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13:05, 28th March 2024 (GMT+0)

The Amazing Avengers #3: "...What So Proudly Hated"

Posted by WatcherFor group public
Iceman
player, 4 posts
Mon 20 Aug 2018
at 12:34
  • msg #232

The Amazing Avengers #3: "...What So Proudly Hated"

"I thought I was one of the only X-Men around," Iceman replies. "Though no one tells me nothing. Or it could be that I almost never listen. One of the two for sure."

He looks over at Nightcrawler. "Do you know anything?"

Iceman will follow behind the Avengers.
Bishop
player, 10 posts
Mon 20 Aug 2018
at 13:59
  • msg #233

The Amazing Avengers #3: "...What So Proudly Hated"

Without saying a word, Bishop falls behind the group and takes the rearguard
Nightcrawler
player, 3 posts
Daemonischer Draufgaenger
von Deutschland!
Mon 20 Aug 2018
at 20:08
  • msg #234

The Amazing Avengers #3: "...What So Proudly Hated"

Kurt is...less than enthused to learn that Bobby doesn't seem to know what has been going on.  With all the silence, and the massive amount of illusions going on, Nightcrawler is briefly overwhelmed.  As such, unable to be certain if he has 'ported directly back into a false scenario or not, the blue-furred X-Man instead shrugs at Iceman, and maintains the silence that Bishop has fallen into.
This message was last edited by the player at 20:09, Mon 20 Aug 2018.
Justice
player, 45 posts
Tue 21 Aug 2018
at 04:49
  • msg #235

The Amazing Avengers #3: "...What So Proudly Hated"

Not trusting the ground Justice hover over the floor using his psychokinetic powers to keep him levitating and moving. He quickly fall in place after She-Hulk and Iron-Man, he may be a mutant but he was an Avenger first and mutant far second.

"So, Cap can you brief us up to date whats been going on here? who was that girl that was masked as Mastermind? and..." he paused reining his desire to ask dozens of other questions as he wait for the first Avenger to answer him.
Watcher
GM, 494 posts
Tue 21 Aug 2018
at 06:58
  • msg #236

The Amazing Avengers #3: "...What So Proudly Hated"

The heroes fall in line, behind She-Hulk, with Iron Man at the lead. The golden Avenger's chest-lamp is a beacon to an extent, before the light is swallowed by the all-encompassing darkness of this lower level.

Justice takes up the rear, with Captains Marvel and America following near him. Before America can give an answer to the young hero's question, a low yawning comes from above, outside of the hole into which they are journeying, then a calamitous collapse that hits like an explosion, a great amount of wreckage that comes down and closes off the entrance to the hole just after the heroes go into it and leaving them to be entirely encompassed in darkness. Now the only light is Iron Man's chest-lamp, which the heroes near the back of the line only glimpse in flashes but is enough to give them direction as to where Iron Man is headed. "At least we're all here together, like good little explorers," Iron Man says, any facetiousness in his tone being filtered through the static from his helmet. "Unless this is a horror movie, in which case I put twenty on Walters being the final girl."

The smell of smoke becomes thicker the closer the heroes come to the middle of the mansion, but its permeation is not as much as issue as the darkness is. Iron Man's chest-lamp lights reveals a wide hallway, though more utilitarian than the stately quarters above: through one doorway is a laundry room, a machinery workshop is on the left, a water-heater apparatus on the right. It is hard to get a good look at the surroundings from the flashes of light but this could be the basement of any school.

What is most disconcerting is the absence of sound. Besides the clicking of the heroes' feet on the floor and whatever words they speak, it is silent, a deathly quiet and calm. Then, battering the silence with a single burst, a thud pounds once in the distance:
thoom.

The order of the heroes is noted in the Initiative order in the Status Tracker thread.
This message was last edited by the GM at 15:48, Tue 21 Aug 2018.
Bishop
player, 11 posts
Wed 22 Aug 2018
at 11:48
  • msg #237

The Amazing Avengers #3: "...What So Proudly Hated"

With a measured step, Bishop makes his way to the front of the group, and then onward toward (what-he-thinks-is) the direction of the noise.
Watcher
GM, 495 posts
Wed 22 Aug 2018
at 16:17
  • msg #238

The Amazing Avengers #3: "...What So Proudly Hated"

The noise could be ahead of the heroes, but it could also come from anywhere around them.

thoom.

Bishop steps ahead of Iron Man's light, his own shadow casting more darkness in front of him. The mutant is not versed in the geography of the mansion well enough yet to know where everything is, and he has only had reason to venture down here once or twice.

thoom.

