathers but you can't even fly? Some fucking crow you are."

"Would you just shut up with your blasted racket? I swear, talking to you is like trying to debate a barking dog. Just...just get the hell away from me, will you?"

"Here you go. Your supper. Oh...what's wrong? You don't like roasted crow? Wait...oh no. I'm so sorry. Was that your mama?"
More cruel laughter.

"Shut up, crow. No one asked you."

"Nah, the crow will sleep in the stable. He don't mind. I mean, just look at him. He's right at home with the other animals."

"You breathe one word of this and I'll slit your black bird throat."

This message was last edited by the player at 18:47, Mon 27 Nov 2017.
Zhaquadan Mudsmither
Dwarf Cleric, 138 posts
Life Domain
Only Constant Is Change
Tue 28 Nov 2017
at 03:07
  • msg #205

[IC] The Redbrand Hideout

"That's enough.  I don't know what to believe but I know I've heard enough of that mockery.  As long as you behave kindly to us and the upstanding peoples of Phandalin and beyond I promise you will be treated with respect.  As wary as I am of any turncoat if what you say is true I welcome you to join us and possibly get some revenge on these redcloaks.  I would like to finish exploring this place but our prisoner roster is growing large.  Whay do the rest of you want to do?" Zhaquadan says first facing the bird man and then the rest of the party.
Rudo
NPC, 165 posts
Dwarf Fighter
Tue 28 Nov 2017
at 18:40
  • msg #206

[IC] The Redbrand Hideout

"Wait...we're inviting the traitorous bird thing to join us?" Rudo's eyes flash angrily toward the creature as his hands tighten around the shaft of his greataxe. "Oh, no. Sob story or no, if there's one thing I cannot stand for, it's betrayal."
Steamknuckle
NPC, 135 posts
Gnome Wizard
Conjuration Tradition
Tue 28 Nov 2017
at 18:42
  • msg #207

[IC] The Redbrand Hideout

"Don't be ridiculous," Steamknuckle chides. "You heard the tale it told. It was enslaved and abused by them."
Wizzrobe
GM, 259 posts
Dungeon Master
Tue 28 Nov 2017
at 18:44
  • msg #208

[IC] The Redbrand Hideout

"No it wasn't," the halfling bandit says in a flat tone, his motionless eyes still fixed on the floor beneath his feet.
Steamknuckle
NPC, 136 posts
Gnome Wizard
Conjuration Tradition
Tue 28 Nov 2017
at 18:51
  • msg #209

[IC] The Redbrand Hideout

Steamknuckle ignores the interruption and continues as if nothing had been said. "And it couldn't have been lies, since all it did was repeat what it's heard, word for word."
Parchment
NPC, 8 posts
Kenku Rogue
Tue 28 Nov 2017
at 18:53
  • msg #210

[IC] The Redbrand Hideout

"He," the creature says, this time in the voice of a small child. "He's a boy, so call him 'he.'"
Steamknuckle
NPC, 137 posts
Gnome Wizard
Conjuration Tradition
Tue 28 Nov 2017
at 18:54
  • msg #211

[IC] The Redbrand Hideout

Steamknuckle turns to the creature, startled. "Oh...of, of course," he stammers. "My apologies."
Willow
NPC, 167 posts
Halfling Ranger
Tue 28 Nov 2017
at 19:00
  • msg #212

[IC] The Redbrand Hideout

"What is your name?" Willow interjects. Her expression is still hard and suspicious, but seems to have softened slightly.
Parchment
NPC, 9 posts
Kenku Rogue
Tue 28 Nov 2017
at 19:07
  • msg #213

[IC] The Redbrand Hideout

The creature turns to Willow and recites a strange sound, like the slow unfurling of a long, dusty scroll. He then bows dramatically.
Steamknuckle
NPC, 138 posts
Gnome Wizard
Conjuration Tradition
Tue 28 Nov 2017
at 19:08
  • msg #214

[IC] The Redbrand Hideout

Steamknuckle looks confused. "I...I don't understand. Is that your name?" He turns to the halfling prisoner. "Is that his name?"
Wizzrobe
GM, 260 posts
Dungeon Master
Tue 28 Nov 2017
at 19:12
  • msg #215

[IC] The Redbrand Hideout

The halfling replies in the same flat, weary voice without looking up. "Yes. That's their way, I guess. They can make any sound they've heard, so they like to name themselves after random sounds they like. We just call him 'Parchment.'"
Willow
NPC, 168 posts
Halfling Ranger
Tue 28 Nov 2017
at 19:18
  • msg #216

[IC] The Redbrand Hideout

"That is, when you're not just calling him 'crow' or spitting in his face, you mean. You bastard." The bandit remains still and doesn't respond.

Willow turns to Parchment. "Well met," she says, and offers her hand. He shakes it and bows slightly once more.
Steamknuckle
NPC, 139 posts
Gnome Wizard
Conjuration Tradition
Tue 28 Nov 2017
at 19:20
  • msg #217

[IC] The Redbrand Hideout

"Parchment. What a lovely name." Steamknuckle glances at Parchment a bit nervously. "You...you don't mind if we just call you 'Parchment,' do you? Or would you prefer we try to make the sound like you did?"
Parchment
NPC, 10 posts
Kenku Rogue
Tue 28 Nov 2017
at 19:21
  • msg #218

[IC] The Redbrand Hideout

"It's okay," Parchment replies, in the same child's voice.
Rudo
NPC, 166 posts
Dwarf Fighter
Tue 28 Nov 2017
at 19:23
  • msg #219

[IC] The Redbrand Hideout

"I don't like this," Rudo growls. "He's no prisoner. He was one of them, and then he turned on them. Like a coward."
Steamknuckle
NPC, 140 posts
Gnome Wizard
Conjuration Tradition
Tue 28 Nov 2017
at 19:33
  • msg #220

[IC] The Redbrand Hideout

"No, he was a prisoner. You heard him. He did what he had to do to survive."

Steamknuckle steps up to Rudo and looks the dwarf defiantly in the eye. "Imagine you were captured on the battlefield. By some cruel and ignominious enemy. Imagine they put you to work, tortured you. Forced you to do things you didn't want to do. You would take any opportunity you could to escape and get your revenge, wouldn't you? Even if it meant deception and subterfuge...for a time."

He turns back to Parchment. "Something tells me he never enjoyed working with them. He was just biding his time until he could make his move. Our invasion was the natural opportunity."

The gnome's gaze returns to the sullen dwarf. "You can't defeat your enemies if you're dead."
This message was last edited by the player at 19:39, Tue 28 Nov 2017.
Rudo
NPC, 167 posts
Dwarf Fighter
Tue 28 Nov 2017
at 19:37
  • msg #221

[IC] The Redbrand Hideout

Rudo looks down on Steamknuckle with restrained contempt. "If it was me, I would be dead. I never would have suffered being taken prisoner like some dog. There are some things more important than victory."

He steps around the table to an empty chair and sits down, coldly ignoring the room as he begins cleaning the ale stains from his axe blade.
Zhaquadan Mudsmither
Dwarf Cleric, 139 posts
Life Domain
Only Constant Is Change
Wed 29 Nov 2017
at 19:46
  • msg #222

[IC] The Redbrand Hideout

"I agree with both of you but he could prove to be helpful and we will need all the help we can get to recover Gundren safely.  We watch him closely and punish swiftly if he betrays us as well.  For now we need to clear this manor and turn the prisoners over to Sildar. But which one first?" Zhaquadan says calmly.
Steamknuckle
NPC, 141 posts
Gnome Wizard
Conjuration Tradition
Wed 29 Nov 2017
at 22:45
  • msg #223

[IC] The Redbrand Hideout

"It wouldn't take long to drag them back to the town hall. I think that's the safest option. If we leave them here then they might be found and untied by their friends, and get away."
Rudo
NPC, 168 posts
Dwarf Fighter
Wed 29 Nov 2017
at 22:49
  • msg #224

[IC] The Redbrand Hideout

"Or sneak up behind us to put a knife in our backs," Rudo adds calmly, without looking up from his axe.
Willow
NPC, 169 posts
Halfling Ranger
Wed 29 Nov 2017
at 23:19
  • msg #225

[IC] The Redbrand Hideout

Willow sighs. "Gods, I wish we could do that. I mean, we got what we came for." She nods her head toward the room where Glasstaff's body still lies unconscious on the stone floor. "We should already be on our way to finding Gundren by now. But we can't. Now that we know they might be holding slaves here, we have to find them. We can't just leave them here."

She turns to Steamknuckle with a grim look on her face. "I'm afraid we don't have time to take these prisoners back right now. Even though you're right, it would surely be the safest thing for us to do. But look at these bodies. There's blood everywhere. If a patrol were to return here while we were gone then there'd be chaos. Those slaves would vanish forever and our chance to save them would be gone.

"No. We have to find them now, and kill every Redbrand we see along the way."

Rudo
NPC, 169 posts
Dwarf Fighter
Wed 29 Nov 2017
at 23:20
  • msg #226

[IC] The Redbrand Hideout

Rudo finally looks up. "Now there's the kitten I know!" He stands up from the table with a grin, hefting his now gleaming polished battleaxe.
Steamknuckle
NPC, 142 posts
Gnome Wizard
Conjuration Tradition
Wed 29 Nov 2017
at 23:21
  • msg #227

[IC] The Redbrand Hideout

"But what about the prisoners? We can't bring them with us!"
Willow
NPC, 170 posts
Halfling Ranger
Wed 29 Nov 2017
at 23:25
  • msg #228

[IC] The Redbrand Hideout

"We'll just have to tie them up so tight they can't even move their fingers, then stuff them into a dark corner and hope nobody finds them before we get back."

At this the halfling bandit looks up with a startled expression, but says nothing.

"Of course, we'll also need to gag Glasstaff, so he can't use magic to free himself and his friend here should he wake up."
Steamknuckle
NPC, 143 posts
Gnome Wizard
Conjuration Tradition
Wed 29 Nov 2017
at 23:27
  • msg #229

[IC] The Redbrand Hideout

Steamknuckle looks at Zhaquadan. "What do you think about this?"
Zhaquadan Mudsmither
Dwarf Cleric, 140 posts
Life Domain
Only Constant Is Change
Mon 4 Dec 2017
at 02:47
  • msg #230

[IC] The Redbrand Hideout

"I think we should continue here with the prisoners.  Leash them, bind their hands tight, bind their legs so it will be difficult to run, and gag them.  Then proceed slowly with them in the middle.  If they try anything we kill them.  It may get messy but it's the only way to assure they do not escape while also being certain everything is cleared in the manor.  That's my opinion anyway."
Willow
NPC, 171 posts
Halfling Ranger
Mon 4 Dec 2017
at 18:20
  • msg #231

[IC] The Redbrand Hideout

"Well, that makes sense and I might agree," Willow replies, "but what about the wizard? He's out cold. Are you suggesting we wait around until he wakes up? Or heal him?"
Rudo
NPC, 170 posts
Dwarf Fighter
Mon 4 Dec 2017
at 18:21
  • msg #232

[IC] The Redbrand Hideout

"If we're going to do that, then I say cut out his tongue first to be sure he can't use any more magic on us."
Steamknuckle
NPC, 144 posts
Gnome Wizard
Conjuration Tradition
Mon 4 Dec 2017
at 18:23
  • msg #233

[IC] The Redbrand Hideout

"No!" Steamknuckle barks, perhaps a bit louder than he intended. "We'll still need to ask him a few questions."
Zhaquadan Mudsmither
Dwarf Cleric, 141 posts
Life Domain
Only Constant Is Change
Mon 4 Dec 2017
at 21:01
  • msg #234

[IC] The Redbrand Hideout

Zhaquadan stares at the limp body of the wizard for a few moments and says "whatever method we were going to use to get him out of here should work the rest of the way through here as well.   Make sure his hands and feet are bound well and his gag is tight and carry him.   Perhaps we can fashion a stretcher of some sort to carry him and split up when that becomes too unwieldy, leaving someone to guard him for a short time. "
Rudo
NPC, 171 posts
Dwarf Fighter
Mon 4 Dec 2017
at 23:39
  • msg #235

[IC] The Redbrand Hideout

"Carry him? Ugh..." Rudo groans. He sets his axe on the table and strides back into the other room, brushing past Zhaquadan in irritation. He returns a moment later with Glasstaff's limp body slung over his shoulder. "Okay, let's go," he grunts as he walks back to the table to retrieve his axe. "Someone pick up all this loose coin."
This message was last edited by the player at 16:46, Wed 24 Jan 2018.
Steamknuckle
NPC, 145 posts
Gnome Wizard
Conjuration Tradition
Mon 4 Dec 2017
at 23:44
  • msg #236

[IC] The Redbrand Hideout

"Well, we're not quite ready to go just yet," Steamknuckle says, eyeing the unconscious bloody package dangling over Rudo's shoulder. "We still haven't finished searching Glasstaff's quarters."
Rudo
NPC, 172 posts
Dwarf Fighter
Tue 5 Dec 2017
at 00:09
  • msg #237

[IC] The Redbrand Hideout

"Gods be damned..." Rudo mutters under his breath as he flops the wizard's rope-bound body down onto the floor. "Go on then. I'll start here."

He retrieves the small treasure sack from his backpack and begins sweeping coins off the surface of the table. By far the majority of the coins are all congregated in one quadrant of the table. Rudo chuckles as the stacks tinkle down into the sack. "Looks like whoever was sitting here had all the luck tonight." He plucks a small gold and ruby earring from the table, examining it before he drops it in as well.

He then grins as he hefts a pair of dirty knucklebone dice from the table. "No wonder," he laughs, looking over at the halfling bandit. "Weighted dice. I bet these were yours, weren't they? You dirty little scoundrel."
This message was last edited by the player at 00:41, Tue 05 Dec 2017.
Wizzrobe
GM, 261 posts
Dungeon Master
Tue 5 Dec 2017
at 00:13
  • msg #238

[IC] The Redbrand Hideout

The halfling looks up, his face blank but his eyes slowly widening. His gaze shifts back over to Parchment. "You filthy cheat..." he mutters as his face slowly twists into a mask of rage. "It's no wonder." His small head shakes slowly from side to side. "You will die for this."

The halfling is silenced when a meaty fist comes hurtling out of space to collide with the side of his face.
This message was last edited by the GM at 00:16, Tue 05 Dec 2017.
Rudo
NPC, 173 posts
Dwarf Fighter
Tue 5 Dec 2017
at 00:25
  • msg #239

[IC] The Redbrand Hideout

"I think not," Rudo says in a casual tone as he rubs the knuckles of his right hand. "Your neck will stretch at the end of Hallwinter's rope long before you ever get a chance to kill again. Now shut your mouth before I do his job for him."

Rudo turns to Parchment as he drops the weighted dice into his belt pouch. "I'll just hold onto these. I choose to ignore what the halfling said, since I'm a fair dwarf and I don't trust a word he says. But I swear to you, by Clangeddin's beard, if I ever catch you cheating or stealing from me, then I'll name my axe after this halfling just before it cleaves your bird breast from sternum to stem."
This message was last edited by the player at 16:19, Tue 05 Dec 2017.
Wizzrobe
GM, 262 posts
Dungeon Master
Tue 5 Dec 2017
at 00:27
  • msg #240

[IC] The Redbrand Hideout

The halfling smiles as he rubs his bruised face. "At least I'll die with that satisfaction," he mutters.
Rudo
NPC, 174 posts
Dwarf Fighter
Tue 5 Dec 2017
at 16:24
  • msg #241

[IC] The Redbrand Hideout

"What is your name, by the way?" Rudo asks, turning to the bandit.
Wizzrobe
GM, 263 posts
Dungeon Master
Tue 5 Dec 2017
at 16:25
  • msg #242

[IC] The Redbrand Hideout

"Richard."
Rudo
NPC, 175 posts
Dwarf Fighter
Tue 5 Dec 2017
at 16:32
  • msg #243

[IC] The Redbrand Hideout

"Hmm. Dick..." Rudo turns the greataxe over in his hands, gazing at it thoughtfully. Then he nods with curt approval.

Turning back to Parchment, Rudo holds up the axe. "Every time you think about cheating, think of old Dick here. You wouldn't want your life to end with a Dick passing through you."

An involuntary giggle escapes from the halfling bandit's mouth.
Willow
NPC, 172 posts
Halfling Ranger
Tue 5 Dec 2017
at 16:48
  • msg #244

[IC] The Redbrand Hideout

While Rudo banters, Willow and Burgess search the rest of the room. Passing clockwise around the square chamber, the dog sniffs everything while Willow looks behind barrels and wall draperies. She shakes her head in disgust as she steps around the sticky pool of ale spilled during Rudo's tantrum in the southeast corner.

Eventually she comes to the narrow shelf against the west wall. Picking through the meager provisions, she seems to find nothing of interest until she suddenly steps back in surprise. Burgess bares his teeth and growls.

"It's that rat," Willow says as she draws one of her shortswords. "The wizard's rat. It's still hiding in this shelf here."
This message was last edited by the player at 00:50, Tue 13 Feb 2018.
Rudo
NPC, 176 posts
Dwarf Fighter
Tue 5 Dec 2017
at 16:51
  • msg #245

[IC] The Redbrand Hideout

"Oh, it's just a rat. Leave it."
Steamknuckle
NPC, 146 posts
Gnome Wizard
Conjuration Tradition
Tue 5 Dec 2017
at 16:55
  • msg #246

[IC] The Redbrand Hideout

"No, it's not just a rat. It came and warned these Redbrands about us when we were back in Glasstaff's room. I think it might be his familiar." Steamknuckle rubs his chin as he looks over at Peas.

"If we leave it, then when he wakes up he can still control it and see through its eyes. It could cause trouble for us. I think we have to destroy it. Then he can't get it back without casting another expensive spell."
Zhaquadan Mudsmither
Dwarf Cleric, 142 posts
Life Domain
Only Constant Is Change
Tue 5 Dec 2017
at 17:06
  • msg #247

[IC] The Redbrand Hideout

"Kill it" Zhaquadan says as he moves to search the adjoining rooms and halls that have not already been searched.
Willow
NPC, 173 posts
Halfling Ranger
Tue 5 Dec 2017
at 17:23
  • msg #248

[IC] The Redbrand Hideout

Willow nods, then turns back to the shelf where the rat cowers behind a sack of flour. She gives Burgess a quick look before reaching out to push the sack aside, followed immediately by a flashing thrust of her shortsword blade.

Before the rat can move or react, the sword impales its tiny body. Willow pulls back and Burgess darts in to clean up the mess, but his jaws snap shut on empty air. All that remains of the rat's body is a minuscule puff of dissipating gray smoke.

"Looks like you were right," she says. "This was no normal rat."

Burgess whines in confusion and frustration.

OOC: Melee attack with shortsword.
09:16, Today: Willow rolled 24 using 1d20+5 with rolls of 19.  Shortsword attack.

This message was last edited by the player at 19:01, Tue 05 Dec 2017.
Wizzrobe
GM, 264 posts
Dungeon Master
Tue 5 Dec 2017
at 18:59
  • msg #249

[IC] The Redbrand Hideout

Steamknuckle nods as he and Zhaquadan turn to investigate the nearby corridor. They move along the short hallway and cautiously up the stairs, giving their darkvision a moment to adjust from the bright lamplight of the previous room. At the top they find a briefly winding passage leading out into the same open chamber where the party encountered the solitary one-eyed creature earlier. Nothing moves in the chill darkness of the cavern.

Heading back down the stairs, the companions find Willow, Rudo and Parchment working together to drag the corpses of the slain bandits into Glasstaff's bedroom. Willow explains that the disarray of the common room is less likely to cause alarm if the bodies are hidden from view of anyone who might return there. In a moment all three of the corpses are neatly stacked in a corner and stripped of their equipment. A small pile of shortswords, studded leather cuirasses, and stained crimson cloaks lies beside the bodies.

Having recovered from his earlier rage, Rudo retrieves the magic longsword he had tossed aside and gently slides it into the scabbard at his waist. He then returns to stand guard over the surviving prisoners as the others continue searching the remaining rooms. Steamknuckle eagerly pores over the contents of the wizard's laboratory, with Parchment following close behind, watching every move with curiosity. Zhaquadan heads back into Glasstaff's bedchamber to resume searching through the papers on the desk, while Willow and Burgess stand ready at the laboratory door, vigilant for anyone who might come down the stairs from the cavern above.

As he reads through the neatly stacked notes, Zhaquadan finds more of the same - numerous written orders to merchants throughout the area for various alchemical supplies and ingredients. However, near the bottom of one pile, he finds a curious letter written on finer parchment, tucked into a vellum envelope with a black wax seal in the image of a spider. The letter reads:


Lord Albrek,

My spies in Neverwinter tell me that strangers are due to arrive in Phandalin. They could be working for the dwarves. Capture them if you can, kill them if you must, but don't allow them to upset our plans. See that any dwarven maps in their possession are delivered to me with haste. I'm counting on you, Iarno. Don't disappoint me.




Steamknuckle
NPC, 147 posts
Gnome Wizard
Conjuration Tradition
Tue 5 Dec 2017
at 19:46
  • msg #250

[IC] The Redbrand Hideout

"Hmm, this is interesting," Steamknuckle calls out from the workshop room. Willow and Zhaquadan move a bit closer to listen.

"Almost all of these books and scrolls appear to be basic texts on alchemy. Seems Glasstaff here was interesting in brewing potions, though from what I gather he wasn't very experienced, and hadn't managed to actually make anything usable yet." He peers at the books lining the shelf in front of him. "Nothing really valuable here, all basic stuff, though of course I'd like to have these packed up and sent back to Neverwinter to look at more carefully later.

"No, what's interesting is this."
He pulls a single small weathered book from the shelf in front of him. Its cover is plain tattered leather, sealed with a length of twine wrapped around a metal stud on the front. The stud hangs loosely from its partially torn hole in the front cover, the twine dangling freely to the side. He opens it.

"This is the journal of an adventurer named Urmon. A dwarf, it seems, as the journal is written in Dwarvish. Not dated, though the ink seems old enough to have been written some centuries ago." He thumbs through the first several pages. "Some background on Wave Echo Cave, history of the Phandelver's Pact, et cetera, et cetera..." Finally he settles on the last few handwritten pages of the journal. "Looks like old Urmon here did a bit more research than most...he apparently never found the mine, but he notes here that a magic mace named Lightbringer was commissioned by priests of Lathander - that's The Morninglord, the god of dawn, of course - from the mages who worked the Forge of Spells in Wave Echo Cave. Fascinating. Seems he was seeking that artifact in particular. Says here it was lost when the mine vanished from history, but by all accounts it must still be sealed away down there, safe and sound."

Steamknuckle closes the book and slides it into his pack. "I'll just hold on to this in case it's of any use to us down the road." He then turns to the table with the bubbling alchemical apparatus just now starting to wind down. "This, of course, is all very valuable stuff. Thank Gond it wasn't damaged in the fight. We'll have to leave it here, I suppose, but at some point we'll need to come back to pack it up and send it back to the Guild in Neverwinter as well."

He points to three small vials on the table, each filled with a different material. "These here are the prize of Glasstaff's collection, for certain," he beams. Pointing to each in turn, he recites, "Mercury, dragon bile, and powdered nightshade. Very rare, very expensive." He collects the bottles and stows them in his pack as well.

