There has been some discussion recently about social skills and how I have been managing them, and I have given that serious consideration. This is how I intend to DM social skills in future and why. It is not a discussion paper.
Diplomacy and Intimidate are powerful skills – but they are not all powerful.
Diplomacy - a successful Diplomacy check will change a Character’s attitude towards you by one Place - so from Hostile to Unfriendly or from Unfriendly to Indifferent. It can be used to get an NPC to fulfil a request, give up some information of follow a particular course of action. However, the NPCs will still retain their original personality.
http://www.d20pfsrd.com/skills/diplomacy
Intimidate – a successful roll to intimidate can:-
- give you information you desire
- take actions that do not endanger it
- offer other limited assistance
Even a brilliant roll doesn’t make an NPC give itself up, when he thinks he might be hung at the end of it.
http://www.d20pfsrd.com/skills/intimidate
A single good roll in either of those skills is slightly more powerful than a single good roll when you strike with a sword. Most of the time, that won’t win a whole encounter or scenario outright, but it will contribute to the outcome. Even when a social skill does win an encounter, it won’t make the NPCs suddenly become compliant automatons, nor does it give the PC the ability to direct an NPCs actions. Grumpy and mouthy NPCs will still be grumpy, mouthy, spikey and prickly - they will just be more inclined to listen to you and go along with what you want.
However, I tend to play a wider aspect to these skills as well and let the effects spill over from one NPC to the group or from one encounter to another. I also take those single rolls into consideration when I decide on the NPCs actions.
Now, if anyone is uncomfortable with that - then I will allow you to swap/retrain Diplomacy or Intimidate for other skills. If you feel that kills your character concept - I am happy to let you create another character with no XP penalty (ie you create a new L2 character as the others level up)
This message was last edited by the GM at 16:52, Tue 24 May 2016.