"Ease back there, guy," Iron Man says. The light follows his face as he looks around. "That sound is getting louder. Faster."

thoom.

"Closer."

Thoom.

"Cap, what's your take on this?" Iron Man calls, slightly louder to reach to the back.

The darkness in the area at the back of the group is complete enough to obscure anyone who is there. Or disguise that anyone isn't.

"Cap? Cap?"

Captain America does not answer.
Bishop
player, 12 posts
Thu 23 Aug 2018
at 18:31
  • msg #239

The Amazing Avengers #3: "...What So Proudly Hated"

Bishop raises his fists in eager anticipation, his body glowing red as he charged up. The disappearance of the Captain didn't surprise him all that much (he wasn't sure he was real to begin with), but he was sure of one thing - whomever was about to attack them, was going to regret it.
Iceman
player, 5 posts
Sun 26 Aug 2018
at 07:38
  • msg #240

The Amazing Avengers #3: "...What So Proudly Hated"

"Any chance it's just a big fluffy unicorn?" Bobby jokes, while getting ready for potential combat.

"I could use my powers to make an ice wall, slowing whatever's coming and give us time to prepare."
Captain Marvel
player, 69 posts
Sun 26 Aug 2018
at 23:13
  • msg #241

The Amazing Avengers #3: "...What So Proudly Hated"

Carol knew going downstairs was a bad idea. Who knew that following Cap could end up as a disaster?

Now there's something big coming for them. Again.

Carol hovers a couple feet off the ground and gets ready for trouble.
Watcher
GM, 498 posts
Mon 27 Aug 2018
at 08:31
  • msg #242

The Amazing Avengers #3: "...What So Proudly Hated"

Thoom.

Thoom.

THOOM.

The thumping gets louder and comes in closer intervals, until the very sound of it shakes the floor on which the heroes stand.

Bishop glows dimly in the darkness with his absorbed energy, just enough to provide its own source of illumination.

The light from Iron Man's chest-lamp follows where he looks, moving around the room in arcs, illuminating the rest of the group in flashes. Some light reaches to the back, never revealing Captain America. "Sure," Iron Man intones slowly, to answer Iceman but it could just as easily be tossed into the darkness. He turns back around. "You... do that." Then trails off, until the light settles on the elevator doors in the middle of the room.

THOOM.
THOOM.
THOOM.

The armored Avenger’s tone suddenly stiffens, with less an exclamation and more a statement of fact. “This is a trap. We’ve been played. That woman, she -- “

Ka-BOOM! The metal doors explode along with much of the wall, revealing an elevator shaft nearly filled with a behemoth climbing through it by punching hand-holds into the walls and pulling himself up: the fearsome Juggernaut. Two more THOOMs and he comes fully from the space, shown by Iron Man’s light as the Avenger turns to face the enormous mutant. Juggernaut covers the space between the elevator and the heroes in front in one long stride, and his gigantic hand reaches to cover Iron Man’s head fully in a grasp. The Avenger’s light flickers around the room as he is tossed about, producing a dizzying strobe-like effect in the darkness. Bishop is brushed aside, but not before he can get the full experience of the terrifying mutant's entrance, as the humongous villain makes his way to the largest immediate physical threat: She-Hulk. "I am THE JUGGERNAUT!" he cries, nearly as loud as the impact of his fists on the elevator shaft.

The jade giantess plants her feet, clenches her fists, and mutters, “Okay, let’s -- “ in the instant before the Juggernaut makes contact, his huge fist connecting with her face, sending such massive shock-waves in all directions that the walls shake and the equipment in the nearby machine shop falls over. The arc of Juggernaut's strike drives downward, taking She-Hulk’s head then body with it, pounding her straight into and through the floor, blasting open a hole that Juggernaut falls through, taking Iron Man with them.

The hole is the size of the massive Juggernaut, giving plenty of room to journey through. A sub-basement might be a surprise to the heroes who are not X-Men, but there is enough darkness to resist an easily discernible view into it. However, a murky red light comes from below, shining enough to illuminate the space where the remaining heroes stand on the basement level, though it is only slightly more light than the darkness there before.

Below, the largest THOOM of all hits, an impact that nearly knocks the heroes above off their feet.

Spend 4d8 from Doom Pool to add Juggernaut

Juggernaut emotional attack on Bishop (sudden scare)
Solo    d8
Boisterous Bruiser (unfocused attack)    d4
(step up Doom Pool die)
Godlike Strength    d12
Menace Master    d10

Watcher rolled 7,1,4,7 using d8,d4,d12,d10 ((7,1,4,7)).

