Chapter 7: Tower of the Ice Witch.   Posted by DM Shard.Group: archive 0
Kira
 player, 307 posts
 Human Rogue
 AC: 14; HP: 21/21; PP: 16
Fri 2 Nov 2018
at 12:30
Re: Chapter 7: Tower of the Ice Witch
Oh she hurt!  And just as she cracked open an eye and figured she'd try to play possum she saw Morgrim attack and for that split second had a gleeful feeling inside. ... which evaporated as she saw the woman's hands go up and felt the electricity charing.  In sheer desperation she flung herself away from the woman, rolling as fast as possible but still felt the charge go through her sending her back into oblivion.



07:25, Today: Kira rolled 20 using 1d20+5 with rolls of 15.  Dex Save.  Success!  Yet ... since she was only at 1 HP and took 12 points, she's unconscious again.  :P

Edit:  07:41, Today: Kira rolled 20 using 1d20 with rolls of 20.  Death Save.  Holy Crap!  *thanks the dice gods*

This message was last edited by the player at 12:42, Fri 02 Nov.

Morgrim Ironhammer
 player, 529 posts
 Dwarf Druid
 AC:15; HP:27/27; PP:15
Fri 2 Nov 2018
at 13:50
Re: Chapter 7: Tower of the Ice Witch
No time for a proper post! Heading out of town.

Morgrim succeeds on the dex save but misses his attack!

09:49, Today: Morgrim Ironhammer rolled 11 using 1d20+5+1d4 with rolls of 3,3.  Attack.
09:48, Today: Morgrim Ironhammer rolled 23 using 1d20+2+1d4 with rolls of 18,3.  Dex save.

Thane Harkensen
 player, 374 posts
 Human Fighter/Soldier
 AC:18; HP:31/31; PP:13
Fri 2 Nov 2018
at 16:54
Re: Chapter 7: Tower of the Ice Witch
Condensed post for me, too.

Thane attacks the statue, initially missing but after spending inspiration, striking AC20 for 6 damage with his silvered flail.  He will continue to protect Hengar, even though the statue seems to have made Thane the new target du jour.

Check the dice log for my sequence of rolls.  I did have a double roll (thank you oddball connection)

Dalgura Ironhammer
 player, 480 posts
 Dwarf Cleric
 AC: 15; HP: 10/10; PP: 13
Fri 2 Nov 2018
at 18:31
Re: Chapter 7: Tower of the Ice Witch
Dalgura kept concentrating on the bless and since she was already in contact with Sharindlar she also asked for a sacred flame.  "Mighty Sharindlar, it's getting bad in here.  I must concentrate on your blessings to my travelling companions so please help out and grant me your sacred flame to go against this evil and vile creature.  That would be the head bitch that is standing by Kira.  Kira is bad off too.  If you're not super super busy, help keep her alive ok?  You're the bestest but please please help us take down this evil bitch.  In your name I pray."


13:18, Today: Dalgura Ironhammer rolled 4 using 1d8 with rolls of 4.  Sacred Flame damage if miss dex save.

Dal is not doing healing on Kira (she can't just yet) but is keeping her in her prayers just in case Sharindlar feels extra generous.

Arnan Aldwynne
 player, 421 posts
 Human Scout/Archer
 AC:14/16; HP:13/28; PP:14
Fri 2 Nov 2018
at 22:57
Re: Chapter 7: Tower of the Ice Witch
"Dammit, just die, already!" Arnan growled as Hedrun not only kept fighting after suffering wounds that would have felled a lesser opponent -- as well as unleashing fearsome magicks upon his companions.

He hit her once again with arrow, although 'twas but a glancing blow.


OOC:

Free Action:
Speaking.

Action: 18:48, Today: Arnan Aldwynne rolled 24 using 1d20+7 with rolls of 17.  Ranged Attack v. Hedrun (AC 14). Hit!

18:48, Today: Arnan Aldwynne rolled 4 using 1d8+3 with rolls of 1.  Damage (Longbow).

This message was last edited by the player at 23:09, Fri 02 Nov.

DM Shard
 GM, 586 posts
Sat 3 Nov 2018
at 00:43
Re: Chapter 7: Tower of the Ice Witch
The ice statue remains engaged with Thane and Hengar but that battle has ground to a  standstill as both sides hold eachother at bay.

Meawnhile, Dalgura and Arnan continue to pepper the Ice Witch with ranged attacks, both mundane and magic. Arnan strikes her with a glancing blow but Dalgura is unable to pin down her target with sacred flame.