"And that's about it in this room."
This message was last edited by the player at 04:28, Tue 12 June 2018.
Willow
NPC, 174 posts
Halfling Ranger
Wed 6 Dec 2017
at 15:32
  • msg #251

[IC] The Redbrand Hideout

"What was he trying to make? Can you tell?"
Steamknuckle
NPC, 148 posts
Gnome Wizard
Conjuration Tradition
Wed 6 Dec 2017
at 15:33
  • msg #252

[IC] The Redbrand Hideout

"Yes, of course. I almost forgot. It's quite clear from these ingredients, and the pages he's bookmarked in these tomes, that he was trying to brew potions of invisibility. Fascinating indeed. Quite challenging a recipe for a novice to start with, and no wonder he hasn't succeeded yet."
Willow
NPC, 175 posts
Halfling Ranger
Thu 7 Dec 2017
at 01:03
  • msg #253

[IC] The Redbrand Hideout

"Invisibility. Hmm..." Willow muses. "Maybe he's just trying to give his goons a bit of an edge in their criminal activities. Who knows."
Zhaquadan Mudsmither
Dwarf Cleric, 143 posts
Life Domain
Only Constant Is Change
Sun 10 Dec 2017
at 17:37
  • msg #254

[IC] The Redbrand Hideout

 Zhaquadan ponders this for a moment and says almost in a whisper "Assume he was successful in some way, then one of those goons may be in here right now."
Willow
NPC, 176 posts
Halfling Ranger
Mon 15 Jan 2018
at 18:39
  • msg #255

[IC] The Redbrand Hideout

Willow pauses. Breathing steadily, she scans the room in a slow circle. Burgess follows her gaze, sniffing the air periodically as they both sweep the room with their eyes.

"No," she finally says in a soft tone. "I think not. We've swept these rooms more than once now. Somehow I doubt any of these drunken fools could dance around us without making any noise. Even if they were invisible."

She turns to Zhaquadan. "Besides, you smelled them. Walking rum bottles, every one; put a match to them and they'd go up like a candle. Burgess would have sniffed them out in seconds. We're clear."
Steamknuckle
NPC, 149 posts
Gnome Wizard
Conjuration Tradition
Mon 15 Jan 2018
at 18:45
  • msg #256

[IC] The Redbrand Hideout

"Trust me," Steamknuckle says, nodding toward the alchemy equipment. "This Glasstaff's no master. Look at the angle of this retort neck. He's losing most of his vapors. Any fool apprentice could see that. No way he's succeeded in brewing anything useful yet."
Parchment
NPC, 11 posts
Kenku Rogue
Mon 15 Jan 2018
at 18:49
  • msg #257

[IC] The Redbrand Hideout

Parchment peers closely at the glassware as Steamknuckle points to it. He seems almost enraptured by its workings. "Any fool apprentice could see that," he echoes quietly in Steamknuckle's voice.
Zhaquadan Mudsmither
Dwarf Cleric, 144 posts
Life Domain
Only Constant Is Change
Wed 24 Jan 2018
at 02:18
  • msg #258

[IC] The Redbrand Hideout

"Let's continue our search of this place and get these prisoners to Phandalin."
Willow
NPC, 177 posts
Halfling Ranger
Wed 24 Jan 2018
at 16:49
  • msg #259

[IC] The Redbrand Hideout

"So we're done here?" Willow looks between Zhaquadan and Steamknuckle. "You're both satisfied we haven't missed anything?"
Steamknuckle
NPC, 150 posts
Gnome Wizard
Conjuration Tradition
Wed 24 Jan 2018
at 16:51
  • msg #260

[IC] The Redbrand Hideout

Steamknuckle nods. "We'll come back for the stuff we can't carry now, but there's nothing terribly urgent here."
Zhaquadan Mudsmither
Dwarf Cleric, 145 posts
Life Domain
Only Constant Is Change
Mon 12 Feb 2018
at 07:39
  • msg #261

[IC] The Redbrand Hideout

Zhaquadan stares unblinking at the door and mumbles in a slow monotone drawl "Let's continue our search of this place and get these prisoners back to Phandalin".
Willow
NPC, 178 posts
Halfling Ranger
Tue 13 Feb 2018
at 01:02
  • msg #262

[IC] The Redbrand Hideout

Willow shakes her head slightly, a hint of an annoyed smirk shadowing her face for a moment. "Okay then," she says. "Let's get out of here. But which way? We've got that door to the south," and she nods her head back toward the room where Rudo waits with the prisoners, "but there's also that secret door we left behind up there," pointing to the open door of Glasstaff's bedchamber. "And we never fully checked the other side of the crevasse in the big cavern either."
Steamknuckle
NPC, 151 posts
Gnome Wizard
Conjuration Tradition
Tue 13 Feb 2018
at 01:19
  • msg #263

[IC] The Redbrand Hideout

"Yes, the other secret door," Steamknuckle mutters, before continuing more excitedly. "The one-eyed monster said something about 'walking bones' when he pointed in that direction. That must lead to the old crypts! Why didn't I think of that before? Remember, Sildar's prisoner back in the town jail said they were keeping captives in a holding area near the crypts. And Glasstaff had somehow managed to reanimate the bones of the old Tresendar ancestors to help guard them."

Steamknuckle turns to Zhaquadan. "That's where we have to go. But the skeletons, what do we do about them?"
This message was last edited by the player at 19:49, Wed 14 Feb 2018.
Willow
NPC, 179 posts
Halfling Ranger
Tue 13 Feb 2018
at 19:13
  • msg #264

[IC] The Redbrand Hideout

"Don't forget he said something about bugbears down here, too. They could be anywhere. We need to keep an eye out for them, too."
This message was last edited by the player at 19:49, Wed 14 Feb 2018.
Zhaquadan Mudsmither
Dwarf Cleric, 146 posts
Life Domain
Only Constant Is Change
Tue 27 Feb 2018
at 03:39
  • msg #265

[IC] The Redbrand Hideout

"Let's go to the old crypts"
Wizzrobe
GM, 267 posts
Dungeon Master
Thu 14 Jun 2018
at 04:48
  • msg #266

[IC] The Redbrand Hideout

Willow nods and sets off to gather Rudo and the prisoners from the nearby room. In a moment Rudo appears in the doorway, scowling under the weight of Glasstaff's limp body dangling over his shoulder. He is followed shortly by Richard the bandit, still tightly bound by rope at his wrists, stumbling along at the prodding point of Willow's shortsword. The halfling refuses to make eye contact with Parchment as he passes by, but the dark mutterings under his breath match the venom of his downcast expression.

The party closes the outer door of the wizard's laboratory behind them, regrouping in Glasstaff's bedchamber. The smell of blood and alcohol permeates the small room from the pile of fresh corpses stacked neatly in one corner.
Steamknuckle
NPC, 152 posts
Gnome Wizard
Conjuration Tradition
Thu 14 Jun 2018
at 05:00
  • msg #267

[IC] The Redbrand Hideout

Steamknuckle turns for one last farewell glance at the books and clutter of the laboratory before closing the door to join the rest of the party in the bedchamber. He walks over to the glass staff leaning against the desk and grasps it.

"I'm not sure yet exactly what this staff does, but hopefully no one minds if I hold on to it for now. I assume none of you have much use for a wizard's staff."
Wizzrobe
GM, 268 posts
Dungeon Master
Thu 14 Jun 2018
at 05:21
  • msg #268

[IC] The Redbrand Hideout

When no one objects to Steamknuckle's request, the party continues on, passing through the secret door and up the stairs into the darkened storeroom. The room appears as still and silent as the party last left it. They quickly cross over to the room's other secret door and pass through it, stepping once more into the brightly lit corridor beyond.

As before, the party is met by two closed wooden doors: one directly facing them and another at the south end of the 15-foot long corridor.
Zhaquadan Mudsmither
Dwarf Cleric, 147 posts
Life Domain
Only Constant Is Change
Fri 15 Jun 2018
at 19:33
  • msg #269

[IC] The Redbrand Hideout

Zhaquadan heads to the far end of the corridor and tries to open the door.
Wizzrobe
GM, 269 posts
Dungeon Master
Fri 15 Jun 2018
at 21:25
  • msg #270

[IC] The Redbrand Hideout

Zhaquadan marches down the lamplit corridor toward the door at its southern end. The rest of the party follows his lead, readying their weapons behind him. Richard, in a fit of sudden nervousness, reaches up to tug at the hood of his cloak, struggling to lift it with his hands tied together. Willow prods him more vigorously with the point of her sword and he abandons the effort with a defensive grunt.

Zhaquadan reaches the door. He grabs the weathered iron handle and turns it. The door slides open with a whisper.

The party crowds around him to get a better look. Spreading out before them is a long stone room about twenty feet wide and thirty feet deep. Dim light flickers from oil lamps set in sconces around the walls, illuminating what appears to be three dusty stone sarcophagi. Propped up against each sarcophagus is a human skeleton clad in bits of rusty mail. False columns along the walls are carved in the image of spreading oak trees, and a pair of double doors in the southeast corner are sheathed in tarnished copper plate.

Before the party even has a chance to fully absorb the scene, each of the skeleton heads swivels toward the open door. In an instant they are clambering to their feet with weapons in hand.
Zhaquadan Mudsmither
Dwarf Cleric, 148 posts
Life Domain
Only Constant Is Change
Sat 16 Jun 2018
at 20:28
  • msg #271

[IC] The Redbrand Hideout

Zhaquadan enters the room ready for battle.
Wizzrobe
GM, 270 posts
Dungeon Master
Sat 16 Jun 2018
at 22:34
  • msg #272

[IC] The Redbrand Hideout

Zhaquadan steps into the room, studying the movements of the skeletons and limbering his hammer arm in preparation for combat. Then he stops for a moment to glance back over his shoulder to verify his comrades' readiness. He is momentarily stunned as he watches the entire party swarm around him in an open charge, leaving his cautious advance behind in the dust.

OOC: Combat ensues. Initiative order:

Initiative RollCharacter
15Steamknuckle
14Peas
13Rudo
12Parchment
12Richard
9Burgess
8Willow
6Skeletons
4Zhaquadan

Steamknuckle
NPC, 153 posts
Gnome Wizard
Conjuration Tradition
Sat 16 Jun 2018
at 22:49
  • msg #273

[IC] The Redbrand Hideout

Peas clings to Steamknuckle's shoulder as the gnome squeezes through the throng, squirting through the doorway and off to the side a bit. He immediately thrusts his hand forward, barking a word of power as a familiar pale blue energy beam extends from his open palm toward the skeleton on the left.

The beam strikes the skeleton across its waist. The creature continues forward, though a bit more slowly as its joints struggle to grind through the layer of frost it now wears as a belt across its exposed pelvis.

OOC: Ranged attack with Ray of Frost cantrip.
15:42, Today: Steamknuckle rolled 15 using 1d20+5 with rolls of 10.  Ray of Frost cantrip attack.
15:43, Today: Steamknuckle rolled 4 using 1d8 with rolls of 4.  Ray of Frost cantrip damage (cold).

Wizzrobe
GM, 271 posts
Dungeon Master
Sat 16 Jun 2018
at 22:54
  • msg #274

[IC] The Redbrand Hideout

As he finishes his spell, Steamknuckle mutters something to Peas and the owl springs off his shoulder, darting through the air toward the nearest skeleton on the right. Her tiny claws scrape across the exposed bone of its forehead, distracting it for a moment as she swoops away in a single smooth flying motion.

OOC: Flying to the skeleton, performing the Help action, then flying away.
The Help action (PHB p.192) is targeted at assisting Rudo's next attack.

Rudo
NPC, 177 posts
Dwarf Fighter
Sat 16 Jun 2018
at 23:04
  • msg #275

[IC] The Redbrand Hideout

Rudo charges around Zhaquadan, bellowing as he raises his greataxe for a vicious swing. Before the nearest skeleton has even managed to fully stand, the axe comes crashing down, lopping off the creature's left arm and sending a couple of its ribs scattering to the floor for good measure.

The skeleton staggers heavily, wobbling for a moment before it manages to regain its footing in a series of jerky, halting movements. It raises the shortsword held by its one remaining hand and continues its steady advance.

OOC: Melee attack with greataxe.
15:56, Today: Rudo rolled 18 using 1d20+5 with rolls of 13.  Greataxe attack.
16:05, Today: Rudo rolled 17 using 1d20+5 with rolls of 12.  Greataxe attack, with advantage due to Peas' distraction.
15:56, Today: Rudo rolled 12 using 1d12+3 with rolls of 9.  Greataxe damage (slashing).

This message was last edited by the player at 23:05, Sat 16 June 2018.
Parchment
NPC, 12 posts
Kenku Rogue
Sat 16 Jun 2018
at 23:18
  • msg #276

[IC] The Redbrand Hideout

Parchment slips through the door and slides gracefully around both dwarves, flanking the nearest skeleton and flashing his cutlass up into its ribs as it recovers from the force of Rudo's axe swing. In an instant the skeleton's entire torso is sundered into dusty fragments, collapsing into a motionless heap at Rudo's feet.

Rudo glances over to offer a nod of thanks, but Parchment is already gone, slinking back toward the doorway to huddle in the corner and wipe the bone chips from his blade.

OOC: Melee attack with cutlass.
16:10, Today: Parchment rolled 19 using 1d20+5 with rolls of 14.  Cutlass attack.
16:11, Today: Parchment rolled 4 using 1d6+3 with rolls of 1.  Cutlass damage (slashing).
16:13, Today: Parchment rolled 3 using 1d6 with rolls of 3.  Sneak attack damage (slashing).

Wizzrobe
GM, 272 posts
Dungeon Master
Sat 16 Jun 2018
at 23:29
  • msg #277

[IC] The Redbrand Hideout

Seeing combat erupt through the doorway, Richard begins to slowly back away down the corridor. He only manages a couple of steps, however, before Willow grabs him by the scruff of his cloak and violently shoves him forward, sending him sprawling through the doorway to land on his knees just inside the room.
This message was last edited by the GM at 05:45, Sun 17 June 2018.
Wizzrobe
GM, 273 posts
Dungeon Master
Sat 16 Jun 2018
at 23:40
  • msg #278

[IC] The Redbrand Hideout

Burgess hesitates a moment, looking back to Willow for guidance. With a single nod from her he leaps forward, charging the skeleton on the left just after Steamknuckle lands his frost ray on it. His fangs clamp down on the brittle bones of the creature's arm, crushing them in a fine spray of dust as he rips his jaws away.

The skeleton, already hampered by the ice freezing its hip joints in place, topples backward from the force of the mastiff's charge. It clatters to the floor, flopping around in a weak struggle to regain its feet.

OOC: Melee bite attack by Burgess.
16:31, Today: Wizzrobe, for the NPC Burgess, rolled 13 using 1d20+3 with rolls of 10.  Bite attack.
16:33, Today: Wizzrobe, for the NPC Burgess, rolled 4 using 1d6+1 with rolls of 3.  Bite damage (piercing).
16:34, Today: Wizzrobe, for the NPC Skeleton, rolled 9 using 1d20 with rolls of 9.  Strength save to resist the mastiff's knock prone feature on successful bite attacks.

Willow
NPC, 180 posts
Halfling Ranger
Sun 17 Jun 2018
at 00:11
  • msg #279

[IC] The Redbrand Hideout

Willow enters the room last, kicking past Richard in irritation as she advances with both shortswords drawn. She sizes up the situation quickly, heading first to the left to thrust her main-hand blade down into the prone skeleton's face. The point of the sword slides neatly into the skeleton's nasal cavity, splitting its brittle skull in two as she yanks the blade back. It stops moving.

Then, continuing in the same fluid motion, she turns toward the final skeleton in the room. Her off-hand blade flashes forward, but this time her target is ready. Sparks fly as the blades clash in a harmless parry.

OOC: Melee attack with main-hand shortsword.
16:42, Today: Willow rolled 10 using 1d20+5 with rolls of 5.  Shortsword attack.
16:43, Today: Willow rolled 16 using 1d20+5 with rolls of 11.  Shortsword attack, with advantage due to the target being prone.
16:44, Today: Willow rolled 6 using 1d6 with rolls of 6.  Shortsword damage (piercing).

Melee attack with off-hand shortsword.
16:46, Today: Willow rolled 6 using 1d20+5 with rolls of 1.  Shortsword attack.

Wizzrobe
GM, 274 posts
Dungeon Master
Sun 17 Jun 2018
at 05:29
  • msg #280

[IC] The Redbrand Hideout

The skeleton counterattacks with a thrust into the opening left by Willow's missed strike. She tries to bend away, but too late. The point of the skeleton's sword rakes across her exposed abdomen, leaving a thin trail of blood to mark its path.

OOC: Melee attack with shortsword.
17:12, Today: Wizzrobe, for the NPC Skeleton, rolled 15 using 1d20+4 with rolls of 11.  Shortsword attack.
17:14, Today: Wizzrobe, for the NPC Skeleton, rolled 3 using 1d6+2 with rolls of 1.  Shortsword damage (piercing).

Zhaquadan Mudsmither
Dwarf Cleric, 149 posts
Life Domain
Only Constant Is Change
Mon 18 Jun 2018
at 15:17
  • msg #281

[IC] The Redbrand Hideout

Zhaquadan joins Willow and attacks the skeleton she is engaged with.

OOC: Melee attack with warhammer (1h)
08:08, Today: Zhaquadan Mudsmither rolled 22 using 1d20+4 with rolls of 18. Warhammer (1h) attack.
08:09, Today: Zhaquadan Mudsmither rolled 5 using 1d8+2 with rolls of 3.  Warhammer (1h) damage (bludgeoning).

Wizzrobe
GM, 275 posts
Dungeon Master
Mon 18 Jun 2018
at 20:27
  • msg #282

[IC] The Redbrand Hideout

Zhaquadan steps past Willow to bring his hammer around in a hurtling backhand arc. The skeleton tries in vain to raise its weapon for another parry, but its sword arm is low and off balance from its recent strike. The hammer sails through empty air to clout the skeleton's skull with a dry chuffing sound.

The skull cleanly detaches from the creature's body, along with the steel skullcap and rusty chainmail coif it had been wearing. The entire grim apparatus flies through the air to clang against the nearby wall and tumble down into the dust behind the sarcophagus.

The now-headless skeleton sways a bit, but remains standing, still clutching its shortsword.
Steamknuckle
NPC, 154 posts
Gnome Wizard
Conjuration Tradition
Mon 18 Jun 2018
at 20:35
  • msg #283

[IC] The Redbrand Hideout

Steamknuckle raises his hand and speaks the arcane word again to blast the headless skeleton with a ray of magical frost. The ray strikes the skeleton dead center, freezing the links of its rusty chainmail coat into a steaming sheet of hoarfrost. The skeleton leans, staggers, and then clatters down into a motionless heap at Willow and Zhaquadan's feet.

OOC: Ranged attack with Ray of Frost cantrip.
13:28, Today: Steamknuckle rolled 24 using 1d20+5 with rolls of 19.  Ray of Frost cantrip attack.
13:29, Today: Steamknuckle rolled 6 using 1d8 with rolls of 6.  Ray of Frost cantrip damage (cold).

Willow
NPC, 181 posts
Halfling Ranger
Mon 18 Jun 2018
at 20:52
  • msg #284

[IC] The Redbrand Hideout

Willow quickly examines the room to confirm that all the skeletons are dead. When her gaze reaches the open door through which the party entered, her face snaps back toward Rudo.

"Where is Glasstaff?" she asks.
Rudo
NPC, 178 posts
Dwarf Fighter
Mon 18 Jun 2018
at 21:06
  • msg #285

[IC] The Redbrand Hideout

"Don't worry, Kitten," Rudo chuckles, strolling back toward the doorway as he casually wipes the blade of his axe. "He's right here. I just set him down for a minute when things started getting hairy. Tucked him in nice and neat for a little beauty nap."

The party steps over to glance into the corridor, and sure enough, there Glasstaff lays propped up slightly against the wall, unconscious and breathing softly. The red stain of his chest wound appears to have grown slightly, but for the moment seems to remain in check.
Steamknuckle
NPC, 155 posts
Gnome Wizard
Conjuration Tradition
Mon 18 Jun 2018
at 21:25
  • msg #286

[IC] The Redbrand Hideout

"There's another door here," Steamknuckle says, pointing to the northeast corner of the room. The party looks over at another closed wooden door, similar to the one through which they entered.

The gnome looks over at Richard. "What's through both of these doors?" he asks.
Wizzrobe
GM, 276 posts
Dungeon Master
Mon 18 Jun 2018
at 21:31
  • msg #287

[IC] The Redbrand Hideout

Richard is still kneeling on the floor where Willow shoved him, staring down at the floor and breathing hard. A sharp kick from Rudo brings him to attention.

"What...what's that?" he asks. He looks up at Rudo, then over to Steamknuckle staring at him, and the question finally registers. "Oh, yes. That...that is..." he hesitates. Rudo leans in for another kick and he continues quickly, "that's where...where we keep the prisoners." He sighs in resignation as his eyes settle back down to the floor.
Steamknuckle
NPC, 156 posts
Gnome Wizard
Conjuration Tradition
Mon 18 Jun 2018
at 21:35
  • msg #288

[IC] The Redbrand Hideout

"And the other door?" Steamknuckle asks impatiently. "You know, those big metal double doors in the corner over there? Where do they go?"
Wizzrobe
GM, 277 posts
Dungeon Master
Mon 18 Jun 2018
at 21:36
  • msg #289

[IC] The Redbrand Hideout

Richard's eyes remain on the floor as answers softly, "Oh, those just lead to the main cellar."
Parchment
NPC, 13 posts
Kenku Rogue
Mon 18 Jun 2018
at 21:54
  • msg #290

[IC] The Redbrand Hideout

Parchment steps forward, pointing the tip of his cutlass toward the nearby closed door. "Okay then," he intones in a cruel voice sounding like that of the dead eyepatch-wearing bandit captain. "Now you got jail duty. Have fun wiping those little shits' arses all night, princess." Then in another voice, whining, "Come on. It's not my turn. I just had jail duty two days ago." The first voice returns, chuckling. "Maybe now you'll remember to treat your betters with respect. Now get out of my sight." The sound of a heavy wooden door closing and latching.

Parchment jabs his sword in the direction of the closed door once more, then moves the tip of the blade toward his ear as he recites a much quieter version of the clang of the skeleton's rusty helmet against the tomb wall a few minutes earlier. He follows this with a muted rendition of Rudo's battle cry along with the general din and crunch of battle against the skeletons, all the while wagging the tip of his sword beside his ear. He concludes by pointing the sword at the closed door one more time.
Zhaquadan Mudsmither
Dwarf Cleric, 150 posts
Life Domain
Only Constant Is Change
Tue 19 Jun 2018
at 01:07
  • msg #291

[IC] The Redbrand Hideout

Zhaquadan attempts to open one of the sarcophagi.
Wizzrobe
GM, 278 posts
Dungeon Master
Wed 20 Jun 2018
at 01:03
  • msg #292

[IC] The Redbrand Hideout

Zhaquadan reaches down to grasp the stone lid of the nearest sarcophagus. The lid is carved to depict the likeness of a human male of seemingly noble bearing - presumably the man once entombed within the sarcophagus, but more recently released to end up as the pile of bones now laying in a heap at its base. He looks around at the other sarcophagi and sees similar carved designs adorning their lids, one male and one female.

