quote:
Describe the Action: Using Ritual Magic to check the food for poisons and cursecraft.
Roll the Dice: 19:31, Today: Cara rolled 3 using 4 Fudge dice.
Determine Approach: I love Lore, that brings me up to a +7!
Choose an Action: Overcome, detecting any hostile Aspects that might be on the food.
I've got two things worth saying here...
First:
Please only roll when you can envision a dramatic result from both a success and a failure. I may end up asking you what you'd envisioned might happen with the result you got (or didn't get). Rolling really well or really poorly when nothing's happened is kind of a let-down.
Second:
"Magic" is the narrative excuse for your characters to be able to do things and learn things beyond normal human ken. Lore is quite literally the knowledge and insight into magic.
If it's not a big production, extended ritual... (high magic?) then just roll the appropriate skill.
In the case of Cara creating the Glyph of Alacrity, Lore makes sense.
In the case of her inspecting the loaf of bread and ales for poisons or curses? Honestly, I think Notice or Investigation would have better represented what she was doing. Yes, she was doing it with magic, but the action was
still noticing or inspecting. I want to avoid having Lore becoming the default go-to skill to do
everything.