Focused entirely on weaving the powerful storm that now swirls about in the vaulted ceiling above, Hedrun summons another crackling bolt of energy from its dark rolls. A deafening clap roars through the tower again as streak of lightning strikes Morgrim and radiates outward to Kira's, whom is lying on a ground a few feet away.

The young woman's eyes are glassy white now, motes of energy race along her naked form, all consumed in the divine power of her immortal patron.

The very walls of the black ice tower begin to tremble and shake. Shards of dark ice and powdery ice crystals begin to omenously fall from the ceiling...


OOC:

Morgrim and Kira must make DC 13 Dexterity Saving Throws, taking 15 lightning damage on a failed save and 7 on a successful save. Success or Failure, Kira will be unconscious again and will need to make Death Saving Throws, again.

Success or Failure, Morgrim will drop below 0 hit points in wolf form and will revert to dwarf form, excess damage taken from his current total of 21/27.

The Ice Witch is 20 feet from the adventurers, with exception of Morgrim and Kira, whom are both now in melee contact with her.

Black Ice Statues
AC: 18
HP: 0/33, 6/33 (Thane/Hengar)

Hedrun the Ice Witch
AC: 14
HP: -44/?? (Morgrim/Kira) [Private to GM: (14/58. Max of 90)]


PC        AC    HP    Insp  Spell Save  Conditions & Notes
Arnan     14   28/28    1      NA       AC 16 w/ shield
Hengar    12    8/30    1      NA
Kira      14    1/21    1      NA       Bless (+d4 attack or saves), Prone
Thane     18   24/31    1      NA       Bless (+d4 attack or saves)
Dalgura   15   28/28    1      13
Morgrim   15   16/27    1      13       Bless (+d4 attack or saves); Brown Bear: AC 11, HP: 34/34


PCs are UP!!!

This message was last edited by the GM at 03:08, Sat 03 Nov.

Hengar Aensvaard
 NPC, 67 posts
 Tribe of the Elk
Sat 3 Nov 2018
at 02:41
Re: Chapter 7: Tower of the Ice Witch
Hengar continues to battle against the Ice Statue, oblivious to his surroundings as he whirls and dives this way and that. The Elk Tribesman lands a blow that nearly topples the hulking construct.

22:38, Today: Hengar Aensvaard rolled 16,4 using d20+5,d8+3 ((11,1)).
Morgrim Ironhammer
 player, 530 posts
 Dwarf Druid
 AC:15; HP:27/27; PP:15
Sat 3 Nov 2018
at 03:01
Re: Chapter 7: Tower of the Ice Witch
Hurtled backward by the blinding flash of light, Morgrim hauls himself up from the icy floor and brushes off his frosted sleeves.

”You’ll pay for that, missy,” he growls, throwing himself back into the fray. In the next step he falls upon the ice witch, twelve hundred pounds of bloodied teeth and claws.

Phone post. Dice on roller.

Dex save passed.
Bonus: wild shape brown bear
Action: multiattack, 2 hits on Hedrun. 16 damage total.

Arnan Aldwynne
 player, 423 posts
 Human Scout/Archer
 AC:14/16; HP:13/28; PP:14
Sun 4 Nov 2018
at 02:19
Re: Chapter 7: Tower of the Ice Witch
"We need to put an end to this!" Arnan muttered as Hedrun unleashed yet another bolt of energy that targeted Morgrim and Kira. He stared in amzement as Morgrim's shape shimmered, and the Dwarf somehow changed from a Dire Wolf to a Brown Bear, and immediately mauled the Ice Witch.

Determined to do his part in downing their foe, Arnan quickly nocked and arrow and hit Hedrun in the midsection.


OOC:

Action:
22:13, Today: Arnan Aldwynne rolled 19 using 1d20+7 with rolls of 12.  Ranged Attack v. Hedrun (AC 14). Hit!

22:13, Today: Arnan Aldwynne rolled 10 using 1d8+3 with rolls of 7.  Damage (Longbow).

This message was last edited by the player at 02:01, Mon 05 Nov.

Thane Harkensen
 player, 375 posts
 Human Fighter/Soldier
 AC:18; HP:31/31; PP:13
Mon 5 Nov 2018
at 01:55
Re: Chapter 7: Tower of the Ice Witch
"Just die, you damned gilly-conkle!" Thane swore at the black ice statue.  The lightning storm was fearsome and Thane dared not look at it much.  The glimpses he caught looked badm very bad, with Kira and Morgrim being blasted again and again.