The lid slides open without much difficulty. At first the interior appears empty except for a thin layer of dust and moldering scraps of cloth, until a glint of metal catches Zhaquadan's eye. He brushes aside the debris to find a fine platinum signet ring, set with the embossed design of an eagle with outstretched wings.
Zhaquadan Mudsmither
Dwarf Cleric, 151 posts
Life Domain
Only Constant Is Change
Wed 20 Jun 2018
at 01:08
  • msg #293

[IC] The Redbrand Hideout

"I'm not sure if we should be doing this but let's see what is in these before we move on" Zhaquadan says as he moves on to the next sarcophagus.
Rudo
NPC, 179 posts
Dwarf Fighter
Wed 20 Jun 2018
at 03:13
  • msg #294

[IC] The Redbrand Hideout

"Don't be crazy," Rudo grunts. "Of course we're going to check them all." He moves over to the sarcophagus against the opposite wall as Zhaquadan moves down to the second one on his side. Both lids slide open at the same time, revealing equally barren interiors - aside from a matching platinum signet ring buried loosely within each.

"Here we go. Come to papa," Rudo mutters. He and Zhaquadan carry their collection of rings back for the rest of the group to examine. Each one bears a similar but slightly different design of a bird of prey with wings outstretched.

After the party is satisfied with their inspection, Rudo gathers the rings and deposits them in his treasure sack. No one seems to have any objection to the complicit act of grave robbery that just took place.
Zhaquadan Mudsmither
Dwarf Cleric, 152 posts
Life Domain
Only Constant Is Change
Wed 20 Jun 2018
at 19:27
  • msg #295

[IC] The Redbrand Hideout

Zhaquadan attempts to open the single door.
Willow
NPC, 182 posts
Halfling Ranger
Thu 21 Jun 2018
at 03:18
  • msg #296

[IC] The Redbrand Hideout

"Wait a minute," Willow says before Zhaquadan reaches the door. "Since when did you get so impulsive? That's two doors now you've just blindly tried to open without even thinking about what might be on the other side."

She settles into the path between the dwarf and the closed door. "Were you even listening to everything Parchment just said? You know, about guards on duty and all the noise we just made that they surely heard, or were you too preoccupied thinking about all the treasures we might be able to steal from this tomb to actually hear any of that?"
Zhaquadan Mudsmither
Dwarf Cleric, 153 posts
Life Domain
Only Constant Is Change
Thu 21 Jun 2018
at 19:25
  • msg #297

[IC] The Redbrand Hideout

"OK, what would you like to do?" Zhaquadan asks.
Willow
NPC, 183 posts
Halfling Ranger
Thu 21 Jun 2018
at 21:57
  • msg #298

[IC] The Redbrand Hideout

"Well," Willow responds wearily, "let's assume there are bad guys right on the other side of that door, and they've heard all the ruckus we just made. If you want to just walk right into that, then be my guest.

"But we can't just avoid going in there. Assuming you want to save the prisoners and not get brained by a sneak attack in the process, what do you think we should do to protect ourselves?"

Zhaquadan Mudsmither
Dwarf Cleric, 154 posts
Life Domain
Only Constant Is Change
Thu 21 Jun 2018
at 22:24
  • msg #299

[IC] The Redbrand Hideout

Zhaquadan attempts to open the single door and stand behind the wall to hide from whatever might be on the other side.
Wizzrobe
GM, 279 posts
Dungeon Master
Thu 28 Jun 2018
at 23:31
  • msg #300

[IC] The Redbrand Hideout

The party gets into position against the east wall as Zhaquadan prepares to open the door. As soon as everyone is ready he reaches out to turn the handle, then quickly steps back to hide himself from view.

Nothing happens. The party remains flattened against the wall, listening. No sound is heard.

Then, just as Zhaquadan is about to step out into the doorway, he hears something. A faint but unmistakable sound of shallow breathing from through the door. He looks back at Willow standing just behind him, shortswords held close to her chest. As her eyes meet Zhaquadan's she nods very slightly toward the open threshold, raising two fingers from the grip of her main hand sword.
This message was last edited by the GM at 23:36, Thu 28 June 2018.
Zhaquadan Mudsmither
Dwarf Cleric, 155 posts
Life Domain
Only Constant Is Change
Fri 29 Jun 2018
at 21:37
  • msg #301

[IC] The Redbrand Hideout

Zhaquadan waits ready for combat.
Wizzrobe
GM, 280 posts
Dungeon Master
Tue 21 Aug 2018
at 19:07
  • msg #302

[IC] The Redbrand Hideout

A minute passes. The party remains still and tense against the wall, breathing as quietly as possible. All is silent until a foot scrapes against the stone floor just beyond the door.

"Where are they?" The whisper is faint but clear in the stillness.

"They were just out there. You heard 'em."

"Well I don't hear nothin' now. Maybe they left."

"So they just opened the door and walked away wit'out even lookin' in?" The volume of the conversation seems to steadily rise with each whisper.

"We gotta check. We can't just stand 'ere all night!"

"Fine. You check. Just duck your head out there real quick like, then back in."

A heavy sigh punctuates the still air. A few moments pass and the party grips their weapons in anticipation. Then, suddenly, a head pops through the doorway. A rough-looking human face covered in beard stubble appears directly in front of Zhaquadan. The man's eyes widen as he takes in the line of adventurers pressed against the wall before him.
Zhaquadan Mudsmither
Dwarf Cleric, 156 posts
Life Domain
Only Constant Is Change
Tue 28 Aug 2018
at 19:28
  • msg #303

[IC] The Redbrand Hideout

Zhaquadan takes a swing at the first person through the door.
12:22, Today: Zhaquadan Mudsmither rolled 24 using 1d20+4 with rolls of 20.  Melee Attack.
12:23, Today: Zhaquadan Mudsmither rolled 4 using 1d8+2 with rolls of 2.  1H Warhammer Damage (bludgeoning).
11:10, Today: Wizzrobe, on behalf of Zhaquadan Mudsmither, rolled 2 using 1d8 with rolls of 2.  Extra die of bludgeoning damage due to critical hit.

This message was last edited by the GM at 18:11, Wed 29 Aug 2018.
Wizzrobe
GM, 281 posts
Dungeon Master
Wed 29 Aug 2018
at 18:17
  • msg #304

[IC] The Redbrand Hideout

The man in the doorway tries to duck back inside the room, but Zhaquadan's hammer is already flashing outward. The ragged man is just barely able to shrink away before the hammer catches him cleanly across the chin with a dry smack. He utters a wheezing grunt and disappears from view.

OOC: Combat ensues! Initiative order:

Initiative RollCharacter
20Redbrands
17Burgess
16Steamknuckle
14Rudo
14Peas
13Parchment
12Willow
5Zhaquadan

This message was last edited by the GM at 18:28, Wed 29 Aug 2018.
Wizzrobe
GM, 282 posts
Dungeon Master
Wed 29 Aug 2018
at 19:18
  • msg #305

[IC] The Redbrand Hideout

The party begins to press forward to rush the doorway, but in the next instant the opening is filled with a second ruffian. This one is more solidly built than the first, with thick arms and a short black beard framing a square face. He thrusts his shortsword low toward Zhaquadan's belly.

The dwarf brings his shield up quickly, easily turning the thrust aside. The bandit circles out from the doorway. He thrusts again, but this time the move is a feint. Zhaquadan takes the bait and overadjusts to block the high strike, leaving an opening for the bandit's blade to streak downward. The blade bites into the dwarf's chainmail and sinks into the bone of his pelvis. Zhaquadan growls and staggers backward a bit. Fresh blood begins to seep down his pants.

The first bandit reappears in the doorway. His deeply bruised jaw appears somewhat off-kilter, peppered with bloody scores from the head of Zhaquadan's hammer. He glares at the dwarf and dives in with his own shortsword.

Caught off guard by the terrible wound he just took, Zhaquadan reacts slowly and is unable to bring up his shield in time. The bandit drives into him, stabbing in a wild frenzy. The darkness overtakes Zhaquadan as his life begins to pour out through the myriad gashes in his chainmail hauberk.

OOC: Melee attack with shortsword on Zhaquadan.
11:45, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 10 using 1d20+4 with rolls of 6.  Shortsword attack.
11:45, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 22 using 1d20+4 with rolls of 18.  Shortsword attack.
11:47, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 8 using 1d6+2 with rolls of 6.  Shortsword damage (piercing).

OOC: Melee attack with shortsword on Zhaquadan.
12:09, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 24 using 1d20+4 with rolls of 20.  Shortsword attack.
12:10, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 6 using 2d6+2 with rolls of 1,3.  Shortsword damage (piercing), rolled twice due to critical hit.
12:11, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 23 using 1d20+4 with rolls of 19.  Shortsword attack.
12:11, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 4 using 1d6+2 with rolls of 2.  Shortsword damage (piercing).

Wizzrobe
GM, 283 posts
Dungeon Master
Wed 29 Aug 2018
at 19:33
  • msg #306

[IC] The Redbrand Hideout

Burgess comes hurtling through the pack to slam into the ruffian assaulting Zhaquadan. The bandit, focused on stabbing the fallen dwarf in a blind rage, is caught off guard by the sudden rush. Fangs and claws rake across his chest and neck, flinging him backward into the nearby wall. The bandit staggers but manages to keep his feet as he wrestles with the ferocious mastiff.

OOC: Melee bite attack by Burgess.
12:25, Today: Wizzrobe, for the NPC Burgess, rolled 15 using 1d20+3 with rolls of 12.  Bite attack.
12:26, Today: Wizzrobe, for the NPC Burgess, rolled 4 using 1d6+1 with rolls of 3.  Bite damage (piercing).
12:26, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 15 using 1d20 with rolls of 15.  Strength save to resist the mastiff's knock prone feature on successful bite attacks.

Steamknuckle
NPC, 157 posts
Gnome Wizard
Conjuration Tradition
Wed 29 Aug 2018
at 19:52
  • msg #307

[IC] The Redbrand Hideout

"No!" Steamknuckle cries as he struggles forward through the throng. He ducks and dives around bodies and under legs until he reaches Zhaquadan's unconscious body. Then he fumbles with the drawstrings of his belt pouch until he manages to grasp one of the thick brown potions taken from the Cragmaw goblin hideout.

Kneeling over Zhaquadan's face, he pulls his friend's lips apart, yanks the cork stopper off the vial, and pours the viscous contents into the dwarf's mouth. Only when the vial is drained does he stop to look around and ascertain the surrounding danger. Both ruffians are currently engaged in melee with the rest of the party and don't seem to notice.

A weak cough brings Steamknuckle's attention back to Zhaquadan. The dwarf blinks and looks around. Realization dawns and he quickly grasps the gnome's shoulder to struggle to his feet, hammer in hand.

OOC: Administering a standard potion of healing (PHB p.153) to Zhaquadan.
12:45, Today: Steamknuckle rolled 8 using 2d4+2 with rolls of 2,4.  Healing from potion.

Rudo
NPC, 180 posts
Dwarf Fighter
Wed 29 Aug 2018
at 20:01
  • msg #308

[IC] The Redbrand Hideout

As Steamknuckle attends to Zhaquadan, Rudo smiles and steps over his comrade's fallen body to swing his greataxe down onto the burlier ruffian's head. The bandit sidesteps to avoid the worst of the blow, but the enormous bearded axe blade catches the meat of the man's shoulder and cleaves off a thick slab of leather and muscle. The bandit screams in pain as blood sprays out across the floor.

OOC: Melee attack with greataxe.
12:56, Today: Rudo rolled 14 using 1d20+5 with rolls of 9.  Greataxe attack.
12:57, Today: Rudo rolled 8 using 1d12+3 with rolls of 5.  Greataxe damage (slashing).

Wizzrobe
GM, 284 posts
Dungeon Master
Wed 29 Aug 2018
at 20:06
  • msg #309

[IC] The Redbrand Hideout

As Steamknuckle pushes his way through the crowd, Peas detaches from his shoulder and flutters up over everyone's heads, trying to keep an eye on him. When she sees him reach Zhaquadan she swoops down and claws furiously at the nearby bandit in a defensive maneuver, before flapping away to circle the room in preparation for another distracting attack.

OOC: Flying to the Redbrand currently engaged with Burgess, performing the Help action, then flying away.
The Help action (PHB p.192) is targeted at assisting Parchment's next attack.

Parchment
NPC, 14 posts
Kenku Rogue
Wed 29 Aug 2018
at 20:26
  • msg #310

[IC] The Redbrand Hideout

Following closely behind Rudo's advance, Parchment strikes out to the right as Rudo presses his attack on the bandit to the left. The kenku's curved blade glitters in the lamplight as he slips through the right-hand bandit's defenses and cuts viciously into the ruffian's exposed flesh, taking advantage of the distraction of both animals' snarling onslaughts.

The blade slips into the open gap of the bandit's leather armor just beneath the armpit. It sinks deep as the man collapses with a scream, trailing off into a gurgling gasp. Uncontested, Burgess tears into the bandit's throat and the gurgle cuts off with a harsh snap.

In the next moment Parchment is gone again, twisting back through the group to crouch safely behind the nearby sarcophagus.

OOC: Melee attack with cutlass.
13:13, Today: Parchment rolled 25 using 2d20+5, dropping the lowest dice only with rolls of 20,4.  Cutlass attack, with advantage due to Peas' distraction.
13:15, Today: Parchment rolled 12 using 2d6+3 with rolls of 4,5.  Cutlass damage (slashing), rolled twice due to critical hit.
13:16, Today: Parchment rolled 9 using 2d6 with rolls of 4,5.  Sneak attack damage (slashing), rolled twice due to critical hit.

Using Rogue "Cunning Action" (PHB p.96) to disengage as a bonus action.

Willow
NPC, 184 posts
Halfling Ranger
Wed 29 Aug 2018
at 20:40
  • msg #311

[IC] The Redbrand Hideout

Seeing the first bandit handled expertly by Burgess and Parchment, Willow angles left to attack the larger one with Rudo. She deftly crouches and circles behind her dwarf ally to flank the ruffian from the far side.

Both shortswords strike out in quick succession. The bandit, seemingly accustomed to fighting multiple enemies at a time, expertly parries the first strike. The second, however, slips past his weapon to drive into the meat of his upper thigh. The large man staggers backward with a yelp and seems to swirl in a brief bout of dizziness. His muscles slacken noticeably as the blood pouring from two open wounds begins to take its toll.

Still, he manages to remain standing, and the wave of vertigo passes from his face. He grimaces defiantly as he grips the handle of his sword with renewed vigor.

OOC: Melee attack with main-hand shortsword.
13:30, Today: Willow rolled 11 using 1d20+5 with rolls of 6.  Shortsword attack.

Melee attack with off-hand shortsword.
13:31, Today: Willow rolled 20 using 1d20+5 with rolls of 15.  Shortsword attack.
13:33, Today: Willow rolled 6 using 1d6 with rolls of 6.  Shortsword damage (piercing).

Wizzrobe
GM, 285 posts
Dungeon Master
Wed 29 Aug 2018
at 21:11
  • msg #312

[IC] The Redbrand Hideout

A loud rattle rings out from the far side of the room. The party turns to look in unison as Richard the halfling fumbles with the large copper-plated double doors in the southeast corner, his tightly bound wrists struggling to grasp and turn the ancient handle. He looks up anxiously at the party staring at him just as he manages to get the door open, before squirting through the narrow opening and disappearing.
Zhaquadan Mudsmither
Dwarf Cleric, 157 posts
Life Domain
Only Constant Is Change
Sun 14 Oct 2018
at 19:31
  • msg #313

[IC] The Redbrand Hideout

Zhaquadan chases after Richard in an attempt to subdue and return him to the melee.
Wizzrobe
GM, 286 posts
Dungeon Master
Tue 27 Nov 2018
at 00:52
  • msg #314

[IC] The Redbrand Hideout

Still staggering a bit, Zhaquadan turns and rushes after the escaped halfling prisoner. The hasty maneuver leaves an opening for the remaining armed bandit, who instinctively thrusts his shortsword. The blade glances harmlessly against the back of the dwarf's helmet. The bandit quickly pulls back to avoid overextending himself as Zhaquadan disappears into the crowd.

He quickly reaches the double doors and flings them open. The tarnished copper plate of the doors' outer face, now green with age, reveals a relief carving of a mournful angel, facing out into a somber stone corridor stretching about forty feet into the darkness. Thick dust covers the flagstone floor, lit by dim oil lamps hanging from faux columns every ten feet. The columns appear to be carved in the same spreading oak motif as those inside the crypt.

As Zhaquadan barges through the doorway, Richard is about halfway down the corridor, stepping carefully away in the opposite direction. He does not turn to look back at his pursuer.

OOC: Melee attack with shortsword on Zhaquadan (opportunity attack provoked by Zhaquadan leaving melee range without disengaging, PHB p.195)
16:23, Today: Wizzrobe, for the NPC Redbrand Ruffian, rolled 9 using 1d20+4 with rolls of 5.  Shortsword attack.

Zhaquadan Mudsmither
Dwarf Cleric, 158 posts
Life Domain
Only Constant Is Change
Sat 1 Dec 2018
at 23:05
  • msg #315

[IC] The Redbrand Hideout

Zhaquadan says "Return" in a booming voice.

OOC: casting command
Wizzrobe
GM, 287 posts
Dungeon Master
Wed 19 Dec 2018
at 22:57
  • msg #316

[IC] The Redbrand Hideout

Richard freezes. For a moment he remains perfectly still, his back to Zhaquadan. Then he slowly begins to turn around.
Wizzrobe
GM, 288 posts
Dungeon Master
Wed 19 Dec 2018
at 23:31
  • msg #317

[IC] The Redbrand Hideout

After taking his parting swipe at Zhaquadan, the remaining Redbrand ruffian backs away, waving his sword wildly to keep his foes at bay. When his back bumps into the wall behind him, he takes one last look at the circle of enemies closing in, then abruptly lurches off to his right. He drives Willow aside with a desperate sweep of his blade, then scampers through the open door into the corridor beyond and slams the door shut behind him.

As the party gives chase, a muffled yelp of surprise can be heard on the other side of the door, though it does nothing to slow the pace of urgent footsteps receding away.

OOC: Using the Disengage action to escape without provoking attacks of opportunity.
Wizzrobe
GM, 289 posts
Dungeon Master
Wed 19 Dec 2018
at 23:43
  • msg #318

[IC] The Redbrand Hideout

As soon as the bandit turns to escape, Burgess leaps forward to pursue, but he is stopped short when the door slams shut in his face. Whimpering in frustration, he leaps up on his hind legs and scratches wildly against the wooden surface of the door.

OOC: Taking the Ready action (PHB p.193) to move the remainder of Burgess's speed (25 feet) as soon as someone opens the door for him.
Steamknuckle
NPC, 158 posts
Gnome Wizard
Conjuration Tradition
Wed 19 Dec 2018
at 23:55
  • msg #319

[IC] The Redbrand Hideout

Steamknuckle runs after Burgess, edging past the huge mastiff's furious claws to grasp the door latch and swing it open. The dog bounds through the doorway, only to reach the far end of the corridor and swing his great head back and forth in confusion between the two closed doors on either side. He turns back to whimper at Steamknuckle, who is following close behind.

The gnome notes Glasstaff's unconscious body still slumped against the right-hand wall, then rushes to where Burgess is standing. He studies the door on the right for a split second before turning to push open the secret panel on the left. Darkness peers out at him from the other side.
This message was last edited by the player at 18:59, Thu 20 Dec 2018.
Rudo
NPC, 181 posts
Dwarf Fighter
Thu 20 Dec 2018
at 00:20
  • msg #320

[IC] The Redbrand Hideout

Rudo comes clanking down the corridor, then shoves his way past Steamknuckle and through the open secret door. "Out of the way, you little weasel!" he barks as he elbows the more cautious gnome aside. Steamknuckle exclaims in disapproval as Rudo charges headlong into the darkness, with Burgess close behind.

It only takes a moment for the dwarf's darkvision to adjust, but before that his ears pick out the tap of footsteps across the flagstone floor and the ragged breath of desperation. Rudo's warrior instincts tell him that the sounds lie just outside the reach of his greataxe, so he drops it to the floor and rips a javelin from his belt. He slows his run for only a moment to pick out the dim form of the escaping bandit, then heaves.

The javelin pierces the escaping silhouette dead center at close range. The darkened form topples to the floor in an unmoving heap.

OOC: Ranged attack with javelin.
16:15, Today: Rudo rolled 22 using 1d20+5 with rolls of 17.  Javelin attack.
16:16, Today: Rudo rolled 8 using 1d6+3 with rolls of 5.  Javelin damage (piercing).

This message was last edited by the player at 19:13, Thu 20 Dec 2018.
Willow
NPC, 185 posts
Halfling Ranger
Thu 20 Dec 2018
at 18:16
  • msg #321

[IC] The Redbrand Hideout

Willow and Parchment come running up behind Rudo as Peas settles onto Steamknuckle's shoulder. The group presses into the darkened storeroom to examine the body of the slain bandit. "Well done," Willow mutters as she scans the room for any other signs of danger. It appears to be as still and empty as before.
Steamknuckle
NPC, 159 posts
Gnome Wizard
Conjuration Tradition
Thu 20 Dec 2018
at 19:04
  • msg #322

[IC] The Redbrand Hideout

"Zhaquadan!" Steamknuckle yelps, suddenly remembering his wounded friend whom the party has now completely left behind in their haste to chase down the escaping bandit.
Wizzrobe
GM, 290 posts
Dungeon Master
Thu 20 Dec 2018
at 19:11
  • msg #323

[IC] The Redbrand Hideout

Meanwhile, Richard the halfling slowly walks down the hallway toward Zhaquadan, his feet jerking and shuffling as if being forced to move against his will. He arrives before the patient dwarf and holds out his bound wrists. The look on his face is somewhere between sheepish grin and abject terror.

"Eh...sorry?" he murmurs in a quiet voice. He does not appear particularly interested in attempting to escape again.
Zhaquadan Mudsmither
Dwarf Cleric, 159 posts
Life Domain
Only Constant Is Change
Wed 2 Jan 2019
at 01:21
  • msg #324

[IC] The Redbrand Hideout

Zhaquadan takes custody of Richard and attempts to return to his companions.
Steamknuckle
NPC, 160 posts
Gnome Wizard
Conjuration Tradition
Wed 29 May 2019
at 21:39
  • msg #325

[IC] The Redbrand Hideout

Steamknuckle rushes back into the crypt chamber just as Zhaquadan re-enters from the opposite door with a drained-looking Richard in tow. The gnome hurries up to his dwarf friend.

"Are you all right? How bad are your wounds?" He fusses at the jagged tears in Zhaquadan's chainmail shirt, still sticky with fresh blood. "Oh, bother these potions, I can never tell what's healed and what isn't!"
Wizzrobe
GM, 293 posts
Dungeon Master
Wed 29 May 2019
at 21:52
  • msg #326

[IC] The Redbrand Hideout

Willow appears in the doorway shortly behind Steamknuckle, murmuring some encouraging sounds as she pats her great mastiff companion. Her attention soon switches to the open doorway through which the two bandits attacked just moments before. She quietly draws her shortswords again.