Total: 14, Effect: d12

1 Opportunity (available first to Bishop)

Defense power is available for reaction; Defend with Menace Specialty (if available)

Doom Pool: 4d6, 7d8, d12 -4d8 (-d6/+d8) = 3d6, 4d8, d12

Reaction Needed: Bishop

This message was last edited by the GM at 08:47, Mon 27 Aug 2018.
Bishop
player, 13 posts
Mon 27 Aug 2018
at 18:51
  • msg #243

The Amazing Avengers #3: "...What So Proudly Hated"

If Bishop didn't possess nerves of steel he would have been dead a long time ago.  If anything, the appearance of the rampaging hulk only served to pump his body full of adrenaline. He rolled sidways just as the Juggernaut crashed into the room, but by the time he was back on his feet the brute was gone, together with two of his newfound companions.

"$@*&!!!" He cursed as he looked down the newly created pit, trying to gauge the distance to the buttom.


Reaction roll:
Team: 1d8, dark future survivor: 1d8, Superhuman Durability     d10, menace expert 1d8, push dice 1d8(using the opprotunity)

Today: Bishop rolled 2,7,8,6,3 using 1d8,1d8,1d8,1d10,1d8 with rolls of 2,7,8,6,3.  Reaction roll ( + push dice).

Total 15, effect 1d8, sudden fear resisted

New PP total: 2 - 1 = 1

This message was last edited by the player at 17:22, Tue 28 Aug 2018.
Watcher
GM, 499 posts
Tue 28 Aug 2018
at 07:34
  • msg #244

The Amazing Avengers #3: "...What So Proudly Hated"

Judging from the sound of the fall to the impact of the three combatants that just rushed through the dark room, there is not a great distance from fall to impact, but enough to get momentum for a mighty crash. Looking through the hole, the floor separating the levels of basement and sub-basement is clearly thick enough to withstand the weight of the mansion, but the Juggernaut tore through it, even pushed his opponent into it, like it was wet paper.

The red light rising from below offers no clue to what is happening below, but the woman's cry that surges from there gives a clear indication of the distress: "ARRRGGGH!" A sound not pitched high as if from terror but low, like from extreme exertion. Then another THOOM and the sound of the woman ends.
This message was last edited by the GM at 08:59, Thu 06 Sept 2018.
Nightcrawler
player, 4 posts
Daemonischer Draufgaenger
von Deutschland!
Thu 30 Aug 2018
at 20:59
  • msg #245

The Amazing Avengers #3: "...What So Proudly Hated"

Nightcrawler has been in a sort of fugue it seems until now, unsure if what he is seeing is still real or not...but the previous few seconds seem to shake something off of him.  As the woman's voice ends, Kurt stops hesitating, and leaps into the hole, prepared to BAMF! if necessary.
Watcher
GM, 500 posts
Fri 31 Aug 2018
at 17:54
  • msg #246

The Amazing Avengers #3: "...What So Proudly Hated"

As the heroes stand in the near-pitch darkness deciding whether to follow Nightcrawler into the breach, a scream rings through the halls: AAARRRGGGHHH! The anguished cry is familiar to the heroes who have been in the mansion since this debacle began, but now the sound is louder, closer -- under their feet.  Through the hole.


Add d8 to Doom Pool

Doom Pool: 3d6, 4d8, d12 +d8 = 3d6, 5d8, d12

This message was last edited by the GM at 18:44, Fri 31 Aug 2018.
Bishop
player, 14 posts
Sat 1 Sep 2018
at 04:45
  • msg #247

The Amazing Avengers #3: "...What So Proudly Hated"

Gritting his teeth, Bishop leaps down the pit
Watcher
GM, 501 posts
Thu 6 Sep 2018
at 09:17
  • msg #248

The Amazing Avengers #3: "...What So Proudly Hated"

Captain Marvel follows Iceman and Justice into the dark, crimson gloom. All five heroes convene on the floor directly under the hole in the thick of the near-darkness.

The sub-basement offers little relief from the dark, submerged in a dim, red light, a sign of running on emergency power. The murky illumination affords enough radiance to see how they stand in a hallway, but seeing it just barely, and that there was a sign of struggle here, perhaps not just Juggernaut's rampage charging through. The X-Men know this area as the entrance to the Danger Room, their underground training facility, usually a hallmark of the mansion's mysteries and wonders. The space's doors have been torn aside and left on the floor. The large, inner expanse of the Danger Room itself lays open but it's dark, a pit of murk dimmer than looking down into the hole from above. A dangling piece of metal from the upper door frame falls to the floor with a clatter.