He was not sure that they both could survive it, and thus his anger swelled at the seemingly indestructible statue he and Hengar squared off against.

"Just die, I said!" he shoted while bringing his flail around one more time, a crushing blow directly against the side of the black guardian...
Attack:  Silvered Flail versus remaining statue:
10:50, Today: Thane Harkensen rolled 23,6 using 1d20+5,1d8+3 with rolls of 18,3.  Attack statue 2, (AC18).  Hit AC23 for 6 damage (silver, bludgeoning).

Move: If the damage is sufficient to down the statue, Thane will advance the 20' to engage Hedrun in melee.

Dalgura Ironhammer
 player, 482 posts
 Dwarf Cleric
 AC: 15; HP: 10/10; PP: 13
Mon 5 Nov 2018
at 16:11
Re: Chapter 7: Tower of the Ice Witch
"Please help us Sharindlar.  Look after Kira and the rest.  Guide my hand or better yet trip up the evil Bitch or bash her over her head with your magnificent radiance.  In your name I pray."

Dal concentrated again and flung out her hand as she prayed and sent out Sharindlar's Sacred Flame.  Sooner or later it would strike and she just prayed that it would happen in enough time to help Kira.

OOC:  10:06, Today: Dalgura Ironhammer rolled 5 using 1d8 with rolls of 5.  sacred flame damage if miss saving throw.
Kira
 player, 310 posts
 Half-Elf Rogue
 AC: 14; HP: 21/21; PP: 16
Mon 5 Nov 2018
at 18:15
Re: Chapter 7: Tower of the Ice Witch
In and out of consciousness, Kira was desperately trying to crawl away but electricity charged through her again and darkness overwhelmed her.



12:12, Today: Kira rolled 24 using 1d20+5 with rolls of 19.  Dex Save.
12:12, Today: Kira rolled 14 using 1d20 with rolls of 14.  Death Save.  One save but not waking up this time ...

DM Shard
 GM, 587 posts
Mon 5 Nov 2018
at 21:13
Re: Chapter 7: Tower of the Ice Witch
Hengar and Thane strike down the second ice statue. It wails in dismay and crumbles to the floor, leaving behind little more than a pile of black ice shards.

Meanwhile, deeper in the sanctum, the Ice Witch stands over Kira's unconscious form, arcs of lightning racing over the pale-skinned woman. She raises her head skyward as she continues to reach out in a bid to draw Auril's fury to her. She suffers Arnan, Dalgura and Wolfgrim's attack with little more than a shudder; though Dalgura's sacred flame causes her to lose concentration on her spell, the dark electric-filled clouds dissipating in response.

The Ice Witch looks around wildly, seemingly unable, or unwilling to comprehend the scene unfolding within her sanctum.

"No....no...this can't be. I was Chosen!" she rails, the look on her face feral and dangerous.

"You! All of you!" she spits out, her mouth foamy and bright red with her own blood.

"What have you done?!?" she demands. "Taken everything I ever loved. Banished...Unwanted...unloved..."

"Curse them Auril! Curse them all!!!"

Hedrun collapses to the ground with a final shriek that shakes the very foundation of the black ice tower. Then, she goes lifeless on the cold ground as large chunks of ice begin to fall down from the ceiling. The Tower of the Ice Witch begins to implode!!!


OOC: All PCs must make Dexterity saves (DC 13) to avoid being hit by falling ice, taking 7 damage and being knocked prone on a failure and no damage on a success. Kira automatically takes 7 points of damage and suffers an unsuccessful Death Saving Throw as a result.

There is only one exit from the tower--the front door in the Audience Hall ~80 feet below The Witch's Sanctum.

Black Ice Statues
AC: 18
HP: 0/33, 0/33

Hedrun the Ice Witch
AC: 14
HP: -75/?? (Morgrim/Kira) [Private to GM: (0/58. Max of 90)]


PC        AC    HP    Insp  Spell Save  Conditions & Notes
Arnan     14   28/28    1      NA       AC 16 w/ shield
Hengar    12    1/30    1      NA
Kira      14    7/21    1      NA       Bless (+d4 attack or saves), Prone
Thane     18   24/31    1      NA       Bless (+d4 attack or saves)
Dalgura   15   21/28    1      13       Prone
Morgrim   15   16/27    1      13       Bless (+d4 attack or saves); Brown Bear: AC 11, HP: 27/34, Prone


PCs are UP!!!

