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Character Thread: Kuroko.

Posted by The All-Seeing EyeFor group 0
The All-Seeing Eye
GM, 10 posts
Sat 31 Oct 2015
at 02:08
  • msg #1

Character Thread: Kuroko

A character thread for Kuroko.  The same rules apply as the other character threads.

1 Solar EXP per in-character post.
Kuroko
player, 1 post
Sat 31 Oct 2015
at 23:23
  • msg #2

Character Thread: Kuroko

Name: Kuroko
Concept: Helpful stage-hand who stays out of sight
Caste: Night
Anima: It is as difficult to find a Night Caste in a den of villains as it is to find the Unconquered Sun at midnight; shadows bend to conceal them, and their very Anima colludes to keep their location and identity a secret

Total EXP: 256
Current EXP: 16
Solar: 19
Cool points: 11
Secondary
Str 2
Dex 5
Sta 2

Tertiary
Cha 3
Man 2
App 2

Primary
Per 3
Int 5
Wit 3

CRAFTING EXP
Silver: 4

3 first rating *2 abilites

Awareness 5, Athletics 5, Dodge 5, Stealth 5 (During a performance), Investigate 5, Socialize 3,
Bureaucracy 5,  Craft (Props) 5, Craft (Artifact) 1, Occult 4, Linguistics 1, Larcany 5, Lore 5 (First age), Medicine:Perform 5 (Kabuki theater), War 5 (Rear-line command)
Supernal Ability: Stealth

Merits:
Artifact 4 (First Age music player)
Command 5 (Army disguised as ordinary fans)
Followers 2 (Fellow stage-hands)
Followers 3 (Non-exalted band members)
Contact 3 Spy Network
Language High Realm, Old Realm, Riverspeak
Command 5 Spies
Cult 1
Ally 5
Ally 5
Ally 5

Charms
1. Deft Official's Way (The Lawgiver becomes preternaturally adept at navigating through bureaucracies)
2. Speed the Wheels (Through the use of this Charm, the Solar can cause a bureaucracy to finish a task in record time)
3. Arete-Shifting Prana (The Lawgiver may glean knowledge from her existing mastery and use it as the foundation for new works.)
4. Tireless Workhorse Method (The Solar expands her mind, body, and spirit to encompass the drain of more difficult tasks. This Charm permanently grants two major project slots for each dot of Essence the Solar possesses.)
5. Watchman's Infallible Eye (the Exalt possesses this Charm, she feels an instinct each time she encounters a scene in which a case scene or profile character action (p. 224) should be used.)
6. Inquisitor’s Unfailing Notice (Any time the Larceny Ability is used in her presence, she notices the character using it.)
7. Blinding Battle Feint (The Solar leaps in and out of battle with nigh untraceable speed. The Exalt may use her (Dexterity + Stealth) to Join Battle. Her Join Battle result also acts as an attempt to enter Stealth.)
8. Easily-Overlooked Presence Method (The Lawgiver evades detection by hiding in plain sight.)
9. Mental Invisibility Technique (The surreptitious Exalt may even hide in the spaces between thoughts)
10. Invisible Statue Spirit(Assuming perfect stillness, the Solar fades from sight)
11. War God Descendent (Ignore the -1 penalty for troops with poor drill, and increase the battle group’s effective Size by one upon joining battle.)
12. League of Iron Preparation (Reaching out to the hearts of her charges with an impassioned speech and fatal purpose, the Solar invokes their reasons for fighting)
13. Rout-Stemming Gesture (The Solar strikes at the heart of panic, dissolving it with the force of her warrior’s Essence. The Solar makes a reflexive rally action (p. 210) with (Essence) automatic successes.
14. Holistic Battle Understanding (Looking into the Essence of the battlefield, the Solar tactician knows the forces arrayed against her, if not in fact then in unerring instinct)
15. Ideal Battle Knowledge Prana (This Charm applies the double 9s rule to all of the Solar’s order actions)
16. Dark Sentinal's Way
17. Guardian Fog Approach (Through quick action, the Solar may obscure someone
with her own efforts to remain hidden)
18. Craftsman Needs No Tools
19. Shadow Replacement Technique
20. Spirit detecting glance
21. Spirit cutting technique
22. Wound mending care technique
23. Would cleansing meditation
24. Mood-Inducing Music
25. Battle Anthem (Of the Solar Exalted) Cost: 1 m
26. Aliment-Rectifying Method
27. Soul Voice

Extra 2 motes to mute

Intimacies
Minor Tie: To the first age (Respect)
Major Tie: To art and music (Love)
Minor Tie: To my troupe(Honor)
Defining Negative Principle: I'm here to make other people look good, don't steal the stage
Minor: Learning is fun

Limit Trigger: The Solar is faced with the opportunity to advance his own cause by harming an innocent or ignoring one’s suffering.

Essence Rating 4
Personal 22
Peripheral 54
Willpower 5
This message was last edited by the player at 01:56, Sun 05 Nov 2017.
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