Rudo nods affirmatively, then moves past Willow to take up position in front of the door on the left. He grips his longsword with both hands. Willow tucks her claw into her belt pouch, then draws her second shortsword while Burgess twitches with anticipation beside her. Flickering shadows descend on the corridor. The only light now comes from the faintly burning oil lamp affixed to the wall a few feet past the bend.
The rest of the party files quietly down the stairs to gather behind the two in front of the door. Zhaquadan's hammer and shield are held ready, as are Parchment's cutlass and dagger. The Dendrar family waits nervously on the lower steps, swords gripped tightly.
Rudo glances around one last time for confirmation, then reaches out to grasp the iron handle of the door. It turns with a noisy creak. He flings it open, then leans backward in the same motion.
The door opens onto a dark room. The faint lamplight dimly illuminates what appears to be a dirty barracks. Rough wooden bunks are built into the corners, with heaped-up blankets and dirty dishes scattered about. A strong smell of unwashed bodies and rotten meat wafts through the door.
No immediate danger erupts from the doorway, but from their vantage point the party sees two things: first, a small figure crumples into a heap in the shadows of the far corner with a strained sigh, then another, much larger figure shifts its hairy bulk very slightly from just beyond the doorway against the left-hand wall. Whatever it is, it appears to be trying to flatten itself against the wall in an ambush position, but it is not succeeding. The entire party notices the shifting motion and glances at each other in knowing agreement.
OOC: Combat ensues. Initiative order:
Initiative Roll | Character |
---|
21 | Parchment |
20 | Steamknuckle |
18 | Willow |
18 | Burgess |
15 | Zhaquadan |
11 | Rudo |
7 | Peas |
4 | Bugbear |