A moment later Rudo strolls in, greataxe in one hand, the still-bleeding corpse of the escaped Redbrand slumped over his shoulder. He dumps it atop the body of its equally dead companion, then surveys his companions with an idiotic grin.

Parchment follows last, silent as a shadow, and leans against the nearest sarcophagus to stare expectantly at the rest of the party.
This message was last edited by the GM at 21:57, Wed 29 May 2019.
Zhaquadan Mudsmither
Dwarf Cleric, 160 posts
Life Domain
Only Constant Is Change
Wed 29 May 2019
at 22:39
  • msg #327

[IC] The Redbrand Hideout

Zhaquadan shoves Richard toward Rudo and moves into the room the attackers came from to survey it.
Wizzrobe
GM, 294 posts
Dungeon Master
Thu 25 Jul 2019
at 23:03
  • msg #328

[IC] The Redbrand Hideout

Steamknuckle sighs and fidgets in exasperation as Zhaquadan ignores his ministrations, brushing past him toward the next room. Rudo grabs Richard roughly by the shoulder and drags him along behind Zhaquadan. The rest of the party follows close behind.

Zhaquadan sticks his head through the doorway, peering carefully around the room on the other side. The space is dimly lit by an oil lamp set into the far wall, revealing a long room partitioned into three areas with iron bars walling off the north and south. Filthy straw lines the floors of the cells beyond, the hinged doors of which are secured by chains and padlocks. A pair of disheveled human women are held in the cell to the south, while a human boy is confined to the north. All are dressed in plain gray tunics and have iron collars fitted around their necks.

A heap of discarded clothing is piled carelessly against the far wall.
Zhaquadan Mudsmither
Dwarf Cleric, 161 posts
Life Domain
Only Constant Is Change
Thu 25 Jul 2019
at 23:24
  • msg #329

[IC] The Redbrand Hideout

Zhaquadan moves to the captives, looks them over carefully, and asks "Are you OK?  Where are you from and how did you end up here?".
Mirna Dendrar
NPC, 1 post
Fri 26 Jul 2019
at 22:14
  • msg #330

[IC] The Redbrand Hideout

The older woman in the south cell steps forward. Though her face is worn with fear and exhaustion, she appears to be relatively unharmed. She gives Zhaquadan an expression of guarded hope.

"You're not with them? Did Wester send you?" She glances back at the younger woman standing behind her, then again to Zhaquadan. "We're from Phandalin. My husband..." She trails off for a moment, choking back a sob. "They...they killed him. She struggles to continue. "Then they came back again and took us. From our home. Right in front of everyone. No one did a thing to help us."
Nars Dendrar
NPC, 1 post
Fri 26 Jul 2019
at 22:28
  • msg #331

[IC] The Redbrand Hideout

"They're going to sell us! As slaves!" The party turns to look at the young boy, clinging to the bars of the north cell. His face is dirty and bruised, but he too appears to be relatively unharmed.

"Let me out and give me a sword. I'll kill every one of those bloody bandits!"
Zhaquadan Mudsmither
Dwarf Cleric, 162 posts
Life Domain
Only Constant Is Change
Fri 26 Jul 2019
at 22:54
  • msg #332

[IC] The Redbrand Hideout

Zhaquadan begins looking around for the keys to the shackles.  While doing so he looks at Richard and asks sternly "Where are the keys to free these people?".
Wizzrobe
GM, 295 posts
Dungeon Master
Wed 7 Aug 2019
at 00:01
  • msg #333

[IC] The Redbrand Hideout

Zhaquadan looks around briefly, but finds nothing in the way of keys anywhere in the current room.

Meanwhile, Richard pauses for a moment with a blank look on his face. Finally he stammers, "I...I'm not sure where they are. We never get them when we're on guard duty. We just watch the prisoners to be sure they don't try anything funny. It's always the bu-" He cuts off suddenly.
Zhaquadan Mudsmither
Dwarf Cleric, 163 posts
Life Domain
Only Constant Is Change
Wed 7 Aug 2019
at 00:55
  • msg #334

[IC] The Redbrand Hideout

"It would be wise to finish that statement or you might be finished."
Wizzrobe
GM, 296 posts
Dungeon Master
Fri 9 Aug 2019
at 00:17
  • msg #335

[IC] The Redbrand Hideout

Richard hesitates. His face is blank with fear.

Rudo takes a step forward, sighing in irritation as he begins to raise his axe in another threatening display. The motion is cut off when a second female voice rings out from the southern cell.
Nilsa Dendrar
NPC, 1 post
Fri 9 Aug 2019
at 00:26
  • msg #336

[IC] The Redbrand Hideout

The younger woman steps out from behind the older one. Their clear resemblance marks them as mother and daughter.

"Bugbears. He was going to say bugbears." The party's eyes are fixed on the young woman as she speaks. She returns their gaze defiantly. "They come in to check on us from time to time. I don't know how many there are; at least a few. Their leader wears an eye patch and growls a lot. They seem to be important. When they threw us in here it was the one with the patch who locked and unlocked the doors. I've never seen anyone else with keys, except the wizard."

She looks at Richard in disgust. "I guess this one is afraid of them. I suppose he has reason to be, little worm."

Richard flashes a brief glare at the young woman in return, but quickly lowers his eyes when he catches a hard frown from Rudo.
Zhaquadan Mudsmither
Dwarf Cleric, 164 posts
Life Domain
Only Constant Is Change
Wed 14 Aug 2019
at 01:04
  • msg #337

[IC] The Redbrand Hideout

"We need to find those bugbears.  We also need to get everybody back to town."Zhaquadan turns to Richard and asks menacingly "where are the bugbears?"
Wizzrobe
GM, 297 posts
Dungeon Master
Wed 14 Aug 2019
at 05:26
  • msg #338

[IC] The Redbrand Hideout

Richard breathes a deflated sigh. "They keep to themselves, mostly," he finally mutters. "Them and their little goblin plaything. Back downstairs, where we came from. Just down the corridor from the ale room."

His eyes remain fixed on the floor as he fidgets and curses under his breath.
Willow
NPC, 186 posts
Halfling Ranger
Wed 14 Aug 2019
at 05:30
  • msg #339

[IC] The Redbrand Hideout

"Damn. They might have heard the commotion from the fight we just had there. Who knows where they might be now."
Wizzrobe
GM, 298 posts
Dungeon Master
Wed 14 Aug 2019
at 05:33
  • msg #340

[IC] The Redbrand Hideout

Richard looks up. "Not likely. We get pretty rowdy in that pub room. I think they're pretty used to the noise by now. Never came looking when a fight broke out before."
Rudo
NPC, 182 posts
Dwarf Fighter
Wed 14 Aug 2019
at 05:35
  • msg #341

[IC] The Redbrand Hideout

Rudo smiles as he leans a bit closer to Richard. "Now you know what you'll get if you lead us into a trap...Dick."
Zhaquadan Mudsmither
Dwarf Cleric, 165 posts
Life Domain
Only Constant Is Change
Wed 14 Aug 2019
at 22:40
  • msg #342

[IC] The Redbrand Hideout

"I think we need to get everyone to a safe place where we can rest soon.  I don't want this guy", Zhaquadan says pointing at Richard, "running off again nor do I want to have Glasstaff wake up in the middle of a fight with a bunch of bugbears in the state we are in.  It might be best to return to Phandalin."
Willow
NPC, 187 posts
Halfling Ranger
Thu 15 Aug 2019
at 04:59
  • msg #343

[IC] The Redbrand Hideout

"But we can't just leave them here!" Willow cries, gesturing toward the two women locked in the cell. "I won't leave without them. We need those keys!"
Steamknuckle
NPC, 161 posts
Gnome Wizard
Conjuration Tradition
Thu 15 Aug 2019
at 05:23
  • msg #344

[IC] The Redbrand Hideout

"Hmm. Zhaquadan is hurt pretty bad. I agree we shouldn't take any chances." Steamknuckle strokes his beard thoughtfully for a moment. "But if we head back to town now, without these poor folks, then chances are good these cells will be empty by the time we get back. No. Can't do that."

He turns to Richard. "This one seems to be our biggest headache right now. What say we put him to good use for once. Head on down to the bugbear's den, send him knocking at their door, and let our good friend Parchment here lend his vocal talents to the ruse for good measure. I'd wager we could lure just one or two of them out of the safety of their den, pick them off in relative safety, and then have a much easier time with the rest."

He looks around at the party with a hint of smug satisfaction on his face. "Divide and conquer."
Rudo
NPC, 183 posts
Dwarf Fighter
Thu 15 Aug 2019
at 05:38
  • msg #345

[IC] The Redbrand Hideout

Rudo scoffs. "Right. Send this lying weasel in there to warn them off, and then we've got a pack of bugbears both angry and ready for us. Great plan, grandpa."
Steamknuckle
NPC, 162 posts
Gnome Wizard
Conjuration Tradition
Thu 15 Aug 2019
at 05:46
  • msg #346

[IC] The Redbrand Hideout

Steamknuckle gives Rudo a deadpan expression. "Have a little heart, Rudo. What's Richard got to lose? At least this way he can earn a good word from us for cooperating. Otherwise, we march him into town right now and best case scenario is he's swinging at the end of a rope by sundown. My guess is he'll take the cooperation odds."
Willow
NPC, 188 posts
Halfling Ranger
Thu 15 Aug 2019
at 05:51
  • msg #347

[IC] The Redbrand Hideout

Willow looks distressed. "Isn't there something we can do to open these cell doors without having to march back across the bloody cavern and fight a pack of bugbears?"
Parchment
NPC, 15 posts
Kenku Rogue
Thu 15 Aug 2019
at 15:26
  • msg #348

[IC] The Redbrand Hideout

Throughout the conversation Parchment stands aside in silence, listening intently to each speaker in turn. When Willow expresses her frustration, he quietly pulls a small bundle from his belt pouch and steps over to the northern cell door, bending over to fiddle with the lock. The gentle clicking and scraping of his tools attracts the attention of the rest of the party. They watch as he works smoothly for a moment, then steps back with a quiet flourish as the iron gate of the cell swings open.

OOC: Attempting to pick the lock on the northern cell door.
08:13, Today: Parchment rolled 10 using 1d20+5 with rolls of 5.  Dexterity check to pick the cell lock.

This message was last edited by the player at 15:06, Thu 01 Oct 2020.
Nars Dendrar
NPC, 2 posts
Thu 15 Aug 2019
at 15:35
  • msg #349

[IC] The Redbrand Hideout

The boy in the cell stands back for a moment, alternating wary glances between Parchment and the now-open cell door. When Parchment steps a bit further away, he rushes out the door and down to the southern cell where the two women grasp at him through the bars in an elated reunion.

After a moment he turns back to the party, still eyeing Parchment suspiciously. "So...it's with you now?" he asks.
Zhaquadan Mudsmither
Dwarf Cleric, 166 posts
Life Domain
Only Constant Is Change
Mon 26 Aug 2019
at 22:53
  • msg #350

[IC] The Redbrand Hideout

"So far.  He seems to have been as much a prisoner as you.  Should we have reason to not trust him, other than his previous association and lack of shackles?" Zhaquadan asks eyeing both Parchment and the boy.
Mirna Dendrar
NPC, 2 posts
Wed 28 Aug 2019
at 23:45
  • msg #351

[IC] The Redbrand Hideout

The boy hesitates, but the older woman clutching him through the cell bars speaks up. "He was always kind to us. Kinder than the rest of them, at least. I'm not sure I'll ever trust someone in a red cloak, but if he's with you now, then...I suppose we're not in a position to complain." The boy glances up at her in disapproval, but she quickly shushes him.

She turns to Parchment. "Do you suppose you could use that to open this lock as well?" She smiles weakly.
This message was last edited by the player at 23:56, Wed 28 Aug 2019.
Parchment
NPC, 16 posts
Kenku Rogue
Wed 28 Aug 2019
at 23:55
  • msg #352

[IC] The Redbrand Hideout

With a slight bow, Parchment glides over to the southern cell door and begins working the lock with his tools. After just a few seconds the lock clicks open, and he stands aside with another small bow as the cell door softly creaks open.

OOC: Attempting to pick the lock on the southern cell door.
16:48, Today: Parchment rolled 15 using 1d20+5 with rolls of 10.  Dexterity check to pick lock.

Mirna Dendrar
NPC, 3 posts
Thu 29 Aug 2019
at 00:05
  • msg #353

[IC] The Redbrand Hideout

The two women rush out of the cell to embrace the boy once more. After a moment the older woman turns to face the party. "Oh...thank you!" she cries, tears streaming down her face. She grabs Zhaquadan's wrist and squeezes it. "I'm sorry, I have nothing to offer to reward you."
Willow
NPC, 189 posts
Halfling Ranger
Thu 29 Aug 2019
at 00:06
  • msg #354

[IC] The Redbrand Hideout

"Nonsense," Willow says. "We just did what any decent person would do. No reward needed."
This message was last edited by the player at 00:07, Thu 29 Aug 2019.
Mirna Dendrar
NPC, 4 posts
Thu 29 Aug 2019
at 00:19
  • msg #355

[IC] The Redbrand Hideout

The woman turns to Willow and gathers her up in a tearful embrace. Willow's eyes dart uncomfortably from one party member to another as the woman's arms squeeze tightly around her shoulders. Finally she lifts one hand and awkwardly pats the woman on the back until she lets go.

"You saved our lives," the woman replies, wiping away tears. "I am Mirna Dendrar, and this is my daughter Nilsa and son Nars. You will always be welcome in our home, and..." She hesitates for a moment.

"Though I have nothing else to offer by way of thanks, I will tell you this. I grew up in the town of Thundertree, to the north, near Neverwinter. My family had a small herb shop in the southeast part of town. We fled when the undead overran the town, but we weren't able to bring our most precious family heirloom - an emerald necklace hidden in a box somewhere in the shop. I've never dared to return for it, but I've thought of it many times over the years. If you should ever find yourselves in Thundertree, and the necklace is still there, then it's yours. It should be worth a few gold. It's the least I can give you in return for saving our lives."
This message was last edited by the player at 00:24, Thu 29 Aug 2019.
Rudo
NPC, 184 posts
Dwarf Fighter
Thu 29 Aug 2019
at 00:22
  • msg #356

[IC] The Redbrand Hideout

Rudo's eyes twinkle at the mention of treasure, but he says nothing. He just leans against the haft of his greataxe with one hand firmly planted on Richard's shoulder and a crooked smile on his face.
Zhaquadan Mudsmither
Dwarf Cleric, 167 posts
Life Domain
Only Constant Is Change
Thu 29 Aug 2019
at 14:20
  • msg #357

[IC] The Redbrand Hideout

"Give these people the weapons of their fallen captors and let us see if we can finish clensing this place."
Rudo
NPC, 185 posts
Dwarf Fighter
Thu 29 Aug 2019
at 23:08
  • msg #358

[IC] The Redbrand Hideout

Rudo nods in approval, then barks at Parchment. "You! Turncloak! Go gather your buddies' blades and give them to these wenches. Pray they don't bury them in your back like you did to your old friends."
Wizzrobe
GM, 299 posts
Dungeon Master
Thu 29 Aug 2019
at 23:30
  • msg #359

[IC] The Redbrand Hideout

Parchment stares at Rudo for a moment, his featureless black eyes indiscernible. Then he abruptly turns and sweeps out of the room.

While the party awaits his return, Rudo stands smugly behind Richard with his arms folded as Willow attends to the newly freed prisoners to verify their health and fitness. Out of the corner of his eye Zhaquadan catches a glimpse of Steamknuckle wiping a tear from his cheek. He turns to find the gnome standing a bit off by himself, apparently lost in thought, staring at the rescued family with a wistful expression on his face. He reaches up to gently stroke the feathers of his owl familiar.

At that moment Parchment returns, carrying three partially bloodied shortswords. He distributes them to each member of the Dendrar family in silence, before bowing slightly and retreating to the open door of the chamber. The young woman, Nilsa, grips the handle of her sword with grim resolve. Her mother, Mirna, holds the heavy weapon at arm's length with a look of mild disgust, turning it slightly to accustom herself to the weight. The boy, Nars, grins ferociously as he swings his weapon through the air with youthful vigor.
Willow
NPC, 190 posts
Halfling Ranger
Thu 29 Aug 2019
at 23:31
  • msg #360

[IC] The Redbrand Hideout

As the party prepares to leave the prison chamber, Willow points to the heap of clothing piled against the east wall and asks, "what is that?"
Nilsa Dendrar
NPC, 2 posts
Thu 29 Aug 2019
at 23:38
  • msg #361

[IC] The Redbrand Hideout

"It's from the prisoners before us," Nilsa replies. "It's one of the many ways they taunted us. Saying our clothes would go in that pile soon too, as soon as they found a buyer. Poor souls," she says, trailing off as she stares at the heap of discarded garments.

From the look of the pile it appears at least a dozen slaves have been housed in these cells since the collection began.
Rudo
NPC, 186 posts
Dwarf Fighter
Thu 29 Aug 2019
at 23:41
  • msg #362

[IC] The Redbrand Hideout

"Hmm," Rudo says, his interest piqued. "Do you suppose there might be any coin left in those clothes?"
Nilsa Dendrar
NPC, 3 posts
Thu 29 Aug 2019
at 23:45
  • msg #363

[IC] The Redbrand Hideout

Nilsa gives Rudo a mildly incredulous look. "Not a chance," she says after a moment. "That's why they're in that pile. First thing these thugs do is strip their victims of anything valuable." She smiles sarcastically. "Why, I'd say they're almost as greedy as you. Any chance you would leave any coin on one of your prisoners?"
Rudo
NPC, 187 posts
Dwarf Fighter
Thu 29 Aug 2019
at 23:46
  • msg #364

[IC] The Redbrand Hideout

Rudo returns the smile. "Good point, wench." He grips Richard firmly by the shoulder and begins wheeling him toward the door. "Thanks for saving me the trouble of rooting through some poor fool's soiled knickers."
This message was last edited by the player at 23:48, Thu 29 Aug 2019.
Wizzrobe
GM, 300 posts
Dungeon Master
Sun 1 Sep 2019
at 14:42
  • msg #365

[IC] The Redbrand Hideout

The party readies their weapons and filters out the door of the prison chamber with Richard and the Dendrar family in tow. The dusty crypt remains still and silent, illuminated by the steady flicker of light from the oil lamps set into the walls.

The bodies of the two slain Redbrand bandits still lie slumped roughly against the north wall, with the remains of the three skeletons heaped in motionless repose against their respective sarcophagi. Only a handful of floating dust motes remain to suggest the violent disturbance that took place just moments before.
Willow
NPC, 191 posts
Halfling Ranger
Sun 1 Sep 2019
at 14:55
  • msg #366

[IC] The Redbrand Hideout

"Okay now," Willow says in a steady tone. "We have to decide. Do we go back the way we came," and she points to the open door in the northwest corner through which the party entered the crypt, "or do we keep moving forward to clear out the rest of this place?" She turns to point at the open double doors in the southeast corner of the room.

As she points this way, Richard flashes a brief glance at Zhaquadan, but quickly lowers his eyes once again.

"And if we go back," Willow goes on, "do we try to sneak out to return these prisoners to town now, or do we seek out those bugbears to eliminate them before they manage to escape and warn their goblin friends?"
This message was last edited by the player at 17:23, Sun 01 Sept 2019.
Rudo
NPC, 188 posts
Dwarf Fighter
Sun 1 Sep 2019
at 14:56
  • msg #367

[IC] The Redbrand Hideout

"Or more likely, sneak up behind us to put a blade in our backs as we walk out the door." Rudo grips his axe. "You know what my vote is."
Zhaquadan Mudsmither
Dwarf Cleric, 168 posts
Life Domain
Only Constant Is Change
Sun 1 Sep 2019
at 18:42
  • msg #368

[IC] The Redbrand Hideout

"Perhaps with out new friends we stand a chance of surviving what lies ahead.  Lets proceed cautiously." Zhaquadan says pointing at the double doors.
Rudo
NPC, 189 posts
Dwarf Fighter
Tue 3 Sep 2019
at 16:22
  • msg #369

[IC] The Redbrand Hideout

"And leave the bugbears lurking somewhere behind us?" Rudo snorts. "Fine. Just let the commoners take up the rear. Damn sneaky bugbears - you know they're famous for their ambushes? Even quieter than a goblin, those ones."
Willow
NPC, 192 posts
Halfling Ranger
Tue 3 Sep 2019
at 16:25
  • msg #370

[IC] The Redbrand Hideout

Willow scoffs at Rudo. "You vile brute...we're here to protect these people, not use them as bait. Just for that I think you should take up the rear."
This message was last edited by the player at 16:42, Tue 03 Sept 2019.
Rudo
NPC, 190 posts
Dwarf Fighter
Tue 3 Sep 2019
at 16:28
  • msg #371

[IC] The Redbrand Hideout

Rudo smiles smugly. "Sure thing, Kitten. If it makes you feel safer. Probably best anyway since I've got eyes in the back of my head. Anyone else back there and the rest of you'd all just disappear one by one."
Steamknuckle
NPC, 163 posts
Gnome Wizard
Conjuration Tradition
Tue 3 Sep 2019
at 16:37
  • msg #372

[IC] The Redbrand Hideout

Steamknuckle steps in just as Willow is about to angrily reply once more. "Children, children. Come now. Let's not forget we're all on the same side here." He turns to roll his eyes at Zhaquadan as the party begins to form up and prepare to move out.

Beside him, Willow mutters under her breath as she pats Burgess. Steamknuckle lays a hand on her shoulder. "You know how he is," he says softly. "All boasts and bluster when it suits him, but when the time comes he'll be the first to save your life. Just try to keep that in mind." She says nothing, but nods curtly before turning away.
Wizzrobe
GM, 301 posts
Dungeon Master
Tue 3 Sep 2019
at 16:55
  • msg #373

[IC] The Redbrand Hideout

The group gathers in the center of the crypt to prepare to move on. The Dendrar family, clutching their swords in nervous anticipation, cluster in the center, with Richard standing quiet and dejected nearby. Zhaquadan stands just ahead of them, the fingers of his hammer hand brushing idly over the various fresh holes in his chainmail shirt, probing the still-tender wounds and magically healed scars beneath them. Steamknuckle waits patiently beside him with Peas settled comfortably on his shoulder. Parchment stands a bit off to the side, his finger testing the sharpness of his curved cutlass blade as he waits.

Rudo, Willow, and Burgess complete a final inspection of the room and its many corpses before declaring it secure and safe to proceed.
This message was last edited by the GM at 17:03, Tue 03 Sept 2019.
Rudo
NPC, 191 posts
Dwarf Fighter
Tue 3 Sep 2019
at 17:13
  • msg #374

[IC] The Redbrand Hideout

Rudo sighs in irritation as he remembers something. "Of course it falls to me to lug around that fool Glasstaff..." He turns and trudges back through the northern door into the corridor beyond where Glasstaff's unconscious body was left.

A quiet moment passes before Rudo calls out, "Um, friends...looks like we may have a bit of a problem..."