This message was last edited by the GM at 00:50, Tue 06 Nov.

Hengar Aensvaard
 NPC, 68 posts
 Tribe of the Elk
Mon 5 Nov 2018
at 21:19
Re: Chapter 7: Tower of the Ice Witch
A large block of ice slams down onto Hengar, nearly taking out the Elk Tribesman. "Aggkhh!" he cries out in anguish as he falls to the floor.

16:16, Today: Hengar Aensvaard rolled 9 using 1d20+1 ((8)).

This message was last edited by the player at 21:20, Mon 05 Nov.

Dalgura Ironhammer
 player, 484 posts
 Dwarf Cleric
 AC: 15; HP: 10/10; PP: 13
Mon 5 Nov 2018
at 22:18
Re: Chapter 7: Tower of the Ice Witch
Dalgura's concentration was broken when she was hit by the ice.  She went flat but she still knew that Kira was in trouble and her thought was with her.  Not sure if the Ice Witch was dead or not, Dal cast a Sacred Flame at her for good measure and then looked at Kira.  From her prone position, since she was still holding on to her holy symbol, she prayed to Sharindlar to heal Kira.

"Mighty Sharlindlar, lend your healing magic to Kira.  I would have gotten over there but the witch distracted me.  No distraction can stop me from communicating with you though.  Please help Kira for she has been a loyal companion.  And thank you for helping me hit the Bitch Witch.  If it wouldn't be too terribly greedy, it would be nice to hit her again but if it comes to either that or helping Kira, Kira would come first.  In your name I pray."


ooc:  Dal missed on her dex save so takes 7 points of damage and is prone.

15:49, Today: Dalgura Ironhammer rolled 6 using 1d20+1 with rolls of 5.  dex save vs ice.

If Witch fails saving throw:

16:15, Today: Dalgura Ironhammer rolled 7 using 1d8 with rolls of 7.  sacred flame damage if miss saving throw.

Wish I had maxed out on healing for you Kira but didn't.  Still you get 7 points back.

15:55, Today: Dalgura Ironhammer rolled 7 using 1d4+6 with rolls of 1.  healing Kira.

Morgrim Ironhammer
 player, 534 posts
 Dwarf Druid
 AC:15; HP:27/27; PP:15
Tue 6 Nov 2018
at 01:12
Re: Chapter 7: Tower of the Ice Witch
Beargrim glanced skywards as the foundations of the tower began to shake. Heavy shards of black ice tumbled all about them, and though the druid was nimble enough to step between them he could not do so and drag Kira to safety at the same time...

Instead, spotting a column of glistening blackness begin to crumble he elected to shield the stricken rogue with his body.

Sacrificing my success to shield Kira.
Morgrim Ironhammer
 player, 536 posts
 Dwarf Druid
 AC:15; HP:27/27; PP:15
Tue 6 Nov 2018
at 03:03
Re: Chapter 7: Tower of the Ice Witch
With the collapse of the tower now seemingly imminent Morgrim shouldered the rubble aside, shrugged off his bruises and headed to the central iris through which the gusting winds still howled. He looked uncertainly towards his fellows. There was no way of knowing whether the currents would hold, but there was also no other way down. Taking a deep breath he stepped over the edge - and prayed with all the conviction of his heart.

Marthammor lead us home...
Thane Harkensen
 player, 377 posts
 Human Fighter/Soldier
 AC:18; HP:31/31; PP:13
Tue 6 Nov 2018
at 23:17
Re: Chapter 7: Tower of the Ice Witch
Thane dodged a block of falling ice and tucked the shaft of his flail into his belt.  Then he scooped up the limp body of Kira with his free arm, pulling her closely to his armored chest and covering her head with his shield.  Then he oriented himself towards the circular opening.

"Dammit, Tempus, I fought in your name for years until that day when my whole company died fighting the drow!  It would be really awesome if you showed me some favor today and let me escape this place with these fine warriors all intact!  Imagine the songs we'd sing in your honor, oh Lord of Battles!  Do something to restore my faith in you!" Thane half prayed, half bargained as he strove to make best speed.
17:59, Today: Thane Harkensen rolled 17 using 1d20 with rolls of 17.  DEXSave (DC13). Success!
Action: Stow Weapon
Move: Pick Up Kira
Bonus: Pray-Bargain

DM Shard
 GM, 592 posts
Wed 7 Nov 2018
at 00:20
Re: Chapter 7: Tower of the Ice Witch
Trusting in his chosen patron deity, Morgrim bounds toward the diamond-shaped hole in the floor and steps into the magic current. Fortunately, the magic portal is still functional and the large brown bear drifts harmlessly down the current into the Temple of the Storm.