A sound rustles down the hallway. Seen just barely through the darkness laying on the floor up against the wall is what appears to be a young girl, with red hair and wearing a costume with a huge X on the front.

Down the other end of the hallway, Iron Man rises to his feet. He pulls his helmet, which has been mangled to resemble a clod of metal, from his head then drops it to the floor. He looks up, his head sweaty and exposed, and looks into the dimness of the Danger Room.  “She’s gotta be in there,” he says with a sigh that could either be exasperation or masked fear. As if on cue and to make the Armored Avenger's point, that familiar scream -- "ARRRGGGH!" -- cries out again from inside the room. As the sound stops echoing around the space and into the hallway, Iron Man’s gauntlets hum to life and he steps forward toward the Danger Room opening.
Wolfsbane
player, 1 post
The BITCH is back in town
Thu 6 Sep 2018
at 09:40
  • msg #249

The Amazing Avengers #3: "...What So Proudly Hated"

Lying in the darkness, Rahne felt the instinctual desire for self-preservation; for a form that was fast, and agile.
She rose, not onto feet ...
Wolfsbane
player, 2 posts
The BITCH is back in town
Thu 6 Sep 2018
at 09:42
  • msg #250

The Amazing Avengers #3: "...What So Proudly Hated"

                      ... but onto paws of stealth and savagery.

She allowed a low growl to emenate out into the darkness; more to warn her allies and friends of her presence than anything else.

And as her incredible senses kicked in, she padded slowly forward.

Action: Discern who is within the Danger Room
D10 Affiliation: Team
D8 Distinction: Wild Side
D10 Power: SuperHuman Senses

- rolled rolled 6,5,1
= 11 total
= ?? effect
= 1 Opportunity for the GM
.
This message was last edited by the player at 09:58, Thu 06 Sept 2018.
Iceman
player, 6 posts
Thu 6 Sep 2018
at 09:43
  • msg #251

The Amazing Avengers #3: "...What So Proudly Hated"

Iceman wastes no time in hearing the scream, getting back on an ice slide heading straight for the Danger Room.
Bishop
player, 15 posts
Thu 6 Sep 2018
at 12:19
  • msg #252

The Amazing Avengers #3: "...What So Proudly Hated"


Bishop stopped to give the she-wolf a cursorily glance before following closely behind the ice-man into the danger-room
Justice
player, 46 posts
Fri 7 Sep 2018
at 20:56
  • msg #253

The Amazing Avengers #3: "...What So Proudly Hated"

It took Justice a few moments to snap out of the shock he received when the Juggernaut charged in.

Now fully back into his senses he surrounded himself in a purple glow of force as he flew down the hole following the brute and his companions.
Watcher
GM, 502 posts
Fri 7 Sep 2018
at 23:09
  • msg #254

The Amazing Avengers #3: "...What So Proudly Hated"



Add d6 to Doom Pool from Wolfsbane's Opportunity

Doom Pool (3d6, 5d8, d12) reaction to Wolfsbane's attempt to discern who is i the Danger Room, Total: 11, Effect: d4 (msg #250):

Watcher rolled 3,3,6,1,2,6,5,8 using d6,d6,d6,d8,d8,d8,d8,d8 ((3,3,6,1,2,6,5,8)).

Total: 14, Effect: d8
1 Opportunity (available first to Wolfsbane)

Doom Pool: 3d6, 5d8, d12 +d6 = 4d6, 5d8, d12


Wolfsbane, in her wolfen form, steps tentatively toward the Danger Room, her sense of smell, hearing, and sight reaching out, searching for anything that could give them the drop on what is going on in there. The Danger Room has always been a blind-spot for her -- done purposely, to confound her senses so that she can learn to rely on other abilities -- but at the moment the whole area is like a smoke-screen. Even if it is or isn't a function of the Danger Room, there is a buzz like static covering any sound and the scent in the air only indicates that, indeed, there are people in there, but none that are immediately familiar, or there are enough that they mask each other. Iron Man and the other heroes step through the broken doorway and into the open expanse of the Danger Room, not possessing the same senses that Wolfsbane has, since if they knew what -- who -- was in there, they would not be nearly as cavalier. When Rahne steps into the space close enough that her eyes can see through the low light, her skin seems to freeze, alarmed by who awaits them.
Watcher
GM, 504 posts
Mon 10 Sep 2018
at 09:15
  • msg #255