The party rushes to the door and crowds through it to see. There, on the floor where Glasstaff had lain just minutes before, remains nothing but a small pool of blood. A sporadic trail of blood drops leads back to the secret door at the far end of the corridor, which stands slightly open.
Zhaquadan Mudsmither
Dwarf Cleric, 169 posts
Life Domain
Only Constant Is Change
Wed 4 Sep 2019
at 01:00
  • msg #375

[IC] The Redbrand Hideout

"Damn.  I knew this was going to happen.  We should have taken him to Phandalin immediately.  Lets see if we can follow his trail and get him back."  Zhaquadan says as he swiftly begins following the blood trail.
Wizzrobe
GM, 303 posts
Dungeon Master
Wed 4 Sep 2019
at 15:14
  • msg #376

[IC] The Redbrand Hideout

Zhaquadan hurries down the corridor and through the open wall panel, followed closely by Rudo. The rest of the party follows shortly behind.
Willow
NPC, 193 posts
Halfling Ranger
Wed 4 Sep 2019
at 15:14
  • msg #377

[IC] The Redbrand Hideout

"Keep an eye on this one," Willow grunts to the Dendrars as she passes Richard. "If he tries anything stupid, gut him."

The family huddles into the corridor after the party, herding Richard into their midst, where they wait with fearful expressions and tight grips on their swords.
Wizzrobe
GM, 304 posts
Dungeon Master
Wed 4 Sep 2019
at 15:28
  • msg #378

[IC] The Redbrand Hideout

Passing through the secret door from the brightly lit corridor, the party peers into the darkness of the storeroom. After a moment the dwarves' darkvision adjusts and they scan the room carefully. Everything appears to be completely still, with no signs of disturbance. The dwarves peer into the distant shadows of the cavern beyond and it too appears to be empty.

The trail of blood is hard to follow but Zhaquadan is able to make out a couple of sporadic drops near the edge of the storeroom leading into the cavern.
Wizzrobe
GM, 305 posts
Dungeon Master
Wed 4 Sep 2019
at 23:56
  • msg #379

[IC] The Redbrand Hideout

Zhaquadan continues through the storeroom and into the cavern, studying the rough stone floor for further signs of the blood trail. He spots another drop a few feet before the wooden bridge spanning the central chasm.

It's the last thing he sees before his vision fills with a hurtling blur of heavy wood and iron spikes. After that comes the oblivion of unconsciousness.

An enormous, furry, seven-foot-tall creature steps from the shadows to yank its massive spiked club from Zhaquadan's face. Blood pours from the hole where an inch-long spike tears itself free of the dwarf's nose. The creature turns its snarling face to the rest of the party, squinting in rage with its one good eye. The other lies hidden behind a jeweled black leather eyepatch.

At the same moment, as Rudo yelps in surprise and brings his greataxe to bear against the huge ambusher before him, another spiked club comes swinging down from behind him. However, his honed warrior instincts serve him well as he catches the barest hint of rushing air and musky odor wafting up behind him. He dodges nimbly to the side in a mindless instinctive defensive maneuver. The massive head of the morningstar scrapes harmlessly across the arm of Rudo's chainmail hauberk, crashing against the stone floor of the storeroom with a clanging thud.

The rest of the party gapes in amazement at the lightning violence of the ambush. They struggle to regain their senses and move to action as they watch the second bugbear clamber out from its clever hiding place among the stacked boxes and barrels of the storeroom.

OOC: Combat ensues. Initiative order:

Initiative RollCharacter
20Steamknuckle
17Parchment
15Willow
11Zhaquadan
9Burgess
7Bugbears
3Rudo
3Peas

The bugbears get a surprise round since the party failed to detect their ambush.

Melee attack with morningstar on Zhaquadan.
16:21, Today: Wizzrobe, for the NPC Bugbear, rolled 19 using 2d20+4, dropping the lowest dice only with rolls of 15,7.  Morningstar attack, with advantage due to being hidden.
16:26, Today: Wizzrobe, for the NPC Bugbear, rolled 7 using 2d8+2 with rolls of 3,2.  Morningstar damage (piercing), with an extra die rolled due to Bugbear "Brute" racial feature.
16:28, Today: Wizzrobe, for the NPC Bugbear, rolled 9 using 2d6 with rolls of 5,4.  Extra piercing damage due to Bugbear "Surprise Attack" racial feature.

Melee attack with morningstar on Rudo.
16:43, Today: Wizzrobe, for the NPC Bugbear, rolled 13 using 2d20+4, dropping the lowest dice only with rolls of 5,9.  Morningstar attack, with advantage due to being hidden.

This message was last edited by the GM at 05:25, Thu 05 Sept 2019.
Steamknuckle
NPC, 164 posts
Gnome Wizard
Conjuration Tradition
Fri 6 Sep 2019
at 21:27
  • msg #380

[IC] The Redbrand Hideout

Steamknuckle shoulders his way into the storeroom and raises his palm to blast the nearest bugbear with a ray of freezing energy. The beam flies wide, missing the creature by several feet as it lunges and rolls swiftly around Rudo for position.

OOC: Ranged attack with Ray of Frost cantrip.
14:21, Today: Steamknuckle rolled 7 using 1d20+5 with rolls of 2.  Ray of Frost cantrip attack.

Parchment
NPC, 17 posts
Kenku Rogue
Fri 6 Sep 2019
at 21:54
  • msg #381

[IC] The Redbrand Hideout

Parchment melts from the shadows behind Steamknuckle, darting in for a series of rapid cutlass slashes at the bugbear engaged with Rudo. The bugbear laughs ferociously as it knocks the blade away with its large hide shield.

The laugh fades, however, when Parchment returns an eerie facsimile of the exact same laugh in accompaniment to a dagger flashing out from behind his red cloak. The blade glitters in the dim light before disappearing into the bristling fur of the bugbear's torso, where it gets caught, missing the creature's body completely. Parchment tears the dagger away as the bugbear's stunned expression twists into a mocking smile.

OOC: Melee attack with cutlass.
14:32, Today: Parchment rolled 9 using 1d20+5 with rolls of 4.  Cutlass attack.

Off-hand melee attack with dagger.
14:41, Today: Parchment rolled 7 using 1d20+5 with rolls of 2.  Dagger attack.

This message was last edited by the player at 19:25, Wed 11 Sept 2019.
Willow
NPC, 194 posts
Halfling Ranger
Fri 6 Sep 2019
at 22:07
  • msg #382

[IC] The Redbrand Hideout

Willow, struggling to see the melee unfolding before her in the dark storeroom, reaches into her belt pouch to pull out her magically illuminated troll's claw. She grunts in frustration when she sees that the spell has worn off and the claw gives off no light. Tossing it back into the pouch, she unslings her bow and nocks an arrow, squinting into the darkness to try to make out the hulking figure of the bugbear engaged with Rudo and Parchment.

She mutters a few words under her breath, then exhales gently and releases her arrow. It disappears into the darkness with a fluttering twang, striking true an instant later. The bugbear yelps in pain.

OOC: Using bonus action to cast Hunter's Mark before making a ranged attack with shortbow.
15:00, Today: Willow rolled 16 using 1d20+7 with rolls of 9.  Shortbow attack.
15:05, Today: Willow rolled 7 using 1d6+3 with rolls of 4.  Shortbow damage (piercing).
15:06, Today: Willow rolled 3 using 1d6 with rolls of 3.  Extra damage from Hunter's Mark (piercing).

This message was last edited by the player at 18:00, Wed 11 Sept 2019.
Wizzrobe
GM, 306 posts
Dungeon Master
Wed 11 Sep 2019
at 18:20
  • msg #383

[IC] The Redbrand Hideout

Zhaquadan remains sprawled out on the rough stone floor, unconscious. A slow trickle of blood oozes from the nasty wound in the bridge of his nose. The eyepatch-wearing bugbear steps over his motionless body as it approaches Rudo with morningstar and shield raised.

OOC: Zhaquadan is slowly dying, and must make death saving throws (PHB p.197) each round until he is either stabilized or healed.
11:15, Today: Wizzrobe, on behalf of Zhaquadan Mudsmither, rolled 10 using 1d20 with rolls of 10.  Death saving throw.

This message was last edited by the GM at 04:36, Thu 12 Sept 2019.
Wizzrobe
GM, 307 posts
Dungeon Master
Wed 11 Sep 2019
at 18:25
  • msg #384

[IC] The Redbrand Hideout

Burgess hurtles out of the shadows to lunge and snap at the advancing bugbear. It rebuffs the charge with its huge hide shield and then swings its morningstar savagely, forcing the dog to dodge backward out of range.

OOC: Melee bite attack by Burgess.
11:21, Today: Wizzrobe, for the NPC Burgess, rolled 15 using 1d20+3 with rolls of 12.  Bite attack.

Wizzrobe
GM, 308 posts
Dungeon Master
Wed 11 Sep 2019
at 18:45
  • msg #385

[IC] The Redbrand Hideout

The eyepatch-wearing bugbear, by far the larger of the two, turns from the rebounding mastiff to swing its morningstar at Rudo. It snarls and grunts with monstrous rage as Rudo's axe blade clangs into the club's massive spiked head, parrying it away. The force of the impact vibrates through the air like a small earthquake.

The second bugbear, seeing its ally move up to flank the armored dwarf, presses the attack. However, the distraction of keeping up its shield to fend off Parchment dilutes the power of its swing. Rudo laughs as the weapon once again bounces harmlessly off his mailed sleeve.

OOC: Melee attack with morningstar on Rudo.
11:28, Today: Wizzrobe, for the NPC Bugbear, rolled 7 using 1d20+4 with rolls of 3.  Morningstar attack.

Melee attack with morningstar on Rudo.
11:35, Today: Wizzrobe, for the NPC Bugbear, rolled 14 using 1d20+4 with rolls of 10.  Morningstar attack.

This message was last edited by the GM at 18:49, Wed 11 Sept 2019.
Rudo
NPC, 192 posts
Dwarf Fighter
Wed 11 Sep 2019
at 18:55
  • msg #386

[IC] The Redbrand Hideout

Rudo's laugh contorts into a teeth-gnashing grimace as he whirls his axe around at both bugbears. Their reflexes are astonishing as they both instantly dodge backward in perfect concert to avoid the murderous arc of the blade.

OOC: Melee attack with greataxe.
11:50, Today: Rudo rolled 8 using 1d20+5 with rolls of 3.  Greataxe attack.

Wizzrobe
GM, 309 posts
Dungeon Master
Wed 11 Sep 2019
at 19:02
  • msg #387

[IC] The Redbrand Hideout

Peas flutters off Steamknuckle's shoulder and into the face of the smaller, wounded bugbear. The creature growls in some gravelly, barking language as it bats at the owl with its heavy shield and morningstar. In an instant she's gone, swooping off into the darkness as the bugbear is left off-balance and cursing.

OOC: Flying to the bugbear, performing the Help action, then flying away.
The Help action (PHB p.192) is targeted at assisting Parchment's next attack.

Steamknuckle
NPC, 165 posts
Gnome Wizard
Conjuration Tradition
Wed 11 Sep 2019
at 19:06
  • msg #388

[IC] The Redbrand Hideout

Steamknuckle shakes his head and once again raises his hand to fire a beam of cold energy at the same bugbear. Once again the beam misses, leaving a patch of steaming frost across a nearby barrel.

OOC: Ranged attack with Ray of Frost cantrip.
12:03, Today: Steamknuckle rolled 10 using 1d20+5 with rolls of 5.  Ray of Frost cantrip attack.

Parchment
NPC, 18 posts
Kenku Rogue
Wed 11 Sep 2019
at 19:25
  • msg #389

[IC] The Redbrand Hideout

Parchment wastes no time taking advantage of Peas' distraction. As the bugbear raises its arms to clumsily wave its heavy weapon and shield at the already-departing owl, the kenku slips in to deliver a clean, deep cutlass slash between two of the bugbear's ribs. Parchment bounces back to watch the creature's reaction as it stumbles and grunts, looking down with a confused expression as blood begins to spurt in sheets down its torso.

In an instant, Parchment's off hand flicks outward to release the dagger it had been holding. The dagger sinks into the exposed flesh of the bugbear's throat. It drops its morningstar, clutching at the dagger hilt with slippery fingers as they too are coated in a gout of flowing blood. The creature staggers, gurgling, but stays on its feet, its eyes glazed with some combination of shock and terror.

A moment passes before Parchment once again utters his perfect copy of the bugbear's earlier mocking laugh.

OOC: Melee attack with cutlass.
12:07, Today: Parchment rolled 25 using 2d20+5, dropping the lowest dice only with rolls of 15,20.  Cutlass attack, with advantage due to Peas' distraction.
12:09, Today: Parchment rolled 6 using 2d6+3 with rolls of 2,1.  Cutlass damage (slashing), rolled twice due to critical hit.
12:09, Today: Parchment rolled 7 using 2d6 with rolls of 3,4.  Sneak attack damage (slashing), rolled twice due to critical hit.

Off-hand melee attack with dagger.
12:16, Today: Parchment rolled 17 using 1d20+5 with rolls of 12.  Dagger attack.
12:17, Today: Parchment rolled 2 using 1d4 with rolls of 2.  Dagger damage (piercing).

This message was last edited by the player at 19:29, Wed 11 Sept 2019.
Willow
NPC, 195 posts
Halfling Ranger
Wed 11 Sep 2019
at 19:43
  • msg #390

[IC] The Redbrand Hideout

Willow nocks another arrow, breathes slowly in and out, and then releases. This time the bugbear presents a much easier target, standing relatively still as it fumbles with the dagger in its throat. Yet fortune still eludes her. The bugbear bends over slightly to wrench the dagger out in a spray of fine blood just as Willow's arrow flies. The arrow misses its mark by mere inches, sailing harmlessly overhead to snap against the far wall.

OOC: Ranged attack with shortbow.
12:34, Today: Willow rolled 11 using 1d20+7 with rolls of 4.  Shortbow attack.

Wizzrobe
GM, 310 posts
Dungeon Master
Wed 11 Sep 2019
at 19:54
  • msg #391

[IC] The Redbrand Hideout

The flow of blood from Zhaquadan's wound slows to a trickle as he clings desperately to life just a few feet from the ongoing melee.

OOC: With two successful death saves, Zhaquadan is close to becoming stabilized.
12:48, Today: Wizzrobe, on behalf of Zhaquadan Mudsmither, rolled 10 using 1d20 with rolls of 10.  Death saving throw.

Wizzrobe
GM, 311 posts
Dungeon Master
Wed 11 Sep 2019
at 20:09
  • msg #392

[IC] The Redbrand Hideout

Regaining his balance, Burgess pounces once more at the huge bugbear. The creature bellows deeply, its voice reverberating throughout the cavern, as it thrusts its shield directly into the mastiff's onslaught. The mighty shove sends the dog flailing and bouncing back across the floor once again.

OOC: Melee bite attack by Burgess.
12:55, Today: Wizzrobe, for the NPC Burgess, rolled 11 using 1d20+3 with rolls of 8.  Bite attack.

Wizzrobe
GM, 312 posts
Dungeon Master
Wed 11 Sep 2019
at 22:19
  • msg #393

[IC] The Redbrand Hideout

The wounded bugbear drops Parchment's bloody dagger to the floor. It looks around, dazed and bleeding, fingers pressed against the open hole in its throat. Willow's arrow still dangles firmly from the meat of its chest. It takes one last look at the party closing in, then scoops up its dropped morningstar and edges away in a wild-eyed retreat. When it hits the stone wall behind it the bugbear reaches out, groping with the back of its weapon hand until the secret door in the southwest corner slides away with a soft grinding sound. The creature ducks into the darkness and disappears.

Seeing this, the larger bugbear surveys the battle warily. Rudo swivels between both opponents, edging backward to prevent either from working its way behind him, searching for an opportunity to strike but hesitant to commit due to their flanking positions. This gives the eyepatch wearer the split second it needs to bound backward and lope off into the darkness of the cavern.

OOC: Both bugbears are using the Disengage action to escape without provoking attacks of opportunity.
This message was last edited by the GM at 22:19, Wed 11 Sept 2019.
Rudo
NPC, 193 posts
Dwarf Fighter
Wed 11 Sep 2019
at 22:45
  • msg #394

[IC] The Redbrand Hideout

"Go finish that bloody thing off, you useless nursemaids!" Rudo shouts, pointing to the open secret door as he sets off into the main cavern after the larger bugbear. He quickly catches sight of his quarry scrambling toward the wooden bridge and sprints in pursuit, but it's obvious that his short dwarven legs stand no chance of matching the bugbear's enormous stride. So he drops his axe to the floor and, without breaking stride, snatches a javelin from his belt and heaves it with all his strength at the escaping figure.

The javelin streaks through the air and catches the bugbear in the back of its hairy leg. The creature stumbles slightly, bellowing more in surprise than pain, but continues its retreat unabated. The javelin dislodges and clatters to the floor.

Rudo continues his pursuit, reaching for the sheathed longsword at his belt.

OOC: Ranged attack with javelin.
15:38, Today: Rudo rolled 17 using 1d20+5 with rolls of 12.  Javelin attack.
15:39, Today: Rudo rolled 4 using 1d6+3 with rolls of 1.  Javelin damage (piercing).

Wizzrobe
GM, 313 posts
Dungeon Master
Wed 11 Sep 2019
at 22:58
  • msg #395

[IC] The Redbrand Hideout

Peas swoops out of the cavern shadows to claw at the bugbear as it runs. The bugbear snarls and ducks its head but otherwise maintains its focus, slowing only momentarily in its escape. Peas disappears as quickly as she came, leaving only a few droplets of blood from a scratch along the bugbear's scalp.

OOC: Flying to the bugbear, performing the Help action, then flying away.
The Help action (PHB p.192) is targeted at assisting Rudo's next attack.

This message was last edited by the GM at 23:15, Wed 11 Sept 2019.
Wizzrobe
GM, 314 posts
Dungeon Master
Wed 11 Sep 2019
at 23:14
  • msg #396

[IC] The Redbrand Hideout

Suddenly the bugbear stumbles heavily, shrieking in pain. It continues running, but twists its head around to bark a snarling curse in its ugly language down into the chasm below. Then it regains its composure and resumes its escape.

Rudo follows the bugbear's gaze and catches a glimpse of a familiar huge green eye, peering out from the shadows underneath the wooden footbridge. He shakes his head in disgust and continues his pursuit.

OOC: The strange eye creature joins the battle, targeting the bugbear with its mysterious gaze.
16:01, Today: Wizzrobe, for the NPC Creature, rolled 17 using 1d20+3 with rolls of 14.  Initiative.
16:03, Today: Wizzrobe, for the NPC Bugbear, rolled 20 using 1d20+1 with rolls of 19.  Constitution saving throw to resist the creature's gaze attack.

Steamknuckle
NPC, 166 posts
Gnome Wizard
Conjuration Tradition
Wed 11 Sep 2019
at 23:32
  • msg #397

[IC] The Redbrand Hideout

Seeing the bugbears escape, Steamknuckle rushes over to Zhaquadan and kneels beside him. "No, no, no..." he mutters softly, digging around in his belt pouch. Peas flutters out of the darkness to land smoothly on his shoulder, peering down with her inquisitive blue eyes at the badly wounded dwarf.

Steamknuckle barely notices. After a moment he pulls out the second thick brown goblin potion, removes the cork stopper, and pours its sludgy contents into Zhaquadan's mouth. The gnome fidgets nervously as the nasty wound in Zhaquadan's face smoothly knits itself together, leaving nothing but a raw pink scar and a smear of surface blood. He smiles with relief.

Once again the dwarf awakens with a weak cough. He blinks, looking around, then stumbles to his feet with Steamknuckle's assistance. He winces in pain as he bends over to retrieve his warhammer and shield. Then he straightens himself for combat.

"You really need to stop charging into things so blindly, old friend," Steamknuckle chuckles.

OOC: Administering a standard potion of healing (PHB p.153) to Zhaquadan.
16:27, Today: Steamknuckle rolled 7 using 2d4+2 with rolls of 3,2.  Healing from potion.

This message was last edited by the player at 00:21, Thu 12 Sept 2019.
Wizzrobe
GM, 315 posts
Dungeon Master
Wed 11 Sep 2019
at 23:41
  • msg #398

[IC] The Redbrand Hideout

With surprising speed the eye creature bounds out from under the wooden footbridge, scrambling through the rocky rubble of the crevasse to move closer to the escaping bugbear above it. It comes to a stop atop a large boulder, staring intensely at the bugbear once again.

Once again the bugbear shrugs off the agonizing magic, howling in rage but apparently none the worse for wear. This time, however, the bugbear stops running along the chasm and instead turns to scramble down the slope directly toward the eye creature to extract its revenge.

OOC: Targeting the bugbear with a mysterious gaze.
16:37, Today: Wizzrobe, for the NPC Bugbear, rolled 21 using 1d20+1 with rolls of 20.  Constitution saving throw to resist the creature's gaze attack.

Parchment
NPC, 19 posts
Kenku Rogue
Thu 12 Sep 2019
at 00:11
  • msg #399

[IC] The Redbrand Hideout

Meanwhile, Parchment swiftly gives chase to the wounded bugbear, slipping through the secret door and down the stairs toward Glasstaff's quarters in hot pursuit. The bugbear is long-legged and fast, but Parchment has no trouble keeping up and remains just a few feet behind his quarry every step of the way. By the time the bugbear has crossed halfway through the bedchamber it can feel the kenku's nearly silent footsteps just a breath behind, so it whips around with a savage backswing of its morningstar.

Parchment comes up short, easily dodging the morningstar's clumsy swing. The bugbear staggers, weak from blood loss, but regains its footing and brings its weapon back into fighting position. Parchment ripostes with his cutlass, but the bugbear's shield work is practiced and instinctive, and the blade bounces away yet again. The bugbear glares at its now isolated enemy, its mouth twisting once more into the same mocking smile.

Parchment stares back with cold black eyes. The bugbear blinks, its eyes heavy with fatigue. When they open, the kenku stands mere inches from the bugbear's face, twisting another dagger into the same bleeding wound in its throat. The creature has just enough time to wonder how the kenku managed to move so fast before it stumbles and falls to the ground. Its ears echo with the sound of its own coarse, brutal laughter as it bleeds out and dies.

Parchment stares down at the dead bugbear, listening to the echoes of its mimicked laughter dying away. Then he nonchalantly wipes the blood from his backup dagger and smoothly returns it to its sheath in his boot.

OOC: Melee attack with cutlass.
16:50, Today: Parchment rolled 9 using 1d20+5 with rolls of 4.  Cutlass attack.

Off-hand melee attack with dagger.
16:51, Today: Parchment rolled 24 using 1d20+5 with rolls of 19.  Dagger attack.
16:52, Today: Parchment rolled 2 using 1d4 with rolls of 2.  Dagger damage (piercing).

This message was last edited by the player at 00:19, Thu 12 Sept 2019.
Willow
NPC, 196 posts
Halfling Ranger
Thu 12 Sep 2019
at 00:17
  • msg #400

[IC] The Redbrand Hideout

Willow rushes over to kneel beside Steamknuckle and Zhaquadan. "Are you okay?" she asks after she watches the potion take its effect. "Thank Arvoreen for those potions."