Thane sees this and scoops up Kira in his arms and charges headlong after Morgrim, likewise putting his faith in his deity. Though in his case, it comes as more of a challenge than a plea. In any event, his plea does not fall on deaf ears. Thane and Kira are soon drifting down the magic vortex, a few few behind Morgrim.

Presumably, the rest of the party follows suit as no other options remain. Huge cracks race up from floor to ceiling all along the black ice tower as the evil structure continues to work its way toward total collapse.

Absolute chaos reigns throughout the tower while the party races through a jumble of treacherous black ice. Tainted by unspeakable evil and malice, the ice itself shrieks and moans as large shards of ice fall this way and that. There are several near misses along the way, close calls that would assuredly crush all but the mightiest, but the Gods seem to be on these heroes sides now and they somehow find a way through the chaos.

Ducking, diving and sliding through the remnants of the Tower of the Ice Witch, the party spills out onto a large iceberg moments before the entire tower collapses. A dark cloud rises over the adventurers, filling their lungs with fell mist. The dark ice dust eventually settles, revealing a darkly glittering pile of black ice where the tower once rose. A hiss of gloomy vapors rises from a deep fissure that disappears into a rift of utter darkness.

The wind howls over the large iceberg, the heroes' cloaks whipped violently behind them. Glancing around, they look onto a great expanse of broken ice that must easily extend hundreds of miles out to sea. To the distant southeast, the hint of a coastline is barely visible above a criss-crossed maze of icebergs.

Several yards away, King Gunvald and a handful of his dejected tribesmen are huddled together for warmth. There, they continue to recover while staring grimly at the dark fissure with a mixture of abject defeat and total bewilderment.

In this far-flung corner of the Sword Coast, deep within the Sea of Moving Ice, the adventurers emerge, victorious.

Heroes of Icewind Dale!

This message was last edited by the GM at 00:30, Wed 07 Nov.

Morgrim Ironhammer
 player, 539 posts
 Dwarf Druid
 AC:15; HP:27/27; PP:15
Wed 7 Nov 2018
at 00:55
Re: Chapter 7: Tower of the Ice Witch
Beargrim took a few shuffling steps towards his sister as he shrunk back into his more conventional guise. Arriving by her side Morgrim threw his arms around Dalgura and held her tight, glancing back at the wreckage of the former ice palace.
Dalgura Ironhammer
 player, 488 posts
 Dwarf Cleric
 AC: 15; HP: 10/10; PP: 13
Wed 7 Nov 2018
at 01:16
Re: Chapter 7: Tower of the Ice Witch
In reply to Morgrim Ironhammer (msg # 139):

Dal jumped down and followed the others.  Once down she pulled out the healing potion that she had and went to Kira to make sure she would be healed.  Any other healing would have to wait another day.  "Help Kira drink this.  She needs it.  Thank you Sharindlar for your help and protection.  In your name Amen."

Then Dal went into Grims arms and returned his hug.  "You are the most awesome brother and while I still love Sharindlar best, your Goddess has my thanks for helping us too."  Dal was quiet for a bit, just enjoying being in her brothers arms but he WAS Beargrim and she WAS his sister.  She took half a step back and gave him a soft punch in his arm.  "Ok.  Enough of that.  You are Morgrim now but how come I still smell Bear?  Oh yeah, you haven't taken a bath yet."  She chuckled and then tackled him again for a big hug.
Kira
 player, 314 posts
 Half-Elf Rogue
 AC: 14; HP: 21/21; PP: 16
Wed 7 Nov 2018
at 21:45
Re: Chapter 7: Tower of the Ice Witch
It was all so hazy but Kira thought she saw Morgrim throw himself over her, heard more than saw rocks falling all around them.  She was tryign to claw her way back to full consciousness when something grabbed her up and for a moment she thought one of the statues had gotten hold of her.  That thought didn't last though as she felt herself sort of cradled, heard a familiar masculine voice pleading, and when she cracked open an eye saw it was Thane who had her.

