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01.04: The Blue Sails Warehouse  TRACKING.

Posted by ControlFor group 0
Control
GM, 496 posts
Tue 7 Jul 2020
at 23:59
  • msg #1

01.04: TRACKING

Combat-Exchange 5 Build Progress:
  • +6 Etzagith - Imitate Hollis @ Barda - Deceive(+4)
    • Hollis has Conceded the fight (last combat-exchange).    We will need to discuss what that means in the story...  But mechanics-wise, he's not in the fight anymore, he's not taking mechanical damage.
  • +4 Arui - Refused compel, Shoot Caster(+4)
    • Arui Refuses Compel on Strange Custums  (assumption-added fate-point removed from tracking, fate-point for refusal removed as well)
    • Caster defends with Athletics(4)+4dF(+1).  Caster defends.
  • +3 Nathan - Accepted compel
  • +3 Caster - Flee! Move to ZOne-5 then wherever (outside and into the city?)
  • +2 Cara - Provoke(+2) Caster into surrendering (but he's already fled, sorry).



Post-Combat Wrap-Up
Arui - Uninjured
Cara - Uninjured, +1 Fate-point for playing to Oathsworn
Etzagith - Uninjuerd, +1 Fate point for playing to Lurk
Nathan - Uninjured, + 1 Fate-point for compel (to let Caster go)

Arui     Fate 3/1, Physical 6/6, Mental 6/6
Cara     Fate:2/1, Physical 5/5, Mental 6/6, Yassur-Mana 2/4
Etzagith Fate:2/1, Physical 6/6, Mental 6/6, Seek Shadows 4/5
Nathan   Fate 5/3, Physical 7/7, Mental 8/8, Mana 4/4 Eff-A 3/3 Eff-B 3/3
This message was last edited by the GM at 04:53, Mon 20 July 2020.
Control
GM, 502 posts
Wed 8 Jul 2020
at 04:02
  • msg #2

01.04: TRACKING

Init  Who       Fate  Physical          Mental          Mana           Consequences
+6    MindFire  -     X X O O O         -                -             -
+6    Etzagith  +0/1  X X X X O O       O O O O O O      -             -
+4    Arui      +2/2  X X X X O O       O O O O O O      -             -
+3    Nathan     4/3  X X X X X O O     O O O O O O O O  O O O O       -
+3    Caster    +?/?  X O O O O ??      O O O O O ??     X X X X ??    Exhausted
+2    Cara      +2/1  X X X X O O       O O O O O        X X O O       -
+2    Hollis     ?/?  X X X X X X X X   O O O O O ??     -             Moderate
+1    Daggers    ?/?  X X X X X         O O O O O ??     -             Moderate Major


GM Specifics (secrets now revealed)
Caster      M9 P7 %9 Not-3 Wil-3 Ath-4 Lor-3 UBS 201
Hollis      M5 P8 %- Not-1 Wil-3 Ath-1 Lor-1 UBS 223 Prv-2
Daggers     M5 P5 %- Not-1 Wil-3 Ath-3 Lor-2 UBS 142


Available Aspects
GAME Arui Etzagith
For Queen & CountryTarenti HunterChameleon: The Gentleman Thief
 Strange CustomsRobin Hood Complex
SCENEVow of GuardianshipBlindly Secretly in love with the Queen
Cramped QuartersOn the Lookoutx1 AruiMinor Son of a Minor Noble of a Minor Keep
Barrels Stacked 4-High Prefers a Light Touch
Wine & Leviathan's BloodCaraHe just Isn't Himself
The Ground TremblesDevoutrer of Mantles 
Spikes of StoneForeign Magic in the BloodNathan
 Another debtor, Another DebtGrandfather's Blue Cloak Mother's Sigiled Fist
HollisI know a guy but...Estranged with Prejudice
3-Sheets to the WindA Coat of Red and BlackCuriosity Lures Him From a Gilded Cage
Cracked RibsMy Eyes Burn with Stolen SecretsThe Mere Measurement Effect
 Glyph of AalcrityIt's Precarious Living As If Already Dead
CasterMindFire BladesAir of Authorityx1 Nathan
Ill-Fitting Jerkin  
 
Daggers
Cut Pretty Bad 
Fractured Skull 


Zone 1 Details
A small area cleared immediately beyond the door leading into the warehouse.   To the left are three stalls with various accumulated goods, a Leviathans' Blood torch on the far wall.   Right ahead, a corridor leading off into the distance.  Perhaps fifteen feet across.   One torch on a central shelving unit that runs immediate y away from them. (they're looking at it straight on, not horizontally).   One Leviathan' Blood torch illuminates the area there.   TO the Right, a stack of barrels four barrels high.  Each barrel is about four feet tall and as thick as a man.  Each level of barrels is held in place by a thick braided cord.  There are two torches, on on either side of the doorway.


This message was last edited by the GM at 23:23, Fri 10 July 2020.
Control
GM, 538 posts
Fri 10 Jul 2020
at 19:57
  • msg #3

01.04: TRACKING

Combat-Exchange 4 Summary
  • +X MindFire - Attack Daggers - MindFire(+2) requires defend with Will
    • Daggers rolled Will(+4) to resist.
    • No additional Mental stress this exchange
  • +6 Etzagith - Attack Hollis with Blackjack - Blades(+1) + 4dF(+0)
    • Hollis rolled Blades(-1) to defend vs Etz attack.  Etz does 2 shifts damage
    • Hollis takes a Moderate(+4) consequence.
  • +4 Arui - Overcome Wall of Wind, successful
  • +3 Nathan - Overcome attempted, yelled to desist in queen's name.
  • +3 Caster - Held Action to synch with Daggers for Super-Duper Stupid Combo Shot.   He retains his +3 initiative standing, but will act, this exchange on +1.
  • +2 Cara - Blades(+3) + 4dF(+2) + MindFirePoison(+2) free invoke, to hit Daggers in the Nose with the bunt of the 2nd dagger
    • Daggers Rolled Athletics(+1) vs Cara's Blades(+7) attack
    • Daggers takes Damage(6)+Dagger(+1) = 7 shifts of stress. (oh, ouch)
    • Daggers has a 5-shift Physical Stress Track with four slots already marked.
    • He is now at 12/5, meaning he must take a Moderate Consequence (4 shifts) and a Major Consequence (6 shifts)
    • Daggers Concedes the fight.
  • +2 Hollis
    • Hollis rolled Blades(+0) + Dust In His Eyes(+2) to Attack Etzagith with a sword-blow to the legs.
    • Etzagith Defended with Blades(+2) - takes no stress
    • +1 Daggers
      • Throw dagger at Cara to be guided by Caster to maximum accuracy
      • Action blocked by Damage & Concession.  Caster is still free to act
    • +3 Caster
      • Evocation - Earth-Spike - Attack Shoot(+1) + Mana(+2) + 4dF(+3) = Evocation Attack(+6)
      • Marking Exhausted to make it multi-attack in zone.
      • Everyone roll Athletics to defend vs Evocation(+6) as the floor erupts with earthen spikes...
        [LIST]
      • Arui takes Stress(+4)
      • Cara takes Stress(+4)
      • Etzagith takes Stress(+4)
      • Nathan takes Stress(+5)
      • Hollis: takes Stress(+5) - That fills up Hollis Stress-track. Hollis Concedes.

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