After Zhaquadan regains his composure, Willow reaches into her belt pouch to pull out the troll's claw. "Please...can you light this up for me again? I can barely see anything in here."
Zhaquadan Mudsmither
Dwarf Cleric, 170 posts
Life Domain
Only Constant Is Change
Tue 8 Oct 2019
at 17:50
  • msg #401

[IC] The Redbrand Hideout

Zhaquadan feebly reaches for the claw to renew the light spell.
Wizzrobe
GM, 316 posts
Dungeon Master
Wed 27 Nov 2019
at 16:32
  • msg #402

[IC] The Redbrand Hideout

Zhaquadan touches the claw and whispers a single mystical word. Instantly it radiates with bright white light, illuminating the surrounding cavern. Willow ties its leather lanyard around her neck as the adventurers all turn to look across the chasm. Their eyes quickly locate the source of the furious scrabbling sound, as the bugbear descends the chasm in leaps and bounds toward the eye creature.
Wizzrobe
GM, 317 posts
Dungeon Master
Wed 27 Nov 2019
at 17:18
  • msg #403

[IC] The Redbrand Hideout

Seeing his mistress falter in her pursuit of the bugbear, Burgess pulls up alongside her, whining and snorting in frustration. He turns back and forth and barks loudly, but Willow ignores him as she and Steamknuckle attend to Zhaquadan.

Then suddenly light fills the cavern, and the party all turn their attention once more to the escaping quarry. Burgess takes this as his cue to leap back into pursuit. His barks reverberate through the cavern as he bounds onto the footbridge and flies off it directly into the blackness of the chasm.

An instant later his snarling mass collides like an avalanche with the descending bugbear. Caught off-guard by its reckless descent, the creature topples down into the shadowy boulders. Its grunts and screams echo hollowly against the surrounding rocks, punctuated by the wet rips of the wild mastiff's mauling.

OOC: Melee bite attack by Burgess.
09:04, Today: Wizzrobe, for the NPC Burgess, rolled 23 using 1d20+3 with rolls of 20.  Bite attack.
09:06, Today: Wizzrobe, for the NPC Burgess, rolled 9 using 2d6+1 with rolls of 3,5.  Bite damage (piercing), rolled twice due to critical hit.
09:09, Today: Wizzrobe, for the NPC Bugbear, rolled 10 using 1d20+2 with rolls of 8.  Strength save to resist the mastiff's knock prone feature on successful bite attacks.

Wizzrobe
GM, 318 posts
Dungeon Master
Wed 27 Nov 2019
at 17:36
  • msg #404

[IC] The Redbrand Hideout

With a mighty howl the huge bugbear manages to shove the dog off its chest. Burgess bounces off a nearby boulder, spinning away and sprawling off-balance. In an instant the bugbear is back on its feet, morningstar in hand. Blood flecks the thick fur of its face and arms, but it moves with as much bestial speed and strength as ever. Its eyepatch is now nowhere to be seen.

Burgess is still struggling back to his feet as the bugbear advances. The monster booms with rage as its morningstar swings down onto its defenseless target. The spiked metal head drives cleanly into the mastiff's ribs. His pained whine mingles with the sharp crack of bones breaking, and then Burgess lies still.

OOC: Melee attack with morningstar on Burgess.
09:25, Today: Wizzrobe, for the NPC Bugbear, rolled 21 using 1d20+4 with rolls of 17.  Morningstar attack.
09:27, Today: Wizzrobe, for the NPC Bugbear, rolled 9 using 2d8+2 with rolls of 2,5.  Morningstar damage (piercing), with an extra die rolled due to Bugbear "Brute" racial feature.

Rudo
NPC, 194 posts
Dwarf Fighter
Wed 27 Nov 2019
at 17:50
  • msg #405

[IC] The Redbrand Hideout

Drawing his longsword, Rudo runs off the bridge, skirts the edge of the chasm nimbly, and leaps down onto the bugbear from above. The bugbear looks up late, distracted, as the dwarf's blade draws itself across its exposed chest. Its thick fur reddens instantly as blood pours from the wound.

Rudo lands deftly on a nearby boulder, crouching with his sword held ready in both hands.

OOC: Melee attack with longsword.
09:43, Today: Rudo rolled 24 using 2d20+6, dropping the lowest dice only with rolls of 15,18.  Longsword attack, with advantage due to Peas' distraction.
09:45, Today: Rudo rolled 8 using 1d10+4 with rolls of 4.  Longsword damage (slashing).

This message was last edited by the player at 16:21, Thu 30 Jan 2020.
Wizzrobe
GM, 319 posts
Dungeon Master
Wed 27 Nov 2019
at 18:00
  • msg #406

[IC] The Redbrand Hideout

The bugbear whirls to keep both Rudo and the slavering eye creature from surrounding it. It looks around frantically for an avenue of escape, now blocked off from its previous route. Suddenly Peas materializes from the shadows behind the bugbear's head, clawing at its scalp to drag it off balance before releasing to flutter off in a single smooth motion. Before the bugbear can even look up from its stumble the owl is gone.

OOC: Flying to the bugbear, performing the Help action, then flying away.
The Help action (PHB p.192) is targeted at assisting Willow's next attack.

This message was last edited by the GM at 16:22, Thu 30 Jan 2020.
Steamknuckle
NPC, 167 posts
Gnome Wizard
Conjuration Tradition
Wed 27 Nov 2019
at 18:10
  • msg #407

[IC] The Redbrand Hideout

Steamknuckle hurries to the end of the bridge, peering down into the chasm at the melee below. He steadies himself, raising his hand to track the motion of the bugbear. When it pauses for a moment, he speaks a resonant word of power and a beam of freezing energy lances through the air at the creature.

At that exact moment Peas swoops down on the bugbear, dragging it off balance with her talons. The resulting stagger moves the bugbear neatly out of the path of Steamknuckle's magical beam. The gnome curses and stomps his foot in frustration as a patch of ice crackles harmlessly across a nearby boulder.

OOC: Ranged attack with Ray of Frost cantrip.
10:05, Today: Steamknuckle rolled 11 using 1d20+5 with rolls of 6.  Ray of Frost cantrip attack.

Parchment
NPC, 20 posts
Kenku Rogue
Wed 27 Nov 2019
at 18:17
  • msg #408

[IC] The Redbrand Hideout

Down in Glasstaff's bedchamber, before the slain bugbear even stops breathing, Parchment rifles through its body for any semblance of loot. Finding nothing but stinking fur and soiled cloth, he gives up and begins walking back to the party.
Willow
NPC, 197 posts
Halfling Ranger
Wed 27 Nov 2019
at 18:35
  • msg #409

[IC] The Redbrand Hideout

Coming up alongside Steamknuckle, Willow utters a wordless scream of agony as she watches Burgess fall. In an instant her bow is nocked and ready to fly. Unlike Steamknuckle, however, in her murderous focus Willow sees Peas' approach and adjusts her aim accordingly. An instant after the gnome's ray of frost misses, she looses her arrow at the bugbear's heart.

The arrow strikes its target perfectly. The bugbear lurches a bit from the impact, looks down at the dripping arrowhead protruding from its chest, then topples to the ground in a dead heap.

Without missing a beat Willow begins scrambling down the slope toward her unconscious companion.

OOC: Ranged attack with shortbow.
10:23, Today: Willow rolled 23 using 2d20+7, dropping the lowest dice only with rolls of 16,1.  Shortbow attack, with advantage due to Peas' distraction.
10:24, Today: Willow rolled 8 using 1d6+3 with rolls of 5.  Shortbow damage (piercing).

Wizzrobe
GM, 320 posts
Dungeon Master
Wed 27 Nov 2019
at 18:38
  • msg #410

[IC] The Redbrand Hideout

The eye creature slinks out from behind the boulder where it had ducked to avoid the bugbear's charge. It scurries over to the bugbear's fallen corpse, sniffs it a couple of times, then takes a bite from its still-warm flesh.
Rudo
NPC, 195 posts
Dwarf Fighter
Wed 27 Nov 2019
at 18:42
  • msg #411

[IC] The Redbrand Hideout

Rudo kicks at the creature. It scrambles out of the way. "Get out of here, you filthy demon," he barks. "Go crawl back into your hole." The creature's eye narrows, but Rudo raises his sword slightly and the creature begins to slink off toward the shadows of the bridge.
This message was last edited by the player at 18:46, Wed 27 Nov 2019.
Zhaquadan Mudsmither
Dwarf Cleric, 171 posts
Life Domain
Only Constant Is Change
Fri 6 Dec 2019
at 18:29
  • msg #412

[IC] The Redbrand Hideout

"I think it is time to go."
Zhaquadan Mudsmither
Dwarf Cleric, 172 posts
Life Domain
Only Constant Is Change
Fri 6 Dec 2019
at 22:11
  • msg #413

[IC] The Redbrand Hideout

Zhaquadan goes to Burgess and casts cure wounds on him.

OOC: Casting Cure Wounds on Burgess.
13:52, Today: Wizzrobe, on behalf of Zhaquadan Mudsmither, rolled 11 using 1d8+6 with rolls of 5.  Healing from Cure Wounds.

This message was last edited by the GM at 21:57, Fri 21 Feb 2020.
Wizzrobe
GM, 321 posts
Dungeon Master
Fri 21 Feb 2020
at 22:10
  • msg #414

[IC] The Redbrand Hideout

Zhaquadan descends the slope of the chasm to kneel beside Burgess. He lays his hands on the dog's unconscious body and begins speaking a low incantation. The dog's shattered ribs shift sickeningly as sticky blood wells up to seep through the healer's fingers.

In a moment the blood is dry and the wound is no more. Zhaquadan feels along Burgess's ribs and notes their restored solidity with satisfaction. Burgess opens his eyes and lets out a deep whine. Zhaquadan stands and wipes the flakes of dried blood from his fingers.
Willow
NPC, 198 posts
Halfling Ranger
Fri 21 Feb 2020
at 22:21
  • msg #415

[IC] The Redbrand Hideout

Willow throws her arms around Burgess's neck, weeping. The dog struggles for a moment but is soon back on his feet. He licks Willow's face and barks contentedly. Aside from a wide swath of dried blood along his right flank, nothing remains to suggest the devastating wound that almost took his life a moment ago.

Willow kisses the dog back and then stands to face Zhaquadan. Her eyes are shiny, and a rare modest smile crosses her lips. Then her arms are around the dwarf in a sudden embrace.

"Thank you," she breathes into Zhaquadan's bloodstained chain shirt. She gives one last squeeze and then steps away, brushing her hand through her hair and smiling at her restored companion.
Rudo
NPC, 196 posts
Dwarf Fighter
Sat 22 Feb 2020
at 00:44
  • msg #416

[IC] The Redbrand Hideout

Rudo ignores the drama with Burgess as he loots the bugbear's corpse. "Where is that bloody eyepatch?" he mutters. After a moment he stands, dangling a small bulging pouch from his fingers. He opens it and sifts around, the sound of coins tinkling. "A few silver," he says, "and this." He pulls out a small iron key, slightly rusted. "Wonder what this opens?"

Rudo pockets the coin purse and the key, then returns to searching the dirt floor around the bugbear's body. For a moment he disappears behind some boulders. "Oh yes, come to papa..." he mutters, before reappearing with something small and sparkling in his hand. He shows it to the party: an eyepatch of cracked black leather inlaid with a swirling pattern of tiny green and yellow gemstones.

No one pays much attention, still fussing over Burgess, so he pockets the eyepatch as well. Then he kneels beside the bugbear's sprawled corpse, poking at its face. "Ha! The fool! He isn't even missing an eye!" Rudo laughs. "Who'd have thought a bugbear could be such a peacock..." He smiles, then reaches for his wave-bladed dagger. "There!" he declares with satisfaction as he pokes out the bugbear's left eye. "Not such a peacock any more, are ya?"
This message was last edited by the player at 05:14, Tue 25 Feb 2020.
Parchment
NPC, 21 posts
Kenku Rogue
Sat 22 Feb 2020
at 00:59
  • msg #417

[IC] The Redbrand Hideout

"You saved our lives," a woman calls out from above the party, in a voice touched with emotion.

The group looks up to see Parchment watching them from the lip of the ravine. His blank black eyes reflect the white light of Willow's troll claw. Everyone stares in confusion for a moment before recognizing the voice as that of Mirna Dendrar, the mother whom the group had just rescued from captivity a few minutes earlier.

Parchment turns slightly to point back in the direction of the prison room. "Keep an eye on this one," he says, this time in Willow's voice, and points more vigorously.
Rudo
NPC, 197 posts
Dwarf Fighter
Sun 3 May 2020
at 21:33
  • msg #418

[IC] The Redbrand Hideout

"Damn!" Rudo grunts as he sheathes his dagger and scrambles up the slope of the chasm. The others follow as he jogs back toward the storeroom.
Wizzrobe
GM, 322 posts
Dungeon Master
Sun 3 May 2020
at 21:40
  • msg #419

[IC] The Redbrand Hideout

The party presses through the secret door and into the hallway where they left the Dendrar family. There the family still stands, swords held ready. Richard sits on the stone floor with a blank stare on his face.
Mirna Dendrar
NPC, 5 posts
Sun 3 May 2020
at 21:40
  • msg #420

[IC] The Redbrand Hideout

Mirna Dendrar breathes a sigh of relief as she sees the party enter. "Thank the gods," she mutters. "We heard...sounds. We didn't know who or what would come through that door next."
Rudo
NPC, 198 posts
Dwarf Fighter
Sun 3 May 2020
at 21:42
  • msg #421

[IC] The Redbrand Hideout

"All right. Cargo is intact," Rudo says. "Now let's get back out there and hunt down that blasted Glasstaff."
Willow
NPC, 199 posts
Halfling Ranger
Sun 3 May 2020
at 21:45
  • msg #422

[IC] The Redbrand Hideout

"Wait a minute," Willow retorts. "Glasstaff is gone. Shouldn't we just cut our losses at this point and get these people back to town?"
Rudo
NPC, 199 posts
Dwarf Fighter
Sun 3 May 2020
at 21:51
  • msg #423

[IC] The Redbrand Hideout

"Now don't start getting soft on me, kitten. They've got swords. They can take care of themselves now." Willow starts to cut in but Rudo continues talking over her. His expression is hard. "Glasstaff is hurt. He can't have gotten far. He's the head of this whole operation and that's what we're getting paid for. To cut the head off the Redbrand snake. Not to play nursemaid."
Steamknuckle
NPC, 168 posts
Gnome Wizard
Conjuration Tradition
Sun 3 May 2020
at 22:07
  • msg #424

[IC] The Redbrand Hideout

Steamknuckle speaks up as Willow is about to respond again. He has a conflicted look on his face, but his tone is even. "We need Glasstaff," he says.

Willow turns to him with surprise. His gives her an apologetic smile. "We do have a duty to protect these good folk, but we also can't let him escape. He's too dangerous."

Steamknuckle turns to Zhaquadan. "What do you think? Do we dare let Glasstaff get away?"
This message was last edited by the player at 19:27, Wed 27 May 2020.
Zhaquadan Mudsmither
Dwarf Cleric, 173 posts
Life Domain
Only Constant Is Change
Thu 28 May 2020
at 19:08
  • msg #425

[IC] The Redbrand Hideout

"I am not sure we will be able to find him, especially with so much baggage and damage.  I need to rest, we have a prisoner and family that need to be returned.  If you think we can do find and subdue him and face whatever else might be in here then let us try, otherwise I say again, its time to leave."
Rudo
NPC, 200 posts
Dwarf Fighter
Sat 11 Jul 2020
at 14:04
  • msg #426

[IC] The Redbrand Hideout

Rudo cuts in before anyone else can respond. "Of course we can take him. The peasants are armed now, they'll be fine. Let's go." He abruptly turns and strides off toward the storeroom.
Willow
NPC, 200 posts
Halfling Ranger
Sat 11 Jul 2020
at 14:13
  • msg #427

[IC] The Redbrand Hideout

Willow looks between Rudo and Steamknuckle. Her face is blank. Finally she shakes her head and snorts, but follows after Rudo.
Steamknuckle
NPC, 169 posts
Gnome Wizard
Conjuration Tradition
Tue 21 Jul 2020
at 21:20
  • msg #428

[IC] The Redbrand Hideout

Steamknuckle smiles wearily at Zhaquadan. "It's for the best," he says. "I know you're hurt, but we can't just let him go. He's wounded too, worse than you. Let's go see if we can't clean this mess up."

He turns to Mirna Dendrar. "Stay close to us and you should be fine. And please, keep an eye on Richard here. You know what to do if he tries anything."

Steamknuckle waits for the Dendrar family to gather themselves and shuffle up the corridor toward the secret door to the storeroom. He pats Zhaquadan on the shoulder as they bring up the rear.
Wizzrobe
GM, 323 posts
Dungeon Master
Tue 21 Jul 2020
at 21:39
  • msg #429

[IC] The Redbrand Hideout

The party gathers in the dark storeroom. Shadows flicker across the walls as the Willow looks around, the light from her troll's claw sweeping across the stacked boxes and crates. The Dendrar family huddles in the middle of the room with their swords drawn. Richard stands just behind them, face down, rope trailing from his bound wrists into Nilsa Dendrar's clenched fist.

Steamknuckle and Zhaquadan step through the open secret door and close it behind them. Silence settles on the storeroom.
Rudo
NPC, 201 posts
Dwarf Fighter
Tue 21 Jul 2020
at 21:52
  • msg #430

[IC] The Redbrand Hideout

While Willow scans the room for any hidden threats, Rudo reaches into his belt pouch. He pulls out the rusted iron key he looted from the bugbear's corpse. "Glasstaff won't be getting far with that wound I gave him. Most likely he's slumped over dead in some dark corner. But if he's still alive then I'd wager he hopes to just ride this all out in his favorite broom closet."

He turns to the rest of the party. "Scour this place room to room. Look for blood. Look for locked doors. We'll flush this snake out soon enough."

He holds up the key. "Do any of you remember seeing any doors we didn't go through?"
Zhaquadan Mudsmither
Dwarf Cleric, 175 posts
Life Domain
Only Constant Is Change
Thu 13 Aug 2020
at 00:00
  • msg #431

[IC] The Redbrand Hideout

"You dont remember the locked door we found?  Lets go try that."
Rudo
NPC, 202 posts
Dwarf Fighter
Thu 13 Aug 2020
at 22:24
  • msg #432

[IC] The Redbrand Hideout

"What locked door?"
Steamknuckle
NPC, 170 posts
Gnome Wizard
Conjuration Tradition
Thu 13 Aug 2020
at 22:35
  • msg #433

[IC] The Redbrand Hideout

"Of course," Steamknuckle mutters. "We've been walking by it all day. And Glasstaff was lying right next to it the whole time..."

He turns and reopens the secret door to the hallway, then steps back for the party to see. Directly across the hallway stands the sturdy wooden door, still closed.
Willow
NPC, 201 posts
Halfling Ranger
Thu 13 Aug 2020
at 22:43
  • msg #434

[IC] The Redbrand Hideout

Willow snatches the key from Rudo's hand as she brushes past. He snickers at her as she walks over to the door and fits the key into the lock. Then she pauses, drawing her swords and looking back at the party to confirm their readiness.

When everyone is in place, she turns the key. It rotates with a satisfying click.

Willow pushes the door open and takes a step back in the same motion, swords held ready. The door opens onto a darkened room. Nothing moves inside. She pulls out her troll's claw and cautiously enters, scanning the small plain stone chamber with its magical light. The sweeping beam reveals racks of weapons lining the walls, including spears, swords, crossbows, and bolts. A dozen dirty red cloaks hang from hooks by the door.
Rudo
NPC, 203 posts
Dwarf Fighter
Thu 13 Aug 2020
at 22:48
  • msg #435

[IC] The Redbrand Hideout

Rudo enters, looking over the assorted weaponry. He hefts a spear and then a longsword from the racks. "Plain steel, but effective." He looks back out the door, thoughtful. "Every one of those goons already had his own sword. This stuff is all surplus. So why do they need all this?"

He turns back to the weapon racks. "Looks like they're trying to gear up a small army."
Willow
NPC, 202 posts
Halfling Ranger
Thu 13 Aug 2020
at 22:54
  • msg #436

[IC] The Redbrand Hideout

"Doesn't matter. He's not in here." Willow steps back out into the hallway and points to the trail of blood drops leading from Glasstaff's previous resting place into the storeroom. "We know he went this way because of the blood. The bugbears were a distraction. He might be halfway to Neverwinter by now."
Nars Dendrar
NPC, 3 posts
Thu 13 Aug 2020
at 22:57
  • msg #437

[IC] The Redbrand Hideout

"Well..." Everyone is surprised to hear the Dendrar boy speak up. "As long as there's a trail, then we can just follow it, right? At least until it runs out."
Rudo
NPC, 204 posts
Dwarf Fighter
Fri 28 Aug 2020
at 21:52
  • msg #438

[IC] The Redbrand Hideout

Rudo sets the sword back on its rack, then steps out into the hallway. He claps the boy on the shoulder. "By Silverbeard, that's the smartest thing I've heard all day. We ought to be giving this kid a share." He flashes a smirk at Willow. "Of course we're not actually going to do that. He ought to pay us for rescuing his sorry hide."

Before anyone can respond, Rudo strides past the Dendrar family through the doorway into the storeroom. He bumps Richard brusquely aside as he passes by.
Wizzrobe
GM, 325 posts
Dungeon Master
Fri 28 Aug 2020
at 22:36
  • msg #439

[IC] The Redbrand Hideout

The party follows Rudo out of the hallway and back into the storeroom. Willow pauses to close and lock the armory door, then drops the key into her belt pouch. After she and Burgess step through the secret passageway she turns to close the wall panel behind them as well. It neatly seals the storeroom into total darkness, pierced only by the light of Willow's troll claw.

Rudo leads the way out of the storeroom and through the open cavern. As they approach the wooden bridge, he stoops to retrieve his discarded greataxe, slinging it back over his shoulder. Meanwhile Willow tracks the trail of blood drops across the bridge with Burgess close beside her. She ignores the shadowy bulk of the grotesque one-eyed creature hunched at the bottom of the ravine, gnawing wetly at one of the slain bugbear's limbs. Steamknuckle shudders and looks away as he crosses the bridge. The Dendrars huddle close together behind him, herding Richard along while they too try to ignore the horrible sounds coming from below.

As the party walks along the edge of the ravine, Rudo stoops again to retrieve the javelin he had thrown at the escaping bugbear. He tucks it back into the bundle at his belt with satisfaction. Parchment slides past him silently, his black eyes glittering in the ambient light of the troll claw.

Finally the group reaches the bottom of the cavern chamber. Willow crouches close to the stone floor, studying a drying blood droplet beside the natural stone pillar near the entrance tunnel. The party huddles close behind her, fretfully scanning the surrounding darkness for any sign of danger.
Willow
NPC, 203 posts
Halfling Ranger
Fri 28 Aug 2020
at 22:48
  • msg #440

[IC] The Redbrand Hideout

Willow stands and swings her claw around, illuminating the tunnel through which the party had entered some hours earlier. Then she peers around the edge of the pillar and across the ravine's lower bridge to the east, shining her light toward another passageway carved into the far wall. "Haven't been that way yet," she mutters. The passageway is a smooth rectangle of neatly masoned stone, presumably leading to more man-made chambers branching to the southeast of the main natural cavern.