The Amazing Avengers #3: "...What So Proudly Hated"

The most noticeable feature to behold upon entering the Danger Room is that it is considerably larger on the inside than it would seem from the outside. Even sequestered underground, it would seem to be a much smaller volume considering its relatively shallow distance under the earth, as judged by how far down this sub-basement is. The edges of the room are hard to see through the darkness, as the lack of light limits sight to less than a dozen feet. The oppressive red light in the room and surrounding area shifts the hue of everything, with everything losing any natural color and replaced by a dank crimson. On the edge of the darkness around the room are piles of broken metal, which reveal themselves to be discarded weapons and training equipment, still connected by torn cables to the walls they were once concealed within.

In the middle of the immense room sits a thick slab of a table.  On it lays a woman with long brown hair and a distinctive headdress that marks her as Wanda Maximoff, the Scarlet Witch. Her eyes are closed but she lies unsteadily, with her body jerking in spasms arhythmically. She grunts frequently, with a cry escaping when she can be still enough to muster the breath for one. Standing above her is a woman with pale skin wearing a white bustier under a fur-lined, white cape: Emma Frost, the White Queen. She stands with her hands around the sides of Wanda’s head, providing a struggle to hold her still.  The Queen’s hair hangs in a face which is furrowed in pain or great effort or both, eyes closed tight, sweat dripping from her brow. At irregular intervals, flickers of light appear between the contact of their bodies, as well as strobes of light that pop from them and fill the room with light for an instant.

“Magnus,” a woman’s voice creaks from near the table. Of the number of figures facing the activity at the center of the room, this woman turns toward the heroes but does not look at any of them directly. An oval-shaped head-dress rises above her head, with a shiny mask that lacks eye-holes. The cape that surrounds her sways as she takes half a step back. “They are here.”

Another figure in a long cape, with his back to the heroes as they enter, turns.  “Ah,” he drawls. His shining helmet would reveal him as well as his distinctive, sinister presence that sucks the energy from the room, perhaps literally: Magneto, the master of magnetism and leader of the dangerous, militant faction of the world’s mutants. He turns only enough to view the heroes minimally from the side.  “The so-called heroes,” he spits. "Finally arrived."

Leading to the far side of the table is a long row furrowed into the smashed floor, leading to the Juggernaut, now still. He stands nearly shrouded in the darkness at his full, massive height, his only movement being the clenching and unclenching of his mighty hands into fists. At his feet sprawls the She-Hulk, face-down, partially pulverized into the floor, with the mutant’s foot on the back of her head, her face buried deep.  Slowly and shakily, her hand comes up and reaches toward the enormous mutant, but before it can become a fist, the Juggernaut hunches down slightly and swats her arm away, which slams to the floor and does not move again.

Quicksilver is present again, this time on the floor, unmoving and unconscious. He lays spread-eagle, but with his legs lying at odd angles. His knees face each other, with his feet pointing away. There is an extra, angled bend in his right shin, with that foot pointed inward; the other leg has a large, distended bump mid-thigh, and that foot is turned all the way around.  His eyes are closed; his face is furrowed and moist with sweat.

Farther away from the table, nearly hidden in the darkness, is one more figure. Cyclops, in a dark, modern costume, hunches over on his knees. A scrap of metal is wrapped around his head leaving just a small space for his mouth, and more metal around his back, binding his hands and arms behind him. His head turns up at the sound of Magneto’s voice but he says nothing.

Magneto, not bothering to move all the way to face the heroes but still turned toward the table at the center of the room. "Well?" he demands, his booming voice filling the large, dark room.

Spend d8 from the Doom Pool to add Dangerous Room Scene Distinctions
Spend d8 from the Doom Pool to add Destiny, 2d8 to add White Queen, d12 to add Magneto

Doom Pool: 4d6, 5d8, d12 -d8 -d8 -2d8 -d12 = 4d6, d8

This message was last edited by the GM at 09:16, Mon 10 Sept 2018.
Justice
player, 47 posts
Mon 10 Sep 2018
at 16:52
  • msg #256

The Amazing Avengers #3: "...What So Proudly Hated"

Justice eyes grew wide as he recognize the people in the room, all Omega class or better mutants. Each a threat that could occupied the a whole team of heros and together...


He coated himself in a purple force field as he knew nothing good would come from this trio "Release the Scarlet witch immediately." he said in a bold voice that felt hollow.
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