Then there was the feeling of sort of falling but not, just that lightness that made her wonder if she was slipping back into darkness.  A soft moan escaped, all she could do at the moment given the pain that coursed through her entire being.  Another voice ... Dalgura's ... brought more of a smile to her lips.  "Dal," she croaked and touched the hand that offered the potion, for a moment her eyes locked with Dal's.  She couldn't find the words but there was love in her expression, love and gratitude.

A breath, then a deeper one, and she turned her face back to look at Thane.  "If I look like I feel right now ... you can just put me on a table for the feast," she managed to say, a lopsided smile forming.  She'd been perforated and electrocuted multiple times and even with some healing she felt every bit of the damage inflicted.  "Just make sure there's plenty of ale to wash me down," she added with a half-laugh/half-groan.
Hengar Aensvaard
 NPC, 69 posts
 Tribe of the Elk
Wed 7 Nov 2018
at 23:17
Re: Chapter 7: Tower of the Ice Witch
Hengar drags himself free of the wreckage that was tower and collapses onto cold ground, his body battered, bruised and bloodied. Rolling over onto his back, the Elk Tribe Warrior stares off into the crisp blue sky and thanks his ancestors for giving him the strength and conviction to seek help in Ten Towns. More importantly, for guiding him to this incredible band of adventurers.

They came through time and time again and Hengar knows full well the outcome would have been a lot different had he not happened upon this brave crew. He turns to regard Kira, herself nearly slain in the conflict with the Ice Witch, but still she somehow defiantly clings to life and has the presence of mind to have a laugh at her predicament. She trusted in Hengar, when all others had left him to die there in Bryn Shander's stockyards.

The warrior's throat constricts as he struggles to hold back tears. In the end, he succumbs to a flood of emotions and tears of joy, sadness and relief stream down his wind-shapped cheeks.

Laying there on his back, he eventually composes himself enough to give voice to ten simple words, "Thank you all, my dear brothers and sisters in arms..."
Thane Harkensen
 player, 381 posts
 Human Fighter/Soldier
 AC:18; HP:31/31; PP:13
Thu 8 Nov 2018
at 02:13
Re: Chapter 7: Tower of the Ice Witch
Thane was huffing and puffing by the time he and the others reached safety.  He nearly collapsed with relief when he was able to lay down his burden and see that Kira was going to be alright after Dalgura had healed her.  That girl was made of stern stuff, much more so than he had realized, and he blushed a bit even in the cold when she sought out his eyes and spoke to him.

"Nah," Thane replied quietly, a crooked grin of his own creasing his cold-chapped lips, "you're not a feast for the belly."  He took out his well used healer's kit and tended to the worst of her visible wounds.  His hands were sure and steady despite the cold.  "You're more a feast for the eyes.  A warm soak in a bath would do you wonders, not to mention giving me the chance to see to your other wounds, which I'm sure are many."  Thane gave her a confident wink.  "You're gonna be just fine, Luskan gal, just fine indeed.  Looks like Tempus didn't abandon me after all, or you, or the rest of us.  And for that I am truly grateful..."

Thane let his voice trail off, and was smiling a true gentle and relaxed smile as he turned away from Kira and made his way from person to person, tending their wounds, and making sure they each felt the gratitude and the bond of having been his battle-brother (or sister) in facing down the Ice Queen and ending her tragic tale.

This message was last edited by the player at 02:20, Thu 08 Nov.

DM Shard
 GM, 597 posts
Sun 11 Nov 2018
at 12:26
Re: Chapter 7: Tower of the Ice Witch
Having journeyed to the Ice Witch's Tower through a magic portal that now surely lies broken and ruined beneath a pile of glittering rubble, the adventurers plot their return to Ten Towns. Fortunately King Gunvald's men have a few boats they willingly allow the party to use, the two sides making silent peace and traveling together through the treacheous iceberg fields  that choke the Sea of Moving Ice.

They soon pass beyond this realm and trek southeastward along the Cold Run, wracked by howling winds and biting snow. The journey is miserable, but the adventurers are heartened by the prospect of the warm hearth that lies ahead. Debarking at the small fishing village of Fireshear, the adventurers resupply and then trek across the miserable stretch of road known as Ten Trail.

The journey is long and hard, but several days later, they spot a circular wall rising from a distant hilltop, Kelvin's Cairn looming in the distance, and the twinkling lights of the town's inn promising refuge from the lashing winds--Bryn Shander!

Passing through her walls, the party proceeds directly to Kelvin's Comfort, where they promptly sidle up to a long table beside a roaring heart, content to be back among the comforts of civilization.