Then she turns her claw back to the short passageway closer by, heading west toward a flight of descending stairs. "But that's where the blood goes," she says. "Not out the tunnel like I would have thought. Down there."

The party gathers behind her and peers into the passageway. The stairs begin a few feet in, dropping off into darkness. A single faint drop of blood glitters on the floor just before the first step.
Willow
NPC, 204 posts
Halfling Ranger
Mon 31 Aug 2020
at 18:12
  • msg #441

[IC] The Redbrand Hideout

Willow looks around at the party, their faces illuminated eerily in the magical light. Rudo gives a curt nod. When no one else speaks up, Willow nods in return, then turns to lead the way down the stairwell. The rest of the party follows close behind with weapons drawn.

Willow moves cautiously down the stairs, claw in one hand and shortsword in the other. With each step she alternates between studying the stair beneath her feet and glancing down at the landing ten feet below for any signs of danger. The center of each step is smooth with frequent travel, but the outlines of various footprints can be seen closer to the walls where thick drifts of dust have accumulated. Willow grunts softly as she approaches the bottom of the stairs, indicating with a nod of her head another tiny drop of blood darkening one of the dust drifts along the left-hand wall.

Finally she pauses at the bottom of the stairs, where the corridor turns sharply to the right. Here the flickering light of a dying oil lamp mingles with the harsher light of the troll's claw. To her left is a closed wooden door with an iron handle. She peers around the corner to the right, then leans back. "Ten feet, then another closed door," she whispers.
Zhaquadan Mudsmither
Dwarf Cleric, 176 posts
Life Domain
Only Constant Is Change
Mon 31 Aug 2020
at 19:12
  • msg #442

[IC] The Redbrand Hideout

Zhaquadan points at the nearest door.
Wizzrobe
GM, 326 posts
Dungeon Master
Tue 1 Sep 2020
at 19:36
  • msg #443

[IC] The Redbrand Hideout

Rudo nods affirmatively, then moves past Willow to take up position in front of the door on the left. He grips his longsword with both hands. Willow tucks her claw into her belt pouch, then draws her second shortsword while Burgess twitches with anticipation beside her. Flickering shadows descend on the corridor. The only light now comes from the faintly burning oil lamp affixed to the wall a few feet past the bend.

The rest of the party files quietly down the stairs to gather behind the two in front of the door. Zhaquadan's hammer and shield are held ready, as are Parchment's cutlass and dagger. The Dendrar family waits nervously on the lower steps, swords gripped tightly.

Rudo glances around one last time for confirmation, then reaches out to grasp the iron handle of the door. It turns with a noisy creak. He flings it open, then leans backward in the same motion.

The door opens onto a dark room. The faint lamplight dimly illuminates what appears to be a dirty barracks. Rough wooden bunks are built into the corners, with heaped-up blankets and dirty dishes scattered about. A strong smell of unwashed bodies and rotten meat wafts through the door.

No immediate danger erupts from the doorway, but from their vantage point the party sees two things: first, a small figure crumples into a heap in the shadows of the far corner with a strained sigh, then another, much larger figure shifts its hairy bulk very slightly from just beyond the doorway against the left-hand wall. Whatever it is, it appears to be trying to flatten itself against the wall in an ambush position, but it is not succeeding. The entire party notices the shifting motion and glances at each other in knowing agreement.

OOC: Combat ensues. Initiative order:

Initiative RollCharacter
21Parchment
20Steamknuckle
18Willow
18Burgess
15Zhaquadan
11Rudo
7Peas
4Bugbear

Rudo
NPC, 205 posts
Dwarf Fighter
Tue 1 Sep 2020
at 22:39
  • msg #444

[IC] The Redbrand Hideout

Rudo holds up a hand to still the party, then booms into the room, "Stand down! You're hopelessly outnumbered. Surrender, or die."

His blade hovers ready to strike anything that moves in the doorway.
Wizzrobe
GM, 327 posts
Dungeon Master
Tue 1 Sep 2020
at 22:43
  • msg #445

[IC] The Redbrand Hideout

A few tense moments pass. Then a deep, growling voice responds in broken Common, "No fight? You let bugbear go?"
Rudo
NPC, 206 posts
Dwarf Fighter
Tue 1 Sep 2020
at 22:49
  • msg #446

[IC] The Redbrand Hideout

Rudo flashes a sly grin at Willow. "Yes," he replies. "Stand down, lay your weapons on the ground, and answer our questions. Then we'll let you go." Willow's eyes narrow at Rudo, but she says nothing.

Several more seconds pass in silence while the creature presumably mulls over Rudo's offer. Finally Rudo shouts, "Answer now, dog! Submit to our questions, or submit to our blades. Your choice. Choose now or I choose for you!"
Wizzrobe
GM, 328 posts
Dungeon Master
Wed 2 Sep 2020
at 03:57
  • msg #447

[IC] The Redbrand Hideout

"Okay," the voice replies. "Yes. Bugbear answer questions. We be friends. No need fight. Then let bugbear go."

Slowly, a tufted furry face slides into view from the left edge of the doorway. The bugbear's yellow eyes blink in the dim lamplight as it stares at the party with their weapons drawn. It only takes a moment for the creature's mental arithmetic to reach its grim conclusion. The bugbear's left hand appears, easing the heavy wooden haft of a morningstar down onto the floor just inside the doorway. Then the huge creature steps backward, standing to its full height of nearly seven feet as it slowly backs into the room, hands held out in a gesture of surrender.
Rudo
NPC, 207 posts
Dwarf Fighter
Wed 2 Sep 2020
at 04:07
  • msg #448

[IC] The Redbrand Hideout

Rudo follows the bugbear into the room, sword pointed at its throat. The rest of the party follows close behind, spreading out into a semicircle bristling with blade points around the creature. Burgess growls menacingly.

"Got any buddies hiding in the dark, dog?" Rudo asks smugly. "Light that lamp." His head jerks toward an unlit oil lamp set into the far wall behind the bugbear. "We don't parley with rats in the cellar."
Parchment
NPC, 22 posts
Kenku Rogue
Wed 2 Sep 2020
at 04:38
  • msg #449

[IC] The Redbrand Hideout

While the bugbear turns to fumble with the lamp, Parchment glides silently around the room to scan for any hidden threats. He comes to the small heap on the floor near one of the corner bunks and nudges it with the toe of his boot. "Lick floor!" he suddenly barks, startling everyone from their focus. The voice coming from his beak is very similar to that of the bugbear, though accompanied by hoots of raucous laughter from others of its kind. "Roll like dog!"

Parchment turns to face the party, and points down to the crumpled figure on the floor. The party sees what looks like a scrawny goblin, sprawled out unconscious on the stone floor. Its face and head are obscured by shadow but it appears to be wearing a close-fitting skullcap of some kind.

"Y-yes, Mosk," Parchment continues, this time in a much smaller and more nervous voice. Followed by a string of guttural nonsense in an unknown language. "No! Talk paleskin!" the first voice roars. "Show them! You are like wench!" More laughter, this time from a greater number, largely human by the sound of it.

The small voice laughs pitifully. Then Parchment vocalizes a faint rustling sound, as if cloth scraping against a stone surface. Followed by a loud splash of liquid, weepy sputtering from the sad little voice, and roars of laughter all around. "Now you are drunk wench! Dance! Dance like drunk wench!"
Willow
NPC, 205 posts
Halfling Ranger
Wed 2 Sep 2020
at 04:43
  • msg #450

[IC] The Redbrand Hideout

"That's enough," Willow says. She turns to the bugbear, still fumbling with the lamp. "You degenerate monsters. You'd better have some good information for us. For Yondalla's sake, get on with it!"
Parchment
NPC, 23 posts
Kenku Rogue
Wed 2 Sep 2020
at 04:55
  • msg #451

[IC] The Redbrand Hideout

The bugbear eventually manages to light the lamp. Its flame sputters to life and spreads warm light throughout the room. The bugbear then turns back to the party, eyes darting from weapon to weapon all pointed at its heart.

"Friends, friends," comes a rich voice from another corner of the room. The party is once again startled by one of Parchment's sudden vocalizations, this time in no small part because the voice produced is that of Glasstaff. Everyone whirls to see what Parchment is up to this time.

Lying huddled in one corner of another bunk is a motionless body, covered with a heap of thick stinking furs. Parchment reaches out to pull them off the body.

Curled up, motionless and splattered with his own blood but still breathing, is the unconscious form of Glasstaff.
Zhaquadan Mudsmither
Dwarf Cleric, 177 posts
Life Domain
Only Constant Is Change
Thu 10 Sep 2020
at 19:06
  • msg #452

[IC] The Redbrand Hideout

"Most excellent!" Zhaquadan exclaims.
"Let's get him and the townsfolk out of here before anything else goes wrong."
Steamknuckle
NPC, 171 posts
Gnome Wizard
Conjuration Tradition
Sat 12 Sep 2020
at 04:20
  • msg #453

[IC] The Redbrand Hideout

"Well, there's still the matter of him," Steamknuckle says dryly as he points to the bugbear. "Is there anything we want to ask him while we've got him here?"
Willow
NPC, 206 posts
Halfling Ranger
Tue 29 Sep 2020
at 18:28
  • msg #454

[IC] The Redbrand Hideout

Willow faces the bugbear. "Why are you here?" she demands. "What do you have to do with the Redbrands?"
Wizzrobe
GM, 329 posts
Dungeon Master
Thu 1 Oct 2020
at 14:44
  • msg #455

[IC] The Redbrand Hideout

The bugbear stares at Willow, blinking. "Bugbears..." he says eventually. "Bugbears...friends. Yes, friends with Redbrands." He hesitates, as if about to add something, but trails off.
Willow
NPC, 207 posts
Halfling Ranger
Thu 1 Oct 2020
at 14:45
  • msg #456

[IC] The Redbrand Hideout

"Okay...and how exactly did you come to be friends with the Redbrands?" When the bugbear hesitates again, Willow adds, "you are Cragmaw, right?"
Wizzrobe
GM, 330 posts
Dungeon Master
Thu 1 Oct 2020
at 14:47
  • msg #457

[IC] The Redbrand Hideout

"Yes, Cragmaw," the bugbear replies. "King Grol sent us. To be friends with Redbrands." His eyes dart around nervously.
Steamknuckle
NPC, 172 posts
Gnome Wizard
Conjuration Tradition
Thu 1 Oct 2020
at 14:49
  • msg #458

[IC] The Redbrand Hideout

"Of course," Steamknuckle says. "We knew they were connected." He turns to the bugbear. "This is all just a plot to steal the mine from the Rockseekers, right?"
Wizzrobe
GM, 331 posts
Dungeon Master
Thu 1 Oct 2020
at 14:55
  • msg #459

[IC] The Redbrand Hideout

The bugbear looks confused. "Mine? Bugbear knows no mine."
Rudo
NPC, 208 posts
Dwarf Fighter
Thu 1 Oct 2020
at 15:06
  • msg #460

[IC] The Redbrand Hideout

"Enough of this!" Rudo barks impatiently. He steps forward, pointing the tip of his sword at the bugbear's belly. "Tell us why you're really here, or my blade will tell your guts all about what happens to lying mongrels like yourself!"

OOC: Attempting to intimidate the bugbear.
08:00, Today: Rudo rolled 5 using 1d20+1 with rolls of 4.  Intimidation.

Wizzrobe
GM, 332 posts
Dungeon Master
Thu 1 Oct 2020
at 15:11
  • msg #461

[IC] The Redbrand Hideout

The bugbear squirms, staring down at the tip of Rudo's sword. "Bugbear speaks truth! Do not know mine! Grol sent bugbears to make friends with humans, no more!" He looks up at Rudo's face. "Dwarf swore. Bugbear answer questions, bugbear go free. Bugbear answers!"
Steamknuckle
NPC, 173 posts
Gnome Wizard
Conjuration Tradition
Thu 1 Oct 2020
at 15:17
  • msg #462

[IC] The Redbrand Hideout

Steamknuckle steps in, gently pushing down the blade of Rudo's longsword. "Let's give him another moment to answer our questions before threatening to run him through. Shall we?" Rudo scowls, but takes a step back. "Thank you," the gnome mutters before returning to the bugbear. "Now, tell me...who is the Black Spider?"
Wizzrobe
GM, 333 posts
Dungeon Master
Thu 1 Oct 2020
at 15:22
  • msg #463

[IC] The Redbrand Hideout

The bugbear hesitates again. "Black Spider is..." he looks around at the grim faces of the party, then sighs. "Black Spider is friend of King Grol. Bugbear does not know him. He asks King Grol for things. Grol is friend, so Grol gives. Bugbear knows nothing."
Steamknuckle
NPC, 174 posts
Gnome Wizard
Conjuration Tradition
Thu 1 Oct 2020
at 15:24
  • msg #464

[IC] The Redbrand Hideout

Steamknuckle turns and points at the unconscious body of Glasstaff. "Is that the Black Spider?"
Wizzrobe
GM, 334 posts
Dungeon Master
Thu 1 Oct 2020
at 15:27
  • msg #465

[IC] The Redbrand Hideout

The bugbear utters a short, harsh laugh, but quickly falls silent when faced with the party's stares. "No. Black Spider is much stronger than Glasstaff. Glasstaff is just weak human leader. Friend of Grol, but weakling to Black Spider."
Steamknuckle
NPC, 175 posts
Gnome Wizard
Conjuration Tradition
Thu 1 Oct 2020
at 15:30
  • msg #466

[IC] The Redbrand Hideout

Steamknuckle strokes his beard thoughtfully. "Interesting." After a moment's thought he adds, "What happened to Iarno Albrek?"
This message was last edited by the player at 15:36, Thu 01 Oct 2020.
Wizzrobe
GM, 335 posts
Dungeon Master
Thu 1 Oct 2020
at 15:37
  • msg #467

[IC] The Redbrand Hideout

The bugbear shakes his head. "Do not know this one. No, do not know."
Zhaquadan Mudsmither
Dwarf Cleric, 178 posts
Life Domain
Only Constant Is Change
Tue 6 Oct 2020
at 23:00
  • msg #468

[IC] The Redbrand Hideout

Zhaquadan hands the letter to Steamknuckle.
Steamknuckle
NPC, 176 posts
Gnome Wizard
Conjuration Tradition
Wed 7 Oct 2020
at 18:47
  • msg #469

[IC] The Redbrand Hideout

"Oh. What's this?" Steamknuckle looks up at Zhaquadan quizzically before opening the vellum envelope taken from Glasstaff's desk. His eyes widen as he scans the parchment. "Lord Albrek..." he breathes in wonder. "Spies in Neverwinter? What exactly is going on?" He glances between the signature glyph at the bottom of the letter and the envelope's broken wax seal, both depicting a black spider.
Rudo
NPC, 209 posts
Dwarf Fighter
Wed 7 Oct 2020
at 18:50
  • msg #470

[IC] The Redbrand Hideout

Rudo crowds close to Steamknuckle, trying to read the letter over his shoulder. "What is this nonsense?" He glances at Zhaquadan. "Had this in your pocket this whole time, huh?"
Willow
NPC, 208 posts
Halfling Ranger
Wed 7 Oct 2020
at 19:30
  • msg #471

[IC] The Redbrand Hideout

Willow holds out her hand patiently to Steamknuckle. The gnome glances at Zhaquadan, then hands her the letter. She reads through it, with Rudo close behind reading over her shoulder.

Finally she looks up. "So...it seems we've solved the mystery of what happened to Albrek." She looks at Zhaquadan. "Where did you find this?"
This message was last edited by the player at 04:15, Thu 08 Oct 2020.
Zhaquadan Mudsmither
Dwarf Cleric, 179 posts
Life Domain
Only Constant Is Change
Wed 7 Oct 2020
at 22:43
  • msg #472

[IC] The Redbrand Hideout

"Here, in the room that looked like Glasstaff was working out of, among the mess of papers on his desk."
Willow
NPC, 209 posts
Halfling Ranger
Thu 8 Oct 2020
at 03:57
  • msg #473

[IC] The Redbrand Hideout

"I see." Willow gives Zhaquadan a shrewd look. "Odd you waited until now to share this with the rest of us. Though, considering all you've been though today, I think it's fair to overlook that."

She glances over at Glasstaff's unconscious body. "I'm still having a bit of trouble seeing things clearly myself. From this scoundrel's magic, no doubt. Even now there's something nagging the back of my head about it. Who knows how Glasstaff got ahold of this letter? Clearly Albrek is the real villain here - but could it be that Glasstaff is just an honest man who got caught up in it all? Maybe he opposed Albrek, and somehow intercepted this letter before it could do any more harm?"

Willow looks into Steamknuckle's eyes. "But no. When I look that square in the face, I see it for the lie it is." She spits on the ground in Glasstaff's direction. "This letter ended up on Glasstaff's desk because it was meant for him. Glasstaff is Albrek. Played everyone like a fiddle...and me the loudest. Sildar sure will be interested to hear about this."

She looks away, frustrated and more than a little ashamed.
Rudo
NPC, 209 posts
Dwarf Fighter
Thu 8 Oct 2020
at 04:14
  • msg #474

[IC] The Redbrand Hideout

Rudo chuckles. "Kind of brilliant, actually. Fake your own disappearance, take over the town, steal the mine, and then sic your goblin dogs on anyone who shows up to check on you. Gotta hand it to him. The only thing he didn't plan for was Rudo showing up to save Sildar's sorry ass. If it weren't for that he'd still be sitting at his desk with his thumb up his ass reading wizard porn. Not bleeding out on some diseased mutt's bed, waiting for a date with the hangman's noose."
This message was last updated by the player at 04:14, Thu 08 Oct 2020.
Steamknuckle
NPC, 177 posts
Gnome Wizard
Conjuration Tradition
Thu 8 Oct 2020
at 04:20
  • msg #475

[IC] The Redbrand Hideout

"Indeed..." Steamknuckle scratches his beard, a look of deep concern clouding his face. "A most unexpected turn of events. Seems our window for interrogating him may be inconveniently short..."
This message was last edited by the player at 04:25, Thu 08 Oct 2020.
Willow
NPC, 210 posts
Halfling Ranger
Thu 8 Oct 2020
at 04:37
  • msg #476

[IC] The Redbrand Hideout

"Speaking of dates with the hangman," Willow interjects, "we'd best be on our way to make sure Glasstaff doesn't squirm his way out of his again." She points at the bugbear. "Any more questions for this one?"
Rudo
NPC, 210 posts
Dwarf Fighter
Thu 8 Oct 2020
at 04:39
  • msg #477

[IC] The Redbrand Hideout

Rudo grins. "Nope." His eyes twinkle with bloodlust as he grips the handle of his sword with both hands.
This message was last edited by the player at 04:40, Thu 08 Oct 2020.
Wizzrobe
GM, 337 posts
Dungeon Master
Thu 8 Oct 2020
at 05:01
  • msg #478

[IC] The Redbrand Hideout

Before anyone can react, a weak cough issues from the small figure sprawled on the floor. Everyone turns to look as the creature stirs. In the light of the now-burning lamp they see what appears to be a scrawny, emaciated goblin struggling to sit upright.

The goblin turns its head toward the lamplight, and the party sees that what at first appeared to be a tight-fitting cap is in fact a solid purplish tattoo covering the upper part of the goblin's bald head. The creature's hazy eyes clear up, and for a moment it just stares at the assembled party. Then it lets out a pathetic yelp before scrabbling backward to bump against the nearby bed.
Parchment
NPC, 24 posts
Kenku Rogue
Thu 8 Oct 2020
at 05:08
  • msg #479

[IC] The Redbrand Hideout

Parchment approaches the goblin carefully, kneeling beside it. "I promise you will be treated with respect," he says, to the party's surprise in a perfect copy of Zhaquadan's voice.

Then he turns his black eyes toward the rest of the group. "It was enslaved and abused by them," he continues, this time in Steamknuckle's voice.
Rudo
NPC, 211 posts
Dwarf Fighter
Thu 8 Oct 2020
at 05:12
  • msg #480

[IC] The Redbrand Hideout

"Oh no, not another charity case..." Rudo groans.
Willow
NPC, 211 posts
Halfling Ranger
Wed 14 Oct 2020
at 22:59
  • msg #481

[IC] The Redbrand Hideout

Willow approaches the goblin cautiously, ignoring Rudo. "Look at how terrified he is." She turns to Parchment. "You say they mistreated this one too. Can we trust him?"
Parchment
NPC, 25 posts
Kenku Rogue
Wed 14 Oct 2020
at 23:03
  • msg #482

[IC] The Redbrand Hideout

"Y-yes, Mosk," Parchment says, in the same small nervous voice from a few minutes earlier. The goblin's wide eyes flick back and forth between the two adventurers kneeling in front of him.
Rudo
NPC, 212 posts
Dwarf Fighter
Wed 14 Oct 2020
at 23:08
  • msg #483

[IC] The Redbrand Hideout

"Whatever," Rudo grumbles. "Guess we're just a charity wagon now, for any savage monster ready to save its own hide. Dragon in the woods just ate a whole village, but now he feels sorry? Sure, why not. He seems nice. Let's be friends!" He spits on the ground.
Steamknuckle
NPC, 178 posts
Gnome Wizard
Conjuration Tradition
Wed 14 Oct 2020
at 23:11
  • msg #484

[IC] The Redbrand Hideout

Steamknuckle frowns. "Must you do this little song and dance every time someone wants to do the right thing?" He lets out a long sigh. "Come on. Let's get Glasstaff and these townsfolk back to the village. I say just cut the goblin loose; he can't come back to town with us but he's clearly no threat."
Wizzrobe
GM, 338 posts
Dungeon Master
Wed 14 Oct 2020
at 23:22
  • msg #485

[IC] The Redbrand Hideout

The goblin suddenly shifts to his knees, leaning forward eagerly. Willow leans back, her hand darting to the hilt of her sword. The goblin winces a bit at this but continues. "Please," he begs, in the same small weak voice mimicked by Parchment a moment earlier. "I mean no harm. Do not leave me. Cannot return to Cragmaw. They will kill me." The goblin's Common is much better than that of the bugbear, though still stumbling and heavily accented.

His eyes look pleadingly into Willow's. "I can help you. I know where the hidden doors are in this place. Where he keeps things. And I know where Cragmaw patrols in the woods too. I can help you stay safe."
Willow
NPC, 212 posts
Halfling Ranger
Wed 14 Oct 2020
at 23:23
  • msg #486

[IC] The Redbrand Hideout

Willow frowns thoughtfully. "Can you lead us to Cragmaw Castle?"
Wizzrobe
GM, 339 posts
Dungeon Master
Wed 14 Oct 2020
at 23:24
  • msg #487

[IC] The Redbrand Hideout

The goblin's eyes shift from plaintive to terrified. "Cragmaw? No, no...you do not want to go there. They will kill you, and Droop too!"
Willow
NPC, 213 posts
Halfling Ranger
Wed 14 Oct 2020
at 23:25
  • msg #488

[IC] The Redbrand Hideout

"Droop? Is that your name?"
Wizzrobe
GM, 340 posts
Dungeon Master
Wed 14 Oct 2020
at 23:27
  • msg #489

[IC] The Redbrand Hideout

"Yes, Droop." The goblin looks around at the rest of the party, then back to Willow. "Please. Let Droop serve you. Do not leave me. I can be of service. But cannot go to Cragmaw. No. There is nothing there but pain and death."
Willow
NPC, 214 posts
Halfling Ranger
Wed 14 Oct 2020
at 23:29
  • msg #490

[IC] The Redbrand Hideout

Willow's face is stern. "We must go to Cragmaw Castle. There is something there we need. You can either lead us there, or face the forest on your own. Make your choice quickly. We are leaving."
Wizzrobe
GM, 341 posts
Dungeon Master
Wed 14 Oct 2020
at 23:31
  • msg #491

[IC] The Redbrand Hideout

The goblin whimpers, fidgeting back and forth. "Okay," he finally says. "I will lead you to Cragmaw. But you must protect me. Please. And do not make go inside, I beg. I will wait outside. Then I will serve you more, yes? After you are done with Cragmaw."
Willow
NPC, 215 posts
Halfling Ranger
Wed 14 Oct 2020
at 23:36
  • msg #492

[IC] The Redbrand Hideout

Willow smiles at Droop. "We will see. First lead us to the castle, no tricks, and then we'll talk about what happens after."

She turns to face the rest of the party. "What do you all think? Seems like a native guide might be about the best we could hope for here."
Zhaquadan Mudsmither
Dwarf Cleric, 180 posts
Life Domain
Only Constant Is Change
Fri 16 Oct 2020
at 00:15
  • msg #493

[IC] The Redbrand Hideout

"Let's see what the little dragon can do for us.  Now that we have vastly exceeded our welcome we might as well see if he can help us find areas of this place that we could not."
Rudo
NPC, 213 posts
Dwarf Fighter
Mon 19 Jul 2021
at 21:39
  • msg #494

[IC] The Redbrand Hideout

Rudo smirks. "Finally, some sense. A moment ago you were ready to cut your losses and flee to the village." He turns to Droop, eyes narrowing. "Seems this dog may be of some use after all. How many more of you are hiding down here?" Rudo jabs his finger into Droop's chest. The goblin winces, shrinking away. "And where's the blasted treasury?"
Wizzrobe
GM, 345 posts
Dungeon Master
Mon 19 Jul 2021
at 21:47
  • msg #495

[IC] The Redbrand Hideout

Droop lets out a small, piteous yelp when Rudo pokes him. "We...we...we are the only ones." He cringes and looks down as Rudo crowds over him. "Just us, the bugbears and me, in this room." Then after a pause, "Unless...unless you mean the Redbrands. I do not know how many. Many. But surely you have killed most of them, yes?" The goblin trembles.
Rudo
NPC, 214 posts
Dwarf Fighter
Mon 19 Jul 2021
at 21:47
  • msg #496

[IC] The Redbrand Hideout

"How many bugbears?" Rudo snarls.
Wizzrobe
GM, 346 posts
Dungeon Master
Mon 19 Jul 2021
at 22:24
  • msg #497

[IC] The Redbrand Hideout

"Three! Three!" Droop squeaks. "Boss Mosk, with the eye, and Hrizir, and Khoth." With the last name he points toward the wall where the cornered bugbear stood just a moment ago. His eyes widen. The wall is now bare.

The party all whirls around in search of the missing bugbear. At that exact moment a surprised shriek comes from one of the Dendrars waiting out in the hallway. Shuffling shadows dance across the open doorway. The floor is now bare where the bugbear's crude morningstar was laid down in surrender just moments earlier.

It occurs to everyone that with the distraction of tending to Droop, the semicircle surrounding the bugbear dropped away, and everyone forgot to pay attention to their prisoner.
Nars Dendrar
NPC, 4 posts
Mon 19 Jul 2021
at 22:41
  • msg #498

[IC] The Redbrand Hideout

"No!" The Dendrar boy's voice booms from the hallway with surprising force, followed by a low, monstrous grunt.

OOC: Melee attack with shortsword on bugbear.

15:29, Today: Nars Dendrar rolled 16 using 1d20 with rolls of 16.  Initiative.
15:31, Today: Nars Dendrar rolled 16 using 1d20+2 with rolls of 14.  Shortsword attack.
15:32, Today: Nars Dendrar rolled 6 using 1d6 with rolls of 6.  Shortsword damage (piercing).

This message was last edited by the player at 22:41, Mon 19 July 2021.
Wizzrobe
GM, 347 posts
Dungeon Master
Mon 19 Jul 2021
at 22:55
  • msg #499

[IC] The Redbrand Hideout

The party rushes toward the doorway, weapons drawn. Before they can take two steps, the hallway shakes with a leonine roar of rage, followed immediately by a thundering crash of wood on stone. Dust shakes off the walls. A blood-curdling scream issues from one of the Dendrar women just outside the door.

Fearing the worst, Willow squeezes through the doorway first, followed shortly by Parchment and Rudo. Mirna Dendrar kneels, weeping shuddering sobs, over the limp form of her son sprawled across the bottom step of the stairwell. Her daughter Nilsa crouches a short distance down the hallway, sword drawn, eyes wide. Richard pants in fear just behind her.

The party glances up the stairs just in time to see the trailing wisps of fur on the bugbear's heels disappear into the blackness of the cavern above.

OOC: Melee attack with morningstar on Nars Dendrar.
15:42, Today: Wizzrobe, for the NPC Bugbear, rolled 9 using 1d20+4 with rolls of 5.  Morningstar attack.

Parchment
NPC, 26 posts
Kenku Rogue
Mon 19 Jul 2021
at 23:11
  • msg #500

[IC] The Redbrand Hideout

Quick as a shadow, Parchment slips past everyone and slides up the stairs in pursuit of the bugbear. The dim lamplight glints on the blade of his cutlass as he passes. Then he too disappears into the blackness of the cavern like a drift of smoke.

A moment later, another deep, angry grunt echoes down from the stillness of the cavern.

OOC: Melee attack with cutlass.
16:04, Today: Parchment rolled 18 using 1d20+5 with rolls of 13.  Cutlass attack.
16:06, Today: Parchment rolled 4 using 1d6+3 with rolls of 1.  Cutlass damage (slashing).

Using Rogue "Cunning Action" (PHB p.96) to dash as a bonus action, to catch up with the bugbear despite its head start.

Steamknuckle
NPC, 179 posts
Gnome Wizard
Conjuration Tradition
Mon 19 Jul 2021
at 23:18
  • msg #501

[IC] The Redbrand Hideout

Steamknuckle rushes into the hallway, kneeling beside Mirna to inspect the fallen boy. The gnome smiles as Nars looks up at him, breathing hard.

A quick inspection reveals no wounds. Cracks and dents spread across the stone wall directly above the boy's head. "Gond smiles on you today, my young friend. Oh my..." Steamknuckle's fingers trail across the splintered concave impression in the wall. "An inch lower and this wall would have a new coat of paint."
Willow
NPC, 216 posts
Halfling Ranger
Mon 19 Jul 2021
at 23:28
  • msg #502

[IC] The Redbrand Hideout

After a brief glance at the boy, Willow charges up the stairs in pursuit of the bugbear. She drops her drawn swords to the stairs, then yanks the glowing troll's claw out of her belt pouch, slinging it by its leather thong around her neck. The swords clatter down behind her as she rips her bow from her back and reaches for an arrow to nock.

The instant she reaches the top of the stairs, Willow drops to one knee and fires her bow in a single smooth motion. The arrow glides through the air, missing Parchment by a hair, and tears into the upper back of the bugbear. It stumbles forward, bleeding now from multiple wounds, but continues loping away.

OOC: Ranged attack with shortbow.
16:23, Today: Willow rolled 15 using 1d20+7 with rolls of 8.  Shortbow attack.
16:24, Today: Willow rolled 5 using 1d6+3 with rolls of 2.  Shortbow damage (piercing).

This message was last edited by the player at 15:30, Tue 20 July 2021.
Wizzrobe
GM, 348 posts
Dungeon Master
Tue 20 Jul 2021
at 15:35
  • msg #503

[IC] The Redbrand Hideout

As Willow kneels to fire her bow, Burgess leaps past her into the darkness, sprinting to close the gap with the bugbear. He slides past the creature as it stumbles, whirling as his paws scrabble to a stop at the mouth of the exit tunnel to block its escape. His deep barks resound through the open cavern.

OOC: Using the Dash action to close the distance with the escaping bugbear.
Zhaquadan Mudsmither
Dwarf Cleric, 181 posts
Life Domain
Only Constant Is Change
Tue 20 Jul 2021
at 16:58
  • msg #504

[IC] The Redbrand Hideout

Zhaquadan dashes toward the bugbear, weapon ready.
Rudo
NPC, 215 posts
Dwarf Fighter
Sat 24 Jul 2021
at 21:26
  • msg #505

[IC] The Redbrand Hideout

Rudo struggles to keep up with the pursuit. Puffing his way up the stairs, chainmail clinking, he curses as the rest of the party elbows their way past him.

He finally reaches the top. Seeing the bugbear a good distance ahead and still loping away, he drops his sword to the ground, slides a javelin from his belt, and heaves it.

Parchment ducks as the javelin flies past him. It catches the bugbear between two ribs with a whistling thunk. The creature emits a sound somewhere between a grunt and a whimper, staggering heavily.

OOC: Ranged attack with javelin.
14:14, Today: Rudo rolled 23 using 1d20+5 with rolls of 18.  Javelin attack.
14:15, Today: Rudo rolled 6 using 1d6+3 with rolls of 3.  Javelin damage (piercing).

Wizzrobe
GM, 349 posts
Dungeon Master
Sat 24 Jul 2021
at 21:32
  • msg #506

[IC] The Redbrand Hideout

The bugbear clutches at the spearhead in its back as it whirls around to face the party, coughing blood. Its desperate eyes dart between the advancing attackers.

"Please! Bugbear sorry! Spare bugbear, you swore! Did not mean to run! Bugbear scared!"

The creature drops its morningstar once again, then falls to its knees, hands outstetched in a gesture of compliance.
This message was last edited by the GM at 17:21, Mon 02 Aug 2021.
Wizzrobe
GM, 350 posts
Dungeon Master
Thu 26 Aug 2021
at 23:35
  • msg #507

[IC] The Redbrand Hideout

The party quickly surrounds the bugbear, weapons ready. The bugbear's eyes dart nervously around. Its breath is ragged and strained, and thick blood slowly leaks from one corner of its mouth. Parchment kicks the morningstar aside.
Rudo
NPC, 216 posts
Dwarf Fighter
Thu 26 Aug 2021
at 23:51
  • msg #508

[IC] The Redbrand Hideout

Rudo bends to pick up his dropped longsword, then pushes his way to the front of the circle. The point of his blade comes to rest an inch from the bugbear's throat.

"Thank you for answering our questions," he says. "Now, you will get what you were promised.  We will...let you go." Rudo grins.

Before anyone can react, he barks, "...to hell!" and thrusts his sword hand forward. The blade moves like lightning as it pierces the bugbear's throat, sliding cleanly through the thick muscle of its neck to pierce its spine in one fluid motion. The bugbear gags as blood bursts from its mouth. Rudo twists the blade, jerking it backward with a sneer, and the bugbear falls forward onto its face.  A pool of blood quickly spreads beneath its lifeless body.
Zhaquadan Mudsmither
Dwarf Cleric, 182 posts
Life Domain
Only Constant Is Change
Fri 10 Sep 2021
at 17:23
  • msg #509

[IC] The Redbrand Hideout

Zhaquadan heads back to the prisoners.
Wizzrobe
GM, 352 posts
Dungeon Master
Mon 1 Aug 2022
at 23:31
  • msg #510

[IC] The Redbrand Hideout

Willow stares down at the slain bugbear. Her expression is weary, but otherwise blank. Then she turns and follows Zhaquadan without a word. Burgess falls in beside her.

Rudo kneels and wipes the blood from his blade against the bugbear's fur. Then he stands, looking down at the creature one last time with an odd smirk on his face, before sheathing his sword and turning toward the stairs.

Meanwhile, Parchment waits patiently off to one side. After Rudo leaves, he quietly rifles through the bugbear's armor for any loot. Finding nothing of value, he follows the others, leaving the corpse to slowly drain itself of blood as the pool beneath it reaches the edge of the chasm, and the drip of its downward trickle begins to echo throughout the cavern.
Steamknuckle
NPC, 180 posts
Gnome Wizard
Conjuration Tradition
Mon 1 Aug 2022
at 23:36
  • msg #511

[IC] The Redbrand Hideout

Zhaquadan reaches the bottom of the stairs, followed shortly by the others. Steamknuckle looks up with a weak smile.

"The gods have been on our side today, friend." He turns to the boy, still lying shaken against the wall on the bottom step. "This young man's head narrowly avoided being pulped like an orange."

He looks back up at Zhaquadan. "Perhaps we've pressed our luck enough down here."
Rudo
NPC, 217 posts
Dwarf Fighter
Mon 1 Aug 2022
at 23:47
  • msg #512

[IC] The Redbrand Hideout

Rudo laughs tersely. "Oh, you whimpering old nursemaids...head back to town if you must, but I'm not leaving while there's still treasure to be found. The little charity case said he could show us where old Glasstaff keeps all of his best stuff."

He points to the barracks door, where the goblin stands tentatively looking out at the group. The small creature flinches and ducks back a bit at the sudden attention.

"Come on ladies, don't quit on me now. All we need to do is a little more mop-up. Then we can head back to the tavern and drown our wounds in ale."
This message was last edited by the player at 23:50, Mon 01 Aug 2022.
Zhaquadan Mudsmither
Dwarf Cleric, 183 posts
Life Domain
Only Constant Is Change
Mon 1 Aug 2022
at 23:57
  • msg #513

[IC] The Redbrand Hideout

"Lead the way."
Rudo
NPC, 218 posts
Dwarf Fighter
Mon 15 Aug 2022
at 22:13
  • msg #514

[IC] The Redbrand Hideout

Rudo smiles. He turns to the goblin. "You heard the dwarf. Where's the treasure?"
Wizzrobe
GM, 353 posts
Dungeon Master
Mon 15 Aug 2022
at 22:22
  • msg #515

[IC] The Redbrand Hideout

Droop looks down and stammers. "Yes, yes sir... um... yes. Glasstaff sleeps that way." he points to the north. "That's where his treasure is. Secret stairs to the back of his room, too. Droop can show you."
Rudo
NPC, 219 posts
Dwarf Fighter
Mon 15 Aug 2022
at 22:22
  • msg #516

[IC] The Redbrand Hideout

"We've already been there. Where else?"
Wizzrobe
GM, 354 posts
Dungeon Master
Mon 15 Aug 2022
at 22:29
  • msg #517

[IC] The Redbrand Hideout

Droop looks increasingly nervous. "Sorry, yes. Of course. Yes...there are prisoners too, near the old crypts. And weapons, in the storeroom. But please, do not make Droop go there. The dead do not rest." He shudders. "The bugbears...they sometimes...throw Droop in there. To waken the dead, and scare Droop."
Willow
NPC, 217 posts
Halfling Ranger
Mon 15 Aug 2022
at 22:33
  • msg #518

[IC] The Redbrand Hideout

"Not any more." Willow smiles as the goblin looks up at her.
Nars Dendrar
NPC, 5 posts
Mon 15 Aug 2022
at 22:35
  • msg #519

[IC] The Redbrand Hideout

"We're not prisoners any more." Nars is back on his feet, clutching his shortsword. "We won't ever be again."
Rudo
NPC, 220 posts
Dwarf Fighter
Mon 15 Aug 2022
at 22:35
  • msg #520

[IC] The Redbrand Hideout

"Yes, yes, obviously we've been there too. Where else? Get on with it!" Rudo glares impatiently at Droop.
Wizzrobe
GM, 355 posts
Dungeon Master
Mon 15 Aug 2022
at 22:38
  • msg #521

[IC] The Redbrand Hideout

Droop trembles visibly now. "Well...um...yes. Please forgive Droop. Um....yes. There is the water room. And the sleeping room for the Redbrands. Surely there is more treasure there!"
Rudo
NPC, 221 posts
Dwarf Fighter
Mon 15 Aug 2022
at 22:39
  • msg #522

[IC] The Redbrand Hideout

"Finally! That doesn't sound like anywhere we've been yet. Where is it?"
Wizzrobe
GM, 356 posts
Dungeon Master
Mon 15 Aug 2022
at 22:40
  • msg #523

[IC] The Redbrand Hideout

Droop turns and points up the stairs enthusiastically. "That way. Across the bridge. There is a secret back door, so no need to go through the crypt. Much safer!"
This message was last edited by the GM at 23:20, Mon 15 Aug 2022.
Rudo
NPC, 222 posts
Dwarf Fighter
Mon 15 Aug 2022
at 22:44
  • msg #524

[IC] The Redbrand Hideout

Rudo nods, then bustles into the bugbear barracks room and returns shortly with Glasstaff's unconscious body slung over his shoulder. He turns to the Dendrar family. "Keep up, and try not to get lost."

He turns to Droop. "Lead the way then!"
Wizzrobe
GM, 357 posts
Dungeon Master
Mon 15 Aug 2022
at 22:52
  • msg #525

[IC] The Redbrand Hideout

The party gathers themselves and follows Droop up the stairs into the cavern. When they reach the southern plank bridge across the chasm, the bugbear's body is gone. A slick smear of blood stretches from its former location toward the edge of the chasm.

The party peers into the shadows below and can just make out the huddled silhouette of the eye monster beneath the bridge, gnawing and cracking at the bugbear's lifeless corpse.

The group continues across the bridge, trying to ignore the sounds of the wet feast below them. They come to a narrow passageway in the southeast corner of the cavern, with finished square walls and flagstone flooring. Droop leads the way into the passage, which turns right and then left before ending at a flat stone wall. Willow pulls out her troll's claw to illuminate the darkened tunnel.
This message was last edited by the GM at 23:21, Mon 15 Aug 2022.
Wizzrobe
GM, 358 posts
Dungeon Master
Mon 15 Aug 2022
at 23:07
  • msg #526

[IC] The Redbrand Hideout

"Hmm...yes..." Droop mutters to himself as he moves his tiny hands across the stone surface of the dead end wall. "Ah..." he breathes as the wall gives way to his touch, swinging open to reveal a secret door.
Wizzrobe
GM, 359 posts
Dungeon Master
Mon 15 Aug 2022
at 23:17
  • msg #527

[IC] The Redbrand Hideout

The party edges through the door into a high-ceilinged room, crowding into a storage space filled with barrels alongside a wide stone cistern. The room appears to be a large cellar, illuminated by oil lamps burning softly in wall sconces all around. More kegs and barrels are stacked along the north wall on the other side of the cistern, beside a closed wooden door leading to the west. The eastern side of the room is dominated by a double switchback stairwell leading to a landing fifteen feet above, and another closed wooden door. A third door is situated in the northeast wall beneath the stairs.

Aside from the burning lamps, there is no sign of life or activity anywhere in the room.
This message was last edited by the GM at 23:22, Mon 15 Aug 2022.
Zhaquadan Mudsmither
Dwarf Cleric, 184 posts
Life Domain
Only Constant Is Change
Tue 16 Aug 2022
at 15:37
  • msg #528

[IC] The Redbrand Hideout

Zhaquadan moves to look at the cistern.  He kneels, says a prayer, and takes a drink.
Wizzrobe
GM, 360 posts
Dungeon Master
Tue 16 Aug 2022
at 17:24
  • msg #529

[IC] The Redbrand Hideout

The cistern is enclosed by a two-foot stone wall forming a large 10 by 15 foot rectangular basin set into the cellar's west wall. It is filled with cold, fresh water to a depth of about 10 feet. Drain pipes from the roof above presumably fill the cistern with rain water collected from the site of the ruined manor house atop the hill.

When Zhaquadan rises from his prayer, he notices something out of place under the water. He looks closer and sees what appears to be a submerged oilcloth bag, tied to a metal fixture in the near wall of the cistern about two feet below the surface.
Zhaquadan Mudsmither
Dwarf Cleric, 185 posts
Life Domain
Only Constant Is Change
Wed 17 Aug 2022
at 03:16
  • msg #530

[IC] The Redbrand Hideout

Zhaquadan takes the bag and shows it to the group.
Wizzrobe
GM, 361 posts
Dungeon Master
Thu 6 Oct 2022
at 17:34
  • msg #531

[IC] The Redbrand Hideout

Zhaquadan reaches into the water and hauls up the bag. Beads of moisture roll down its oiled surface as he settles it onto the lip of the cistern wall.

The party gathers around to examine the bag. When no one moves to open it, Rudo presses forward and grabs it, unrolling its watertight closure.

He reaches in and rummages around, pulling out a handful of items and placing them on the stone wall beside the bag: two glass vials, one filled with a glimmering red liquid that flashes as it moves and one that appears empty, yet sloshes with weight as if filled with liquid; a small leather drawstring pouch tinkling with coins; and a bundle of what appear to be clean ordinary traveling clothes tied up in twine.
Willow
NPC, 218 posts
Halfling Ranger
Thu 6 Oct 2022
at 17:38
  • msg #532

[IC] The Redbrand Hideout

"It seems someone hid their stash in this well."
Rudo
NPC, 223 posts
Dwarf Fighter
Thu 6 Oct 2022
at 17:40
  • msg #533

[IC] The Redbrand Hideout

Rudo nods and gathers the items back up, returning them to the bag. Then he begins roughly wiping the bag's surface with his hand to dry it off.

"Do any of you magical types want to take a look at any of this?" he asks. "Otherwise I'll just add it to the haul and we can split it up later."
Steamknuckle
NPC, 181 posts
Gnome Wizard
Conjuration Tradition
Thu 2 Feb 2023
at 22:11
  • msg #534

[IC] The Redbrand Hideout

"Those potions look interesting. Could be valuable. No time to identify them now though."

Steamknuckle nods at Rudo. "Go ahead. I'll examine all of it later."
Rudo
NPC, 224 posts
Dwarf Fighter
Thu 2 Feb 2023
at 22:21
  • msg #535

[IC] The Redbrand Hideout

Rudo gathers the items back into the bag, then retrieves his treasure sack from his backpack. The sack bulges as he stuffs the bag into it atop all the other accumulated treasure. He grins and licks his lips.

Shouldering his pack once more, Rudo turns to the goblin. "What's behind that door?" he asks tersely, jabbing a finger toward the door on the opposite side of the cistern.
Wizzrobe
GM, 362 posts
Dungeon Master
Thu 2 Feb 2023
at 22:26
  • msg #536

[IC] The Redbrand Hideout

"Uh...uh, yes," Droop stammers. "That is the sleeping room. For the Redbrands." He looks down from Rudo's stern expression. "They...sleep there..." he trails off in a timid voice.
Rudo
NPC, 225 posts
Dwarf Fighter
Thu 2 Feb 2023
at 22:30
  • msg #537

[IC] The Redbrand Hideout

Rudo looks at the party. "Let's check it out. Probably some personal funds stashed in the barracks."

He quietly draws his longsword. "But be careful. They might have heard the fighting. Could be waiting to ambush."
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